L 10/20/2026 - 03:02:40: World triggered "meta_data" (matchid "261020030240fc0a") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/20/2026 - 03:02:40: "baal prime<676><[U:1:128640369]>" changed role to "soldier" L 10/20/2026 - 03:02:40: "BRADAMANTE<681><[U:1:48590998]>" changed role to "soldier" L 10/20/2026 - 03:02:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:02:44: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:02:44: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:02:44: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "105") (weapon "quake_rl") L 10/20/2026 - 03:02:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:02:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "260") L 10/20/2026 - 03:02:44: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:02:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:02:44: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:02:44: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "658") L 10/20/2026 - 03:02:45: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:02:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:02:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:02:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "63") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:02:46: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:02:46: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:02:46: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "58") (realdamage "11") (weapon "shotgun_soldier") L 10/20/2026 - 03:02:46: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12584 2943 -1169") (victim_position "12900 2970 -975") L 10/20/2026 - 03:02:46: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:02:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:02:49: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:02:49: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:02:49: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "99") (weapon "quake_rl") L 10/20/2026 - 03:02:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:02:50: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:02:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:02:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "79") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:02:50: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:02:50: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "68") (weapon "quake_rl") L 10/20/2026 - 03:02:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:02:50: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:02:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:02:51: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:02:51: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:02:51: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "36") (weapon "shotgun_soldier") L 10/20/2026 - 03:02:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:02:51: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:02:51: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:02:51: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "24") (weapon "shotgun_soldier") L 10/20/2026 - 03:02:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:02:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:02:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "30") (weapon "shotgun_soldier") L 10/20/2026 - 03:02:53: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:02:53: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:02:53: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "35") (realdamage "5") (weapon "shotgun_soldier") L 10/20/2026 - 03:02:53: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12732 4179 -1547") (victim_position "12290 3950 -1366") L 10/20/2026 - 03:02:53: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:02:57: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:02:57: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:02:57: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "104") (weapon "quake_rl") L 10/20/2026 - 03:02:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:02:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "67") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:02:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:02:58: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:02:58: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "105") (weapon "quake_rl") L 10/20/2026 - 03:02:58: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:02:59: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:02:59: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "world" (attacker_position "12406 3722 -1129") (victim_position "12720 3411 -1561") L 10/20/2026 - 03:02:59: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:03:01: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "52") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:02: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "55") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:02: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:03:02: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "72") (weapon "quake_rl") L 10/20/2026 - 03:03:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:03: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:03: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:03:03: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "107") (weapon "quake_rl") L 10/20/2026 - 03:03:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "106") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:04: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "69") (realdamage "49") (weapon "shotgun_soldier") L 10/20/2026 - 03:03:04: "BRADAMANTE<681><[U:1:48590998]>" killed "baal prime<676><[U:1:128640369]>" with "shotgun_soldier" (attacker_position "12347 3511 -1197") (victim_position "12635 3500 -1094") L 10/20/2026 - 03:03:04: "baal prime<676><[U:1:128640369]>" spawned as "soldier" L 10/20/2026 - 03:03:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:07: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "77") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:07: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:07: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:03:07: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "54") (weapon "quake_rl") L 10/20/2026 - 03:03:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "86") (realdamage "81") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:11: "BRADAMANTE<681><[U:1:48590998]>" killed "baal prime<676><[U:1:128640369]>" with "tf_projectile_rocket" (attacker_position "12802 3506 -1094") (victim_position "12758 3631 -1301") L 10/20/2026 - 03:03:11: "baal prime<676><[U:1:128640369]>" spawned as "soldier" L 10/20/2026 - 03:03:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "316") L 10/20/2026 - 03:03:13: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:15: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:15: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:03:15: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "45") (weapon "quake_rl") L 10/20/2026 - 03:03:16: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "74") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:18: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:03:18: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "110") (weapon "quake_rl") L 10/20/2026 - 03:03:18: "BRADAMANTE<681><[U:1:48590998]>" killed "baal prime<676><[U:1:128640369]>" with "world" (attacker_position "12298 3516 -1245") (victim_position "12365 3426 -1302") L 10/20/2026 - 03:03:18: "baal prime<676><[U:1:128640369]>" spawned as "soldier" L 10/20/2026 - 03:03:18: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:21: "baal prime<676><[U:1:128640369]>" picked up item "tf_ammo_pack" L 10/20/2026 - 03:03:22: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "59") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:22: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:03:22: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "94") (weapon "quake_rl") L 10/20/2026 - 03:03:23: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "627") L 10/20/2026 - 03:03:23: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:23: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:03:23: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "217") L 10/20/2026 - 03:03:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:27: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:28: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:29: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:29: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:29: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 03:03:29: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "13316 4126 -1505") (victim_position "12490 3851 -1199") L 10/20/2026 - 03:03:29: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:03:31: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:31: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:03:31: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "764") L 10/20/2026 - 03:03:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:32: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:33: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:33: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:03:33: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "652") L 10/20/2026 - 03:03:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:33: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:33: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:33: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "37") (weapon "shotgun_soldier") L 10/20/2026 - 03:03:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:34: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "world" (attacker_position "12770 3743 -1094") (victim_position "12075 4199 -1424") L 10/20/2026 - 03:03:34: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:03:36: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "51") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "78") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:37: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:03:37: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "105") (weapon "quake_rl") L 10/20/2026 - 03:03:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:37: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:38: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 03:03:39: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:39: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:39: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:39: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "47") (weapon "shotgun_soldier") L 10/20/2026 - 03:03:39: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:03:39: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "48") (weapon "quake_rl") L 10/20/2026 - 03:03:40: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:40: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:40: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "27") (realdamage "9") (weapon "shotgun_soldier") L 10/20/2026 - 03:03:40: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12368 3660 -1123") (victim_position "12114 3547 -1439") L 10/20/2026 - 03:03:40: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:03:42: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:42: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:42: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:42: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "76") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:43: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:43: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:03:43: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "69") (weapon "quake_rl") L 10/20/2026 - 03:03:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:44: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:44: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:03:44: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "99") (weapon "quake_rl") L 10/20/2026 - 03:03:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "25") (weapon "shotgun_soldier") L 10/20/2026 - 03:03:45: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:46: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:46: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:46: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "47") (realdamage "29") (weapon "shotgun_soldier") L 10/20/2026 - 03:03:46: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12386 3798 -1148") (victim_position "12294 4021 -1500") L 10/20/2026 - 03:03:46: "baal prime<676><[U:1:128640369]>" triggered "domination" against "BRADAMANTE<681><[U:1:48590998]>" L 10/20/2026 - 03:03:46: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:03:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "49") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:50: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:50: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:51: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:03:51: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "72") (weapon "quake_rl") L 10/20/2026 - 03:03:51: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "95") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:52: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "54") (weapon "shotgun_soldier") L 10/20/2026 - 03:03:53: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:53: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:53: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:53: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "62") (weapon "shotgun_soldier") L 10/20/2026 - 03:03:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:54: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:54: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:54: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "53") (weapon "shotgun_soldier") L 10/20/2026 - 03:03:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "87") (realdamage "67") (weapon "shotgun_soldier") L 10/20/2026 - 03:03:54: "BRADAMANTE<681><[U:1:48590998]>" killed "baal prime<676><[U:1:128640369]>" with "shotgun_soldier" (attacker_position "12327 3835 -1232") (victim_position "12323 3696 -1236") L 10/20/2026 - 03:03:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "revenge" against "baal prime<676><[U:1:128640369]>" L 10/20/2026 - 03:03:54: "baal prime<676><[U:1:128640369]>" spawned as "soldier" L 10/20/2026 - 03:03:56: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:56: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:03:56: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "108") (weapon "quake_rl") L 10/20/2026 - 03:03:57: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:57: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:03:57: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "454") L 10/20/2026 - 03:03:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "65") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:58: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:03:59: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:59: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:59: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 03:03:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:03:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:03:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 03:04:00: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:00: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:00: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "34") (weapon "shotgun_soldier") L 10/20/2026 - 03:04:00: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:00: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:00: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "11") (weapon "shotgun_soldier") L 10/20/2026 - 03:04:00: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:00: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:00: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "36") (weapon "shotgun_soldier") L 10/20/2026 - 03:04:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "20") (weapon "shotgun_soldier") L 10/20/2026 - 03:04:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "20") (weapon "shotgun_soldier") L 10/20/2026 - 03:04:01: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:01: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:01: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "20") (realdamage "2") (weapon "shotgun_soldier") L 10/20/2026 - 03:04:01: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12647 3446 -1094") (victim_position "13191 3173 -1244") L 10/20/2026 - 03:04:01: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:04:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "60") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:04: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:04:04: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "78") (weapon "quake_rl") L 10/20/2026 - 03:04:04: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:04:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:05: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:04:05: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:04:05: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "105") (weapon "quake_rl") L 10/20/2026 - 03:04:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:09: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:04:09: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:04:09: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "71") (realdamage "19") (weapon "quake_rl") L 10/20/2026 - 03:04:09: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "12920 3694 -886") (victim_position "12795 3448 -1094") L 10/20/2026 - 03:04:09: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:04:11: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:04:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "68") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:12: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:04:12: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "278") L 10/20/2026 - 03:04:12: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:04:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "65") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 03:04:14: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:04:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:14: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:04:14: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "45") (weapon "quake_rl") L 10/20/2026 - 03:04:15: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:04:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 03:04:15: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:04:15: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "52") (realdamage "45") (weapon "quake_rl") L 10/20/2026 - 03:04:15: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "12380 3403 -1357") (victim_position "12580 3355 -1552") L 10/20/2026 - 03:04:15: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:04:17: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:04:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "85") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:19: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:04:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:20: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:20: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:20: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "22") (weapon "shotgun_soldier") L 10/20/2026 - 03:04:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:24: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:24: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:24: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "35") (weapon "shotgun_soldier") L 10/20/2026 - 03:04:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "88") (realdamage "30") (weapon "shotgun_soldier") L 10/20/2026 - 03:04:25: "BRADAMANTE<681><[U:1:48590998]>" killed "baal prime<676><[U:1:128640369]>" with "shotgun_soldier" (attacker_position "12421 3689 -1122") (victim_position "12323 3688 -1073") L 10/20/2026 - 03:04:25: "baal prime<676><[U:1:128640369]>" spawned as "soldier" L 10/20/2026 - 03:04:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:27: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:04:27: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:04:27: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "66") (weapon "quake_rl") L 10/20/2026 - 03:04:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:28: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:04:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:29: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:04:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "104") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:29: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:29: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:29: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 03:04:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "21") (weapon "shotgun_soldier") L 10/20/2026 - 03:04:30: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:31: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:31: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:31: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "54") (weapon "shotgun_soldier") L 10/20/2026 - 03:04:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "74") (weapon "shotgun_soldier") L 10/20/2026 - 03:04:31: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:31: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:31: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "21") (weapon "shotgun_soldier") L 10/20/2026 - 03:04:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "36") (realdamage "24") (weapon "shotgun_soldier") L 10/20/2026 - 03:04:32: "BRADAMANTE<681><[U:1:48590998]>" killed "baal prime<676><[U:1:128640369]>" with "shotgun_soldier" (attacker_position "12093 3422 -1465") (victim_position "12271 3804 -1187") L 10/20/2026 - 03:04:32: "baal prime<676><[U:1:128640369]>" spawned as "soldier" L 10/20/2026 - 03:04:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:36: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:04:36: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:04:36: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "52") (weapon "quake_rl") L 10/20/2026 - 03:04:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "109") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:37: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:04:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "108") (realdamage "76") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:38: "BRADAMANTE<681><[U:1:48590998]>" killed "baal prime<676><[U:1:128640369]>" with "tf_projectile_rocket" (attacker_position "12677 3590 -1094") (victim_position "12695 3713 -934") L 10/20/2026 - 03:04:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:38: "baal prime<676><[U:1:128640369]>" spawned as "soldier" L 10/20/2026 - 03:04:38: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:04:40: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:04:41: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:04:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "61") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:41: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:04:41: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "82") (weapon "quake_rl") L 10/20/2026 - 03:04:42: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:04:42: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:42: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:04:42: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "92") (weapon "quake_rl") L 10/20/2026 - 03:04:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:47: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "55") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "112") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:48: "BRADAMANTE<681><[U:1:48590998]>" committed suicide with "tf_projectile_rocket" (attacker_position "12773 3384 -1063") L 10/20/2026 - 03:04:48: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:48: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:04:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:50: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:04:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "69") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:51: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:04:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:51: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:04:51: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "58") (weapon "quake_rl") L 10/20/2026 - 03:04:52: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:04:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:52: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:04:52: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "61") (weapon "quake_rl") L 10/20/2026 - 03:04:53: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:04:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:53: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:53: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:53: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "56") (weapon "shotgun_soldier") L 10/20/2026 - 03:04:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:54: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:54: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:54: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "9") (weapon "shotgun_soldier") L 10/20/2026 - 03:04:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:55: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:55: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:04:55: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "68") (realdamage "45") (weapon "shotgun_soldier") L 10/20/2026 - 03:04:55: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12347 3506 -1246") (victim_position "12427 3614 -1109") L 10/20/2026 - 03:04:55: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:04:57: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:04:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:58: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:04:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "90") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:59: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:04:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:04:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "173") L 10/20/2026 - 03:05:00: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:00: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:00: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:05:00: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "97") (weapon "quake_rl") L 10/20/2026 - 03:05:00: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:00: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:00: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "35") (weapon "shotgun_soldier") L 10/20/2026 - 03:05:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:01: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:01: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:01: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "11") (weapon "shotgun_soldier") L 10/20/2026 - 03:05:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 03:05:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "9") (weapon "shotgun_soldier") L 10/20/2026 - 03:05:02: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:03: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "32") (realdamage "18") (weapon "shotgun_soldier") L 10/20/2026 - 03:05:03: "BRADAMANTE<681><[U:1:48590998]>" killed "baal prime<676><[U:1:128640369]>" with "shotgun_soldier" (attacker_position "12578 3562 -1094") (victim_position "12369 3342 -1461") L 10/20/2026 - 03:05:03: "baal prime<676><[U:1:128640369]>" spawned as "soldier" L 10/20/2026 - 03:05:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "730") L 10/20/2026 - 03:05:06: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:06: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:05:06: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "43") (weapon "quake_rl") L 10/20/2026 - 03:05:06: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:10: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:10: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:05:10: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "86") (weapon "quake_rl") L 10/20/2026 - 03:05:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "73") (realdamage "41") (weapon "shotgun_soldier") L 10/20/2026 - 03:05:11: "BRADAMANTE<681><[U:1:48590998]>" killed "baal prime<676><[U:1:128640369]>" with "shotgun_soldier" (attacker_position "12547 3323 -1024") (victim_position "12736 3453 -924") L 10/20/2026 - 03:05:11: "baal prime<676><[U:1:128640369]>" spawned as "soldier" L 10/20/2026 - 03:05:13: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "110") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:14: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:05:14: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "76") (weapon "quake_rl") L 10/20/2026 - 03:05:14: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:16: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:16: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:05:16: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "97") (realdamage "83") (weapon "quake_rl") (airshot "1") (height "469") L 10/20/2026 - 03:05:16: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "12647 3545 -1062") (victim_position "12287 3453 -904") L 10/20/2026 - 03:05:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:16: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:05:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "62") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:18: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:18: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:05:18: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "176") L 10/20/2026 - 03:05:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:19: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:20: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "59") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:20: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:20: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:20: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "63") (weapon "shotgun_soldier") L 10/20/2026 - 03:05:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 03:05:21: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:21: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:05:21: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "52") (realdamage "36") (weapon "quake_rl") L 10/20/2026 - 03:05:21: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "12440 3566 -1104") (victim_position "12479 3391 -1344") L 10/20/2026 - 03:05:22: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:05:22: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:24: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:05:24: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "109") (weapon "quake_rl") L 10/20/2026 - 03:05:24: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:24: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:25: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:05:25: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "54") (weapon "quake_rl") L 10/20/2026 - 03:05:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:25: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:26: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:05:26: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "62") (realdamage "47") (weapon "quake_rl") L 10/20/2026 - 03:05:26: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "12557 3856 -1181") (victim_position "12230 4055 -1424") L 10/20/2026 - 03:05:26: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:05:26: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:30: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:30: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:05:30: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "104") (weapon "quake_rl") L 10/20/2026 - 03:05:31: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "73") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:31: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:33: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:33: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:33: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:33: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "12") (weapon "shotgun_soldier") L 10/20/2026 - 03:05:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:34: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:34: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:34: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 03:05:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "22") (weapon "shotgun_soldier") L 10/20/2026 - 03:05:34: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:34: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:34: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "64") (realdamage "36") (weapon "shotgun_soldier") L 10/20/2026 - 03:05:34: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "13119 3843 -1500") (victim_position "12812 3728 -1298") L 10/20/2026 - 03:05:34: "baal prime<676><[U:1:128640369]>" triggered "domination" against "BRADAMANTE<681><[U:1:48590998]>" L 10/20/2026 - 03:05:35: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:05:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:37: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:39: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "108") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:40: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:40: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:40: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:40: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 03:05:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "4") (weapon "shotgun_soldier") L 10/20/2026 - 03:05:42: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:42: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:42: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "28") (weapon "shotgun_soldier") L 10/20/2026 - 03:05:42: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:42: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:05:42: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "56") (weapon "quake_rl") L 10/20/2026 - 03:05:42: "baal prime<676><[U:1:128640369]>" committed suicide with "quake_rl" (attacker_position "12314 3816 -1236") L 10/20/2026 - 03:05:42: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:42: "baal prime<676><[U:1:128640369]>" spawned as "soldier" L 10/20/2026 - 03:05:44: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:45: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:45: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:05:45: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "86") (weapon "quake_rl") L 10/20/2026 - 03:05:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "72") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:46: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:46: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:05:46: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "90") (weapon "quake_rl") L 10/20/2026 - 03:05:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "104") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:47: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:47: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:47: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "26") (weapon "shotgun_soldier") L 10/20/2026 - 03:05:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:48: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "world" (attacker_position "12515 3671 -1094") (victim_position "12851 3876 -1526") L 10/20/2026 - 03:05:48: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:05:50: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "83") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:51: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "76") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "60") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "18") (weapon "shotgun_soldier") L 10/20/2026 - 03:05:53: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "27") (weapon "shotgun_soldier") L 10/20/2026 - 03:05:54: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:54: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:54: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "11") (weapon "shotgun_soldier") L 10/20/2026 - 03:05:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "23") (realdamage "19") (weapon "shotgun_soldier") L 10/20/2026 - 03:05:54: "BRADAMANTE<681><[U:1:48590998]>" killed "baal prime<676><[U:1:128640369]>" with "shotgun_soldier" (attacker_position "12788 3485 -1094") (victim_position "12925 2975 -1244") L 10/20/2026 - 03:05:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "revenge" against "baal prime<676><[U:1:128640369]>" L 10/20/2026 - 03:05:54: "baal prime<676><[U:1:128640369]>" spawned as "soldier" L 10/20/2026 - 03:05:56: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:57: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:05:57: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "49") (weapon "quake_rl") L 10/20/2026 - 03:05:57: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:05:57: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:05:57: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "90") (weapon "quake_rl") L 10/20/2026 - 03:05:58: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:05:58: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:05:58: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "87") (realdamage "58") (weapon "quake_rl") L 10/20/2026 - 03:05:58: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "12474 3503 -1034") (victim_position "12145 3357 -1431") L 10/20/2026 - 03:05:59: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:05:59: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:06:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:06:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:06:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "97") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:06:01: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:06:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:06:02: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:06:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:06:05: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:06:05: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:06:05: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "75") (weapon "quake_rl") L 10/20/2026 - 03:06:06: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:06:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:06:06: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:06:06: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:06:06: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "59") (weapon "shotgun_soldier") L 10/20/2026 - 03:06:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:06:07: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:06:07: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:06:07: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "58") (weapon "shotgun_soldier") L 10/20/2026 - 03:06:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:06:07: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:06:07: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:06:07: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "88") (realdamage "17") (weapon "shotgun_soldier") L 10/20/2026 - 03:06:07: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12301 3769 -1236") (victim_position "12311 3669 -1241") L 10/20/2026 - 03:06:08: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:06:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:06:10: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:06:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:06:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:06:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "103") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:06:11: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:06:11: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:06:11: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "61") (weapon "quake_rl") L 10/20/2026 - 03:06:11: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:06:17: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:06:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:06:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:06:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "82") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:06:17: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:06:18: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:06:18: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:06:18: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "27") (weapon "shotgun_soldier") L 10/20/2026 - 03:06:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:06:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:06:19: "BRADAMANTE<681><[U:1:48590998]>" killed "baal prime<676><[U:1:128640369]>" with "world" (attacker_position "12581 3537 -1094") (victim_position "13154 3427 -1487") L 10/20/2026 - 03:06:19: "baal prime<676><[U:1:128640369]>" spawned as "soldier" L 10/20/2026 - 03:06:21: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:06:21: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:06:21: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "50") (weapon "quake_rl") L 10/20/2026 - 03:06:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:06:22: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:06:22: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "403") L 10/20/2026 - 03:06:22: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:06:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:06:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:06:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "41") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:06:23: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:06:23: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:06:23: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:06:23: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "11") (weapon "shotgun_soldier") L 10/20/2026 - 03:06:23: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:06:23: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "48") (weapon "quake_rl") L 10/20/2026 - 03:06:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:06:24: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:06:24: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:06:24: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "36") (realdamage "20") (weapon "shotgun_soldier") L 10/20/2026 - 03:06:24: "BRADAMANTE<681><[U:1:48590998]>" joined team "Spectator" L 10/20/2026 - 03:06:24: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12076 3761 -1454") (victim_position "12139 3405 -1319") L 10/20/2026 - 03:06:24: World triggered "mge_match_end" (winner "[U:1:128640369]") (loser "[U:1:48590998]") (winner_score "20") (loser_score "12")