L 10/20/2026 - 04:36:06: World triggered "meta_data" (matchid "2610200436066145") (map "mge_league_v5") (arena "Gullywash Middle Autumn [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/20/2026 - 04:36:06: "skeety<708><[U:1:77560602]>" changed role to "soldier" L 10/20/2026 - 04:36:06: "BRADAMANTE<681><[U:1:48590998]>" changed role to "soldier" L 10/20/2026 - 04:36:11: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:11: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:36:11: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "50") (weapon "quake_rl") L 10/20/2026 - 04:36:13: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:13: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:36:13: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "35") (weapon "quake_rl") L 10/20/2026 - 04:36:14: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:18: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:19: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:36:19: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "111") (realdamage "51") (weapon "quake_rl") L 10/20/2026 - 04:36:19: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "355 6815 -3263") (victim_position "356 6720 -3188") L 10/20/2026 - 04:36:19: "skeety<708><[U:1:77560602]>" triggered "domination" against "BRADAMANTE<681><[U:1:48590998]>" L 10/20/2026 - 04:36:19: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:19: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:36:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:22: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:36:22: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "350") L 10/20/2026 - 04:36:22: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "82") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "411") L 10/20/2026 - 04:36:22: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:23: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:24: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "world" (attacker_position "-277 6551 -3059") (victim_position "623 6649 -3377") L 10/20/2026 - 04:36:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "revenge" against "skeety<708><[U:1:77560602]>" L 10/20/2026 - 04:36:24: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:36:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:26: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "71") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:28: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:36:28: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "107") (realdamage "104") (weapon "quake_rl") (airshot "1") (height "228") L 10/20/2026 - 04:36:28: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "263 6799 -3272") (victim_position "232 7004 -3381") L 10/20/2026 - 04:36:28: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:28: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:36:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:30: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "76") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:31: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:31: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:36:31: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "66") (weapon "quake_rl") L 10/20/2026 - 04:36:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:32: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:39: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "57") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:40: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:41: "BRADAMANTE<681><[U:1:48590998]>" picked up item "tf_ammo_pack" L 10/20/2026 - 04:36:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "82") (realdamage "46") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:41: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "608 6706 -3391") (victim_position "739 6649 -3391") L 10/20/2026 - 04:36:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:41: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:36:41: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:44: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:44: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:36:44: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "281") L 10/20/2026 - 04:36:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "68") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:45: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:46: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "54") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:46: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:36:46: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "62") (realdamage "58") (weapon "quake_rl") L 10/20/2026 - 04:36:46: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "1001 6634 -3375") (victim_position "521 6699 -3391") L 10/20/2026 - 04:36:46: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:36:48: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "51") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:50: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "112") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:50: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:36:50: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "63") (weapon "quake_rl") L 10/20/2026 - 04:36:50: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:52: "skeety<708><[U:1:77560602]>" picked up item "tf_ammo_pack" L 10/20/2026 - 04:36:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "62") (realdamage "55") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:54: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "394 6642 -3196") (victim_position "540 6687 -3322") L 10/20/2026 - 04:36:54: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:36:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "309") L 10/20/2026 - 04:36:56: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:56: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:36:56: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "71") (weapon "quake_rl") L 10/20/2026 - 04:36:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:57: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:58: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:36:58: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:36:58: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "97") (weapon "quake_rl") L 10/20/2026 - 04:36:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "45") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:36:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:01: "BRADAMANTE<681><[U:1:48590998]>" picked up item "tf_ammo_pack" L 10/20/2026 - 04:37:02: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:37:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "110") (realdamage "23") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:03: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "525 6817 -3258") (victim_position "388 6818 -3263") L 10/20/2026 - 04:37:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:03: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:37:03: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:37:06: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:37:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:06: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:37:06: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "87") (weapon "quake_rl") L 10/20/2026 - 04:37:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:07: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:37:07: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:37:07: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "104") (realdamage "95") (weapon "quake_rl") L 10/20/2026 - 04:37:07: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "545 6617 -3352") (victim_position "415 6842 -3210") L 10/20/2026 - 04:37:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "51") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:07: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:37:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "200") L 10/20/2026 - 04:37:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:10: "BRADAMANTE<681><[U:1:48590998]>" picked up item "tf_ammo_pack" L 10/20/2026 - 04:37:11: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:37:11: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:37:11: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "74") (weapon "quake_rl") L 10/20/2026 - 04:37:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:14: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:37:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "85") (realdamage "16") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:14: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "558 6745 -3100") (victim_position "392 6379 -3486") L 10/20/2026 - 04:37:14: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:37:17: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:37:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "429") L 10/20/2026 - 04:37:17: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:37:17: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "51") (weapon "quake_rl") L 10/20/2026 - 04:37:18: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:37:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:19: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:37:19: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "42") (weapon "quake_rl") L 10/20/2026 - 04:37:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:19: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:37:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:21: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:37:22: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:37:22: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "52") (weapon "quake_rl") L 10/20/2026 - 04:37:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:24: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:37:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "70") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "82") (realdamage "3") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:25: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "189 6661 -3252") (victim_position "421 6562 -3394") L 10/20/2026 - 04:37:26: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:37:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:28: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:37:29: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:37:29: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "85") (weapon "quake_rl") L 10/20/2026 - 04:37:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "66") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:29: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:37:30: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:37:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "108") (realdamage "87") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:31: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "476 6407 -3467") (victim_position "598 6499 -3602") L 10/20/2026 - 04:37:31: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:37:34: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:37:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "64") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:35: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:37:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:35: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:37:35: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "55") (weapon "quake_rl") L 10/20/2026 - 04:37:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "102") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "87") (realdamage "43") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:37: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "59 6939 -3332") (victim_position "-115 7052 -3391") L 10/20/2026 - 04:37:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "domination" against "skeety<708><[U:1:77560602]>" L 10/20/2026 - 04:37:37: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:37:37: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "76") (weapon "quake_rl") L 10/20/2026 - 04:37:37: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:37:37: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:37:45: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:37:45: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:37:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "92") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:46: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:37:46: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "66") (weapon "quake_rl") L 10/20/2026 - 04:37:46: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:37:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:47: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:37:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "195") (realdamage "68") (weapon "market_gardener") (crit "crit") L 10/20/2026 - 04:37:49: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "market_gardener" (attacker_position "286 6932 -3293") (victim_position "272 6896 -3391") L 10/20/2026 - 04:37:49: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:37:51: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:37:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:52: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:37:52: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "79") (weapon "quake_rl") L 10/20/2026 - 04:37:52: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:37:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "72") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:54: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:37:54: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:37:54: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "107") (weapon "quake_rl") L 10/20/2026 - 04:37:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "41") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:37:59: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:00: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:02: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:03: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:38:03: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "41") (realdamage "5") (weapon "quake_rl") L 10/20/2026 - 04:38:03: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "398 6809 -3263") (victim_position "1081 6586 -3227") L 10/20/2026 - 04:38:03: "skeety<708><[U:1:77560602]>" triggered "revenge" against "BRADAMANTE<681><[U:1:48590998]>" L 10/20/2026 - 04:38:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:03: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:38:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "219") L 10/20/2026 - 04:38:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:05: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:08: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:08: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:38:08: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "74") (weapon "quake_rl") L 10/20/2026 - 04:38:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:10: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "50") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:12: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:15: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:16: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "61") (realdamage "19") (weapon "tf_projectile_rocket") (crit "mini") L 10/20/2026 - 04:38:17: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "632 6853 -3261") (victim_position "498 7386 -3470") L 10/20/2026 - 04:38:17: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:38:20: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:20: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:38:20: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "72") (weapon "quake_rl") L 10/20/2026 - 04:38:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:21: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:21: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "36") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:24: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:24: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:38:24: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "66") (weapon "quake_rl") L 10/20/2026 - 04:38:26: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "112") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:27: "BRADAMANTE<681><[U:1:48590998]>" committed suicide with "tf_projectile_rocket" (attacker_position "413 6779 -3235") L 10/20/2026 - 04:38:27: "skeety<708><[U:1:77560602]>" picked up item "tf_ammo_pack" L 10/20/2026 - 04:38:27: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:38:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:28: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "110") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:32: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:32: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:38:32: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "54") (weapon "quake_rl") L 10/20/2026 - 04:38:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:33: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:33: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:38:33: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "101") (weapon "quake_rl") L 10/20/2026 - 04:38:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:35: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:37: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:37: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:38:37: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "68") (realdamage "25") (weapon "quake_rl") L 10/20/2026 - 04:38:37: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "828 6965 -3320") (victim_position "790 7099 -3601") L 10/20/2026 - 04:38:37: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:38:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:39: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:39: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:38:39: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "616") L 10/20/2026 - 04:38:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "66") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:41: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:42: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "195") (realdamage "130") (weapon "market_gardener") (crit "crit") L 10/20/2026 - 04:38:43: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "market_gardener" (attacker_position "831 6756 -3321") (victim_position "864 6723 -3391") L 10/20/2026 - 04:38:43: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:38:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:45: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "92") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:47: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:47: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:38:47: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "235") L 10/20/2026 - 04:38:48: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:48: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:38:48: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "54") (weapon "quake_rl") L 10/20/2026 - 04:38:48: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "477 6779 -3263") (victim_position "590 6743 -3391") L 10/20/2026 - 04:38:48: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:38:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:51: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "72") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:52: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:52: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:38:52: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "50") (weapon "quake_rl") L 10/20/2026 - 04:38:53: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:53: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:38:53: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "79") (weapon "quake_rl") L 10/20/2026 - 04:38:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "107") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:54: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:38:54: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "105") (realdamage "56") (weapon "quake_rl") (airshot "1") (height "384") L 10/20/2026 - 04:38:54: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "967 6321 -3001") (victim_position "772 6334 -3183") L 10/20/2026 - 04:38:54: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:54: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:38:56: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "40") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "90") (weapon "tf_projectile_rocket") (airshot "1") (height "575") L 10/20/2026 - 04:38:58: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:38:59: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:38:59: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "47") (weapon "quake_rl") L 10/20/2026 - 04:38:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:38:59: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:00: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:01: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:02: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:39:02: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "95") (weapon "quake_rl") L 10/20/2026 - 04:39:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "47") (realdamage "26") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:02: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "926 7046 -3273") (victim_position "629 6734 -3391") L 10/20/2026 - 04:39:02: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:39:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:05: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:05: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:39:05: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "538") L 10/20/2026 - 04:39:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "74") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:06: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:06: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:39:06: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "628") L 10/20/2026 - 04:39:07: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:08: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "world" (attacker_position "197 6819 -3391") (victim_position "1104 7188 -3316") L 10/20/2026 - 04:39:08: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:39:09: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:11: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:12: "skeety<708><[U:1:77560602]>" picked up item "tf_ammo_pack" L 10/20/2026 - 04:39:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:13: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:13: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:39:13: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "104") (weapon "quake_rl") L 10/20/2026 - 04:39:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:14: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:14: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:39:14: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "82") (realdamage "76") (weapon "quake_rl") L 10/20/2026 - 04:39:14: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "384 6768 -3226") (victim_position "581 6947 -3358") L 10/20/2026 - 04:39:14: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:39:17: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:39:17: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "418") L 10/20/2026 - 04:39:17: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "74") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:17: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:18: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "94") (weapon "tf_projectile_rocket") (airshot "1") (height "211") L 10/20/2026 - 04:39:19: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:39:19: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "69") (weapon "quake_rl") L 10/20/2026 - 04:39:21: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:22: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:39:22: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "94") (realdamage "10") (weapon "quake_rl") L 10/20/2026 - 04:39:22: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "128 7166 -3549") (victim_position "-183 6852 -3615") L 10/20/2026 - 04:39:22: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:39:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:25: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "49") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:26: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:27: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:27: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:39:27: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "91") (weapon "quake_rl") L 10/20/2026 - 04:39:28: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:29: "skeety<708><[U:1:77560602]>" picked up item "tf_ammo_pack" L 10/20/2026 - 04:39:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "88") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:33: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:37: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:37: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:39:37: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "101") (realdamage "63") (weapon "quake_rl") (airshot "1") (height "250") L 10/20/2026 - 04:39:37: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "409 6579 -3209") (victim_position "511 6902 -3141") L 10/20/2026 - 04:39:37: "skeety<708><[U:1:77560602]>" triggered "domination" against "BRADAMANTE<681><[U:1:48590998]>" L 10/20/2026 - 04:39:37: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:39:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:40: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "78") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:41: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:41: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:39:41: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "59") (weapon "quake_rl") L 10/20/2026 - 04:39:42: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:42: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:42: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:39:42: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "77") (weapon "quake_rl") L 10/20/2026 - 04:39:43: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:46: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:46: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:39:46: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "111") (realdamage "4") (weapon "quake_rl") L 10/20/2026 - 04:39:46: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "396 6715 -3263") (victim_position "408 6744 -3142") L 10/20/2026 - 04:39:47: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:39:47: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "109") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:50: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "68") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:50: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:51: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "world" (attacker_position "559 6674 -3391") (victim_position "707 7113 -3590") L 10/20/2026 - 04:39:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "revenge" against "skeety<708><[U:1:77560602]>" L 10/20/2026 - 04:39:51: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:39:54: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:54: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:39:54: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "179") L 10/20/2026 - 04:39:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:54: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "222") L 10/20/2026 - 04:39:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:39:55: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:39:56: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:39:56: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "47") (weapon "quake_rl") L 10/20/2026 - 04:39:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:01: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:40:01: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "67") (realdamage "22") (weapon "quake_rl") L 10/20/2026 - 04:40:01: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "237 6884 -3183") (victim_position "242 6794 -3200") L 10/20/2026 - 04:40:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:01: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:02: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:40:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "98") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:05: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:05: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:05: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:06: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:40:06: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "53") (weapon "quake_rl") L 10/20/2026 - 04:40:06: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:10: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:40:10: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "77") (weapon "quake_rl") L 10/20/2026 - 04:40:10: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "40") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:14: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:15: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:16: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:40:16: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "57") (realdamage "25") (weapon "quake_rl") L 10/20/2026 - 04:40:16: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "389 6497 -3427") (victim_position "3 6016 -3453") L 10/20/2026 - 04:40:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:16: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "41") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:16: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:40:17: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:18: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:19: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "79") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:23: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:23: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:24: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:25: "BRADAMANTE<681><[U:1:48590998]>" picked up item "tf_ammo_pack" L 10/20/2026 - 04:40:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:26: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:26: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:40:26: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "89") (weapon "quake_rl") L 10/20/2026 - 04:40:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:29: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:30: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:40:30: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "107") (realdamage "48") (weapon "quake_rl") L 10/20/2026 - 04:40:30: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "368 6533 -3409") (victim_position "487 6583 -3223") L 10/20/2026 - 04:40:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:30: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "55") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:30: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:40:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:33: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "83") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:33: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:40:33: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "71") (weapon "quake_rl") L 10/20/2026 - 04:40:33: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:33: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:37: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "95") (realdamage "11") (weapon "tf_projectile_rocket") (crit "mini") L 10/20/2026 - 04:40:39: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "213 6720 -3209") (victim_position "263 6628 -3391") L 10/20/2026 - 04:40:39: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:40:39: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "174") L 10/20/2026 - 04:40:39: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:40: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:40:42: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:43: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:43: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:40:43: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "104") (realdamage "99") (weapon "quake_rl") (airshot "1") (height "363") L 10/20/2026 - 04:40:43: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "400 6778 -3263") (victim_position "404 6613 -3015") L 10/20/2026 - 04:40:43: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:40:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:46: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "86") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:47: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:47: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "93") (weapon "tf_projectile_rocket") (airshot "1") (height "473") L 10/20/2026 - 04:40:47: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:40:47: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "59") (weapon "quake_rl") L 10/20/2026 - 04:40:48: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:50: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "world" (attacker_position "187 6796 -3239") (victim_position "626 6962 -3386") L 10/20/2026 - 04:40:50: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:50: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:40:52: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:52: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:52: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:40:52: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "107") (weapon "quake_rl") L 10/20/2026 - 04:40:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "84") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:53: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:40:53: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "108") (weapon "quake_rl") L 10/20/2026 - 04:40:53: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:54: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:54: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:54: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:40:54: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "59") (realdamage "8") (weapon "quake_rl") L 10/20/2026 - 04:40:54: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "771 6783 -3007") (victim_position "465 6735 -3228") L 10/20/2026 - 04:40:54: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:40:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:57: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "57") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:58: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:40:58: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:40:58: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "105") (weapon "quake_rl") L 10/20/2026 - 04:40:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:40:59: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:40:59: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "107") (realdamage "99") (weapon "quake_rl") L 10/20/2026 - 04:40:59: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "582 6812 -3391") (victim_position "426 6734 -3263") L 10/20/2026 - 04:40:59: World triggered "mge_match_end" (winner "[U:1:77560602]") (loser "[U:1:48590998]") (winner_score "20") (loser_score "15")