L 10/18/2026 - 23:41:19: World triggered "meta_data" (matchid "261018234119a493") (map "mge_league_v5") (arena "Product Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/18/2026 - 23:41:19: "Reacher<457><[U:1:1127156648]>" changed role to "soldier" L 10/18/2026 - 23:41:19: "Lynch<449><[U:1:489486623]>" changed role to "soldier" L 10/18/2026 - 23:41:20: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:20: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:20: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "72") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:20: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:41:20: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:41:20: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "48") (weapon "quake_rl") L 10/18/2026 - 23:41:21: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:41:21: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:21: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "58") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:21: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:41:21: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "56") (weapon "quake_rl") L 10/18/2026 - 23:41:21: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:22: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:41:22: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:41:22: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "105") (weapon "quake_rl") L 10/18/2026 - 23:41:22: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:22: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:22: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "65") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:22: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:23: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:23: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:23: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:23: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:24: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:24: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:24: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "19") (weapon "shotgun_soldier") L 10/18/2026 - 23:41:24: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:24: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:24: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:24: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "47") (realdamage "12") (weapon "shotgun_soldier") L 10/18/2026 - 23:41:24: "Reacher<457><[U:1:1127156648]>" killed "Lynch<449><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "6727 -9093 215") (victim_position "6326 -9226 187") L 10/18/2026 - 23:41:24: "Reacher<457><[U:1:1127156648]>" triggered "domination" against "Lynch<449><[U:1:489486623]>" L 10/18/2026 - 23:41:24: "Lynch<449><[U:1:489486623]>" spawned as "soldier" L 10/18/2026 - 23:41:25: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:26: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:41:26: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:27: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:41:27: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "80") (weapon "quake_rl") L 10/18/2026 - 23:41:27: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:28: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:28: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "37") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:28: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:29: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:29: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "31") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:29: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:41:29: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:41:29: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "45") (weapon "quake_rl") L 10/18/2026 - 23:41:30: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:41:30: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:41:30: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "55") (weapon "quake_rl") L 10/18/2026 - 23:41:30: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:30: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:30: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:30: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "15") (weapon "shotgun_soldier") L 10/18/2026 - 23:41:31: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:31: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:41:31: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:41:31: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "52") (realdamage "8") (weapon "quake_rl") L 10/18/2026 - 23:41:31: "Lynch<449><[U:1:489486623]>" killed "Reacher<457><[U:1:1127156648]>" with "quake_rl" (attacker_position "7125 -9224 238") (victim_position "7461 -9158 105") L 10/18/2026 - 23:41:31: "Lynch<449><[U:1:489486623]>" triggered "revenge" against "Reacher<457><[U:1:1127156648]>" L 10/18/2026 - 23:41:31: "Reacher<457><[U:1:1127156648]>" spawned as "soldier" L 10/18/2026 - 23:41:32: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:41:33: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:33: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:34: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:41:34: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:34: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "64") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:34: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:41:34: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "50") (weapon "quake_rl") L 10/18/2026 - 23:41:34: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:41:34: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:35: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:35: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "71") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:35: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:41:35: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:41:35: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "48") (weapon "quake_rl") L 10/18/2026 - 23:41:35: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:36: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:36: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:36: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:36: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:36: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "25") (weapon "shotgun_soldier") L 10/18/2026 - 23:41:37: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:37: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:37: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:37: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "27") (weapon "shotgun_soldier") L 10/18/2026 - 23:41:38: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:41:38: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:41:38: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "71") (weapon "quake_rl") L 10/18/2026 - 23:41:38: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:38: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:38: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "15") (weapon "shotgun_soldier") L 10/18/2026 - 23:41:39: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:39: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:39: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "37") (realdamage "26") (weapon "shotgun_soldier") L 10/18/2026 - 23:41:39: "Lynch<449><[U:1:489486623]>" killed "Reacher<457><[U:1:1127156648]>" with "shotgun_soldier" (attacker_position "6464 -9076 271") (victim_position "6414 -9409 353") L 10/18/2026 - 23:41:39: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:39: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:39: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "51") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:39: "Reacher<457><[U:1:1127156648]>" spawned as "soldier" L 10/18/2026 - 23:41:40: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:41:40: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:41: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:41:41: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "73") (weapon "quake_rl") L 10/18/2026 - 23:41:41: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:41: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "59") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:41: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:41:41: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:41: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:41:41: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "63") (weapon "quake_rl") L 10/18/2026 - 23:41:42: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:41:42: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:41:42: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "69") (weapon "quake_rl") L 10/18/2026 - 23:41:42: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:42: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:42: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "58") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:43: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:43: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:43: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "49") (realdamage "36") (weapon "shotgun_soldier") L 10/18/2026 - 23:41:43: "Lynch<449><[U:1:489486623]>" killed "Reacher<457><[U:1:1127156648]>" with "shotgun_soldier" (attacker_position "6856 -8946 435") (victim_position "6813 -8733 335") L 10/18/2026 - 23:41:43: "Reacher<457><[U:1:1127156648]>" spawned as "soldier" L 10/18/2026 - 23:41:44: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:41:44: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:44: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:41:44: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "79") (weapon "quake_rl") L 10/18/2026 - 23:41:45: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:45: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "48") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:45: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:41:45: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:45: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:41:45: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "65") (weapon "quake_rl") L 10/18/2026 - 23:41:46: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:41:46: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "74") (weapon "quake_rl") L 10/18/2026 - 23:41:46: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:41:46: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:47: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:41:47: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:47: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:47: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "439") L 10/18/2026 - 23:41:47: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:47: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:47: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:47: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "21") (weapon "shotgun_soldier") L 10/18/2026 - 23:41:47: "Lynch<449><[U:1:489486623]>" killed "Reacher<457><[U:1:1127156648]>" with "world" (attacker_position "6468 -9079 906") (victim_position "6208 -9324 166") L 10/18/2026 - 23:41:47: "Lynch<449><[U:1:489486623]>" triggered "domination" against "Reacher<457><[U:1:1127156648]>" L 10/18/2026 - 23:41:47: "Reacher<457><[U:1:1127156648]>" spawned as "soldier" L 10/18/2026 - 23:41:47: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:49: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:50: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:50: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:41:51: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:41:51: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "51") (weapon "quake_rl") L 10/18/2026 - 23:41:51: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:54: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:55: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:41:56: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:56: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:41:56: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:41:56: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "83") (weapon "quake_rl") L 10/18/2026 - 23:41:56: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:56: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:56: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "39") (weapon "shotgun_soldier") L 10/18/2026 - 23:41:57: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:57: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:57: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:57: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:57: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "53") (weapon "shotgun_soldier") L 10/18/2026 - 23:41:57: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:57: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:57: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "38") (weapon "shotgun_soldier") L 10/18/2026 - 23:41:58: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:58: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:41:58: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "16") (realdamage "10") (weapon "shotgun_soldier") L 10/18/2026 - 23:41:58: "Reacher<457><[U:1:1127156648]>" killed "Lynch<449><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "7070 -9571 240") (victim_position "7125 -9296 168") L 10/18/2026 - 23:41:58: "Reacher<457><[U:1:1127156648]>" triggered "revenge" against "Lynch<449><[U:1:489486623]>" L 10/18/2026 - 23:41:58: "Lynch<449><[U:1:489486623]>" spawned as "soldier" L 10/18/2026 - 23:41:59: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:41:59: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:41:59: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:41:59: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "41") (weapon "quake_rl") L 10/18/2026 - 23:42:00: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:00: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:01: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:02: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:02: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "65") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:02: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:02: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:02: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:02: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "70") (weapon "quake_rl") L 10/18/2026 - 23:42:02: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:03: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:03: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:03: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:03: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "20") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:03: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:03: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:03: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "26") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:03: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:03: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "54") (weapon "quake_rl") L 10/18/2026 - 23:42:04: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:04: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:04: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "39") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:04: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:04: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:04: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "99") (realdamage "47") (weapon "quake_rl") L 10/18/2026 - 23:42:04: "Lynch<449><[U:1:489486623]>" killed "Reacher<457><[U:1:1127156648]>" with "quake_rl" (attacker_position "6761 -9025 288") (victim_position "7027 -9275 193") L 10/18/2026 - 23:42:04: "Reacher<457><[U:1:1127156648]>" spawned as "soldier" L 10/18/2026 - 23:42:05: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:06: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:06: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:06: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "66") (weapon "quake_rl") L 10/18/2026 - 23:42:06: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:06: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "52") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:06: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:06: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:06: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "57") (weapon "quake_rl") L 10/18/2026 - 23:42:07: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:07: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:07: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "62") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:07: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:07: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:07: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "49") (weapon "quake_rl") L 10/18/2026 - 23:42:08: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:08: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:08: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:08: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:08: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "86") (realdamage "68") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:08: "Lynch<449><[U:1:489486623]>" killed "Reacher<457><[U:1:1127156648]>" with "shotgun_soldier" (attacker_position "6741 -9531 327") (victim_position "6591 -9467 327") L 10/18/2026 - 23:42:08: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:08: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:08: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "78") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:08: "Reacher<457><[U:1:1127156648]>" spawned as "soldier" L 10/18/2026 - 23:42:10: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:10: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:10: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "59") (weapon "quake_rl") L 10/18/2026 - 23:42:10: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:11: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:11: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:11: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "50") (weapon "quake_rl") L 10/18/2026 - 23:42:12: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:13: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:13: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:13: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "55") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:13: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:13: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:13: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "62") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:13: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:13: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "63") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:14: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:14: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:14: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:14: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:14: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "12") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:14: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:15: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:15: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:15: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "46") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:15: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:15: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:15: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "104") (realdamage "7") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:15: "Reacher<457><[U:1:1127156648]>" killed "Lynch<449><[U:1:489486623]>" with "tf_projectile_rocket" (attacker_position "6386 -8886 224") (victim_position "6670 -8840 220") L 10/18/2026 - 23:42:15: "Lynch<449><[U:1:489486623]>" spawned as "soldier" L 10/18/2026 - 23:42:16: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:17: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:17: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:17: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "35") (weapon "quake_rl") L 10/18/2026 - 23:42:17: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:18: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:18: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "53") (weapon "quake_rl") L 10/18/2026 - 23:42:18: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:18: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:18: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "66") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:18: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:19: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:19: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:19: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:19: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "63") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:19: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:20: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:20: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:20: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:20: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "49") (weapon "quake_rl") L 10/18/2026 - 23:42:20: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:20: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:20: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "45") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:21: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:21: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:21: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:21: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "20") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:21: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:22: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:22: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:22: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "56") (realdamage "33") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:22: "Lynch<449><[U:1:489486623]>" killed "Reacher<457><[U:1:1127156648]>" with "shotgun_soldier" (attacker_position "6355 -9062 369") (victim_position "6255 -9385 176") L 10/18/2026 - 23:42:22: "Reacher<457><[U:1:1127156648]>" spawned as "soldier" L 10/18/2026 - 23:42:23: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:24: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:24: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "40") (weapon "quake_rl") L 10/18/2026 - 23:42:24: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:24: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:24: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:24: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "43") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:24: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:24: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "63") (weapon "quake_rl") L 10/18/2026 - 23:42:25: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:25: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:25: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:25: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "26") (weapon "quake_rl") L 10/18/2026 - 23:42:25: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:27: "Lynch<449><[U:1:489486623]>" picked up item "tf_ammo_pack" L 10/18/2026 - 23:42:27: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:27: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:28: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:28: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "45") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:28: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:28: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:28: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "75") (weapon "quake_rl") L 10/18/2026 - 23:42:28: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:28: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:28: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:28: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "30") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:28: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:28: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "92") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:29: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:29: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:29: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "18") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:29: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:29: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:29: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "27") (realdamage "6") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:29: "Lynch<449><[U:1:489486623]>" killed "Reacher<457><[U:1:1127156648]>" with "shotgun_soldier" (attacker_position "6525 -9023 389") (victim_position "7052 -9249 439") L 10/18/2026 - 23:42:29: "Reacher<457><[U:1:1127156648]>" spawned as "soldier" L 10/18/2026 - 23:42:30: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:30: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:30: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:30: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "46") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:31: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:31: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:31: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:31: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "43") (weapon "quake_rl") L 10/18/2026 - 23:42:32: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:32: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:32: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:32: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "46") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:32: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:32: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:32: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "11") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:33: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:33: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:33: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "50") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:34: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:34: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:34: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "49") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:34: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:34: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:34: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "14") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:35: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:35: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:35: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:35: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "13") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:36: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:36: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:36: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:36: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:36: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "41") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:37: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:37: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:37: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "51") (realdamage "22") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:37: "Reacher<457><[U:1:1127156648]>" killed "Lynch<449><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "6350 -9261 193") (victim_position "6700 -9364 220") L 10/18/2026 - 23:42:37: "Lynch<449><[U:1:489486623]>" spawned as "soldier" L 10/18/2026 - 23:42:39: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:39: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:39: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "48") (weapon "quake_rl") L 10/18/2026 - 23:42:39: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:40: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:40: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "48") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:40: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:40: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:41: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:41: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:42: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:42: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "32") (weapon "quake_rl") L 10/18/2026 - 23:42:42: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:42: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:42: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "73") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:43: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:43: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:43: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "50") (weapon "quake_rl") L 10/18/2026 - 23:42:43: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:43: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:43: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "32") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:44: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:44: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:44: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:44: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "10") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:45: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:45: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:45: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:45: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:45: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "20") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:46: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:46: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:46: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "47") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:46: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:46: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:46: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:46: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "51") (realdamage "13") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:46: "Lynch<449><[U:1:489486623]>" killed "Reacher<457><[U:1:1127156648]>" with "shotgun_soldier" (attacker_position "6951 -9537 240") (victim_position "6629 -9380 221") L 10/18/2026 - 23:42:46: "Reacher<457><[U:1:1127156648]>" spawned as "soldier" L 10/18/2026 - 23:42:48: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:48: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:48: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:49: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:49: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "45") (weapon "quake_rl") L 10/18/2026 - 23:42:49: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:49: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "64") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:49: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:49: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:49: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:49: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "32") (weapon "quake_rl") L 10/18/2026 - 23:42:50: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:50: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:50: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:50: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "69") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:50: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:51: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:51: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:51: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "37") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:51: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:51: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:51: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "19") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:51: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:51: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:51: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "59") (weapon "quake_rl") L 10/18/2026 - 23:42:52: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:52: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:52: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "42") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:52: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:52: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:52: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:52: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "13") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:52: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:52: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:52: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "31") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:53: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:53: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:53: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:53: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:53: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:53: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "21") (realdamage "13") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:53: "Reacher<457><[U:1:1127156648]>" killed "Lynch<449><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "6635 -8789 209") (victim_position "6444 -9138 285") L 10/18/2026 - 23:42:53: "Lynch<449><[U:1:489486623]>" spawned as "soldier" L 10/18/2026 - 23:42:54: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:54: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:55: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:55: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "38") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:55: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:55: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "42") (weapon "quake_rl") L 10/18/2026 - 23:42:55: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:55: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:56: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:56: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "45") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:56: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:56: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "69") (weapon "quake_rl") L 10/18/2026 - 23:42:56: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:56: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:56: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:56: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "69") (weapon "quake_rl") L 10/18/2026 - 23:42:57: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:57: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:57: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:57: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "75") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:42:57: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:57: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:57: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "48") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:58: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:42:58: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:42:58: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "52") (weapon "quake_rl") L 10/18/2026 - 23:42:58: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:58: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:58: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "25") (weapon "shotgun_soldier") L 10/18/2026 - 23:42:59: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:59: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:42:59: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "4") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:00: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:01: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:01: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:01: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:01: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "35") (realdamage "3") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:01: "Reacher<457><[U:1:1127156648]>" killed "Lynch<449><[U:1:489486623]>" with "tf_projectile_rocket" (attacker_position "6488 -9274 220") (victim_position "7037 -8912 295") L 10/18/2026 - 23:43:01: "Lynch<449><[U:1:489486623]>" spawned as "soldier" L 10/18/2026 - 23:43:02: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:03: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:03: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:03: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "76") (weapon "quake_rl") L 10/18/2026 - 23:43:03: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:03: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:03: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:03: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "83") (weapon "quake_rl") L 10/18/2026 - 23:43:04: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:05: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:05: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "109") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:05: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:05: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "109") (realdamage "35") (weapon "quake_rl") L 10/18/2026 - 23:43:05: "Lynch<449><[U:1:489486623]>" killed "Reacher<457><[U:1:1127156648]>" with "quake_rl" (attacker_position "7065 -9440 215") (victim_position "7167 -9596 240") L 10/18/2026 - 23:43:05: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:05: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:05: "Reacher<457><[U:1:1127156648]>" spawned as "soldier" L 10/18/2026 - 23:43:06: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:06: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:07: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:07: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "105") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:07: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:07: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:07: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:07: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "88") (weapon "quake_rl") L 10/18/2026 - 23:43:08: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:08: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:08: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:08: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "46") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:08: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:08: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "53") (weapon "quake_rl") L 10/18/2026 - 23:43:09: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:09: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:09: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:09: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "59") (weapon "quake_rl") L 10/18/2026 - 23:43:10: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:10: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:10: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:10: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "38") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:11: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:11: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:11: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "47") (realdamage "35") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:11: "Lynch<449><[U:1:489486623]>" killed "Reacher<457><[U:1:1127156648]>" with "shotgun_soldier" (attacker_position "6785 -9571 304") (victim_position "6506 -9559 240") L 10/18/2026 - 23:43:11: "Reacher<457><[U:1:1127156648]>" spawned as "soldier" L 10/18/2026 - 23:43:12: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:12: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:13: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:13: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "53") (weapon "quake_rl") L 10/18/2026 - 23:43:13: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:13: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:13: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "65") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:13: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:13: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:13: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "48") (weapon "quake_rl") L 10/18/2026 - 23:43:14: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:14: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:14: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:14: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "55") (weapon "quake_rl") L 10/18/2026 - 23:43:15: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:15: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:15: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "50") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:15: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:15: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:15: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:15: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "86") (realdamage "81") (weapon "quake_rl") L 10/18/2026 - 23:43:15: "Lynch<449><[U:1:489486623]>" killed "Reacher<457><[U:1:1127156648]>" with "quake_rl" (attacker_position "6831 -8884 349") (victim_position "6945 -9033 333") L 10/18/2026 - 23:43:15: "Reacher<457><[U:1:1127156648]>" spawned as "soldier" L 10/18/2026 - 23:43:16: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:17: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:17: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:17: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:18: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:18: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "51") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:18: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:18: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "49") (weapon "quake_rl") L 10/18/2026 - 23:43:18: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:18: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:18: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:18: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "69") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:18: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:18: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "73") (weapon "quake_rl") L 10/18/2026 - 23:43:19: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:19: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:19: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "68") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:19: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:19: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:19: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:19: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "15") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:19: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:20: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:20: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:21: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:21: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:21: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "26") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:21: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:21: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "84") (realdamage "9") (weapon "quake_rl") L 10/18/2026 - 23:43:21: "Lynch<449><[U:1:489486623]>" killed "Reacher<457><[U:1:1127156648]>" with "quake_rl" (attacker_position "6051 -8823 245") (victim_position "5891 -8895 136") L 10/18/2026 - 23:43:21: "Lynch<449><[U:1:489486623]>" triggered "domination" against "Reacher<457><[U:1:1127156648]>" L 10/18/2026 - 23:43:21: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:21: "Reacher<457><[U:1:1127156648]>" spawned as "soldier" L 10/18/2026 - 23:43:22: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:22: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:22: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:22: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "37") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:22: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:22: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "55") (weapon "quake_rl") L 10/18/2026 - 23:43:23: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:23: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:23: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:23: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "48") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:23: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:24: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:24: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:24: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "70") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:24: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:24: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:24: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "14") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:25: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:25: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:25: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:25: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "51") (weapon "quake_rl") L 10/18/2026 - 23:43:25: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:25: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:25: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "64") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:25: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:25: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:25: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "76") (weapon "quake_rl") L 10/18/2026 - 23:43:26: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:26: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:26: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:26: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "40") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:26: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:26: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:26: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:26: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "57") (realdamage "3") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:26: "Lynch<449><[U:1:489486623]>" killed "Reacher<457><[U:1:1127156648]>" with "shotgun_soldier" (attacker_position "6735 -8910 212") (victim_position "7026 -8655 243") L 10/18/2026 - 23:43:27: "Reacher<457><[U:1:1127156648]>" spawned as "soldier" L 10/18/2026 - 23:43:28: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:28: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:29: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:29: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:29: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:29: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "51") (weapon "quake_rl") L 10/18/2026 - 23:43:29: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:29: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "59") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:29: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:29: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:29: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:29: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "59") (weapon "quake_rl") L 10/18/2026 - 23:43:30: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:30: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "77") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:30: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:30: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:30: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:30: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "69") (weapon "quake_rl") L 10/18/2026 - 23:43:31: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:31: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:31: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:31: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "30") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:31: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:31: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:31: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "38") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:31: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:31: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:31: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "12") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:32: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:32: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:32: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "21") (realdamage "20") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:32: "Lynch<449><[U:1:489486623]>" killed "Reacher<457><[U:1:1127156648]>" with "shotgun_soldier" (attacker_position "6482 -9267 488") (victim_position "6349 -9574 240") L 10/18/2026 - 23:43:32: "Reacher<457><[U:1:1127156648]>" spawned as "soldier" L 10/18/2026 - 23:43:33: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:33: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:33: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:33: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "48") (weapon "quake_rl") L 10/18/2026 - 23:43:34: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:34: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:34: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:34: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "68") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:34: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:34: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "61") (weapon "quake_rl") L 10/18/2026 - 23:43:35: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:35: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "54") (weapon "quake_rl") L 10/18/2026 - 23:43:35: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:35: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:35: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:35: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "55") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:36: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:36: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "55") (realdamage "40") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:36: "Reacher<457><[U:1:1127156648]>" killed "Lynch<449><[U:1:489486623]>" with "tf_projectile_rocket" (attacker_position "6976 -9533 240") (victim_position "6966 -9368 260") L 10/18/2026 - 23:43:36: "Reacher<457><[U:1:1127156648]>" triggered "revenge" against "Lynch<449><[U:1:489486623]>" L 10/18/2026 - 23:43:36: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:36: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:36: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:36: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "76") (weapon "quake_rl") L 10/18/2026 - 23:43:36: "Lynch<449><[U:1:489486623]>" spawned as "soldier" L 10/18/2026 - 23:43:38: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:38: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:39: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:39: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "97") (weapon "quake_rl") L 10/18/2026 - 23:43:39: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:39: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:39: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:40: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:40: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "49") (weapon "quake_rl") L 10/18/2026 - 23:43:40: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:40: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:40: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:40: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "33") (realdamage "28") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:40: "Lynch<449><[U:1:489486623]>" killed "Reacher<457><[U:1:1127156648]>" with "shotgun_soldier" (attacker_position "6445 -9429 227") (victim_position "6021 -9507 255") L 10/18/2026 - 23:43:40: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:40: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "78") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:40: "Reacher<457><[U:1:1127156648]>" spawned as "soldier" L 10/18/2026 - 23:43:41: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:42: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:42: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:42: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:42: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "77") (weapon "quake_rl") L 10/18/2026 - 23:43:43: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:43: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "41") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:43: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:43: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:43: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:43: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "50") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:44: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:44: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:44: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:44: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "83") (realdamage "54") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:44: "Reacher<457><[U:1:1127156648]>" killed "Lynch<449><[U:1:489486623]>" with "tf_projectile_rocket" (attacker_position "6557 -8741 256") (victim_position "6514 -9042 237") L 10/18/2026 - 23:43:44: "Lynch<449><[U:1:489486623]>" spawned as "soldier" L 10/18/2026 - 23:43:45: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:46: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:46: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:46: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:46: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "49") (weapon "quake_rl") L 10/18/2026 - 23:43:47: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:47: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:47: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:47: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "45") (weapon "quake_rl") L 10/18/2026 - 23:43:48: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:48: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:48: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:48: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "63") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:48: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:48: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:49: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:49: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:49: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "16") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:49: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:49: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:49: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "33") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:49: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "25") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:49: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:50: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:50: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:50: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "24") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:50: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:50: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:50: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "41") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:50: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:50: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:50: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "17") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:51: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:51: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:51: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "58") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:51: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:51: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:51: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "26") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:51: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:52: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:52: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "65") (realdamage "25") (weapon "market_gardener") L 10/18/2026 - 23:43:52: "Lynch<449><[U:1:489486623]>" killed "Reacher<457><[U:1:1127156648]>" with "market_gardener" (attacker_position "6705 -8611 224") (victim_position "6700 -8568 224") L 10/18/2026 - 23:43:52: "Reacher<457><[U:1:1127156648]>" spawned as "soldier" L 10/18/2026 - 23:43:54: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:54: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:55: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:55: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:55: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:55: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:55: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "60") (weapon "quake_rl") L 10/18/2026 - 23:43:56: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:56: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "67") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:56: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:57: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:57: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:43:57: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "89") (weapon "tf_projectile_rocket") (airshot "1") (height "339") L 10/18/2026 - 23:43:57: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:57: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:57: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:57: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "13") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:57: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:57: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:57: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:57: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:57: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "35") (weapon "quake_rl") L 10/18/2026 - 23:43:58: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:58: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:59: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:59: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:43:59: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 23:43:59: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:43:59: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:43:59: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "49") (weapon "quake_rl") L 10/18/2026 - 23:44:00: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:44:00: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:44:00: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 23:44:00: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:44:00: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:44:00: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "29") (realdamage "24") (weapon "shotgun_soldier") L 10/18/2026 - 23:44:00: "Reacher<457><[U:1:1127156648]>" killed "Lynch<449><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "6922 -9535 240") (victim_position "6844 -9017 212") L 10/18/2026 - 23:44:00: "Lynch<449><[U:1:489486623]>" spawned as "soldier" L 10/18/2026 - 23:44:01: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:02: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:44:02: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:02: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:44:02: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "63") (weapon "quake_rl") L 10/18/2026 - 23:44:03: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:44:03: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "77") (weapon "quake_rl") L 10/18/2026 - 23:44:03: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:44:03: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:03: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:03: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "69") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:04: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:44:04: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:04: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:44:04: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:44:04: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "22") (weapon "shotgun_soldier") L 10/18/2026 - 23:44:04: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:44:04: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:44:04: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "41") (weapon "shotgun_soldier") L 10/18/2026 - 23:44:05: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:44:05: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:44:05: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "62") (realdamage "44") (weapon "shotgun_soldier") L 10/18/2026 - 23:44:05: "Lynch<449><[U:1:489486623]>" killed "Reacher<457><[U:1:1127156648]>" with "shotgun_soldier" (attacker_position "6811 -9308 220") (victim_position "6813 -8898 213") L 10/18/2026 - 23:44:05: "Reacher<457><[U:1:1127156648]>" spawned as "soldier" L 10/18/2026 - 23:44:06: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:06: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:44:06: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:44:06: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "64") (weapon "quake_rl") L 10/18/2026 - 23:44:07: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:44:07: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:07: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:07: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "56") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:08: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:44:08: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "112") (weapon "quake_rl") L 10/18/2026 - 23:44:08: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:08: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "73") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:08: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:44:08: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:09: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:44:09: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:09: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:44:09: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:44:09: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "16") (weapon "shotgun_soldier") L 10/18/2026 - 23:44:09: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:44:09: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "40") (realdamage "20") (weapon "quake_rl") L 10/18/2026 - 23:44:09: "Lynch<449><[U:1:489486623]>" killed "Reacher<457><[U:1:1127156648]>" with "quake_rl" (attacker_position "7052 -9382 383") (victim_position "7264 -8858 196") L 10/18/2026 - 23:44:09: "Reacher<457><[U:1:1127156648]>" spawned as "soldier" L 10/18/2026 - 23:44:10: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:10: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:44:11: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:11: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:44:11: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:11: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "61") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:12: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:12: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:44:12: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:12: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "51") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:12: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:44:12: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "56") (weapon "quake_rl") L 10/18/2026 - 23:44:13: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:13: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "57") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:13: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:44:13: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "72") (weapon "quake_rl") L 10/18/2026 - 23:44:13: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:13: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:44:13: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:44:13: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:44:13: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "16") (weapon "shotgun_soldier") L 10/18/2026 - 23:44:13: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:44:13: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 23:44:13: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "37") (realdamage "17") (weapon "shotgun_soldier") L 10/18/2026 - 23:44:13: "Reacher<457><[U:1:1127156648]>" killed "Lynch<449><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "6419 -9755 278") (victim_position "6370 -9496 524") L 10/18/2026 - 23:44:14: "Lynch<449><[U:1:489486623]>" spawned as "soldier" L 10/18/2026 - 23:44:15: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:15: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:15: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "91") (weapon "tf_projectile_rocket") (airshot "1") (height "252") L 10/18/2026 - 23:44:16: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:44:16: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:17: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:44:17: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:17: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:44:17: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "50") (weapon "quake_rl") L 10/18/2026 - 23:44:17: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:44:17: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "58") (weapon "quake_rl") L 10/18/2026 - 23:44:17: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:44:17: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:17: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:17: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "82") (realdamage "66") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:17: "Reacher<457><[U:1:1127156648]>" killed "Lynch<449><[U:1:489486623]>" with "tf_projectile_rocket" (attacker_position "6601 -9442 235") (victim_position "6420 -9569 240") L 10/18/2026 - 23:44:18: "Lynch<449><[U:1:489486623]>" spawned as "soldier" L 10/18/2026 - 23:44:19: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:44:19: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:20: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:44:20: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:20: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:44:20: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:44:20: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "60") (weapon "quake_rl") L 10/18/2026 - 23:44:21: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:21: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:21: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "70") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:21: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:44:21: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:44:21: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "45") (weapon "quake_rl") L 10/18/2026 - 23:44:22: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:24: "Reacher<457><[U:1:1127156648]>" picked up item "tf_ammo_pack" L 10/18/2026 - 23:44:25: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:44:26: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:26: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:44:26: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:27: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:44:27: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "47") (weapon "quake_rl") L 10/18/2026 - 23:44:27: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:44:27: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:27: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:44:27: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "68") (weapon "quake_rl") L 10/18/2026 - 23:44:27: "Reacher<457><[U:1:1127156648]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:27: "Reacher<457><[U:1:1127156648]>" triggered "damage" against "Lynch<449><[U:1:489486623]>" (damage "67") (weapon "tf_projectile_rocket") L 10/18/2026 - 23:44:28: "Reacher<457><[U:1:1127156648]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 23:44:28: "Lynch<449><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 23:44:28: "Lynch<449><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 23:44:28: "Lynch<449><[U:1:489486623]>" triggered "damage" against "Reacher<457><[U:1:1127156648]>" (damage "36") (realdamage "9") (weapon "quake_rl") L 10/18/2026 - 23:44:28: "Reacher<457><[U:1:1127156648]>" joined team "Spectator" L 10/18/2026 - 23:44:28: "Lynch<449><[U:1:489486623]>" killed "Reacher<457><[U:1:1127156648]>" with "quake_rl" (attacker_position "7154 -9067 482") (victim_position "6502 -9102 288") L 10/18/2026 - 23:44:28: World triggered "mge_match_end" (winner "[U:1:489486623]") (loser "[U:1:1127156648]") (winner_score "20") (loser_score "11")