L 10/20/2026 - 16:53:31: World triggered "meta_data" (matchid "26102016533102de") (map "mge_league_v5") (arena "Granary Middle Pro [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/20/2026 - 16:53:31: "aboOod<125><[U:1:146245695]>" changed role to "soldier" L 10/20/2026 - 16:53:31: "Vil<126><[U:1:1136595723]>" changed role to "soldier" L 10/20/2026 - 16:53:34: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:34: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:34: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "36") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:35: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:35: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:53:35: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "76") (weapon "quake_rl") L 10/20/2026 - 16:53:35: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:35: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:36: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:36: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:36: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:37: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:53:37: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "63") (weapon "quake_rl") L 10/20/2026 - 16:53:37: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:37: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:37: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:53:37: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "40") (weapon "quake_rl") L 10/20/2026 - 16:53:37: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:37: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:37: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:38: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:38: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:38: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:38: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:38: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:38: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:38: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "11") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:38: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:53:38: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "30") (weapon "quake_rl") L 10/20/2026 - 16:53:39: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:39: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:39: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:39: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "21") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:40: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "world" (attacker_position "6923 2269 1286") (victim_position "7736 2278 1105") L 10/20/2026 - 16:53:40: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:53:43: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:43: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:43: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:44: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:53:44: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:53:44: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "73") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:53:44: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:45: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:45: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:45: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:45: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:45: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:45: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:53:46: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:53:46: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "39") (weapon "quake_rl") L 10/20/2026 - 16:53:46: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:53:46: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "30") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:53:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:46: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:46: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:46: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:46: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:46: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:46: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:53:48: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:48: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:48: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:48: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:49: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:53:49: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "93") (weapon "quake_rl") L 10/20/2026 - 16:53:49: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:49: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:49: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:49: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:49: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:49: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "46") (realdamage "25") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:49: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "6835 2446 1184") (victim_position "6955 2880 1200") L 10/20/2026 - 16:53:49: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:53:51: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:53:51: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:51: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:51: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:51: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:51: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:51: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:51: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:51: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:53:51: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "32") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:53:52: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:52: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:53:53: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:53: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:53: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:53: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:53:53: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "24") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:53:53: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:53:54: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:54: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:54: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:54: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:53:54: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "40") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:53:54: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:55: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:55: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:53:55: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "97") (weapon "quake_rl") L 10/20/2026 - 16:53:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:56: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:56: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:53:57: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:57: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:57: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:53:57: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:53:58: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:53:59: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:00: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:00: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:00: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:00: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "72") (realdamage "46") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:00: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "6822 2315 1256") (victim_position "6965 1998 1384") L 10/20/2026 - 16:54:00: "Vil<126><[U:1:1136595723]>" triggered "revenge" against "aboOod<125><[U:1:146245695]>" L 10/20/2026 - 16:54:00: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:54:03: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:04: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:04: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:04: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "109") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:04: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:05: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:05: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:05: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "79") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:05: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:05: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:05: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:05: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "15") (realdamage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:05: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "6995 2387 1384") (victim_position "6681 2331 1333") L 10/20/2026 - 16:54:05: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:54:07: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:08: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:08: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:08: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:09: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:09: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:09: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "92") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:09: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:10: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:10: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:10: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:10: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:54:10: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "72") (weapon "quake_rl") L 10/20/2026 - 16:54:10: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:10: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:10: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "40") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:10: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:11: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:12: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:12: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:12: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:12: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:12: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:12: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:12: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "15") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:12: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:12: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:12: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:14: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:14: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:14: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:14: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:14: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "28") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:15: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:15: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:15: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:54:15: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "50") (realdamage "20") (weapon "quake_rl") L 10/20/2026 - 16:54:15: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7719 3111 1122") (victim_position "7665 2749 1257") L 10/20/2026 - 16:54:16: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:54:16: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:18: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:18: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:18: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:18: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:18: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:19: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:19: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:19: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "28") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:20: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:20: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:54:20: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "57") (weapon "quake_rl") L 10/20/2026 - 16:54:21: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:21: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:21: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:21: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:21: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "40") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:21: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:21: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:21: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:22: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:22: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:22: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:22: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:22: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:22: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:24: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:24: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:24: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "46") (realdamage "12") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:24: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7758 2867 1484") (victim_position "7869 3284 1384") L 10/20/2026 - 16:54:24: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:54:26: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:26: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:26: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "57") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:26: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:26: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:26: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:26: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:27: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:27: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "15") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:28: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:28: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:28: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:28: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:28: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:28: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:29: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:29: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:29: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:30: "aboOod<125><[U:1:146245695]>" picked up item "tf_ammo_pack" L 10/20/2026 - 16:54:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:30: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:54:30: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "367") L 10/20/2026 - 16:54:30: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:30: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:30: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:30: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:31: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:31: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:31: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "15") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:32: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:32: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:32: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "36") (realdamage "1") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:32: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7797 3187 1384") (victim_position "8116 2832 1184") L 10/20/2026 - 16:54:32: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:54:33: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:33: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:33: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:34: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:34: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:34: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "27") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:35: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:35: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:35: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "87") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:35: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:36: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:36: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:36: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:54:36: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "102") (weapon "quake_rl") L 10/20/2026 - 16:54:36: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:36: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:36: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:36: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:37: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:37: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "109") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:37: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:37: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:37: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:54:37: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "80") (realdamage "10") (weapon "quake_rl") L 10/20/2026 - 16:54:37: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7896 3096 1295") (victim_position "8071 2982 1184") L 10/20/2026 - 16:54:37: "aboOod<125><[U:1:146245695]>" triggered "domination" against "Vil<126><[U:1:1136595723]>" L 10/20/2026 - 16:54:37: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:54:37: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:39: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:39: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:39: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:39: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "15") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:40: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:40: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "44") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:40: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:40: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:40: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:40: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:54:40: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "85") (weapon "quake_rl") L 10/20/2026 - 16:54:41: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:41: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:41: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:41: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "58") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:41: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:41: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:41: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:41: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:42: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:42: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:42: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "69") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:42: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:54:42: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "66") (weapon "quake_rl") L 10/20/2026 - 16:54:43: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:43: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:43: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "47") (realdamage "31") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:43: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "6977 2775 1339") (victim_position "7262 2490 1193") L 10/20/2026 - 16:54:43: "Vil<126><[U:1:1136595723]>" triggered "revenge" against "aboOod<125><[U:1:146245695]>" L 10/20/2026 - 16:54:43: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:54:45: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:45: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:45: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:45: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:46: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:46: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:54:46: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "59") (weapon "quake_rl") L 10/20/2026 - 16:54:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:47: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:47: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:47: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:47: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:47: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "34") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:47: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:48: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:48: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:48: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:48: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "18") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:48: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:48: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:48: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:49: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:49: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:54:49: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "64") (weapon "quake_rl") L 10/20/2026 - 16:54:49: "aboOod<125><[U:1:146245695]>" picked up item "tf_ammo_pack" L 10/20/2026 - 16:54:49: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:49: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:49: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "48") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:49: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:49: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:49: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "34") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:49: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:49: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:49: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:50: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:50: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:54:50: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "41") (realdamage "25") (weapon "quake_rl") L 10/20/2026 - 16:54:50: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7295 2274 1126") (victim_position "7166 2872 1248") L 10/20/2026 - 16:54:50: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:54:50: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:52: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:52: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:52: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:52: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "50") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:52: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:52: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:52: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "50") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:52: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:53: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:53: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:53: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "45") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:54: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:54: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:54: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:54: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:54: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:54:54: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "245") L 10/20/2026 - 16:54:54: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:55: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:55: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:55: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "45") (realdamage "26") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:55: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "7408 2114 1088") (victim_position "6869 1925 1184") L 10/20/2026 - 16:54:55: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:54:57: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:54:57: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:57: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:57: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:57: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "51") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:57: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:54:57: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "54") (weapon "quake_rl") L 10/20/2026 - 16:54:58: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:58: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:58: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:54:58: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:54:59: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:54:59: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 10/20/2026 - 16:54:59: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:59: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:54:59: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:00: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:00: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "60") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:00: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:00: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:00: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:00: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:00: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:00: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:00: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "22") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:00: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7789 3028 1583") (victim_position "7369 3230 1236") L 10/20/2026 - 16:55:00: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:55:02: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:02: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:02: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:02: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "19") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:03: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:03: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:03: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:03: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "37") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:03: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:03: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "48") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:04: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:04: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:04: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "325") L 10/20/2026 - 16:55:04: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:04: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:04: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:04: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:04: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "24") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:05: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:05: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:05: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:05: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "51") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:05: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:05: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:05: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:05: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:05: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:05: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "29") (realdamage "8") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:05: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "8146 2536 1184") (victim_position "7900 3020 1234") L 10/20/2026 - 16:55:06: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:55:07: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:08: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:09: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:09: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:09: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:55:09: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "73") (weapon "quake_rl") L 10/20/2026 - 16:55:09: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:09: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:09: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "47") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:10: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:10: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:10: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "103") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:10: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:10: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:11: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:11: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:11: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:11: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:11: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "20") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:11: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:11: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:11: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "44") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:13: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:13: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:13: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:13: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:13: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:13: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "27") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:14: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:14: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:14: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:14: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:14: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "7") (realdamage "4") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:14: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7843 3227 1384") (victim_position "8084 2925 1184") L 10/20/2026 - 16:55:14: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:55:15: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:15: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:15: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "3") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:16: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:16: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:16: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:16: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:16: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:17: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:17: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:17: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "50") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:17: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:17: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:17: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:17: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:17: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:55:17: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "94") (weapon "quake_rl") L 10/20/2026 - 16:55:18: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:18: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:18: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "36") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:18: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:18: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:18: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:19: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:19: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:19: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:19: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:19: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:19: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:19: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "18") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:20: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:20: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:20: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:20: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:55:20: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "74") (realdamage "24") (weapon "quake_rl") L 10/20/2026 - 16:55:20: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7812 2845 1226") (victim_position "7545 3090 1131") L 10/20/2026 - 16:55:20: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:55:25: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:25: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:25: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:55:25: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 10/20/2026 - 16:55:25: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:25: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:25: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "34") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:26: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:26: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:26: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:26: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "40") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:26: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:26: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:26: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:27: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:27: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:55:27: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "44") (realdamage "5") (weapon "quake_rl") L 10/20/2026 - 16:55:27: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7628 2359 1384") (victim_position "6967 2636 1184") L 10/20/2026 - 16:55:27: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:55:29: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:29: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:29: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:29: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:29: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:29: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:31: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:31: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "40") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:31: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:31: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "76") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:31: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:31: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:55:31: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 10/20/2026 - 16:55:32: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:32: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:32: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:32: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "97") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:32: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:32: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:55:32: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "65") (realdamage "48") (weapon "quake_rl") L 10/20/2026 - 16:55:32: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7866 2252 1380") (victim_position "7624 2687 1192") L 10/20/2026 - 16:55:32: "aboOod<125><[U:1:146245695]>" triggered "domination" against "Vil<126><[U:1:1136595723]>" L 10/20/2026 - 16:55:33: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:55:35: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:35: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:36: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:36: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "45") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:36: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:36: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:36: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "12") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:36: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:37: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:55:37: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "57") (weapon "quake_rl") L 10/20/2026 - 16:55:37: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:37: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:37: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "19") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:37: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:38: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:38: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:38: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "17") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:38: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:38: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:38: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:38: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:38: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:38: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:38: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:39: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:39: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:39: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:40: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:55:40: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "98") (realdamage "15") (weapon "quake_rl") L 10/20/2026 - 16:55:40: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7138 2634 1231") (victim_position "7226 2585 1201") L 10/20/2026 - 16:55:40: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:55:40: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:42: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:55:42: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "269") L 10/20/2026 - 16:55:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:42: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:42: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "63") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:42: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:43: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:43: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:43: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:43: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:43: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:43: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:43: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:44: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:44: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:44: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "18") (realdamage "3") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:44: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7327 2337 1153") (victim_position "7272 1847 1659") L 10/20/2026 - 16:55:44: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:55:44: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:47: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:47: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:48: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:48: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "42") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:48: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:48: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:48: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:48: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:49: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:49: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:50: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:50: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:51: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:51: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:51: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "44") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:51: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:51: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:51: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "50") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:51: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:51: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:51: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "52") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:51: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:51: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:51: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "22") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:52: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:52: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:52: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "59") (realdamage "36") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:52: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "7673 2369 1384") (victim_position "7568 2637 1192") L 10/20/2026 - 16:55:52: "Vil<126><[U:1:1136595723]>" triggered "revenge" against "aboOod<125><[U:1:146245695]>" L 10/20/2026 - 16:55:52: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:55:53: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:54: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:54: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:55: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:55: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:55:55: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "64") (weapon "quake_rl") L 10/20/2026 - 16:55:55: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:55: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:55: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "58") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:55:56: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:56: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:56: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "95") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:55:58: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:58: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:58: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:58: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:58: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:55:58: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "49") (realdamage "23") (weapon "shotgun_soldier") L 10/20/2026 - 16:55:58: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7776 3237 1384") (victim_position "8141 3195 1222") L 10/20/2026 - 16:55:58: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:56:00: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:00: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:00: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "20") (weapon "shotgun_soldier") L 10/20/2026 - 16:56:00: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:01: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:01: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "48") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:01: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:01: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:01: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "46") (weapon "shotgun_soldier") L 10/20/2026 - 16:56:01: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:02: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:02: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:56:02: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "66") (weapon "quake_rl") L 10/20/2026 - 16:56:02: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:02: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:02: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:02: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "57") (weapon "shotgun_soldier") L 10/20/2026 - 16:56:03: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:03: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:03: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:03: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:03: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "48") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:03: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:03: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:03: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "17") (realdamage "14") (weapon "shotgun_soldier") L 10/20/2026 - 16:56:03: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7589 2773 1298") (victim_position "7838 3023 1739") L 10/20/2026 - 16:56:03: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:56:05: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:06: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:07: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:07: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:07: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:07: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "15") (weapon "shotgun_soldier") L 10/20/2026 - 16:56:08: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:08: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:08: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "39") (weapon "shotgun_soldier") L 10/20/2026 - 16:56:08: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:09: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:56:09: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "83") (weapon "quake_rl") L 10/20/2026 - 16:56:09: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:09: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:09: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:09: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 10/20/2026 - 16:56:10: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:10: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:10: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:10: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:56:10: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:10: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:10: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "18") (weapon "shotgun_soldier") L 10/20/2026 - 16:56:10: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:11: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:11: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:11: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "89") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:11: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:11: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:56:11: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "51") (realdamage "12") (weapon "quake_rl") L 10/20/2026 - 16:56:11: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7160 2046 1429") (victim_position "6956 2573 1184") L 10/20/2026 - 16:56:11: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:56:13: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:14: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:14: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "67") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:15: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:15: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:15: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:56:15: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:16: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:16: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "78") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:16: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:16: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:16: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:17: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:17: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:18: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:18: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:56:18: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "102") (weapon "quake_rl") L 10/20/2026 - 16:56:18: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:18: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:18: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:18: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "45") (realdamage "24") (weapon "shotgun_soldier") L 10/20/2026 - 16:56:18: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7498 2109 1088") (victim_position "7231 1916 1179") L 10/20/2026 - 16:56:18: "aboOod<125><[U:1:146245695]>" triggered "domination" against "Vil<126><[U:1:1136595723]>" L 10/20/2026 - 16:56:18: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:56:20: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:21: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:21: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:21: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:21: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "25") (weapon "shotgun_soldier") L 10/20/2026 - 16:56:22: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:22: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:22: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "31") (weapon "shotgun_soldier") L 10/20/2026 - 16:56:23: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:23: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:23: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "63") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:23: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:23: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:23: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:56:23: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "66") (weapon "quake_rl") L 10/20/2026 - 16:56:24: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:24: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:24: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "47") (weapon "shotgun_soldier") L 10/20/2026 - 16:56:24: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:24: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:56:24: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "63") (realdamage "18") (weapon "quake_rl") L 10/20/2026 - 16:56:24: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "8071 2461 1405") (victim_position "7754 2420 1439") L 10/20/2026 - 16:56:24: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:56:24: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:26: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:27: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:56:27: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "43") (weapon "quake_rl") L 10/20/2026 - 16:56:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:27: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:27: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "28") (weapon "shotgun_soldier") L 10/20/2026 - 16:56:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:27: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:27: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "54") (weapon "shotgun_soldier") L 10/20/2026 - 16:56:28: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:28: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "106") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:28: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:28: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:29: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:29: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:29: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:29: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 16:56:29: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:30: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:56:30: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "41") (weapon "quake_rl") L 10/20/2026 - 16:56:30: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:56:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:31: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:32: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:56:32: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "46") (realdamage "35") (weapon "quake_rl") L 10/20/2026 - 16:56:32: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "6951 2302 1266") (victim_position "7294 2797 1226") L 10/20/2026 - 16:56:32: World triggered "mge_match_end" (winner "[U:1:146245695]") (loser "[U:1:1136595723]") (winner_score "20") (loser_score "6")