L 10/20/2026 - 16:49:36: World triggered "meta_data" (matchid "261020164936e380") (map "mge_league_v5") (arena "Granary Middle Pro [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/20/2026 - 16:49:36: "aboOod<125><[U:1:146245695]>" changed role to "soldier" L 10/20/2026 - 16:49:36: "Vil<126><[U:1:1136595723]>" changed role to "demoman" L 10/20/2026 - 16:49:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/20/2026 - 16:49:41: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "iron_bomber") L 10/20/2026 - 16:49:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:46: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:47: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:47: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:47: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "9") (weapon "shotgun_soldier") L 10/20/2026 - 16:49:47: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:47: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:48: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:49:48: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "72") (weapon "quake_rl") L 10/20/2026 - 16:49:48: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:48: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:48: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "52") (weapon "shotgun_soldier") L 10/20/2026 - 16:49:49: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:49: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:49:49: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "77") (weapon "quake_rl") L 10/20/2026 - 16:49:49: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:49: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:49: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 16:49:49: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:49: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:49:49: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "71") (realdamage "66") (weapon "quake_rl") L 10/20/2026 - 16:49:49: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "quake_rl" (attacker_position "7541 3008 1201") (victim_position "7609 3487 1088") L 10/20/2026 - 16:49:49: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:49:49: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:51: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:52: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:52: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:52: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:52: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "12") (weapon "shotgun_soldier") L 10/20/2026 - 16:49:52: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:49:52: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "50") (weapon "quake_rl") L 10/20/2026 - 16:49:52: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:52: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:52: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 10/20/2026 - 16:49:53: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:53: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:49:53: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 10/20/2026 - 16:49:53: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:53: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:53: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 16:49:53: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:54: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:54: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:54: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "64") (weapon "shotgun_soldier") L 10/20/2026 - 16:49:54: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:54: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:54: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:54: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "19") (weapon "shotgun_soldier") L 10/20/2026 - 16:49:55: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:49:55: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:55: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:55: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "17") (weapon "shotgun_soldier") L 10/20/2026 - 16:49:55: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:55: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:55: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 16:49:56: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:56: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:56: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 10/20/2026 - 16:49:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:56: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:49:56: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "27") (realdamage "3") (weapon "shotgun_soldier") L 10/20/2026 - 16:49:56: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7046 2213 1384") (victim_position "7554 2159 1088") L 10/20/2026 - 16:49:56: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:49:59: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:00: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:00: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:50:00: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "103") (weapon "quake_rl") L 10/20/2026 - 16:50:01: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:01: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:01: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:03: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:03: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:03: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:50:03: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "105") (weapon "quake_rl") L 10/20/2026 - 16:50:03: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:03: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:04: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:04: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:04: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "49") (realdamage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:04: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "7236 1845 1434") (victim_position "6906 2040 1376") L 10/20/2026 - 16:50:04: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:50:08: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:08: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:08: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:08: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:08: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:09: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:10: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:10: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:10: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:10: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:10: "Vil<126><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/20/2026 - 16:50:12: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:12: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:12: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:50:12: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "107") (realdamage "89") (weapon "quake_rl") L 10/20/2026 - 16:50:12: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "quake_rl" (attacker_position "7060 2329 1443") (victim_position "6949 2169 1346") L 10/20/2026 - 16:50:13: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:50:15: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:16: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:16: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:16: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:50:16: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "72") (weapon "quake_rl") L 10/20/2026 - 16:50:16: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:16: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:16: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:16: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:17: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:50:17: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "100") (weapon "quake_rl") L 10/20/2026 - 16:50:17: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:17: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:17: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:17: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:18: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:18: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:18: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:50:18: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "70") (weapon "quake_rl") L 10/20/2026 - 16:50:19: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:20: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:20: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:20: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:20: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:20: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "31") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:20: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:21: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:21: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:21: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "15") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:21: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:21: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:21: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:22: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:22: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:22: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:22: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:22: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:22: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:22: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:22: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:22: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:24: "Vil<126><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/20/2026 - 16:50:24: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:24: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:24: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:24: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "17") (realdamage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:24: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7635 2457 1275") (victim_position "6901 2457 1184") L 10/20/2026 - 16:50:24: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:50:26: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:26: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:26: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "62") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:26: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:27: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:27: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "50") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:27: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:27: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:27: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "50") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:28: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:28: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:28: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:50:28: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "38") (weapon "quake_rl") L 10/20/2026 - 16:50:28: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:28: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:28: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:28: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:29: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:29: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:29: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:29: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:29: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:29: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:29: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:29: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:29: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:50:29: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "48") (weapon "quake_rl") L 10/20/2026 - 16:50:30: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:30: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:30: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:30: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:30: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "9") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:31: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:50:31: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "35") (weapon "quake_rl") L 10/20/2026 - 16:50:31: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:31: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:31: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:31: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:35: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:35: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:35: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:35: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "86") (realdamage "27") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:35: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7878 2901 1251") (victim_position "8019 2944 1184") L 10/20/2026 - 16:50:36: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:50:38: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:38: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:40: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:41: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:41: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:41: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:41: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:41: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:41: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:41: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:41: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:42: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:42: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:42: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "50") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:42: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:42: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "50") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:46: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:46: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:49: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:49: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:49: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:49: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:49: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "33") (realdamage "31") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:49: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7946 3040 1480") (victim_position "7755 2909 1439") L 10/20/2026 - 16:50:49: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:50:52: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:53: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:53: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:54: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:54: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:54: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:54: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "76") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:54: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:50:54: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "70") (weapon "quake_rl") L 10/20/2026 - 16:50:55: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:55: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:50:55: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 10/20/2026 - 16:50:55: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:55: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:50:55: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "100") (realdamage "43") (weapon "quake_rl") (airshot "1") (height "283") L 10/20/2026 - 16:50:55: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7756 3327 1528") (victim_position "7730 3010 1668") L 10/20/2026 - 16:50:55: "aboOod<125><[U:1:146245695]>" triggered "domination" against "Vil<126><[U:1:1136595723]>" L 10/20/2026 - 16:50:55: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:50:59: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:50:59: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:00: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:00: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:00: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "11") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:00: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:51:00: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "49") (weapon "quake_rl") L 10/20/2026 - 16:51:00: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:00: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:00: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:51:00: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "66") (weapon "quake_rl") L 10/20/2026 - 16:51:01: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:01: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:01: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:02: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:02: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:51:02: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "74") (weapon "quake_rl") L 10/20/2026 - 16:51:03: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:03: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:03: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:03: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:03: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:03: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:04: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:04: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:05: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:51:05: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "32") (realdamage "8") (weapon "quake_rl") L 10/20/2026 - 16:51:05: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7624 2848 1199") (victim_position "7911 2190 1184") L 10/20/2026 - 16:51:05: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:51:08: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:08: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:08: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:08: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:09: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:09: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:51:09: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "69") (weapon "quake_rl") L 10/20/2026 - 16:51:09: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:09: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:09: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "37") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:09: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:10: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:10: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:51:10: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "50") (weapon "quake_rl") L 10/20/2026 - 16:51:10: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:13: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:14: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:14: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:14: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:14: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:51:14: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "50") (realdamage "26") (weapon "quake_rl") L 10/20/2026 - 16:51:14: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7925 3146 1310") (victim_position "7335 2944 1384") L 10/20/2026 - 16:51:14: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:51:15: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:18: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:18: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:51:18: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "81") (weapon "quake_rl") L 10/20/2026 - 16:51:18: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:19: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:19: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:19: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:20: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:20: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:20: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "64") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:20: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:51:20: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "74") (weapon "quake_rl") L 10/20/2026 - 16:51:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:21: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:22: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:22: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:22: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:51:22: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "54") (weapon "quake_rl") L 10/20/2026 - 16:51:23: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:23: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:23: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:23: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:23: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:23: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:23: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "11") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:23: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:23: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:23: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:24: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:24: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:24: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:24: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:24: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:24: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:24: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "33") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:25: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:25: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:25: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "13") (realdamage "4") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:25: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "8023 3029 1252") (victim_position "7932 2585 1184") L 10/20/2026 - 16:51:25: "Vil<126><[U:1:1136595723]>" triggered "revenge" against "aboOod<125><[U:1:146245695]>" L 10/20/2026 - 16:51:25: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:51:27: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:27: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:27: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:28: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:28: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:28: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:28: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:28: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "50") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:29: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:51:29: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "79") (weapon "quake_rl") L 10/20/2026 - 16:51:29: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:29: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:51:29: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "75") (weapon "quake_rl") L 10/20/2026 - 16:51:29: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:29: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:30: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:30: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:30: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "52") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:30: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:30: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:30: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "50") (realdamage "36") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:30: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "7626 3263 1594") (victim_position "7272 3109 1611") L 10/20/2026 - 16:51:30: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:51:33: "Vil<126><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/20/2026 - 16:51:34: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:35: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:51:35: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "49") (weapon "quake_rl") L 10/20/2026 - 16:51:35: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:35: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:35: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "18") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:36: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:36: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:36: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:36: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "57") (realdamage "52") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:36: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7678 2617 1546") (victim_position "7457 2776 1818") L 10/20/2026 - 16:51:36: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:51:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:40: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:40: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:40: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "45") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:40: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:51:40: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "51") (weapon "quake_rl") L 10/20/2026 - 16:51:41: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:41: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:41: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:41: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:41: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "45") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:41: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:42: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:42: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:51:42: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "79") (realdamage "72") (weapon "quake_rl") L 10/20/2026 - 16:51:42: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7101 2296 1384") (victim_position "7331 2589 1204") L 10/20/2026 - 16:51:42: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:51:42: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "96") (weapon "quake_rl") L 10/20/2026 - 16:51:42: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:51:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:46: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:46: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:46: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:46: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:47: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:47: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:51:47: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "83") (weapon "quake_rl") L 10/20/2026 - 16:51:47: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:47: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:47: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:47: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "46") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:47: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:51:47: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "62") (weapon "quake_rl") L 10/20/2026 - 16:51:48: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:48: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:48: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:51:48: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "60") (realdamage "52") (weapon "quake_rl") L 10/20/2026 - 16:51:48: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7847 2655 1367") (victim_position "7763 2882 1200") L 10/20/2026 - 16:51:48: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:51:48: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:50: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:50: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:51: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:51: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:51: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:52: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:52: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:52: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:52: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "58") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:53: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:53: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:53: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:54: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:54: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:54: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "40") (weapon "shotgun_soldier") L 10/20/2026 - 16:51:54: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:51:54: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "109") (weapon "quake_rl") L 10/20/2026 - 16:51:54: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:54: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:55: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:55: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:51:55: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "102") (realdamage "61") (weapon "quake_rl") L 10/20/2026 - 16:51:55: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "quake_rl" (attacker_position "7332 2318 1145") (victim_position "7233 2627 1199") L 10/20/2026 - 16:51:55: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:51:57: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:58: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:58: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:51:59: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:59: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:51:59: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:00: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:01: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:01: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:01: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:01: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:01: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:01: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:01: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "89") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:02: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:02: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:52:02: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "98") (realdamage "83") (weapon "quake_rl") L 10/20/2026 - 16:52:02: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "quake_rl" (attacker_position "7909 3121 1431") (victim_position "7775 2987 1384") L 10/20/2026 - 16:52:02: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:02: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:52:05: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:05: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:05: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:06: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:52:06: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "101") (weapon "quake_rl") L 10/20/2026 - 16:52:06: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:06: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:06: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:06: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:07: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:52:07: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "111") (realdamage "96") (weapon "quake_rl") (airshot "1") (height "293") L 10/20/2026 - 16:52:07: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "quake_rl" (attacker_position "7669 2494 1546") (victim_position "7553 2462 1546") L 10/20/2026 - 16:52:07: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:52:07: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "295") L 10/20/2026 - 16:52:07: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:07: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:07: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:52:09: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:09: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:09: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "50") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:09: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:10: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:10: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:10: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "69") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:10: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:10: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:52:10: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "93") (weapon "quake_rl") L 10/20/2026 - 16:52:11: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:11: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:11: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "19") (realdamage "12") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:11: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7567 2375 1384") (victim_position "8057 2374 1409") L 10/20/2026 - 16:52:11: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:52:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:15: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:15: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:15: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "15") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:15: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:16: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:17: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:17: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:52:17: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "91") (weapon "quake_rl") L 10/20/2026 - 16:52:17: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:17: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:18: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:18: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:18: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:19: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:19: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:19: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:19: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "49") (realdamage "24") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:19: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7866 2025 1229") (victim_position "7962 2056 1449") L 10/20/2026 - 16:52:19: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:52:22: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:23: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:52:23: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "49") (weapon "quake_rl") L 10/20/2026 - 16:52:23: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:23: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:52:23: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "48") (weapon "quake_rl") L 10/20/2026 - 16:52:23: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:23: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:23: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "20") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:25: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:25: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:25: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "32") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:25: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:26: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:26: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:26: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "51") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:26: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:52:26: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "97") (realdamage "89") (weapon "quake_rl") L 10/20/2026 - 16:52:26: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7004 2255 1412") (victim_position "6922 2104 1376") L 10/20/2026 - 16:52:26: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:26: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:52:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:28: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:29: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:29: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:29: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:29: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "43") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:29: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:29: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:29: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:31: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:31: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:52:31: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "68") (weapon "quake_rl") L 10/20/2026 - 16:52:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:31: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:31: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "46") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:31: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:31: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:31: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "51") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:32: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:32: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:32: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:32: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:32: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:32: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:52:32: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "53") (weapon "quake_rl") L 10/20/2026 - 16:52:33: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:33: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:33: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:33: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:33: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:33: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:34: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:34: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:35: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:52:35: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "30") (realdamage "5") (weapon "quake_rl") L 10/20/2026 - 16:52:35: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "quake_rl" (attacker_position "7512 2338 1384") (victim_position "6867 1943 1184") L 10/20/2026 - 16:52:35: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:52:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:40: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:40: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:40: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:40: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:40: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "62") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:41: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:52:41: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "64") (weapon "quake_rl") L 10/20/2026 - 16:52:41: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:41: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:52:41: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "71") (weapon "quake_rl") L 10/20/2026 - 16:52:41: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:42: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:42: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:42: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "45") (realdamage "37") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:42: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "7885 2350 1384") (victim_position "7528 2595 1569") L 10/20/2026 - 16:52:42: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:52:44: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:45: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:45: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:52:45: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "50") (weapon "quake_rl") L 10/20/2026 - 16:52:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:45: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:52:45: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 10/20/2026 - 16:52:45: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:46: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:46: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:52:46: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "65") (weapon "quake_rl") L 10/20/2026 - 16:52:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:46: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:46: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:46: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:46: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:46: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "45") (realdamage "42") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:46: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7780 2677 1204") (victim_position "7333 2577 1204") L 10/20/2026 - 16:52:47: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:52:49: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:49: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:52:49: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "39") (weapon "quake_rl") L 10/20/2026 - 16:52:50: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:50: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:50: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:50: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:51: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:51: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:51: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:51: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:52: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:52: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:52:52: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "56") (weapon "quake_rl") L 10/20/2026 - 16:52:52: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:52: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:52: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:52: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:52: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:52: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:53: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:53: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:53: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:53: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:53: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:53: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:52:53: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "37") (weapon "quake_rl") L 10/20/2026 - 16:52:54: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:54: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:54: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "15") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:54: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:54: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:54: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:54: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:55: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:55: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:55: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "30") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:55: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:56: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:56: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "50") (realdamage "24") (weapon "shotgun_soldier") L 10/20/2026 - 16:52:56: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7324 2448 1455") (victim_position "6951 2165 1349") L 10/20/2026 - 16:52:57: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:52:59: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:59: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:52:59: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:52:59: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:00: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:01: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:02: "aboOod<125><[U:1:146245695]>" picked up item "tf_ammo_pack" L 10/20/2026 - 16:53:02: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:03: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:03: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:53:03: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "54") (weapon "quake_rl") L 10/20/2026 - 16:53:03: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:03: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:04: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:04: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:04: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "52") (realdamage "49") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:04: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7546 2313 1384") (victim_position "7798 2084 1467") L 10/20/2026 - 16:53:04: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:53:06: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:06: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:06: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:06: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:06: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:06: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:06: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "18") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:06: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:07: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:07: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:53:07: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "47") (weapon "quake_rl") L 10/20/2026 - 16:53:08: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:08: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:08: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "47") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:08: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:08: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:53:08: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "50") (weapon "quake_rl") L 10/20/2026 - 16:53:08: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:09: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:09: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:53:09: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "59") (weapon "quake_rl") L 10/20/2026 - 16:53:09: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:09: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:09: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:53:09: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "57") (realdamage "48") (weapon "quake_rl") L 10/20/2026 - 16:53:09: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "8027 2581 1278") (victim_position "8133 3003 1253") L 10/20/2026 - 16:53:09: "aboOod<125><[U:1:146245695]>" triggered "domination" against "Vil<126><[U:1:1136595723]>" L 10/20/2026 - 16:53:10: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:53:10: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:11: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:12: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:13: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:13: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:13: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:14: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:14: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "68") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:14: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:15: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:15: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:15: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "53") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:15: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:15: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:53:15: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "98") (weapon "quake_rl") L 10/20/2026 - 16:53:16: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:16: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:16: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "62") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:16: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:16: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:16: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "66") (realdamage "33") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:16: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7867 3189 1428") (victim_position "7940 2914 1206") L 10/20/2026 - 16:53:16: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:53:19: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:19: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:19: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:53:19: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "55") (weapon "quake_rl") L 10/20/2026 - 16:53:19: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:20: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:20: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "23") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:21: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:21: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:53:21: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "50") (weapon "quake_rl") L 10/20/2026 - 16:53:21: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:21: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:21: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:21: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:22: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:22: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:22: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "58") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:22: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:22: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:22: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:22: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:22: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:53:22: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "54") (weapon "quake_rl") L 10/20/2026 - 16:53:23: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:23: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:24: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:24: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:24: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:24: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:24: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:24: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "15") (realdamage "1") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:24: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7899 2330 1384") (victim_position "7668 2577 1316") L 10/20/2026 - 16:53:24: World triggered "mge_match_end" (winner "[U:1:146245695]") (loser "[U:1:1136595723]") (winner_score "20") (loser_score "10")