L 10/18/2026 - 14:35:33: World triggered "meta_data" (matchid "261018143533663b") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/18/2026 - 14:35:33: "reis<408><[U:1:1272686288]>" changed role to "soldier" L 10/18/2026 - 14:35:33: "quik<407><[U:1:1165085734]>" changed role to "soldier" L 10/18/2026 - 14:35:35: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:35:35: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:35:35: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:35:35: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "65") (weapon "quake_rl") L 10/18/2026 - 14:35:36: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:35:36: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:35:37: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:35:37: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:35:37: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "60") (weapon "quake_rl") L 10/18/2026 - 14:35:37: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:35:37: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:35:37: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:35:37: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "12") (weapon "shotgun_soldier") L 10/18/2026 - 14:35:39: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:35:39: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:35:39: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "50") (weapon "quake_rl") L 10/18/2026 - 14:35:43: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:35:44: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:35:45: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:35:45: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:35:45: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "86") (weapon "shotgun_soldier") L 10/18/2026 - 14:35:45: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:35:45: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "90") (realdamage "36") (weapon "quake_rl") L 10/18/2026 - 14:35:45: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "quake_rl" (attacker_position "12595 3573 -1051") (victim_position "12494 3723 -1094") L 10/18/2026 - 14:35:45: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:35:45: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:35:47: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:35:47: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:35:47: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "83") (weapon "quake_rl") L 10/18/2026 - 14:35:48: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:35:48: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:35:51: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:35:51: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:35:51: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:35:51: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "70") (weapon "quake_rl") L 10/18/2026 - 14:35:51: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:35:51: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "106") (realdamage "94") (weapon "quake_rl") (airshot "1") (height "195") L 10/18/2026 - 14:35:51: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "quake_rl" (attacker_position "12401 3537 -887") (victim_position "12608 3653 -898") L 10/18/2026 - 14:35:52: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:35:52: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:35:54: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:35:54: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:35:54: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "70") (weapon "quake_rl") L 10/18/2026 - 14:35:54: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:35:54: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:35:54: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "211") L 10/18/2026 - 14:35:55: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:35:55: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:35:56: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:35:56: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:35:56: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:35:56: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "56") (weapon "quake_rl") L 10/18/2026 - 14:35:57: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:35:57: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:35:57: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 14:35:57: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:35:57: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:35:57: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "79") (weapon "quake_rl") L 10/18/2026 - 14:35:57: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:35:58: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:35:58: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:35:58: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:35:58: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "40") (weapon "shotgun_soldier") L 10/18/2026 - 14:35:58: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:35:58: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:35:58: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "19") (realdamage "11") (weapon "shotgun_soldier") L 10/18/2026 - 14:35:58: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "shotgun_soldier" (attacker_position "12300 3514 -1245") (victim_position "11977 3784 -1463") L 10/18/2026 - 14:35:59: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:36:01: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:01: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:01: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:01: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "48") (weapon "quake_rl") L 10/18/2026 - 14:36:02: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:02: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:02: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:02: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "76") (weapon "quake_rl") L 10/18/2026 - 14:36:03: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:03: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "76") (weapon "quake_rl") L 10/18/2026 - 14:36:03: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:03: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:03: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:03: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "64") (weapon "quake_rl") L 10/18/2026 - 14:36:03: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:03: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:03: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "60") (weapon "shotgun_soldier") L 10/18/2026 - 14:36:04: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:04: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:05: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:05: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "88") (realdamage "48") (weapon "quake_rl") L 10/18/2026 - 14:36:05: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "quake_rl" (attacker_position "12221 3768 -1420") (victim_position "12280 3433 -1348") L 10/18/2026 - 14:36:05: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:36:07: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:07: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:07: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:07: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "92") (weapon "quake_rl") L 10/18/2026 - 14:36:08: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:08: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:08: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "67") (weapon "quake_rl") L 10/18/2026 - 14:36:08: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:08: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:08: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "75") (weapon "quake_rl") L 10/18/2026 - 14:36:09: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:09: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:09: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "67") (weapon "quake_rl") L 10/18/2026 - 14:36:09: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:10: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:10: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:10: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 14:36:10: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "world" (attacker_position "12638 3641 -1094") (victim_position "12267 3930 -1439") L 10/18/2026 - 14:36:10: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:36:13: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:13: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:13: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:13: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "79") (weapon "quake_rl") L 10/18/2026 - 14:36:13: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:13: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "53") (weapon "quake_rl") L 10/18/2026 - 14:36:13: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:13: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:13: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:13: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "100") (weapon "quake_rl") L 10/18/2026 - 14:36:14: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:16: "quik<407><[U:1:1165085734]>" picked up item "tf_ammo_pack" L 10/18/2026 - 14:36:17: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:17: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:17: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:17: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "52") (weapon "quake_rl") L 10/18/2026 - 14:36:17: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:17: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:17: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "61") (weapon "shotgun_soldier") L 10/18/2026 - 14:36:17: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:18: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:18: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "51") (realdamage "4") (weapon "quake_rl") L 10/18/2026 - 14:36:18: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "quake_rl" (attacker_position "12822 3371 -1073") (victim_position "12580 3753 -971") L 10/18/2026 - 14:36:18: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:36:20: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:21: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:21: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:21: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:21: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "55") (weapon "quake_rl") L 10/18/2026 - 14:36:21: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:21: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "76") (weapon "quake_rl") L 10/18/2026 - 14:36:22: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:22: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:22: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:22: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "83") (weapon "quake_rl") L 10/18/2026 - 14:36:23: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:23: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:23: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "57") (weapon "shotgun_soldier") L 10/18/2026 - 14:36:23: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:23: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:23: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:23: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "22") (weapon "shotgun_soldier") L 10/18/2026 - 14:36:25: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:25: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:25: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:25: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "38") (realdamage "16") (weapon "shotgun_soldier") L 10/18/2026 - 14:36:25: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12455 3539 -1102") (victim_position "12093 3594 -1395") L 10/18/2026 - 14:36:25: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:36:27: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:27: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:27: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:27: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "308") L 10/18/2026 - 14:36:27: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:27: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "60") (weapon "quake_rl") L 10/18/2026 - 14:36:28: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:28: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:30: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:30: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "88") (weapon "quake_rl") L 10/18/2026 - 14:36:30: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:30: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:30: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "53") (weapon "quake_rl") L 10/18/2026 - 14:36:30: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:31: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:31: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:31: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "88") (weapon "quake_rl") L 10/18/2026 - 14:36:31: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:31: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:31: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:31: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:31: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "10") (weapon "shotgun_soldier") L 10/18/2026 - 14:36:33: "reis<408><[U:1:1272686288]>" picked up item "tf_ammo_pack" L 10/18/2026 - 14:36:33: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:33: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:34: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:34: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:34: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "22") (realdamage "18") (weapon "shotgun_soldier") L 10/18/2026 - 14:36:34: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12692 3464 -1094") (victim_position "12049 3475 -1378") L 10/18/2026 - 14:36:34: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:36:36: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:36: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:36: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:36: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "542") L 10/18/2026 - 14:36:36: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:36: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "62") (weapon "quake_rl") L 10/18/2026 - 14:36:37: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:37: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:37: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:37: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "58") (weapon "quake_rl") L 10/18/2026 - 14:36:37: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:37: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:37: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "76") (weapon "quake_rl") L 10/18/2026 - 14:36:37: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:39: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:39: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:39: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "5") (weapon "shotgun_soldier") L 10/18/2026 - 14:36:39: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:40: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:40: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:40: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:40: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "23") (weapon "shotgun_soldier") L 10/18/2026 - 14:36:40: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:41: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:41: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:41: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "5") (weapon "shotgun_soldier") L 10/18/2026 - 14:36:41: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:41: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:41: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "11") (weapon "shotgun_soldier") L 10/18/2026 - 14:36:42: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:42: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:42: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "5") (weapon "shotgun_soldier") L 10/18/2026 - 14:36:42: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:42: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:42: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "16") (weapon "shotgun_soldier") L 10/18/2026 - 14:36:42: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:42: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:44: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:44: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:44: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "10") (weapon "shotgun_soldier") L 10/18/2026 - 14:36:44: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:45: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:45: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "35") (weapon "quake_rl") L 10/18/2026 - 14:36:45: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:45: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:45: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "9") (weapon "shotgun_soldier") L 10/18/2026 - 14:36:45: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:47: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:47: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:47: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "30") (weapon "shotgun_soldier") L 10/18/2026 - 14:36:48: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:48: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:36:48: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "10") (realdamage "8") (weapon "shotgun_soldier") L 10/18/2026 - 14:36:48: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "shotgun_soldier" (attacker_position "11973 3789 -1464") (victim_position "12498 3713 -1094") L 10/18/2026 - 14:36:48: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:36:50: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:50: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:51: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:51: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:51: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:51: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "59") (weapon "quake_rl") L 10/18/2026 - 14:36:52: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:52: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:52: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "105") (weapon "quake_rl") L 10/18/2026 - 14:36:52: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:54: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:55: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:55: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "52") (weapon "quake_rl") L 10/18/2026 - 14:36:55: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "world" (attacker_position "12285 3668 -1237") (victim_position "12369 3429 -1339") L 10/18/2026 - 14:36:55: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:36:57: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:58: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:58: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:58: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "109") (weapon "quake_rl") L 10/18/2026 - 14:36:58: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:58: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:58: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "76") (weapon "quake_rl") L 10/18/2026 - 14:36:58: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:36:58: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "291") L 10/18/2026 - 14:36:59: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:59: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:36:59: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:00: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:00: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "92") (realdamage "63") (weapon "quake_rl") (airshot "1") (height "458") L 10/18/2026 - 14:37:00: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "quake_rl" (attacker_position "12561 3725 -1094") (victim_position "12093 3831 -1001") L 10/18/2026 - 14:37:00: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:37:00: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:02: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:02: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:02: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "105") (weapon "quake_rl") L 10/18/2026 - 14:37:03: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:03: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:03: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "86") (weapon "quake_rl") L 10/18/2026 - 14:37:03: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:03: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:05: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:05: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:05: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "75") (weapon "quake_rl") L 10/18/2026 - 14:37:05: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:05: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:05: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "94") (weapon "quake_rl") L 10/18/2026 - 14:37:05: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:05: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:05: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:05: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "59") (realdamage "32") (weapon "shotgun_soldier") L 10/18/2026 - 14:37:05: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12331 3335 -950") (victim_position "12540 3440 -1201") L 10/18/2026 - 14:37:05: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:37:08: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:08: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:08: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:08: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "55") (weapon "quake_rl") L 10/18/2026 - 14:37:09: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:09: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:09: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:09: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "62") (weapon "quake_rl") L 10/18/2026 - 14:37:09: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:09: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "54") (weapon "quake_rl") L 10/18/2026 - 14:37:10: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:10: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:10: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:10: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "78") (weapon "quake_rl") L 10/18/2026 - 14:37:11: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:12: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:12: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:12: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "11") (weapon "shotgun_soldier") L 10/18/2026 - 14:37:12: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:13: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:13: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:13: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "32") (realdamage "27") (weapon "shotgun_soldier") L 10/18/2026 - 14:37:13: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12111 3497 -1443") (victim_position "12426 3578 -1105") L 10/18/2026 - 14:37:13: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:37:15: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:15: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:16: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:16: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "52") (weapon "quake_rl") L 10/18/2026 - 14:37:16: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:16: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:16: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "108") (weapon "quake_rl") L 10/18/2026 - 14:37:16: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:16: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "73") (weapon "quake_rl") L 10/18/2026 - 14:37:16: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:17: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:17: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:17: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:17: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "44") (weapon "quake_rl") L 10/18/2026 - 14:37:18: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:18: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:18: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "5") (weapon "shotgun_soldier") L 10/18/2026 - 14:37:18: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:18: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:18: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:18: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "62") (weapon "shotgun_soldier") L 10/18/2026 - 14:37:18: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:18: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:18: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "23") (weapon "shotgun_soldier") L 10/18/2026 - 14:37:19: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:19: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:19: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "52") (realdamage "2") (weapon "shotgun_soldier") L 10/18/2026 - 14:37:19: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12334 3526 -1246") (victim_position "12637 3512 -1094") L 10/18/2026 - 14:37:19: "quik<407><[U:1:1165085734]>" triggered "domination" against "reis<408><[U:1:1272686288]>" L 10/18/2026 - 14:37:19: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:37:21: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:21: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:22: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:22: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "65") (weapon "quake_rl") L 10/18/2026 - 14:37:22: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:22: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:22: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:22: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "216") L 10/18/2026 - 14:37:22: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:22: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "87") (weapon "quake_rl") L 10/18/2026 - 14:37:23: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:23: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:23: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:23: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "67") (weapon "quake_rl") L 10/18/2026 - 14:37:23: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:23: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:23: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "52") (weapon "shotgun_soldier") L 10/18/2026 - 14:37:24: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:24: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:24: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:25: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:25: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:25: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "40") (weapon "shotgun_soldier") L 10/18/2026 - 14:37:25: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:25: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:25: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "73") (realdamage "26") (weapon "shotgun_soldier") L 10/18/2026 - 14:37:25: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12345 3832 -1230") (victim_position "12560 3792 -1094") L 10/18/2026 - 14:37:25: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:37:28: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:28: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:28: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "59") (weapon "quake_rl") L 10/18/2026 - 14:37:28: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:28: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:28: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "88") (weapon "quake_rl") L 10/18/2026 - 14:37:29: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:29: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "108") (weapon "quake_rl") L 10/18/2026 - 14:37:29: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:29: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:29: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "50") (weapon "quake_rl") L 10/18/2026 - 14:37:29: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:29: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:30: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:30: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "99") (weapon "quake_rl") L 10/18/2026 - 14:37:32: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:32: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:33: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:33: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:33: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "18") (realdamage "11") (weapon "shotgun_soldier") L 10/18/2026 - 14:37:33: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "shotgun_soldier" (attacker_position "12974 4062 -1494") (victim_position "12755 3535 -1094") L 10/18/2026 - 14:37:33: "reis<408><[U:1:1272686288]>" triggered "revenge" against "quik<407><[U:1:1165085734]>" L 10/18/2026 - 14:37:33: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:37:35: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:36: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:36: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "74") (weapon "quake_rl") L 10/18/2026 - 14:37:36: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:36: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:37: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:37: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "109") (weapon "quake_rl") L 10/18/2026 - 14:37:37: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:37: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:37: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "107") (weapon "quake_rl") L 10/18/2026 - 14:37:37: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:38: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:39: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:39: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "69") (weapon "quake_rl") L 10/18/2026 - 14:37:39: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:39: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:39: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "87") (realdamage "10") (weapon "quake_rl") L 10/18/2026 - 14:37:39: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "quake_rl" (attacker_position "12531 3468 -1087") (victim_position "12724 3468 -1094") L 10/18/2026 - 14:37:39: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:39: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:37:41: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:41: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:41: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "84") (weapon "quake_rl") L 10/18/2026 - 14:37:43: "quik<407><[U:1:1165085734]>" picked up item "tf_ammo_pack" L 10/18/2026 - 14:37:46: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:46: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:46: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:46: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "55") (weapon "quake_rl") L 10/18/2026 - 14:37:47: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:47: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "84") (weapon "quake_rl") L 10/18/2026 - 14:37:47: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:47: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:47: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "61") (realdamage "36") (weapon "quake_rl") L 10/18/2026 - 14:37:47: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "quake_rl" (attacker_position "12465 3601 -976") (victim_position "12543 3754 -1094") L 10/18/2026 - 14:37:47: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:47: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:37:49: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:49: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:49: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "107") (weapon "quake_rl") L 10/18/2026 - 14:37:49: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:50: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:50: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:50: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:50: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "74") (weapon "quake_rl") L 10/18/2026 - 14:37:51: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:51: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "64") (weapon "quake_rl") L 10/18/2026 - 14:37:51: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:51: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:52: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:52: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:52: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:52: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "5") (weapon "shotgun_soldier") L 10/18/2026 - 14:37:52: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:52: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "68") (weapon "quake_rl") L 10/18/2026 - 14:37:52: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:52: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:52: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "21") (weapon "shotgun_soldier") L 10/18/2026 - 14:37:53: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:53: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:53: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:53: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "17") (weapon "shotgun_soldier") L 10/18/2026 - 14:37:53: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:53: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:53: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "21") (weapon "shotgun_soldier") L 10/18/2026 - 14:37:54: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:54: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:54: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "10") (weapon "shotgun_soldier") L 10/18/2026 - 14:37:54: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:54: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:54: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "5") (weapon "shotgun_soldier") L 10/18/2026 - 14:37:54: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:54: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:54: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "15") (weapon "shotgun_soldier") L 10/18/2026 - 14:37:55: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:55: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:55: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "15") (weapon "shotgun_soldier") L 10/18/2026 - 14:37:55: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:55: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:37:55: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "15") (realdamage "13") (weapon "shotgun_soldier") L 10/18/2026 - 14:37:55: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12357 3642 -1123") (victim_position "12337 4148 -1491") L 10/18/2026 - 14:37:55: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:37:57: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:57: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:57: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:57: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "69") (weapon "quake_rl") L 10/18/2026 - 14:37:58: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:58: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "111") (weapon "quake_rl") L 10/18/2026 - 14:37:58: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:58: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:58: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "109") (weapon "quake_rl") L 10/18/2026 - 14:37:58: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:59: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:59: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:37:59: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:59: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "79") (weapon "quake_rl") (airshot "1") (height "927") L 10/18/2026 - 14:37:59: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:37:59: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "66") (weapon "quake_rl") L 10/18/2026 - 14:37:59: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "quake_rl" (attacker_position "13030 3704 -665") (victim_position "12491 3781 -1110") L 10/18/2026 - 14:37:59: "quik<407><[U:1:1165085734]>" triggered "domination" against "reis<408><[U:1:1272686288]>" L 10/18/2026 - 14:37:59: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:38:00: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:03: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:03: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:04: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:04: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:38:04: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "79") (weapon "quake_rl") L 10/18/2026 - 14:38:04: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:04: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:38:04: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "92") (weapon "quake_rl") L 10/18/2026 - 14:38:05: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:05: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:05: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:38:05: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "87") (weapon "quake_rl") L 10/18/2026 - 14:38:05: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:38:05: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:38:05: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "13") (weapon "shotgun_soldier") L 10/18/2026 - 14:38:06: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:38:06: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:09: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:09: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:38:10: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:38:10: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:10: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:38:10: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:38:10: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "82") (realdamage "11") (weapon "shotgun_soldier") L 10/18/2026 - 14:38:10: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "shotgun_soldier" (attacker_position "12595 3481 -1094") (victim_position "12425 3423 -1245") L 10/18/2026 - 14:38:10: "reis<408><[U:1:1272686288]>" triggered "revenge" against "quik<407><[U:1:1165085734]>" L 10/18/2026 - 14:38:11: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:38:13: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:13: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:13: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:38:13: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "68") (weapon "quake_rl") L 10/18/2026 - 14:38:14: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:14: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:14: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:14: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:38:14: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "63") (weapon "quake_rl") L 10/18/2026 - 14:38:15: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:15: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:38:15: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "72") (weapon "quake_rl") L 10/18/2026 - 14:38:16: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:16: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:38:16: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:38:16: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "41") (weapon "shotgun_soldier") L 10/18/2026 - 14:38:18: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:38:19: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:19: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:38:19: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:38:19: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "51") (realdamage "20") (weapon "shotgun_soldier") L 10/18/2026 - 14:38:19: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12477 3647 -1094") (victim_position "12380 3719 -959") L 10/18/2026 - 14:38:19: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:38:21: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:21: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:21: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:38:21: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "81") (weapon "quake_rl") L 10/18/2026 - 14:38:22: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:22: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:22: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:38:22: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "82") (weapon "quake_rl") L 10/18/2026 - 14:38:23: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:23: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:23: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:38:23: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "83") (weapon "quake_rl") L 10/18/2026 - 14:38:23: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:38:23: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "55") (weapon "quake_rl") L 10/18/2026 - 14:38:25: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:25: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:25: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:38:25: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:38:25: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 14:38:25: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:38:25: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "90") (realdamage "38") (weapon "quake_rl") L 10/18/2026 - 14:38:25: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "quake_rl" (attacker_position "12723 3565 -1094") (victim_position "12856 3865 -1475") L 10/18/2026 - 14:38:26: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:38:28: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:28: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:38:28: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "84") (weapon "quake_rl") L 10/18/2026 - 14:38:28: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:28: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:29: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:33: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:33: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:38:33: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "79") (weapon "quake_rl") L 10/18/2026 - 14:38:34: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:34: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:34: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:38:34: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "104") (weapon "quake_rl") L 10/18/2026 - 14:38:34: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:34: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:38:34: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "90") (weapon "quake_rl") L 10/18/2026 - 14:38:35: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:35: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:35: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:38:35: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "53") (realdamage "38") (weapon "quake_rl") L 10/18/2026 - 14:38:35: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "quake_rl" (attacker_position "12199 3641 -1127") (victim_position "12583 3506 -1059") L 10/18/2026 - 14:38:36: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:38:36: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:38:42: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:42: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:38:42: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "76") (weapon "quake_rl") L 10/18/2026 - 14:38:42: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:38:42: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "224") L 10/18/2026 - 14:38:42: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:43: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:43: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:44: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:44: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:44: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:38:46: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:38:46: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:38:46: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "26") (weapon "shotgun_soldier") L 10/18/2026 - 14:38:47: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:48: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:48: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:48: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:38:48: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "53") (realdamage "5") (weapon "quake_rl") L 10/18/2026 - 14:38:48: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "quake_rl" (attacker_position "12501 3839 -1178") (victim_position "12623 4147 -1569") L 10/18/2026 - 14:38:49: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:38:51: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:51: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:51: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:38:51: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "59") (weapon "quake_rl") L 10/18/2026 - 14:38:52: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:52: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:54: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:38:54: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "108") (weapon "quake_rl") L 10/18/2026 - 14:38:54: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:54: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:38:55: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:38:55: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:38:55: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "43") (weapon "shotgun_soldier") L 10/18/2026 - 14:38:56: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:38:56: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:38:56: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "51") (realdamage "22") (weapon "shotgun_soldier") L 10/18/2026 - 14:38:56: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "shotgun_soldier" (attacker_position "12292 3589 -1181") (victim_position "12405 3915 -1096") L 10/18/2026 - 14:38:56: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:38:58: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:58: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:59: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:38:59: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "75") (weapon "quake_rl") L 10/18/2026 - 14:38:59: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:38:59: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:38:59: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "78") (weapon "quake_rl") L 10/18/2026 - 14:39:00: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:00: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "229") L 10/18/2026 - 14:39:00: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:00: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:00: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:01: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:01: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:01: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:01: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "63") (weapon "quake_rl") L 10/18/2026 - 14:39:03: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:03: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:03: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:03: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "14") (weapon "shotgun_soldier") L 10/18/2026 - 14:39:04: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:04: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:04: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "12") (weapon "shotgun_soldier") L 10/18/2026 - 14:39:04: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:04: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:04: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "11") (weapon "shotgun_soldier") L 10/18/2026 - 14:39:04: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:04: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:04: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "12") (weapon "shotgun_soldier") L 10/18/2026 - 14:39:05: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:05: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:05: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:05: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "35") (weapon "shotgun_soldier") L 10/18/2026 - 14:39:05: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:05: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:05: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "29") (weapon "shotgun_soldier") L 10/18/2026 - 14:39:05: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:05: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:05: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "29") (realdamage "6") (weapon "shotgun_soldier") L 10/18/2026 - 14:39:05: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12413 3650 -1113") (victim_position "12016 3599 -1452") L 10/18/2026 - 14:39:06: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:39:08: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:08: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:08: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:08: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "55") (weapon "quake_rl") L 10/18/2026 - 14:39:09: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:09: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:09: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "87") (weapon "quake_rl") L 10/18/2026 - 14:39:09: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:09: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "80") (weapon "quake_rl") L 10/18/2026 - 14:39:09: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:12: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:12: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "107") (realdamage "83") (weapon "quake_rl") L 10/18/2026 - 14:39:12: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "quake_rl" (attacker_position "12648 3729 -864") (victim_position "12474 3760 -1007") L 10/18/2026 - 14:39:12: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:12: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:39:14: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:14: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:14: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:14: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "71") (weapon "quake_rl") L 10/18/2026 - 14:39:15: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:15: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:15: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:15: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "63") (weapon "quake_rl") L 10/18/2026 - 14:39:17: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:17: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:17: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:17: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "59") (weapon "quake_rl") L 10/18/2026 - 14:39:18: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:19: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:19: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:19: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "61") (weapon "quake_rl") L 10/18/2026 - 14:39:19: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:19: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:19: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:19: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "70") (weapon "shotgun_soldier") L 10/18/2026 - 14:39:20: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:20: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:20: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "20") (weapon "shotgun_soldier") L 10/18/2026 - 14:39:20: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:20: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:20: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:20: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "26") (weapon "shotgun_soldier") L 10/18/2026 - 14:39:21: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:21: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:21: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "21") (realdamage "4") (weapon "shotgun_soldier") L 10/18/2026 - 14:39:21: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12488 3785 -1158") (victim_position "12595 3602 -814") L 10/18/2026 - 14:39:21: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:39:23: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:23: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:24: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:24: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:24: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "82") (weapon "quake_rl") L 10/18/2026 - 14:39:24: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:24: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "84") (weapon "quake_rl") L 10/18/2026 - 14:39:24: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:24: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:24: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:25: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:25: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "65") (weapon "quake_rl") L 10/18/2026 - 14:39:26: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:26: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:26: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:27: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:27: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:27: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "20") (weapon "shotgun_soldier") L 10/18/2026 - 14:39:27: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:27: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:27: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "35") (weapon "shotgun_soldier") L 10/18/2026 - 14:39:28: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:28: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:28: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "11") (weapon "shotgun_soldier") L 10/18/2026 - 14:39:29: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:29: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:29: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:29: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "40") (realdamage "28") (weapon "quake_rl") L 10/18/2026 - 14:39:29: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "quake_rl" (attacker_position "12635 3503 -1094") (victim_position "12217 3383 -1482") L 10/18/2026 - 14:39:29: "quik<407><[U:1:1165085734]>" triggered "domination" against "reis<408><[U:1:1272686288]>" L 10/18/2026 - 14:39:29: World triggered "mge_match_end" (winner "[U:1:1165085734]") (loser "[U:1:1272686288]") (winner_score "20") (loser_score "10")