L 10/20/2026 - 16:41:55: World triggered "meta_data" (matchid "261020164155f6f0") (map "mge_league_v5") (arena "Granary Middle Pro [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/20/2026 - 16:41:55: "aboOod<125><[U:1:146245695]>" changed role to "soldier" L 10/20/2026 - 16:41:55: "Vil<126><[U:1:1136595723]>" changed role to "soldier" L 10/20/2026 - 16:41:55: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:55: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:55: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "51") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:55: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:55: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:55: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:56: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:56: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:56: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:56: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:57: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:57: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "78") (weapon "quake_rl") L 10/20/2026 - 16:41:57: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:57: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:57: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "21") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:57: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:58: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:41:58: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:58: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:41:58: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 10/20/2026 - 16:41:58: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:41:58: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "74") (realdamage "37") (weapon "quake_rl") L 10/20/2026 - 16:41:58: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7788 2988 1447") (victim_position "7275 2998 1384") L 10/20/2026 - 16:41:58: "aboOod<125><[U:1:146245695]>" triggered "domination" against "Vil<126><[U:1:1136595723]>" L 10/20/2026 - 16:41:58: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:42:00: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:00: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:42:00: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "86") (weapon "quake_rl") (airshot "1") (height "422") L 10/20/2026 - 16:42:00: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:00: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:00: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:00: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "17") (weapon "shotgun_soldier") L 10/20/2026 - 16:42:01: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:42:01: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "70") (weapon "quake_rl") L 10/20/2026 - 16:42:01: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:01: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:02: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:02: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:02: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 10/20/2026 - 16:42:02: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:02: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:03: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:42:03: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "76") (weapon "quake_rl") L 10/20/2026 - 16:42:03: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:03: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:03: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 10/20/2026 - 16:42:03: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:04: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:04: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:04: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 10/20/2026 - 16:42:04: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:04: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:04: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "9") (weapon "shotgun_soldier") L 10/20/2026 - 16:42:04: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:04: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:04: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "26") (realdamage "21") (weapon "shotgun_soldier") L 10/20/2026 - 16:42:04: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "8120 2553 1184") (victim_position "8080 3161 1184") L 10/20/2026 - 16:42:04: "Vil<126><[U:1:1136595723]>" triggered "revenge" against "aboOod<125><[U:1:146245695]>" L 10/20/2026 - 16:42:04: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:42:07: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:07: "Vil<126><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/20/2026 - 16:42:07: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:08: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:08: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:42:08: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "47") (weapon "quake_rl") L 10/20/2026 - 16:42:08: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:42:08: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "83") (weapon "quake_rl") L 10/20/2026 - 16:42:08: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:08: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:08: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "21") (weapon "shotgun_soldier") L 10/20/2026 - 16:42:08: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:09: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:11: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:11: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:11: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:42:11: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "75") (realdamage "73") (weapon "quake_rl") L 10/20/2026 - 16:42:11: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7495 2830 1271") (victim_position "7598 3020 1203") L 10/20/2026 - 16:42:11: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:42:11: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "81") (weapon "quake_rl") L 10/20/2026 - 16:42:11: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:42:11: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:13: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:14: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:15: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:15: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:42:15: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "54") (weapon "quake_rl") L 10/20/2026 - 16:42:15: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:15: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:42:15: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "103") (realdamage "97") (weapon "quake_rl") L 10/20/2026 - 16:42:15: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "quake_rl" (attacker_position "7734 2865 1296") (victim_position "7452 2793 1205") L 10/20/2026 - 16:42:16: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:42:22: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:23: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:24: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:24: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:24: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:24: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "18") (weapon "shotgun_soldier") L 10/20/2026 - 16:42:24: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:42:24: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "43") (realdamage "34") (weapon "quake_rl") L 10/20/2026 - 16:42:24: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "quake_rl" (attacker_position "7490 2505 1502") (victim_position "7143 2300 1137") L 10/20/2026 - 16:42:24: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:42:24: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:26: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:26: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:42:26: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "68") (weapon "quake_rl") L 10/20/2026 - 16:42:26: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:27: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:27: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:27: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "44") (weapon "shotgun_soldier") L 10/20/2026 - 16:42:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:27: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:42:27: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 10/20/2026 - 16:42:27: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:28: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:28: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:28: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "62") (realdamage "51") (weapon "shotgun_soldier") L 10/20/2026 - 16:42:28: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7047 2815 1211") (victim_position "7156 2974 1448") L 10/20/2026 - 16:42:28: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:42:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:30: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:30: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:42:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:31: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:31: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:42:31: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "88") (weapon "quake_rl") L 10/20/2026 - 16:42:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:31: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:31: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "50") (weapon "shotgun_soldier") L 10/20/2026 - 16:42:32: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:32: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:33: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:33: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:33: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:33: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "88") (realdamage "65") (weapon "shotgun_soldier") L 10/20/2026 - 16:42:33: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "6999 2143 1384") (victim_position "6989 2038 1384") L 10/20/2026 - 16:42:34: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:42:36: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:36: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:36: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:36: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "75") (weapon "shotgun_soldier") L 10/20/2026 - 16:42:36: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:36: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:36: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 16:42:37: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:38: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:38: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:38: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:38: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:38: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "62") (realdamage "50") (weapon "shotgun_soldier") L 10/20/2026 - 16:42:38: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "7434 2842 1539") (victim_position "7395 2844 1633") L 10/20/2026 - 16:42:38: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:42:40: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:41: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:41: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:42: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:42: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:42:42: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "57") (weapon "quake_rl") L 10/20/2026 - 16:42:43: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:43: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:42:43: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "49") (weapon "quake_rl") L 10/20/2026 - 16:42:43: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:43: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:43: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "23") (weapon "shotgun_soldier") L 10/20/2026 - 16:42:44: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:45: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:45: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "63") (weapon "shotgun_soldier") L 10/20/2026 - 16:42:45: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:46: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:46: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:46: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "69") (realdamage "32") (weapon "shotgun_soldier") L 10/20/2026 - 16:42:46: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7715 3347 1469") (victim_position "7857 3364 1404") L 10/20/2026 - 16:42:46: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:42:48: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:48: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:48: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "3") (weapon "shotgun_soldier") L 10/20/2026 - 16:42:48: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:48: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:48: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:48: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 10/20/2026 - 16:42:49: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:42:49: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "70") (weapon "quake_rl") L 10/20/2026 - 16:42:49: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:49: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:42:49: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "81") (weapon "quake_rl") L 10/20/2026 - 16:42:49: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:50: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:50: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:50: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:50: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "9") (weapon "shotgun_soldier") L 10/20/2026 - 16:42:50: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:51: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:51: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:51: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:53: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:53: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:53: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:42:53: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:54: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:55: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:57: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:57: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:58: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:58: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:42:58: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:42:58: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "41") (weapon "quake_rl") L 10/20/2026 - 16:42:58: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:58: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:42:58: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "22") (weapon "shotgun_soldier") L 10/20/2026 - 16:42:59: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:00: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:00: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:00: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:06: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:06: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:06: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:06: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:07: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:07: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:07: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "41") (realdamage "33") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:07: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "6882 2481 1288") (victim_position "7275 2626 1202") L 10/20/2026 - 16:43:07: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:43:09: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:10: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:10: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:10: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:10: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:10: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:10: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:10: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "56") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:11: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:12: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:12: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:12: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:12: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:12: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:13: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:14: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:14: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:14: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "48") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:14: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:14: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:14: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:15: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:15: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:15: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "20") (realdamage "15") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:15: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7016 2207 1384") (victim_position "7295 2483 1192") L 10/20/2026 - 16:43:15: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:43:17: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:18: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:43:18: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "67") (weapon "quake_rl") L 10/20/2026 - 16:43:18: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:19: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:20: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:20: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:20: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "35") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:20: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:20: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "39") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:21: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:21: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:43:21: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "48") (weapon "quake_rl") L 10/20/2026 - 16:43:21: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:21: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:21: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:21: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:22: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:22: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:22: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "20") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:22: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:22: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:22: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:23: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:23: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:23: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:43:23: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "105") (realdamage "52") (weapon "quake_rl") L 10/20/2026 - 16:43:23: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7038 2072 1384") (victim_position "6884 2274 1283") L 10/20/2026 - 16:43:24: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:43:24: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:28: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:28: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:43:28: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "42") (weapon "quake_rl") L 10/20/2026 - 16:43:28: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:29: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:29: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:29: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:29: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "38") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:30: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:30: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:43:30: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "72") (realdamage "48") (weapon "quake_rl") L 10/20/2026 - 16:43:30: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7031 2683 1238") (victim_position "7330 2804 1207") L 10/20/2026 - 16:43:30: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:43:32: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:32: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:32: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:32: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:33: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:33: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:34: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:43:34: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "65") (weapon "quake_rl") L 10/20/2026 - 16:43:34: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:34: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:34: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:34: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:43:34: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "56") (weapon "quake_rl") L 10/20/2026 - 16:43:34: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:34: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:34: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:35: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:35: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:35: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:35: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "43") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:35: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:43:35: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "70") (realdamage "55") (weapon "quake_rl") L 10/20/2026 - 16:43:35: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "quake_rl" (attacker_position "7028 2237 1384") (victim_position "7477 2346 1384") L 10/20/2026 - 16:43:35: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:35: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:43:37: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:38: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:38: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:38: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:38: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:38: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "86") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:39: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:39: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:43:39: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 10/20/2026 - 16:43:39: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:43:39: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "54") (weapon "quake_rl") L 10/20/2026 - 16:43:39: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:39: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:39: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:39: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:40: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:40: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:40: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "41") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:40: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:40: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "43") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:41: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:41: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:41: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "49") (realdamage "30") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:41: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7616 2463 1381") (victim_position "7492 2250 1703") L 10/20/2026 - 16:43:41: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:43:43: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:43: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:44: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:43:44: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "111") (weapon "quake_rl") L 10/20/2026 - 16:43:44: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:45: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:43:45: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "64") (realdamage "44") (weapon "quake_rl") L 10/20/2026 - 16:43:45: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "6967 2456 1319") (victim_position "7106 2945 1451") L 10/20/2026 - 16:43:45: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:43:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:49: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:49: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:43:49: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "362") L 10/20/2026 - 16:43:49: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:49: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:49: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:49: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "15") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:50: "aboOod<125><[U:1:146245695]>" picked up item "tf_ammo_pack" L 10/20/2026 - 16:43:50: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:51: "Vil<126><[U:1:1136595723]>" committed suicide with "quake_rl" (attacker_position "6951 3406 1223") L 10/20/2026 - 16:43:51: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:43:51: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:55: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:55: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:55: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:55: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:55: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:55: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:43:55: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "53") (weapon "quake_rl") L 10/20/2026 - 16:43:55: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:56: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:43:56: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "54") (weapon "quake_rl") L 10/20/2026 - 16:43:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:56: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:56: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "63") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:57: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:43:57: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:57: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:57: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "64") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:57: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:57: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:43:57: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "44") (weapon "shotgun_soldier") L 10/20/2026 - 16:43:59: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:01: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:01: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:01: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "4") (realdamage "3") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:01: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7833 2962 1384") (victim_position "7048 2876 1308") L 10/20/2026 - 16:44:01: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:44:03: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:03: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:03: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:03: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:44:03: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "82") (weapon "quake_rl") L 10/20/2026 - 16:44:04: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:04: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:44:04: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "489") L 10/20/2026 - 16:44:04: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:04: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:44:04: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "38") (weapon "quake_rl") L 10/20/2026 - 16:44:04: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:04: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:04: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:04: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:05: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:05: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:06: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:06: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:06: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:06: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:06: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:06: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "20") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:06: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:44:06: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "42") (weapon "quake_rl") L 10/20/2026 - 16:44:06: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "world" (attacker_position "7947 2940 1347") (victim_position "7831 2397 1411") L 10/20/2026 - 16:44:06: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:44:08: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:09: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:09: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:10: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:11: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:11: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:11: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "26") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:11: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:11: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:11: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:11: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:11: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "37") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:12: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:44:12: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "46") (weapon "quake_rl") L 10/20/2026 - 16:44:12: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:12: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:12: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "18") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:12: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:12: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:44:12: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "43") (weapon "quake_rl") L 10/20/2026 - 16:44:13: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:13: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:13: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:13: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:13: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:14: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:44:14: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "68") (weapon "quake_rl") L 10/20/2026 - 16:44:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:14: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:14: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "52") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:14: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:14: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:14: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "58") (realdamage "30") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:14: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "6794 2650 1184") (victim_position "7117 2788 1275") L 10/20/2026 - 16:44:14: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:44:16: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:16: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:16: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:16: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "3") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:17: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:18: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:18: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:18: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "15") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:18: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:18: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:18: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "20") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:19: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:19: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:19: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "56") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:19: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:44:19: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "79") (weapon "quake_rl") L 10/20/2026 - 16:44:19: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:20: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:20: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "21") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:21: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:21: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:21: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:44:21: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "51") (weapon "quake_rl") L 10/20/2026 - 16:44:21: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:21: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:21: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "43") (realdamage "2") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:21: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7016 2028 1384") (victim_position "6951 2396 1303") L 10/20/2026 - 16:44:21: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:44:23: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:23: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:23: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:23: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "12") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:24: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:24: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:24: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:25: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:44:25: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "50") (weapon "quake_rl") L 10/20/2026 - 16:44:26: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:26: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:44:26: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "72") (weapon "quake_rl") L 10/20/2026 - 16:44:26: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:26: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:26: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "53") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:27: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:27: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:27: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "50") (realdamage "40") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:27: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7005 2505 1453") (victim_position "6708 2260 1423") L 10/20/2026 - 16:44:27: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:44:29: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:31: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:31: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "24") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:31: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:32: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:32: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:32: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "43") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:32: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:32: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:32: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:33: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:33: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:33: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:33: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:33: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:33: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:33: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:33: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "15") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:34: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:34: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:44:34: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "70") (weapon "quake_rl") L 10/20/2026 - 16:44:34: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:34: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:44:34: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "86") (weapon "quake_rl") L 10/20/2026 - 16:44:35: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:35: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:35: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:35: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:35: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:35: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:36: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:36: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:37: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:37: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:37: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:37: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "49") (realdamage "23") (weapon "disciplinary_action") L 10/20/2026 - 16:44:37: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "disciplinary_action" (attacker_position "7544 2541 1222") (victim_position "7489 2506 1219") L 10/20/2026 - 16:44:37: "aboOod<125><[U:1:146245695]>" triggered "domination" against "Vil<126><[U:1:1136595723]>" L 10/20/2026 - 16:44:37: "aboOod<125><[U:1:146245695]>" picked up item "tf_ammo_pack" L 10/20/2026 - 16:44:37: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:44:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:40: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:44:40: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "102") (weapon "quake_rl") L 10/20/2026 - 16:44:41: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:41: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:42: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:42: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:44:42: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "49") (weapon "quake_rl") L 10/20/2026 - 16:44:43: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:43: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:43: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:44:43: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "69") (weapon "quake_rl") L 10/20/2026 - 16:44:44: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:44: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:44: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "42") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:44: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:45: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:45: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "21") (realdamage "13") (weapon "shotgun_soldier") L 10/20/2026 - 16:44:45: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "6886 2925 1184") (victim_position "6785 2204 1247") L 10/20/2026 - 16:44:45: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:45: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:44:49: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:50: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:50: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:50: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") (crit "mini") L 10/20/2026 - 16:44:50: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:44:50: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "79") (weapon "quake_rl") (crit "mini") L 10/20/2026 - 16:44:51: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:51: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "world" (attacker_position "6903 2734 1225") (victim_position "6935 3021 1184") L 10/20/2026 - 16:44:51: "Vil<126><[U:1:1136595723]>" triggered "revenge" against "aboOod<125><[U:1:146245695]>" L 10/20/2026 - 16:44:51: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:44:51: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:44:57: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:44:57: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:44:57: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "52") (weapon "quake_rl") L 10/20/2026 - 16:45:02: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "49") (weapon "disciplinary_action") L 10/20/2026 - 16:45:07: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "49") (weapon "disciplinary_action") L 10/20/2026 - 16:45:21: "Vil<126><[U:1:1136595723]>" committed suicide with "quake_rl" (attacker_position "7580 2553 1219") L 10/20/2026 - 16:45:21: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:45:23: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:24: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:24: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:24: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:24: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "19") (weapon "shotgun_soldier") L 10/20/2026 - 16:45:24: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:45:24: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "61") (weapon "quake_rl") L 10/20/2026 - 16:45:24: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:45:24: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "48") (weapon "quake_rl") L 10/20/2026 - 16:45:25: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:25: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:25: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:45:25: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "55") (weapon "quake_rl") L 10/20/2026 - 16:45:25: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:25: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:26: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:45:26: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "60") (weapon "quake_rl") L 10/20/2026 - 16:45:26: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:26: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:26: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:26: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:26: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "34") (weapon "shotgun_soldier") L 10/20/2026 - 16:45:26: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:26: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:26: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 16:45:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:27: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:27: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "26") (weapon "shotgun_soldier") L 10/20/2026 - 16:45:27: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:27: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:27: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 10/20/2026 - 16:45:28: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:28: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:28: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:28: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 10/20/2026 - 16:45:28: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:28: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:28: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "20") (realdamage "13") (weapon "shotgun_soldier") L 10/20/2026 - 16:45:28: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7686 3018 1162") (victim_position "7313 2799 1206") L 10/20/2026 - 16:45:28: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:45:30: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:31: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:31: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:31: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "85") (weapon "shotgun_soldier") L 10/20/2026 - 16:45:32: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:45:32: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "62") (weapon "quake_rl") L 10/20/2026 - 16:45:32: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:32: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:45:32: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "88") (weapon "quake_rl") L 10/20/2026 - 16:45:32: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:32: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:33: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:33: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:33: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:33: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:45:34: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:34: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:34: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:34: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:34: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "83") (realdamage "2") (weapon "shotgun_soldier") L 10/20/2026 - 16:45:34: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "6804 3032 1378") (victim_position "6703 3063 1184") L 10/20/2026 - 16:45:35: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:45:36: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:36: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:36: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 16:45:37: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:37: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:37: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:45:37: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "72") (weapon "quake_rl") L 10/20/2026 - 16:45:38: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:38: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:38: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:38: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "54") (weapon "shotgun_soldier") L 10/20/2026 - 16:45:39: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:39: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:39: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:39: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:39: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:45:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:40: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:40: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "32") (realdamage "9") (weapon "shotgun_soldier") L 10/20/2026 - 16:45:40: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "7101 3004 1546") (victim_position "7291 3340 1088") L 10/20/2026 - 16:45:40: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:45:42: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:42: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:42: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "44") (weapon "shotgun_soldier") L 10/20/2026 - 16:45:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:42: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:42: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:45:42: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:43: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:45:43: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "47") (weapon "quake_rl") L 10/20/2026 - 16:45:43: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:43: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:45:43: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "249") L 10/20/2026 - 16:45:43: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:43: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:45:43: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "64") (weapon "quake_rl") L 10/20/2026 - 16:45:44: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:44: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:44: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "13") (realdamage "12") (weapon "shotgun_soldier") L 10/20/2026 - 16:45:44: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "7419 2474 1200") (victim_position "7301 2856 1389") L 10/20/2026 - 16:45:44: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:45:44: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:46: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:47: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:45:47: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "52") (weapon "quake_rl") L 10/20/2026 - 16:45:47: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:47: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:47: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "83") (weapon "shotgun_soldier") L 10/20/2026 - 16:45:47: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:47: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:45:47: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "73") (realdamage "42") (weapon "quake_rl") L 10/20/2026 - 16:45:47: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7789 3322 1384") (victim_position "7862 2991 1384") L 10/20/2026 - 16:45:47: World triggered "mge_match_end" (winner "[U:1:146245695]") (loser "[U:1:1136595723]") (winner_score "20") (loser_score "11")