L 10/20/2026 - 03:18:28: World triggered "meta_data" (matchid "26102003182847e5") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/20/2026 - 03:18:28: "bug princess<685><[U:1:103882500]>" changed role to "soldier" L 10/20/2026 - 03:18:28: "BRADAMANTE<681><[U:1:48590998]>" changed role to "soldier" L 10/20/2026 - 03:18:42: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:42: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:42: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "80") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:42: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "62") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:43: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:43: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "98") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:43: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 03:18:44: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:44: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "104") (realdamage "54") (weapon "tf_projectile_rocket") (airshot "1") (height "486") L 10/20/2026 - 03:18:44: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "tf_projectile_rocket" (attacker_position "12174 3706 -4027") (victim_position "12375 3908 -3949") L 10/20/2026 - 03:18:44: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:44: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:18:47: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:47: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:47: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "82") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:47: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:47: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "110") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "72") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:48: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:48: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:49: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:49: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "74") (realdamage "46") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:49: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "tf_projectile_rocket" (attacker_position "12630 3526 -3767") (victim_position "12555 3669 -4166") L 10/20/2026 - 03:18:49: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:18:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "46") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:51: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:52: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:52: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:52: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "102") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "33") (weapon "shotgun_soldier") L 10/20/2026 - 03:18:55: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:55: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:55: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "48") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:18:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 03:18:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "25") (weapon "shotgun_soldier") L 10/20/2026 - 03:18:56: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:56: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:56: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 03:18:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "20") (weapon "shotgun_soldier") L 10/20/2026 - 03:18:57: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "9") (weapon "shotgun_soldier") L 10/20/2026 - 03:18:58: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:58: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:58: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "4") (weapon "shotgun_soldier") L 10/20/2026 - 03:18:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:18:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "12") (realdamage "1") (weapon "shotgun_soldier") L 10/20/2026 - 03:18:58: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "shotgun_soldier" (attacker_position "12682 3716 -4166") (victim_position "12163 4098 -4545") L 10/20/2026 - 03:18:58: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:19:00: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:00: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:00: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:00: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "56") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "59") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:01: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:01: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "110") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "103") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:02: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:02: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 03:19:03: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 03:19:04: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:04: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:04: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 03:19:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "21") (realdamage "13") (weapon "shotgun_soldier") L 10/20/2026 - 03:19:04: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "shotgun_soldier" (attacker_position "12931 4115 -4567") (victim_position "12370 3954 -4540") L 10/20/2026 - 03:19:04: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:19:09: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "51") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:10: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "61") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:11: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:11: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:11: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "101") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:12: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:12: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "107") (realdamage "77") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:12: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "tf_projectile_rocket" (attacker_position "12647 3735 -3995") (victim_position "12748 3542 -4012") L 10/20/2026 - 03:19:12: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:12: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:19:14: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:15: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:15: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "110") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:15: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "53") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:17: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:17: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:17: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "64") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:18: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:18: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:18: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "62") (realdamage "60") (weapon "shotgun_soldier") L 10/20/2026 - 03:19:18: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12389 3628 -4187") (victim_position "12430 3558 -4148") L 10/20/2026 - 03:19:18: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:19:20: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "82") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:20: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:21: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:21: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:21: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "73") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:22: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:23: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:23: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "81") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:23: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "86") (weapon "shotgun_soldier") L 10/20/2026 - 03:19:23: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "22") (realdamage "1") (weapon "shotgun_soldier") L 10/20/2026 - 03:19:24: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "shotgun_soldier" (attacker_position "12515 3857 -4262") (victim_position "12691 3670 -4043") L 10/20/2026 - 03:19:24: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:19:26: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:26: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:26: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "51") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:27: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:27: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:27: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "106") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "77") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:28: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:29: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:29: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:29: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 03:19:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "17") (weapon "shotgun_soldier") L 10/20/2026 - 03:19:30: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:30: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:30: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "26") (weapon "shotgun_soldier") L 10/20/2026 - 03:19:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:31: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:31: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:31: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "20") (weapon "shotgun_soldier") L 10/20/2026 - 03:19:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 03:19:31: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:31: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:31: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "23") (weapon "shotgun_soldier") L 10/20/2026 - 03:19:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "17") (weapon "shotgun_soldier") L 10/20/2026 - 03:19:32: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:32: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:32: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "36") (realdamage "12") (weapon "shotgun_soldier") L 10/20/2026 - 03:19:32: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12483 3553 -4170") (victim_position "12108 3579 -4511") L 10/20/2026 - 03:19:32: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:19:35: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:41: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "63") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:41: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:42: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 03:19:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "32") (weapon "shotgun_soldier") L 10/20/2026 - 03:19:45: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:45: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "111") (realdamage "62") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:45: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "tf_projectile_rocket" (attacker_position "12416 3734 -4155") (victim_position "12401 3646 -4187") L 10/20/2026 - 03:19:45: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:19:45: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:48: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:48: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:48: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "48") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:48: "BRADAMANTE<681><[U:1:48590998]>" picked up item "tf_ammo_pack" L 10/20/2026 - 03:19:49: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:49: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:49: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "66") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:50: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:50: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:50: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:50: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "47") (weapon "shotgun_soldier") L 10/20/2026 - 03:19:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:52: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:52: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:19:52: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "45") (realdamage "44") (weapon "shotgun_soldier") L 10/20/2026 - 03:19:52: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12577 3529 -4166") (victim_position "12407 3414 -4431") L 10/20/2026 - 03:19:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:52: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:19:54: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "79") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:55: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:58: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "72") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:58: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:58: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "240") L 10/20/2026 - 03:19:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:59: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:59: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:59: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "56") (realdamage "28") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:19:59: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "tf_projectile_rocket" (attacker_position "12553 3953 -3923") (victim_position "12687 3768 -4166") L 10/20/2026 - 03:19:59: "bug princess<685><[U:1:103882500]>" triggered "domination" against "BRADAMANTE<681><[U:1:48590998]>" L 10/20/2026 - 03:19:59: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:20:01: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "50") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:02: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:03: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:03: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "224") L 10/20/2026 - 03:20:03: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "83") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:04: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "96") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "53") (realdamage "21") (weapon "shotgun_soldier") L 10/20/2026 - 03:20:05: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "shotgun_soldier" (attacker_position "12646 3692 -3938") (victim_position "12423 3753 -4172") L 10/20/2026 - 03:20:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "revenge" against "bug princess<685><[U:1:103882500]>" L 10/20/2026 - 03:20:05: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:20:07: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:07: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:07: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "62") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:08: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "69") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:09: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:09: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:09: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "84") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:09: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:09: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:09: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "62") (weapon "shotgun_soldier") L 10/20/2026 - 03:20:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "93") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:10: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "87") (realdamage "47") (weapon "shotgun_soldier") L 10/20/2026 - 03:20:11: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "shotgun_soldier" (attacker_position "12307 3550 -4316") (victim_position "12339 3615 -4202") L 10/20/2026 - 03:20:11: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:20:13: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:14: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:14: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "52") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:14: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:14: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "85") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:14: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "61") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:15: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:15: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:15: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "67") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "55") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:15: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:16: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:16: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:16: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "18") (weapon "shotgun_soldier") L 10/20/2026 - 03:20:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:17: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:17: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:17: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "69") (realdamage "18") (weapon "shotgun_soldier") L 10/20/2026 - 03:20:17: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12620 3825 -4246") (victim_position "12554 3719 -4166") L 10/20/2026 - 03:20:17: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:20:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "56") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "66") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:20: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:20: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "109") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:20: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "610") L 10/20/2026 - 03:20:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:21: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:21: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:21: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "100") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:23: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "15") (weapon "shotgun_soldier") L 10/20/2026 - 03:20:24: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:24: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:24: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 03:20:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "11") (realdamage "4") (weapon "shotgun_soldier") L 10/20/2026 - 03:20:24: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "shotgun_soldier" (attacker_position "12295 3538 -4316") (victim_position "12319 3072 -4655") L 10/20/2026 - 03:20:24: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:20:27: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "52") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "50") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:28: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:29: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:29: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "73") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:29: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "55") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "53") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:31: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:31: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "111") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:31: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "world" (attacker_position "12656 3573 -4166") (victim_position "12542 3572 -4166") L 10/20/2026 - 03:20:31: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:20:31: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:37: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "111") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:38: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:38: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:38: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "98") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:39: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 03:20:39: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:39: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:39: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 03:20:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "9") (weapon "shotgun_soldier") L 10/20/2026 - 03:20:40: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:40: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:40: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "10") (realdamage "4") (weapon "shotgun_soldier") L 10/20/2026 - 03:20:40: "bug princess<685><[U:1:103882500]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12659 3636 -3861") (victim_position "12948 3419 -4380") L 10/20/2026 - 03:20:40: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 03:20:43: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:44: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "78") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:44: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:46: "BRADAMANTE<681><[U:1:48590998]>" picked up item "tf_ammo_pack" L 10/20/2026 - 03:20:46: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:46: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "99") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:46: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:47: "bug princess<685><[U:1:103882500]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:47: "bug princess<685><[U:1:103882500]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:47: "bug princess<685><[U:1:103882500]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "67") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:20:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "93") (weapon "tf_projectile_rocket") (airshot "1") (height "241") L 10/20/2026 - 03:20:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:20:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "6") (realdamage "1") (weapon "shotgun_soldier") L 10/20/2026 - 03:20:48: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "shotgun_soldier" (attacker_position "12426 3927 -4559") (victim_position "13009 3793 -3654") L 10/20/2026 - 03:20:49: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:21:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "95") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "95") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 03:21:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 03:21:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "36") (realdamage "10") (weapon "shotgun_soldier") L 10/20/2026 - 03:21:17: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "shotgun_soldier" (attacker_position "12743 2996 -4316") (victim_position "12536 3445 -4410") L 10/20/2026 - 03:21:17: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:21:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "98") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "104") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "104") (realdamage "32") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:29: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "tf_projectile_rocket" (attacker_position "12233 3824 -4501") (victim_position "12055 4035 -4485") L 10/20/2026 - 03:21:29: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:21:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "88") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "106") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "109") (realdamage "85") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:34: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "tf_projectile_rocket" (attacker_position "13152 3643 -4572") (victim_position "13155 3810 -4505") L 10/20/2026 - 03:21:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "domination" against "bug princess<685><[U:1:103882500]>" L 10/20/2026 - 03:21:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:34: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:21:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "91") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "99") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "104") (realdamage "85") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:39: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "tf_projectile_rocket" (attacker_position "12263 3902 -4341") (victim_position "12055 4035 -4485") L 10/20/2026 - 03:21:39: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:21:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "94") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "98") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "98") (realdamage "80") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:45: "BRADAMANTE<681><[U:1:48590998]>" killed "bug princess<685><[U:1:103882500]>" with "tf_projectile_rocket" (attacker_position "12333 3654 -4315") (victim_position "12025 3460 -4465") L 10/20/2026 - 03:21:45: "bug princess<685><[U:1:103882500]>" spawned as "soldier" L 10/20/2026 - 03:21:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "100") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "bug princess<685><[U:1:103882500]>" (damage "105") (weapon "tf_projectile_rocket") L 10/20/2026 - 03:21:48: "bug princess<685><[U:1:103882500]>" joined team "Spectator" L 10/20/2026 - 03:21:48: World triggered "mge_match_end" (winner "[U:1:48590998]") (loser "[U:1:103882500]") (winner_score "13") (loser_score "10")