L 10/20/2026 - 03:10:40: World triggered "meta_data" (matchid "26102003104064f0") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/20/2026 - 03:10:40: "baal prime<676><[U:1:128640369]>" changed role to "soldier" L 10/20/2026 - 03:10:40: "BRADAMANTE<681><[U:1:48590998]>" changed role to "soldier" L 10/20/2026 - 03:10:42: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:10:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:10:43: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:10:43: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:10:43: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "69") (weapon "quake_rl") L 10/20/2026 - 03:10:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:10:44: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:10:44: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:10:44: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "107") (weapon "quake_rl") L 10/20/2026 - 03:10:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:10:44: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:10:44: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:10:44: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "38") (realdamage "36") (weapon "shotgun_soldier") L 10/20/2026 - 03:10:44: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12738 3690 -909") (victim_position "12550 3455 -1000") L 10/20/2026 - 03:10:44: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:10:46: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:10:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:10:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:10:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "79") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:10:47: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:10:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:10:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:10:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "439") L 10/20/2026 - 03:10:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:10:49: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:10:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:10:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:10:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "29") (weapon "shotgun_soldier") L 10/20/2026 - 03:10:50: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:10:50: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "92") (weapon "quake_rl") L 10/20/2026 - 03:10:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:10:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:10:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "44") (weapon "shotgun_soldier") L 10/20/2026 - 03:10:50: "BRADAMANTE<681><[U:1:48590998]>" killed "baal prime<676><[U:1:128640369]>" with "world" (attacker_position "12555 3715 -1094") (victim_position "12131 3570 -1372") L 10/20/2026 - 03:10:50: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:10:50: "baal prime<676><[U:1:128640369]>" spawned as "soldier" L 10/20/2026 - 03:10:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:10:52: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:10:52: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:10:52: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "79") (weapon "quake_rl") L 10/20/2026 - 03:10:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:10:53: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:10:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:10:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:10:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "53") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:10:54: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:10:54: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "104") (weapon "quake_rl") L 10/20/2026 - 03:10:54: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:10:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:10:55: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:10:55: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:10:55: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "12") (weapon "shotgun_soldier") L 10/20/2026 - 03:10:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:10:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "44") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:10:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:10:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:10:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "21") (weapon "shotgun_soldier") L 10/20/2026 - 03:10:55: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:10:55: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:10:55: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "19") (weapon "shotgun_soldier") L 10/20/2026 - 03:10:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:10:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:10:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "15") (weapon "shotgun_soldier") L 10/20/2026 - 03:10:56: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:10:56: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:10:56: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "22") (weapon "shotgun_soldier") L 10/20/2026 - 03:10:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:10:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:10:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "25") (weapon "shotgun_soldier") L 10/20/2026 - 03:10:56: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:10:56: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:10:56: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "68") (realdamage "43") (weapon "shotgun_soldier") L 10/20/2026 - 03:10:57: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12728 3510 -1094") (victim_position "12740 3695 -807") L 10/20/2026 - 03:10:57: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:10:59: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:10:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:10:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:10:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "52") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "105") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:02: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "108") (realdamage "36") (weapon "tf_projectile_rocket") (airshot "1") (height "611") L 10/20/2026 - 03:11:06: "BRADAMANTE<681><[U:1:48590998]>" killed "baal prime<676><[U:1:128640369]>" with "tf_projectile_rocket" (attacker_position "12795 3464 -1094") (victim_position "12985 3504 -1025") L 10/20/2026 - 03:11:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:06: "baal prime<676><[U:1:128640369]>" spawned as "soldier" L 10/20/2026 - 03:11:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:08: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:08: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:11:08: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "67") (weapon "quake_rl") L 10/20/2026 - 03:11:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:09: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "83") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:10: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:11:10: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "90") (weapon "quake_rl") L 10/20/2026 - 03:11:10: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:10: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:11: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 03:11:12: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:12: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:12: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "42") (weapon "shotgun_soldier") L 10/20/2026 - 03:11:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:12: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:12: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:12: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "67") (weapon "shotgun_soldier") L 10/20/2026 - 03:11:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:13: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "85") (weapon "shotgun_soldier") L 10/20/2026 - 03:11:14: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:14: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:14: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "57") (realdamage "9") (weapon "shotgun_soldier") L 10/20/2026 - 03:11:14: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12372 3978 -1340") (victim_position "12340 3761 -1235") L 10/20/2026 - 03:11:14: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:11:15: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:11:15: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "359") L 10/20/2026 - 03:11:16: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "399") L 10/20/2026 - 03:11:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:17: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:25: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:26: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:26: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:11:26: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "36") (weapon "quake_rl") L 10/20/2026 - 03:11:27: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:27: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:11:27: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "81") (realdamage "61") (weapon "quake_rl") L 10/20/2026 - 03:11:27: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "12567 3553 -1094") (victim_position "12318 3290 -1544") L 10/20/2026 - 03:11:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:27: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:11:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "82") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:30: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:30: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:11:30: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "63") (weapon "quake_rl") L 10/20/2026 - 03:11:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:31: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:31: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:11:31: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "47") (weapon "quake_rl") L 10/20/2026 - 03:11:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "55") (weapon "shotgun_soldier") L 10/20/2026 - 03:11:32: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:32: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:11:32: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "83") (weapon "quake_rl") L 10/20/2026 - 03:11:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "35") (weapon "shotgun_soldier") L 10/20/2026 - 03:11:33: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:33: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:11:33: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "101") (realdamage "41") (weapon "quake_rl") (airshot "1") (height "243") L 10/20/2026 - 03:11:33: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "12297 3600 -1242") (victim_position "12515 3393 -1094") L 10/20/2026 - 03:11:33: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:11:35: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:36: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:11:36: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "102") (weapon "quake_rl") L 10/20/2026 - 03:11:36: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:39: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:39: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:11:39: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "68") (weapon "quake_rl") L 10/20/2026 - 03:11:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:39: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:39: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:39: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "68") (realdamage "35") (weapon "shotgun_soldier") L 10/20/2026 - 03:11:39: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12341 3687 -1127") (victim_position "12417 3406 -1257") L 10/20/2026 - 03:11:39: "baal prime<676><[U:1:128640369]>" triggered "domination" against "BRADAMANTE<681><[U:1:48590998]>" L 10/20/2026 - 03:11:39: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:11:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:42: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:42: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:42: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:11:42: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "65") (weapon "quake_rl") L 10/20/2026 - 03:11:42: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:42: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "81") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "175") L 10/20/2026 - 03:11:43: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:43: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:11:43: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "85") (weapon "quake_rl") L 10/20/2026 - 03:11:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "24") (weapon "shotgun_soldier") L 10/20/2026 - 03:11:44: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:44: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:11:44: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "97") (realdamage "81") (weapon "quake_rl") (airshot "1") (height "455") L 10/20/2026 - 03:11:44: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "12707 3377 -990") (victim_position "12756 3576 -638") L 10/20/2026 - 03:11:44: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:11:46: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:11:46: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "210") L 10/20/2026 - 03:11:46: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:47: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:47: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:11:47: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "103") (weapon "quake_rl") L 10/20/2026 - 03:11:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:48: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:11:48: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "106") (realdamage "34") (weapon "quake_rl") (airshot "1") (height "307") L 10/20/2026 - 03:11:48: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "12458 3672 -1098") (victim_position "12380 3437 -1055") L 10/20/2026 - 03:11:48: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:48: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:11:50: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "67") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:51: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:51: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:11:51: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "48") (weapon "quake_rl") L 10/20/2026 - 03:11:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:53: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "30") (weapon "shotgun_soldier") L 10/20/2026 - 03:11:55: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:55: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:11:55: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "106") (weapon "quake_rl") L 10/20/2026 - 03:11:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "74") (weapon "shotgun_soldier") L 10/20/2026 - 03:11:56: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:56: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:11:56: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "58") (realdamage "55") (weapon "shotgun_soldier") L 10/20/2026 - 03:11:56: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12506 3638 -1094") (victim_position "12320 3659 -1177") L 10/20/2026 - 03:11:56: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:11:58: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "49") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "53") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:11:59: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:11:59: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:11:59: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "70") (weapon "quake_rl") L 10/20/2026 - 03:12:00: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:00: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "287") L 10/20/2026 - 03:12:00: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:00: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:12:00: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "82") (weapon "quake_rl") L 10/20/2026 - 03:12:00: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:12:00: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:00: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:00: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "30") (weapon "shotgun_soldier") L 10/20/2026 - 03:12:02: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:12:03: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:12:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 03:12:06: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:12:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "16") (realdamage "10") (weapon "shotgun_soldier") L 10/20/2026 - 03:12:10: "BRADAMANTE<681><[U:1:48590998]>" killed "baal prime<676><[U:1:128640369]>" with "shotgun_soldier" (attacker_position "12555 3477 -1028") (victim_position "11975 3716 -1458") L 10/20/2026 - 03:12:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "revenge" against "baal prime<676><[U:1:128640369]>" L 10/20/2026 - 03:12:10: "baal prime<676><[U:1:128640369]>" spawned as "soldier" L 10/20/2026 - 03:12:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:12: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:12:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:13: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:12:13: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "107") (weapon "quake_rl") L 10/20/2026 - 03:12:13: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:12:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:13: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:12:13: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "66") (weapon "quake_rl") L 10/20/2026 - 03:12:13: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:12:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "55") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:14: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:14: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:14: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "78") (weapon "shotgun_soldier") L 10/20/2026 - 03:12:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "39") (weapon "shotgun_soldier") L 10/20/2026 - 03:12:15: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:15: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:15: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "33") (realdamage "28") (weapon "shotgun_soldier") L 10/20/2026 - 03:12:15: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12516 3767 -1094") (victim_position "12633 3602 -684") L 10/20/2026 - 03:12:15: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:12:17: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:12:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "89") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:18: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:12:18: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:12:18: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "71") (weapon "quake_rl") L 10/20/2026 - 03:12:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:26: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:12:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:29: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:12:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "54") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:29: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:29: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:29: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "37") (realdamage "27") (weapon "shotgun_soldier") L 10/20/2026 - 03:12:29: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12393 3670 -1121") (victim_position "12593 3632 -844") L 10/20/2026 - 03:12:29: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:12:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:32: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:12:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "96") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:32: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:12:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:33: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:12:33: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "51") (weapon "quake_rl") L 10/20/2026 - 03:12:33: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:12:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:33: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:12:33: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "100") (weapon "quake_rl") L 10/20/2026 - 03:12:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:34: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:12:34: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "108") (realdamage "53") (weapon "quake_rl") L 10/20/2026 - 03:12:34: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "12429 3602 -1108") (victim_position "12571 3720 -1051") L 10/20/2026 - 03:12:34: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:12:34: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:12:38: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:12:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "80") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:39: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:12:39: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:12:39: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "75") (weapon "quake_rl") L 10/20/2026 - 03:12:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:40: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:12:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "59") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "25") (weapon "shotgun_soldier") L 10/20/2026 - 03:12:41: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:12:41: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:12:41: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "84") (realdamage "79") (weapon "quake_rl") L 10/20/2026 - 03:12:41: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "12239 3361 -1228") (victim_position "12101 3847 -1459") L 10/20/2026 - 03:12:41: "baal prime<676><[U:1:128640369]>" triggered "domination" against "BRADAMANTE<681><[U:1:48590998]>" L 10/20/2026 - 03:12:41: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:12:41: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "86") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:45: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:12:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:47: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:12:47: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "83") (weapon "quake_rl") L 10/20/2026 - 03:12:47: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:12:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 03:12:48: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:12:49: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:51: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:51: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:51: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "20") (weapon "shotgun_soldier") L 10/20/2026 - 03:12:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 03:12:53: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:53: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:53: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "19") (weapon "shotgun_soldier") L 10/20/2026 - 03:12:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "76") (realdamage "19") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:54: "BRADAMANTE<681><[U:1:48590998]>" killed "baal prime<676><[U:1:128640369]>" with "tf_projectile_rocket" (attacker_position "12334 3706 -1028") (victim_position "12199 3466 -1340") L 10/20/2026 - 03:12:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "revenge" against "baal prime<676><[U:1:128640369]>" L 10/20/2026 - 03:12:54: "baal prime<676><[U:1:128640369]>" spawned as "soldier" L 10/20/2026 - 03:12:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:12:56: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:12:57: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:12:57: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "74") (weapon "quake_rl") L 10/20/2026 - 03:12:57: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:12:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "69") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "67") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:12:59: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:00: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:00: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:01: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:01: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:01: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "36") (weapon "shotgun_soldier") L 10/20/2026 - 03:13:01: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:01: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:01: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "61") (weapon "shotgun_soldier") L 10/20/2026 - 03:13:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:02: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:02: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:02: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "47") (realdamage "27") (weapon "shotgun_soldier") L 10/20/2026 - 03:13:02: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12735 3472 -1094") (victim_position "12498 3642 -1094") L 10/20/2026 - 03:13:02: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:13:04: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "61") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:05: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "80") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:06: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:06: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:13:06: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "252") L 10/20/2026 - 03:13:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "11") (weapon "shotgun_soldier") L 10/20/2026 - 03:13:07: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:08: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:08: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:08: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "12") (weapon "shotgun_soldier") L 10/20/2026 - 03:13:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:12: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "70") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "18") (weapon "shotgun_soldier") L 10/20/2026 - 03:13:12: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:12: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:12: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 03:13:12: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:13:12: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "40") (weapon "quake_rl") L 10/20/2026 - 03:13:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:13: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:13: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:13: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:13: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "17") (weapon "shotgun_soldier") L 10/20/2026 - 03:13:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 03:13:14: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:14: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:14: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "12") (weapon "shotgun_soldier") L 10/20/2026 - 03:13:15: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:15: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:15: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "8") (realdamage "5") (weapon "shotgun_soldier") L 10/20/2026 - 03:13:15: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12804 3482 -1094") (victim_position "12740 4103 -1555") L 10/20/2026 - 03:13:15: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:13:17: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:13:17: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "603") L 10/20/2026 - 03:13:17: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "63") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:21: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "83") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:22: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "37") (weapon "shotgun_soldier") L 10/20/2026 - 03:13:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "57") (weapon "shotgun_soldier") L 10/20/2026 - 03:13:23: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:24: "BRADAMANTE<681><[U:1:48590998]>" picked up item "tf_ammo_pack" L 10/20/2026 - 03:13:24: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:13:24: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "74") (realdamage "34") (weapon "quake_rl") L 10/20/2026 - 03:13:24: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "12467 3590 -1103") (victim_position "12304 3433 -1354") L 10/20/2026 - 03:13:24: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:13:26: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:26: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:13:26: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "387") L 10/20/2026 - 03:13:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "66") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:26: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "56") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:29: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "21") (weapon "shotgun_soldier") L 10/20/2026 - 03:13:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:30: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:30: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:13:30: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "53") (weapon "quake_rl") L 10/20/2026 - 03:13:30: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:30: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:30: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "65") (realdamage "4") (weapon "shotgun_soldier") L 10/20/2026 - 03:13:30: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12378 3619 -1116") (victim_position "12385 3448 -916") L 10/20/2026 - 03:13:30: "baal prime<676><[U:1:128640369]>" triggered "domination" against "BRADAMANTE<681><[U:1:48590998]>" L 10/20/2026 - 03:13:30: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:13:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:33: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "62") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:34: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:13:34: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "79") (weapon "quake_rl") L 10/20/2026 - 03:13:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:34: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "75") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:35: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "56") (weapon "shotgun_soldier") L 10/20/2026 - 03:13:36: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:36: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:13:36: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "76") (weapon "quake_rl") L 10/20/2026 - 03:13:36: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:36: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:36: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "61") (weapon "shotgun_soldier") L 10/20/2026 - 03:13:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "30") (weapon "shotgun_soldier") L 10/20/2026 - 03:13:37: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "57") (realdamage "26") (weapon "shotgun_soldier") L 10/20/2026 - 03:13:37: "BRADAMANTE<681><[U:1:48590998]>" killed "baal prime<676><[U:1:128640369]>" with "shotgun_soldier" (attacker_position "12447 3501 -1247") (victim_position "12369 3667 -1078") L 10/20/2026 - 03:13:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "revenge" against "baal prime<676><[U:1:128640369]>" L 10/20/2026 - 03:13:37: "baal prime<676><[U:1:128640369]>" spawned as "soldier" L 10/20/2026 - 03:13:39: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:40: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:13:40: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "111") (weapon "quake_rl") L 10/20/2026 - 03:13:40: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "78") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:41: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:41: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:13:41: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "102") (realdamage "57") (weapon "quake_rl") (airshot "1") (height "296") L 10/20/2026 - 03:13:41: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "12800 3678 -781") (victim_position "12506 3542 -801") L 10/20/2026 - 03:13:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:41: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:13:43: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:13:43: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "202") L 10/20/2026 - 03:13:43: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "62") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:44: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:44: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:13:44: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "88") (weapon "quake_rl") (airshot "1") (height "870") L 10/20/2026 - 03:13:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "42") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:45: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "36") (weapon "shotgun_soldier") L 10/20/2026 - 03:13:46: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:46: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "world" (attacker_position "12392 3681 -1126") (victim_position "12449 3629 -1105") L 10/20/2026 - 03:13:46: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:46: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:13:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "60") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:49: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "53") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:50: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:13:50: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "86") (weapon "quake_rl") L 10/20/2026 - 03:13:50: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "99") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "11") (weapon "shotgun_soldier") L 10/20/2026 - 03:13:51: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:13:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "15") (realdamage "3") (weapon "shotgun_soldier") L 10/20/2026 - 03:13:51: "BRADAMANTE<681><[U:1:48590998]>" killed "baal prime<676><[U:1:128640369]>" with "shotgun_soldier" (attacker_position "11981 3567 -1036") (victim_position "12611 3505 -1035") L 10/20/2026 - 03:13:51: "baal prime<676><[U:1:128640369]>" spawned as "soldier" L 10/20/2026 - 03:13:54: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "293") L 10/20/2026 - 03:13:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:55: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:13:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:13:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "78") (realdamage "41") (weapon "tf_projectile_rocket") (airshot "1") (height "604") L 10/20/2026 - 03:13:57: "BRADAMANTE<681><[U:1:48590998]>" killed "baal prime<676><[U:1:128640369]>" with "tf_projectile_rocket" (attacker_position "12281 3666 -1238") (victim_position "12702 3995 -955") L 10/20/2026 - 03:13:57: "baal prime<676><[U:1:128640369]>" spawned as "soldier" L 10/20/2026 - 03:14:00: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:00: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:14:00: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:14:00: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "111") (weapon "quake_rl") L 10/20/2026 - 03:14:00: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:00: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:14:01: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 03:14:01: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "206") L 10/20/2026 - 03:14:01: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 03:14:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "82") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:02: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:02: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:02: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "29") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "baal prime<676><[U:1:128640369]>" (damage "31") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:02: "baal prime<676><[U:1:128640369]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:02: "baal prime<676><[U:1:128640369]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:02: "baal prime<676><[U:1:128640369]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:03: "BRADAMANTE<681><[U:1:48590998]>" joined team "Spectator" L 10/20/2026 - 03:14:03: "baal prime<676><[U:1:128640369]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "world" (attacker_position "12696 3743 -1094") (victim_position "12097 3876 -1398") L 10/20/2026 - 03:14:03: World triggered "mge_match_end" (winner "[U:1:128640369]") (loser "[U:1:48590998]") (winner_score "20") (loser_score "7")