L 10/20/2026 - 16:45:54: World triggered "meta_data" (matchid "261020164554648e") (map "mge_league_v5") (arena "Granary Middle Pro [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/20/2026 - 16:45:54: "aboOod<125><[U:1:146245695]>" changed role to "soldier" L 10/20/2026 - 16:45:54: "Vil<126><[U:1:1136595723]>" changed role to "soldier" L 10/20/2026 - 16:45:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:57: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:57: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:45:57: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:58: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:45:58: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "55") (weapon "quake_rl") L 10/20/2026 - 16:45:58: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:58: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:58: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:45:58: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "50") (weapon "quake_rl") L 10/20/2026 - 16:45:59: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:59: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:45:59: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "57") (weapon "quake_rl") L 10/20/2026 - 16:45:59: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:45:59: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:45:59: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "52") (weapon "quake_rl") L 10/20/2026 - 16:46:00: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:00: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:00: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "41") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:00: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:00: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:00: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:00: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "23") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:00: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:46:00: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "51") (weapon "quake_rl") L 10/20/2026 - 16:46:01: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:01: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "world" (attacker_position "7820 2665 1185") (victim_position "8104 2718 1192") L 10/20/2026 - 16:46:01: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:01: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:46:02: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:02: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:02: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:03: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:03: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:46:03: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "176") L 10/20/2026 - 16:46:03: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:05: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:05: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:05: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:06: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:06: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:06: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:06: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:06: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:07: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:07: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:07: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:07: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:07: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:07: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "26") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:07: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:07: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:07: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "38") (realdamage "27") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:07: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7775 3259 1384") (victim_position "7398 3295 1088") L 10/20/2026 - 16:46:07: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:46:09: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:10: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:10: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:46:10: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "71") (weapon "quake_rl") L 10/20/2026 - 16:46:10: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:11: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:11: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:11: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:11: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "15") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:11: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:46:11: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "61") (weapon "quake_rl") L 10/20/2026 - 16:46:11: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:12: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:12: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:12: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:12: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:12: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:46:12: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "47") (weapon "quake_rl") L 10/20/2026 - 16:46:12: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:12: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:12: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "19") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:12: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:12: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:12: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "48") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:13: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:13: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:13: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:46:13: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "48") (weapon "quake_rl") L 10/20/2026 - 16:46:13: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:14: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:14: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:14: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:14: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:14: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:14: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:14: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "41") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:15: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:15: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:15: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "35") (realdamage "5") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:15: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "7468 3018 1162") (victim_position "7748 2723 1186") L 10/20/2026 - 16:46:15: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:46:19: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:20: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:20: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:20: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "52") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:20: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:46:20: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "82") (weapon "quake_rl") L 10/20/2026 - 16:46:21: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:21: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:21: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:46:21: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "65") (weapon "quake_rl") L 10/20/2026 - 16:46:22: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:22: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:22: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:22: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:46:22: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "102") (realdamage "9") (weapon "quake_rl") (airshot "1") (height "412") L 10/20/2026 - 16:46:22: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7144 2394 1382") (victim_position "6920 2403 1618") L 10/20/2026 - 16:46:22: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:23: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:46:23: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:26: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:26: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:26: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:46:26: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "66") (weapon "quake_rl") L 10/20/2026 - 16:46:27: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:27: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:27: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:27: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:28: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:46:28: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "79") (weapon "quake_rl") L 10/20/2026 - 16:46:28: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:28: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:28: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:28: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:28: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "19") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:29: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:29: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:29: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:29: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:32: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:32: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:32: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:33: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:33: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:33: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "32") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:33: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:33: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:33: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "39") (realdamage "22") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:33: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "7043 2990 1384") (victim_position "6774 3301 1197") L 10/20/2026 - 16:46:33: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:46:35: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:35: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:35: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:35: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:36: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:36: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:36: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "48") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:36: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:36: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:37: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:37: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:37: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:38: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:38: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:38: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "23") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:38: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:39: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:39: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:46:39: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "58") (weapon "quake_rl") L 10/20/2026 - 16:46:39: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:39: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:39: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:39: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:40: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:40: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:40: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:46:40: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "57") (weapon "quake_rl") L 10/20/2026 - 16:46:40: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:40: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:40: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "37") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:40: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:40: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:40: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:40: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:40: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "42") (realdamage "2") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:40: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7360 2902 1222") (victim_position "7716 2724 1189") L 10/20/2026 - 16:46:41: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:46:43: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:44: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:45: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:45: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "38") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:45: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:45: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:45: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "54") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:46: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:46: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:46: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:46: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:46:46: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "46") (weapon "quake_rl") L 10/20/2026 - 16:46:46: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:46:46: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "91") (weapon "quake_rl") L 10/20/2026 - 16:46:47: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:47: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:47: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "25") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:47: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:47: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:47: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:47: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:48: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:48: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:51: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:51: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:51: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:52: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:52: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:52: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:52: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:52: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:52: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:52: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:52: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:52: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:52: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "46") (realdamage "9") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:52: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7247 2334 1152") (victim_position "7579 2040 1088") L 10/20/2026 - 16:46:53: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:46:54: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:55: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:55: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:55: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:55: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "41") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:55: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:56: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:46:56: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "52") (weapon "quake_rl") L 10/20/2026 - 16:46:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:56: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:56: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:46:56: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "73") (weapon "quake_rl") L 10/20/2026 - 16:46:57: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:57: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:57: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:57: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:57: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:57: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:57: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "4") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:58: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:59: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:59: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:46:59: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 16:46:59: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:46:59: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "54") (weapon "quake_rl") L 10/20/2026 - 16:46:59: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:46:59: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:00: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:00: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:00: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:00: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "15") (realdamage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:00: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7465 2302 1384") (victim_position "7334 2506 1197") L 10/20/2026 - 16:47:00: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:47:03: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:03: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:04: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:04: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:04: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "21") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:04: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:05: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:05: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:47:05: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "53") (weapon "quake_rl") L 10/20/2026 - 16:47:05: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:05: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:47:05: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "93") (weapon "quake_rl") L 10/20/2026 - 16:47:05: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:06: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:06: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:06: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:06: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "40") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:06: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:47:06: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "95") (realdamage "78") (weapon "quake_rl") L 10/20/2026 - 16:47:06: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7885 2451 1307") (victim_position "7921 2874 1184") L 10/20/2026 - 16:47:06: "aboOod<125><[U:1:146245695]>" triggered "domination" against "Vil<126><[U:1:1136595723]>" L 10/20/2026 - 16:47:06: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:47:06: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:08: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:08: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:08: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:09: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:09: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:47:09: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "67") (weapon "quake_rl") L 10/20/2026 - 16:47:09: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:09: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:47:09: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 10/20/2026 - 16:47:10: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:11: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:47:11: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "52") (weapon "quake_rl") L 10/20/2026 - 16:47:11: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:11: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:11: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:11: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:11: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:11: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:11: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:12: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:12: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:12: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:12: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "15") (realdamage "9") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:12: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "7279 2463 1187") (victim_position "7892 2665 1184") L 10/20/2026 - 16:47:12: "Vil<126><[U:1:1136595723]>" triggered "revenge" against "aboOod<125><[U:1:146245695]>" L 10/20/2026 - 16:47:12: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:47:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:16: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:16: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:47:16: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "53") (weapon "quake_rl") L 10/20/2026 - 16:47:16: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:17: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:17: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:17: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "19") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:17: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:17: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:47:17: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "82") (weapon "quake_rl") L 10/20/2026 - 16:47:17: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:18: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:18: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:18: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "65") (realdamage "62") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:18: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "7919 3111 1433") (victim_position "7813 3464 1451") L 10/20/2026 - 16:47:18: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:47:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:20: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:20: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:20: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:20: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:20: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:21: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:22: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:22: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:22: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:22: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:22: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:22: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:22: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "17") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:23: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:23: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:24: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:24: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:24: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "25") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:24: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:24: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:24: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "37") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:24: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:24: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:24: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "39") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:24: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7456 2520 1207") (victim_position "7865 2485 1397") L 10/20/2026 - 16:47:24: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:47:26: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:26: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:26: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "47") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:26: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:27: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:27: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:47:27: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "48") (weapon "quake_rl") L 10/20/2026 - 16:47:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:28: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:28: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:28: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:30: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:30: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:30: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "53") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:30: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:30: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:30: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:31: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:31: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "43") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:31: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:31: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:31: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "51") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:31: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:31: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "69") (realdamage "62") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:31: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7033 3038 1384") (victim_position "7316 2981 1519") L 10/20/2026 - 16:47:32: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:47:34: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:34: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:34: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:34: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:34: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:47:34: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "48") (weapon "quake_rl") L 10/20/2026 - 16:47:34: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:34: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:34: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:35: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:35: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:35: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:35: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:35: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:35: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:36: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:36: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:36: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:47:36: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "100") (weapon "quake_rl") L 10/20/2026 - 16:47:37: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:37: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:37: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:37: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:38: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:47:38: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "102") (realdamage "54") (weapon "quake_rl") L 10/20/2026 - 16:47:38: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7084 2993 1384") (victim_position "7192 2749 1197") L 10/20/2026 - 16:47:38: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:47:38: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:40: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:47:40: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "106") (weapon "quake_rl") L 10/20/2026 - 16:47:40: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:47:40: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "105") (weapon "quake_rl") L 10/20/2026 - 16:47:40: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:40: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:41: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:42: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:42: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "41") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:42: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:42: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:43: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "78") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:43: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:43: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:43: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "55") (realdamage "18") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:43: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7403 2972 1384") (victim_position "7124 2913 1461") L 10/20/2026 - 16:47:43: "aboOod<125><[U:1:146245695]>" triggered "domination" against "Vil<126><[U:1:1136595723]>" L 10/20/2026 - 16:47:43: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:47:45: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:45: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:47:45: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "100") (weapon "quake_rl") L 10/20/2026 - 16:47:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:46: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:46: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "67") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:46: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:47:46: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "79") (realdamage "67") (weapon "quake_rl") L 10/20/2026 - 16:47:46: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "quake_rl" (attacker_position "7202 3014 1384") (victim_position "7340 3008 1453") L 10/20/2026 - 16:47:46: "Vil<126><[U:1:1136595723]>" triggered "revenge" against "aboOod<125><[U:1:146245695]>" L 10/20/2026 - 16:47:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:47: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:47:48: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:48: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:48: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:49: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:47:49: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "587") L 10/20/2026 - 16:47:49: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:49: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:50: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:50: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:50: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:50: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:50: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:51: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:51: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:51: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:51: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "38") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:52: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:52: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:52: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:54: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:54: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:47:54: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "46") (realdamage "13") (weapon "quake_rl") L 10/20/2026 - 16:47:54: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "6951 2136 1366") (victim_position "7145 2559 1220") L 10/20/2026 - 16:47:54: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:47:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:56: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:56: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:56: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:57: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:57: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:57: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:57: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:47:57: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "49") (weapon "quake_rl") L 10/20/2026 - 16:47:57: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:57: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:57: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:57: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:58: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:58: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:58: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:47:58: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "55") (weapon "quake_rl") L 10/20/2026 - 16:47:58: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:58: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:58: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:58: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:47:58: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "93") (weapon "quake_rl") L 10/20/2026 - 16:47:58: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:58: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:58: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:59: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:47:59: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:47:59: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "49") (weapon "quake_rl") L 10/20/2026 - 16:47:59: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:59: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:47:59: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "50") (realdamage "40") (weapon "shotgun_soldier") L 10/20/2026 - 16:47:59: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "7341 2637 1312") (victim_position "7001 2534 1184") L 10/20/2026 - 16:48:00: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:48:00: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:03: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:03: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:03: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:48:03: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "58") (weapon "quake_rl") L 10/20/2026 - 16:48:03: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:03: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:03: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:48:03: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "41") (weapon "quake_rl") L 10/20/2026 - 16:48:04: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:04: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:48:04: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "56") (weapon "quake_rl") L 10/20/2026 - 16:48:04: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:04: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:04: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "15") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:05: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:05: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:05: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:05: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:06: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:06: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:06: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:48:06: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "64") (weapon "quake_rl") L 10/20/2026 - 16:48:06: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:48:06: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "50") (weapon "quake_rl") L 10/20/2026 - 16:48:06: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:06: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:06: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:06: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:07: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:07: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:07: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:07: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:08: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:08: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:08: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "27") (realdamage "1") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:08: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7001 2118 1384") (victim_position "7099 2687 1457") L 10/20/2026 - 16:48:08: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:48:12: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:12: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:12: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:48:12: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "95") (weapon "quake_rl") L 10/20/2026 - 16:48:13: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:48:13: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "363") L 10/20/2026 - 16:48:13: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:13: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:13: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:48:13: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "78") (weapon "quake_rl") L 10/20/2026 - 16:48:13: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:14: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:14: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "36") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:14: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:15: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:48:15: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "58") (realdamage "19") (weapon "quake_rl") L 10/20/2026 - 16:48:15: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "quake_rl" (attacker_position "7363 1996 1088") (victim_position "6801 1816 1193") L 10/20/2026 - 16:48:15: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:15: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:48:17: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:17: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:17: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:17: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "59") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:18: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:18: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:48:18: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "42") (weapon "quake_rl") L 10/20/2026 - 16:48:18: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:19: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:19: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:19: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:48:19: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "83") (weapon "quake_rl") L 10/20/2026 - 16:48:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:20: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:20: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:20: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "52") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:20: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:21: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:48:21: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "50") (weapon "quake_rl") L 10/20/2026 - 16:48:21: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:21: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:21: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:21: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:21: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:21: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:21: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:21: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:21: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:21: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "14") (realdamage "1") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:21: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7844 2296 1384") (victim_position "7439 2518 1850") L 10/20/2026 - 16:48:22: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:48:23: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:23: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:23: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "3") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:24: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:24: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:24: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:24: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:24: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:24: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:24: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:25: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:25: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:48:25: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 10/20/2026 - 16:48:25: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:25: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:25: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "39") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:25: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:26: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:48:26: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "100") (weapon "quake_rl") L 10/20/2026 - 16:48:26: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:26: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:26: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:26: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:27: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:27: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:48:27: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "54") (weapon "quake_rl") L 10/20/2026 - 16:48:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:27: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:48:27: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "59") (realdamage "52") (weapon "quake_rl") L 10/20/2026 - 16:48:27: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7574 2458 1331") (victim_position "7617 2827 1201") L 10/20/2026 - 16:48:27: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:48:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:29: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:29: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:29: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:29: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:29: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:31: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:32: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:32: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:32: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:32: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:32: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:32: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "72") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:33: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:33: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:35: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:35: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:35: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:35: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:35: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:35: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:35: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:36: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:36: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:36: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:36: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:36: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:36: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:37: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:37: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:37: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:37: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:37: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:37: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:37: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "70") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:38: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:38: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:38: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "49") (realdamage "30") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:38: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "7862 2661 1184") (victim_position "8061 2796 1184") L 10/20/2026 - 16:48:38: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:48:40: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:41: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:41: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:41: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:41: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "36") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:42: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:42: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:43: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:48:43: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "80") (weapon "quake_rl") L 10/20/2026 - 16:48:43: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:43: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:44: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:48:44: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "205") L 10/20/2026 - 16:48:44: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:44: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:45: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:45: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:45: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "67") (realdamage "8") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:45: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "7466 2318 1384") (victim_position "7514 2170 1088") L 10/20/2026 - 16:48:45: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:48:47: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:47: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:48: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:51: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:51: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:51: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:51: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "18") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:51: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:51: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:51: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:52: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:52: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:48:52: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "100") (weapon "quake_rl") L 10/20/2026 - 16:48:52: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7052 2673 1185") (victim_position "7044 2962 1384") L 10/20/2026 - 16:48:52: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:48:52: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:55: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:56: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:56: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:48:56: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "38") (weapon "quake_rl") L 10/20/2026 - 16:48:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:57: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:57: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:57: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:57: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:57: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:58: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:58: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:58: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "23") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:58: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:58: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:58: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:58: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:48:59: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:59: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:48:59: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "15") (weapon "shotgun_soldier") L 10/20/2026 - 16:48:59: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:48:59: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "35") (weapon "quake_rl") L 10/20/2026 - 16:49:00: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:00: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:00: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 16:49:01: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:01: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:01: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:01: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "15") (weapon "shotgun_soldier") L 10/20/2026 - 16:49:03: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:03: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:03: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "65") (weapon "shotgun_soldier") L 10/20/2026 - 16:49:03: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:03: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:03: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "64") (realdamage "24") (weapon "shotgun_soldier") L 10/20/2026 - 16:49:03: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7008 1987 1384") (victim_position "6906 2217 1317") L 10/20/2026 - 16:49:03: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:49:06: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:06: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:06: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "39") (weapon "shotgun_soldier") L 10/20/2026 - 16:49:06: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:07: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:49:07: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "60") (weapon "quake_rl") L 10/20/2026 - 16:49:07: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:07: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:08: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:08: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:49:08: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "69") (weapon "quake_rl") L 10/20/2026 - 16:49:08: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:08: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:08: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 16:49:09: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:09: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:10: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:10: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:10: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:10: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "74") (realdamage "37") (weapon "shotgun_soldier") L 10/20/2026 - 16:49:10: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "6950 2200 1327") (victim_position "6985 2419 1384") L 10/20/2026 - 16:49:10: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:49:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:14: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:14: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:14: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "20") (weapon "shotgun_soldier") L 10/20/2026 - 16:49:14: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:49:14: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "48") (weapon "quake_rl") L 10/20/2026 - 16:49:15: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:15: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:15: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:49:15: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "326") L 10/20/2026 - 16:49:15: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:49:15: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "58") (weapon "quake_rl") L 10/20/2026 - 16:49:15: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:16: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:16: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:49:16: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "104") (realdamage "68") (weapon "quake_rl") (airshot "1") (height "483") L 10/20/2026 - 16:49:16: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "quake_rl" (attacker_position "7289 2408 1543") (victim_position "7414 2611 1683") L 10/20/2026 - 16:49:16: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:49:18: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:19: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:19: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:19: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:49:19: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "52") (weapon "quake_rl") L 10/20/2026 - 16:49:20: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:20: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:49:20: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "49") (weapon "quake_rl") L 10/20/2026 - 16:49:20: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:49:20: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "68") (weapon "quake_rl") L 10/20/2026 - 16:49:20: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:20: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:20: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 16:49:21: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:23: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:23: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:23: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "67") (realdamage "58") (weapon "shotgun_soldier") L 10/20/2026 - 16:49:23: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7895 3124 1448") (victim_position "7907 2889 1192") L 10/20/2026 - 16:49:23: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:49:23: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:26: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:27: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:49:27: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "66") (weapon "quake_rl") L 10/20/2026 - 16:49:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:27: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:49:27: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "501") L 10/20/2026 - 16:49:27: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:27: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:27: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "51") (weapon "shotgun_soldier") L 10/20/2026 - 16:49:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:28: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:28: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:29: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:49:29: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "49") (weapon "quake_rl") L 10/20/2026 - 16:49:29: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:29: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:29: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:49:29: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "53") (realdamage "46") (weapon "quake_rl") L 10/20/2026 - 16:49:29: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7427 2911 1259") (victim_position "8110 2819 1233") L 10/20/2026 - 16:49:29: World triggered "mge_match_end" (winner "[U:1:146245695]") (loser "[U:1:1136595723]") (winner_score "20") (loser_score "10")