L 10/20/2026 - 04:41:31: World triggered "meta_data" (matchid "2610200441317d96") (map "mge_league_v5") (arena "Node [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/20/2026 - 04:41:31: "BRADAMANTE<681><[U:1:48590998]>" changed role to "soldier" L 10/20/2026 - 04:41:31: "skeety<708><[U:1:77560602]>" changed role to "soldier" L 10/20/2026 - 04:41:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:34: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:41:34: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:41:34: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "71") (weapon "quake_rl") L 10/20/2026 - 04:41:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:35: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:41:36: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:41:36: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "108") (weapon "quake_rl") L 10/20/2026 - 04:41:36: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "world" (attacker_position "2319 1927 275") (victim_position "2117 1964 294") L 10/20/2026 - 04:41:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:36: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:41:36: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:41:38: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:41:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "66") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:39: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:41:39: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "109") (weapon "quake_rl") L 10/20/2026 - 04:41:39: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:41:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "55") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:40: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:41:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "65") (realdamage "30") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:44: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "2047 2191 512") (victim_position "2084 1965 322") L 10/20/2026 - 04:41:44: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:41:44: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "217") L 10/20/2026 - 04:41:44: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:41:44: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:41:47: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:41:48: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:41:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "89") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:48: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:41:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:49: "BRADAMANTE<681><[U:1:48590998]>" picked up item "tf_ammo_pack" L 10/20/2026 - 04:41:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "108") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:51: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:41:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:51: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:41:51: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "73") (weapon "quake_rl") L 10/20/2026 - 04:41:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "37") (realdamage "9") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:53: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "2037 2632 224") (victim_position "1702 1874 128") L 10/20/2026 - 04:41:53: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:41:56: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:41:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "83") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:57: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:41:57: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:41:57: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "93") (weapon "quake_rl") L 10/20/2026 - 04:41:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:41:58: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:41:58: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:41:58: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "95") (weapon "quake_rl") L 10/20/2026 - 04:42:00: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:00: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:00: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:42:00: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "68") (realdamage "24") (weapon "quake_rl") L 10/20/2026 - 04:42:00: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "1892 1971 360") (victim_position "1647 2046 128") L 10/20/2026 - 04:42:00: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:42:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:02: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "52") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:03: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:03: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:42:03: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "66") (weapon "quake_rl") L 10/20/2026 - 04:42:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:04: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "54") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "54") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:08: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:09: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "world" (attacker_position "1661 2234 128") (victim_position "1881 2108 135") L 10/20/2026 - 04:42:09: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:42:12: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:12: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:42:12: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "66") (weapon "quake_rl") L 10/20/2026 - 04:42:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:13: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:42:13: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "110") (weapon "quake_rl") L 10/20/2026 - 04:42:13: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "97") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:14: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:14: "BRADAMANTE<681><[U:1:48590998]>" picked up item "tf_ammo_pack" L 10/20/2026 - 04:42:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:14: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "47") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "77") (realdamage "38") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:15: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "1810 1915 196") (victim_position "2024 2203 128") L 10/20/2026 - 04:42:16: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:42:16: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:19: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:21: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:21: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "112") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:23: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:24: "BRADAMANTE<681><[U:1:48590998]>" picked up item "tf_ammo_pack" L 10/20/2026 - 04:42:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "74") (realdamage "68") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:24: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "2030 2292 128") (victim_position "2288 2439 128") L 10/20/2026 - 04:42:24: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:42:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "331") L 10/20/2026 - 04:42:28: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:28: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:29: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:42:29: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "70") (weapon "quake_rl") L 10/20/2026 - 04:42:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:30: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:31: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:31: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:42:31: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "47") (weapon "quake_rl") L 10/20/2026 - 04:42:32: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:32: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:32: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:42:32: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "49") (weapon "quake_rl") L 10/20/2026 - 04:42:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:35: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:37: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "79") (realdamage "60") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:37: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "1875 1664 341") (victim_position "2048 1441 224") L 10/20/2026 - 04:42:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "domination" against "skeety<708><[U:1:77560602]>" L 10/20/2026 - 04:42:38: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:42:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:40: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "355") L 10/20/2026 - 04:42:40: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:42:40: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "57") (weapon "quake_rl") L 10/20/2026 - 04:42:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "109") (realdamage "88") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:41: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "2101 1890 204") (victim_position "1984 1767 167") L 10/20/2026 - 04:42:41: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:41: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:42:43: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:44: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:42:44: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "437") L 10/20/2026 - 04:42:44: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "62") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "52") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:46: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:46: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "108") (realdamage "95") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:47: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "2305 1695 128") (victim_position "2229 1881 128") L 10/20/2026 - 04:42:47: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:42:49: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:49: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:42:49: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "69") (weapon "quake_rl") L 10/20/2026 - 04:42:50: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:50: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:51: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:42:51: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "111") (weapon "quake_rl") L 10/20/2026 - 04:42:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "74") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:51: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:52: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:53: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:54: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "59") (realdamage "36") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:56: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "2001 1488 224") (victim_position "2294 1963 191") L 10/20/2026 - 04:42:56: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:42:58: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:42:58: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:42:58: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "54") (weapon "quake_rl") L 10/20/2026 - 04:42:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:58: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "61") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:42:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "68") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:00: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:00: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:43:00: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "56") (weapon "quake_rl") L 10/20/2026 - 04:43:01: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "88") (realdamage "86") (weapon "tf_projectile_rocket") (crit "mini") L 10/20/2026 - 04:43:02: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "2393 1813 128") (victim_position "2314 2090 128") L 10/20/2026 - 04:43:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:02: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:43:03: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:04: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:04: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:43:04: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "68") (weapon "quake_rl") L 10/20/2026 - 04:43:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "50") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:06: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "106") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:06: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:06: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:43:06: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "58") (weapon "quake_rl") L 10/20/2026 - 04:43:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "90") (realdamage "59") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:07: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "2164 2535 195") (victim_position "2073 2049 292") L 10/20/2026 - 04:43:07: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:43:09: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:10: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:43:10: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "83") (weapon "quake_rl") L 10/20/2026 - 04:43:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "52") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:11: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:11: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:43:11: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "357") L 10/20/2026 - 04:43:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:11: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "60") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:12: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:12: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:13: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "66") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:14: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:14: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:43:14: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "54") (realdamage "12") (weapon "quake_rl") L 10/20/2026 - 04:43:14: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "1925 1916 128") (victim_position "2198 1466 224") L 10/20/2026 - 04:43:14: "skeety<708><[U:1:77560602]>" triggered "revenge" against "BRADAMANTE<681><[U:1:48590998]>" L 10/20/2026 - 04:43:14: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:43:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:17: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:18: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:43:18: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "335") L 10/20/2026 - 04:43:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "72") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:18: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:19: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:20: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "51") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:20: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "53") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:23: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "71") (realdamage "11") (weapon "tf_projectile_rocket") (crit "mini") L 10/20/2026 - 04:43:27: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "1980 2140 297") (victim_position "1925 1935 128") L 10/20/2026 - 04:43:27: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:43:29: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:43:29: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "68") (weapon "quake_rl") L 10/20/2026 - 04:43:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:29: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:29: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "61") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:30: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:30: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "62") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:31: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:31: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:43:31: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "47") (weapon "quake_rl") L 10/20/2026 - 04:43:34: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:35: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:35: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "112") (realdamage "52") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:36: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "1718 1935 128") (victim_position "1773 1938 128") L 10/20/2026 - 04:43:36: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:43:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:38: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:38: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:43:38: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "103") (weapon "quake_rl") L 10/20/2026 - 04:43:38: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:39: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:39: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:40: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:43:40: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "112") (realdamage "84") (weapon "quake_rl") L 10/20/2026 - 04:43:40: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "2088 1962 330") (victim_position "2151 1988 288") L 10/20/2026 - 04:43:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:40: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:43:40: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:43: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:44: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:44: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:43:44: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "107") (weapon "quake_rl") L 10/20/2026 - 04:43:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "57") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:45: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:45: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "105") (realdamage "73") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:45: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "1974 2128 357") (victim_position "1877 2226 128") L 10/20/2026 - 04:43:45: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:43:47: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:47: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:43:47: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "51") (weapon "quake_rl") L 10/20/2026 - 04:43:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:48: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "83") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:48: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:49: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:49: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:43:49: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "75") (weapon "quake_rl") L 10/20/2026 - 04:43:49: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "53") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:51: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:51: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:51: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:43:51: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "46") (weapon "quake_rl") L 10/20/2026 - 04:43:53: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:53: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:43:53: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "72") (realdamage "44") (weapon "quake_rl") L 10/20/2026 - 04:43:53: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "2039 2524 276") (victim_position "2294 2331 184") L 10/20/2026 - 04:43:53: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:43:55: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "65") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:56: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "111") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:56: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "61") (realdamage "8") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:57: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "2014 2140 327") (victim_position "2198 2188 286") L 10/20/2026 - 04:43:57: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:57: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:43:59: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:43:59: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:43:59: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:43:59: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "60") (weapon "quake_rl") L 10/20/2026 - 04:44:00: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:00: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:44:01: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:44:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:01: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "86") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:02: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "74") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:03: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:44:03: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:44:03: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "68") (weapon "quake_rl") L 10/20/2026 - 04:44:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:04: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "61") (realdamage "49") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:04: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "2283 2416 368") (victim_position "2148 2389 200") L 10/20/2026 - 04:44:04: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:44:06: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:44:07: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "110") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:08: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:09: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:44:09: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:44:09: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "80") (weapon "quake_rl") L 10/20/2026 - 04:44:09: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:10: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:11: "BRADAMANTE<681><[U:1:48590998]>" picked up item "tf_ammo_pack" L 10/20/2026 - 04:44:14: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:44:15: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "195") (realdamage "44") (weapon "market_gardener") (crit "crit") L 10/20/2026 - 04:44:15: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "market_gardener" (attacker_position "2153 2098 338") (victim_position "2101 2050 288") L 10/20/2026 - 04:44:15: "BRADAMANTE<681><[U:1:48590998]>" picked up item "tf_ammo_pack" L 10/20/2026 - 04:44:15: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:44:17: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:17: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:44:17: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:44:17: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "91") (weapon "quake_rl") L 10/20/2026 - 04:44:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:18: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "55") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:18: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:44:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:19: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:44:19: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "109") (weapon "quake_rl") L 10/20/2026 - 04:44:19: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:44:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "107") (realdamage "95") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:19: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "1800 1832 176") (victim_position "1591 1796 128") L 10/20/2026 - 04:44:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "domination" against "skeety<708><[U:1:77560602]>" L 10/20/2026 - 04:44:19: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:19: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:44:22: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:44:22: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:44:22: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "230") L 10/20/2026 - 04:44:22: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:24: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:44:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:24: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "66") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:25: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:44:25: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:44:25: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "64") (weapon "quake_rl") L 10/20/2026 - 04:44:25: "skeety<708><[U:1:77560602]>" picked up item "tf_ammo_pack" L 10/20/2026 - 04:44:25: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:26: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "80") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:26: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:44:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:27: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "75") (realdamage "22") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:27: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "2111 2269 357") (victim_position "2029 2394 170") L 10/20/2026 - 04:44:27: "skeety<708><[U:1:77560602]>" spawned as "soldier" L 10/20/2026 - 04:44:30: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:44:30: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:44:30: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "85") (weapon "quake_rl") (airshot "1") (height "329") L 10/20/2026 - 04:44:30: "BRADAMANTE<681><[U:1:48590998]>" picked up item "tf_ammo_pack" L 10/20/2026 - 04:44:31: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:33: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:44:34: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:44:34: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "108") (realdamage "89") (weapon "quake_rl") (airshot "1") (height "181") L 10/20/2026 - 04:44:34: "skeety<708><[U:1:77560602]>" killed "BRADAMANTE<681><[U:1:48590998]>" with "quake_rl" (attacker_position "1926 1967 288") (victim_position "2038 1982 469") L 10/20/2026 - 04:44:34: "skeety<708><[U:1:77560602]>" triggered "revenge" against "BRADAMANTE<681><[U:1:48590998]>" L 10/20/2026 - 04:44:34: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:44:34: "BRADAMANTE<681><[U:1:48590998]>" spawned as "soldier" L 10/20/2026 - 04:44:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:36: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "82") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:36: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:44:37: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:37: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:44:37: "skeety<708><[U:1:77560602]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 04:44:37: "skeety<708><[U:1:77560602]>" triggered "damage" against "BRADAMANTE<681><[U:1:48590998]>" (damage "80") (weapon "quake_rl") L 10/20/2026 - 04:44:38: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:44:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "108") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:40: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:41: "skeety<708><[U:1:77560602]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 04:44:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:44: "BRADAMANTE<681><[U:1:48590998]>" triggered "damage" against "skeety<708><[U:1:77560602]>" (damage "109") (realdamage "29") (weapon "tf_projectile_rocket") L 10/20/2026 - 04:44:44: "BRADAMANTE<681><[U:1:48590998]>" killed "skeety<708><[U:1:77560602]>" with "tf_projectile_rocket" (attacker_position "1864 2340 245") (victim_position "1785 2495 176") L 10/20/2026 - 04:44:44: World triggered "mge_match_end" (winner "[U:1:48590998]") (loser "[U:1:77560602]") (winner_score "20") (loser_score "6")