L 10/20/2026 - 16:38:23: World triggered "meta_data" (matchid "2610201638230190") (map "mge_league_v5") (arena "Granary Middle Pro [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/20/2026 - 16:38:23: "aboOod<125><[U:1:146245695]>" changed role to "soldier" L 10/20/2026 - 16:38:23: "Vil<126><[U:1:1136595723]>" changed role to "soldier" L 10/20/2026 - 16:38:25: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:38:25: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:38:25: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "3") (weapon "shotgun_soldier") L 10/20/2026 - 16:38:25: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:38:25: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:38:25: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:38:25: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "24") (weapon "shotgun_soldier") L 10/20/2026 - 16:38:26: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:38:26: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:38:26: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "9") (weapon "shotgun_soldier") L 10/20/2026 - 16:38:26: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:38:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:38:27: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:38:27: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 16:38:27: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:38:27: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "47") (weapon "quake_rl") L 10/20/2026 - 16:38:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:38:27: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:38:27: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "38") (weapon "shotgun_soldier") L 10/20/2026 - 16:38:28: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:38:28: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:38:28: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "90") (weapon "quake_rl") L 10/20/2026 - 16:38:28: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:38:29: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:38:29: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "57") (weapon "quake_rl") L 10/20/2026 - 16:38:29: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:38:29: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:38:29: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 16:38:29: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:38:29: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "55") (weapon "quake_rl") L 10/20/2026 - 16:38:29: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:38:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:38:30: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:38:30: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "50") (realdamage "22") (weapon "quake_rl") L 10/20/2026 - 16:38:30: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7056 2002 1452") (victim_position "7266 2416 1264") L 10/20/2026 - 16:38:30: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:38:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:38:44: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:38:44: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:38:44: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:38:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:38:45: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:38:45: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 16:38:49: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:38:49: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:38:49: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "66") (weapon "shotgun_soldier") L 10/20/2026 - 16:38:50: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:38:50: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "111") (realdamage "94") (weapon "quake_rl") L 10/20/2026 - 16:38:50: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7006 2262 1384") (victim_position "7049 2360 1384") L 10/20/2026 - 16:38:50: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:38:50: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:38:55: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:38:55: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "110") (weapon "quake_rl") L 10/20/2026 - 16:38:55: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:38:56: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:38:56: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "108") (realdamage "90") (weapon "quake_rl") L 10/20/2026 - 16:38:56: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "quake_rl" (attacker_position "7049 2421 1384") (victim_position "7047 2224 1384") L 10/20/2026 - 16:38:56: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:38:56: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:39:08: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:09: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:09: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:09: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "86") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:10: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:10: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:10: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "85") (realdamage "74") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:10: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "7750 3167 1384") (victim_position "7774 2996 1384") L 10/20/2026 - 16:39:10: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:39:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:15: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:15: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:15: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "23") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:15: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:39:15: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "57") (weapon "quake_rl") L 10/20/2026 - 16:39:15: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:16: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:39:16: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "46") (weapon "quake_rl") L 10/20/2026 - 16:39:16: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:16: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:16: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:16: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:17: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:17: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:39:17: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "100") (realdamage "82") (weapon "quake_rl") (airshot "1") (height "402") L 10/20/2026 - 16:39:17: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7826 3070 1384") (victim_position "7677 2827 1601") L 10/20/2026 - 16:39:17: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:39:17: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:21: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:21: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:21: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:21: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "63") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:21: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:39:21: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "58") (weapon "quake_rl") L 10/20/2026 - 16:39:22: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:22: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:22: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:22: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:22: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "55") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:24: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:24: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:25: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:25: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:39:25: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "28") (weapon "quake_rl") L 10/20/2026 - 16:39:25: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:25: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:26: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:27: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:27: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:27: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:39:27: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "33") (realdamage "31") (weapon "quake_rl") L 10/20/2026 - 16:39:27: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "quake_rl" (attacker_position "7265 2252 1117") (victim_position "8011 2352 1184") L 10/20/2026 - 16:39:27: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:39:29: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:29: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:29: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "43") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:29: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:30: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:30: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:30: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:31: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:31: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:31: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:39:31: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "58") (weapon "quake_rl") L 10/20/2026 - 16:39:31: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:31: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:31: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "19") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:32: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:32: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:32: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "12") (realdamage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:32: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7561 2382 1384") (victim_position "7593 2697 1811") L 10/20/2026 - 16:39:32: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:32: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:39:35: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:35: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:36: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:36: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:36: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:36: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:36: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:37: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:39:37: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "35") (weapon "quake_rl") L 10/20/2026 - 16:39:37: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:37: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:37: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "9") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:37: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:39:37: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "68") (weapon "quake_rl") L 10/20/2026 - 16:39:38: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:38: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:38: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:38: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:38: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "11") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:38: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:39:38: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "31") (weapon "quake_rl") L 10/20/2026 - 16:39:39: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:39: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:40: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:40: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:40: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:40: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:40: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:40: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:40: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:40: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "33") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:41: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:41: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:42: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:42: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:42: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "34") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:42: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:39:42: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "99") (realdamage "53") (weapon "quake_rl") L 10/20/2026 - 16:39:42: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7730 2403 1456") (victim_position "7477 2545 1209") L 10/20/2026 - 16:39:43: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:39:43: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:43: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:43: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:44: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:44: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:44: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:44: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:45: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:45: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:45: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:39:45: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "34") (weapon "quake_rl") L 10/20/2026 - 16:39:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:46: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:39:46: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "49") (weapon "quake_rl") L 10/20/2026 - 16:39:46: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:46: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:46: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "36") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:47: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:39:47: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "70") (realdamage "69") (weapon "quake_rl") L 10/20/2026 - 16:39:47: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7806 2830 1241") (victim_position "7634 2988 1209") L 10/20/2026 - 16:39:47: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:47: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:39:47: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:49: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:49: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:49: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:49: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:50: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:50: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:50: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:50: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:50: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:39:50: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "30") (weapon "quake_rl") L 10/20/2026 - 16:39:51: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:52: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:52: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:52: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:52: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:52: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:39:52: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "69") (weapon "quake_rl") L 10/20/2026 - 16:39:52: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:52: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:52: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "42") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:53: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:55: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:55: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:55: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:55: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "45") (realdamage "31") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:55: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7475 2243 1518") (victim_position "7199 2385 1174") L 10/20/2026 - 16:39:55: "aboOod<125><[U:1:146245695]>" triggered "domination" against "Vil<126><[U:1:1136595723]>" L 10/20/2026 - 16:39:55: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:39:58: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:58: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:39:58: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "76") (weapon "quake_rl") L 10/20/2026 - 16:39:58: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:58: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:39:58: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 10/20/2026 - 16:39:58: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:58: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:39:58: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "85") (weapon "quake_rl") L 10/20/2026 - 16:39:59: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:39:59: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:00: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:00: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "50") (weapon "quake_rl") L 10/20/2026 - 16:40:00: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:00: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:00: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:00: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:01: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:01: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:01: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:01: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:01: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:01: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:01: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "43") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:01: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:02: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:02: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:02: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "102") (realdamage "66") (weapon "quake_rl") L 10/20/2026 - 16:40:02: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7756 2254 1115") (victim_position "7579 2284 1384") L 10/20/2026 - 16:40:02: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:40:02: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:05: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:05: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:05: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:05: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "38") (weapon "quake_rl") L 10/20/2026 - 16:40:06: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:06: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:06: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "54") (weapon "quake_rl") L 10/20/2026 - 16:40:06: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:06: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:06: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "24") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:06: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:06: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:06: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "57") (weapon "quake_rl") L 10/20/2026 - 16:40:07: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:07: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:07: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:07: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "49") (weapon "quake_rl") L 10/20/2026 - 16:40:07: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:07: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:07: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "29") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:07: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:07: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "45") (weapon "quake_rl") L 10/20/2026 - 16:40:08: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:08: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:08: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:08: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:08: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:09: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:09: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:09: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:09: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:09: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:09: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "66") (realdamage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:09: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7501 2616 1196") (victim_position "7663 2609 1345") L 10/20/2026 - 16:40:09: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:40:11: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:12: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:12: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:12: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:12: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:12: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:13: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:13: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:13: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:13: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "60") (weapon "quake_rl") L 10/20/2026 - 16:40:13: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:13: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "71") (weapon "quake_rl") L 10/20/2026 - 16:40:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:14: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:14: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "40") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:14: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:14: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:14: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "86") (weapon "quake_rl") L 10/20/2026 - 16:40:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:15: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:15: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:15: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "46") (realdamage "42") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:15: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "7445 2924 1618") (victim_position "7487 2957 1306") L 10/20/2026 - 16:40:15: "Vil<126><[U:1:1136595723]>" triggered "revenge" against "aboOod<125><[U:1:146245695]>" L 10/20/2026 - 16:40:15: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:40:17: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:17: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:17: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:17: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "33") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:18: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:18: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:19: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:19: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:19: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:19: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "67") (weapon "quake_rl") L 10/20/2026 - 16:40:19: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:19: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:19: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "54") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:20: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:20: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "57") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:20: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:21: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:21: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:21: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "48") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:21: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:21: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:21: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:22: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:22: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:22: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:22: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:22: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "48") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:23: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:23: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:23: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "54") (realdamage "11") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:23: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "7810 2974 1384") (victim_position "8012 2847 1184") L 10/20/2026 - 16:40:23: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:40:25: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:26: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:26: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:26: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "64") (weapon "quake_rl") L 10/20/2026 - 16:40:26: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:26: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "101") (weapon "quake_rl") L 10/20/2026 - 16:40:26: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:26: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:26: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "52") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:26: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:27: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:27: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:27: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:27: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:28: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:28: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:28: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:28: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:28: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:28: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:28: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:28: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:28: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "52") (realdamage "27") (weapon "quake_rl") L 10/20/2026 - 16:40:28: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7983 2412 1184") (victim_position "7262 2534 1202") L 10/20/2026 - 16:40:28: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:40:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:30: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:30: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:30: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:30: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "404") L 10/20/2026 - 16:40:31: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:31: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:32: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:32: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:33: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:33: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "46") (weapon "quake_rl") L 10/20/2026 - 16:40:33: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:33: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:33: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "47") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:33: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:33: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "71") (realdamage "58") (weapon "quake_rl") L 10/20/2026 - 16:40:33: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "quake_rl" (attacker_position "8167 3123 1222") (victim_position "7907 2648 1184") L 10/20/2026 - 16:40:33: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:40:33: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:35: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:35: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:35: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:35: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:37: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:37: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:37: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "467") L 10/20/2026 - 16:40:37: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:37: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:38: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:38: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:38: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "17") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:38: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:39: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:39: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:39: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:39: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:39: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "12") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:39: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:40: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:40: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "59") (realdamage "32") (weapon "quake_rl") L 10/20/2026 - 16:40:40: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "quake_rl" (attacker_position "7375 2486 1403") (victim_position "7396 2844 1346") L 10/20/2026 - 16:40:40: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:40:42: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:42: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:42: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:42: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "75") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:42: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:42: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "84") (weapon "quake_rl") L 10/20/2026 - 16:40:43: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:43: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:43: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:43: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "228") L 10/20/2026 - 16:40:43: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:44: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:44: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:44: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "26") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:44: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:44: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:44: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "57") (realdamage "13") (weapon "quake_rl") L 10/20/2026 - 16:40:44: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "quake_rl" (attacker_position "7767 3228 1384") (victim_position "8091 2879 1320") L 10/20/2026 - 16:40:44: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:40:44: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:47: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:47: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:47: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "56") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:47: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:48: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:48: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:48: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:48: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "19") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:48: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:48: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "46") (weapon "quake_rl") L 10/20/2026 - 16:40:49: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:49: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:49: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:49: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:50: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:50: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:50: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "59") (weapon "quake_rl") L 10/20/2026 - 16:40:50: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:50: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:50: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "45") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:50: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:50: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:50: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "18") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:51: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:51: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:51: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:51: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:51: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "21") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:51: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:51: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:51: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:52: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:52: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:52: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "8") (realdamage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:52: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7094 3021 1384") (victim_position "7114 2775 1202") L 10/20/2026 - 16:40:52: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:40:54: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:54: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:54: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "37") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:54: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:55: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:55: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:55: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "49") (weapon "quake_rl") L 10/20/2026 - 16:40:56: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:40:56: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "105") (weapon "quake_rl") L 10/20/2026 - 16:40:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:56: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:56: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "81") (realdamage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:56: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7083 3032 1454") (victim_position "7163 2857 1287") L 10/20/2026 - 16:40:56: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:40:58: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:40:58: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:59: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:59: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:40:59: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "32") (weapon "shotgun_soldier") L 10/20/2026 - 16:40:59: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:00: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:00: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "71") (weapon "quake_rl") L 10/20/2026 - 16:41:00: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:00: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:00: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:00: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:01: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:01: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:01: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "103") (weapon "quake_rl") L 10/20/2026 - 16:41:01: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:01: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:01: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "72") (weapon "quake_rl") L 10/20/2026 - 16:41:01: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:02: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:02: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:02: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "81") (realdamage "38") (weapon "quake_rl") L 10/20/2026 - 16:41:02: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7292 2768 1283") (victim_position "7110 2648 1188") L 10/20/2026 - 16:41:02: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:41:04: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:04: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:05: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:05: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "96") (weapon "quake_rl") L 10/20/2026 - 16:41:05: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:05: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:05: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "95") (weapon "quake_rl") L 10/20/2026 - 16:41:06: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:06: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:06: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:06: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:06: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "21") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:06: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:06: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "33") (weapon "quake_rl") L 10/20/2026 - 16:41:07: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:08: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:08: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:08: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "19") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:08: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:08: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:08: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "34") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:08: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:08: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:08: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "53") (realdamage "3") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:08: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7223 2989 1384") (victim_position "7081 2933 1676") L 10/20/2026 - 16:41:08: "aboOod<125><[U:1:146245695]>" triggered "domination" against "Vil<126><[U:1:1136595723]>" L 10/20/2026 - 16:41:08: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:41:11: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:11: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:11: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "25") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:12: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:12: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:12: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:12: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:12: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:12: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "71") (weapon "quake_rl") L 10/20/2026 - 16:41:13: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:13: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:14: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:14: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "80") (weapon "quake_rl") L 10/20/2026 - 16:41:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:14: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:14: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "59") (realdamage "48") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:14: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7390 3053 1393") (victim_position "7208 3025 1439") L 10/20/2026 - 16:41:14: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:41:16: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:17: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:17: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:17: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "67") (weapon "quake_rl") L 10/20/2026 - 16:41:17: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:17: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:17: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:17: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:18: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:18: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:18: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:18: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:18: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:19: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:19: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:19: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:19: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:20: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:20: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "62") (weapon "quake_rl") L 10/20/2026 - 16:41:20: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:20: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:20: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "17") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:21: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:21: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:21: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "35") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:21: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:21: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:21: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:21: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:21: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:21: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:21: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "23") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:22: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:22: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:22: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:22: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:22: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:22: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "11") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:22: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:22: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:22: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "24") (realdamage "12") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:22: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7856 2998 1384") (victim_position "7597 2591 1205") L 10/20/2026 - 16:41:23: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:41:24: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:24: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:24: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:24: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:24: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:24: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "19") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:25: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:25: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:25: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:25: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "19") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:25: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:25: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "66") (weapon "quake_rl") L 10/20/2026 - 16:41:26: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:26: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:26: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:26: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:26: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:26: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:26: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "57") (weapon "quake_rl") L 10/20/2026 - 16:41:26: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:27: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:27: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:27: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "53") (weapon "quake_rl") L 10/20/2026 - 16:41:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:27: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:27: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "69") (realdamage "13") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:27: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7776 2413 1409") (victim_position "7982 2520 1184") L 10/20/2026 - 16:41:28: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:41:30: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:30: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:30: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "54") (weapon "quake_rl") L 10/20/2026 - 16:41:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:31: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:31: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "64") (weapon "quake_rl") L 10/20/2026 - 16:41:31: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:31: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:31: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "52") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:31: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:31: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "79") (weapon "quake_rl") L 10/20/2026 - 16:41:32: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:32: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:32: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:32: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "106") (realdamage "97") (weapon "quake_rl") (airshot "1") (height "530") L 10/20/2026 - 16:41:32: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "quake_rl" (attacker_position "7697 2410 1475") (victim_position "7631 2221 1618") L 10/20/2026 - 16:41:32: "Vil<126><[U:1:1136595723]>" triggered "revenge" against "aboOod<125><[U:1:146245695]>" L 10/20/2026 - 16:41:32: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:41:35: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:35: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:35: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:35: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "19") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:36: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:36: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:36: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "106") (realdamage "105") (weapon "quake_rl") (airshot "1") (height "191") L 10/20/2026 - 16:41:36: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7384 3003 1384") (victim_position "7617 3016 1354") L 10/20/2026 - 16:41:36: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:41:36: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:38: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:39: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:39: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:39: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "111") (weapon "quake_rl") L 10/20/2026 - 16:41:39: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:39: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:40: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:40: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:40: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "81") (realdamage "65") (weapon "quake_rl") L 10/20/2026 - 16:41:40: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7094 3010 1392") (victim_position "6858 2956 1184") L 10/20/2026 - 16:41:40: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:41:40: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:42: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:42: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:42: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "34") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:42: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:42: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "63") (weapon "quake_rl") L 10/20/2026 - 16:41:43: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:43: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:43: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "44") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:43: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:43: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:43: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "55") (weapon "quake_rl") L 10/20/2026 - 16:41:43: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:43: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:43: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "17") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:44: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:44: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:44: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:44: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "56") (weapon "quake_rl") L 10/20/2026 - 16:41:45: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:45: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:45: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:45: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:46: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:46: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:46: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:46: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:46: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:47: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:47: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:47: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:47: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:47: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:47: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "21") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:47: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:47: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:47: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:48: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:48: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:48: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "20") (realdamage "4") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:48: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "6975 2372 1384") (victim_position "7328 2594 1204") L 10/20/2026 - 16:41:48: World triggered "mge_match_end" (winner "[U:1:146245695]") (loser "[U:1:1136595723]") (winner_score "20") (loser_score "9")