L 10/18/2026 - 14:39:35: World triggered "meta_data" (matchid "2610181439350af6") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/18/2026 - 14:39:35: "reis<408><[U:1:1272686288]>" changed role to "soldier" L 10/18/2026 - 14:39:35: "quik<407><[U:1:1165085734]>" changed role to "soldier" L 10/18/2026 - 14:39:38: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:38: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:38: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:38: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "94") (weapon "quake_rl") L 10/18/2026 - 14:39:39: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:39: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:39: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:39: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "106") (weapon "quake_rl") L 10/18/2026 - 14:39:39: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:39: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "76") (weapon "quake_rl") L 10/18/2026 - 14:39:39: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:39: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:39: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "88") (weapon "quake_rl") L 10/18/2026 - 14:39:40: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:40: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:41: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:41: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:41: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "12") (weapon "shotgun_soldier") L 10/18/2026 - 14:39:41: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "world" (attacker_position "12686 3183 -1355") (victim_position "12369 3547 -1239") L 10/18/2026 - 14:39:41: "reis<408><[U:1:1272686288]>" triggered "revenge" against "quik<407><[U:1:1165085734]>" L 10/18/2026 - 14:39:41: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:39:44: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:44: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:44: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "75") (weapon "quake_rl") L 10/18/2026 - 14:39:44: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:44: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "202") L 10/18/2026 - 14:39:44: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:45: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:45: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:45: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "86") (weapon "quake_rl") L 10/18/2026 - 14:39:45: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:47: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:47: "reis<408><[U:1:1272686288]>" picked up item "tf_ammo_pack" L 10/18/2026 - 14:39:47: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:47: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:47: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "71") (weapon "quake_rl") L 10/18/2026 - 14:39:48: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:48: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:48: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:48: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "34") (weapon "shotgun_soldier") L 10/18/2026 - 14:39:48: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:49: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:49: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:49: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "world" (attacker_position "12267 3482 -1376") (victim_position "11966 3793 -1459") L 10/18/2026 - 14:39:49: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:39:49: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:52: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:52: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:52: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:52: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "56") (weapon "quake_rl") L 10/18/2026 - 14:39:52: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:52: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "111") (weapon "quake_rl") L 10/18/2026 - 14:39:52: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:52: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:52: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "67") (weapon "quake_rl") L 10/18/2026 - 14:39:52: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:53: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:54: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:54: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:54: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "38") (weapon "shotgun_soldier") L 10/18/2026 - 14:39:54: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:54: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:54: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "72") (weapon "quake_rl") L 10/18/2026 - 14:39:54: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:54: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:55: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:55: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:56: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:56: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:56: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:56: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:39:56: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "37") (realdamage "34") (weapon "shotgun_soldier") L 10/18/2026 - 14:39:56: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12158 3887 -1474") (victim_position "12302 3678 -1237") L 10/18/2026 - 14:39:57: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:39:59: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:39:59: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "197") L 10/18/2026 - 14:39:59: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:39:59: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:00: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:00: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:00: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:00: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "84") (weapon "quake_rl") (airshot "1") (height "520") L 10/18/2026 - 14:40:01: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:01: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:01: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:01: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "44") (weapon "shotgun_soldier") L 10/18/2026 - 14:40:01: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:01: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "47") (weapon "quake_rl") L 10/18/2026 - 14:40:01: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:02: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:02: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "46") (realdamage "11") (weapon "quake_rl") L 10/18/2026 - 14:40:02: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "quake_rl" (attacker_position "12183 3861 -1089") (victim_position "12663 3764 -1094") L 10/18/2026 - 14:40:02: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:40:02: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:05: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:05: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:05: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:05: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "55") (weapon "quake_rl") L 10/18/2026 - 14:40:06: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:06: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "72") (weapon "quake_rl") L 10/18/2026 - 14:40:06: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:06: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:06: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:06: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:07: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:07: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "67") (weapon "quake_rl") L 10/18/2026 - 14:40:07: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:07: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:07: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "13") (weapon "shotgun_soldier") L 10/18/2026 - 14:40:07: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:08: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:08: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:08: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:08: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "15") (weapon "shotgun_soldier") L 10/18/2026 - 14:40:09: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:09: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:09: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "39") (realdamage "4") (weapon "shotgun_soldier") L 10/18/2026 - 14:40:09: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12352 3808 -1231") (victim_position "12531 3621 -1094") L 10/18/2026 - 14:40:09: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:40:11: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:11: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "108") (weapon "quake_rl") L 10/18/2026 - 14:40:11: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:11: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "276") L 10/18/2026 - 14:40:11: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:11: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:11: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:12: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:12: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:12: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "36") (weapon "quake_rl") L 10/18/2026 - 14:40:13: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:13: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:13: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "109") (weapon "quake_rl") L 10/18/2026 - 14:40:14: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:14: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:14: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "50") (realdamage "12") (weapon "shotgun_soldier") L 10/18/2026 - 14:40:14: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "shotgun_soldier" (attacker_position "12375 3649 -1030") (victim_position "12464 3380 -1279") L 10/18/2026 - 14:40:14: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:40:17: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:17: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:17: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:17: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "74") (weapon "quake_rl") L 10/18/2026 - 14:40:18: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:18: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "110") (weapon "quake_rl") L 10/18/2026 - 14:40:18: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:18: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:18: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:18: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "74") (weapon "quake_rl") L 10/18/2026 - 14:40:19: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:19: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:19: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:19: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "102") (realdamage "83") (weapon "quake_rl") L 10/18/2026 - 14:40:19: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "quake_rl" (attacker_position "12654 3737 -853") (victim_position "12725 3531 -1094") L 10/18/2026 - 14:40:19: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:40:21: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:21: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "79") (weapon "quake_rl") L 10/18/2026 - 14:40:21: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:21: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:22: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:22: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:26: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:26: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:26: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "53") (weapon "quake_rl") L 10/18/2026 - 14:40:26: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:27: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:27: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:28: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:28: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:28: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "49") (weapon "quake_rl") L 10/18/2026 - 14:40:29: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:29: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:29: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 14:40:29: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:29: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:30: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:31: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:31: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:31: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "38") (weapon "shotgun_soldier") L 10/18/2026 - 14:40:31: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:31: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:32: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:32: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "25") (weapon "shotgun_soldier") L 10/18/2026 - 14:40:32: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:32: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:32: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "35") (weapon "shotgun_soldier") L 10/18/2026 - 14:40:32: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:32: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:32: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "18") (weapon "shotgun_soldier") L 10/18/2026 - 14:40:32: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:32: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:32: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "24") (weapon "shotgun_soldier") L 10/18/2026 - 14:40:33: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:33: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:33: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "34") (realdamage "26") (weapon "shotgun_soldier") L 10/18/2026 - 14:40:33: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12429 3747 -1135") (victim_position "12003 3648 -1453") L 10/18/2026 - 14:40:33: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:40:35: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:35: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:35: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:35: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "102") (weapon "quake_rl") L 10/18/2026 - 14:40:36: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:36: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:36: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "79") (weapon "quake_rl") L 10/18/2026 - 14:40:36: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:37: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:37: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "80") (weapon "quake_rl") L 10/18/2026 - 14:40:37: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:37: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:37: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:37: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "90") (weapon "quake_rl") L 10/18/2026 - 14:40:37: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:37: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:37: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "24") (weapon "shotgun_soldier") L 10/18/2026 - 14:40:38: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:38: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:38: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "46") (weapon "quake_rl") L 10/18/2026 - 14:40:38: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:38: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:38: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "17") (weapon "shotgun_soldier") L 10/18/2026 - 14:40:38: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:38: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:38: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "28") (weapon "shotgun_soldier") L 10/18/2026 - 14:40:39: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:39: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:39: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "21") (realdamage "3") (weapon "shotgun_soldier") L 10/18/2026 - 14:40:39: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12710 3479 -977") (victim_position "12513 3778 -1165") L 10/18/2026 - 14:40:39: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:40:41: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:41: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:41: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:41: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "58") (weapon "quake_rl") L 10/18/2026 - 14:40:42: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:42: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:42: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "84") (weapon "quake_rl") L 10/18/2026 - 14:40:42: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:42: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "84") (weapon "quake_rl") L 10/18/2026 - 14:40:42: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:42: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:43: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:43: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:43: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:43: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "109") (weapon "quake_rl") L 10/18/2026 - 14:40:43: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:44: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:44: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "world" (attacker_position "12565 3547 -1094") (victim_position "12060 3649 -1440") L 10/18/2026 - 14:40:44: "quik<407><[U:1:1165085734]>" triggered "domination" against "reis<408><[U:1:1272686288]>" L 10/18/2026 - 14:40:44: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:40:46: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:46: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:46: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:46: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "443") L 10/18/2026 - 14:40:47: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:48: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:48: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:48: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "57") (weapon "quake_rl") L 10/18/2026 - 14:40:48: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:48: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "107") (weapon "quake_rl") L 10/18/2026 - 14:40:48: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:48: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:48: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:48: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "33") (weapon "shotgun_soldier") L 10/18/2026 - 14:40:49: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:49: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:49: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:49: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "62") (weapon "shotgun_soldier") L 10/18/2026 - 14:40:50: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:50: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:40:50: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "24") (realdamage "16") (weapon "shotgun_soldier") L 10/18/2026 - 14:40:50: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12527 3667 -1094") (victim_position "12290 3672 -1215") L 10/18/2026 - 14:40:50: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:40:52: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:52: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:52: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:52: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "77") (weapon "quake_rl") L 10/18/2026 - 14:40:53: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:53: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:53: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:53: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "72") (weapon "quake_rl") L 10/18/2026 - 14:40:56: "quik<407><[U:1:1165085734]>" picked up item "tf_ammo_pack" L 10/18/2026 - 14:40:57: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:57: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "70") (weapon "quake_rl") L 10/18/2026 - 14:40:58: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:58: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:40:58: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:40:58: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "83") (realdamage "68") (weapon "quake_rl") L 10/18/2026 - 14:40:58: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "quake_rl" (attacker_position "12430 3648 -1032") (victim_position "12410 3815 -1188") L 10/18/2026 - 14:40:58: "reis<408><[U:1:1272686288]>" triggered "revenge" against "quik<407><[U:1:1165085734]>" L 10/18/2026 - 14:40:58: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:41:01: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:01: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:01: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:01: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "59") (weapon "quake_rl") L 10/18/2026 - 14:41:02: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:02: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:03: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:03: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "109") (weapon "quake_rl") L 10/18/2026 - 14:41:03: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:03: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:03: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:03: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:03: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "13") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:04: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:04: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:04: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "40") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:05: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:05: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:05: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:05: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "23") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:05: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:05: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:05: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "49") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:06: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:06: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:06: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:06: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "64") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:06: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:07: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:07: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:07: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "50") (realdamage "40") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:07: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "shotgun_soldier" (attacker_position "12168 3629 -1374") (victim_position "12426 3614 -1109") L 10/18/2026 - 14:41:07: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:41:09: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:09: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:09: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "54") (weapon "quake_rl") L 10/18/2026 - 14:41:09: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:10: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:10: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:10: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:10: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "56") (weapon "quake_rl") L 10/18/2026 - 14:41:11: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:11: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "112") (weapon "quake_rl") L 10/18/2026 - 14:41:11: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:11: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "73") (weapon "quake_rl") L 10/18/2026 - 14:41:11: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:11: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:12: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:12: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:12: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "9") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:13: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:13: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:13: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:13: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:13: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:13: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "50") (realdamage "10") (weapon "quake_rl") (airshot "1") (height "645") L 10/18/2026 - 14:41:13: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "quake_rl" (attacker_position "12272 4029 -1291") (victim_position "12465 3394 -702") L 10/18/2026 - 14:41:13: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:13: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:41:16: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:16: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:16: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:16: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "103") (weapon "quake_rl") L 10/18/2026 - 14:41:16: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:17: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:18: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:18: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:18: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "85") (weapon "quake_rl") L 10/18/2026 - 14:41:18: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:18: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "82") (weapon "quake_rl") L 10/18/2026 - 14:41:18: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:19: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:19: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:19: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "50") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:19: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "world" (attacker_position "12580 3821 -940") (victim_position "12137 3687 -1400") L 10/18/2026 - 14:41:19: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:41:21: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:22: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:22: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:22: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "73") (weapon "quake_rl") L 10/18/2026 - 14:41:22: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:22: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:22: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "84") (weapon "quake_rl") L 10/18/2026 - 14:41:22: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:23: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:23: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:23: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:23: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "195") L 10/18/2026 - 14:41:24: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:24: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "70") (weapon "quake_rl") L 10/18/2026 - 14:41:24: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:24: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:24: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:25: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:25: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:25: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "33") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:25: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:25: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:25: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:25: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:26: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:26: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:26: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:26: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "31") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:27: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:27: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:27: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "24") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:27: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:27: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:27: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "80") (realdamage "51") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:27: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12282 3729 -1236") (victim_position "12413 3605 -1024") L 10/18/2026 - 14:41:27: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:41:29: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:29: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:29: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:29: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "86") (weapon "quake_rl") L 10/18/2026 - 14:41:30: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:30: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:30: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "63") (weapon "quake_rl") L 10/18/2026 - 14:41:30: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:30: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:30: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "101") (weapon "quake_rl") L 10/18/2026 - 14:41:31: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:31: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:32: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:32: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:32: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "84") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:32: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:32: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:32: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:32: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "75") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:32: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:32: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:32: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "24") (realdamage "13") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:32: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "shotgun_soldier" (attacker_position "12461 3678 -1010") (victim_position "12451 3839 -1213") L 10/18/2026 - 14:41:33: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:41:35: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:35: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:35: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "84") (weapon "quake_rl") L 10/18/2026 - 14:41:36: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:36: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:38: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:38: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:38: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:38: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "50") (weapon "quake_rl") L 10/18/2026 - 14:41:39: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:39: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:39: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "107") (weapon "quake_rl") L 10/18/2026 - 14:41:39: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:39: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "108") (weapon "quake_rl") L 10/18/2026 - 14:41:39: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:39: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:39: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:39: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "14") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:40: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "world" (attacker_position "12618 3568 -1094") (victim_position "12240 3733 -1231") L 10/18/2026 - 14:41:40: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:41:42: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:42: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:42: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "63") (weapon "quake_rl") L 10/18/2026 - 14:41:43: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:43: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:43: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "79") (weapon "quake_rl") L 10/18/2026 - 14:41:43: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:43: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "108") (weapon "quake_rl") L 10/18/2026 - 14:41:43: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:44: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:44: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:44: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:44: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:44: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "84") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:45: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:45: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:45: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "80") (realdamage "54") (weapon "shotgun_soldier") (crit "mini") L 10/18/2026 - 14:41:45: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "shotgun_soldier" (attacker_position "12535 3377 -1061") (victim_position "12529 3557 -1065") L 10/18/2026 - 14:41:45: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:41:47: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:48: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:48: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:48: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "111") (weapon "quake_rl") L 10/18/2026 - 14:41:48: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:48: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:48: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:48: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "56") (weapon "quake_rl") L 10/18/2026 - 14:41:49: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:49: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "91") (weapon "quake_rl") L 10/18/2026 - 14:41:49: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:49: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "world" (attacker_position "12669 3764 -918") (victim_position "12597 3832 -992") L 10/18/2026 - 14:41:50: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:41:52: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:52: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:53: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:53: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:53: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "72") (weapon "quake_rl") L 10/18/2026 - 14:41:53: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:41:53: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "100") (weapon "quake_rl") L 10/18/2026 - 14:41:53: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:54: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:54: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:55: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:55: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:55: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "52") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:55: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:41:56: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:56: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:57: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:57: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:57: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "64") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:57: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:57: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:57: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "14") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:58: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:58: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:58: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:58: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "13") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:58: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:58: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:58: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "17") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:59: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:59: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:59: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "29") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:59: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:59: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:59: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "18") (weapon "shotgun_soldier") L 10/18/2026 - 14:41:59: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:59: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:41:59: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "36") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:01: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:01: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:01: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "13") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:01: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:01: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:01: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "13") (realdamage "2") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:01: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12485 3798 -1160") (victim_position "12134 3946 -1440") L 10/18/2026 - 14:42:01: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:42:03: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:03: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:03: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:03: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "72") (weapon "quake_rl") L 10/18/2026 - 14:42:04: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:04: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "83") (weapon "quake_rl") L 10/18/2026 - 14:42:04: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:04: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:05: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:05: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:05: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:05: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "23") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:06: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:06: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:06: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:06: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "87") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:06: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:06: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "60") (weapon "quake_rl") L 10/18/2026 - 14:42:06: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:07: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:07: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:07: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "14") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:07: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:07: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:07: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "40") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:07: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:07: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:07: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:08: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:08: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:08: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "44") (realdamage "31") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:08: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12609 3709 -1094") (victim_position "12249 3741 -1085") L 10/18/2026 - 14:42:08: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:42:10: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:10: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:10: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:10: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "70") (weapon "quake_rl") L 10/18/2026 - 14:42:11: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:11: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:11: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "70") (weapon "quake_rl") L 10/18/2026 - 14:42:11: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:12: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:12: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:12: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:12: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "72") (weapon "quake_rl") L 10/18/2026 - 14:42:12: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:12: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "106") (weapon "quake_rl") L 10/18/2026 - 14:42:12: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:12: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:13: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:13: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:13: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "45") (realdamage "34") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:13: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "shotgun_soldier" (attacker_position "12568 3576 -914") (victim_position "12933 3607 -1214") L 10/18/2026 - 14:42:13: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:42:15: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:15: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:15: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "71") (weapon "quake_rl") L 10/18/2026 - 14:42:16: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:17: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:17: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:18: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:18: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "88") (weapon "quake_rl") L 10/18/2026 - 14:42:18: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:18: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:18: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "78") (weapon "quake_rl") L 10/18/2026 - 14:42:19: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:19: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:20: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:20: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:20: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:20: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:20: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:20: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:20: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "23") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:21: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:21: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:21: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "46") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:21: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:21: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:21: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:22: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:22: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:22: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "54") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:22: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:22: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:22: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "54") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:22: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:22: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:23: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:23: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:23: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:23: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:24: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:24: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:24: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:24: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "16") (realdamage "9") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:24: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "shotgun_soldier" (attacker_position "12309 3722 -1202") (victim_position "12531 3606 -1094") L 10/18/2026 - 14:42:24: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:42:27: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:27: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:27: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:27: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "74") (weapon "quake_rl") L 10/18/2026 - 14:42:28: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:28: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "108") (weapon "quake_rl") L 10/18/2026 - 14:42:28: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:28: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:28: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:28: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:28: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "78") (weapon "quake_rl") L 10/18/2026 - 14:42:29: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:29: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:29: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:29: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "65") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:30: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:30: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:30: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "103") (realdamage "85") (weapon "quake_rl") L 10/18/2026 - 14:42:30: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "quake_rl" (attacker_position "12500 3918 -1227") (victim_position "12297 3703 -1236") L 10/18/2026 - 14:42:30: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:42:32: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:32: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:32: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:32: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "57") (weapon "quake_rl") L 10/18/2026 - 14:42:33: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:33: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:33: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "67") (weapon "quake_rl") L 10/18/2026 - 14:42:34: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:34: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:34: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "55") (weapon "quake_rl") L 10/18/2026 - 14:42:34: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:34: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:37: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:37: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:37: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "58") (weapon "quake_rl") L 10/18/2026 - 14:42:38: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:38: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:38: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "41") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:38: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:38: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:38: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:38: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "25") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:38: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:38: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:38: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "17") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:38: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "world" (attacker_position "12294 3583 -1113") (victim_position "11955 3899 -1464") L 10/18/2026 - 14:42:38: "reis<408><[U:1:1272686288]>" triggered "domination" against "quik<407><[U:1:1165085734]>" L 10/18/2026 - 14:42:38: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:42:43: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:43: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:43: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "56") (weapon "quake_rl") L 10/18/2026 - 14:42:43: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:43: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:43: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "83") (weapon "quake_rl") L 10/18/2026 - 14:42:44: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:44: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:45: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:45: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:45: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:46: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:47: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:48: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:48: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:48: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:48: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:48: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "59") (realdamage "42") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:48: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12607 3532 -1094") (victim_position "12282 3398 -1086") L 10/18/2026 - 14:42:48: "quik<407><[U:1:1165085734]>" triggered "revenge" against "reis<408><[U:1:1272686288]>" L 10/18/2026 - 14:42:48: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:42:50: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:50: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:50: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:50: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "297") L 10/18/2026 - 14:42:50: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:50: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "56") (weapon "quake_rl") L 10/18/2026 - 14:42:51: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:51: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:51: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:51: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "96") (weapon "quake_rl") L 10/18/2026 - 14:42:52: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:52: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:52: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "75") (weapon "quake_rl") L 10/18/2026 - 14:42:53: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:53: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:53: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:53: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:53: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:53: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "89") (weapon "quake_rl") L 10/18/2026 - 14:42:53: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:53: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:53: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "17") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:54: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:54: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:54: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:42:54: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "16") (realdamage "9") (weapon "shotgun_soldier") L 10/18/2026 - 14:42:54: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12499 3661 -1094") (victim_position "12377 3804 -1226") L 10/18/2026 - 14:42:54: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:42:56: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:56: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:56: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:56: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "63") (weapon "quake_rl") L 10/18/2026 - 14:42:56: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:56: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "179") L 10/18/2026 - 14:42:57: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:57: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:57: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:42:57: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "72") (weapon "quake_rl") L 10/18/2026 - 14:42:58: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:58: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:42:59: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:01: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:02: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:02: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:02: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:03: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:03: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:03: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "14") (weapon "shotgun_soldier") L 10/18/2026 - 14:43:03: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:03: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:03: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:03: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "21") (weapon "shotgun_soldier") L 10/18/2026 - 14:43:04: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:04: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:04: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "42") (weapon "shotgun_soldier") L 10/18/2026 - 14:43:04: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:04: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:04: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 14:43:05: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:05: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:05: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:05: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "24") (weapon "shotgun_soldier") L 10/18/2026 - 14:43:05: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:43:05: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "51") (weapon "quake_rl") L 10/18/2026 - 14:43:05: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:06: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:06: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:06: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "55") (weapon "shotgun_soldier") L 10/18/2026 - 14:43:06: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:06: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:06: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "81") (realdamage "18") (weapon "shotgun_soldier") L 10/18/2026 - 14:43:06: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12055 3365 -1483") (victim_position "12288 3321 -1398") L 10/18/2026 - 14:43:06: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:43:09: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:09: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:09: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:43:09: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "100") (weapon "quake_rl") L 10/18/2026 - 14:43:09: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:10: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:10: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:43:10: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "56") (weapon "quake_rl") L 10/18/2026 - 14:43:12: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:12: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:12: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:43:12: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "77") (weapon "quake_rl") L 10/18/2026 - 14:43:13: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:13: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:13: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "86") (weapon "shotgun_soldier") L 10/18/2026 - 14:43:13: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:43:13: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "65") (realdamage "57") (weapon "quake_rl") L 10/18/2026 - 14:43:13: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "quake_rl" (attacker_position "12534 3410 -1116") (victim_position "12756 3478 -996") L 10/18/2026 - 14:43:13: "quik<407><[U:1:1165085734]>" triggered "domination" against "reis<408><[U:1:1272686288]>" L 10/18/2026 - 14:43:13: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:13: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:43:16: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:16: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:16: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:43:16: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "86") (weapon "quake_rl") L 10/18/2026 - 14:43:16: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:16: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:43:16: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "85") (weapon "quake_rl") L 10/18/2026 - 14:43:16: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:17: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:22: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:22: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:43:22: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "57") (weapon "quake_rl") L 10/18/2026 - 14:43:22: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:22: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:43:22: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "100") (realdamage "30") (weapon "quake_rl") L 10/18/2026 - 14:43:22: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "quake_rl" (attacker_position "12413 3640 -1035") (victim_position "12732 3729 -908") L 10/18/2026 - 14:43:22: "reis<408><[U:1:1272686288]>" triggered "revenge" against "quik<407><[U:1:1165085734]>" L 10/18/2026 - 14:43:22: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:43:25: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:25: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:43:25: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "55") (weapon "quake_rl") L 10/18/2026 - 14:43:25: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:25: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:25: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:43:25: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "55") (weapon "quake_rl") L 10/18/2026 - 14:43:26: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:26: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:43:26: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "56") (weapon "quake_rl") L 10/18/2026 - 14:43:26: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:26: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:43:26: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "58") (weapon "quake_rl") L 10/18/2026 - 14:43:27: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:27: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:27: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "24") (weapon "shotgun_soldier") L 10/18/2026 - 14:43:27: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:28: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:28: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:28: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "13") (weapon "shotgun_soldier") L 10/18/2026 - 14:43:28: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:28: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:28: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:28: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "28") (weapon "shotgun_soldier") L 10/18/2026 - 14:43:29: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:29: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:29: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "18") (weapon "shotgun_soldier") L 10/18/2026 - 14:43:29: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:29: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:29: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 14:43:29: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:29: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:29: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "23") (weapon "shotgun_soldier") L 10/18/2026 - 14:43:30: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:30: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:30: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "11") (realdamage "10") (weapon "shotgun_soldier") L 10/18/2026 - 14:43:30: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12645 3459 -1094") (victim_position "12326 3324 -1525") L 10/18/2026 - 14:43:30: World triggered "mge_match_end" (winner "[U:1:1165085734]") (loser "[U:1:1272686288]") (winner_score "20") (loser_score "12")