L 10/18/2026 - 00:44:31: World triggered "meta_data" (matchid "26101800443103f4") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/18/2026 - 00:44:31: "teddy'<314><[U:1:1214684912]>" changed role to "soldier" L 10/18/2026 - 00:44:31: "Hertz<331><[U:1:197161740]>" changed role to "soldier" L 10/18/2026 - 00:44:36: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:44:37: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:44:37: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "58") (weapon "quake_rl") L 10/18/2026 - 00:44:39: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:44:39: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:44:39: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "265") L 10/18/2026 - 00:44:39: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:44:39: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:44:39: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "47") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:44:40: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:44:40: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:44:40: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "world" (attacker_position "-11044 13934 -2902") (victim_position "-10941 13222 -2946") L 10/18/2026 - 00:44:40: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:44:43: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:44:43: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:44:44: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:44:44: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "54") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:44:44: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:44:44: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:44:44: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "69") (weapon "quake_rl") L 10/18/2026 - 00:44:44: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:44:45: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "panic_attack") L 10/18/2026 - 00:44:45: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:44:46: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:44:46: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:44:46: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:44:46: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "49") (weapon "quake_rl") L 10/18/2026 - 00:44:46: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:44:46: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:44:46: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "57") (realdamage "45") (weapon "shotgun_soldier") L 10/18/2026 - 00:44:46: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "shotgun_soldier" (attacker_position "-10766 13574 -2954") (victim_position "-10565 13372 -3211") L 10/18/2026 - 00:44:47: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:44:49: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:44:49: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:44:49: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:44:49: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "71") (weapon "quake_rl") L 10/18/2026 - 00:44:50: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:44:50: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:44:50: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "64") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:44:51: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:44:51: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:44:51: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "91") (weapon "quake_rl") L 10/18/2026 - 00:44:51: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:44:52: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:44:52: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:44:52: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "94") (realdamage "36") (weapon "quake_rl") L 10/18/2026 - 00:44:52: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "quake_rl" (attacker_position "-11064 12718 -2839") (victim_position "-11234 13127 -2951") L 10/18/2026 - 00:44:52: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:44:54: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:44:54: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:44:54: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "246") L 10/18/2026 - 00:44:54: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:44:55: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:44:55: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "60") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:44:55: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:44:55: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:44:55: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "95") (realdamage "82") (weapon "quake_rl") L 10/18/2026 - 00:44:55: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "quake_rl" (attacker_position "-11217 12915 -2635") (victim_position "-10961 13086 -2951") L 10/18/2026 - 00:44:55: "Hertz<331><[U:1:197161740]>" triggered "domination" against "teddy'<314><[U:1:1214684912]>" L 10/18/2026 - 00:44:55: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:44:57: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:44:59: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:44:59: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:44:59: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:44:59: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "53") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:44:59: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:44:59: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "105") (weapon "quake_rl") L 10/18/2026 - 00:44:59: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:00: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:45:00: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:01: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:01: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:01: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "79") (weapon "shotgun_soldier") L 10/18/2026 - 00:45:01: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:45:01: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:45:01: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "81") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:45:01: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:01: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "panic_attack") L 10/18/2026 - 00:45:02: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:02: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:02: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "18") (realdamage "4") (weapon "shotgun_soldier") L 10/18/2026 - 00:45:02: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "shotgun_soldier" (attacker_position "-11546 13535 -2999") (victim_position "-11082 13473 -2839") L 10/18/2026 - 00:45:02: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:45:05: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:45:05: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:45:05: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "64") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:45:05: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:06: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:06: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:45:07: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:45:07: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "111") (weapon "quake_rl") L 10/18/2026 - 00:45:07: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:07: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:45:07: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "panic_attack") L 10/18/2026 - 00:45:07: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "panic_attack") L 10/18/2026 - 00:45:07: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "7") (weapon "panic_attack") L 10/18/2026 - 00:45:08: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:08: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:45:08: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "48") (weapon "quake_rl") L 10/18/2026 - 00:45:09: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:09: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:09: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 00:45:09: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:45:10: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:10: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:10: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "16") (weapon "shotgun_soldier") L 10/18/2026 - 00:45:10: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:10: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:10: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "20") (realdamage "11") (weapon "shotgun_soldier") L 10/18/2026 - 00:45:10: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "shotgun_soldier" (attacker_position "-10938 13395 -2787") (victim_position "-11206 12696 -2930") L 10/18/2026 - 00:45:10: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:45:12: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:13: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:45:13: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "34") (weapon "quake_rl") L 10/18/2026 - 00:45:19: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:45:20: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:45:20: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "99") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:45:20: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:20: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:45:20: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:45:20: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "102") (weapon "quake_rl") L 10/18/2026 - 00:45:21: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "panic_attack") L 10/18/2026 - 00:45:21: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "panic_attack") L 10/18/2026 - 00:45:21: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "11") (weapon "panic_attack") L 10/18/2026 - 00:45:21: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:22: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:22: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:22: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "46") (weapon "shotgun_soldier") L 10/18/2026 - 00:45:22: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:45:22: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:45:22: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "89") (weapon "tf_projectile_rocket") L 10/18/2026 - 00:45:22: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:22: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:22: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "20") (weapon "shotgun_soldier") L 10/18/2026 - 00:45:23: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 00:45:23: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:23: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:23: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 00:45:23: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "panic_attack") L 10/18/2026 - 00:45:24: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:24: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:24: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "14") (weapon "shotgun_soldier") L 10/18/2026 - 00:45:24: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "panic_attack") L 10/18/2026 - 00:45:24: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "panic_attack") L 10/18/2026 - 00:45:24: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "23") (realdamage "1") (weapon "panic_attack") L 10/18/2026 - 00:45:24: "teddy'<314><[U:1:1214684912]>" killed "Hertz<331><[U:1:197161740]>" with "panic_attack" (attacker_position "-11095 12455 -2903") (victim_position "-10979 12793 -2839") L 10/18/2026 - 00:45:24: "teddy'<314><[U:1:1214684912]>" triggered "revenge" against "Hertz<331><[U:1:197161740]>" L 10/18/2026 - 00:45:24: "Hertz<331><[U:1:197161740]>" spawned as "soldier" L 10/18/2026 - 00:45:26: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:27: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:45:27: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "109") (weapon "quake_rl") L 10/18/2026 - 00:45:27: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:27: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:28: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:28: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:29: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:29: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:29: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:45:29: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "98") (realdamage "60") (weapon "quake_rl") L 10/18/2026 - 00:45:29: "teddy'<314><[U:1:1214684912]>" killed "Hertz<331><[U:1:197161740]>" with "quake_rl" (attacker_position "-11043 13493 -2839") (victim_position "-11117 13122 -2951") L 10/18/2026 - 00:45:29: "Hertz<331><[U:1:197161740]>" spawned as "soldier" L 10/18/2026 - 00:45:33: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:33: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:33: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:45:33: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "68") (weapon "quake_rl") L 10/18/2026 - 00:45:34: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:34: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:45:34: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "55") (weapon "quake_rl") L 10/18/2026 - 00:45:34: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:35: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:35: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:45:35: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "59") (weapon "quake_rl") L 10/18/2026 - 00:45:35: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:35: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:36: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:37: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:37: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:37: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:37: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "64") (weapon "shotgun_soldier") L 10/18/2026 - 00:45:37: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:45:37: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "106") (realdamage "99") (weapon "quake_rl") L 10/18/2026 - 00:45:37: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "quake_rl" (attacker_position "-11106 13365 -2903") (victim_position "-11046 13604 -2839") L 10/18/2026 - 00:45:37: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:45:40: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:40: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:45:40: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "59") (weapon "quake_rl") L 10/18/2026 - 00:45:40: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:41: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:41: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:41: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:45:41: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "56") (weapon "quake_rl") L 10/18/2026 - 00:45:42: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:42: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:45:42: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "56") (weapon "quake_rl") L 10/18/2026 - 00:45:42: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:44: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:45:44: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "59") (weapon "quake_rl") L 10/18/2026 - 00:45:44: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:44: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:44: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:45: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:45: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:45: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:45: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:45: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "42") (weapon "shotgun_soldier") L 10/18/2026 - 00:45:46: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:45:46: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "47") (weapon "quake_rl") L 10/18/2026 - 00:45:46: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:47: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:47: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:47: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "47") (realdamage "35") (weapon "shotgun_soldier") L 10/18/2026 - 00:45:47: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "shotgun_soldier" (attacker_position "-10888 12611 -2791") (victim_position "-11012 12372 -2888") L 10/18/2026 - 00:45:47: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:45:50: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:50: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:50: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:51: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:45:51: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "61") (weapon "quake_rl") L 10/18/2026 - 00:45:51: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:51: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:45:51: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "84") (weapon "quake_rl") L 10/18/2026 - 00:45:52: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:52: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:52: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:45:52: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "78") (weapon "quake_rl") L 10/18/2026 - 00:45:52: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:45:52: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "96") (weapon "quake_rl") L 10/18/2026 - 00:45:53: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:53: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:53: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:53: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "21") (weapon "shotgun_soldier") L 10/18/2026 - 00:45:54: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:54: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:54: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:45:54: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "22") (realdamage "3") (weapon "shotgun_soldier") L 10/18/2026 - 00:45:54: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "shotgun_soldier" (attacker_position "-11158 12738 -2680") (victim_position "-11234 12991 -2951") L 10/18/2026 - 00:45:54: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:45:54: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "271") L 10/18/2026 - 00:45:54: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:45:57: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:57: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:57: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:45:57: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "83") (weapon "quake_rl") L 10/18/2026 - 00:45:58: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:59: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:59: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:59: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:45:59: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "54") (weapon "quake_rl") L 10/18/2026 - 00:45:59: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:45:59: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "108") (realdamage "94") (weapon "quake_rl") L 10/18/2026 - 00:45:59: "teddy'<314><[U:1:1214684912]>" killed "Hertz<331><[U:1:197161740]>" with "quake_rl" (attacker_position "-10922 12963 -2848") (victim_position "-11090 12859 -2811") L 10/18/2026 - 00:45:59: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:45:59: "Hertz<331><[U:1:197161740]>" spawned as "soldier" L 10/18/2026 - 00:46:02: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:02: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:03: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:03: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "61") (weapon "quake_rl") L 10/18/2026 - 00:46:03: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:03: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:03: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "82") (weapon "quake_rl") L 10/18/2026 - 00:46:04: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:04: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:04: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:04: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "74") (weapon "quake_rl") L 10/18/2026 - 00:46:06: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:06: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:06: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:07: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:07: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "107") (realdamage "40") (weapon "quake_rl") L 10/18/2026 - 00:46:07: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "quake_rl" (attacker_position "-11012 13536 -2794") (victim_position "-11097 13351 -2883") L 10/18/2026 - 00:46:07: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:46:07: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:09: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:09: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:09: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "251") L 10/18/2026 - 00:46:10: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:10: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:10: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "77") (weapon "quake_rl") L 10/18/2026 - 00:46:11: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:11: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:12: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:46:12: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:46:12: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "45") (realdamage "24") (weapon "shotgun_soldier") L 10/18/2026 - 00:46:12: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "shotgun_soldier" (attacker_position "-11007 13580 -2839") (victim_position "-11022 13358 -2602") L 10/18/2026 - 00:46:12: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:12: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:46:14: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:14: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:14: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "333") L 10/18/2026 - 00:46:14: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:15: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:15: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "53") (weapon "quake_rl") L 10/18/2026 - 00:46:15: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:16: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:16: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:16: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:16: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "50") (weapon "quake_rl") L 10/18/2026 - 00:46:17: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:17: "teddy'<314><[U:1:1214684912]>" picked up item "tf_ammo_pack" L 10/18/2026 - 00:46:17: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:17: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "76") (weapon "quake_rl") L 10/18/2026 - 00:46:17: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:17: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:17: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "53") (realdamage "14") (weapon "quake_rl") L 10/18/2026 - 00:46:17: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "quake_rl" (attacker_position "-10963 13517 -2886") (victim_position "-11142 13337 -2928") L 10/18/2026 - 00:46:17: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:46:19: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:21: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:21: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:21: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "61") (weapon "quake_rl") L 10/18/2026 - 00:46:21: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:21: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:21: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "245") L 10/18/2026 - 00:46:22: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:22: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:23: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:23: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "110") (realdamage "30") (weapon "quake_rl") L 10/18/2026 - 00:46:23: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "quake_rl" (attacker_position "-10975 13518 -2834") (victim_position "-11055 13638 -2839") L 10/18/2026 - 00:46:23: "Hertz<331><[U:1:197161740]>" triggered "domination" against "teddy'<314><[U:1:1214684912]>" L 10/18/2026 - 00:46:23: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:23: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:46:26: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:26: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:26: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "71") (weapon "quake_rl") L 10/18/2026 - 00:46:27: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:27: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:27: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "99") (weapon "quake_rl") L 10/18/2026 - 00:46:27: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:28: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:28: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:28: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "57") (weapon "quake_rl") L 10/18/2026 - 00:46:28: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:28: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:28: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "50") (weapon "quake_rl") L 10/18/2026 - 00:46:28: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:29: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:29: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "78") (realdamage "33") (weapon "quake_rl") L 10/18/2026 - 00:46:29: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "quake_rl" (attacker_position "-11069 13410 -2776") (victim_position "-10956 12980 -2948") L 10/18/2026 - 00:46:29: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:46:31: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:32: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:33: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:33: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "110") (weapon "quake_rl") L 10/18/2026 - 00:46:33: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:33: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "55") (weapon "quake_rl") L 10/18/2026 - 00:46:33: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:33: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:35: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "world" (attacker_position "-10521 12903 -3030") (victim_position "-11275 12536 -2942") L 10/18/2026 - 00:46:35: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:46:37: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:37: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:37: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:37: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "70") (weapon "quake_rl") L 10/18/2026 - 00:46:38: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:38: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:38: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "58") (weapon "quake_rl") L 10/18/2026 - 00:46:38: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:39: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:39: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:39: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "99") (weapon "quake_rl") L 10/18/2026 - 00:46:39: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:39: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:40: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:46:40: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:46:40: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "12") (weapon "shotgun_soldier") L 10/18/2026 - 00:46:41: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:46:41: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:46:41: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:46:41: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "4") (weapon "shotgun_soldier") L 10/18/2026 - 00:46:42: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:46:42: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:46:42: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "15") (weapon "shotgun_soldier") L 10/18/2026 - 00:46:42: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:42: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:46:42: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:46:42: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "15") (weapon "shotgun_soldier") L 10/18/2026 - 00:46:43: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:46:43: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:46:43: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 00:46:43: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:46:43: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:46:43: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "53") (realdamage "6") (weapon "shotgun_soldier") L 10/18/2026 - 00:46:43: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "shotgun_soldier" (attacker_position "-11172 12926 -2951") (victim_position "-10998 13194 -2951") L 10/18/2026 - 00:46:44: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:46:49: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:49: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:49: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:49: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "54") (weapon "quake_rl") L 10/18/2026 - 00:46:50: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:50: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:50: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "56") (weapon "quake_rl") L 10/18/2026 - 00:46:50: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:51: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:46:51: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:46:51: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "63") (weapon "shotgun_soldier") L 10/18/2026 - 00:46:51: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:51: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:51: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "83") (weapon "quake_rl") L 10/18/2026 - 00:46:52: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:52: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:52: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:52: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "86") (realdamage "35") (weapon "quake_rl") (airshot "1") (height "285") L 10/18/2026 - 00:46:52: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "quake_rl" (attacker_position "-11354 13289 -3097") (victim_position "-11216 12977 -2666") L 10/18/2026 - 00:46:52: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:46:55: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:55: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:56: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:56: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:56: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "82") (weapon "quake_rl") L 10/18/2026 - 00:46:56: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:57: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:57: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "69") (weapon "quake_rl") L 10/18/2026 - 00:46:57: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:58: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:46:58: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:46:58: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "48") (weapon "quake_rl") L 10/18/2026 - 00:46:58: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:46:58: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:46:58: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "3") (weapon "shotgun_soldier") L 10/18/2026 - 00:47:00: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:47:00: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:47:00: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 00:47:00: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:47:01: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:47:01: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:47:01: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "10") (weapon "shotgun_soldier") L 10/18/2026 - 00:47:02: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:47:02: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:47:02: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 00:47:02: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:47:02: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:47:02: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "18") (realdamage "14") (weapon "shotgun_soldier") L 10/18/2026 - 00:47:02: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "shotgun_soldier" (attacker_position "-11118 13171 -2885") (victim_position "-11118 12473 -2835") L 10/18/2026 - 00:47:02: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:47:05: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:47:05: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:47:05: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:47:05: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "69") (weapon "quake_rl") L 10/18/2026 - 00:47:06: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:47:06: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:47:06: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:47:06: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "69") (weapon "quake_rl") L 10/18/2026 - 00:47:07: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:47:07: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:47:07: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:47:07: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "174") L 10/18/2026 - 00:47:07: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:47:07: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "66") (weapon "quake_rl") L 10/18/2026 - 00:47:08: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:47:08: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:47:08: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:47:08: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 00:47:08: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:47:08: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "56") (realdamage "32") (weapon "quake_rl") L 10/18/2026 - 00:47:08: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "quake_rl" (attacker_position "-11111 12582 -2839") (victim_position "-11031 12962 -2903") L 10/18/2026 - 00:47:08: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:47:08: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:47:11: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:47:12: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:47:12: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "53") (weapon "quake_rl") L 10/18/2026 - 00:47:12: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:47:12: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "76") (weapon "quake_rl") L 10/18/2026 - 00:47:12: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:47:12: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:47:13: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:47:13: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "110") (weapon "quake_rl") L 10/18/2026 - 00:47:13: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:47:13: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:47:13: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:47:14: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:47:15: "teddy'<314><[U:1:1214684912]>" joined team "Spectator" L 10/18/2026 - 00:47:15: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "world" (attacker_position "-11507 12918 -3259") (victim_position "-10840 12323 -2881") L 10/18/2026 - 00:47:15: World triggered "mge_match_end" (winner "[U:1:197161740]") (loser "[U:1:1214684912]") (winner_score "20") (loser_score "3")