L 10/19/2026 - 04:15:35: World triggered "meta_data" (matchid "26101904153584e5") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/19/2026 - 04:15:35: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" changed role to "soldier" L 10/19/2026 - 04:15:35: ":thumbsup:<504><[U:1:97328583]>" changed role to "soldier" L 10/19/2026 - 04:15:36: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:15:36: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:37: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:15:37: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "58") (weapon "quake_rl") L 10/19/2026 - 04:15:37: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:37: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:37: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "53") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:37: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:15:38: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:38: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:38: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "63") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:38: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:15:38: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "77") (weapon "quake_rl") L 10/19/2026 - 04:15:38: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:15:39: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:15:39: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:15:39: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "56") (weapon "shotgun_soldier") L 10/19/2026 - 04:15:39: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:39: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:39: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "66") (realdamage "40") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:39: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" killed ":thumbsup:<504><[U:1:97328583]>" with "tf_projectile_rocket" (attacker_position "-10606 13447 -38") (victim_position "-10944 12878 180") L 10/19/2026 - 04:15:39: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:15:39: ":thumbsup:<504><[U:1:97328583]>" spawned as "soldier" L 10/19/2026 - 04:15:42: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:42: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:15:43: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:15:43: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "64") (weapon "quake_rl") L 10/19/2026 - 04:15:43: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:43: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "81") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:43: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:44: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:15:44: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:44: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:44: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "74") (weapon "tf_projectile_rocket") (airshot "1") (height "389") L 10/19/2026 - 04:15:45: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:15:45: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:15:45: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:15:45: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "6") (weapon "shotgun_soldier") L 10/19/2026 - 04:15:46: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:46: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:15:46: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:15:46: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "6") (weapon "shotgun_soldier") L 10/19/2026 - 04:15:46: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:15:46: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:15:46: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "3") (weapon "shotgun_soldier") L 10/19/2026 - 04:15:46: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" killed ":thumbsup:<504><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11009 13648 232") (victim_position "-10912 12705 120") L 10/19/2026 - 04:15:46: ":thumbsup:<504><[U:1:97328583]>" spawned as "soldier" L 10/19/2026 - 04:15:49: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:49: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:15:49: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:15:49: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "47") (weapon "quake_rl") L 10/19/2026 - 04:15:50: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:51: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:15:51: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:51: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:51: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "80") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:52: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:15:52: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:52: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:15:52: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:15:52: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:15:52: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "12") (weapon "shotgun_soldier") L 10/19/2026 - 04:15:53: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:15:53: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:15:53: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "15") (weapon "shotgun_soldier") L 10/19/2026 - 04:15:53: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:15:53: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:15:53: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "15") (weapon "shotgun_soldier") L 10/19/2026 - 04:15:53: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:15:53: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:15:53: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "11") (weapon "shotgun_soldier") L 10/19/2026 - 04:15:54: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:15:54: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:15:54: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "26") (weapon "shotgun_soldier") L 10/19/2026 - 04:15:55: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:15:55: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:15:55: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "30") (weapon "shotgun_soldier") L 10/19/2026 - 04:15:55: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:55: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:55: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "82") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:15:55: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:15:55: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:15:55: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:15:55: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "35") (realdamage "2") (weapon "shotgun_soldier") L 10/19/2026 - 04:15:55: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" killed ":thumbsup:<504><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11069 13696 232") (victim_position "-11459 13711 177") L 10/19/2026 - 04:15:56: ":thumbsup:<504><[U:1:97328583]>" spawned as "soldier" L 10/19/2026 - 04:15:59: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:15:59: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:00: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:16:01: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:01: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:01: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "82") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:01: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:16:01: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "71") (weapon "quake_rl") L 10/19/2026 - 04:16:01: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:16:01: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:01: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:01: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "17") (weapon "shotgun_soldier") L 10/19/2026 - 04:16:02: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:02: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:02: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "16") (weapon "shotgun_soldier") L 10/19/2026 - 04:16:03: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:03: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:03: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "21") (weapon "shotgun_soldier") L 10/19/2026 - 04:16:03: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:03: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:03: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "44") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:03: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:03: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:04: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:05: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:05: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "58") (realdamage "20") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:05: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" killed ":thumbsup:<504><[U:1:97328583]>" with "tf_projectile_rocket" (attacker_position "-11080 13596 232") (victim_position "-11353 13514 14") L 10/19/2026 - 04:16:05: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "domination" against ":thumbsup:<504><[U:1:97328583]>" L 10/19/2026 - 04:16:05: ":thumbsup:<504><[U:1:97328583]>" spawned as "soldier" L 10/19/2026 - 04:16:07: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:07: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:16:08: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:08: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:08: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "86") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:08: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:16:08: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:08: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:08: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "92") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:09: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:16:09: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:09: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:16:09: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "56") (weapon "quake_rl") L 10/19/2026 - 04:16:10: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:10: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "91") (realdamage "19") (weapon "tf_projectile_rocket") (airshot "1") (height "589") L 10/19/2026 - 04:16:10: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" killed ":thumbsup:<504><[U:1:97328583]>" with "tf_projectile_rocket" (attacker_position "-11019 13795 271") (victim_position "-11251 13735 709") L 10/19/2026 - 04:16:10: ":thumbsup:<504><[U:1:97328583]>" spawned as "soldier" L 10/19/2026 - 04:16:12: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:16:12: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:12: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:12: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "80") (weapon "tf_projectile_rocket") (airshot "1") (height "493") L 10/19/2026 - 04:16:13: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:16:13: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "53") (weapon "quake_rl") L 10/19/2026 - 04:16:14: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:16:14: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:14: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:16:14: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "96") (weapon "quake_rl") L 10/19/2026 - 04:16:15: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:16:15: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:15: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:15: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "50") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:15: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:16: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:16: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:16: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:16: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "77") (realdamage "41") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:16: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" killed ":thumbsup:<504><[U:1:97328583]>" with "tf_projectile_rocket" (attacker_position "-11067 13817 232") (victim_position "-10963 13557 120") L 10/19/2026 - 04:16:16: ":thumbsup:<504><[U:1:97328583]>" spawned as "soldier" L 10/19/2026 - 04:16:19: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:19: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:16:19: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:16:19: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "44") (weapon "quake_rl") L 10/19/2026 - 04:16:20: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:20: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:20: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "57") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:21: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:16:22: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:22: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "95") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:22: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:22: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:16:22: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:22: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:22: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "44") (weapon "shotgun_soldier") L 10/19/2026 - 04:16:22: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:23: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:23: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:23: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "43") (weapon "shotgun_soldier") L 10/19/2026 - 04:16:23: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:23: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:23: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "41") (realdamage "20") (weapon "shotgun_soldier") L 10/19/2026 - 04:16:23: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" killed ":thumbsup:<504><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11056 13622 232") (victim_position "-11012 13214 120") L 10/19/2026 - 04:16:23: ":thumbsup:<504><[U:1:97328583]>" spawned as "soldier" L 10/19/2026 - 04:16:27: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:16:27: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:27: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:27: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "84") (weapon "tf_projectile_rocket") (airshot "1") (height "238") L 10/19/2026 - 04:16:27: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:16:27: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "42") (weapon "quake_rl") L 10/19/2026 - 04:16:28: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:29: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:16:29: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:29: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:29: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "60") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:29: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:16:30: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:30: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:30: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "14") (weapon "shotgun_soldier") L 10/19/2026 - 04:16:30: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:31: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:31: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:31: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "21") (realdamage "15") (weapon "shotgun_soldier") L 10/19/2026 - 04:16:31: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" killed ":thumbsup:<504><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11061 13675 232") (victim_position "-10735 13206 103") L 10/19/2026 - 04:16:31: ":thumbsup:<504><[U:1:97328583]>" spawned as "soldier" L 10/19/2026 - 04:16:47: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:16:47: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:47: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:16:47: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "62") (weapon "quake_rl") L 10/19/2026 - 04:16:48: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:16:48: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:48: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:16:48: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "48") (weapon "quake_rl") L 10/19/2026 - 04:16:48: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:49: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:49: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "70") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:49: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:16:49: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:16:49: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "50") (weapon "quake_rl") L 10/19/2026 - 04:16:49: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:49: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:50: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:50: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:50: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "6") (weapon "shotgun_soldier") L 10/19/2026 - 04:16:50: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:50: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:50: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:50: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "21") (weapon "shotgun_soldier") L 10/19/2026 - 04:16:50: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:50: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:50: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "14") (weapon "shotgun_soldier") L 10/19/2026 - 04:16:51: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:51: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:51: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "61") (realdamage "35") (weapon "shotgun_soldier") L 10/19/2026 - 04:16:51: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" killed ":thumbsup:<504><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11291 13727 120") (victim_position "-11061 13527 232") L 10/19/2026 - 04:16:51: ":thumbsup:<504><[U:1:97328583]>" spawned as "soldier" L 10/19/2026 - 04:16:53: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:16:53: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:54: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:16:54: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:16:54: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "75") (weapon "quake_rl") L 10/19/2026 - 04:16:54: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:54: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:54: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "63") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:55: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:16:55: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:56: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:56: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:56: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "74") (weapon "shotgun_soldier") L 10/19/2026 - 04:16:56: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:16:56: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:56: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:56: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "36") (weapon "shotgun_soldier") L 10/19/2026 - 04:16:57: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:57: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:57: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "7") (weapon "shotgun_soldier") L 10/19/2026 - 04:16:57: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:57: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:57: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "15") (weapon "shotgun_soldier") L 10/19/2026 - 04:16:57: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:58: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:58: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:58: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:58: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "64") (weapon "shotgun_soldier") L 10/19/2026 - 04:16:58: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:58: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:58: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "8") (weapon "shotgun_soldier") L 10/19/2026 - 04:16:59: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:59: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:59: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "7") (weapon "shotgun_soldier") L 10/19/2026 - 04:16:59: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:16:59: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:00: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:00: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:00: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "7") (weapon "shotgun_soldier") L 10/19/2026 - 04:17:01: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:01: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:01: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "24") (realdamage "20") (weapon "shotgun_soldier") L 10/19/2026 - 04:17:01: ":thumbsup:<504><[U:1:97328583]>" killed "FLAMESS | vanguard.tf<505><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "-11197 13397 120") (victim_position "-10981 13501 291") L 10/19/2026 - 04:17:01: ":thumbsup:<504><[U:1:97328583]>" triggered "revenge" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" L 10/19/2026 - 04:17:01: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" spawned as "soldier" L 10/19/2026 - 04:17:03: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:17:03: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:03: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:03: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "67") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:04: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:17:04: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "53") (weapon "quake_rl") L 10/19/2026 - 04:17:04: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:17:04: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:04: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:04: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "74") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:05: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:17:05: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "49") (weapon "quake_rl") L 10/19/2026 - 04:17:05: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:17:05: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:05: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:05: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "84") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:06: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:06: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:17:06: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:06: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:06: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "9") (weapon "shotgun_soldier") L 10/19/2026 - 04:17:06: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" killed ":thumbsup:<504><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-10979 13285 120") (victim_position "-11027 13711 632") L 10/19/2026 - 04:17:06: ":thumbsup:<504><[U:1:97328583]>" spawned as "soldier" L 10/19/2026 - 04:17:09: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:09: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:17:10: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:17:11: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:11: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:17:12: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:12: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:12: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:12: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "87") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:12: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:13: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:13: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:13: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:13: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "52") (weapon "shotgun_soldier") L 10/19/2026 - 04:17:13: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:13: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "102") (realdamage "74") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:13: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" killed ":thumbsup:<504><[U:1:97328583]>" with "tf_projectile_rocket" (attacker_position "-11026 13790 232") (victim_position "-10809 13564 141") L 10/19/2026 - 04:17:13: ":thumbsup:<504><[U:1:97328583]>" spawned as "soldier" L 10/19/2026 - 04:17:15: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:15: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:17:16: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:17:16: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "55") (weapon "quake_rl") L 10/19/2026 - 04:17:16: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:16: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:16: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "77") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:17: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:18: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:18: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "110") (realdamage "58") (weapon "tf_projectile_rocket") (airshot "1") (height "212") L 10/19/2026 - 04:17:18: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" killed ":thumbsup:<504><[U:1:97328583]>" with "tf_projectile_rocket" (attacker_position "-11058 13473 298") (victim_position "-10939 13476 360") L 10/19/2026 - 04:17:18: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:17:18: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "82") (weapon "quake_rl") L 10/19/2026 - 04:17:18: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:17:18: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:18: ":thumbsup:<504><[U:1:97328583]>" spawned as "soldier" L 10/19/2026 - 04:17:22: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:17:22: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:23: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:17:23: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "51") (weapon "quake_rl") L 10/19/2026 - 04:17:23: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:23: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:17:24: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:24: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "111") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:24: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:17:24: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "107") (realdamage "14") (weapon "quake_rl") L 10/19/2026 - 04:17:24: ":thumbsup:<504><[U:1:97328583]>" killed "FLAMESS | vanguard.tf<505><[U:1:324215498]>" with "quake_rl" (attacker_position "-11321 13701 243") (victim_position "-11184 13577 120") L 10/19/2026 - 04:17:24: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:24: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:17:24: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" spawned as "soldier" L 10/19/2026 - 04:17:26: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:17:27: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:28: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:28: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "76") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:28: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:17:28: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:17:28: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "102") (weapon "quake_rl") L 10/19/2026 - 04:17:28: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:29: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:17:29: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:29: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:29: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "71") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:29: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:17:30: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:30: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:30: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:30: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "19") (weapon "shotgun_soldier") L 10/19/2026 - 04:17:31: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:31: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:31: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:31: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "13") (weapon "shotgun_soldier") L 10/19/2026 - 04:17:32: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:33: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:33: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:33: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:33: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "15") (weapon "shotgun_soldier") L 10/19/2026 - 04:17:33: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:33: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:33: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "16") (realdamage "12") (weapon "shotgun_soldier") L 10/19/2026 - 04:17:33: ":thumbsup:<504><[U:1:97328583]>" killed "FLAMESS | vanguard.tf<505><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "-11219 13613 120") (victim_position "-11137 13418 239") L 10/19/2026 - 04:17:33: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" spawned as "soldier" L 10/19/2026 - 04:17:37: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:37: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:37: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "103") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:37: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:17:38: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:38: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "75") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:38: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:38: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:17:38: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:39: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:17:39: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:17:40: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:40: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:40: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "69") (realdamage "47") (weapon "shotgun_soldier") L 10/19/2026 - 04:17:40: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" killed ":thumbsup:<504><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11033 13832 233") (victim_position "-10972 14124 120") L 10/19/2026 - 04:17:40: ":thumbsup:<504><[U:1:97328583]>" spawned as "soldier" L 10/19/2026 - 04:17:53: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:17:54: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:54: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:17:54: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "42") (weapon "quake_rl") L 10/19/2026 - 04:17:55: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:17:55: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:56: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:17:56: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "81") (weapon "quake_rl") L 10/19/2026 - 04:17:56: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:17:56: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:56: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:56: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "75") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:56: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:56: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:56: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "63") (weapon "shotgun_soldier") L 10/19/2026 - 04:17:56: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:57: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:57: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:17:57: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "16") (realdamage "14") (weapon "shotgun_soldier") L 10/19/2026 - 04:17:57: ":thumbsup:<504><[U:1:97328583]>" killed "FLAMESS | vanguard.tf<505><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "-11175 14088 240") (victim_position "-10997 13606 573") L 10/19/2026 - 04:17:57: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" spawned as "soldier" L 10/19/2026 - 04:17:58: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:17:59: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:59: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:59: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "67") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:17:59: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:18:00: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:00: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:00: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "183") L 10/19/2026 - 04:18:00: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:18:00: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:18:00: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "49") (weapon "quake_rl") L 10/19/2026 - 04:18:01: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:18:01: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:01: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:01: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "64") (realdamage "41") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:01: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" killed ":thumbsup:<504><[U:1:97328583]>" with "tf_projectile_rocket" (attacker_position "-11249 13682 184") (victim_position "-10995 13873 168") L 10/19/2026 - 04:18:01: ":thumbsup:<504><[U:1:97328583]>" spawned as "soldier" L 10/19/2026 - 04:18:04: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:18:04: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:05: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:18:05: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:18:05: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "80") (weapon "quake_rl") L 10/19/2026 - 04:18:05: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:05: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "108") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:05: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:06: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:06: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:06: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "61") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:06: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:18:06: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:18:06: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "55") (weapon "quake_rl") L 10/19/2026 - 04:18:06: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:18:06: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:07: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:18:07: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:18:07: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:18:07: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "38") (realdamage "6") (weapon "shotgun_soldier") L 10/19/2026 - 04:18:07: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" killed ":thumbsup:<504><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11072 13880 168") (victim_position "-11166 13411 196") L 10/19/2026 - 04:18:07: ":thumbsup:<504><[U:1:97328583]>" spawned as "soldier" L 10/19/2026 - 04:18:09: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:18:09: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:10: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:18:10: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "46") (weapon "quake_rl") L 10/19/2026 - 04:18:10: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:10: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "93") (weapon "tf_projectile_rocket") (airshot "1") (height "303") L 10/19/2026 - 04:18:10: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:18:10: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:11: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:12: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:13: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:18:13: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:18:13: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "84") (weapon "shotgun_soldier") L 10/19/2026 - 04:18:13: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:18:13: ":thumbsup:<504><[U:1:97328583]>" picked up item "tf_ammo_pack" L 10/19/2026 - 04:18:13: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:18:14: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:18:14: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:18:14: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:18:14: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "86") (weapon "shotgun_soldier") L 10/19/2026 - 04:18:14: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:18:14: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:18:14: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "82") (realdamage "39") (weapon "shotgun_soldier") L 10/19/2026 - 04:18:14: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" killed ":thumbsup:<504><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11062 13601 232") (victim_position "-11076 13383 168") L 10/19/2026 - 04:18:14: ":thumbsup:<504><[U:1:97328583]>" spawned as "soldier" L 10/19/2026 - 04:18:16: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:17: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:17: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:18:18: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:18:18: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "56") (weapon "quake_rl") L 10/19/2026 - 04:18:18: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:18: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:18: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "42") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:19: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:19: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:19: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "57") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:20: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:18:20: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:18:20: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "22") (weapon "shotgun_soldier") L 10/19/2026 - 04:18:20: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:18:20: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:18:20: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "65") (weapon "quake_rl") L 10/19/2026 - 04:18:21: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:18:21: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:18:21: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:18:21: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "15") (weapon "shotgun_soldier") L 10/19/2026 - 04:18:21: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:18:21: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "57") (weapon "quake_rl") L 10/19/2026 - 04:18:21: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:18:21: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" killed ":thumbsup:<504><[U:1:97328583]>" with "world" (attacker_position "-10943 13633 200") (victim_position "-11174 13696 120") L 10/19/2026 - 04:18:21: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "domination" against ":thumbsup:<504><[U:1:97328583]>" L 10/19/2026 - 04:18:22: ":thumbsup:<504><[U:1:97328583]>" spawned as "soldier" L 10/19/2026 - 04:18:24: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:18:24: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:24: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:18:24: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "51") (weapon "quake_rl") L 10/19/2026 - 04:18:25: ":thumbsup:<504><[U:1:97328583]>" picked up item "tf_ammo_pack" L 10/19/2026 - 04:18:26: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:27: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:18:27: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:27: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:27: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "98") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:28: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:18:28: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:28: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:18:28: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:18:28: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "21") (weapon "shotgun_soldier") L 10/19/2026 - 04:18:28: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:18:29: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:18:29: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "51") (weapon "quake_rl") L 10/19/2026 - 04:18:30: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:18:30: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/19/2026 - 04:18:30: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "43") (weapon "shotgun_soldier") L 10/19/2026 - 04:18:30: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:30: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:30: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "69") (realdamage "54") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:30: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" killed ":thumbsup:<504><[U:1:97328583]>" with "tf_projectile_rocket" (attacker_position "-11075 13632 232") (victim_position "-11094 13925 120") L 10/19/2026 - 04:18:30: ":thumbsup:<504><[U:1:97328583]>" spawned as "soldier" L 10/19/2026 - 04:18:33: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:18:33: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:34: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:18:34: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:18:34: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "78") (weapon "quake_rl") L 10/19/2026 - 04:18:34: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:34: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:34: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "47") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:35: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:18:35: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:35: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:35: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "77") (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:35: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/19/2026 - 04:18:36: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:36: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:36: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "104") (realdamage "47") (weapon "tf_projectile_rocket") (airshot "1") (height "187") L 10/19/2026 - 04:18:36: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" killed ":thumbsup:<504><[U:1:97328583]>" with "tf_projectile_rocket" (attacker_position "-11048 13690 255") (victim_position "-11200 13447 307") L 10/19/2026 - 04:18:36: ":thumbsup:<504><[U:1:97328583]>" spawned as "soldier" L 10/19/2026 - 04:18:38: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:18:38: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:39: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:39: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "damage" against ":thumbsup:<504><[U:1:97328583]>" (damage "84") (weapon "tf_projectile_rocket") (airshot "1") (height "306") L 10/19/2026 - 04:18:39: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/19/2026 - 04:18:39: ":thumbsup:<504><[U:1:97328583]>" triggered "damage" against "FLAMESS | vanguard.tf<505><[U:1:324215498]>" (damage "65") (weapon "quake_rl") L 10/19/2026 - 04:18:39: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:39: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:18:40: ":thumbsup:<504><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/19/2026 - 04:18:41: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:43: "FLAMESS | vanguard.tf<505><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/19/2026 - 04:18:44: ":thumbsup:<504><[U:1:97328583]>" joined team "Spectator" L 10/19/2026 - 04:18:44: ":thumbsup:<504><[U:1:97328583]>" committed suicide with "quake_rl" (attacker_position "-10756 13279 -97") L 10/19/2026 - 04:18:44: World triggered "mge_match_end" (winner "[U:1:324215498]") (loser "[U:1:97328583]") (winner_score "20") (loser_score "4")