L 10/20/2026 - 03:14:13: World triggered "meta_data" (matchid "26102003141389ca") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/20/2026 - 03:14:13: "bug princess<685><[U:1:103882500]>" changed role to "soldier" L 10/20/2026 - 03:14:13: "BRADAMANTE<681><[U:1:48590998]>" changed role to "soldier" L 10/20/2026 - 03:14:16: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:16: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:16: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "763") L 10/20/2026 - 03:14:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "26") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:17: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:17: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "33") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:18: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:18: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:18: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "11") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "51") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:20: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:20: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "50") (realdamage "23") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:20: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "tf_projectile_rocket" (attacker_position "12721 3675 -4100") (victim_position "12376 3662 -4193") L 10/20/2026 - 03:14:20: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:20: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:14:23: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:23: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:23: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "556") L 10/20/2026 - 03:14:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:25: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:25: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "106") (realdamage "90") (weapon "tf_projectile_rocket") (airshot "1") (height "177") L 10/20/2026 - 03:14:25: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "tf_projectile_rocket" (attacker_position "12527 3706 -4166") (victim_position "12334 3841 -4126") L 10/20/2026 - 03:14:25: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:25: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:14:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "81") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:27: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:27: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "110") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:27: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:28: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "32") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:30: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:31: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:31: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:31: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:32: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:32: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:32: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "3") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "31") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:33: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:33: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:33: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "4") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:33: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:33: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:33: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "12") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:34: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:34: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:34: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "12") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:35: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:35: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:35: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "12") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:36: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:36: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:36: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "10") (realdamage "1") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:37: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "shotgun_soldier" (attacker_position "12744 3002 -4244") (victim_position "12096 3523 -4504") L 10/20/2026 - 03:14:37: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:14:39: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:40: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:40: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:40: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "61") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "111") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:41: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:41: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "74") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:41: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:41: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:42: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:42: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:42: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "4") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:44: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:44: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:44: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "9") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:46: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "31") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:47: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:47: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:47: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "31") (realdamage "11") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:47: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12205 3531 -4403") (victim_position "12371 3691 -4199") L 10/20/2026 - 03:14:47: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:14:49: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "82") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:50: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:50: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "85") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:50: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "523") L 10/20/2026 - 03:14:51: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:51: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:51: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "587") L 10/20/2026 - 03:14:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:52: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:52: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:52: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "4") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:52: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:52: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:52: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "15") (realdamage "10") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:52: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12350 3580 -4318") (victim_position "12602 3461 -3746") L 10/20/2026 - 03:14:52: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:14:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:55: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "55") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:56: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:56: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:56: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "62") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:57: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:57: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:57: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "56") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:14:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "80") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "11") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 03:14:59: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:59: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:14:59: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 03:15:00: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:02: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:02: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:02: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "19") (weapon "shotgun_soldier") L 10/20/2026 - 03:15:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "15") (weapon "shotgun_soldier") L 10/20/2026 - 03:15:03: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:03: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:03: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "48") (weapon "shotgun_soldier") L 10/20/2026 - 03:15:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "73") (realdamage "36") (weapon "shotgun_soldier") L 10/20/2026 - 03:15:04: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "shotgun_soldier" (attacker_position "12290 3583 -4314") (victim_position "12295 3373 -4441") L 10/20/2026 - 03:15:04: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:15:06: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:07: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:07: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:07: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "110") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "53") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "32") (weapon "shotgun_soldier") L 10/20/2026 - 03:15:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 03:15:10: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:10: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "17") (weapon "shotgun_soldier") L 10/20/2026 - 03:15:11: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:11: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:11: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "25") (weapon "shotgun_soldier") L 10/20/2026 - 03:15:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "57") (realdamage "51") (weapon "shotgun_soldier") L 10/20/2026 - 03:15:11: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "shotgun_soldier" (attacker_position "12482 3697 -4166") (victim_position "12291 3680 -4309") L 10/20/2026 - 03:15:11: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:15:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:13: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:13: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:13: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "83") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "66") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:15: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:15: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "297") L 10/20/2026 - 03:15:15: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "100") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "65") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:16: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:16: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "34") (realdamage "8") (weapon "shotgun_soldier") L 10/20/2026 - 03:15:16: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "shotgun_soldier" (attacker_position "12215 3615 -4435") (victim_position "12166 3207 -4414") L 10/20/2026 - 03:15:17: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:15:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "626") L 10/20/2026 - 03:15:19: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:20: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "418") L 10/20/2026 - 03:15:21: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:21: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:21: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "74") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:22: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:22: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:22: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "55") (weapon "shotgun_soldier") L 10/20/2026 - 03:15:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:23: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:23: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:23: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "15") (weapon "shotgun_soldier") L 10/20/2026 - 03:15:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "48") (realdamage "8") (weapon "shotgun_soldier") L 10/20/2026 - 03:15:23: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "shotgun_soldier" (attacker_position "12245 3656 -4311") (victim_position "12112 3751 -4519") L 10/20/2026 - 03:15:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "domination" against "bug princess<685><[U:1:103882500]>" L 10/20/2026 - 03:15:23: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:15:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:26: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:26: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:26: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "70") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "91") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "111") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:27: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:27: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "275") L 10/20/2026 - 03:15:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:27: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:28: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "world" (attacker_position "11953 3452 -4530") (victim_position "12991 3632 -4684") L 10/20/2026 - 03:15:28: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:15:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:30: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "458") L 10/20/2026 - 03:15:31: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:31: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "62") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:33: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "110") (realdamage "74") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:34: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "tf_projectile_rocket" (attacker_position "12304 3613 -4241") (victim_position "12428 3592 -4179") L 10/20/2026 - 03:15:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:34: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:15:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:36: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:36: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:36: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "54") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "65") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:39: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "68") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:39: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:39: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "282") L 10/20/2026 - 03:15:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "86") (weapon "tf_projectile_rocket") (airshot "1") (height "197") L 10/20/2026 - 03:15:40: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:40: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "world" (attacker_position "12595 3809 -3942") (victim_position "12337 3926 -4516") L 10/20/2026 - 03:15:40: "bug princess<685><[U:1:103882500]>" triggered "revenge" against "BRADAMANTE<681><[U:1:48590998]>" L 10/20/2026 - 03:15:40: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:15:42: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:43: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:43: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:43: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "274") L 10/20/2026 - 03:15:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "51") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:46: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:46: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:46: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "55") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:47: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:47: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:47: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "62") (realdamage "42") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:47: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "tf_projectile_rocket" (attacker_position "12417 3862 -4297") (victim_position "12001 3661 -4490") L 10/20/2026 - 03:15:47: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:15:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "84") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:50: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:50: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:50: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "83") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "312") L 10/20/2026 - 03:15:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:50: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:51: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:52: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:52: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "82") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:52: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:52: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:52: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "41") (weapon "shotgun_soldier") L 10/20/2026 - 03:15:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 03:15:52: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:52: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:52: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "54") (realdamage "28") (weapon "shotgun_soldier") L 10/20/2026 - 03:15:52: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12788 3632 -3981") (victim_position "12637 3375 -3875") L 10/20/2026 - 03:15:53: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:15:54: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:54: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:54: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "86") (weapon "tf_projectile_rocket") (airshot "1") (height "767") L 10/20/2026 - 03:15:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "32") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:55: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:56: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "42") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "50") (weapon "shotgun_soldier") L 10/20/2026 - 03:15:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "23") (weapon "shotgun_soldier") L 10/20/2026 - 03:15:59: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:59: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:59: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "94") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:15:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:15:59: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:00: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:00: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:00: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "21") (weapon "shotgun_soldier") L 10/20/2026 - 03:16:00: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:00: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:00: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "42") (realdamage "21") (weapon "shotgun_soldier") L 10/20/2026 - 03:16:00: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12528 3619 -4166") (victim_position "12144 3704 -4208") L 10/20/2026 - 03:16:00: "bug princess<685><[U:1:103882500]>" triggered "domination" against "BRADAMANTE<681><[U:1:48590998]>" L 10/20/2026 - 03:16:00: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:16:02: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "47") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:03: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "99") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 03:16:08: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:09: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "29") (weapon "shotgun_soldier") L 10/20/2026 - 03:16:10: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:10: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:10: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "97") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "21") (realdamage "17") (weapon "shotgun_soldier") L 10/20/2026 - 03:16:10: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "shotgun_soldier" (attacker_position "12714 3465 -4166") (victim_position "12494 3806 -4236") L 10/20/2026 - 03:16:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "revenge" against "bug princess<685><[U:1:103882500]>" L 10/20/2026 - 03:16:10: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:16:12: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:12: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "111") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:13: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "96") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:13: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:14: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:14: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "65") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:14: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "92") (weapon "tf_projectile_rocket") (airshot "1") (height "324") L 10/20/2026 - 03:16:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 03:16:14: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:14: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "59") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:15: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:15: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "world" (attacker_position "12757 3493 -4166") (victim_position "12614 3937 -4611") L 10/20/2026 - 03:16:15: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:16:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:18: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:18: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:18: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "98") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:18: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:18: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:18: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "74") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:19: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:20: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:20: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "96") (weapon "tf_projectile_rocket") (airshot "1") (height "289") L 10/20/2026 - 03:16:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 03:16:20: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:20: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:20: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "11") (weapon "shotgun_soldier") L 10/20/2026 - 03:16:21: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:21: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:21: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "13") (realdamage "6") (weapon "shotgun_soldier") L 10/20/2026 - 03:16:21: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12468 3760 -4217") (victim_position "12915 3264 -3902") L 10/20/2026 - 03:16:21: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:16:23: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "68") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:24: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:24: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:24: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "328") L 10/20/2026 - 03:16:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:24: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:24: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:24: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "407") L 10/20/2026 - 03:16:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "45") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:26: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:26: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:26: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "96") (realdamage "2") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:26: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "tf_projectile_rocket" (attacker_position "12399 3686 -4169") (victim_position "12731 3416 -4166") L 10/20/2026 - 03:16:26: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:16:29: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "71") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:30: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "67") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "78") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:31: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:31: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:31: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "79") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "22") (weapon "shotgun_soldier") L 10/20/2026 - 03:16:32: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:32: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:32: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "82") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:33: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:33: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:33: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "88") (realdamage "55") (weapon "shotgun_soldier") L 10/20/2026 - 03:16:33: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12532 3658 -4166") (victim_position "12527 3545 -4123") L 10/20/2026 - 03:16:33: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:16:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "112") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:35: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:35: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "111") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:35: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:36: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:37: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "106") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:39: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:39: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:39: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "67") (realdamage "47") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:39: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "tf_projectile_rocket" (attacker_position "12470 3612 -4177") (victim_position "12724 3580 -4379") L 10/20/2026 - 03:16:39: "bug princess<685><[U:1:103882500]>" triggered "domination" against "BRADAMANTE<681><[U:1:48590998]>" L 10/20/2026 - 03:16:39: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:16:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "54") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:41: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:41: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:41: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "178") L 10/20/2026 - 03:16:42: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:43: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "84") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "33") (weapon "shotgun_soldier") L 10/20/2026 - 03:16:44: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 03:16:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "18") (weapon "shotgun_soldier") L 10/20/2026 - 03:16:45: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "42") (weapon "shotgun_soldier") L 10/20/2026 - 03:16:46: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:46: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:46: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 03:16:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "54") (realdamage "28") (weapon "shotgun_soldier") L 10/20/2026 - 03:16:46: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "shotgun_soldier" (attacker_position "12350 3393 -4379") (victim_position "12429 3598 -4179") L 10/20/2026 - 03:16:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "revenge" against "bug princess<685><[U:1:103882500]>" L 10/20/2026 - 03:16:46: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:16:49: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "85") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:50: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:50: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "100") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:50: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:51: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:51: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:51: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "69") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:52: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:52: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:52: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "25") (weapon "shotgun_soldier") L 10/20/2026 - 03:16:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "25") (weapon "shotgun_soldier") L 10/20/2026 - 03:16:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:53: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:53: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:53: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "88") (realdamage "32") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:53: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "tf_projectile_rocket" (attacker_position "12467 3587 -4174") (victim_position "12389 3728 -4201") L 10/20/2026 - 03:16:53: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:16:54: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "81") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:55: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "96") (weapon "tf_projectile_rocket") (airshot "1") (height "201") L 10/20/2026 - 03:16:56: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:56: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:56: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "58") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "53") (weapon "shotgun_soldier") L 10/20/2026 - 03:16:58: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:16:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "36") (weapon "shotgun_soldier") L 10/20/2026 - 03:16:58: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:58: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:58: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 03:16:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:16:59: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "world" (attacker_position "12689 3962 -4633") (victim_position "12438 3943 -4553") L 10/20/2026 - 03:16:59: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:17:01: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:01: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:01: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "91") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "67") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:02: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:02: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "59") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:02: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:03: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:03: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "110") (realdamage "83") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:03: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "tf_projectile_rocket" (attacker_position "12506 3468 -4055") (victim_position "12438 3561 -4113") L 10/20/2026 - 03:17:03: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:03: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:17:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "102") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "109") (realdamage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "202") L 10/20/2026 - 03:17:07: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "tf_projectile_rocket" (attacker_position "12386 3712 -4169") (victim_position "12365 3886 -4101") L 10/20/2026 - 03:17:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:07: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:17:09: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:09: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:09: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "62") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:11: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:11: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "82") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:11: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "267") L 10/20/2026 - 03:17:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:12: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:12: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:12: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "68") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "59") (weapon "shotgun_soldier") L 10/20/2026 - 03:17:13: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:13: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:13: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "48") (realdamage "5") (weapon "shotgun_soldier") L 10/20/2026 - 03:17:13: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12095 3786 -4442") (victim_position "12281 3420 -4443") L 10/20/2026 - 03:17:13: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:17:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "48") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "78") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:17: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:17: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:17: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "67") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:17: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "58") (weapon "shotgun_soldier") L 10/20/2026 - 03:17:18: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:19: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:19: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:19: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "78") (weapon "shotgun_soldier") L 10/20/2026 - 03:17:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 03:17:20: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:20: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:20: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:20: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 03:17:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "11") (realdamage "2") (weapon "shotgun_soldier") L 10/20/2026 - 03:17:21: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "shotgun_soldier" (attacker_position "12518 3267 -4653") (victim_position "12463 3551 -4173") L 10/20/2026 - 03:17:21: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:17:24: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "110") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:25: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "85") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:27: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:27: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:27: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "58") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:27: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "world" (attacker_position "12664 3553 -4358") (victim_position "12334 3642 -4304") L 10/20/2026 - 03:17:27: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:17:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "63") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:32: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:32: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:32: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "91") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "43") (weapon "shotgun_soldier") L 10/20/2026 - 03:17:33: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:33: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:33: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "101") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:33: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "21") (weapon "shotgun_soldier") L 10/20/2026 - 03:17:34: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:34: "BRADAMANTE<681><[U:1:48590998]>" picked up item "tf_ammo_pack" L 10/20/2026 - 03:17:36: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:36: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:36: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 03:17:36: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12387 3760 -4208") (victim_position "12191 3617 -4384") L 10/20/2026 - 03:17:36: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:17:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "51") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:38: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:38: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:38: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "77") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:39: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "85") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:39: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:39: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "479") L 10/20/2026 - 03:17:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:41: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:42: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:42: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:42: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 03:17:42: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:42: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:42: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 03:17:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:43: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "60") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "12") (weapon "shotgun_soldier") L 10/20/2026 - 03:17:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "9") (weapon "shotgun_soldier") L 10/20/2026 - 03:17:45: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "20") (weapon "shotgun_soldier") L 10/20/2026 - 03:17:45: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:45: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:45: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 03:17:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:46: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:46: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:46: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "15") (realdamage "3") (weapon "shotgun_soldier") L 10/20/2026 - 03:17:46: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12752 3556 -4166") (victim_position "13045 3920 -4575") L 10/20/2026 - 03:17:46: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:17:48: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "84") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:49: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:49: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:49: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "44") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:50: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "251") L 10/20/2026 - 03:17:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:50: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:50: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "54") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "86") (weapon "shotgun_soldier") L 10/20/2026 - 03:17:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:51: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:52: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:52: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:52: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:52: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "23") (weapon "shotgun_soldier") L 10/20/2026 - 03:17:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "15") (realdamage "5") (weapon "shotgun_soldier") L 10/20/2026 - 03:17:53: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "shotgun_soldier" (attacker_position "12120 3627 -4418") (victim_position "12330 3837 -4304") L 10/20/2026 - 03:17:53: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:17:55: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:55: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "112") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:56: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:58: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:58: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:58: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "57") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:58: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:58: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:58: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 03:17:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "103") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:17:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:17:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "76") (realdamage "33") (weapon "shotgun_soldier") L 10/20/2026 - 03:17:59: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "shotgun_soldier" (attacker_position "12310 3965 -4223") (victim_position "12361 3799 -4302") L 10/20/2026 - 03:17:59: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:18:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:02: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:02: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:02: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "60") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "334") L 10/20/2026 - 03:18:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:03: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:03: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:03: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "53") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:04: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:04: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "72") (realdamage "46") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:04: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "tf_projectile_rocket" (attacker_position "12119 3511 -4417") (victim_position "12047 3571 -4520") L 10/20/2026 - 03:18:04: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:04: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:18:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "50") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:07: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:07: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:07: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "60") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "61") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:09: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:09: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "83") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:09: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 03:18:10: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:10: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:10: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "82") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:11: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:12: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:12: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:12: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "23") (realdamage "9") (weapon "shotgun_soldier") L 10/20/2026 - 03:18:12: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "11961 3634 -4529") (victim_position "12439 3400 -4425") L 10/20/2026 - 03:18:12: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:18:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:14: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "110") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:15: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:15: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "109") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:15: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "58") (realdamage "24") (weapon "shotgun_soldier") L 10/20/2026 - 03:18:17: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "shotgun_soldier" (attacker_position "12286 3550 -4316") (victim_position "12386 3371 -4345") L 10/20/2026 - 03:18:18: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:18:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:20: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "190") L 10/20/2026 - 03:18:21: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:21: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "109") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:21: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:22: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:22: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:22: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:22: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "69") (realdamage "57") (weapon "shotgun_soldier") L 10/20/2026 - 03:18:22: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12644 4074 -3990") (victim_position "12668 3935 -4028") L 10/20/2026 - 03:18:22: World triggered "mge_match_end" (winner "[U:1:103882500]") (loser "[U:1:48590998]") (winner_score "20") (loser_score "17")