L 10/18/2026 - 00:13:57: World triggered "meta_data" (matchid "261018001357a9c4") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/18/2026 - 00:13:57: "bonzi<252><[U:1:744499948]>" changed role to "soldier" L 10/18/2026 - 00:13:57: "loose leaf<235><[U:1:1262170445]>" changed role to "soldier" L 10/18/2026 - 00:13:58: "loose leaf<235><[U:1:1262170445]>" say "estoy re pajeaod" L 10/18/2026 - 00:14:02: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:03: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:14:03: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "71") (weapon "quake_rl") L 10/18/2026 - 00:14:05: "loose leaf<235><[U:1:1262170445]>" say "acostado en la silla como ZekO" L 10/18/2026 - 00:14:05: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "65") (weapon "market_gardener") L 10/18/2026 - 00:14:07: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:07: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:07: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "87") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:07: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:14:07: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "108") (realdamage "105") (weapon "quake_rl") L 10/18/2026 - 00:14:07: "bonzi<252><[U:1:744499948]>" killed "loose leaf<235><[U:1:1262170445]>" with "quake_rl" (attacker_position "12423 4548 -1185") (victim_position "12427 4738 -1270") L 10/18/2026 - 00:14:07: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:07: "loose leaf<235><[U:1:1262170445]>" spawned as "soldier" L 10/18/2026 - 00:14:12: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:12: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:14:12: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "69") (weapon "quake_rl") L 10/18/2026 - 00:14:13: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:13: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:14: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:14: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "107") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:14: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:14: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:14:14: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "66") (weapon "quake_rl") L 10/18/2026 - 00:14:15: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:15: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:14:15: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:15: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "107") (realdamage "67") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:15: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "tf_projectile_rocket" (attacker_position "12506 3689 -1094") (victim_position "12368 3791 -1230") L 10/18/2026 - 00:14:15: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:15: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:14:17: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:18: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:14:18: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "51") (weapon "quake_rl") L 10/18/2026 - 00:14:20: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:20: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:21: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:21: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:21: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "71") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:21: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:22: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:22: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:14:22: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "59") (weapon "quake_rl") L 10/18/2026 - 00:14:22: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:22: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "96") (weapon "tf_projectile_rocket") (airshot "1") (height "209") L 10/18/2026 - 00:14:22: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:22: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:23: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:14:23: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "44") (weapon "quake_rl") L 10/18/2026 - 00:14:23: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:14:23: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:14:23: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "21") (weapon "shotgun_soldier") L 10/18/2026 - 00:14:23: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:24: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:14:24: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "60") (realdamage "53") (weapon "quake_rl") L 10/18/2026 - 00:14:24: "bonzi<252><[U:1:744499948]>" killed "loose leaf<235><[U:1:1262170445]>" with "quake_rl" (attacker_position "12599 3512 -1094") (victim_position "12619 3819 -1174") L 10/18/2026 - 00:14:24: "loose leaf<235><[U:1:1262170445]>" spawned as "soldier" L 10/18/2026 - 00:14:26: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:26: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:26: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:14:26: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "73") (weapon "quake_rl") L 10/18/2026 - 00:14:26: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:26: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:26: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "109") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:27: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:27: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:27: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:27: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:14:27: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "106") (weapon "quake_rl") L 10/18/2026 - 00:14:28: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:14:28: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:30: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:31: "loose leaf<235><[U:1:1262170445]>" committed suicide with "tf_projectile_rocket" (attacker_position "12194 3666 -1401") L 10/18/2026 - 00:14:32: "loose leaf<235><[U:1:1262170445]>" spawned as "soldier" L 10/18/2026 - 00:14:33: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:34: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:34: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:34: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "68") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:34: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:35: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:14:35: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "42") (weapon "quake_rl") L 10/18/2026 - 00:14:35: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:36: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:14:36: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "43") (weapon "quake_rl") L 10/18/2026 - 00:14:37: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:37: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:37: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:14:37: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "53") (weapon "quake_rl") L 10/18/2026 - 00:14:37: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:14:37: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:14:37: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 00:14:38: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:38: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:14:38: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:14:38: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "52") (weapon "shotgun_soldier") L 10/18/2026 - 00:14:39: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:14:39: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:14:39: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "15") (weapon "shotgun_soldier") L 10/18/2026 - 00:14:39: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:39: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:14:39: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:14:39: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "82") (realdamage "23") (weapon "shotgun_soldier") L 10/18/2026 - 00:14:39: "bonzi<252><[U:1:744499948]>" killed "loose leaf<235><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12368 3797 -1229") (victim_position "12465 3629 -1107") L 10/18/2026 - 00:14:40: "loose leaf<235><[U:1:1262170445]>" spawned as "soldier" L 10/18/2026 - 00:14:42: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:42: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:42: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "82") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:42: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:14:42: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "258") L 10/18/2026 - 00:14:42: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:43: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:43: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:44: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:44: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:44: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:14:44: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "89") (weapon "quake_rl") (airshot "1") (height "473") L 10/18/2026 - 00:14:44: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:44: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "69") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:44: "bonzi<252><[U:1:744499948]>" killed "loose leaf<235><[U:1:1262170445]>" with "world" (attacker_position "12334 3555 -1067") (victim_position "12866 3411 -1606") L 10/18/2026 - 00:14:44: "loose leaf<235><[U:1:1262170445]>" spawned as "soldier" L 10/18/2026 - 00:14:47: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:47: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:47: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:48: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:48: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "66") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:48: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:48: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:48: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:14:48: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "86") (weapon "quake_rl") L 10/18/2026 - 00:14:48: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:48: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "76") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:48: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:49: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:14:49: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:14:49: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:14:49: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "68") (weapon "shotgun_soldier") L 10/18/2026 - 00:14:49: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "world" (attacker_position "12467 3542 -900") (victim_position "12046 3750 -1441") L 10/18/2026 - 00:14:50: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:14:50: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:14:51: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:51: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:52: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:52: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "94") (weapon "tf_projectile_rocket") (airshot "1") (height "304") L 10/18/2026 - 00:14:52: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:14:52: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "60") (weapon "quake_rl") L 10/18/2026 - 00:14:52: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:53: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:53: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:53: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "94") (weapon "tf_projectile_rocket") (airshot "1") (height "550") L 10/18/2026 - 00:14:53: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:14:53: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "51") (weapon "quake_rl") L 10/18/2026 - 00:14:54: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:54: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:55: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:56: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:57: "bonzi<252><[U:1:744499948]>" picked up item "tf_ammo_pack" L 10/18/2026 - 00:14:59: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:14:59: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:14:59: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:00: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:00: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:00: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "11") (weapon "shotgun_soldier") L 10/18/2026 - 00:15:01: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:01: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:01: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "11") (realdamage "9") (weapon "shotgun_soldier") L 10/18/2026 - 00:15:01: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "12360 3650 -1123") (victim_position "12203 4020 -1489") L 10/18/2026 - 00:15:01: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:15:03: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:03: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:04: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:04: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:15:04: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "76") (weapon "quake_rl") L 10/18/2026 - 00:15:04: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:04: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "83") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:04: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:05: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:05: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:05: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:05: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "356") L 10/18/2026 - 00:15:05: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:05: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:05: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 00:15:06: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:06: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:06: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:06: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "19") (weapon "shotgun_soldier") L 10/18/2026 - 00:15:06: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:06: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "77") (realdamage "52") (weapon "tf_projectile_rocket") (airshot "1") (height "586") L 10/18/2026 - 00:15:06: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "tf_projectile_rocket" (attacker_position "12452 3682 -1098") (victim_position "12732 3154 -946") L 10/18/2026 - 00:15:06: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:15:08: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:08: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:08: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:15:08: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "49") (weapon "quake_rl") L 10/18/2026 - 00:15:09: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:15:09: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "74") (weapon "quake_rl") L 10/18/2026 - 00:15:09: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:09: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:09: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:09: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "83") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:10: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:10: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:10: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:15:10: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "74") (weapon "quake_rl") L 10/18/2026 - 00:15:11: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:11: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:11: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "33") (weapon "shotgun_soldier") L 10/18/2026 - 00:15:11: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:11: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:11: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "82") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:11: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:13: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:13: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:13: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "9") (weapon "shotgun_soldier") L 10/18/2026 - 00:15:13: "bonzi<252><[U:1:744499948]>" picked up item "tf_ammo_pack" L 10/18/2026 - 00:15:13: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:13: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:13: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:13: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 00:15:13: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:13: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:13: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "4") (weapon "shotgun_soldier") L 10/18/2026 - 00:15:14: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:14: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:14: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "20") (realdamage "12") (weapon "shotgun_soldier") L 10/18/2026 - 00:15:14: "bonzi<252><[U:1:744499948]>" killed "loose leaf<235><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "11961 3900 -1474") (victim_position "12608 4289 -1527") L 10/18/2026 - 00:15:14: "loose leaf<235><[U:1:1262170445]>" spawned as "soldier" L 10/18/2026 - 00:15:16: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:16: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:17: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:17: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "75") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:17: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:15:17: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "93") (weapon "quake_rl") L 10/18/2026 - 00:15:17: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:17: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:18: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:18: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:18: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:15:18: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "78") (weapon "quake_rl") L 10/18/2026 - 00:15:19: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:19: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:19: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "9") (weapon "shotgun_soldier") L 10/18/2026 - 00:15:19: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:19: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:19: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "17") (weapon "shotgun_soldier") L 10/18/2026 - 00:15:19: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:19: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:19: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:19: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "77") (weapon "shotgun_soldier") L 10/18/2026 - 00:15:20: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:20: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:20: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "79") (realdamage "61") (weapon "shotgun_soldier") L 10/18/2026 - 00:15:20: "bonzi<252><[U:1:744499948]>" killed "loose leaf<235><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12629 3498 -1094") (victim_position "12393 3524 -1233") L 10/18/2026 - 00:15:20: "loose leaf<235><[U:1:1262170445]>" spawned as "soldier" L 10/18/2026 - 00:15:22: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:22: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:22: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:22: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "64") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:23: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:23: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:15:23: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "85") (weapon "quake_rl") L 10/18/2026 - 00:15:23: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:23: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:23: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "193") L 10/18/2026 - 00:15:24: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:24: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:25: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:25: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:15:25: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "53") (weapon "quake_rl") L 10/18/2026 - 00:15:25: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:25: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:25: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "83") (realdamage "73") (weapon "shotgun_soldier") L 10/18/2026 - 00:15:25: "bonzi<252><[U:1:744499948]>" killed "loose leaf<235><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12268 3699 -1237") (victim_position "12190 3767 -1420") L 10/18/2026 - 00:15:26: "loose leaf<235><[U:1:1262170445]>" spawned as "soldier" L 10/18/2026 - 00:15:28: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:28: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:28: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:29: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:15:29: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "59") (weapon "quake_rl") L 10/18/2026 - 00:15:29: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:29: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:29: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "103") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:30: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:30: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:15:30: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "49") (weapon "quake_rl") L 10/18/2026 - 00:15:30: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:30: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:30: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:30: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "11") (weapon "shotgun_soldier") L 10/18/2026 - 00:15:30: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:30: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:30: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 00:15:32: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:36: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:36: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:15:36: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "74") (weapon "quake_rl") L 10/18/2026 - 00:15:36: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:36: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:37: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:37: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "49") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:37: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:37: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:37: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "13") (weapon "shotgun_soldier") L 10/18/2026 - 00:15:37: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:37: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:37: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "101") (realdamage "7") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:37: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "tf_projectile_rocket" (attacker_position "12625 3389 -931") (victim_position "12487 3655 -1094") L 10/18/2026 - 00:15:38: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:15:39: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:39: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:40: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:15:40: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "54") (weapon "quake_rl") L 10/18/2026 - 00:15:40: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:15:40: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "55") (weapon "quake_rl") L 10/18/2026 - 00:15:40: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:40: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:40: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "77") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:40: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:41: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:41: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:42: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:42: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:42: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "36") (weapon "shotgun_soldier") L 10/18/2026 - 00:15:42: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:42: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:42: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "367") L 10/18/2026 - 00:15:42: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:43: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:43: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:44: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:44: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:44: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "40") (realdamage "13") (weapon "shotgun_soldier") L 10/18/2026 - 00:15:44: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "12661 3716 -1094") (victim_position "12432 3815 -1219") L 10/18/2026 - 00:15:44: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:15:46: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:46: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:46: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:15:46: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "57") (weapon "quake_rl") L 10/18/2026 - 00:15:47: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:15:47: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "63") (weapon "quake_rl") L 10/18/2026 - 00:15:47: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:47: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:47: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:48: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:48: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:48: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "40") (weapon "shotgun_soldier") L 10/18/2026 - 00:15:48: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:49: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:49: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "47") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:49: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:49: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:49: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:49: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "36") (weapon "shotgun_soldier") L 10/18/2026 - 00:15:51: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:51: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:51: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "29") (weapon "shotgun_soldier") L 10/18/2026 - 00:15:51: "bonzi<252><[U:1:744499948]>" killed "loose leaf<235><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12467 3549 -1081") (victim_position "12209 3538 -1335") L 10/18/2026 - 00:15:51: "loose leaf<235><[U:1:1262170445]>" spawned as "soldier" L 10/18/2026 - 00:15:52: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:53: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:53: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:53: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "67") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:54: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:54: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "203") L 10/18/2026 - 00:15:54: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:54: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:54: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:15:54: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "67") (weapon "quake_rl") L 10/18/2026 - 00:15:56: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:57: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:15:57: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:57: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:57: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "23") (weapon "shotgun_soldier") L 10/18/2026 - 00:15:57: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:15:57: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:15:57: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "52") (weapon "quake_rl") L 10/18/2026 - 00:15:58: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:58: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:15:58: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "52") (realdamage "17") (weapon "shotgun_soldier") L 10/18/2026 - 00:15:58: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "12440 3722 -1098") (victim_position "12708 3560 -964") L 10/18/2026 - 00:15:58: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:16:00: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:02: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:02: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:02: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:16:02: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "81") (weapon "quake_rl") L 10/18/2026 - 00:16:03: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:03: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:03: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:03: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "90") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:05: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:05: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:05: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:05: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:05: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "54") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:06: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:06: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:06: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "99") (realdamage "28") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:06: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "tf_projectile_rocket" (attacker_position "12494 3732 -1043") (victim_position "12705 3421 -1094") L 10/18/2026 - 00:16:06: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:06: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:16:08: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:09: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:09: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:09: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:10: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:10: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "107") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:10: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:10: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:11: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:11: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:11: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "40") (weapon "shotgun_soldier") L 10/18/2026 - 00:16:11: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:11: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:11: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:11: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "23") (weapon "shotgun_soldier") L 10/18/2026 - 00:16:13: "bonzi<252><[U:1:744499948]>" picked up item "tf_ammo_pack" L 10/18/2026 - 00:16:14: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:15: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:17: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:17: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:17: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:18: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:18: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "46") (realdamage "36") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:18: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "tf_projectile_rocket" (attacker_position "12828 3534 -1214") (victim_position "12764 3891 -1546") L 10/18/2026 - 00:16:18: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:16:20: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:20: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:21: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:21: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "95") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:21: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:21: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:22: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:22: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:22: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "25") (weapon "shotgun_soldier") L 10/18/2026 - 00:16:22: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:16:22: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "68") (weapon "quake_rl") L 10/18/2026 - 00:16:22: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:22: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:22: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:22: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "52") (weapon "shotgun_soldier") L 10/18/2026 - 00:16:22: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:23: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:23: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:23: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "23") (weapon "shotgun_soldier") L 10/18/2026 - 00:16:23: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:23: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:24: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:24: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:24: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "85") (realdamage "13") (weapon "shotgun_soldier") L 10/18/2026 - 00:16:24: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "12546 3727 -1094") (victim_position "12380 3793 -1146") L 10/18/2026 - 00:16:24: "loose leaf<235><[U:1:1262170445]>" triggered "domination" against "bonzi<252><[U:1:744499948]>" L 10/18/2026 - 00:16:24: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:16:26: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:26: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:26: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:16:26: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "50") (weapon "quake_rl") L 10/18/2026 - 00:16:27: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:27: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:27: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:16:27: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "82") (weapon "quake_rl") L 10/18/2026 - 00:16:28: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:28: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:28: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "62") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:28: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:28: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:28: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:28: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "43") (weapon "shotgun_soldier") L 10/18/2026 - 00:16:29: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:29: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:29: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "56") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:29: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:29: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:29: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "27") (weapon "shotgun_soldier") L 10/18/2026 - 00:16:29: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:29: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:29: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "13") (weapon "shotgun_soldier") L 10/18/2026 - 00:16:30: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:30: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:30: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "75") (realdamage "64") (weapon "shotgun_soldier") L 10/18/2026 - 00:16:30: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "12681 3616 -1094") (victim_position "12404 3793 -1146") L 10/18/2026 - 00:16:30: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:16:32: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:32: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:33: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:33: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:33: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "78") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:33: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:33: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:16:33: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "71") (weapon "quake_rl") L 10/18/2026 - 00:16:33: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:34: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:34: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:34: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "78") (weapon "shotgun_soldier") L 10/18/2026 - 00:16:35: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:35: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:35: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:35: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:35: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "86") (realdamage "64") (weapon "shotgun_soldier") L 10/18/2026 - 00:16:35: "bonzi<252><[U:1:744499948]>" killed "loose leaf<235><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12469 3761 -1145") (victim_position "12559 3645 -1094") L 10/18/2026 - 00:16:35: "bonzi<252><[U:1:744499948]>" triggered "revenge" against "loose leaf<235><[U:1:1262170445]>" L 10/18/2026 - 00:16:35: "loose leaf<235><[U:1:1262170445]>" spawned as "soldier" L 10/18/2026 - 00:16:37: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:37: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:38: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:16:38: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "745") L 10/18/2026 - 00:16:38: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:38: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "60") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:38: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:38: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:39: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:39: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "65") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:39: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:39: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:39: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:16:39: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "345") L 10/18/2026 - 00:16:39: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:40: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "96") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:40: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:40: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:40: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:40: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "32") (weapon "shotgun_soldier") L 10/18/2026 - 00:16:41: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:42: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:42: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:44: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:44: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:44: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "13") (realdamage "12") (weapon "shotgun_soldier") L 10/18/2026 - 00:16:44: "bonzi<252><[U:1:744499948]>" killed "loose leaf<235><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12742 3325 -1098") (victim_position "12730 3353 -1591") L 10/18/2026 - 00:16:44: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:44: "loose leaf<235><[U:1:1262170445]>" spawned as "soldier" L 10/18/2026 - 00:16:46: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:46: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:47: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:47: "bonzi<252><[U:1:744499948]>" picked up item "tf_ammo_pack" L 10/18/2026 - 00:16:49: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:16:49: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "105") (weapon "quake_rl") L 10/18/2026 - 00:16:49: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:50: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:50: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:50: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:16:50: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "98") (weapon "quake_rl") L 10/18/2026 - 00:16:50: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:50: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "96") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:51: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:51: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:51: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "11") (weapon "shotgun_soldier") L 10/18/2026 - 00:16:52: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:53: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:53: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:54: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:54: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:55: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:55: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:55: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:55: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:55: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "14") (weapon "shotgun_soldier") L 10/18/2026 - 00:16:56: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:56: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:16:56: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "13") (realdamage "2") (weapon "shotgun_soldier") L 10/18/2026 - 00:16:56: "bonzi<252><[U:1:744499948]>" killed "loose leaf<235><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12165 3805 -1426") (victim_position "12367 3527 -1100") L 10/18/2026 - 00:16:56: "loose leaf<235><[U:1:1262170445]>" spawned as "soldier" L 10/18/2026 - 00:16:58: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:16:58: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:58: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:16:58: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "53") (weapon "quake_rl") L 10/18/2026 - 00:16:58: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:16:58: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "185") L 10/18/2026 - 00:16:59: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:17:03: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:17:03: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:17:03: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "72") (weapon "quake_rl") L 10/18/2026 - 00:17:04: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:04: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:04: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "88") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:04: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:17:04: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "111") (realdamage "32") (weapon "quake_rl") (airshot "1") (height "394") L 10/18/2026 - 00:17:04: "bonzi<252><[U:1:744499948]>" killed "loose leaf<235><[U:1:1262170445]>" with "quake_rl" (attacker_position "12585 3638 -689") (victim_position "12713 3638 -699") L 10/18/2026 - 00:17:04: "bonzi<252><[U:1:744499948]>" triggered "domination" against "loose leaf<235><[U:1:1262170445]>" L 10/18/2026 - 00:17:04: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:17:04: "loose leaf<235><[U:1:1262170445]>" spawned as "soldier" L 10/18/2026 - 00:17:06: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:17:06: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:06: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:07: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "54") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:07: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:07: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:17:07: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:07: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "91") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:08: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:08: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:17:08: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:08: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "101") (realdamage "72") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:08: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "tf_projectile_rocket" (attacker_position "12615 3549 -1094") (victim_position "12370 3768 -975") L 10/18/2026 - 00:17:08: "loose leaf<235><[U:1:1262170445]>" triggered "revenge" against "bonzi<252><[U:1:744499948]>" L 10/18/2026 - 00:17:08: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:17:08: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "52") (weapon "quake_rl") L 10/18/2026 - 00:17:08: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:17:10: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:10: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:17:10: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:17:10: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "48") (weapon "quake_rl") L 10/18/2026 - 00:17:11: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:11: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "62") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:11: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:11: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:17:12: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:12: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:12: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "89") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:12: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:17:12: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:17:12: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "60") (weapon "quake_rl") L 10/18/2026 - 00:17:12: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:12: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:12: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 00:17:13: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:13: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:13: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:13: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "40") (weapon "shotgun_soldier") L 10/18/2026 - 00:17:13: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:14: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:14: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:14: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "14") (weapon "shotgun_soldier") L 10/18/2026 - 00:17:14: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:15: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:17:16: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:17: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:17: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:17: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:17: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:17: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "53") (weapon "shotgun_soldier") L 10/18/2026 - 00:17:17: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:17: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:17: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "22") (realdamage "7") (weapon "shotgun_soldier") L 10/18/2026 - 00:17:17: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "12584 3555 -1066") (victim_position "12388 3435 -1362") L 10/18/2026 - 00:17:18: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:17:19: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:19: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:19: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "556") L 10/18/2026 - 00:17:20: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:17:20: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:17:20: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "51") (weapon "quake_rl") L 10/18/2026 - 00:17:20: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:17:22: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:22: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:22: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:22: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:22: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "102") (realdamage "63") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:22: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "tf_projectile_rocket" (attacker_position "12437 3681 -1098") (victim_position "12683 3475 -1062") L 10/18/2026 - 00:17:23: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:17:25: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:17:25: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:25: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:17:25: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "58") (weapon "quake_rl") L 10/18/2026 - 00:17:26: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:17:27: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:17:27: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:27: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "110") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:27: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:27: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:28: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:28: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:28: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:28: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "65") (weapon "shotgun_soldier") L 10/18/2026 - 00:17:28: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:28: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:28: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "85") (weapon "shotgun_soldier") L 10/18/2026 - 00:17:29: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:29: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:29: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "85") (weapon "shotgun_soldier") L 10/18/2026 - 00:17:29: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:29: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:29: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "87") (realdamage "34") (weapon "shotgun_soldier") L 10/18/2026 - 00:17:29: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "12379 3717 -1129") (victim_position "12494 3778 -1158") L 10/18/2026 - 00:17:29: "loose leaf<235><[U:1:1262170445]>" triggered "domination" against "bonzi<252><[U:1:744499948]>" L 10/18/2026 - 00:17:29: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:17:31: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:33: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:17:33: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:33: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:17:33: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "80") (weapon "quake_rl") L 10/18/2026 - 00:17:34: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:34: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "97") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:34: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:34: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:17:35: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:17:35: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "92") (weapon "quake_rl") L 10/18/2026 - 00:17:35: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:36: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:17:36: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:36: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:36: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "23") (weapon "shotgun_soldier") L 10/18/2026 - 00:17:36: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:37: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:37: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:37: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "42") (weapon "shotgun_soldier") L 10/18/2026 - 00:17:37: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:37: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:37: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "73") (weapon "shotgun_soldier") L 10/18/2026 - 00:17:38: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:38: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:38: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:38: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:39: "bonzi<252><[U:1:744499948]>" picked up item "tf_ammo_pack" L 10/18/2026 - 00:17:39: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:39: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:40: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:40: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:40: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:40: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:17:40: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "76") (realdamage "61") (weapon "shotgun_soldier") L 10/18/2026 - 00:17:40: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "12336 3801 -1235") (victim_position "12425 3670 -1114") L 10/18/2026 - 00:17:41: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:17:43: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:17:43: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:17:43: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "61") (weapon "quake_rl") L 10/18/2026 - 00:17:43: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:17:43: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:17:43: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "57") (weapon "quake_rl") L 10/18/2026 - 00:17:46: "loose leaf<235><[U:1:1262170445]>" say "si jugas soldier te juega soldier" L 10/18/2026 - 00:17:47: "bonzi<252><[U:1:744499948]>" committed suicide with "world" (attacker_position "12425 3757 -1137") L 10/18/2026 - 00:17:47: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:17:48: "loose leaf<235><[U:1:1262170445]>" say "es muy malo de soldier" L 10/18/2026 - 00:17:50: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:17:50: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:50: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:17:50: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "194") L 10/18/2026 - 00:17:50: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:50: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "81") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:51: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:51: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:17:52: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:52: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:52: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "70") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:54: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:17:55: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:17:56: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:56: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:56: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "54") (realdamage "43") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:56: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "tf_projectile_rocket" (attacker_position "12748 4038 -1222") (victim_position "12777 3951 -1466") L 10/18/2026 - 00:17:56: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:17:58: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:58: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:58: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "99") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:17:59: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:17:59: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:17:59: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "59") (weapon "quake_rl") L 10/18/2026 - 00:18:00: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:18:03: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:18:03: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "107") (realdamage "69") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:18:03: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "tf_projectile_rocket" (attacker_position "12624 3558 -1054") (victim_position "12422 3603 -953") L 10/18/2026 - 00:18:03: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:18:03: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:18:03: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:18:05: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:18:05: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:18:05: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:18:05: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "65") (weapon "quake_rl") L 10/18/2026 - 00:18:06: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:18:06: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:18:06: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:18:06: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "84") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:18:06: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:18:06: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "71") (weapon "quake_rl") L 10/18/2026 - 00:18:06: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:18:06: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "230") L 10/18/2026 - 00:18:07: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:18:07: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:18:07: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:18:07: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:18:08: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:18:08: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:18:08: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "12") (weapon "shotgun_soldier") L 10/18/2026 - 00:18:08: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:18:08: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:18:08: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:18:08: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "24") (weapon "shotgun_soldier") L 10/18/2026 - 00:18:09: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:18:09: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:18:09: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:18:09: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "85") (realdamage "66") (weapon "shotgun_soldier") L 10/18/2026 - 00:18:09: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "12687 3576 -1094") (victim_position "12671 3663 -943") L 10/18/2026 - 00:18:09: World triggered "mge_match_end" (winner "[U:1:1262170445]") (loser "[U:1:744499948]") (winner_score "20") (loser_score "13")