L 10/18/2026 - 00:06:40: World triggered "meta_data" (matchid "2610180006400e06") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/18/2026 - 00:06:40: "j<254><[U:1:314421534]>" changed role to "soldier" L 10/18/2026 - 00:06:40: "bonzi<252><[U:1:744499948]>" changed role to "soldier" L 10/18/2026 - 00:06:47: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:06:47: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "110") (weapon "quake_rl") L 10/18/2026 - 00:06:47: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:48: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:50: "bonzi<252><[U:1:744499948]>" committed suicide with "quake_rl" (attacker_position "12451 3836 -4285") L 10/18/2026 - 00:06:50: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:06:52: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:52: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:53: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:06:53: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "68") (weapon "quake_rl") L 10/18/2026 - 00:06:53: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:06:53: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "54") (weapon "quake_rl") L 10/18/2026 - 00:06:53: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:53: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:53: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:06:53: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "58") (weapon "quake_rl") L 10/18/2026 - 00:06:54: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:54: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:06:54: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "242") L 10/18/2026 - 00:06:54: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:06:54: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:06:54: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "57") (weapon "quake_rl") L 10/18/2026 - 00:06:55: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:55: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:06:55: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "22") (realdamage "13") (weapon "shotgun_soldier") L 10/18/2026 - 00:06:55: "bonzi<252><[U:1:744499948]>" killed "j<254><[U:1:314421534]>" with "shotgun_soldier" (attacker_position "12254 3564 -4232") (victim_position "12461 3347 -4081") L 10/18/2026 - 00:06:55: "j<254><[U:1:314421534]>" spawned as "soldier" L 10/18/2026 - 00:06:58: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:02: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:02: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:02: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:02: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "77") (weapon "quake_rl") L 10/18/2026 - 00:07:03: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:03: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:04: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:04: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:05: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:05: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:05: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 00:07:05: "j<254><[U:1:314421534]>" picked up item "tf_ammo_pack" L 10/18/2026 - 00:07:06: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:06: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:06: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "51") (weapon "quake_rl") L 10/18/2026 - 00:07:06: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:10: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:10: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:10: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "50") (weapon "quake_rl") L 10/18/2026 - 00:07:11: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:11: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:11: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "12") (weapon "shotgun_soldier") L 10/18/2026 - 00:07:11: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:11: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:11: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:11: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "32") (realdamage "16") (weapon "shotgun_soldier") L 10/18/2026 - 00:07:11: "j<254><[U:1:314421534]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "12265 3712 -4258") (victim_position "12553 3264 -3979") L 10/18/2026 - 00:07:11: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:11: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "39") (weapon "quake_rl") L 10/18/2026 - 00:07:11: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:07:14: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:14: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:14: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "74") (weapon "quake_rl") L 10/18/2026 - 00:07:16: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:16: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:16: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "109") (weapon "quake_rl") L 10/18/2026 - 00:07:16: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:17: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:17: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:17: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "61") (realdamage "41") (weapon "quake_rl") L 10/18/2026 - 00:07:17: "bonzi<252><[U:1:744499948]>" killed "j<254><[U:1:314421534]>" with "quake_rl" (attacker_position "12536 3849 -3777") (victim_position "12718 3518 -4067") L 10/18/2026 - 00:07:17: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:17: "j<254><[U:1:314421534]>" spawned as "soldier" L 10/18/2026 - 00:07:17: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:19: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:19: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:19: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "88") (weapon "quake_rl") L 10/18/2026 - 00:07:19: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:19: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:20: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:20: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "56") (weapon "quake_rl") L 10/18/2026 - 00:07:20: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:20: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:20: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "66") (weapon "quake_rl") L 10/18/2026 - 00:07:21: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:21: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:21: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:21: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "24") (weapon "shotgun_soldier") L 10/18/2026 - 00:07:21: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:21: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:21: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "88") (weapon "quake_rl") L 10/18/2026 - 00:07:21: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:21: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:21: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 00:07:22: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:22: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:22: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 00:07:22: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:23: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:23: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:23: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "18") (weapon "shotgun_soldier") L 10/18/2026 - 00:07:23: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:23: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:23: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "23") (weapon "shotgun_soldier") L 10/18/2026 - 00:07:23: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:24: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:24: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:24: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "11") (weapon "shotgun_soldier") L 10/18/2026 - 00:07:24: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:24: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:24: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 00:07:24: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:24: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:24: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "43") (realdamage "32") (weapon "shotgun_soldier") L 10/18/2026 - 00:07:24: "bonzi<252><[U:1:744499948]>" killed "j<254><[U:1:314421534]>" with "shotgun_soldier" (attacker_position "12658 3150 -4669") (victim_position "12285 3378 -4442") L 10/18/2026 - 00:07:24: "j<254><[U:1:314421534]>" spawned as "soldier" L 10/18/2026 - 00:07:27: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:27: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:27: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "94") (weapon "quake_rl") L 10/18/2026 - 00:07:27: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:30: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:30: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:30: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:30: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "61") (weapon "quake_rl") L 10/18/2026 - 00:07:30: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:30: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "53") (weapon "quake_rl") L 10/18/2026 - 00:07:31: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:31: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:31: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:31: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "49") (weapon "quake_rl") L 10/18/2026 - 00:07:32: "bonzi<252><[U:1:744499948]>" killed "j<254><[U:1:314421534]>" with "world" (attacker_position "12631 3503 -4138") (victim_position "12222 3706 -4477") L 10/18/2026 - 00:07:32: "j<254><[U:1:314421534]>" spawned as "soldier" L 10/18/2026 - 00:07:32: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:34: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:34: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:34: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:34: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "57") (weapon "quake_rl") L 10/18/2026 - 00:07:35: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:35: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "60") (weapon "quake_rl") L 10/18/2026 - 00:07:35: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:35: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:36: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:36: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:36: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "66") (weapon "quake_rl") L 10/18/2026 - 00:07:36: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:36: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:36: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:36: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "66") (weapon "quake_rl") L 10/18/2026 - 00:07:37: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:37: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:37: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "58") (weapon "shotgun_soldier") L 10/18/2026 - 00:07:37: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:38: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:38: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:38: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "80") (weapon "quake_rl") L 10/18/2026 - 00:07:38: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:38: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:38: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:38: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "23") (weapon "shotgun_soldier") L 10/18/2026 - 00:07:39: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:39: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:39: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "23") (weapon "shotgun_soldier") L 10/18/2026 - 00:07:39: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:39: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:39: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "70") (realdamage "43") (weapon "shotgun_soldier") L 10/18/2026 - 00:07:39: "j<254><[U:1:314421534]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "12658 3718 -4166") (victim_position "12422 3846 -4292") L 10/18/2026 - 00:07:39: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:07:41: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:41: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:41: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:41: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "77") (weapon "quake_rl") L 10/18/2026 - 00:07:42: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:42: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:43: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:43: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "112") (weapon "quake_rl") L 10/18/2026 - 00:07:43: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:43: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "88") (weapon "quake_rl") L 10/18/2026 - 00:07:43: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:43: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:43: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:44: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:44: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:44: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:44: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 00:07:44: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:44: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "53") (weapon "quake_rl") L 10/18/2026 - 00:07:45: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:45: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:45: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 00:07:45: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:45: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:45: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "42") (weapon "shotgun_soldier") L 10/18/2026 - 00:07:45: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:45: "bonzi<252><[U:1:744499948]>" killed "j<254><[U:1:314421534]>" with "world" (attacker_position "12495 3539 -4170") (victim_position "12483 3884 -4264") L 10/18/2026 - 00:07:45: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:45: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "50") (weapon "quake_rl") L 10/18/2026 - 00:07:46: "j<254><[U:1:314421534]>" spawned as "soldier" L 10/18/2026 - 00:07:47: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:47: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:48: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:48: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "87") (weapon "quake_rl") L 10/18/2026 - 00:07:48: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:49: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:49: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:50: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:50: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:50: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "85") (weapon "quake_rl") L 10/18/2026 - 00:07:50: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:50: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:50: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:50: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 00:07:51: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:52: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:52: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:53: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:53: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:53: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "26") (realdamage "14") (weapon "shotgun_soldier") L 10/18/2026 - 00:07:53: "j<254><[U:1:314421534]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "12663 3438 -4166") (victim_position "12760 3554 -4166") L 10/18/2026 - 00:07:53: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:07:55: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:55: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:55: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:55: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "75") (weapon "quake_rl") L 10/18/2026 - 00:07:56: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:56: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:56: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:56: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "228") L 10/18/2026 - 00:07:57: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:57: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:57: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:57: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "41") (weapon "shotgun_soldier") L 10/18/2026 - 00:07:57: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:07:57: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "110") (weapon "quake_rl") L 10/18/2026 - 00:07:57: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:07:58: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:58: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:07:58: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "25") (realdamage "19") (weapon "shotgun_soldier") L 10/18/2026 - 00:07:58: "bonzi<252><[U:1:744499948]>" killed "j<254><[U:1:314421534]>" with "shotgun_soldier" (attacker_position "12512 3573 -4166") (victim_position "12526 3755 -4043") L 10/18/2026 - 00:07:58: "j<254><[U:1:314421534]>" spawned as "soldier" L 10/18/2026 - 00:07:59: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:00: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:00: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:08:00: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "74") (weapon "quake_rl") L 10/18/2026 - 00:08:00: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:08:00: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "109") (weapon "quake_rl") L 10/18/2026 - 00:08:00: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:01: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:01: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:01: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:08:01: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "35") (weapon "quake_rl") L 10/18/2026 - 00:08:02: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:02: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:02: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:08:02: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "85") (weapon "quake_rl") L 10/18/2026 - 00:08:02: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:08:02: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "66") (weapon "quake_rl") L 10/18/2026 - 00:08:03: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:03: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:03: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "50") (weapon "shotgun_soldier") L 10/18/2026 - 00:08:03: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:03: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:04: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:04: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:04: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "34") (realdamage "18") (weapon "shotgun_soldier") L 10/18/2026 - 00:08:04: "bonzi<252><[U:1:744499948]>" killed "j<254><[U:1:314421534]>" with "shotgun_soldier" (attacker_position "12747 3792 -3865") (victim_position "12791 3452 -4104") L 10/18/2026 - 00:08:04: "j<254><[U:1:314421534]>" spawned as "soldier" L 10/18/2026 - 00:08:05: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:06: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:08:06: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "76") (weapon "quake_rl") L 10/18/2026 - 00:08:06: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:06: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:06: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:08:06: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "59") (weapon "quake_rl") L 10/18/2026 - 00:08:07: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:07: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:08:07: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "50") (weapon "quake_rl") L 10/18/2026 - 00:08:07: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:08: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:08: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:08:08: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "55") (weapon "quake_rl") L 10/18/2026 - 00:08:08: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:08: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:08: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:08: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "26") (weapon "shotgun_soldier") L 10/18/2026 - 00:08:08: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:09: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:10: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:10: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:10: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "14") (weapon "shotgun_soldier") L 10/18/2026 - 00:08:10: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:11: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:11: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:11: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "45") (weapon "shotgun_soldier") L 10/18/2026 - 00:08:11: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:11: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:11: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "23") (weapon "shotgun_soldier") L 10/18/2026 - 00:08:11: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:11: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:11: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "14") (weapon "shotgun_soldier") L 10/18/2026 - 00:08:12: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:12: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:12: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "37") (realdamage "8") (weapon "shotgun_soldier") L 10/18/2026 - 00:08:12: "bonzi<252><[U:1:744499948]>" killed "j<254><[U:1:314421534]>" with "shotgun_soldier" (attacker_position "12552 3686 -4166") (victim_position "12279 3828 -4319") L 10/18/2026 - 00:08:12: "j<254><[U:1:314421534]>" spawned as "soldier" L 10/18/2026 - 00:08:13: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:14: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:14: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:08:14: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "55") (weapon "quake_rl") L 10/18/2026 - 00:08:15: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:15: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:08:15: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "76") (weapon "quake_rl") L 10/18/2026 - 00:08:15: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:16: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:16: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:08:16: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "83") (weapon "quake_rl") L 10/18/2026 - 00:08:16: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:16: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:17: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:17: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:17: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:17: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "16") (weapon "shotgun_soldier") L 10/18/2026 - 00:08:17: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:18: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:18: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:18: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "39") (weapon "shotgun_soldier") L 10/18/2026 - 00:08:18: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:18: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:18: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:18: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 00:08:19: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:19: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:19: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:19: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "68") (weapon "shotgun_soldier") L 10/18/2026 - 00:08:19: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:19: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:19: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 00:08:19: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:20: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:20: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:20: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "26") (weapon "shotgun_soldier") L 10/18/2026 - 00:08:21: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:21: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:21: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:21: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "17") (realdamage "16") (weapon "shotgun_soldier") L 10/18/2026 - 00:08:21: "j<254><[U:1:314421534]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "12419 3840 -4293") (victim_position "12430 3714 -4201") L 10/18/2026 - 00:08:21: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:08:23: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:23: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:08:23: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "105") (weapon "quake_rl") L 10/18/2026 - 00:08:24: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:25: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:25: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:26: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:08:26: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "70") (weapon "quake_rl") L 10/18/2026 - 00:08:26: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:26: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:08:26: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:26: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:08:26: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "70") (weapon "shotgun_soldier") L 10/18/2026 - 00:08:26: "bonzi<252><[U:1:744499948]>" killed "j<254><[U:1:314421534]>" with "world" (attacker_position "12518 3753 -4166") (victim_position "12425 4091 -4589") L 10/18/2026 - 00:08:27: "j<254><[U:1:314421534]>" spawned as "soldier" L 10/18/2026 - 00:08:49: "bonzi<252><[U:1:744499948]>" say "discord vidya : discord.gg/kJ7PH76" L 10/18/2026 - 00:09:01: "bonzi<252><[U:1:744499948]>" say "JAJAJA" L 10/18/2026 - 00:09:04: "bonzi<252><[U:1:744499948]>" say "no sos gracioso." L 10/18/2026 - 00:09:21: "bonzi<252><[U:1:744499948]>" say "aguanten los chilenos los amo a todos" L 10/18/2026 - 00:09:29: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:29: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:29: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:09:29: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "64") (weapon "quake_rl") L 10/18/2026 - 00:09:29: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:30: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:30: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:09:30: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "62") (weapon "quake_rl") L 10/18/2026 - 00:09:30: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:31: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:32: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:32: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:32: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "4") (weapon "shotgun_soldier") L 10/18/2026 - 00:09:32: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:33: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:09:33: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "40") (weapon "quake_rl") L 10/18/2026 - 00:09:33: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:33: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:33: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "10") (weapon "shotgun_soldier") L 10/18/2026 - 00:09:33: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:33: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:33: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "31") (weapon "shotgun_soldier") L 10/18/2026 - 00:09:34: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:34: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:34: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:34: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:34: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "13") (weapon "shotgun_soldier") L 10/18/2026 - 00:09:34: "j<254><[U:1:314421534]>" killed "bonzi<252><[U:1:744499948]>" with "world" (attacker_position "12467 3707 -4166") (victim_position "12098 3198 -4586") L 10/18/2026 - 00:09:34: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:09:37: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:37: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:37: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:09:37: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "78") (weapon "quake_rl") L 10/18/2026 - 00:09:37: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:38: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:09:38: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "100") (weapon "quake_rl") L 10/18/2026 - 00:09:38: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:09:38: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "107") (weapon "quake_rl") L 10/18/2026 - 00:09:38: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:38: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:39: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:09:39: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "49") (weapon "quake_rl") L 10/18/2026 - 00:09:39: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:39: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:39: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 00:09:39: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:39: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:39: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:39: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "13") (weapon "shotgun_soldier") L 10/18/2026 - 00:09:39: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:39: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:39: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "5") (weapon "shotgun_soldier") L 10/18/2026 - 00:09:40: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:40: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:40: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:40: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 00:09:41: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:41: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:41: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:41: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "5") (weapon "shotgun_soldier") L 10/18/2026 - 00:09:41: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:41: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:41: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "5") (weapon "shotgun_soldier") L 10/18/2026 - 00:09:42: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:42: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:42: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "21") (realdamage "12") (weapon "shotgun_soldier") L 10/18/2026 - 00:09:42: "j<254><[U:1:314421534]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "12402 3584 -4181") (victim_position "12426 3217 -4656") L 10/18/2026 - 00:09:42: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:09:44: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:44: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:09:44: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "74") (weapon "quake_rl") L 10/18/2026 - 00:09:45: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:45: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:09:45: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "80") (weapon "quake_rl") L 10/18/2026 - 00:09:46: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:46: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:09:46: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "66") (weapon "quake_rl") L 10/18/2026 - 00:09:46: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:47: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:47: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:47: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:09:47: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "92") (weapon "quake_rl") L 10/18/2026 - 00:09:48: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:48: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:09:48: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "54") (weapon "quake_rl") L 10/18/2026 - 00:09:48: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:48: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:48: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 00:09:49: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:49: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:50: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:50: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:50: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 00:09:50: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:50: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:50: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "17") (weapon "shotgun_soldier") L 10/18/2026 - 00:09:50: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:50: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:50: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:50: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "85") (realdamage "28") (weapon "shotgun_soldier") L 10/18/2026 - 00:09:50: "bonzi<252><[U:1:744499948]>" killed "j<254><[U:1:314421534]>" with "shotgun_soldier" (attacker_position "12508 3783 -4236") (victim_position "12445 3620 -4180") L 10/18/2026 - 00:09:50: "j<254><[U:1:314421534]>" spawned as "soldier" L 10/18/2026 - 00:09:53: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:53: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:53: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:09:53: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "69") (weapon "quake_rl") L 10/18/2026 - 00:09:53: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:53: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:09:53: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "71") (weapon "quake_rl") L 10/18/2026 - 00:09:54: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:54: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:09:54: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "68") (weapon "quake_rl") L 10/18/2026 - 00:09:54: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:09:54: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "110") (weapon "quake_rl") L 10/18/2026 - 00:09:54: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:54: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:55: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:55: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:55: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "11") (weapon "shotgun_soldier") L 10/18/2026 - 00:09:55: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:56: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:09:56: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "34") (weapon "quake_rl") L 10/18/2026 - 00:09:56: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:56: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:56: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "9") (weapon "shotgun_soldier") L 10/18/2026 - 00:09:56: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:56: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:56: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "5") (weapon "shotgun_soldier") L 10/18/2026 - 00:09:57: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:57: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:57: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "5") (weapon "shotgun_soldier") L 10/18/2026 - 00:09:57: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:09:57: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:59: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:59: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:59: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:09:59: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "40") (realdamage "16") (weapon "shotgun_soldier") L 10/18/2026 - 00:09:59: "j<254><[U:1:314421534]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "12681 3475 -4166") (victim_position "12197 3487 -4411") L 10/18/2026 - 00:09:59: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:10:01: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:01: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:01: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:01: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "62") (weapon "quake_rl") L 10/18/2026 - 00:10:02: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:02: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "110") (weapon "quake_rl") L 10/18/2026 - 00:10:02: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:02: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "110") (weapon "quake_rl") L 10/18/2026 - 00:10:02: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:02: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:03: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:03: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:03: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:03: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "52") (weapon "quake_rl") L 10/18/2026 - 00:10:03: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:04: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:04: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:04: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:04: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "47") (realdamage "9") (weapon "shotgun_soldier") L 10/18/2026 - 00:10:04: "j<254><[U:1:314421534]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "12304 3981 -4522") (victim_position "12276 3791 -4297") L 10/18/2026 - 00:10:04: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:10:06: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:06: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:06: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "103") (weapon "quake_rl") L 10/18/2026 - 00:10:07: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:07: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:07: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:07: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "107") (weapon "quake_rl") L 10/18/2026 - 00:10:08: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:08: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "111") (weapon "quake_rl") L 10/18/2026 - 00:10:08: "bonzi<252><[U:1:744499948]>" killed "j<254><[U:1:314421534]>" with "world" (attacker_position "12400 3604 -4182") (victim_position "12286 3613 -4164") L 10/18/2026 - 00:10:08: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:08: "j<254><[U:1:314421534]>" spawned as "soldier" L 10/18/2026 - 00:10:08: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:09: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:12: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:12: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "322") L 10/18/2026 - 00:10:12: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:13: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:16: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:16: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:16: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:16: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "104") (realdamage "23") (weapon "quake_rl") L 10/18/2026 - 00:10:16: "j<254><[U:1:314421534]>" killed "bonzi<252><[U:1:744499948]>" with "quake_rl" (attacker_position "12782 3485 -4161") (victim_position "12583 3696 -4149") L 10/18/2026 - 00:10:16: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:10:18: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:18: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:18: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "65") (weapon "quake_rl") L 10/18/2026 - 00:10:19: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:19: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:19: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:20: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:20: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "100") (weapon "quake_rl") L 10/18/2026 - 00:10:20: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:20: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:20: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:20: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "82") (weapon "shotgun_soldier") L 10/18/2026 - 00:10:21: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:21: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:21: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "100") (weapon "quake_rl") L 10/18/2026 - 00:10:21: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:21: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:22: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:22: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:22: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "12") (weapon "shotgun_soldier") L 10/18/2026 - 00:10:22: "j<254><[U:1:314421534]>" killed "bonzi<252><[U:1:744499948]>" with "world" (attacker_position "12612 3553 -4117") (victim_position "11971 3725 -4517") L 10/18/2026 - 00:10:22: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:10:22: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:24: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:26: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:26: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:27: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:27: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "92") (weapon "quake_rl") L 10/18/2026 - 00:10:27: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:28: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:28: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:28: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:28: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:28: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "11") (weapon "shotgun_soldier") L 10/18/2026 - 00:10:29: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:29: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "77") (weapon "quake_rl") L 10/18/2026 - 00:10:29: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:29: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:29: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:29: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "64") (weapon "quake_rl") L 10/18/2026 - 00:10:30: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:30: "j<254><[U:1:314421534]>" picked up item "tf_ammo_pack" L 10/18/2026 - 00:10:31: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:31: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:31: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "61") (realdamage "50") (weapon "quake_rl") L 10/18/2026 - 00:10:31: "j<254><[U:1:314421534]>" killed "bonzi<252><[U:1:744499948]>" with "quake_rl" (attacker_position "12582 3693 -4166") (victim_position "12332 3899 -4379") L 10/18/2026 - 00:10:31: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:10:33: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:33: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:33: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "60") (weapon "quake_rl") L 10/18/2026 - 00:10:34: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:34: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "88") (weapon "quake_rl") L 10/18/2026 - 00:10:34: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:34: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:35: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:36: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:36: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:36: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "54") (weapon "quake_rl") L 10/18/2026 - 00:10:36: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:36: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "109") (realdamage "71") (weapon "quake_rl") (airshot "1") (height "191") L 10/18/2026 - 00:10:36: "bonzi<252><[U:1:744499948]>" killed "j<254><[U:1:314421534]>" with "quake_rl" (attacker_position "12447 3619 -4126") (victim_position "12532 3635 -3974") L 10/18/2026 - 00:10:36: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:37: "j<254><[U:1:314421534]>" spawned as "soldier" L 10/18/2026 - 00:10:38: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:39: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:40: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:41: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:41: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:42: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:42: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:42: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "102") (weapon "quake_rl") L 10/18/2026 - 00:10:43: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:43: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:43: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "99") (weapon "quake_rl") L 10/18/2026 - 00:10:43: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:43: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:43: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "97") (weapon "quake_rl") L 10/18/2026 - 00:10:43: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:44: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:44: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:44: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:44: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "12") (weapon "shotgun_soldier") L 10/18/2026 - 00:10:45: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:45: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:45: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "13") (weapon "shotgun_soldier") L 10/18/2026 - 00:10:45: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:45: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:45: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "14") (realdamage "5") (weapon "shotgun_soldier") L 10/18/2026 - 00:10:45: "bonzi<252><[U:1:744499948]>" killed "j<254><[U:1:314421534]>" with "shotgun_soldier" (attacker_position "12615 3473 -4166") (victim_position "12325 3704 -4256") L 10/18/2026 - 00:10:45: "j<254><[U:1:314421534]>" spawned as "soldier" L 10/18/2026 - 00:10:47: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:47: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:47: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:47: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "65") (weapon "quake_rl") L 10/18/2026 - 00:10:48: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:48: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:48: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "61") (weapon "quake_rl") L 10/18/2026 - 00:10:48: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:48: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:48: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "60") (weapon "quake_rl") L 10/18/2026 - 00:10:49: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:49: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:49: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:49: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "83") (weapon "quake_rl") L 10/18/2026 - 00:10:49: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:49: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:49: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "27") (weapon "shotgun_soldier") L 10/18/2026 - 00:10:50: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:50: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:50: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "26") (weapon "quake_rl") L 10/18/2026 - 00:10:50: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:50: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:50: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "3") (weapon "shotgun_soldier") L 10/18/2026 - 00:10:51: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:51: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:51: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:51: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "34") (weapon "shotgun_soldier") L 10/18/2026 - 00:10:52: "j<254><[U:1:314421534]>" killed "bonzi<252><[U:1:744499948]>" with "world" (attacker_position "12015 3433 -4540") (victim_position "12171 3836 -4500") L 10/18/2026 - 00:10:52: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:52: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:10:53: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:53: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "242") L 10/18/2026 - 00:10:54: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:54: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:54: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:55: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:55: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "52") (weapon "quake_rl") L 10/18/2026 - 00:10:56: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:56: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:56: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:56: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "95") (weapon "quake_rl") L 10/18/2026 - 00:10:56: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:56: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:57: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:57: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:10:57: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "59") (realdamage "54") (weapon "shotgun_soldier") L 10/18/2026 - 00:10:57: "bonzi<252><[U:1:744499948]>" killed "j<254><[U:1:314421534]>" with "shotgun_soldier" (attacker_position "12681 3535 -4112") (victim_position "12735 3372 -4187") L 10/18/2026 - 00:10:57: "j<254><[U:1:314421534]>" spawned as "soldier" L 10/18/2026 - 00:10:59: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:59: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:59: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:59: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "62") (weapon "quake_rl") L 10/18/2026 - 00:10:59: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:10:59: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:10:59: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "92") (weapon "quake_rl") L 10/18/2026 - 00:11:00: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:00: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "86") (weapon "quake_rl") L 10/18/2026 - 00:11:00: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:00: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:01: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:01: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:01: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "56") (weapon "quake_rl") L 10/18/2026 - 00:11:01: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:01: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:01: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "41") (weapon "shotgun_soldier") L 10/18/2026 - 00:11:01: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:01: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "77") (weapon "quake_rl") L 10/18/2026 - 00:11:01: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:02: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:02: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:02: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "55") (realdamage "36") (weapon "shotgun_soldier") L 10/18/2026 - 00:11:02: "j<254><[U:1:314421534]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "12724 3530 -4166") (victim_position "12478 3677 -4166") L 10/18/2026 - 00:11:02: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:11:04: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:04: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:04: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:04: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "61") (weapon "quake_rl") L 10/18/2026 - 00:11:05: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:05: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:09: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:09: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:09: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "67") (weapon "quake_rl") L 10/18/2026 - 00:11:09: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:09: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:09: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "85") (weapon "quake_rl") L 10/18/2026 - 00:11:10: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:10: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:10: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:10: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:10: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:10: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 00:11:11: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:11: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:11: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "14") (weapon "shotgun_soldier") L 10/18/2026 - 00:11:11: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:11: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:11: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "52") (weapon "quake_rl") L 10/18/2026 - 00:11:11: "j<254><[U:1:314421534]>" killed "bonzi<252><[U:1:744499948]>" with "world" (attacker_position "11981 3722 -4530") (victim_position "11955 3419 -4538") L 10/18/2026 - 00:11:12: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:11:14: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:14: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:14: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:14: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:14: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "92") (weapon "quake_rl") L 10/18/2026 - 00:11:15: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:15: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "111") (weapon "quake_rl") L 10/18/2026 - 00:11:15: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:16: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:16: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:16: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:16: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "16") (weapon "shotgun_soldier") L 10/18/2026 - 00:11:17: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:17: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:17: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "52") (weapon "quake_rl") L 10/18/2026 - 00:11:19: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:20: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:20: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:21: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:21: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:21: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:21: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "4") (weapon "shotgun_soldier") L 10/18/2026 - 00:11:23: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:23: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:23: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:23: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 00:11:23: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:23: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:23: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "10") (weapon "shotgun_soldier") L 10/18/2026 - 00:11:24: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:24: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:24: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 00:11:25: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:25: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:25: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:25: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "3") (weapon "shotgun_soldier") L 10/18/2026 - 00:11:26: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:26: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:26: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "4") (weapon "shotgun_soldier") L 10/18/2026 - 00:11:26: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:26: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:26: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "16") (weapon "shotgun_soldier") L 10/18/2026 - 00:11:27: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:27: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:27: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "12") (weapon "shotgun_soldier") L 10/18/2026 - 00:11:27: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:27: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:27: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "12") (weapon "shotgun_soldier") L 10/18/2026 - 00:11:28: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:28: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:28: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "12") (weapon "shotgun_soldier") L 10/18/2026 - 00:11:28: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:28: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:28: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "8") (realdamage "7") (weapon "shotgun_soldier") L 10/18/2026 - 00:11:28: "bonzi<252><[U:1:744499948]>" killed "j<254><[U:1:314421534]>" with "shotgun_soldier" (attacker_position "12503 3744 -4166") (victim_position "12885 4296 -4561") L 10/18/2026 - 00:11:28: "j<254><[U:1:314421534]>" spawned as "soldier" L 10/18/2026 - 00:11:30: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:30: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:30: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:30: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "73") (weapon "quake_rl") L 10/18/2026 - 00:11:31: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:31: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:31: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "260") L 10/18/2026 - 00:11:31: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:31: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:32: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:32: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "88") (weapon "quake_rl") L 10/18/2026 - 00:11:32: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:33: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:33: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:33: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "54") (weapon "quake_rl") L 10/18/2026 - 00:11:33: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:33: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:34: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:34: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:34: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:34: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "69") (weapon "shotgun_soldier") L 10/18/2026 - 00:11:34: "j<254><[U:1:314421534]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "12153 3630 -4434") (victim_position "12351 3647 -4197") L 10/18/2026 - 00:11:34: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:11:36: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:36: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "276") L 10/18/2026 - 00:11:36: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:36: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:37: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:37: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:38: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:38: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:38: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:38: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "56") (weapon "quake_rl") L 10/18/2026 - 00:11:38: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:38: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "65") (weapon "quake_rl") L 10/18/2026 - 00:11:39: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:39: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:39: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:39: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:39: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "49") (weapon "shotgun_soldier") L 10/18/2026 - 00:11:39: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:40: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:40: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:40: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "25") (realdamage "2") (weapon "shotgun_soldier") L 10/18/2026 - 00:11:40: "j<254><[U:1:314421534]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "12610 3625 -4166") (victim_position "12404 3701 -4200") L 10/18/2026 - 00:11:40: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:11:42: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:43: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:43: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "56") (weapon "quake_rl") L 10/18/2026 - 00:11:43: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:43: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:43: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "111") (weapon "quake_rl") L 10/18/2026 - 00:11:43: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:44: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:44: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:44: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:44: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "27") (weapon "quake_rl") L 10/18/2026 - 00:11:45: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:45: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:45: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 00:11:46: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:46: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:46: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "68") (realdamage "53") (weapon "quake_rl") L 10/18/2026 - 00:11:46: "j<254><[U:1:314421534]>" killed "bonzi<252><[U:1:744499948]>" with "quake_rl" (attacker_position "12383 3868 -4134") (victim_position "12394 3617 -4133") L 10/18/2026 - 00:11:46: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:46: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:46: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "105") (weapon "quake_rl") L 10/18/2026 - 00:11:47: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:11:49: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:50: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:50: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:50: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "69") (weapon "quake_rl") L 10/18/2026 - 00:11:50: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:50: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "61") (weapon "quake_rl") L 10/18/2026 - 00:11:50: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:51: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:51: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:51: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "104") (weapon "quake_rl") L 10/18/2026 - 00:11:51: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:51: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:51: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:51: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "43") (weapon "shotgun_soldier") L 10/18/2026 - 00:11:51: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:52: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:52: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "101") (realdamage "49") (weapon "quake_rl") L 10/18/2026 - 00:11:52: "j<254><[U:1:314421534]>" killed "bonzi<252><[U:1:744499948]>" with "quake_rl" (attacker_position "12286 3775 -4308") (victim_position "12548 3624 -4139") L 10/18/2026 - 00:11:52: "j<254><[U:1:314421534]>" triggered "domination" against "bonzi<252><[U:1:744499948]>" L 10/18/2026 - 00:11:52: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:11:54: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:55: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:55: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:55: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:55: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "107") (weapon "quake_rl") L 10/18/2026 - 00:11:55: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:55: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "64") (weapon "quake_rl") L 10/18/2026 - 00:11:56: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:56: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:56: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "60") (weapon "quake_rl") L 10/18/2026 - 00:11:56: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:56: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:56: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "37") (weapon "shotgun_soldier") L 10/18/2026 - 00:11:56: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:57: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:11:57: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:57: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:57: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "24") (weapon "shotgun_soldier") L 10/18/2026 - 00:11:58: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:11:58: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "40") (weapon "quake_rl") L 10/18/2026 - 00:11:59: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:59: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:11:59: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "16") (realdamage "10") (weapon "shotgun_soldier") L 10/18/2026 - 00:11:59: "bonzi<252><[U:1:744499948]>" killed "j<254><[U:1:314421534]>" with "shotgun_soldier" (attacker_position "12202 3369 -4537") (victim_position "12610 3557 -4166") L 10/18/2026 - 00:11:59: "bonzi<252><[U:1:744499948]>" triggered "revenge" against "j<254><[U:1:314421534]>" L 10/18/2026 - 00:11:59: "j<254><[U:1:314421534]>" spawned as "soldier" L 10/18/2026 - 00:12:01: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:12:01: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:12:01: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:12:01: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "76") (weapon "quake_rl") L 10/18/2026 - 00:12:02: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:12:02: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:12:04: "j<254><[U:1:314421534]>" committed suicide with "world" (attacker_position "12893 3267 -4627") L 10/18/2026 - 00:12:04: "j<254><[U:1:314421534]>" spawned as "soldier" L 10/18/2026 - 00:12:05: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:12:07: "bonzi<252><[U:1:744499948]>" picked up item "tf_ammo_pack" L 10/18/2026 - 00:12:07: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:12:10: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:12:10: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:12:10: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:12:10: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "81") (weapon "quake_rl") L 10/18/2026 - 00:12:10: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:12:11: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:12:11: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:12:11: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:12:11: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "72") (weapon "quake_rl") L 10/18/2026 - 00:12:12: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:12:12: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:12:12: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:12:12: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "34") (weapon "shotgun_soldier") L 10/18/2026 - 00:12:13: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:12:13: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:12:13: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 00:12:13: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:12:13: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:12:13: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:12:13: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "64") (weapon "shotgun_soldier") L 10/18/2026 - 00:12:13: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:12:13: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:12:13: "bonzi<252><[U:1:744499948]>" triggered "damage" against "j<254><[U:1:314421534]>" (damage "25") (weapon "shotgun_soldier") L 10/18/2026 - 00:12:14: "j<254><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:12:14: "j<254><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:12:14: "j<254><[U:1:314421534]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "72") (weapon "shotgun_soldier") L 10/18/2026 - 00:12:14: "j<254><[U:1:314421534]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "12204 3549 -4455") (victim_position "12257 3799 -4498") L 10/18/2026 - 00:12:14: World triggered "mge_match_end" (winner "[U:1:314421534]") (loser "[U:1:744499948]") (winner_score "20") (loser_score "17")