L 10/18/2026 - 00:49:40: World triggered "meta_data" (matchid "2610180049403081") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/18/2026 - 00:49:40: "teddy'<314><[U:1:1214684912]>" changed role to "soldier" L 10/18/2026 - 00:49:40: "Hertz<331><[U:1:197161740]>" changed role to "soldier" L 10/18/2026 - 00:49:43: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:49:43: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:49:44: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:49:44: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:49:44: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:49:45: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "53") (weapon "quake_rl") L 10/18/2026 - 00:49:45: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:45: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:45: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "32") (weapon "shotgun_soldier") L 10/18/2026 - 00:49:45: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:49:45: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:49:45: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "76") (weapon "quake_rl") L 10/18/2026 - 00:49:45: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:45: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:45: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "57") (weapon "shotgun_soldier") L 10/18/2026 - 00:49:46: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:49:46: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:46: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:46: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "15") (weapon "shotgun_soldier") L 10/18/2026 - 00:49:46: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:46: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:46: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "9") (weapon "shotgun_soldier") L 10/18/2026 - 00:49:47: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:47: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:47: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 00:49:47: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:47: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:47: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "46") (weapon "shotgun_soldier") L 10/18/2026 - 00:49:47: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:47: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:47: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:47: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "22") (realdamage "10") (weapon "shotgun_soldier") L 10/18/2026 - 00:49:47: "teddy'<314><[U:1:1214684912]>" killed "Hertz<331><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-10979 13162 -2951") (victim_position "-10988 13491 -2839") L 10/18/2026 - 00:49:48: "Hertz<331><[U:1:197161740]>" spawned as "soldier" L 10/18/2026 - 00:49:51: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:49:51: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:49:51: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "75") (weapon "quake_rl") L 10/18/2026 - 00:49:52: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:49:52: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:49:52: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:49:52: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "66") (weapon "quake_rl") L 10/18/2026 - 00:49:52: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:49:53: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:49:53: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:49:53: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:54: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:54: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:54: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "81") (weapon "shotgun_soldier") L 10/18/2026 - 00:49:54: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:54: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:54: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "21") (weapon "shotgun_soldier") L 10/18/2026 - 00:49:54: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:49:54: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:49:54: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "64") (weapon "quake_rl") L 10/18/2026 - 00:49:55: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:55: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:55: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:55: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "43") (weapon "shotgun_soldier") L 10/18/2026 - 00:49:55: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:56: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:56: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:56: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:56: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:49:56: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "73") (realdamage "27") (weapon "shotgun_soldier") L 10/18/2026 - 00:49:56: "teddy'<314><[U:1:1214684912]>" killed "Hertz<331><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-10910 12925 -2951") (victim_position "-11152 12880 -2951") L 10/18/2026 - 00:49:56: "Hertz<331><[U:1:197161740]>" spawned as "soldier" L 10/18/2026 - 00:49:59: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:49:59: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:00: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:00: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "90") (weapon "quake_rl") L 10/18/2026 - 00:50:00: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:00: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:01: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:01: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:01: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "65") (weapon "quake_rl") L 10/18/2026 - 00:50:01: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:01: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:01: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "30") (weapon "shotgun_soldier") L 10/18/2026 - 00:50:02: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:02: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:02: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:02: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "50") (realdamage "40") (weapon "shotgun_soldier") L 10/18/2026 - 00:50:02: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "shotgun_soldier" (attacker_position "-10957 13275 -2951") (victim_position "-10976 13639 -2838") L 10/18/2026 - 00:50:03: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:50:05: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:06: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:06: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:06: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:06: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "63") (weapon "quake_rl") L 10/18/2026 - 00:50:07: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:07: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "66") (weapon "quake_rl") L 10/18/2026 - 00:50:07: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:07: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:07: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "53") (weapon "quake_rl") L 10/18/2026 - 00:50:07: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:08: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:08: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:10: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:10: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:10: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "107") (weapon "quake_rl") L 10/18/2026 - 00:50:10: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:10: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "81") (realdamage "41") (weapon "quake_rl") L 10/18/2026 - 00:50:10: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "quake_rl" (attacker_position "-10955 13495 -2734") (victim_position "-11027 13643 -2839") L 10/18/2026 - 00:50:10: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:10: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:50:11: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:13: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:13: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:13: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:13: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "72") (weapon "quake_rl") L 10/18/2026 - 00:50:14: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:14: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:15: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:15: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:15: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "108") (weapon "quake_rl") L 10/18/2026 - 00:50:15: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:17: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:17: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:17: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "60") (realdamage "55") (weapon "shotgun_soldier") L 10/18/2026 - 00:50:17: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "shotgun_soldier" (attacker_position "-10625 13185 -3172") (victim_position "-10816 13346 -2951") L 10/18/2026 - 00:50:18: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:50:19: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:20: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:20: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "63") (weapon "quake_rl") L 10/18/2026 - 00:50:20: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:20: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:21: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:21: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "70") (weapon "quake_rl") L 10/18/2026 - 00:50:21: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:22: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:22: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:22: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "83") (weapon "shotgun_soldier") L 10/18/2026 - 00:50:22: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:22: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "109") (weapon "quake_rl") L 10/18/2026 - 00:50:22: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:22: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:22: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:22: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "83") (realdamage "43") (weapon "shotgun_soldier") L 10/18/2026 - 00:50:22: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "shotgun_soldier" (attacker_position "-11120 13645 -2839") (victim_position "-11001 13471 -2773") L 10/18/2026 - 00:50:22: "Hertz<331><[U:1:197161740]>" triggered "domination" against "teddy'<314><[U:1:1214684912]>" L 10/18/2026 - 00:50:23: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:50:25: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:25: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:25: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:25: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "71") (weapon "quake_rl") L 10/18/2026 - 00:50:25: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:26: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:26: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "93") (weapon "quake_rl") L 10/18/2026 - 00:50:26: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:26: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:27: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:27: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:27: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:27: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 00:50:28: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:29: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:30: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:30: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:30: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "63") (weapon "quake_rl") L 10/18/2026 - 00:50:31: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:31: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:31: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:31: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 00:50:31: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:31: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:31: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "56") (weapon "shotgun_soldier") L 10/18/2026 - 00:50:31: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:31: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:31: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "47") (realdamage "38") (weapon "shotgun_soldier") L 10/18/2026 - 00:50:31: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "shotgun_soldier" (attacker_position "-10646 12960 -2884") (victim_position "-10507 13053 -3131") L 10/18/2026 - 00:50:31: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:50:34: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:34: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:35: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:36: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:36: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:36: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "82") (weapon "quake_rl") L 10/18/2026 - 00:50:36: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:36: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:36: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:36: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "105") (realdamage "64") (weapon "quake_rl") L 10/18/2026 - 00:50:36: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "quake_rl" (attacker_position "-11092 12830 -2769") (victim_position "-10996 13000 -2951") L 10/18/2026 - 00:50:37: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:50:40: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:40: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:41: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:41: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "62") (weapon "quake_rl") L 10/18/2026 - 00:50:41: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:41: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:41: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "101") (weapon "quake_rl") L 10/18/2026 - 00:50:42: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:42: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:42: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:42: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "74") (weapon "quake_rl") L 10/18/2026 - 00:50:43: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:43: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:43: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "18") (weapon "shotgun_soldier") L 10/18/2026 - 00:50:43: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:43: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:43: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "72") (realdamage "14") (weapon "quake_rl") L 10/18/2026 - 00:50:43: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "quake_rl" (attacker_position "-11175 13356 -2881") (victim_position "-10828 12988 -2951") L 10/18/2026 - 00:50:43: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:50:46: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:46: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:46: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:46: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "69") (weapon "quake_rl") L 10/18/2026 - 00:50:47: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:47: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:48: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:48: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:48: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "52") (weapon "quake_rl") L 10/18/2026 - 00:50:48: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:48: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:48: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "55") (weapon "quake_rl") L 10/18/2026 - 00:50:48: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:49: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:49: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "54") (weapon "quake_rl") L 10/18/2026 - 00:50:49: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:49: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:49: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "60") (weapon "shotgun_soldier") L 10/18/2026 - 00:50:49: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:50: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:50: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:50: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "19") (weapon "shotgun_soldier") L 10/18/2026 - 00:50:50: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:50: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:50: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:50:50: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "37") (realdamage "4") (weapon "shotgun_soldier") L 10/18/2026 - 00:50:50: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "shotgun_soldier" (attacker_position "-10840 12733 -2951") (victim_position "-11069 13159 -2951") L 10/18/2026 - 00:50:50: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:50:53: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:53: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:53: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "84") (weapon "quake_rl") (airshot "1") (height "261") L 10/18/2026 - 00:50:53: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:54: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:54: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:55: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:55: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "49") (weapon "quake_rl") L 10/18/2026 - 00:50:55: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:56: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:56: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "92") (weapon "quake_rl") L 10/18/2026 - 00:50:56: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:56: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "74") (realdamage "51") (weapon "quake_rl") L 10/18/2026 - 00:50:56: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "quake_rl" (attacker_position "-11016 12876 -2847") (victim_position "-11014 12740 -2770") L 10/18/2026 - 00:50:56: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:56: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:56: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:50:58: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:58: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:58: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:58: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "60") (weapon "quake_rl") L 10/18/2026 - 00:50:58: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:50:59: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:50:59: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "36") (weapon "quake_rl") L 10/18/2026 - 00:51:00: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:00: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:00: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:00: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "482") L 10/18/2026 - 00:51:01: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:01: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:01: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "62") (weapon "quake_rl") L 10/18/2026 - 00:51:01: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:01: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:01: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "99") (realdamage "67") (weapon "quake_rl") (airshot "1") (height "355") L 10/18/2026 - 00:51:01: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "quake_rl" (attacker_position "-11198 13242 -2700") (victim_position "-11130 13537 -2484") L 10/18/2026 - 00:51:01: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:51:04: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:04: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "110") (weapon "quake_rl") L 10/18/2026 - 00:51:04: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:05: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:05: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:06: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:06: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:06: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "99") (realdamage "79") (weapon "quake_rl") L 10/18/2026 - 00:51:06: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "quake_rl" (attacker_position "-10975 12666 -2903") (victim_position "-11163 12976 -2858") L 10/18/2026 - 00:51:06: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:51:10: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:10: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:10: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:10: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "105") (weapon "quake_rl") L 10/18/2026 - 00:51:11: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:11: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:11: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:11: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "74") (weapon "quake_rl") L 10/18/2026 - 00:51:12: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:12: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "111") (weapon "quake_rl") L 10/18/2026 - 00:51:12: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "world" (attacker_position "-11057 12821 -2839") (victim_position "-11049 12829 -2710") L 10/18/2026 - 00:51:12: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:12: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:51:15: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:15: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:16: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:16: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "69") (weapon "quake_rl") L 10/18/2026 - 00:51:16: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:16: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:16: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:16: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "69") (weapon "quake_rl") L 10/18/2026 - 00:51:16: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:17: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:17: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:17: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "63") (weapon "quake_rl") L 10/18/2026 - 00:51:18: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:18: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:18: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:18: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "27") (weapon "shotgun_soldier") L 10/18/2026 - 00:51:18: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:18: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "80") (realdamage "51") (weapon "quake_rl") L 10/18/2026 - 00:51:18: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "quake_rl" (attacker_position "-11019 12922 -2902") (victim_position "-10883 12551 -2903") L 10/18/2026 - 00:51:18: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:51:21: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:21: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:22: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:22: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "74") (weapon "quake_rl") L 10/18/2026 - 00:51:22: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:22: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:23: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:23: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "63") (weapon "quake_rl") L 10/18/2026 - 00:51:23: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:23: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:23: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "22") (weapon "shotgun_soldier") L 10/18/2026 - 00:51:23: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:23: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:23: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "52") (weapon "quake_rl") L 10/18/2026 - 00:51:24: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:24: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:24: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:24: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "90") (weapon "quake_rl") L 10/18/2026 - 00:51:24: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:24: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:24: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "9") (weapon "shotgun_soldier") L 10/18/2026 - 00:51:26: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:26: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:26: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "20") (weapon "shotgun_soldier") L 10/18/2026 - 00:51:26: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:27: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:27: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:27: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "25") (weapon "shotgun_soldier") L 10/18/2026 - 00:51:27: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:27: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:27: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "5") (weapon "shotgun_soldier") L 10/18/2026 - 00:51:27: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:27: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:27: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "31") (realdamage "17") (weapon "shotgun_soldier") L 10/18/2026 - 00:51:27: "teddy'<314><[U:1:1214684912]>" killed "Hertz<331><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11632 12621 -3179") (victim_position "-11231 12750 -2951") L 10/18/2026 - 00:51:27: "teddy'<314><[U:1:1214684912]>" triggered "revenge" against "Hertz<331><[U:1:197161740]>" L 10/18/2026 - 00:51:27: "Hertz<331><[U:1:197161740]>" spawned as "soldier" L 10/18/2026 - 00:51:30: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:30: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "70") (weapon "quake_rl") L 10/18/2026 - 00:51:30: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:30: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:31: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:31: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "68") (weapon "quake_rl") L 10/18/2026 - 00:51:31: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:31: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "53") (weapon "quake_rl") L 10/18/2026 - 00:51:31: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:31: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:33: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:33: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:34: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:35: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:36: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:36: "Hertz<331><[U:1:197161740]>" picked up item "tf_ammo_pack" L 10/18/2026 - 00:51:36: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:36: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:36: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "101") (weapon "quake_rl") L 10/18/2026 - 00:51:37: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:37: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:37: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:38: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:38: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:38: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:38: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "47") (realdamage "40") (weapon "shotgun_soldier") L 10/18/2026 - 00:51:38: "teddy'<314><[U:1:1214684912]>" killed "Hertz<331><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11046 12640 -2839") (victim_position "-10846 12455 -2951") L 10/18/2026 - 00:51:38: "Hertz<331><[U:1:197161740]>" spawned as "soldier" L 10/18/2026 - 00:51:40: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:40: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:40: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:40: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "109") (weapon "quake_rl") L 10/18/2026 - 00:51:42: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:42: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:42: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "69") (weapon "quake_rl") (airshot "1") (height "180") L 10/18/2026 - 00:51:42: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:44: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:44: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:44: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:44: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "100") (realdamage "55") (weapon "quake_rl") L 10/18/2026 - 00:51:44: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "quake_rl" (attacker_position "-11096 12730 -2839") (victim_position "-10969 13064 -2803") L 10/18/2026 - 00:51:44: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:51:44: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:47: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:47: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:47: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "67") (weapon "quake_rl") L 10/18/2026 - 00:51:47: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:47: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "63") (weapon "quake_rl") L 10/18/2026 - 00:51:47: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:48: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:48: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:48: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:48: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "59") (weapon "quake_rl") L 10/18/2026 - 00:51:49: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:49: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:49: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "108") (realdamage "70") (weapon "quake_rl") L 10/18/2026 - 00:51:49: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "quake_rl" (attacker_position "-11136 12714 -2903") (victim_position "-11179 12908 -2951") L 10/18/2026 - 00:51:49: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:49: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:51:52: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:52: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:53: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:53: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "69") (weapon "quake_rl") L 10/18/2026 - 00:51:53: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:53: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:53: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "74") (weapon "quake_rl") L 10/18/2026 - 00:51:54: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:54: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:54: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:54: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "69") (weapon "quake_rl") L 10/18/2026 - 00:51:55: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:55: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:55: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:55: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:55: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "81") (weapon "shotgun_soldier") L 10/18/2026 - 00:51:55: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:55: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:51:55: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "52") (realdamage "50") (weapon "shotgun_soldier") L 10/18/2026 - 00:51:55: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "shotgun_soldier" (attacker_position "-10875 12534 -2940") (victim_position "-11116 12559 -2681") L 10/18/2026 - 00:51:55: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:51:58: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:58: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:58: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:58: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "84") (weapon "quake_rl") L 10/18/2026 - 00:51:58: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:59: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:51:59: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "88") (weapon "quake_rl") L 10/18/2026 - 00:51:59: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:51:59: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:00: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:00: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:00: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "37") (weapon "shotgun_soldier") L 10/18/2026 - 00:52:00: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:00: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:00: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "31") (weapon "shotgun_soldier") L 10/18/2026 - 00:52:01: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:01: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:01: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:52:01: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "69") (realdamage "61") (weapon "quake_rl") L 10/18/2026 - 00:52:01: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "quake_rl" (attacker_position "-11189 13006 -2879") (victim_position "-10931 12813 -2912") L 10/18/2026 - 00:52:01: "Hertz<331><[U:1:197161740]>" triggered "domination" against "teddy'<314><[U:1:1214684912]>" L 10/18/2026 - 00:52:01: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:52:01: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "63") (weapon "quake_rl") L 10/18/2026 - 00:52:01: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:52:03: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:04: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:04: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:52:04: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "53") (weapon "quake_rl") L 10/18/2026 - 00:52:04: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:04: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:52:04: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "70") (weapon "quake_rl") L 10/18/2026 - 00:52:05: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:05: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:52:05: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "79") (weapon "quake_rl") L 10/18/2026 - 00:52:05: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:06: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:06: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:06: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:06: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "11") (weapon "shotgun_soldier") L 10/18/2026 - 00:52:06: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:06: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:06: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "3") (weapon "shotgun_soldier") L 10/18/2026 - 00:52:07: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:07: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:07: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "4") (weapon "shotgun_soldier") L 10/18/2026 - 00:52:08: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:08: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:08: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:08: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "5") (weapon "shotgun_soldier") L 10/18/2026 - 00:52:10: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:11: "Hertz<331><[U:1:197161740]>" picked up item "tf_ammo_pack" L 10/18/2026 - 00:52:11: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:11: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:13: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:13: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:13: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 00:52:13: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:13: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:13: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 00:52:13: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:13: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:13: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "15") (realdamage "8") (weapon "shotgun_soldier") L 10/18/2026 - 00:52:13: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "shotgun_soldier" (attacker_position "-11010 12715 -2839") (victim_position "-11101 12368 -2882") L 10/18/2026 - 00:52:13: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:52:16: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:16: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:52:16: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "267") L 10/18/2026 - 00:52:16: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:16: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:52:16: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "75") (weapon "quake_rl") L 10/18/2026 - 00:52:17: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:17: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:17: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:18: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:52:18: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "51") (weapon "quake_rl") L 10/18/2026 - 00:52:18: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:18: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:18: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 00:52:18: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:52:18: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "111") (realdamage "30") (weapon "quake_rl") L 10/18/2026 - 00:52:18: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "quake_rl" (attacker_position "-11034 12792 -2828") (victim_position "-11033 12875 -2881") L 10/18/2026 - 00:52:18: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:18: "teddy'<314><[U:1:1214684912]>" spawned as "soldier" L 10/18/2026 - 00:52:21: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:21: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:21: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:52:21: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "69") (weapon "quake_rl") L 10/18/2026 - 00:52:22: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:22: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:52:22: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "96") (weapon "quake_rl") L 10/18/2026 - 00:52:22: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:23: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:23: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:23: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:25: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:25: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:25: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "17") (weapon "shotgun_soldier") L 10/18/2026 - 00:52:25: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:25: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:25: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "16") (weapon "shotgun_soldier") L 10/18/2026 - 00:52:25: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:25: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:25: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "73") (weapon "shotgun_soldier") L 10/18/2026 - 00:52:25: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:25: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:25: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "81") (weapon "shotgun_soldier") L 10/18/2026 - 00:52:26: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:26: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:52:26: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "57") (realdamage "14") (weapon "shotgun_soldier") L 10/18/2026 - 00:52:26: "teddy'<314><[U:1:1214684912]>" killed "Hertz<331><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11055 12937 -2903") (victim_position "-11042 12694 -2839") L 10/18/2026 - 00:52:26: "teddy'<314><[U:1:1214684912]>" triggered "revenge" against "Hertz<331><[U:1:197161740]>" L 10/18/2026 - 00:52:26: "Hertz<331><[U:1:197161740]>" spawned as "soldier" L 10/18/2026 - 00:52:28: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:28: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:52:28: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "102") (weapon "quake_rl") L 10/18/2026 - 00:52:29: "teddy'<314><[U:1:1214684912]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:29: "teddy'<314><[U:1:1214684912]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:52:29: "teddy'<314><[U:1:1214684912]>" triggered "damage" against "Hertz<331><[U:1:197161740]>" (damage "54") (weapon "quake_rl") L 10/18/2026 - 00:52:29: "Hertz<331><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:52:29: "Hertz<331><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:52:29: "Hertz<331><[U:1:197161740]>" triggered "damage" against "teddy'<314><[U:1:1214684912]>" (damage "105") (realdamage "94") (weapon "quake_rl") (airshot "1") (height "306") L 10/18/2026 - 00:52:29: "teddy'<314><[U:1:1214684912]>" joined team "Spectator" L 10/18/2026 - 00:52:29: "Hertz<331><[U:1:197161740]>" killed "teddy'<314><[U:1:1214684912]>" with "quake_rl" (attacker_position "-11081 13724 -2748") (victim_position "-11247 13548 -2577") L 10/18/2026 - 00:52:29: World triggered "mge_match_end" (winner "[U:1:197161740]") (loser "[U:1:1214684912]") (winner_score "20") (loser_score "5")