L 10/18/2026 - 18:07:47: World triggered "meta_data" (matchid "2610181807471063") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/18/2026 - 18:07:47: "Restart from zero<129><[U:1:1600736673]>" changed role to "scout" L 10/18/2026 - 18:07:47: "lasg<128><[U:1:815646271]>" changed role to "soldier" L 10/18/2026 - 18:07:47: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:07:47: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:07:47: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "39") (weapon "quake_rl") L 10/18/2026 - 18:07:47: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:07:47: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:07:47: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "4") (weapon "scattergun") L 10/18/2026 - 18:07:47: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:07:48: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:07:48: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:07:48: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:07:48: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:07:48: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 18:07:48: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:07:48: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:07:48: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "62") (weapon "scattergun") L 10/18/2026 - 18:07:49: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:07:49: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:07:49: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "81") (weapon "scattergun") L 10/18/2026 - 18:07:49: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:07:49: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:07:49: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "57") (weapon "quake_rl") L 10/18/2026 - 18:07:50: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:07:50: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:07:50: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:07:50: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "57") (realdamage "37") (weapon "quake_rl") L 10/18/2026 - 18:07:50: "lasg<128><[U:1:815646271]>" killed "Restart from zero<129><[U:1:1600736673]>" with "quake_rl" (attacker_position "-11140 13062 120") (victim_position "-11211 13068 158") L 10/18/2026 - 18:07:50: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:07:51: "Restart from zero<129><[U:1:1600736673]>" spawned as "scout" L 10/18/2026 - 18:07:52: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:07:52: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:07:52: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "41") (weapon "scattergun") L 10/18/2026 - 18:07:53: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:07:53: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:07:53: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "70") (weapon "scattergun") L 10/18/2026 - 18:07:53: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:07:53: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "70") (weapon "quake_rl") L 10/18/2026 - 18:07:53: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:07:53: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:07:53: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:07:54: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:07:54: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:07:54: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "42") (weapon "scattergun") L 10/18/2026 - 18:07:54: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:07:54: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:07:55: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:07:55: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:07:55: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "24") (weapon "scattergun") L 10/18/2026 - 18:07:55: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:07:55: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:07:55: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "8") (weapon "scattergun") L 10/18/2026 - 18:07:55: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:07:55: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:07:55: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "64") (weapon "quake_rl") L 10/18/2026 - 18:07:56: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:07:56: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:07:56: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "11") (weapon "shotgun_soldier") L 10/18/2026 - 18:07:56: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:07:56: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:07:56: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "pistol_scout") L 10/18/2026 - 18:07:56: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "11") (weapon "pistol_scout") L 10/18/2026 - 18:07:56: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:07:56: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:07:56: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:07:56: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:07:57: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:07:57: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:07:57: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:07:57: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:07:57: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:07:57: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "30") (realdamage "2") (weapon "shotgun_soldier") L 10/18/2026 - 18:07:57: "lasg<128><[U:1:815646271]>" killed "Restart from zero<129><[U:1:1600736673]>" with "shotgun_soldier" (attacker_position "-11316 13378 120") (victim_position "-11046 12960 220") L 10/18/2026 - 18:07:57: "Restart from zero<129><[U:1:1600736673]>" spawned as "scout" L 10/18/2026 - 18:07:59: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:07:59: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:07:59: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "3") (weapon "scattergun") L 10/18/2026 - 18:07:59: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:07:59: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:07:59: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:07:59: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "8") (weapon "scattergun") L 10/18/2026 - 18:08:00: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:00: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:00: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "5") (weapon "shotgun_soldier") L 10/18/2026 - 18:08:00: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:01: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:01: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:01: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 18:08:01: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:01: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:01: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "10") (weapon "scattergun") L 10/18/2026 - 18:08:02: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:02: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:02: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "20") (weapon "scattergun") L 10/18/2026 - 18:08:02: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:02: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:08:02: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "61") (weapon "quake_rl") L 10/18/2026 - 18:08:03: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:03: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:03: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "28") (weapon "shotgun_soldier") L 10/18/2026 - 18:08:03: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:03: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:03: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "15") (weapon "scattergun") L 10/18/2026 - 18:08:03: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:08:03: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "110") (realdamage "36") (weapon "quake_rl") L 10/18/2026 - 18:08:03: "lasg<128><[U:1:815646271]>" killed "Restart from zero<129><[U:1:1600736673]>" with "quake_rl" (attacker_position "-10878 13024 120") (victim_position "-10850 12868 120") L 10/18/2026 - 18:08:03: "lasg<128><[U:1:815646271]>" triggered "domination" against "Restart from zero<129><[U:1:1600736673]>" L 10/18/2026 - 18:08:03: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:03: "Restart from zero<129><[U:1:1600736673]>" spawned as "scout" L 10/18/2026 - 18:08:05: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:05: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:05: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "4") (weapon "scattergun") L 10/18/2026 - 18:08:06: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:06: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:06: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "11") (weapon "scattergun") L 10/18/2026 - 18:08:06: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:06: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:06: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:06: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:06: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "37") (weapon "scattergun") L 10/18/2026 - 18:08:07: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:07: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:07: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "14") (weapon "scattergun") L 10/18/2026 - 18:08:07: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:07: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:08:07: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "35") (weapon "quake_rl") L 10/18/2026 - 18:08:07: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:07: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:07: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "15") (weapon "shotgun_soldier") L 10/18/2026 - 18:08:08: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:08: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:08: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "42") (weapon "scattergun") L 10/18/2026 - 18:08:08: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:08: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:08:08: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "76") (weapon "quake_rl") L 10/18/2026 - 18:08:09: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:09: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:10: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:10: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:10: "lasg<128><[U:1:815646271]>" killed "Restart from zero<129><[U:1:1600736673]>" with "world" (attacker_position "-10885 13172 120") (victim_position "-11078 13312 171") L 10/18/2026 - 18:08:10: "Restart from zero<129><[U:1:1600736673]>" spawned as "scout" L 10/18/2026 - 18:08:11: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:11: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:11: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:11: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "13") (weapon "scattergun") L 10/18/2026 - 18:08:12: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:12: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:12: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:12: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "11") (weapon "scattergun") L 10/18/2026 - 18:08:12: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:12: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:12: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "17") (weapon "shotgun_soldier") L 10/18/2026 - 18:08:13: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:13: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:13: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "46") (weapon "scattergun") L 10/18/2026 - 18:08:13: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:13: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:08:13: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "64") (weapon "quake_rl") L 10/18/2026 - 18:08:13: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:13: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:13: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "53") (weapon "scattergun") L 10/18/2026 - 18:08:13: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:13: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:13: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "39") (weapon "shotgun_soldier") L 10/18/2026 - 18:08:14: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:14: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:14: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "97") (weapon "scattergun") L 10/18/2026 - 18:08:14: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:08:14: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "110") (realdamage "25") (weapon "quake_rl") L 10/18/2026 - 18:08:14: "lasg<128><[U:1:815646271]>" killed "Restart from zero<129><[U:1:1600736673]>" with "quake_rl" (attacker_position "-10906 12868 120") (victim_position "-10808 12743 142") L 10/18/2026 - 18:08:14: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:14: "Restart from zero<129><[U:1:1600736673]>" spawned as "scout" L 10/18/2026 - 18:08:16: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:16: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:16: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "13") (weapon "scattergun") L 10/18/2026 - 18:08:16: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:16: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:16: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "23") (weapon "scattergun") L 10/18/2026 - 18:08:17: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:17: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:17: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:17: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "52") (weapon "scattergun") L 10/18/2026 - 18:08:17: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:17: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:17: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "14") (weapon "shotgun_soldier") L 10/18/2026 - 18:08:18: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:18: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:18: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "20") (weapon "scattergun") L 10/18/2026 - 18:08:18: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:18: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:19: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:19: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:19: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "40") (weapon "scattergun") L 10/18/2026 - 18:08:19: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:19: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:20: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:20: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:08:20: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "pistol_scout") L 10/18/2026 - 18:08:20: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "17") (weapon "pistol_scout") L 10/18/2026 - 18:08:20: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:08:20: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "pistol_scout") L 10/18/2026 - 18:08:20: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "16") (weapon "pistol_scout") L 10/18/2026 - 18:08:20: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:20: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:08:20: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "pistol_scout") L 10/18/2026 - 18:08:20: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "16") (weapon "pistol_scout") L 10/18/2026 - 18:08:20: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:08:20: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "pistol_scout") L 10/18/2026 - 18:08:20: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "17") (realdamage "3") (weapon "pistol_scout") L 10/18/2026 - 18:08:20: "Restart from zero<129><[U:1:1600736673]>" killed "lasg<128><[U:1:815646271]>" with "pistol_scout" (attacker_position "-11099 13205 120") (victim_position "-10859 12876 120") L 10/18/2026 - 18:08:20: "Restart from zero<129><[U:1:1600736673]>" triggered "revenge" against "lasg<128><[U:1:815646271]>" L 10/18/2026 - 18:08:21: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:08:21: "lasg<128><[U:1:815646271]>" spawned as "soldier" L 10/18/2026 - 18:08:21: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:08:23: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:23: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:23: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "83") (weapon "scattergun") L 10/18/2026 - 18:08:23: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:23: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:23: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:23: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "59") (weapon "scattergun") L 10/18/2026 - 18:08:23: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:23: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:23: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 18:08:24: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:24: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:24: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "55") (weapon "scattergun") L 10/18/2026 - 18:08:24: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:24: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:08:24: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "68") (weapon "quake_rl") L 10/18/2026 - 18:08:25: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:25: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:25: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:25: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "28") (weapon "scattergun") L 10/18/2026 - 18:08:26: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:26: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:27: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:27: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:27: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "23") (realdamage "11") (weapon "scattergun") L 10/18/2026 - 18:08:27: "Restart from zero<129><[U:1:1600736673]>" killed "lasg<128><[U:1:815646271]>" with "scattergun" (attacker_position "-11140 12897 239") (victim_position "-11145 12360 120") L 10/18/2026 - 18:08:27: "lasg<128><[U:1:815646271]>" spawned as "soldier" L 10/18/2026 - 18:08:29: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:29: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:29: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "48") (weapon "scattergun") L 10/18/2026 - 18:08:29: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:29: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:08:29: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "62") (weapon "quake_rl") L 10/18/2026 - 18:08:29: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:29: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:29: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "44") (weapon "scattergun") L 10/18/2026 - 18:08:29: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:30: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:30: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:08:30: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "109") (realdamage "83") (weapon "quake_rl") L 10/18/2026 - 18:08:30: "lasg<128><[U:1:815646271]>" killed "Restart from zero<129><[U:1:1600736673]>" with "quake_rl" (attacker_position "-11006 13723 232") (victim_position "-10894 13674 120") L 10/18/2026 - 18:08:30: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:31: "Restart from zero<129><[U:1:1600736673]>" spawned as "scout" L 10/18/2026 - 18:08:32: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:32: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:32: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:32: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "3") (weapon "scattergun") L 10/18/2026 - 18:08:32: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:33: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:33: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:33: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:33: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:33: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "28") (weapon "scattergun") L 10/18/2026 - 18:08:34: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:34: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:08:34: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "44") (weapon "quake_rl") L 10/18/2026 - 18:08:34: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:34: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:34: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "11") (weapon "shotgun_soldier") L 10/18/2026 - 18:08:35: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:35: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:35: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "29") (weapon "scattergun") L 10/18/2026 - 18:08:35: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:35: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:08:35: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "52") (weapon "quake_rl") L 10/18/2026 - 18:08:36: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:36: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:36: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:36: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "63") (realdamage "35") (weapon "shotgun_soldier") L 10/18/2026 - 18:08:36: "lasg<128><[U:1:815646271]>" killed "Restart from zero<129><[U:1:1600736673]>" with "shotgun_soldier" (attacker_position "-10976 13052 120") (victim_position "-10707 13081 205") L 10/18/2026 - 18:08:36: "Restart from zero<129><[U:1:1600736673]>" spawned as "scout" L 10/18/2026 - 18:08:37: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:37: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:37: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "14") (weapon "scattergun") L 10/18/2026 - 18:08:38: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:38: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:08:38: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "108") (weapon "quake_rl") L 10/18/2026 - 18:08:38: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:38: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:39: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:39: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:39: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "103") (weapon "scattergun") L 10/18/2026 - 18:08:39: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:08:39: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "112") (realdamage "41") (weapon "quake_rl") L 10/18/2026 - 18:08:39: "lasg<128><[U:1:815646271]>" killed "Restart from zero<129><[U:1:1600736673]>" with "quake_rl" (attacker_position "-10995 12911 217") (victim_position "-10987 12826 232") L 10/18/2026 - 18:08:39: "Restart from zero<129><[U:1:1600736673]>" spawned as "scout" L 10/18/2026 - 18:08:39: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:40: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:40: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:40: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "3") (weapon "scattergun") L 10/18/2026 - 18:08:41: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:41: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:41: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "14") (weapon "scattergun") L 10/18/2026 - 18:08:41: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:42: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:42: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:42: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:42: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "27") (weapon "scattergun") L 10/18/2026 - 18:08:42: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:42: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:42: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "34") (weapon "scattergun") L 10/18/2026 - 18:08:42: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:43: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:43: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:43: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 18:08:43: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:43: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:43: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "47") (weapon "scattergun") L 10/18/2026 - 18:08:44: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:44: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:08:44: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "64") (weapon "quake_rl") L 10/18/2026 - 18:08:44: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:44: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:44: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:44: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "15") (weapon "shotgun_soldier") L 10/18/2026 - 18:08:45: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:45: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:45: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "4") (weapon "shotgun_soldier") L 10/18/2026 - 18:08:45: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:08:46: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:46: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:08:46: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:08:46: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:08:46: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:46: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:46: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "21") (weapon "shotgun_soldier") L 10/18/2026 - 18:08:46: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:08:46: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:08:46: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "pistol_scout") L 10/18/2026 - 18:08:46: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "15") (weapon "pistol_scout") L 10/18/2026 - 18:08:46: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:08:47: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:08:47: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:08:47: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "pistol_scout") L 10/18/2026 - 18:08:47: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "16") (weapon "pistol_scout") L 10/18/2026 - 18:08:47: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:08:47: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:08:47: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:08:48: "Restart from zero<129><[U:1:1600736673]>" picked up item "tf_ammo_pack" L 10/18/2026 - 18:08:49: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:49: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:49: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:49: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "24") (weapon "shotgun_soldier") L 10/18/2026 - 18:08:51: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:08:51: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:08:51: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:08:51: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "pistol_scout") L 10/18/2026 - 18:08:51: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "20") (weapon "pistol_scout") L 10/18/2026 - 18:08:51: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:51: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:08:51: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "104") (realdamage "2") (weapon "quake_rl") L 10/18/2026 - 18:08:51: "lasg<128><[U:1:815646271]>" killed "Restart from zero<129><[U:1:1600736673]>" with "quake_rl" (attacker_position "-11203 13251 120") (victim_position "-11239 12969 120") L 10/18/2026 - 18:08:51: "lasg<128><[U:1:815646271]>" triggered "domination" against "Restart from zero<129><[U:1:1600736673]>" L 10/18/2026 - 18:08:51: "Restart from zero<129><[U:1:1600736673]>" spawned as "scout" L 10/18/2026 - 18:08:53: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:53: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:53: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "14") (weapon "scattergun") L 10/18/2026 - 18:08:53: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:53: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:53: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:53: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "31") (weapon "scattergun") L 10/18/2026 - 18:08:54: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:54: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:54: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "20") (weapon "shotgun_soldier") L 10/18/2026 - 18:08:54: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:54: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:54: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:08:54: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "84") (weapon "quake_rl") L 10/18/2026 - 18:08:55: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:56: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:56: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:56: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:08:56: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "16") (weapon "shotgun_soldier") L 10/18/2026 - 18:08:57: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:57: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:57: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "35") (weapon "scattergun") L 10/18/2026 - 18:08:57: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:08:57: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "107") (realdamage "25") (weapon "quake_rl") L 10/18/2026 - 18:08:57: "lasg<128><[U:1:815646271]>" killed "Restart from zero<129><[U:1:1600736673]>" with "quake_rl" (attacker_position "-11265 13272 120") (victim_position "-11226 13473 208") L 10/18/2026 - 18:08:57: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:08:57: "Restart from zero<129><[U:1:1600736673]>" spawned as "scout" L 10/18/2026 - 18:08:59: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:08:59: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:08:59: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "4") (weapon "scattergun") L 10/18/2026 - 18:09:00: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:00: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:00: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "5") (weapon "scattergun") L 10/18/2026 - 18:09:00: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:00: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:00: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:00: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "33") (weapon "scattergun") L 10/18/2026 - 18:09:00: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:00: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:00: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "27") (weapon "shotgun_soldier") L 10/18/2026 - 18:09:01: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:01: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:02: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:02: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:02: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "16") (weapon "shotgun_soldier") L 10/18/2026 - 18:09:02: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:02: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:02: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "8") (weapon "scattergun") L 10/18/2026 - 18:09:02: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:09:02: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "75") (weapon "quake_rl") L 10/18/2026 - 18:09:02: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:03: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:04: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:04: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:04: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "92") (weapon "scattergun") L 10/18/2026 - 18:09:04: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:04: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:09:04: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "56") (realdamage "26") (weapon "quake_rl") L 10/18/2026 - 18:09:04: "lasg<128><[U:1:815646271]>" killed "Restart from zero<129><[U:1:1600736673]>" with "quake_rl" (attacker_position "-10802 13502 120") (victim_position "-10738 13563 116") L 10/18/2026 - 18:09:04: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:05: "Restart from zero<129><[U:1:1600736673]>" spawned as "scout" L 10/18/2026 - 18:09:06: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:06: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:06: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "3") (weapon "scattergun") L 10/18/2026 - 18:09:06: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:06: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:06: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:06: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "22") (weapon "scattergun") L 10/18/2026 - 18:09:06: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:06: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:06: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "10") (weapon "shotgun_soldier") L 10/18/2026 - 18:09:07: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:07: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:07: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "16") (weapon "scattergun") L 10/18/2026 - 18:09:07: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:07: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:07: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:07: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "23") (weapon "scattergun") L 10/18/2026 - 18:09:08: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:08: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:08: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "35") (weapon "shotgun_soldier") L 10/18/2026 - 18:09:08: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:08: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:08: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "39") (weapon "scattergun") L 10/18/2026 - 18:09:09: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:09: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:09:09: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "52") (weapon "quake_rl") L 10/18/2026 - 18:09:09: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:09: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:10: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:09:10: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "108") (realdamage "47") (weapon "quake_rl") L 10/18/2026 - 18:09:10: "lasg<128><[U:1:815646271]>" killed "Restart from zero<129><[U:1:1600736673]>" with "quake_rl" (attacker_position "-10895 13108 120") (victim_position "-10739 13228 66") L 10/18/2026 - 18:09:10: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:10: "Restart from zero<129><[U:1:1600736673]>" spawned as "scout" L 10/18/2026 - 18:09:11: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:11: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:11: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "7") (weapon "scattergun") L 10/18/2026 - 18:09:12: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:12: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:12: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "27") (weapon "scattergun") L 10/18/2026 - 18:09:12: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:13: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:13: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:13: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "6") (weapon "scattergun") L 10/18/2026 - 18:09:13: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:13: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:13: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:13: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "92") (weapon "scattergun") L 10/18/2026 - 18:09:14: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:14: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:14: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:14: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:14: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "98") (weapon "scattergun") L 10/18/2026 - 18:09:15: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:15: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:15: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "77") (realdamage "4") (weapon "scattergun") L 10/18/2026 - 18:09:15: "Restart from zero<129><[U:1:1600736673]>" killed "lasg<128><[U:1:815646271]>" with "scattergun" (attacker_position "-10929 13149 184") (victim_position "-11016 12980 120") L 10/18/2026 - 18:09:15: "Restart from zero<129><[U:1:1600736673]>" triggered "revenge" against "lasg<128><[U:1:815646271]>" L 10/18/2026 - 18:09:15: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:09:15: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "79") (weapon "quake_rl") L 10/18/2026 - 18:09:15: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:15: "lasg<128><[U:1:815646271]>" spawned as "soldier" L 10/18/2026 - 18:09:17: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:18: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:18: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:18: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "38") (weapon "scattergun") L 10/18/2026 - 18:09:18: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:09:18: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "107") (realdamage "61") (weapon "quake_rl") L 10/18/2026 - 18:09:18: "lasg<128><[U:1:815646271]>" killed "Restart from zero<129><[U:1:1600736673]>" with "quake_rl" (attacker_position "-11055 12531 232") (victim_position "-11242 12618 135") L 10/18/2026 - 18:09:18: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:18: "Restart from zero<129><[U:1:1600736673]>" spawned as "scout" L 10/18/2026 - 18:09:19: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:19: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:19: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "10") (weapon "scattergun") L 10/18/2026 - 18:09:20: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:20: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:20: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:20: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:20: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "4") (weapon "scattergun") L 10/18/2026 - 18:09:21: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:21: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:21: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:21: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "12") (weapon "scattergun") L 10/18/2026 - 18:09:21: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:22: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:22: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:22: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "63") (weapon "scattergun") L 10/18/2026 - 18:09:22: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:22: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:22: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:22: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "39") (weapon "scattergun") L 10/18/2026 - 18:09:23: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:23: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:23: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "28") (weapon "shotgun_soldier") L 10/18/2026 - 18:09:23: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:23: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:23: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "26") (weapon "scattergun") L 10/18/2026 - 18:09:23: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:23: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:09:23: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "pistol_scout") L 10/18/2026 - 18:09:23: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "17") (weapon "pistol_scout") L 10/18/2026 - 18:09:24: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:09:24: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:09:24: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:24: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:24: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "19") (weapon "shotgun_soldier") L 10/18/2026 - 18:09:24: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:09:24: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:09:24: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:09:24: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:09:25: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:25: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:09:25: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "pistol_scout") L 10/18/2026 - 18:09:25: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "21") (weapon "pistol_scout") L 10/18/2026 - 18:09:25: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:09:25: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:09:25: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:09:25: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:09:25: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:26: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:09:26: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "pistol_scout") L 10/18/2026 - 18:09:26: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "21") (weapon "pistol_scout") L 10/18/2026 - 18:09:26: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:09:26: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "pistol_scout") L 10/18/2026 - 18:09:26: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "22") (realdamage "15") (weapon "pistol_scout") L 10/18/2026 - 18:09:26: "Restart from zero<129><[U:1:1600736673]>" killed "lasg<128><[U:1:815646271]>" with "pistol_scout" (attacker_position "-11276 13028 120") (victim_position "-11121 13074 120") L 10/18/2026 - 18:09:27: "lasg<128><[U:1:815646271]>" spawned as "soldier" L 10/18/2026 - 18:09:27: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:09:27: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:09:29: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:30: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:30: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:30: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "10") (weapon "scattergun") L 10/18/2026 - 18:09:30: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:32: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:32: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:32: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "7") (weapon "scattergun") L 10/18/2026 - 18:09:33: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:34: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:34: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:34: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:34: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:34: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:34: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "27") (weapon "scattergun") L 10/18/2026 - 18:09:35: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:36: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:36: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:36: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "46") (weapon "scattergun") L 10/18/2026 - 18:09:37: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:37: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:37: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "41") (weapon "scattergun") L 10/18/2026 - 18:09:38: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:38: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:38: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "26") (weapon "scattergun") L 10/18/2026 - 18:09:38: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:38: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:38: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:38: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "30") (weapon "shotgun_soldier") L 10/18/2026 - 18:09:38: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:38: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:38: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "55") (realdamage "54") (weapon "scattergun") L 10/18/2026 - 18:09:38: "Restart from zero<129><[U:1:1600736673]>" killed "lasg<128><[U:1:815646271]>" with "scattergun" (attacker_position "-11065 13278 180") (victim_position "-11225 13608 120") L 10/18/2026 - 18:09:39: "lasg<128><[U:1:815646271]>" spawned as "soldier" L 10/18/2026 - 18:09:41: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:42: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:42: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:42: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "10") (weapon "shotgun_soldier") L 10/18/2026 - 18:09:42: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:42: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:42: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "6") (weapon "scattergun") L 10/18/2026 - 18:09:42: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:09:42: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "24") (weapon "quake_rl") L 10/18/2026 - 18:09:42: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:42: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:42: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "20") (weapon "scattergun") L 10/18/2026 - 18:09:43: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:43: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:09:43: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "46") (weapon "quake_rl") L 10/18/2026 - 18:09:43: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:43: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:43: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "15") (weapon "shotgun_soldier") L 10/18/2026 - 18:09:43: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:44: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:44: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:44: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "39") (weapon "scattergun") L 10/18/2026 - 18:09:44: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:44: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:44: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:44: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "17") (weapon "shotgun_soldier") L 10/18/2026 - 18:09:47: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:47: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:09:47: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "52") (realdamage "18") (weapon "quake_rl") L 10/18/2026 - 18:09:47: "lasg<128><[U:1:815646271]>" killed "Restart from zero<129><[U:1:1600736673]>" with "quake_rl" (attacker_position "-10836 12954 120") (victim_position "-10509 13015 -28") L 10/18/2026 - 18:09:47: "Restart from zero<129><[U:1:1600736673]>" spawned as "scout" L 10/18/2026 - 18:09:49: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:49: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:49: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:09:49: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "57") (weapon "quake_rl") L 10/18/2026 - 18:09:50: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:50: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:50: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:50: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:50: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "86") (weapon "shotgun_soldier") L 10/18/2026 - 18:09:51: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:51: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:51: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:52: "lasg<128><[U:1:815646271]>" killed "Restart from zero<129><[U:1:1600736673]>" with "world" (attacker_position "-11059 13416 229") (victim_position "-10879 13421 127") L 10/18/2026 - 18:09:52: "Restart from zero<129><[U:1:1600736673]>" spawned as "scout" L 10/18/2026 - 18:09:53: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:53: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:53: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "13") (weapon "scattergun") L 10/18/2026 - 18:09:54: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:54: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:54: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:54: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "25") (weapon "shotgun_soldier") L 10/18/2026 - 18:09:54: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:54: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:54: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "40") (weapon "scattergun") L 10/18/2026 - 18:09:55: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:55: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:55: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "22") (weapon "scattergun") L 10/18/2026 - 18:09:55: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:55: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:55: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:55: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 18:09:55: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:56: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:56: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:09:56: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "81") (weapon "quake_rl") L 10/18/2026 - 18:09:56: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:57: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:58: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:09:58: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:58: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:58: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:09:58: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:09:58: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "10") (weapon "scattergun") L 10/18/2026 - 18:09:59: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:59: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:09:59: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "pistol_scout") L 10/18/2026 - 18:09:59: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "22") (weapon "pistol_scout") L 10/18/2026 - 18:09:59: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:09:59: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "pistol_scout") L 10/18/2026 - 18:09:59: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "22") (weapon "pistol_scout") L 10/18/2026 - 18:09:59: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:09:59: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:09:59: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:00: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:00: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "pistol_scout") L 10/18/2026 - 18:10:00: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "21") (weapon "pistol_scout") L 10/18/2026 - 18:10:00: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:00: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:00: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "pistol_scout") L 10/18/2026 - 18:10:00: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "21") (weapon "pistol_scout") L 10/18/2026 - 18:10:00: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:00: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "pistol_scout") L 10/18/2026 - 18:10:00: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "21") (weapon "pistol_scout") L 10/18/2026 - 18:10:00: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:00: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "pistol_scout") L 10/18/2026 - 18:10:00: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "21") (weapon "pistol_scout") L 10/18/2026 - 18:10:00: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:00: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "pistol_scout") L 10/18/2026 - 18:10:00: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "21") (weapon "pistol_scout") L 10/18/2026 - 18:10:00: "Restart from zero<129><[U:1:1600736673]>" killed "lasg<128><[U:1:815646271]>" with "pistol_scout" (attacker_position "-10984 13237 120") (victim_position "-10834 13061 120") L 10/18/2026 - 18:10:00: "lasg<128><[U:1:815646271]>" spawned as "soldier" L 10/18/2026 - 18:10:00: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:01: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:03: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:03: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:03: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:10:03: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "82") (weapon "quake_rl") L 10/18/2026 - 18:10:03: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:03: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:03: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "9") (weapon "shotgun_soldier") L 10/18/2026 - 18:10:04: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:04: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:04: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "92") (weapon "scattergun") L 10/18/2026 - 18:10:04: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:04: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:04: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:04: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "68") (weapon "scattergun") L 10/18/2026 - 18:10:05: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:05: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:06: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:10:06: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "49") (weapon "quake_rl") L 10/18/2026 - 18:10:06: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:06: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:06: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:06: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "14") (weapon "scattergun") L 10/18/2026 - 18:10:08: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:08: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:08: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "40") (weapon "scattergun") L 10/18/2026 - 18:10:08: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:09: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:09: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:09: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "28") (realdamage "13") (weapon "scattergun") L 10/18/2026 - 18:10:09: "Restart from zero<129><[U:1:1600736673]>" killed "lasg<128><[U:1:815646271]>" with "scattergun" (attacker_position "-10910 12648 120") (victim_position "-11081 13174 120") L 10/18/2026 - 18:10:09: "lasg<128><[U:1:815646271]>" spawned as "soldier" L 10/18/2026 - 18:10:10: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:10: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:10: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "14") (weapon "scattergun") L 10/18/2026 - 18:10:11: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:11: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:11: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "34") (weapon "shotgun_soldier") L 10/18/2026 - 18:10:11: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:11: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:11: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "49") (weapon "scattergun") L 10/18/2026 - 18:10:11: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:11: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:11: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:11: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "36") (weapon "scattergun") L 10/18/2026 - 18:10:12: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:12: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:12: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "27") (weapon "shotgun_soldier") L 10/18/2026 - 18:10:12: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:12: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:12: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "39") (weapon "scattergun") L 10/18/2026 - 18:10:13: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:13: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:13: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:13: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "25") (weapon "shotgun_soldier") L 10/18/2026 - 18:10:14: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:14: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:14: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "61") (realdamage "33") (weapon "scattergun") L 10/18/2026 - 18:10:14: "Restart from zero<129><[U:1:1600736673]>" killed "lasg<128><[U:1:815646271]>" with "scattergun" (attacker_position "-10943 13320 120") (victim_position "-11246 13079 120") L 10/18/2026 - 18:10:14: "lasg<128><[U:1:815646271]>" spawned as "soldier" L 10/18/2026 - 18:10:16: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:16: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:16: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "4") (weapon "scattergun") L 10/18/2026 - 18:10:17: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:17: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:17: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "45") (weapon "scattergun") L 10/18/2026 - 18:10:17: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:17: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:17: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:17: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 18:10:17: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:17: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:17: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "10") (weapon "scattergun") L 10/18/2026 - 18:10:18: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:18: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:18: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "62") (weapon "scattergun") L 10/18/2026 - 18:10:18: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:18: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:18: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:18: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "57") (weapon "shotgun_soldier") L 10/18/2026 - 18:10:18: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:19: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:19: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:19: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:19: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "62") (weapon "scattergun") L 10/18/2026 - 18:10:19: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:10:19: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "78") (realdamage "74") (weapon "quake_rl") L 10/18/2026 - 18:10:19: "lasg<128><[U:1:815646271]>" killed "Restart from zero<129><[U:1:1600736673]>" with "quake_rl" (attacker_position "-10969 12748 181") (victim_position "-10935 12996 166") L 10/18/2026 - 18:10:19: "Restart from zero<129><[U:1:1600736673]>" spawned as "scout" L 10/18/2026 - 18:10:21: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:21: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:21: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:21: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "10") (weapon "scattergun") L 10/18/2026 - 18:10:21: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:21: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:21: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "4") (weapon "shotgun_soldier") L 10/18/2026 - 18:10:21: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:21: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:21: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "17") (weapon "scattergun") L 10/18/2026 - 18:10:22: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:22: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:22: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:22: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:22: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "42") (weapon "shotgun_soldier") L 10/18/2026 - 18:10:23: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:23: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:23: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "48") (weapon "scattergun") L 10/18/2026 - 18:10:23: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:23: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:23: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:23: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "42") (weapon "scattergun") L 10/18/2026 - 18:10:24: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:24: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:24: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:24: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "9") (weapon "scattergun") L 10/18/2026 - 18:10:25: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:25: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:25: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:25: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:25: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:25: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:25: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "16") (weapon "shotgun_soldier") L 10/18/2026 - 18:10:25: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:25: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "pistol_scout") L 10/18/2026 - 18:10:25: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "21") (weapon "pistol_scout") L 10/18/2026 - 18:10:26: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:26: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "pistol_scout") L 10/18/2026 - 18:10:26: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "22") (weapon "pistol_scout") L 10/18/2026 - 18:10:26: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:26: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "pistol_scout") L 10/18/2026 - 18:10:26: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "22") (weapon "pistol_scout") L 10/18/2026 - 18:10:26: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:26: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:26: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:26: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "pistol_scout") L 10/18/2026 - 18:10:26: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "21") (weapon "pistol_scout") L 10/18/2026 - 18:10:26: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:26: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:26: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:27: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:27: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "pistol_scout") L 10/18/2026 - 18:10:27: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "22") (realdamage "15") (weapon "pistol_scout") L 10/18/2026 - 18:10:27: "Restart from zero<129><[U:1:1600736673]>" killed "lasg<128><[U:1:815646271]>" with "pistol_scout" (attacker_position "-11180 13200 120") (victim_position "-11050 13254 120") L 10/18/2026 - 18:10:27: "lasg<128><[U:1:815646271]>" spawned as "soldier" L 10/18/2026 - 18:10:27: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:27: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:30: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:30: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:30: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "9") (weapon "scattergun") L 10/18/2026 - 18:10:30: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:30: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:30: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "61") (weapon "scattergun") L 10/18/2026 - 18:10:30: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:31: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:31: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:31: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "29") (weapon "shotgun_soldier") L 10/18/2026 - 18:10:31: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:31: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:31: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "59") (weapon "scattergun") L 10/18/2026 - 18:10:32: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:32: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:32: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "70") (weapon "scattergun") L 10/18/2026 - 18:10:32: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:32: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:32: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:33: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:33: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:33: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:33: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "19") (weapon "scattergun") L 10/18/2026 - 18:10:34: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:34: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:34: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:35: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:35: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:35: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:35: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "pistol_scout") L 10/18/2026 - 18:10:35: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "17") (realdamage "9") (weapon "pistol_scout") L 10/18/2026 - 18:10:35: "Restart from zero<129><[U:1:1600736673]>" killed "lasg<128><[U:1:815646271]>" with "pistol_scout" (attacker_position "-11251 13226 120") (victim_position "-10921 13469 120") L 10/18/2026 - 18:10:35: "lasg<128><[U:1:815646271]>" spawned as "soldier" L 10/18/2026 - 18:10:35: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:35: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:10:37: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:37: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:37: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "8") (weapon "scattergun") L 10/18/2026 - 18:10:37: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:37: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:10:37: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "84") (weapon "quake_rl") L 10/18/2026 - 18:10:37: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:37: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:37: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "23") (weapon "scattergun") L 10/18/2026 - 18:10:37: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:37: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:37: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "29") (weapon "shotgun_soldier") L 10/18/2026 - 18:10:38: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:38: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:10:38: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "63") (realdamage "35") (weapon "quake_rl") L 10/18/2026 - 18:10:38: "lasg<128><[U:1:815646271]>" killed "Restart from zero<129><[U:1:1600736673]>" with "quake_rl" (attacker_position "-11060 12479 232") (victim_position "-11142 12687 314") L 10/18/2026 - 18:10:38: "Restart from zero<129><[U:1:1600736673]>" spawned as "scout" L 10/18/2026 - 18:10:39: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:40: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:40: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:41: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:42: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:42: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:43: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:43: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:43: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "61") (weapon "scattergun") L 10/18/2026 - 18:10:44: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:44: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:45: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:45: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:45: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:45: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:45: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "90") (weapon "scattergun") L 10/18/2026 - 18:10:46: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:46: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:46: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:46: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "101") (realdamage "66") (weapon "scattergun") L 10/18/2026 - 18:10:46: "Restart from zero<129><[U:1:1600736673]>" killed "lasg<128><[U:1:815646271]>" with "scattergun" (attacker_position "-11208 13108 120") (victim_position "-11228 13231 120") L 10/18/2026 - 18:10:46: "lasg<128><[U:1:815646271]>" spawned as "soldier" L 10/18/2026 - 18:10:48: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:48: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:48: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "17") (weapon "scattergun") L 10/18/2026 - 18:10:49: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:49: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:49: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "7") (weapon "scattergun") L 10/18/2026 - 18:10:50: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:50: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:50: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:50: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:50: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "52") (weapon "scattergun") L 10/18/2026 - 18:10:50: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:10:50: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "67") (weapon "quake_rl") L 10/18/2026 - 18:10:51: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:51: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:52: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:52: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:52: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "100") (weapon "scattergun") L 10/18/2026 - 18:10:52: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:52: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:52: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:52: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "18") (weapon "shotgun_soldier") L 10/18/2026 - 18:10:53: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:53: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:53: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "67") (realdamage "48") (weapon "scattergun") L 10/18/2026 - 18:10:53: "Restart from zero<129><[U:1:1600736673]>" killed "lasg<128><[U:1:815646271]>" with "scattergun" (attacker_position "-11161 12912 165") (victim_position "-11103 12604 232") L 10/18/2026 - 18:10:53: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:53: "lasg<128><[U:1:815646271]>" spawned as "soldier" L 10/18/2026 - 18:10:56: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:56: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:56: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:56: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "28") (weapon "scattergun") L 10/18/2026 - 18:10:56: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:56: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:56: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "24") (weapon "shotgun_soldier") L 10/18/2026 - 18:10:56: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:56: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:56: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "47") (weapon "scattergun") L 10/18/2026 - 18:10:57: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:57: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:57: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "43") (weapon "scattergun") L 10/18/2026 - 18:10:57: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:57: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:57: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:10:57: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "20") (weapon "shotgun_soldier") L 10/18/2026 - 18:10:57: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:57: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:57: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "43") (weapon "scattergun") L 10/18/2026 - 18:10:58: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:10:58: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:10:58: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "93") (realdamage "69") (weapon "scattergun") L 10/18/2026 - 18:10:58: "Restart from zero<129><[U:1:1600736673]>" killed "lasg<128><[U:1:815646271]>" with "scattergun" (attacker_position "-11204 13397 205") (victim_position "-11073 13583 232") L 10/18/2026 - 18:10:58: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:10:58: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:10:58: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "107") (weapon "quake_rl") L 10/18/2026 - 18:10:58: "lasg<128><[U:1:815646271]>" spawned as "soldier" L 10/18/2026 - 18:11:00: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:11:00: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:11:00: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "7") (weapon "scattergun") L 10/18/2026 - 18:11:01: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:11:01: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:11:01: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:11:01: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:11:01: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "27") (weapon "scattergun") L 10/18/2026 - 18:11:02: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:11:02: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:11:02: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:11:03: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:11:03: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:11:03: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:11:03: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "69") (realdamage "49") (weapon "quake_rl") L 10/18/2026 - 18:11:03: "lasg<128><[U:1:815646271]>" killed "Restart from zero<129><[U:1:1600736673]>" with "quake_rl" (attacker_position "-11090 12745 232") (victim_position "-11272 12755 128") L 10/18/2026 - 18:11:03: "Restart from zero<129><[U:1:1600736673]>" spawned as "scout" L 10/18/2026 - 18:11:04: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:11:04: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:11:04: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "20") (weapon "scattergun") L 10/18/2026 - 18:11:04: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:11:05: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:11:05: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:11:05: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "14") (weapon "shotgun_soldier") L 10/18/2026 - 18:11:05: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:11:05: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "37") (weapon "quake_rl") L 10/18/2026 - 18:11:05: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:11:05: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:11:05: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "15") (weapon "scattergun") L 10/18/2026 - 18:11:06: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:11:06: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:11:06: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "19") (weapon "scattergun") L 10/18/2026 - 18:11:06: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:11:06: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:11:06: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:11:06: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "17") (weapon "scattergun") L 10/18/2026 - 18:11:06: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:11:06: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:11:06: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "19") (weapon "shotgun_soldier") L 10/18/2026 - 18:11:07: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:11:07: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:11:07: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "48") (weapon "scattergun") L 10/18/2026 - 18:11:07: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:11:08: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:11:08: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:11:08: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "25") (weapon "shotgun_soldier") L 10/18/2026 - 18:11:08: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:11:08: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:11:08: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "102") (weapon "scattergun") L 10/18/2026 - 18:11:08: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "pistol_scout") L 10/18/2026 - 18:11:08: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:11:08: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "73") (realdamage "55") (weapon "quake_rl") L 10/18/2026 - 18:11:08: "lasg<128><[U:1:815646271]>" killed "Restart from zero<129><[U:1:1600736673]>" with "quake_rl" (attacker_position "-11015 13191 120") (victim_position "-10833 13296 120") L 10/18/2026 - 18:11:08: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:11:08: "Restart from zero<129><[U:1:1600736673]>" spawned as "scout" L 10/18/2026 - 18:11:10: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:11:10: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:11:10: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "20") (weapon "scattergun") L 10/18/2026 - 18:11:10: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:11:11: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:11:11: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:11:11: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "64") (weapon "shotgun_soldier") L 10/18/2026 - 18:11:11: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:11:11: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:11:11: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:11:11: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:11:11: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "100") (weapon "scattergun") L 10/18/2026 - 18:11:11: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 18:11:11: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "59") (weapon "quake_rl") L 10/18/2026 - 18:11:12: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:11:12: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:11:12: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_hit" (weapon "scattergun") L 10/18/2026 - 18:11:12: "Restart from zero<129><[U:1:1600736673]>" triggered "damage" against "lasg<128><[U:1:815646271]>" (damage "8") (weapon "scattergun") L 10/18/2026 - 18:11:13: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 18:11:13: "Restart from zero<129><[U:1:1600736673]>" triggered "shot_fired" (weapon "scattergun") L 10/18/2026 - 18:11:13: "lasg<128><[U:1:815646271]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 18:11:13: "lasg<128><[U:1:815646271]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 18:11:13: "lasg<128><[U:1:815646271]>" triggered "damage" against "Restart from zero<129><[U:1:1600736673]>" (damage "57") (realdamage "24") (weapon "shotgun_soldier") L 10/18/2026 - 18:11:13: "lasg<128><[U:1:815646271]>" killed "Restart from zero<129><[U:1:1600736673]>" with "shotgun_soldier" (attacker_position "-10819 12887 120") (victim_position "-10795 13116 156") L 10/18/2026 - 18:11:13: World triggered "mge_match_end" (winner "[U:1:815646271]") (loser "[U:1:1600736673]") (winner_score "20") (loser_score "13")