L 10/20/2026 - 04:31:06: World triggered "meta_data" (matchid "2610200431069997") (map "mge_league_v5") (arena "Gullywash Middle Autumn [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/20/2026 - 04:31:06: "skeety<708><[U:1:77560602]>" changed role to "soldier" L 10/20/2026 - 04:31:06: "BRADAMANTE<681><[U:1:48590998]>" changed role to "soldier" L 10/20/2026 - 04:31:10: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:11: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:31:11: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "63") (weapon "quake_rl") L 10/20/2026 - 04:31:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:12: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:12: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:31:12: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "101") (weapon "quake_rl") L 10/20/2026 - 04:31:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:13: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:13: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:31:13: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "95") (realdamage "16") (weapon "quake_rl") (airshot "1") (height "205") L 10/20/2026 - 04:31:13: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "172 6753 -3379") (victim_position "472 6787 -3058") L 10/20/2026 - 04:31:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:31:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "95") (weapon "quake_rl") L 10/20/2026 - 04:31:13: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:31:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:31:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "50") (weapon "quake_rl") L 10/20/2026 - 04:31:28: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:28: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:29: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:31:29: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "80") (weapon "quake_rl") L 10/20/2026 - 04:31:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:31:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "35") (realdamage "25") (weapon "quake_rl") L 10/20/2026 - 04:31:30: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "quake_rl" (attacker_position "264 6752 -3033") (victim_position "-38 6537 -3608") L 10/20/2026 - 04:31:30: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:30: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:31:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:32: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:32: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:31:32: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "86") (weapon "quake_rl") L 10/20/2026 - 04:31:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:33: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:33: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:31:33: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "104") (weapon "quake_rl") L 10/20/2026 - 04:31:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:34: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:34: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:31:34: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "67") (realdamage "45") (weapon "quake_rl") L 10/20/2026 - 04:31:34: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "521 6859 -3263") (victim_position "663 6819 -3349") L 10/20/2026 - 04:31:34: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:31:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:31:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "95") (weapon "quake_rl") L 10/20/2026 - 04:31:44: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:31:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "110") (realdamage "105") (weapon "quake_rl") L 10/20/2026 - 04:31:44: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "quake_rl" (attacker_position "382 6815 -3139") (victim_position "307 6689 -3139") L 10/20/2026 - 04:31:45: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:31:45: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:31:47: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:47: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:31:47: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "62") (weapon "quake_rl") L 10/20/2026 - 04:31:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:31:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "54") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:31:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:31:48: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:31:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:31:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "79") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:31:49: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:49: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:31:49: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "63") (weapon "quake_rl") L 10/20/2026 - 04:31:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:31:51: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:51: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:31:51: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "62") (realdamage "54") (weapon "quake_rl") L 10/20/2026 - 04:31:51: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "-78 6647 -3391") (victim_position "-275 6288 -3264") L 10/20/2026 - 04:31:51: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:31:54: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:31:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:31:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "67") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:31:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:31:55: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:56: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:31:56: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "48") (weapon "quake_rl") L 10/20/2026 - 04:31:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:31:56: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:56: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:31:56: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "48") (weapon "quake_rl") L 10/20/2026 - 04:31:57: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:31:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:31:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "77") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:31:59: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:31:59: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:31:59: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "88") (realdamage "81") (weapon "quake_rl") L 10/20/2026 - 04:31:59: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "311 6994 -3307") (victim_position "153 6936 -3348") L 10/20/2026 - 04:31:59: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:32:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:01: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "75") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "179") L 10/20/2026 - 04:32:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:08: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:09: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:10: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:32:10: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "39") (weapon "quake_rl") L 10/20/2026 - 04:32:10: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:10: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "world" (attacker_position "908 6750 -3338") (victim_position "405 6767 -3260") L 10/20/2026 - 04:32:10: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:32:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:13: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:13: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:32:13: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "73") (weapon "quake_rl") L 10/20/2026 - 04:32:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:14: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "75") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:15: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:15: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:32:15: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "101") (realdamage "99") (weapon "quake_rl") L 10/20/2026 - 04:32:15: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "72 7001 -3079") (victim_position "190 6865 -3366") L 10/20/2026 - 04:32:15: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:32:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:17: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "88") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:18: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:32:18: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "78") (weapon "quake_rl") L 10/20/2026 - 04:32:18: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:19: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "70") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:22: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:23: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:32:23: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "46") (weapon "quake_rl") L 10/20/2026 - 04:32:23: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:25: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "46") (realdamage "15") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:25: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "-172 6498 -3391") (victim_position "-289 6955 -3345") L 10/20/2026 - 04:32:25: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:32:25: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "48") (weapon "quake_rl") L 10/20/2026 - 04:32:25: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:32:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "71") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:29: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:29: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:32:29: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "440") L 10/20/2026 - 04:32:31: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:32: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:32:32: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "93") (realdamage "32") (weapon "quake_rl") L 10/20/2026 - 04:32:32: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "324 6647 -3391") (victim_position "393 6604 -3391") L 10/20/2026 - 04:32:32: "skeety<708><[U:1:77560602]>" picked up item "tf_ammo_pack" L 10/20/2026 - 04:32:32: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:32: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:32:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "63") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:35: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:35: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:32:35: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "367") L 10/20/2026 - 04:32:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:36: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:39: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:40: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:32:40: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "109") (realdamage "65") (weapon "quake_rl") L 10/20/2026 - 04:32:40: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "279 6767 -3263") (victim_position "386 6710 -3110") L 10/20/2026 - 04:32:40: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:40: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:32:43: "skeety<708><[U:1:77560602]>" picked up item "tf_ammo_pack" L 10/20/2026 - 04:32:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:43: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "104") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:44: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:44: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:32:44: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "39") (weapon "quake_rl") L 10/20/2026 - 04:32:45: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:45: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:32:45: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "72") (weapon "quake_rl") L 10/20/2026 - 04:32:46: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:49: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "195") (realdamage "48") (weapon "market_gardener") (crit "crit") L 10/20/2026 - 04:32:49: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "market_gardener" (attacker_position "322 6798 -3230") (victim_position "398 6807 -3263") L 10/20/2026 - 04:32:49: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:32:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:52: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:52: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:32:52: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "54") (weapon "quake_rl") L 10/20/2026 - 04:32:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:53: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:53: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "94") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:56: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:56: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:32:56: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "60") (weapon "quake_rl") L 10/20/2026 - 04:32:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:32:58: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:32:58: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:32:58: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "56") (weapon "quake_rl") L 10/20/2026 - 04:32:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:01: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "world" (attacker_position "662 6915 -3327") (victim_position "791 6579 -3572") L 10/20/2026 - 04:33:01: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:33:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "91") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:04: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:05: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:05: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:33:05: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "63") (weapon "quake_rl") L 10/20/2026 - 04:33:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:06: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:11: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:11: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "109") (realdamage "96") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:12: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "590 6629 -3391") (victim_position "672 6796 -3363") L 10/20/2026 - 04:33:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:12: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:33:14: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:14: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:33:14: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "83") (weapon "quake_rl") L 10/20/2026 - 04:33:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:15: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "77") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:15: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:33:15: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "102") (weapon "quake_rl") L 10/20/2026 - 04:33:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:16: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "85") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:18: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:18: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:33:18: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "68") (realdamage "33") (weapon "quake_rl") L 10/20/2026 - 04:33:18: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "150 6739 -3340") (victim_position "3 6675 -3337") L 10/20/2026 - 04:33:18: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:33:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:21: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "69") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:22: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:33:22: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "110") (weapon "quake_rl") L 10/20/2026 - 04:33:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "110") (realdamage "102") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:22: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "457 6722 -3263") (victim_position "581 6688 -3231") L 10/20/2026 - 04:33:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:22: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:22: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:33:24: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:25: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:33:25: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "76") (weapon "quake_rl") L 10/20/2026 - 04:33:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "74") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:25: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:27: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:27: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:33:27: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "90") (weapon "quake_rl") L 10/20/2026 - 04:33:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "111") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:27: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "world" (attacker_position "452 6699 -3230") (victim_position "505 6674 -3333") L 10/20/2026 - 04:33:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:27: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:33:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "89") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:29: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "111") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:30: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:30: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:33:30: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "49") (weapon "quake_rl") L 10/20/2026 - 04:33:31: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "world" (attacker_position "329 6728 -3263") (victim_position "693 6956 -3602") L 10/20/2026 - 04:33:31: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:33:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:33: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:33: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:33:33: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "108") (weapon "quake_rl") L 10/20/2026 - 04:33:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:34: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:34: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:33:34: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "700") L 10/20/2026 - 04:33:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:35: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:35: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:33:35: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "98") (realdamage "33") (weapon "quake_rl") (airshot "1") (height "446") L 10/20/2026 - 04:33:35: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "459 6816 -3263") (victim_position "375 6583 -2945") L 10/20/2026 - 04:33:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "85") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:35: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:33:38: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "81") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:40: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:40: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:33:40: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "107") (weapon "quake_rl") L 10/20/2026 - 04:33:41: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "52") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:47: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:47: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:33:47: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "95") (realdamage "54") (weapon "quake_rl") (airshot "1") (height "331") L 10/20/2026 - 04:33:47: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "363 7037 -3169") (victim_position "494 6636 -3060") L 10/20/2026 - 04:33:48: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:33:50: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:33:50: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "230") L 10/20/2026 - 04:33:50: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:53: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "75") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:54: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "73") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:33:59: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:33:59: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:33:59: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "107") (realdamage "42") (weapon "quake_rl") (airshot "1") (height "341") L 10/20/2026 - 04:33:59: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "485 6762 -3162") (victim_position "378 6598 -3035") L 10/20/2026 - 04:33:59: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:34:01: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:34:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:02: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:34:02: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "101") (weapon "quake_rl") L 10/20/2026 - 04:34:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:03: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:34:03: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:34:03: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "56") (weapon "quake_rl") L 10/20/2026 - 04:34:05: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:34:07: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "world" (attacker_position "72 7165 -3592") (victim_position "173 7195 -3566") L 10/20/2026 - 04:34:07: "skeety<708><[U:1:77560602]>" triggered "domination" against "BRADAMANTE<681><[U:1:48590998]>" L 10/20/2026 - 04:34:07: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:34:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:09: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:34:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "60") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:11: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:34:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:12: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:34:12: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:34:12: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "51") (weapon "quake_rl") L 10/20/2026 - 04:34:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "79") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:16: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:34:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "60") (realdamage "15") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:16: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "399 6851 -3263") (victim_position "930 7026 -3343") L 10/20/2026 - 04:34:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "revenge" against "skeety<708><[U:1:77560602]>" L 10/20/2026 - 04:34:17: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:34:19: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:34:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:19: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:34:19: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "55") (weapon "quake_rl") L 10/20/2026 - 04:34:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "98") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:20: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:34:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "77") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:21: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:34:22: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:34:22: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "50") (weapon "quake_rl") L 10/20/2026 - 04:34:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:28: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:34:28: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:34:28: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "94") (weapon "quake_rl") L 10/20/2026 - 04:34:29: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:34:30: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:34:30: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "60") (realdamage "7") (weapon "quake_rl") L 10/20/2026 - 04:34:30: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "440 6560 -3359") (victim_position "679 7028 -3612") L 10/20/2026 - 04:34:30: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:34:35: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:34:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "96") (weapon "tf_projectile_rocket") (airshot "1") (height "405") L 10/20/2026 - 04:34:35: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:34:36: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:34:36: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "41") (weapon "quake_rl") L 10/20/2026 - 04:34:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:36: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:34:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:38: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:34:38: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:34:38: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "52") (weapon "quake_rl") L 10/20/2026 - 04:34:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:40: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:34:40: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:34:40: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "87") (weapon "quake_rl") L 10/20/2026 - 04:34:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:42: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:34:42: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "106") (realdamage "20") (weapon "quake_rl") L 10/20/2026 - 04:34:42: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "648 6658 -3346") (victim_position "583 6477 -3502") L 10/20/2026 - 04:34:42: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:34:42: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:34:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:44: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:34:45: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:34:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "64") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "105") (realdamage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "242") L 10/20/2026 - 04:34:49: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "403 6602 -3387") (victim_position "269 6658 -3149") L 10/20/2026 - 04:34:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:49: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:34:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:51: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:34:51: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:34:51: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "72") (weapon "quake_rl") L 10/20/2026 - 04:34:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "61") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:52: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:34:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "66") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:53: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:34:56: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:34:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:56: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:34:56: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "68") (weapon "quake_rl") L 10/20/2026 - 04:34:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:34:57: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:34:57: "skeety<708><[U:1:77560602]>" picked up item "tf_ammo_pack" L 10/20/2026 - 04:34:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "73") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:05: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "582 6912 -3160") (victim_position "381 6737 -3212") L 10/20/2026 - 04:35:05: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:05: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:35:06: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:08: "BRADAMANTE<681><[U:1:48590998]>" picked up item "tf_ammo_pack" L 10/20/2026 - 04:35:08: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:08: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:35:08: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "70") (weapon "quake_rl") L 10/20/2026 - 04:35:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:09: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "69") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:11: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:11: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:35:11: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "50") (weapon "quake_rl") L 10/20/2026 - 04:35:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:17: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "82") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:17: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "103") (realdamage "21") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:18: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "583 6968 -3295") (victim_position "369 6838 -3115") L 10/20/2026 - 04:35:19: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:35:19: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:22: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "63") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "64") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:23: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:25: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:26: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:26: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:35:26: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "64") (weapon "quake_rl") L 10/20/2026 - 04:35:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "107") (realdamage "40") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:26: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "204 6890 -3273") (victim_position "365 6757 -3234") L 10/20/2026 - 04:35:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "domination" against "skeety<708><[U:1:77560602]>" L 10/20/2026 - 04:35:27: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:35:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:30: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "48") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:30: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:32: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:33: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:35:33: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "55") (weapon "quake_rl") L 10/20/2026 - 04:35:36: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:36: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:35:36: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "349") L 10/20/2026 - 04:35:37: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "65") (weapon "market_gardener") L 10/20/2026 - 04:35:38: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:35:38: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "112") (realdamage "8") (weapon "quake_rl") L 10/20/2026 - 04:35:38: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "315 6757 -3263") (victim_position "345 6779 -3181") L 10/20/2026 - 04:35:38: "skeety<708><[U:1:77560602]>" triggered "revenge" against "BRADAMANTE<681><[U:1:48590998]>" L 10/20/2026 - 04:35:38: "skeety<708><[U:1:77560602]>" picked up item "tf_ammo_pack" L 10/20/2026 - 04:35:38: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:35:38: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "85") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:41: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:41: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:42: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:42: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "398") L 10/20/2026 - 04:35:42: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "world" (attacker_position "418 6663 -3391") (victim_position "847 6671 -3378") L 10/20/2026 - 04:35:42: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:35:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:44: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:45: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:35:45: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "54") (weapon "quake_rl") L 10/20/2026 - 04:35:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:45: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:35:45: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "288") L 10/20/2026 - 04:35:45: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:46: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:48: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:48: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:35:48: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "100") (realdamage "14") (weapon "quake_rl") (airshot "1") (height "256") L 10/20/2026 - 04:35:48: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "234 6709 -3391") (victim_position "29 6868 -3135") L 10/20/2026 - 04:35:49: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:35:51: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:51: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:35:51: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "435") L 10/20/2026 - 04:35:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "63") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:52: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:54: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:35:54: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "104") (realdamage "77") (weapon "quake_rl") L 10/20/2026 - 04:35:54: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "142 6894 -3342") (victim_position "327 6765 -3162") L 10/20/2026 - 04:35:54: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:54: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:35:56: "skeety<708><[U:1:77560602]>" picked up item "tf_ammo_pack" L 10/20/2026 - 04:35:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "101") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:58: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:35:58: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:35:59: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:35:59: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "98") (weapon "quake_rl") L 10/20/2026 - 04:35:59: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:00: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:36:00: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "67") (weapon "quake_rl") (airshot "1") (height "338") L 10/20/2026 - 04:36:00: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "world" (attacker_position "-46 6563 -3611") (victim_position "645 6627 -3380") L 10/20/2026 - 04:36:00: World triggered "mge_match_end" (winner "[U:1:77560602]") (loser "[U:1:48590998]") (winner_score "20") (loser_score "14")