L 10/18/2026 - 14:43:36: World triggered "meta_data" (matchid "26101814433675d1") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/18/2026 - 14:43:36: "reis<408><[U:1:1272686288]>" changed role to "soldier" L 10/18/2026 - 14:43:36: "quik<407><[U:1:1165085734]>" changed role to "soldier" L 10/18/2026 - 14:43:48: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:49: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:43:49: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "110") (weapon "quake_rl") L 10/18/2026 - 14:43:49: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:50: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:50: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:43:50: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "42") (weapon "quake_rl") L 10/18/2026 - 14:43:52: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:53: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:54: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:55: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:55: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:43:55: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:43:55: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "62") (realdamage "22") (weapon "quake_rl") L 10/18/2026 - 14:43:55: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "quake_rl" (attacker_position "12745 3469 -1094") (victim_position "13162 3295 -1500") L 10/18/2026 - 14:43:55: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:43:57: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:58: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:58: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:43:58: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "64") (weapon "quake_rl") L 10/18/2026 - 14:43:58: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:58: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:43:58: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:43:58: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "101") (weapon "quake_rl") L 10/18/2026 - 14:43:59: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:00: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:00: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "109") (realdamage "101") (weapon "quake_rl") L 10/18/2026 - 14:44:00: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "quake_rl" (attacker_position "12330 3794 -1186") (victim_position "12424 3796 -1029") L 10/18/2026 - 14:44:00: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:00: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:44:02: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:03: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:03: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:03: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "43") (weapon "quake_rl") L 10/18/2026 - 14:44:03: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:03: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:03: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:03: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "215") L 10/18/2026 - 14:44:03: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:03: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "57") (weapon "quake_rl") L 10/18/2026 - 14:44:04: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:04: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:04: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "52") (weapon "quake_rl") L 10/18/2026 - 14:44:05: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:05: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:05: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "55") (weapon "quake_rl") L 10/18/2026 - 14:44:05: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:06: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:06: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:06: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "19") (weapon "shotgun_soldier") L 10/18/2026 - 14:44:06: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:06: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:06: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "11") (weapon "shotgun_soldier") L 10/18/2026 - 14:44:06: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:06: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:06: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "17") (weapon "shotgun_soldier") L 10/18/2026 - 14:44:08: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:08: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:08: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "28") (weapon "shotgun_soldier") L 10/18/2026 - 14:44:08: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:08: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:08: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "68") (realdamage "37") (weapon "quake_rl") L 10/18/2026 - 14:44:08: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "quake_rl" (attacker_position "12638 3533 -1094") (victim_position "12264 3375 -1335") L 10/18/2026 - 14:44:08: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:44:08: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:10: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:10: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:10: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "73") (weapon "quake_rl") L 10/18/2026 - 14:44:11: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:11: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "79") (weapon "quake_rl") L 10/18/2026 - 14:44:11: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:11: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:11: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:11: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "75") (weapon "quake_rl") L 10/18/2026 - 14:44:12: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:12: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "64") (weapon "quake_rl") L 10/18/2026 - 14:44:12: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:12: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:13: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:13: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:13: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "19") (weapon "shotgun_soldier") L 10/18/2026 - 14:44:13: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:13: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:13: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:13: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 14:44:13: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:13: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:13: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "84") (realdamage "71") (weapon "shotgun_soldier") L 10/18/2026 - 14:44:13: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12305 3364 -1325") (victim_position "12294 3552 -1242") L 10/18/2026 - 14:44:14: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:44:16: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:16: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:16: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "299") L 10/18/2026 - 14:44:16: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:16: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:16: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "81") (weapon "quake_rl") L 10/18/2026 - 14:44:17: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:18: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:18: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:18: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "38") (weapon "quake_rl") L 10/18/2026 - 14:44:20: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:20: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:21: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:21: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:21: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "79") (weapon "shotgun_soldier") L 10/18/2026 - 14:44:21: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:21: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:22: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:22: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:22: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "25") (realdamage "17") (weapon "shotgun_soldier") L 10/18/2026 - 14:44:22: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "shotgun_soldier" (attacker_position "12632 3697 -1094") (victim_position "12470 3829 -1206") L 10/18/2026 - 14:44:22: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:44:24: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:24: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:24: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "73") (weapon "quake_rl") L 10/18/2026 - 14:44:24: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:25: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:25: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:25: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:25: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "76") (weapon "quake_rl") L 10/18/2026 - 14:44:26: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:26: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "112") (weapon "quake_rl") L 10/18/2026 - 14:44:26: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:26: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "110") (weapon "quake_rl") L 10/18/2026 - 14:44:26: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:26: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:27: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "world" (attacker_position "12479 3506 -1099") (victim_position "13083 3528 -1493") L 10/18/2026 - 14:44:27: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:44:30: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:30: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:30: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "57") (weapon "quake_rl") L 10/18/2026 - 14:44:30: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:30: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:30: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "111") (weapon "quake_rl") L 10/18/2026 - 14:44:30: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:31: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:31: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "73") (weapon "quake_rl") L 10/18/2026 - 14:44:31: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:31: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:32: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:32: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:32: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:32: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "22") (weapon "shotgun_soldier") L 10/18/2026 - 14:44:32: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:32: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "73") (weapon "quake_rl") L 10/18/2026 - 14:44:33: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:33: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:33: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "32") (realdamage "23") (weapon "shotgun_soldier") L 10/18/2026 - 14:44:33: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12430 3568 -1105") (victim_position "12644 3249 -1557") L 10/18/2026 - 14:44:34: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:44:34: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:36: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:36: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:36: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:36: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "50") (weapon "quake_rl") L 10/18/2026 - 14:44:38: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:38: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:38: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "54") (weapon "quake_rl") L 10/18/2026 - 14:44:39: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:39: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "109") (weapon "quake_rl") L 10/18/2026 - 14:44:39: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:39: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:39: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "64") (weapon "quake_rl") L 10/18/2026 - 14:44:39: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:40: "reis<408><[U:1:1272686288]>" picked up item "tf_ammo_pack" L 10/18/2026 - 14:44:40: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:40: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:40: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "64") (weapon "quake_rl") L 10/18/2026 - 14:44:41: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:41: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:41: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:41: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "16") (weapon "shotgun_soldier") L 10/18/2026 - 14:44:41: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:41: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "53") (weapon "quake_rl") L 10/18/2026 - 14:44:41: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:41: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:41: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "38") (realdamage "14") (weapon "shotgun_soldier") L 10/18/2026 - 14:44:41: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12668 3317 -934") (victim_position "12508 3844 -1117") L 10/18/2026 - 14:44:41: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:44:43: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:46: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:46: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:46: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:46: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "64") (weapon "quake_rl") L 10/18/2026 - 14:44:46: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:47: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:47: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:47: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "62") (weapon "quake_rl") L 10/18/2026 - 14:44:47: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:47: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "107") (weapon "quake_rl") L 10/18/2026 - 14:44:47: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:47: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:47: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:47: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "103") (weapon "quake_rl") L 10/18/2026 - 14:44:48: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:48: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:48: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "81") (realdamage "21") (weapon "quake_rl") (airshot "1") (height "296") L 10/18/2026 - 14:44:48: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "quake_rl" (attacker_position "12257 3771 -963") (victim_position "12770 3558 -797") L 10/18/2026 - 14:44:48: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:49: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:44:51: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:51: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:51: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "194") L 10/18/2026 - 14:44:51: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:52: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:56: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:56: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "71") (weapon "quake_rl") L 10/18/2026 - 14:44:56: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:56: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:56: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:56: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:56: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "71") (weapon "shotgun_soldier") L 10/18/2026 - 14:44:57: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:57: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:57: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:44:57: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "29") (weapon "shotgun_soldier") L 10/18/2026 - 14:44:57: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:57: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "62") (realdamage "19") (weapon "quake_rl") L 10/18/2026 - 14:44:57: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "quake_rl" (attacker_position "12490 3907 -770") (victim_position "12639 3483 -1094") L 10/18/2026 - 14:44:57: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:44:59: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:59: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:44:59: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:44:59: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "99") (weapon "quake_rl") L 10/18/2026 - 14:45:00: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:45:01: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:45:01: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "53") (weapon "quake_rl") L 10/18/2026 - 14:45:01: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:45:01: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:45:01: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "80") (weapon "quake_rl") L 10/18/2026 - 14:45:02: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:45:02: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:45:02: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:45:02: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "47") (weapon "quake_rl") L 10/18/2026 - 14:45:03: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:45:03: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:45:03: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "14") (realdamage "7") (weapon "shotgun_soldier") L 10/18/2026 - 14:45:03: "quik<407><[U:1:1165085734]>" killed "reis<408><[U:1:1272686288]>" with "shotgun_soldier" (attacker_position "12505 3413 -1341") (victim_position "12105 3361 -1395") L 10/18/2026 - 14:45:03: "reis<408><[U:1:1272686288]>" spawned as "soldier" L 10/18/2026 - 14:45:05: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:45:05: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:45:05: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "67") (weapon "quake_rl") L 10/18/2026 - 14:45:05: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:45:08: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:45:08: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:45:08: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:45:08: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "87") (weapon "quake_rl") L 10/18/2026 - 14:45:08: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:45:10: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:45:10: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:45:10: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:45:10: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "67") (weapon "shotgun_soldier") L 10/18/2026 - 14:45:10: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:45:10: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 14:45:10: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "77") (weapon "quake_rl") L 10/18/2026 - 14:45:11: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:45:12: "reis<408><[U:1:1272686288]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:45:12: "reis<408><[U:1:1272686288]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:45:12: "reis<408><[U:1:1272686288]>" triggered "damage" against "quik<407><[U:1:1165085734]>" (damage "10") (realdamage "4") (weapon "shotgun_soldier") L 10/18/2026 - 14:45:12: "reis<408><[U:1:1272686288]>" killed "quik<407><[U:1:1165085734]>" with "shotgun_soldier" (attacker_position "12747 3394 -1024") (victim_position "12447 3219 -1587") L 10/18/2026 - 14:45:12: "quik<407><[U:1:1165085734]>" spawned as "soldier" L 10/18/2026 - 14:45:14: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:45:15: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:45:16: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:45:18: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 14:45:18: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:45:18: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:45:18: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "5") (weapon "shotgun_soldier") L 10/18/2026 - 14:45:19: "quik<407><[U:1:1165085734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 14:45:19: "quik<407><[U:1:1165085734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 14:45:19: "quik<407><[U:1:1165085734]>" triggered "damage" against "reis<408><[U:1:1272686288]>" (damage "5") (weapon "shotgun_soldier") L 10/18/2026 - 14:45:19: "quik<407><[U:1:1165085734]>" disconnected (reason "Disconnect by user.") L 10/18/2026 - 14:45:19: "quik<407><[U:1:1165085734]>" joined team "Spectator" L 10/18/2026 - 14:45:19: World triggered "mge_match_end" (winner "[U:1:1272686288]") (loser "[U:1:1165085734]") (winner_score "7") (loser_score "5")