L 10/20/2026 - 04:26:41: World triggered "meta_data" (matchid "2610200426413efb") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/20/2026 - 04:26:41: "BRADAMANTE<681><[U:1:48590998]>" changed role to "soldier" L 10/20/2026 - 04:26:41: "skeety<708><[U:1:77560602]>" changed role to "soldier" L 10/20/2026 - 04:26:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:26:53: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:26:53: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:26:53: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "80") (weapon "quake_rl") L 10/20/2026 - 04:26:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:26:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "210") L 10/20/2026 - 04:26:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:26:54: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:26:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:26:55: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:26:55: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "49") (weapon "quake_rl") L 10/20/2026 - 04:26:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:26:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:26:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "11") (weapon "shotgun_soldier") L 10/20/2026 - 04:26:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:26:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:26:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "20") (realdamage "16") (weapon "shotgun_soldier") L 10/20/2026 - 04:26:56: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "shotgun_soldier" (attacker_position "11989 3688 -1427") (victim_position "12350 3947 -1459") L 10/20/2026 - 04:26:56: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:26:56: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:26:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:26:58: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:26:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:26:59: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:26:59: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "109") (weapon "quake_rl") L 10/20/2026 - 04:26:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:26:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "90") (weapon "quake_rl") L 10/20/2026 - 04:26:59: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:00: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:00: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:00: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:00: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "59") (weapon "quake_rl") L 10/20/2026 - 04:27:00: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:00: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:00: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 04:27:01: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:01: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:01: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 04:27:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "51") (weapon "shotgun_soldier") L 10/20/2026 - 04:27:01: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:01: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:01: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "38") (realdamage "25") (weapon "shotgun_soldier") L 10/20/2026 - 04:27:01: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12343 3451 -1046") (victim_position "12545 3702 -1094") L 10/20/2026 - 04:27:01: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:27:04: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "56") (weapon "quake_rl") L 10/20/2026 - 04:27:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "289") L 10/20/2026 - 04:27:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:05: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:05: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:05: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "106") (weapon "quake_rl") L 10/20/2026 - 04:27:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:08: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 04:27:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "13") (realdamage "2") (weapon "shotgun_soldier") L 10/20/2026 - 04:27:10: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "shotgun_soldier" (attacker_position "12382 3812 -1096") (victim_position "12120 3611 -1435") L 10/20/2026 - 04:27:10: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:27:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:13: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:13: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:13: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "71") (weapon "quake_rl") L 10/20/2026 - 04:27:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "110") (weapon "quake_rl") L 10/20/2026 - 04:27:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:14: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "103") (weapon "quake_rl") L 10/20/2026 - 04:27:15: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:15: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:15: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "51") (weapon "quake_rl") L 10/20/2026 - 04:27:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "17") (weapon "shotgun_soldier") L 10/20/2026 - 04:27:16: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:16: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:16: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "75") (weapon "shotgun_soldier") L 10/20/2026 - 04:27:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "41") (realdamage "10") (weapon "shotgun_soldier") L 10/20/2026 - 04:27:16: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "shotgun_soldier" (attacker_position "12240 3604 -1390") (victim_position "12222 3425 -1245") L 10/20/2026 - 04:27:16: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:27:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:18: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "76") (weapon "quake_rl") L 10/20/2026 - 04:27:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:19: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:19: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:19: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "104") (weapon "quake_rl") L 10/20/2026 - 04:27:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "69") (weapon "quake_rl") L 10/20/2026 - 04:27:20: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:20: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "84") (weapon "quake_rl") L 10/20/2026 - 04:27:20: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:21: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:21: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:21: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "38") (realdamage "12") (weapon "shotgun_soldier") L 10/20/2026 - 04:27:21: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12629 3323 -899") (victim_position "12464 3864 -1028") L 10/20/2026 - 04:27:21: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:27:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "71") (weapon "quake_rl") L 10/20/2026 - 04:27:23: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:24: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:24: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:24: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "83") (weapon "quake_rl") L 10/20/2026 - 04:27:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "81") (weapon "quake_rl") L 10/20/2026 - 04:27:25: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "35") (weapon "shotgun_soldier") L 10/20/2026 - 04:27:26: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "3") (weapon "shotgun_soldier") L 10/20/2026 - 04:27:26: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:26: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "33") (weapon "quake_rl") L 10/20/2026 - 04:27:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 04:27:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "9") (weapon "shotgun_soldier") L 10/20/2026 - 04:27:27: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:27: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:27: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 04:27:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:28: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:28: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:28: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "17") (weapon "shotgun_soldier") L 10/20/2026 - 04:27:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:28: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:28: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:28: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "12") (weapon "shotgun_soldier") L 10/20/2026 - 04:27:29: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:29: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:29: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "35") (weapon "shotgun_soldier") L 10/20/2026 - 04:27:30: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 04:27:30: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:30: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:30: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "15") (realdamage "11") (weapon "shotgun_soldier") L 10/20/2026 - 04:27:30: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12484 3553 -1098") (victim_position "12104 3305 -1506") L 10/20/2026 - 04:27:31: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:27:33: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "53") (weapon "quake_rl") L 10/20/2026 - 04:27:34: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "73") (weapon "quake_rl") L 10/20/2026 - 04:27:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "244") L 10/20/2026 - 04:27:35: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:35: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:35: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "53") (weapon "quake_rl") L 10/20/2026 - 04:27:36: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:37: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:37: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:37: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "37") (weapon "shotgun_soldier") L 10/20/2026 - 04:27:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:38: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:38: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:38: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "21") (weapon "shotgun_soldier") L 10/20/2026 - 04:27:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "98") (realdamage "22") (weapon "quake_rl") L 10/20/2026 - 04:27:38: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "quake_rl" (attacker_position "12208 3457 -1378") (victim_position "12425 3637 -1110") L 10/20/2026 - 04:27:38: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:27:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "578") L 10/20/2026 - 04:27:41: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:42: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:42: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "84") (weapon "quake_rl") L 10/20/2026 - 04:27:42: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "67") (weapon "quake_rl") L 10/20/2026 - 04:27:43: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:43: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "72") (weapon "quake_rl") L 10/20/2026 - 04:27:43: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "23") (weapon "shotgun_soldier") L 10/20/2026 - 04:27:44: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:44: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:44: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "73") (realdamage "41") (weapon "quake_rl") L 10/20/2026 - 04:27:44: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "12850 3391 -941") (victim_position "12686 3370 -1040") L 10/20/2026 - 04:27:44: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:27:47: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:47: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "95") (weapon "quake_rl") L 10/20/2026 - 04:27:47: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "106") (weapon "quake_rl") L 10/20/2026 - 04:27:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:48: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "106") (weapon "quake_rl") L 10/20/2026 - 04:27:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:48: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "79") (realdamage "18") (weapon "shotgun_soldier") L 10/20/2026 - 04:27:49: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "shotgun_soldier" (attacker_position "12295 3673 -1172") (victim_position "12541 3755 -1094") L 10/20/2026 - 04:27:49: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:27:51: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:52: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:52: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "112") (weapon "quake_rl") L 10/20/2026 - 04:27:52: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:54: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:54: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:54: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "103") (realdamage "96") (weapon "quake_rl") L 10/20/2026 - 04:27:54: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "12815 3527 -1094") (victim_position "12790 3756 -1298") L 10/20/2026 - 04:27:54: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:27:56: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:57: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:57: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:57: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "85") (weapon "quake_rl") L 10/20/2026 - 04:27:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:58: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "57") (weapon "quake_rl") L 10/20/2026 - 04:27:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:59: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:27:59: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "111") (weapon "quake_rl") L 10/20/2026 - 04:27:59: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:27:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:27:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "77") (weapon "shotgun_soldier") L 10/20/2026 - 04:28:00: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:00: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:00: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "83") (realdamage "35") (weapon "shotgun_soldier") L 10/20/2026 - 04:28:00: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12605 3366 -1065") (victim_position "12652 3576 -1094") L 10/20/2026 - 04:28:00: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:28:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "613") L 10/20/2026 - 04:28:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:04: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:04: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "50") (weapon "quake_rl") L 10/20/2026 - 04:28:04: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:06: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:06: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "112") (weapon "quake_rl") L 10/20/2026 - 04:28:06: "skeety<708><[U:1:77560602]>" committed suicide with "quake_rl" (attacker_position "12842 3520 -1053") L 10/20/2026 - 04:28:06: "BRADAMANTE<681><[U:1:48590998]>" picked up item "tf_ammo_pack" L 10/20/2026 - 04:28:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:06: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:28:06: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:08: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:08: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:08: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "55") (weapon "quake_rl") L 10/20/2026 - 04:28:09: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:09: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:10: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:10: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "95") (weapon "quake_rl") L 10/20/2026 - 04:28:10: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:10: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:10: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "86") (weapon "shotgun_soldier") L 10/20/2026 - 04:28:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "52") (weapon "quake_rl") L 10/20/2026 - 04:28:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 04:28:11: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:11: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:11: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "21") (realdamage "19") (weapon "shotgun_soldier") L 10/20/2026 - 04:28:11: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12268 3509 -1246") (victim_position "12369 3481 -857") L 10/20/2026 - 04:28:11: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:28:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "75") (weapon "quake_rl") L 10/20/2026 - 04:28:14: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:15: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "53") (weapon "quake_rl") L 10/20/2026 - 04:28:15: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:15: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "84") (weapon "quake_rl") L 10/20/2026 - 04:28:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:20: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:20: "skeety<708><[U:1:77560602]>" committed suicide with "quake_rl" (attacker_position "12354 3813 -1229") L 10/20/2026 - 04:28:21: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:28:23: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:23: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "178") L 10/20/2026 - 04:28:23: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "54") (weapon "quake_rl") L 10/20/2026 - 04:28:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:24: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "54") (weapon "quake_rl") L 10/20/2026 - 04:28:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:25: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:25: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:25: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "106") (weapon "quake_rl") L 10/20/2026 - 04:28:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:25: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:25: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:25: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "85") (realdamage "2") (weapon "shotgun_soldier") L 10/20/2026 - 04:28:25: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12384 3675 -1085") (victim_position "12542 3574 -1094") L 10/20/2026 - 04:28:25: "skeety<708><[U:1:77560602]>" triggered "domination" against "BRADAMANTE<681><[U:1:48590998]>" L 10/20/2026 - 04:28:25: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:28:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:28: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "62") (weapon "quake_rl") L 10/20/2026 - 04:28:29: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:29: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "98") (weapon "quake_rl") L 10/20/2026 - 04:28:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "81") (weapon "quake_rl") L 10/20/2026 - 04:28:30: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:30: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:30: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:30: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "84") (weapon "quake_rl") L 10/20/2026 - 04:28:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:31: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:31: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:31: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "41") (weapon "shotgun_soldier") L 10/20/2026 - 04:28:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 04:28:32: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:32: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:32: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "33") (realdamage "4") (weapon "shotgun_soldier") L 10/20/2026 - 04:28:32: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12595 3550 -1094") (victim_position "12162 3526 -1176") L 10/20/2026 - 04:28:32: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:28:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "79") (weapon "quake_rl") L 10/20/2026 - 04:28:34: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:35: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:36: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:36: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:36: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "108") (weapon "quake_rl") L 10/20/2026 - 04:28:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "84") (weapon "shotgun_soldier") L 10/20/2026 - 04:28:37: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:37: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "104") (realdamage "92") (weapon "quake_rl") L 10/20/2026 - 04:28:37: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "12536 3529 -906") (victim_position "12506 3516 -1197") L 10/20/2026 - 04:28:37: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:37: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:28:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:40: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "54") (weapon "quake_rl") L 10/20/2026 - 04:28:40: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:40: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "84") (weapon "quake_rl") (airshot "1") (height "762") L 10/20/2026 - 04:28:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:41: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:42: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:42: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:42: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:42: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "87") (weapon "shotgun_soldier") L 10/20/2026 - 04:28:43: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "43") (weapon "shotgun_soldier") L 10/20/2026 - 04:28:44: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:44: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:44: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 04:28:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "33") (weapon "shotgun_soldier") L 10/20/2026 - 04:28:44: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:44: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:44: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "81") (realdamage "44") (weapon "shotgun_soldier") L 10/20/2026 - 04:28:44: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12454 3693 -1098") (victim_position "12706 3648 -1094") L 10/20/2026 - 04:28:44: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:28:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "105") (weapon "quake_rl") L 10/20/2026 - 04:28:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:47: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "495") L 10/20/2026 - 04:28:48: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:48: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "55") (weapon "quake_rl") L 10/20/2026 - 04:28:48: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "12") (weapon "shotgun_soldier") L 10/20/2026 - 04:28:49: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:49: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:49: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "59") (weapon "quake_rl") L 10/20/2026 - 04:28:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "22") (weapon "shotgun_soldier") L 10/20/2026 - 04:28:50: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:50: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:50: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "66") (weapon "quake_rl") L 10/20/2026 - 04:28:51: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "30") (realdamage "17") (weapon "shotgun_soldier") L 10/20/2026 - 04:28:51: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "shotgun_soldier" (attacker_position "12767 3523 -1094") (victim_position "12640 3827 -1110") L 10/20/2026 - 04:28:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "revenge" against "skeety<708><[U:1:77560602]>" L 10/20/2026 - 04:28:51: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:28:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:53: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:53: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:53: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "70") (weapon "quake_rl") L 10/20/2026 - 04:28:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "51") (weapon "quake_rl") L 10/20/2026 - 04:28:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:54: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:28:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "55") (weapon "quake_rl") L 10/20/2026 - 04:28:55: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:55: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:55: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:55: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "68") (weapon "shotgun_soldier") L 10/20/2026 - 04:28:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:28:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 04:28:56: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:56: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:56: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "42") (weapon "shotgun_soldier") L 10/20/2026 - 04:28:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 04:28:56: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:56: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:56: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "80") (weapon "shotgun_soldier") L 10/20/2026 - 04:28:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "47") (weapon "shotgun_soldier") L 10/20/2026 - 04:28:57: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:57: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:28:57: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "55") (realdamage "10") (weapon "shotgun_soldier") L 10/20/2026 - 04:28:57: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12400 3801 -1149") (victim_position "12683 3759 -1094") L 10/20/2026 - 04:28:57: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:29:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "112") (weapon "quake_rl") L 10/20/2026 - 04:29:02: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:02: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "62") (weapon "quake_rl") L 10/20/2026 - 04:29:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:02: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:03: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:03: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:03: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "46") (weapon "quake_rl") L 10/20/2026 - 04:29:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "81") (weapon "quake_rl") L 10/20/2026 - 04:29:04: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:05: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 04:29:07: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "world" (attacker_position "12132 3753 -1419") (victim_position "12549 3586 -1094") L 10/20/2026 - 04:29:07: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:29:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:09: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:10: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "196") L 10/20/2026 - 04:29:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:10: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:10: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "105") (weapon "quake_rl") L 10/20/2026 - 04:29:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:11: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "45") (weapon "quake_rl") L 10/20/2026 - 04:29:12: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:12: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:12: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "39") (weapon "shotgun_soldier") L 10/20/2026 - 04:29:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:12: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "51") (weapon "shotgun_soldier") L 10/20/2026 - 04:29:13: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:13: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:13: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "77") (realdamage "56") (weapon "shotgun_soldier") L 10/20/2026 - 04:29:13: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12163 4158 -1472") (victim_position "12248 4049 -1378") L 10/20/2026 - 04:29:13: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:29:16: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:16: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:16: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "107") (weapon "quake_rl") L 10/20/2026 - 04:29:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "109") (weapon "quake_rl") L 10/20/2026 - 04:29:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:22: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:22: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "108") (realdamage "17") (weapon "quake_rl") L 10/20/2026 - 04:29:22: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "12690 3868 -1098") (victim_position "12785 3704 -1017") L 10/20/2026 - 04:29:22: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:22: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:29:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "48") (weapon "quake_rl") L 10/20/2026 - 04:29:26: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:28: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:28: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "82") (weapon "quake_rl") L 10/20/2026 - 04:29:28: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "46") (weapon "quake_rl") L 10/20/2026 - 04:29:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:29: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:30: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:30: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:30: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "72") (weapon "quake_rl") L 10/20/2026 - 04:29:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:31: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:31: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:31: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "19") (weapon "shotgun_soldier") L 10/20/2026 - 04:29:32: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:32: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:32: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 04:29:33: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:33: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:33: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "52") (realdamage "19") (weapon "shotgun_soldier") L 10/20/2026 - 04:29:33: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12091 3584 -1316") (victim_position "12267 3860 -1436") L 10/20/2026 - 04:29:33: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:29:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:35: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "71") (weapon "quake_rl") L 10/20/2026 - 04:29:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "75") (weapon "quake_rl") L 10/20/2026 - 04:29:36: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:36: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "65") (weapon "quake_rl") L 10/20/2026 - 04:29:36: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:37: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:37: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:37: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "63") (weapon "quake_rl") L 10/20/2026 - 04:29:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:37: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:37: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:37: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "31") (weapon "shotgun_soldier") L 10/20/2026 - 04:29:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:38: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:38: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:38: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "77") (realdamage "19") (weapon "shotgun_soldier") L 10/20/2026 - 04:29:38: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12724 3471 -1094") (victim_position "12615 3616 -1094") L 10/20/2026 - 04:29:38: "skeety<708><[U:1:77560602]>" triggered "domination" against "BRADAMANTE<681><[U:1:48590998]>" L 10/20/2026 - 04:29:38: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:29:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "47") (weapon "quake_rl") L 10/20/2026 - 04:29:41: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:42: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:43: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:43: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:43: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "94") (weapon "quake_rl") L 10/20/2026 - 04:29:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "73") (weapon "quake_rl") L 10/20/2026 - 04:29:44: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:44: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:44: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "70") (weapon "quake_rl") L 10/20/2026 - 04:29:44: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:44: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:44: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "45") (weapon "shotgun_soldier") L 10/20/2026 - 04:29:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:46: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "world" (attacker_position "12269 3776 -1237") (victim_position "12847 3872 -1532") L 10/20/2026 - 04:29:46: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:29:49: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:49: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:49: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "99") (weapon "quake_rl") L 10/20/2026 - 04:29:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "66") (weapon "quake_rl") L 10/20/2026 - 04:29:50: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:50: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "44") (weapon "quake_rl") L 10/20/2026 - 04:29:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "83") (weapon "quake_rl") L 10/20/2026 - 04:29:52: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:52: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:52: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "42") (weapon "quake_rl") L 10/20/2026 - 04:29:53: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:53: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:53: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:53: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "45") (weapon "shotgun_soldier") L 10/20/2026 - 04:29:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "47") (weapon "quake_rl") L 10/20/2026 - 04:29:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "74") (realdamage "3") (weapon "shotgun_soldier") L 10/20/2026 - 04:29:54: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "shotgun_soldier" (attacker_position "13121 3493 -1500") (victim_position "12937 3448 -1360") L 10/20/2026 - 04:29:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "revenge" against "skeety<708><[U:1:77560602]>" L 10/20/2026 - 04:29:54: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:29:56: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:57: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:57: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "110") (weapon "quake_rl") L 10/20/2026 - 04:29:57: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:58: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:29:58: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:29:58: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "312") L 10/20/2026 - 04:29:59: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "world" (attacker_position "12817 3508 -1094") (victim_position "12703 4219 -1537") L 10/20/2026 - 04:29:59: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:29:59: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:30:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:02: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:30:02: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "108") (weapon "quake_rl") L 10/20/2026 - 04:30:02: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:30:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "81") (weapon "quake_rl") L 10/20/2026 - 04:30:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:30:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "189") L 10/20/2026 - 04:30:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:03: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:30:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:30:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "42") (realdamage "25") (weapon "shotgun_soldier") L 10/20/2026 - 04:30:04: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "shotgun_soldier" (attacker_position "12635 3648 -1094") (victim_position "12617 3816 -1174") L 10/20/2026 - 04:30:04: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:30:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:06: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:30:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "310") L 10/20/2026 - 04:30:07: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:08: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:30:08: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "81") (weapon "quake_rl") L 10/20/2026 - 04:30:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:30:08: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:30:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "62") (weapon "quake_rl") L 10/20/2026 - 04:30:10: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:30:10: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:30:10: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "43") (weapon "shotgun_soldier") L 10/20/2026 - 04:30:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:30:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:30:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "49") (realdamage "28") (weapon "shotgun_soldier") L 10/20/2026 - 04:30:10: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "shotgun_soldier" (attacker_position "12745 3433 -1094") (victim_position "12619 3806 -1094") L 10/20/2026 - 04:30:10: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:30:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:30:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "660") L 10/20/2026 - 04:30:12: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:13: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:30:13: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "63") (weapon "quake_rl") L 10/20/2026 - 04:30:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:14: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:30:14: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "80") (weapon "quake_rl") L 10/20/2026 - 04:30:14: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:15: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:30:15: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:30:15: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 04:30:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:30:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "86") (realdamage "67") (weapon "quake_rl") L 10/20/2026 - 04:30:15: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "quake_rl" (attacker_position "12684 3737 -1094") (victim_position "12400 3694 -1128") L 10/20/2026 - 04:30:15: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:30:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:18: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:18: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:30:18: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "64") (weapon "quake_rl") L 10/20/2026 - 04:30:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:19: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:30:19: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "111") (weapon "quake_rl") L 10/20/2026 - 04:30:19: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:30:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "51") (weapon "quake_rl") L 10/20/2026 - 04:30:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:20: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:20: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:30:20: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:30:20: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "74") (realdamage "64") (weapon "shotgun_soldier") L 10/20/2026 - 04:30:20: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "shotgun_soldier" (attacker_position "12279 3450 -1312") (victim_position "12471 3580 -1039") L 10/20/2026 - 04:30:20: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:30:23: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:23: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:30:23: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "445") L 10/20/2026 - 04:30:24: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:30:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "98") (weapon "quake_rl") L 10/20/2026 - 04:30:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:26: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:30:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "69") (weapon "quake_rl") L 10/20/2026 - 04:30:28: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:30:28: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:30:28: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:30:28: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "42") (weapon "shotgun_soldier") L 10/20/2026 - 04:30:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 04:30:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 04:30:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "48") (weapon "shotgun_soldier") L 10/20/2026 - 04:30:30: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "world" (attacker_position "12676 3719 -1094") (victim_position "12612 4183 -1552") L 10/20/2026 - 04:30:30: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:30:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:32: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:32: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:30:32: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "85") (weapon "quake_rl") L 10/20/2026 - 04:30:35: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:35: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:30:35: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "72") (weapon "quake_rl") L 10/20/2026 - 04:30:35: "skeety<708><[U:1:77560602]>" picked up item "tf_ammo_pack" L 10/20/2026 - 04:30:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:30:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "102") (weapon "quake_rl") L 10/20/2026 - 04:30:36: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:30:36: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:30:36: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "102") (realdamage "101") (weapon "quake_rl") (airshot "1") (height "373") L 10/20/2026 - 04:30:36: "BRADAMANTE<681><[U:1:48590998]>" joined team "Spectator" L 10/20/2026 - 04:30:36: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "12323 3699 -1186") (victim_position "12417 3997 -1070") L 10/20/2026 - 04:30:36: World triggered "mge_match_end" (winner "[U:1:77560602]") (loser "[U:1:48590998]") (winner_score "20") (loser_score "14")