L 10/18/2026 - 22:11:30: World triggered "meta_data" (matchid "261018221130e176") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/18/2026 - 22:11:30: "Hertz<485><[U:1:197161740]>" changed role to "soldier" L 10/18/2026 - 22:11:30: "tgca_<483><[U:1:108160678]>" changed role to "soldier" L 10/18/2026 - 22:11:31: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:31: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:31: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:11:31: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "56") (weapon "quake_rl") L 10/18/2026 - 22:11:32: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:11:32: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "112") (weapon "quake_rl") L 10/18/2026 - 22:11:32: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:32: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:33: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:33: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:11:33: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "72") (weapon "quake_rl") L 10/18/2026 - 22:11:33: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:11:34: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:11:34: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:11:34: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "4") (weapon "shotgun_soldier") L 10/18/2026 - 22:11:34: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:34: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:11:35: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:35: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:11:35: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:11:35: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "60") (realdamage "39") (weapon "shotgun_soldier") L 10/18/2026 - 22:11:35: "Hertz<485><[U:1:197161740]>" killed "tgca_<483><[U:1:108160678]>" with "shotgun_soldier" (attacker_position "12026 3268 -4572") (victim_position "12087 3553 -4240") L 10/18/2026 - 22:11:35: "tgca_<483><[U:1:108160678]>" spawned as "soldier" L 10/18/2026 - 22:11:40: "tgca_<483><[U:1:108160678]>" say "ninguem começa bom man" L 10/18/2026 - 22:11:43: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:43: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:11:43: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "77") (weapon "quake_rl") L 10/18/2026 - 22:11:43: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:43: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:44: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:44: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:44: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:11:44: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "63") (weapon "quake_rl") L 10/18/2026 - 22:11:45: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:11:45: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "76") (weapon "quake_rl") L 10/18/2026 - 22:11:45: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:45: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:11:45: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "52") (weapon "quake_rl") L 10/18/2026 - 22:11:45: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:45: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:11:45: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:11:45: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "23") (realdamage "7") (weapon "shotgun_soldier") L 10/18/2026 - 22:11:45: "Hertz<485><[U:1:197161740]>" killed "tgca_<483><[U:1:108160678]>" with "shotgun_soldier" (attacker_position "12667 3869 -4182") (victim_position "12447 3679 -4103") L 10/18/2026 - 22:11:45: "tgca_<483><[U:1:108160678]>" spawned as "soldier" L 10/18/2026 - 22:11:47: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:48: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:48: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:11:48: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "67") (weapon "quake_rl") L 10/18/2026 - 22:11:49: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:49: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:11:49: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "70") (weapon "quake_rl") L 10/18/2026 - 22:11:49: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:49: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:49: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:11:49: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "54") (weapon "quake_rl") L 10/18/2026 - 22:11:50: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:50: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:50: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:11:50: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "67") (weapon "quake_rl") L 10/18/2026 - 22:11:50: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:11:50: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:11:50: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "32") (weapon "shotgun_soldier") L 10/18/2026 - 22:11:51: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:11:51: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:11:51: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 22:11:52: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:11:52: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:11:52: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "12") (weapon "shotgun_soldier") L 10/18/2026 - 22:11:52: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:53: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:11:53: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:11:53: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "17") (weapon "shotgun_soldier") L 10/18/2026 - 22:11:53: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:11:53: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:11:53: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "29") (realdamage "15") (weapon "shotgun_soldier") L 10/18/2026 - 22:11:53: "Hertz<485><[U:1:197161740]>" killed "tgca_<483><[U:1:108160678]>" with "shotgun_soldier" (attacker_position "12245 3651 -4311") (victim_position "12153 4117 -4533") L 10/18/2026 - 22:11:54: "tgca_<483><[U:1:108160678]>" spawned as "soldier" L 10/18/2026 - 22:11:56: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:56: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:11:56: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "58") (weapon "quake_rl") L 10/18/2026 - 22:11:57: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:11:57: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "105") (weapon "quake_rl") L 10/18/2026 - 22:11:57: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:57: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:58: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:11:58: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "98") (weapon "quake_rl") L 10/18/2026 - 22:11:59: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:11:59: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:11:59: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "49") (realdamage "35") (weapon "quake_rl") L 10/18/2026 - 22:11:59: "Hertz<485><[U:1:197161740]>" killed "tgca_<483><[U:1:108160678]>" with "quake_rl" (attacker_position "12719 3461 -4053") (victim_position "12620 3834 -4119") L 10/18/2026 - 22:11:59: "Hertz<485><[U:1:197161740]>" triggered "domination" against "tgca_<483><[U:1:108160678]>" L 10/18/2026 - 22:11:59: "tgca_<483><[U:1:108160678]>" spawned as "soldier" L 10/18/2026 - 22:12:02: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:02: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:02: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "66") (weapon "quake_rl") L 10/18/2026 - 22:12:02: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:02: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "67") (weapon "quake_rl") L 10/18/2026 - 22:12:02: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:03: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:03: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:03: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:03: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "80") (weapon "quake_rl") L 10/18/2026 - 22:12:04: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:04: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:07: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:07: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:07: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:07: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:07: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "86") (weapon "shotgun_soldier") L 10/18/2026 - 22:12:08: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:08: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:08: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:08: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "61") (weapon "shotgun_soldier") L 10/18/2026 - 22:12:09: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:09: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:09: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "80") (realdamage "16") (weapon "quake_rl") L 10/18/2026 - 22:12:09: "Hertz<485><[U:1:197161740]>" killed "tgca_<483><[U:1:108160678]>" with "quake_rl" (attacker_position "12512 3750 -4166") (victim_position "12696 3496 -4166") L 10/18/2026 - 22:12:09: "tgca_<483><[U:1:108160678]>" spawned as "soldier" L 10/18/2026 - 22:12:11: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:11: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:11: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:11: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "59") (weapon "quake_rl") L 10/18/2026 - 22:12:11: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:11: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "71") (weapon "quake_rl") L 10/18/2026 - 22:12:12: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:12: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:12: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:12: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "78") (weapon "quake_rl") L 10/18/2026 - 22:12:12: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:13: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:13: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:13: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:13: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "46") (weapon "shotgun_soldier") L 10/18/2026 - 22:12:13: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:13: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:13: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "102") (realdamage "89") (weapon "quake_rl") (airshot "1") (height "179") L 10/18/2026 - 22:12:13: "Hertz<485><[U:1:197161740]>" killed "tgca_<483><[U:1:108160678]>" with "quake_rl" (attacker_position "12432 3607 -4180") (victim_position "12623 3764 -3986") L 10/18/2026 - 22:12:13: "tgca_<483><[U:1:108160678]>" spawned as "soldier" L 10/18/2026 - 22:12:15: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:15: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:16: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:16: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:16: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "75") (weapon "quake_rl") L 10/18/2026 - 22:12:16: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:16: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:16: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "106") (weapon "quake_rl") L 10/18/2026 - 22:12:17: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:17: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:17: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:17: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "82") (weapon "quake_rl") L 10/18/2026 - 22:12:17: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:17: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:17: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "66") (weapon "quake_rl") L 10/18/2026 - 22:12:18: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:18: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:18: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "22") (realdamage "14") (weapon "shotgun_soldier") L 10/18/2026 - 22:12:18: "Hertz<485><[U:1:197161740]>" killed "tgca_<483><[U:1:108160678]>" with "shotgun_soldier" (attacker_position "12729 3491 -3936") (victim_position "12465 3703 -3943") L 10/18/2026 - 22:12:18: "tgca_<483><[U:1:108160678]>" spawned as "soldier" L 10/18/2026 - 22:12:20: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:20: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:21: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:21: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "93") (weapon "quake_rl") L 10/18/2026 - 22:12:21: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:21: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:21: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "66") (weapon "quake_rl") L 10/18/2026 - 22:12:21: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:22: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:23: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:23: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "50") (weapon "quake_rl") L 10/18/2026 - 22:12:23: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:24: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:24: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:24: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:24: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "49") (weapon "shotgun_soldier") L 10/18/2026 - 22:12:24: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:24: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:24: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "23") (realdamage "16") (weapon "shotgun_soldier") L 10/18/2026 - 22:12:24: "Hertz<485><[U:1:197161740]>" killed "tgca_<483><[U:1:108160678]>" with "shotgun_soldier" (attacker_position "12243 3651 -4311") (victim_position "12448 3844 -4197") L 10/18/2026 - 22:12:24: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:25: "tgca_<483><[U:1:108160678]>" spawned as "soldier" L 10/18/2026 - 22:12:27: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:27: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:27: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:27: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "77") (weapon "quake_rl") L 10/18/2026 - 22:12:28: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:28: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "110") (weapon "quake_rl") L 10/18/2026 - 22:12:28: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:28: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:28: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:28: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "45") (weapon "quake_rl") L 10/18/2026 - 22:12:30: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:30: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:30: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:30: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "54") (weapon "quake_rl") L 10/18/2026 - 22:12:31: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:31: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:31: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "31") (realdamage "27") (weapon "shotgun_soldier") L 10/18/2026 - 22:12:31: "Hertz<485><[U:1:197161740]>" killed "tgca_<483><[U:1:108160678]>" with "shotgun_soldier" (attacker_position "12330 3656 -4207") (victim_position "12770 3473 -4140") L 10/18/2026 - 22:12:31: "tgca_<483><[U:1:108160678]>" spawned as "soldier" L 10/18/2026 - 22:12:32: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:32: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:32: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "503") L 10/18/2026 - 22:12:33: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:33: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:33: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:33: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "76") (weapon "quake_rl") L 10/18/2026 - 22:12:34: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:34: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:34: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:34: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "47") (weapon "quake_rl") L 10/18/2026 - 22:12:34: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:34: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "31") (weapon "quake_rl") L 10/18/2026 - 22:12:35: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:36: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:36: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:36: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "41") (weapon "shotgun_soldier") L 10/18/2026 - 22:12:36: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:37: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:37: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:37: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "13") (weapon "shotgun_soldier") L 10/18/2026 - 22:12:37: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:37: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:37: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:37: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "29") (realdamage "26") (weapon "shotgun_soldier") L 10/18/2026 - 22:12:37: "Hertz<485><[U:1:197161740]>" killed "tgca_<483><[U:1:108160678]>" with "shotgun_soldier" (attacker_position "12509 3733 -4166") (victim_position "12494 4212 -4397") L 10/18/2026 - 22:12:37: "tgca_<483><[U:1:108160678]>" spawned as "soldier" L 10/18/2026 - 22:12:39: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:39: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "294") L 10/18/2026 - 22:12:39: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:39: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:39: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:39: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "80") (weapon "quake_rl") L 10/18/2026 - 22:12:40: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:40: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:40: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:40: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:40: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "34") (weapon "shotgun_soldier") L 10/18/2026 - 22:12:41: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:42: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:43: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:43: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:43: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "10") (weapon "shotgun_soldier") L 10/18/2026 - 22:12:43: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:43: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "41") (weapon "quake_rl") L 10/18/2026 - 22:12:46: "Hertz<485><[U:1:197161740]>" killed "tgca_<483><[U:1:108160678]>" with "player" (attacker_position "12766 3474 -4118") (victim_position "12824 4026 -4594") L 10/18/2026 - 22:12:46: "tgca_<483><[U:1:108160678]>" spawned as "soldier" L 10/18/2026 - 22:12:48: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:48: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:48: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "72") (weapon "quake_rl") L 10/18/2026 - 22:12:48: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:49: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:49: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:49: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "104") (weapon "quake_rl") L 10/18/2026 - 22:12:49: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:50: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:51: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:51: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:51: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "56") (weapon "quake_rl") L 10/18/2026 - 22:12:51: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:51: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:51: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "58") (weapon "quake_rl") L 10/18/2026 - 22:12:51: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:51: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:51: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:51: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 22:12:52: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:52: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:52: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "21") (weapon "shotgun_soldier") L 10/18/2026 - 22:12:52: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:53: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:53: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:53: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "74") (realdamage "71") (weapon "shotgun_soldier") L 10/18/2026 - 22:12:53: "Hertz<485><[U:1:197161740]>" killed "tgca_<483><[U:1:108160678]>" with "shotgun_soldier" (attacker_position "12200 3412 -4389") (victim_position "12208 3750 -4340") L 10/18/2026 - 22:12:53: "tgca_<483><[U:1:108160678]>" spawned as "soldier" L 10/18/2026 - 22:12:55: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:55: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:55: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "111") (weapon "quake_rl") L 10/18/2026 - 22:12:55: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:58: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:58: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "355") L 10/18/2026 - 22:12:58: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:58: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:58: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:58: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:59: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:59: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:12:59: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:12:59: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "55") (realdamage "1") (weapon "quake_rl") L 10/18/2026 - 22:12:59: "Hertz<485><[U:1:197161740]>" killed "tgca_<483><[U:1:108160678]>" with "quake_rl" (attacker_position "12285 3761 -4308") (victim_position "12067 4233 -4475") L 10/18/2026 - 22:12:59: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:12:59: "tgca_<483><[U:1:108160678]>" spawned as "soldier" L 10/18/2026 - 22:13:01: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:02: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:02: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:02: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "55") (weapon "quake_rl") L 10/18/2026 - 22:13:02: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:03: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:03: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "96") (weapon "quake_rl") L 10/18/2026 - 22:13:03: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:03: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:03: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:03: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "58") (weapon "quake_rl") L 10/18/2026 - 22:13:04: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:04: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:04: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "17") (weapon "shotgun_soldier") L 10/18/2026 - 22:13:05: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:05: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:05: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:05: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:05: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "33") (weapon "shotgun_soldier") L 10/18/2026 - 22:13:06: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:06: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:06: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "34") (weapon "shotgun_soldier") L 10/18/2026 - 22:13:06: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:06: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:06: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:06: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "44") (weapon "shotgun_soldier") L 10/18/2026 - 22:13:06: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:06: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:06: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "32") (weapon "shotgun_soldier") L 10/18/2026 - 22:13:07: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:07: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:07: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "30") (realdamage "17") (weapon "shotgun_soldier") L 10/18/2026 - 22:13:07: "tgca_<483><[U:1:108160678]>" killed "Hertz<485><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "12056 3654 -4516") (victim_position "12435 3617 -4181") L 10/18/2026 - 22:13:07: "tgca_<483><[U:1:108160678]>" triggered "revenge" against "Hertz<485><[U:1:197161740]>" L 10/18/2026 - 22:13:07: "Hertz<485><[U:1:197161740]>" spawned as "soldier" L 10/18/2026 - 22:13:09: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:09: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:09: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "107") (weapon "quake_rl") L 10/18/2026 - 22:13:09: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:10: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:10: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:10: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "96") (weapon "quake_rl") L 10/18/2026 - 22:13:10: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:12: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:12: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:12: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:12: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "14") (weapon "shotgun_soldier") L 10/18/2026 - 22:13:14: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:14: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:14: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:14: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "97") (weapon "quake_rl") L 10/18/2026 - 22:13:17: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:18: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:18: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:18: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "15") (weapon "shotgun_soldier") L 10/18/2026 - 22:13:19: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:19: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:19: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "20") (realdamage "2") (weapon "shotgun_soldier") L 10/18/2026 - 22:13:19: "Hertz<485><[U:1:197161740]>" killed "tgca_<483><[U:1:108160678]>" with "shotgun_soldier" (attacker_position "12401 3882 -4301") (victim_position "13075 4111 -4573") L 10/18/2026 - 22:13:19: "tgca_<483><[U:1:108160678]>" spawned as "soldier" L 10/18/2026 - 22:13:21: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:21: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:21: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:21: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "51") (weapon "quake_rl") L 10/18/2026 - 22:13:24: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:24: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:24: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:24: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "59") (weapon "quake_rl") L 10/18/2026 - 22:13:25: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:25: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:25: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "81") (weapon "quake_rl") L 10/18/2026 - 22:13:25: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:25: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:25: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "83") (weapon "quake_rl") L 10/18/2026 - 22:13:26: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:26: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:26: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:26: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "87") (realdamage "69") (weapon "quake_rl") (airshot "1") (height "254") L 10/18/2026 - 22:13:26: "Hertz<485><[U:1:197161740]>" killed "tgca_<483><[U:1:108160678]>" with "quake_rl" (attacker_position "12657 3466 -4166") (victim_position "12269 3823 -4247") L 10/18/2026 - 22:13:26: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:26: "tgca_<483><[U:1:108160678]>" spawned as "soldier" L 10/18/2026 - 22:13:28: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:28: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:28: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:28: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "51") (weapon "quake_rl") L 10/18/2026 - 22:13:29: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:29: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:29: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:29: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "76") (weapon "quake_rl") L 10/18/2026 - 22:13:30: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:30: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "55") (weapon "quake_rl") L 10/18/2026 - 22:13:30: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:30: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:30: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "99") (weapon "quake_rl") L 10/18/2026 - 22:13:30: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:30: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:31: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:31: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:31: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "65") (weapon "shotgun_soldier") L 10/18/2026 - 22:13:31: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:31: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:31: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "37") (weapon "shotgun_soldier") L 10/18/2026 - 22:13:31: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:31: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:31: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "46") (weapon "shotgun_soldier") L 10/18/2026 - 22:13:31: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:31: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:31: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "15") (weapon "shotgun_soldier") L 10/18/2026 - 22:13:32: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:33: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:33: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:33: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "66") (realdamage "2") (weapon "shotgun_soldier") L 10/18/2026 - 22:13:33: "tgca_<483><[U:1:108160678]>" killed "Hertz<485><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "12181 3677 -4410") (victim_position "12425 3583 -4178") L 10/18/2026 - 22:13:33: "Hertz<485><[U:1:197161740]>" spawned as "soldier" L 10/18/2026 - 22:13:35: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:35: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:36: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:36: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:36: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "54") (weapon "quake_rl") L 10/18/2026 - 22:13:36: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:36: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:36: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "70") (weapon "quake_rl") L 10/18/2026 - 22:13:37: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:37: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:37: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:37: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:37: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "37") (weapon "shotgun_soldier") L 10/18/2026 - 22:13:38: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:38: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:38: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:38: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "33") (weapon "shotgun_soldier") L 10/18/2026 - 22:13:39: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:39: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:39: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "97") (weapon "quake_rl") L 10/18/2026 - 22:13:39: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:39: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:39: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "54") (weapon "shotgun_soldier") L 10/18/2026 - 22:13:39: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:39: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:39: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "21") (weapon "shotgun_soldier") L 10/18/2026 - 22:13:40: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:40: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:40: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "43") (realdamage "15") (weapon "shotgun_soldier") L 10/18/2026 - 22:13:40: "Hertz<485><[U:1:197161740]>" killed "tgca_<483><[U:1:108160678]>" with "shotgun_soldier" (attacker_position "12232 3628 -4352") (victim_position "12253 4070 -4560") L 10/18/2026 - 22:13:40: "tgca_<483><[U:1:108160678]>" spawned as "soldier" L 10/18/2026 - 22:13:42: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:42: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:42: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:42: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "102") (weapon "quake_rl") L 10/18/2026 - 22:13:45: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:45: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:45: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:45: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "74") (weapon "quake_rl") L 10/18/2026 - 22:13:46: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:46: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:46: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:47: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:47: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:47: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "62") (weapon "quake_rl") L 10/18/2026 - 22:13:47: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:48: "tgca_<483><[U:1:108160678]>" picked up item "tf_ammo_pack" L 10/18/2026 - 22:13:48: "Hertz<485><[U:1:197161740]>" killed "tgca_<483><[U:1:108160678]>" with "world" (attacker_position "12548 3709 -4166") (victim_position "12419 3950 -4555") L 10/18/2026 - 22:13:48: "tgca_<483><[U:1:108160678]>" spawned as "soldier" L 10/18/2026 - 22:13:50: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:50: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:50: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:50: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "77") (weapon "quake_rl") L 10/18/2026 - 22:13:51: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:51: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:51: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "84") (weapon "quake_rl") L 10/18/2026 - 22:13:52: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:52: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:52: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:52: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "73") (weapon "quake_rl") L 10/18/2026 - 22:13:53: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:53: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "110") (weapon "quake_rl") L 10/18/2026 - 22:13:53: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:53: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:53: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:53: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "75") (realdamage "28") (weapon "quake_rl") L 10/18/2026 - 22:13:53: "Hertz<485><[U:1:197161740]>" killed "tgca_<483><[U:1:108160678]>" with "quake_rl" (attacker_position "12603 3774 -4166") (victim_position "12664 3606 -4166") L 10/18/2026 - 22:13:53: "tgca_<483><[U:1:108160678]>" spawned as "soldier" L 10/18/2026 - 22:13:55: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:55: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:55: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:55: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "70") (weapon "quake_rl") L 10/18/2026 - 22:13:56: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:56: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:56: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:56: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "82") (weapon "quake_rl") L 10/18/2026 - 22:13:57: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:57: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:57: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:57: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "104") (weapon "quake_rl") L 10/18/2026 - 22:13:57: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:57: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:57: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "50") (weapon "shotgun_soldier") L 10/18/2026 - 22:13:58: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:59: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:13:59: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:59: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:13:59: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 22:13:59: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:13:59: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "79") (weapon "quake_rl") L 10/18/2026 - 22:13:59: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:14:00: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:14:00: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:14:00: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:14:00: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:14:00: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "48") (realdamage "45") (weapon "shotgun_soldier") L 10/18/2026 - 22:14:00: "Hertz<485><[U:1:197161740]>" killed "tgca_<483><[U:1:108160678]>" with "shotgun_soldier" (attacker_position "12508 3588 -4166") (victim_position "12604 3811 -4239") L 10/18/2026 - 22:14:00: "Hertz<485><[U:1:197161740]>" triggered "domination" against "tgca_<483><[U:1:108160678]>" L 10/18/2026 - 22:14:01: "tgca_<483><[U:1:108160678]>" spawned as "soldier" L 10/18/2026 - 22:14:02: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:14:02: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "270") L 10/18/2026 - 22:14:03: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:14:03: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "68") (weapon "quake_rl") L 10/18/2026 - 22:14:03: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:14:03: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:14:03: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:14:04: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 22:14:04: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 22:14:04: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "12") (weapon "shotgun_soldier") L 10/18/2026 - 22:14:06: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:14:06: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:14:06: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "70") (weapon "quake_rl") L 10/18/2026 - 22:14:06: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:14:06: "tgca_<483><[U:1:108160678]>" picked up item "tf_ammo_pack" L 10/18/2026 - 22:14:07: "tgca_<483><[U:1:108160678]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:14:07: "tgca_<483><[U:1:108160678]>" triggered "damage" against "Hertz<485><[U:1:197161740]>" (damage "52") (weapon "quake_rl") L 10/18/2026 - 22:14:07: "tgca_<483><[U:1:108160678]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:14:07: "Hertz<485><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 22:14:07: "Hertz<485><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 22:14:07: "Hertz<485><[U:1:197161740]>" triggered "damage" against "tgca_<483><[U:1:108160678]>" (damage "78") (realdamage "3") (weapon "quake_rl") L 10/18/2026 - 22:14:07: "Hertz<485><[U:1:197161740]>" killed "tgca_<483><[U:1:108160678]>" with "quake_rl" (attacker_position "12331 3636 -4053") (victim_position "12702 3869 -4182") L 10/18/2026 - 22:14:07: World triggered "mge_match_end" (winner "[U:1:197161740]") (loser "[U:1:108160678]") (winner_score "20") (loser_score "2")