L 10/18/2026 - 00:03:25: World triggered "meta_data" (matchid "261018000325e36f") (map "mge_league_v5") (arena "Node [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/18/2026 - 00:03:25: "RTY<78><[U:1:1090361140]>" changed role to "soldier" L 10/18/2026 - 00:03:25: "torque<82><[U:1:484874521]>" changed role to "soldier" L 10/18/2026 - 00:03:28: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:28: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:28: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:28: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "70") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:29: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:29: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "111") (realdamage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "213") L 10/18/2026 - 00:03:29: "torque<82><[U:1:484874521]>" killed "RTY<78><[U:1:1090361140]>" with "tf_projectile_rocket" (attacker_position "1985 2072 423") (victim_position "1907 2024 501") L 10/18/2026 - 00:03:29: "RTY<78><[U:1:1090361140]>" spawned as "soldier" L 10/18/2026 - 00:03:29: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:29: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:31: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:31: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:31: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:31: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "72") (weapon "quake_rl") L 10/18/2026 - 00:03:32: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:32: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:32: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:32: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "49") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:33: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:33: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:33: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:33: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "70") (weapon "quake_rl") L 10/18/2026 - 00:03:33: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:33: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:34: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:34: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:34: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "89") (weapon "shotgun_soldier") L 10/18/2026 - 00:03:35: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:35: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:35: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "90") (realdamage "5") (weapon "quake_rl") L 10/18/2026 - 00:03:35: "RTY<78><[U:1:1090361140]>" killed "torque<82><[U:1:484874521]>" with "quake_rl" (attacker_position "1714 2094 191") (victim_position "1712 2196 128") L 10/18/2026 - 00:03:35: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:35: "torque<82><[U:1:484874521]>" spawned as "soldier" L 10/18/2026 - 00:03:37: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:38: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:38: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "183") L 10/18/2026 - 00:03:38: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:38: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:38: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "63") (weapon "quake_rl") L 10/18/2026 - 00:03:39: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:39: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:39: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "30") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:40: "torque<82><[U:1:484874521]>" killed "RTY<78><[U:1:1090361140]>" with "world" (attacker_position "2015 2032 288") (victim_position "2475 1388 256") L 10/18/2026 - 00:03:40: "RTY<78><[U:1:1090361140]>" spawned as "soldier" L 10/18/2026 - 00:03:43: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:43: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:44: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:44: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "56") (weapon "quake_rl") L 10/18/2026 - 00:03:44: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:44: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:44: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "76") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:45: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:46: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:46: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:46: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:46: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "75") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:47: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:47: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:47: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "18") (weapon "shotgun_soldier") L 10/18/2026 - 00:03:47: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:47: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:47: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "79") (weapon "quake_rl") L 10/18/2026 - 00:03:48: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:48: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:48: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:48: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:48: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 00:03:49: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:49: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:49: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "18") (weapon "shotgun_soldier") L 10/18/2026 - 00:03:49: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:49: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:49: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "18") (realdamage "14") (weapon "shotgun_soldier") L 10/18/2026 - 00:03:49: "torque<82><[U:1:484874521]>" killed "RTY<78><[U:1:1090361140]>" with "shotgun_soldier" (attacker_position "1670 1994 128") (victim_position "2097 2291 128") L 10/18/2026 - 00:03:49: "RTY<78><[U:1:1090361140]>" spawned as "soldier" L 10/18/2026 - 00:03:52: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:52: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:52: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "321") L 10/18/2026 - 00:03:52: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:52: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:53: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:53: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "63") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:53: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:54: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:54: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:54: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:54: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:54: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "54") (weapon "shotgun_soldier") L 10/18/2026 - 00:03:54: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:54: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:54: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 00:03:55: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:55: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:55: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "59") (weapon "shotgun_soldier") L 10/18/2026 - 00:03:56: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:56: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:56: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:56: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:56: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "59") (realdamage "43") (weapon "shotgun_soldier") L 10/18/2026 - 00:03:56: "torque<82><[U:1:484874521]>" killed "RTY<78><[U:1:1090361140]>" with "shotgun_soldier" (attacker_position "1825 2300 128") (victim_position "1970 2415 147") L 10/18/2026 - 00:03:56: "RTY<78><[U:1:1090361140]>" spawned as "soldier" L 10/18/2026 - 00:03:59: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:59: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:59: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:59: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "92") (weapon "quake_rl") L 10/18/2026 - 00:03:59: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:59: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:03:59: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "62") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:00: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:00: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "56") (weapon "quake_rl") L 10/18/2026 - 00:04:00: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:00: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:01: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:01: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:01: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "72") (realdamage "52") (weapon "quake_rl") L 10/18/2026 - 00:04:01: "RTY<78><[U:1:1090361140]>" killed "torque<82><[U:1:484874521]>" with "quake_rl" (attacker_position "2121 1989 288") (victim_position "2335 1778 128") L 10/18/2026 - 00:04:01: "torque<82><[U:1:484874521]>" spawned as "soldier" L 10/18/2026 - 00:04:03: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:03: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:03: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:03: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "68") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:04: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:04: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:04: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:04: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "72") (weapon "quake_rl") L 10/18/2026 - 00:04:04: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:04: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "188") L 10/18/2026 - 00:04:04: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:04: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "92") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:04: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:04: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:05: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:05: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:05: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "11") (weapon "shotgun_soldier") L 10/18/2026 - 00:04:05: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:06: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:06: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:06: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "3") (weapon "shotgun_soldier") L 10/18/2026 - 00:04:06: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:06: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:06: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "10") (weapon "shotgun_soldier") L 10/18/2026 - 00:04:06: "RTY<78><[U:1:1090361140]>" killed "torque<82><[U:1:484874521]>" with "world" (attacker_position "2024 1330 224") (victim_position "1750 2342 133") L 10/18/2026 - 00:04:06: "torque<82><[U:1:484874521]>" spawned as "soldier" L 10/18/2026 - 00:04:09: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:09: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "383") L 10/18/2026 - 00:04:09: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:09: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:09: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:09: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "63") (weapon "quake_rl") L 10/18/2026 - 00:04:10: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:10: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:10: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:10: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "67") (realdamage "30") (weapon "shotgun_soldier") L 10/18/2026 - 00:04:10: "torque<82><[U:1:484874521]>" killed "RTY<78><[U:1:1090361140]>" with "shotgun_soldier" (attacker_position "2040 2046 288") (victim_position "1983 1868 397") L 10/18/2026 - 00:04:11: "RTY<78><[U:1:1090361140]>" spawned as "soldier" L 10/18/2026 - 00:04:11: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:13: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:13: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:13: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:13: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "61") (weapon "quake_rl") L 10/18/2026 - 00:04:13: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:13: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:13: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "84") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:14: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:14: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:15: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:15: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:15: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "48") (weapon "shotgun_soldier") L 10/18/2026 - 00:04:15: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:15: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:15: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "56") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:15: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:15: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "109") (realdamage "100") (weapon "quake_rl") L 10/18/2026 - 00:04:15: "RTY<78><[U:1:1090361140]>" killed "torque<82><[U:1:484874521]>" with "quake_rl" (attacker_position "1506 2157 235") (victim_position "1630 2110 128") L 10/18/2026 - 00:04:16: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:16: "torque<82><[U:1:484874521]>" spawned as "soldier" L 10/18/2026 - 00:04:18: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:18: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:18: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:18: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "53") (weapon "quake_rl") L 10/18/2026 - 00:04:19: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:19: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:19: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "76") (weapon "quake_rl") L 10/18/2026 - 00:04:19: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:19: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "75") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:19: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:20: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:20: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:20: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:20: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:20: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "51") (weapon "shotgun_soldier") L 10/18/2026 - 00:04:20: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:21: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:21: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:21: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "85") (realdamage "43") (weapon "shotgun_soldier") L 10/18/2026 - 00:04:21: "torque<82><[U:1:484874521]>" killed "RTY<78><[U:1:1090361140]>" with "shotgun_soldier" (attacker_position "2296 2273 128") (victim_position "2295 2092 150") L 10/18/2026 - 00:04:21: "RTY<78><[U:1:1090361140]>" spawned as "soldier" L 10/18/2026 - 00:04:24: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:24: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:24: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:24: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "67") (weapon "quake_rl") L 10/18/2026 - 00:04:25: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:25: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:25: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "105") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:25: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:25: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:25: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:25: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "56") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:25: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:26: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:26: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:26: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "33") (weapon "shotgun_soldier") L 10/18/2026 - 00:04:26: "torque<82><[U:1:484874521]>" killed "RTY<78><[U:1:1090361140]>" with "shotgun_soldier" (attacker_position "2063 2396 180") (victim_position "2135 1966 288") L 10/18/2026 - 00:04:26: "RTY<78><[U:1:1090361140]>" spawned as "soldier" L 10/18/2026 - 00:04:28: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:28: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "369") L 10/18/2026 - 00:04:28: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:28: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:28: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:28: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "176") L 10/18/2026 - 00:04:30: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:31: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:31: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:31: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:31: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "50") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:31: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:31: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "56") (weapon "quake_rl") L 10/18/2026 - 00:04:31: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:31: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:31: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "25") (realdamage "21") (weapon "shotgun_soldier") L 10/18/2026 - 00:04:31: "torque<82><[U:1:484874521]>" killed "RTY<78><[U:1:1090361140]>" with "shotgun_soldier" (attacker_position "1702 1711 128") (victim_position "1950 2291 169") L 10/18/2026 - 00:04:31: "RTY<78><[U:1:1090361140]>" spawned as "soldier" L 10/18/2026 - 00:04:34: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:34: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:34: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:34: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "107") (weapon "quake_rl") L 10/18/2026 - 00:04:34: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:35: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:35: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:35: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "47") (weapon "quake_rl") L 10/18/2026 - 00:04:36: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:36: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:36: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:36: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:36: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "41") (weapon "shotgun_soldier") L 10/18/2026 - 00:04:36: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:36: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "71") (realdamage "29") (weapon "quake_rl") L 10/18/2026 - 00:04:36: "RTY<78><[U:1:1090361140]>" killed "torque<82><[U:1:484874521]>" with "quake_rl" (attacker_position "2063 2109 288") (victim_position "1662 2160 128") L 10/18/2026 - 00:04:36: "torque<82><[U:1:484874521]>" spawned as "soldier" L 10/18/2026 - 00:04:36: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:38: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:39: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:39: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:39: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "66") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:39: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:39: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "200") L 10/18/2026 - 00:04:40: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:40: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:40: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:41: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:41: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "94") (weapon "quake_rl") L 10/18/2026 - 00:04:41: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:41: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:41: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "50") (realdamage "33") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:41: "torque<82><[U:1:484874521]>" killed "RTY<78><[U:1:1090361140]>" with "tf_projectile_rocket" (attacker_position "1778 2231 323") (victim_position "2092 1865 177") L 10/18/2026 - 00:04:41: "RTY<78><[U:1:1090361140]>" spawned as "soldier" L 10/18/2026 - 00:04:43: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:44: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:44: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "59") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:44: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:44: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:45: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:45: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:45: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "81") (weapon "quake_rl") L 10/18/2026 - 00:04:45: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:45: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:45: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:45: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "47") (weapon "shotgun_soldier") L 10/18/2026 - 00:04:46: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:46: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:46: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "97") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:46: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:46: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:46: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "14") (weapon "shotgun_soldier") L 10/18/2026 - 00:04:46: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:46: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:46: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 00:04:47: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:47: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:47: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "38") (realdamage "16") (weapon "shotgun_soldier") L 10/18/2026 - 00:04:47: "RTY<78><[U:1:1090361140]>" killed "torque<82><[U:1:484874521]>" with "shotgun_soldier" (attacker_position "2473 1974 169") (victim_position "2306 2422 179") L 10/18/2026 - 00:04:47: "torque<82><[U:1:484874521]>" spawned as "soldier" L 10/18/2026 - 00:04:49: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:49: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:49: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:49: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:49: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "69") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:50: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:50: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:50: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "77") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:50: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:51: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:51: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:51: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "94") (realdamage "54") (weapon "tf_projectile_rocket") (airshot "1") (height "455") L 10/18/2026 - 00:04:51: "torque<82><[U:1:484874521]>" killed "RTY<78><[U:1:1090361140]>" with "tf_projectile_rocket" (attacker_position "2037 2103 288") (victim_position "2080 1764 583") L 10/18/2026 - 00:04:51: "RTY<78><[U:1:1090361140]>" spawned as "soldier" L 10/18/2026 - 00:04:53: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:53: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:53: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:53: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "339") L 10/18/2026 - 00:04:54: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:54: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "75") (weapon "quake_rl") L 10/18/2026 - 00:04:54: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:54: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:54: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "101") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:54: "torque<82><[U:1:484874521]>" killed "RTY<78><[U:1:1090361140]>" with "tf_projectile_rocket" (attacker_position "1816 2079 666") (victim_position "1953 2073 956") L 10/18/2026 - 00:04:54: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:55: "RTY<78><[U:1:1090361140]>" spawned as "soldier" L 10/18/2026 - 00:04:57: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:57: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:58: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:58: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:58: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "77") (weapon "quake_rl") L 10/18/2026 - 00:04:58: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:58: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "67") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:04:58: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:59: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:00: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:00: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:00: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "5") (weapon "shotgun_soldier") L 10/18/2026 - 00:05:00: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:00: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:00: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:00: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "48") (weapon "shotgun_soldier") L 10/18/2026 - 00:05:00: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:05:00: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "74") (realdamage "58") (weapon "quake_rl") L 10/18/2026 - 00:05:00: "RTY<78><[U:1:1090361140]>" killed "torque<82><[U:1:484874521]>" with "quake_rl" (attacker_position "2027 2031 288") (victim_position "2064 1808 160") L 10/18/2026 - 00:05:01: "torque<82><[U:1:484874521]>" spawned as "soldier" L 10/18/2026 - 00:05:01: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:03: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:03: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:03: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:03: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "68") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:04: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:05:04: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "267") L 10/18/2026 - 00:05:04: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:04: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:04: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "365") L 10/18/2026 - 00:05:04: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:04: "torque<82><[U:1:484874521]>" killed "RTY<78><[U:1:1090361140]>" with "world" (attacker_position "2263 1660 420") (victim_position "1746 1642 193") L 10/18/2026 - 00:05:04: "RTY<78><[U:1:1090361140]>" spawned as "soldier" L 10/18/2026 - 00:05:05: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:06: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:07: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:07: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:08: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:08: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "59") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:08: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:05:08: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "107") (weapon "quake_rl") L 10/18/2026 - 00:05:08: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:08: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:08: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "108") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:08: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:09: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:09: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:09: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:09: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "70") (realdamage "11") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:09: "torque<82><[U:1:484874521]>" killed "RTY<78><[U:1:1090361140]>" with "tf_projectile_rocket" (attacker_position "1871 1976 358") (victim_position "1870 1906 171") L 10/18/2026 - 00:05:09: "RTY<78><[U:1:1090361140]>" spawned as "soldier" L 10/18/2026 - 00:05:12: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:12: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:12: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:05:12: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "112") (weapon "quake_rl") L 10/18/2026 - 00:05:13: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:13: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "73") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:13: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:13: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:14: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:15: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:15: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:15: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "48") (realdamage "37") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:15: "torque<82><[U:1:484874521]>" killed "RTY<78><[U:1:1090361140]>" with "tf_projectile_rocket" (attacker_position "2213 2272 128") (victim_position "2324 1885 175") L 10/18/2026 - 00:05:15: "RTY<78><[U:1:1090361140]>" spawned as "soldier" L 10/18/2026 - 00:05:18: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:19: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:19: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:19: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "82") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:19: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:19: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:05:19: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "70") (weapon "quake_rl") L 10/18/2026 - 00:05:19: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:20: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:20: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "112") (realdamage "44") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:20: "torque<82><[U:1:484874521]>" killed "RTY<78><[U:1:1090361140]>" with "tf_projectile_rocket" (attacker_position "1923 2178 257") (victim_position "1993 2134 288") L 10/18/2026 - 00:05:20: "torque<82><[U:1:484874521]>" triggered "domination" against "RTY<78><[U:1:1090361140]>" L 10/18/2026 - 00:05:20: "RTY<78><[U:1:1090361140]>" spawned as "soldier" L 10/18/2026 - 00:05:20: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:22: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:22: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:22: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:22: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "380") L 10/18/2026 - 00:05:22: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:05:22: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "87") (weapon "quake_rl") L 10/18/2026 - 00:05:23: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:23: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:23: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "49") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:24: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:24: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:24: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "73") (realdamage "22") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:24: "torque<82><[U:1:484874521]>" killed "RTY<78><[U:1:1090361140]>" with "tf_projectile_rocket" (attacker_position "1914 1903 358") (victim_position "2156 1741 166") L 10/18/2026 - 00:05:24: "RTY<78><[U:1:1090361140]>" spawned as "soldier" L 10/18/2026 - 00:05:24: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:27: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:27: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:27: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "428") L 10/18/2026 - 00:05:27: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:27: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:05:27: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "64") (weapon "quake_rl") L 10/18/2026 - 00:05:28: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:28: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:29: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:29: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:29: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:29: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "21") (weapon "shotgun_soldier") L 10/18/2026 - 00:05:29: "torque<82><[U:1:484874521]>" picked up item "tf_ammo_pack" L 10/18/2026 - 00:05:30: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:30: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:30: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "84") (realdamage "37") (weapon "shotgun_soldier") L 10/18/2026 - 00:05:30: "torque<82><[U:1:484874521]>" killed "RTY<78><[U:1:1090361140]>" with "shotgun_soldier" (attacker_position "1640 1896 128") (victim_position "1807 1992 128") L 10/18/2026 - 00:05:30: "RTY<78><[U:1:1090361140]>" spawned as "soldier" L 10/18/2026 - 00:05:32: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:32: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:33: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:05:33: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "112") (weapon "quake_rl") L 10/18/2026 - 00:05:33: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:33: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "72") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:33: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:33: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:34: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:34: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:35: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:35: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:35: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "12") (weapon "shotgun_soldier") L 10/18/2026 - 00:05:35: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:35: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:35: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 00:05:35: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:36: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:36: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:36: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:36: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "55") (realdamage "49") (weapon "shotgun_soldier") L 10/18/2026 - 00:05:36: "RTY<78><[U:1:1090361140]>" killed "torque<82><[U:1:484874521]>" with "shotgun_soldier" (attacker_position "2005 1917 288") (victim_position "2058 2027 564") L 10/18/2026 - 00:05:36: "RTY<78><[U:1:1090361140]>" triggered "revenge" against "torque<82><[U:1:484874521]>" L 10/18/2026 - 00:05:36: "torque<82><[U:1:484874521]>" spawned as "soldier" L 10/18/2026 - 00:05:38: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:38: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:05:38: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "283") L 10/18/2026 - 00:05:39: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:39: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:39: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "41") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:40: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:40: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:41: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:41: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:41: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:41: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "64") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:42: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:42: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:43: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:43: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:43: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:43: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "5") (weapon "shotgun_soldier") L 10/18/2026 - 00:05:43: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:43: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "42") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:43: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:43: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:43: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "32") (weapon "shotgun_soldier") L 10/18/2026 - 00:05:44: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:44: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:44: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "29") (weapon "shotgun_soldier") L 10/18/2026 - 00:05:44: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:44: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:44: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:44: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "12") (weapon "shotgun_soldier") L 10/18/2026 - 00:05:45: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:45: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:45: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "30") (weapon "shotgun_soldier") L 10/18/2026 - 00:05:45: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:45: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:45: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "32") (realdamage "2") (weapon "shotgun_soldier") L 10/18/2026 - 00:05:45: "RTY<78><[U:1:1090361140]>" killed "torque<82><[U:1:484874521]>" with "shotgun_soldier" (attacker_position "1716 2406 217") (victim_position "2016 2060 288") L 10/18/2026 - 00:05:45: "torque<82><[U:1:484874521]>" spawned as "soldier" L 10/18/2026 - 00:05:47: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:48: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:48: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:48: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:05:48: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "69") (weapon "quake_rl") L 10/18/2026 - 00:05:49: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:49: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:49: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "68") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:51: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:51: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:05:51: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "70") (weapon "quake_rl") L 10/18/2026 - 00:05:51: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:51: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:51: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "50") (weapon "shotgun_soldier") L 10/18/2026 - 00:05:52: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:52: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:52: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 00:05:52: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:53: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:53: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:53: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:53: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "15") (weapon "shotgun_soldier") L 10/18/2026 - 00:05:53: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:53: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:53: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "15") (weapon "shotgun_soldier") L 10/18/2026 - 00:05:54: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:54: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:54: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "15") (realdamage "3") (weapon "shotgun_soldier") L 10/18/2026 - 00:05:54: "RTY<78><[U:1:1090361140]>" killed "torque<82><[U:1:484874521]>" with "shotgun_soldier" (attacker_position "2093 2048 288") (victim_position "2329 2185 128") L 10/18/2026 - 00:05:54: "torque<82><[U:1:484874521]>" spawned as "soldier" L 10/18/2026 - 00:05:56: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:56: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:56: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:56: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "65") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:57: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:57: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:57: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:05:57: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "63") (weapon "quake_rl") L 10/18/2026 - 00:05:58: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:58: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:58: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:58: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "44") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:05:58: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:05:58: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "61") (weapon "quake_rl") L 10/18/2026 - 00:05:58: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:58: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:05:58: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "31") (weapon "shotgun_soldier") L 10/18/2026 - 00:05:59: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:05:59: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:05:59: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "94") (realdamage "52") (weapon "quake_rl") L 10/18/2026 - 00:05:59: "RTY<78><[U:1:1090361140]>" killed "torque<82><[U:1:484874521]>" with "quake_rl" (attacker_position "2069 2241 193") (victim_position "1789 1889 128") L 10/18/2026 - 00:05:59: "RTY<78><[U:1:1090361140]>" triggered "domination" against "torque<82><[U:1:484874521]>" L 10/18/2026 - 00:05:59: "torque<82><[U:1:484874521]>" spawned as "soldier" L 10/18/2026 - 00:06:01: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:02: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:02: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:06:02: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "68") (weapon "quake_rl") L 10/18/2026 - 00:06:02: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:02: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:06:02: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "80") (weapon "quake_rl") L 10/18/2026 - 00:06:02: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:02: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "86") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:03: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:03: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:03: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:04: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:04: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:04: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "24") (weapon "shotgun_soldier") L 10/18/2026 - 00:06:05: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:05: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:05: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "13") (realdamage "10") (weapon "shotgun_soldier") L 10/18/2026 - 00:06:05: "RTY<78><[U:1:1090361140]>" killed "torque<82><[U:1:484874521]>" with "shotgun_soldier" (attacker_position "2205 1436 221") (victim_position "1993 2130 288") L 10/18/2026 - 00:06:05: "torque<82><[U:1:484874521]>" spawned as "soldier" L 10/18/2026 - 00:06:07: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:07: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:07: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:06:07: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "84") (weapon "quake_rl") L 10/18/2026 - 00:06:08: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:08: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:08: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "91") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:09: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:09: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:09: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:09: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "63") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:09: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:09: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:09: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "43") (weapon "shotgun_soldier") L 10/18/2026 - 00:06:10: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:10: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:10: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "13") (weapon "shotgun_soldier") L 10/18/2026 - 00:06:10: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:10: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:10: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:06:10: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "73") (realdamage "40") (weapon "quake_rl") L 10/18/2026 - 00:06:11: "RTY<78><[U:1:1090361140]>" killed "torque<82><[U:1:484874521]>" with "quake_rl" (attacker_position "2063 2076 288") (victim_position "2172 2398 156") L 10/18/2026 - 00:06:11: "torque<82><[U:1:484874521]>" spawned as "soldier" L 10/18/2026 - 00:06:13: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:13: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:13: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:13: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "85") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:13: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:14: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:06:14: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "45") (weapon "quake_rl") L 10/18/2026 - 00:06:14: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:15: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:15: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:16: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:16: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:06:16: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "89") (weapon "quake_rl") L 10/18/2026 - 00:06:16: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:17: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:17: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:17: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 00:06:17: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:18: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:18: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:18: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "44") (weapon "shotgun_soldier") L 10/18/2026 - 00:06:18: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:18: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:18: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:18: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "21") (weapon "shotgun_soldier") L 10/18/2026 - 00:06:18: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:18: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:18: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "21") (weapon "shotgun_soldier") L 10/18/2026 - 00:06:19: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:19: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:19: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "42") (weapon "shotgun_soldier") L 10/18/2026 - 00:06:19: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:19: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:19: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "43") (realdamage "39") (weapon "shotgun_soldier") L 10/18/2026 - 00:06:19: "RTY<78><[U:1:1090361140]>" killed "torque<82><[U:1:484874521]>" with "shotgun_soldier" (attacker_position "2429 1716 145") (victim_position "2161 1454 224") L 10/18/2026 - 00:06:19: "torque<82><[U:1:484874521]>" spawned as "soldier" L 10/18/2026 - 00:06:22: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:22: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:22: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:06:22: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "65") (weapon "quake_rl") L 10/18/2026 - 00:06:23: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:23: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:23: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "48") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:23: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:24: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:24: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:24: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "60") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:25: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:25: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:06:25: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "100") (weapon "quake_rl") L 10/18/2026 - 00:06:25: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:25: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:25: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "70") (realdamage "6") (weapon "shotgun_soldier") L 10/18/2026 - 00:06:25: "RTY<78><[U:1:1090361140]>" killed "torque<82><[U:1:484874521]>" with "shotgun_soldier" (attacker_position "2255 2136 161") (victim_position "2114 2402 162") L 10/18/2026 - 00:06:25: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:25: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:25: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "102") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:25: "torque<82><[U:1:484874521]>" spawned as "soldier" L 10/18/2026 - 00:06:27: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:28: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:28: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:29: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:29: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:30: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:30: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:06:30: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "75") (weapon "quake_rl") L 10/18/2026 - 00:06:30: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:30: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:30: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "68") (weapon "shotgun_soldier") L 10/18/2026 - 00:06:30: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:30: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "110") (realdamage "104") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:30: "torque<82><[U:1:484874521]>" killed "RTY<78><[U:1:1090361140]>" with "tf_projectile_rocket" (attacker_position "2170 2213 309") (victim_position "2067 2110 288") L 10/18/2026 - 00:06:30: "torque<82><[U:1:484874521]>" triggered "revenge" against "RTY<78><[U:1:1090361140]>" L 10/18/2026 - 00:06:30: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:31: "RTY<78><[U:1:1090361140]>" spawned as "soldier" L 10/18/2026 - 00:06:33: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:33: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:33: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:06:33: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "50") (weapon "quake_rl") L 10/18/2026 - 00:06:33: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:33: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "53") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:33: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:35: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:35: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:35: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:06:35: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "43") (weapon "quake_rl") L 10/18/2026 - 00:06:35: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:35: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "35") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:36: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:36: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:36: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "14") (weapon "shotgun_soldier") L 10/18/2026 - 00:06:36: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:36: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:36: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "35") (weapon "shotgun_soldier") L 10/18/2026 - 00:06:37: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:37: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:37: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "28") (weapon "shotgun_soldier") L 10/18/2026 - 00:06:37: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:37: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:37: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 00:06:38: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:38: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:38: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:38: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:38: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "62") (realdamage "32") (weapon "shotgun_soldier") L 10/18/2026 - 00:06:38: "torque<82><[U:1:484874521]>" killed "RTY<78><[U:1:1090361140]>" with "shotgun_soldier" (attacker_position "1832 2328 128") (victim_position "1639 2559 176") L 10/18/2026 - 00:06:38: "RTY<78><[U:1:1090361140]>" spawned as "soldier" L 10/18/2026 - 00:06:41: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:41: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "106") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:42: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:42: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:42: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:06:42: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "64") (weapon "quake_rl") L 10/18/2026 - 00:06:42: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:44: "torque<82><[U:1:484874521]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:44: "RTY<78><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:44: "RTY<78><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:06:44: "RTY<78><[U:1:1090361140]>" triggered "damage" against "torque<82><[U:1:484874521]>" (damage "73") (weapon "quake_rl") L 10/18/2026 - 00:06:46: "torque<82><[U:1:484874521]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:06:46: "torque<82><[U:1:484874521]>" triggered "damage" against "RTY<78><[U:1:1090361140]>" (damage "110") (realdamage "25") (weapon "tf_projectile_rocket") (airshot "1") (height "172") L 10/18/2026 - 00:06:46: "torque<82><[U:1:484874521]>" killed "RTY<78><[U:1:1090361140]>" with "tf_projectile_rocket" (attacker_position "2168 2001 302") (victim_position "2295 2044 300") L 10/18/2026 - 00:06:46: World triggered "mge_match_end" (winner "[U:1:484874521]") (loser "[U:1:1090361140]") (winner_score "20") (loser_score "15")