L 10/20/2026 - 16:56:38: World triggered "meta_data" (matchid "2610201656382713") (map "mge_league_v5") (arena "Granary Middle Pro [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/20/2026 - 16:56:38: "aboOod<125><[U:1:146245695]>" changed role to "soldier" L 10/20/2026 - 16:56:38: "Vil<126><[U:1:1136595723]>" changed role to "scout" L 10/20/2026 - 16:56:40: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:56:40: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:56:40: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "20") (weapon "scattergun") L 10/20/2026 - 16:56:40: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:40: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:40: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:56:41: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:42: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:56:42: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:56:42: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "48") (weapon "scattergun") L 10/20/2026 - 16:56:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:43: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:56:43: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:56:43: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "31") (weapon "scattergun") L 10/20/2026 - 16:56:43: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:44: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:56:44: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:56:44: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "scattergun") L 10/20/2026 - 16:56:44: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:44: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:44: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "24") (weapon "shotgun_soldier") L 10/20/2026 - 16:56:44: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:56:45: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:56:45: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:56:45: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "61") (weapon "scattergun") L 10/20/2026 - 16:56:45: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:56:45: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "51") (weapon "quake_rl") L 10/20/2026 - 16:56:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:46: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:46: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:46: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "39") (weapon "shotgun_soldier") L 10/20/2026 - 16:56:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:56:46: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:56:46: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "54") (realdamage "49") (weapon "scattergun") L 10/20/2026 - 16:56:46: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "scattergun" (attacker_position "6866 2844 1184") (victim_position "6694 2501 1184") L 10/20/2026 - 16:56:46: "Vil<126><[U:1:1136595723]>" triggered "revenge" against "aboOod<125><[U:1:146245695]>" L 10/20/2026 - 16:56:46: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:56:47: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:56:47: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:56:47: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "22") (weapon "scattergun") L 10/20/2026 - 16:56:47: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:47: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:56:47: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:56:47: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "48") (weapon "scattergun") L 10/20/2026 - 16:56:47: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:48: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:56:48: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:56:48: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "30") (weapon "scattergun") L 10/20/2026 - 16:56:48: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:48: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:56:48: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:56:48: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "67") (weapon "scattergun") L 10/20/2026 - 16:56:48: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:48: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:48: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "73") (weapon "shotgun_soldier") L 10/20/2026 - 16:56:49: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:56:49: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:56:49: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "61") (weapon "scattergun") L 10/20/2026 - 16:56:49: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:50: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:50: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:50: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "48") (weapon "shotgun_soldier") L 10/20/2026 - 16:56:50: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:56:50: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:56:50: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "12") (realdamage "11") (weapon "scattergun") L 10/20/2026 - 16:56:50: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "scattergun" (attacker_position "7150 2331 1419") (victim_position "6718 2403 1184") L 10/20/2026 - 16:56:50: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:56:54: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:54: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:56:54: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:54: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:54: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "30") (weapon "shotgun_soldier") L 10/20/2026 - 16:56:55: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:56:55: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:56:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:56: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:56:56: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "81") (weapon "quake_rl") L 10/20/2026 - 16:56:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:56:57: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:56:57: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:56:57: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "23") (weapon "scattergun") L 10/20/2026 - 16:56:57: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:56:57: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:56:57: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "57") (realdamage "27") (weapon "quake_rl") L 10/20/2026 - 16:56:57: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7808 3144 1384") (victim_position "7969 2908 1304") L 10/20/2026 - 16:56:57: "Vil<126><[U:1:1136595723]>" spawned as "scout" L 10/20/2026 - 16:56:57: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:00: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:01: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:02: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:03: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:03: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:03: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "24") (weapon "scattergun") L 10/20/2026 - 16:57:03: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:03: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:03: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "42") (weapon "shotgun_soldier") L 10/20/2026 - 16:57:03: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:03: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:03: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "59") (weapon "scattergun") L 10/20/2026 - 16:57:04: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:04: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:04: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "22") (weapon "shotgun_soldier") L 10/20/2026 - 16:57:04: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:04: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:04: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "65") (weapon "scattergun") L 10/20/2026 - 16:57:04: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:04: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:04: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "22") (weapon "shotgun_soldier") L 10/20/2026 - 16:57:05: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:05: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:05: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "50") (weapon "scattergun") L 10/20/2026 - 16:57:05: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:05: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:05: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "23") (weapon "shotgun_soldier") L 10/20/2026 - 16:57:05: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:05: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:05: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "8") (weapon "scattergun") L 10/20/2026 - 16:57:06: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:06: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:06: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "36") (realdamage "5") (weapon "scattergun") L 10/20/2026 - 16:57:06: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "scattergun" (attacker_position "8112 2932 1184") (victim_position "7658 2690 1193") L 10/20/2026 - 16:57:06: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:06: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:57:08: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:08: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:08: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:08: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "5") (weapon "scattergun") L 10/20/2026 - 16:57:09: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:09: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:09: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:57:09: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:09: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:10: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:10: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:10: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "6") (weapon "scattergun") L 10/20/2026 - 16:57:10: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:10: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:10: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "24") (weapon "shotgun_soldier") L 10/20/2026 - 16:57:10: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:10: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:10: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "55") (weapon "scattergun") L 10/20/2026 - 16:57:11: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:11: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:11: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "scattergun") L 10/20/2026 - 16:57:11: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:11: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:11: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "17") (weapon "scattergun") L 10/20/2026 - 16:57:12: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:12: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:57:12: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "76") (weapon "quake_rl") L 10/20/2026 - 16:57:12: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:13: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:13: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:13: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:13: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "the_capper") L 10/20/2026 - 16:57:13: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "17") (weapon "the_capper") L 10/20/2026 - 16:57:13: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:13: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:13: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:14: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:14: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 16:57:14: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:14: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:14: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "38") (realdamage "20") (weapon "shotgun_soldier") L 10/20/2026 - 16:57:14: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7758 3267 1384") (victim_position "7623 3136 1111") L 10/20/2026 - 16:57:15: "Vil<126><[U:1:1136595723]>" spawned as "scout" L 10/20/2026 - 16:57:17: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:17: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:17: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "6") (weapon "scattergun") L 10/20/2026 - 16:57:18: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:18: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:18: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:18: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "19") (weapon "shotgun_soldier") L 10/20/2026 - 16:57:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:20: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:57:20: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "100") (weapon "quake_rl") L 10/20/2026 - 16:57:21: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:21: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:21: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "16") (realdamage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:57:21: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7944 2550 1184") (victim_position "7993 2258 1204") L 10/20/2026 - 16:57:21: "Vil<126><[U:1:1136595723]>" spawned as "scout" L 10/20/2026 - 16:57:22: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:22: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:22: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "25") (weapon "scattergun") L 10/20/2026 - 16:57:23: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:23: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:23: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "12") (weapon "scattergun") L 10/20/2026 - 16:57:23: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:24: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:24: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:24: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "8") (weapon "scattergun") L 10/20/2026 - 16:57:24: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:24: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:24: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:24: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "8") (weapon "scattergun") L 10/20/2026 - 16:57:25: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:25: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:25: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:25: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:25: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "72") (weapon "scattergun") L 10/20/2026 - 16:57:26: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:26: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:26: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "17") (weapon "scattergun") L 10/20/2026 - 16:57:26: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:26: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "the_capper") L 10/20/2026 - 16:57:26: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "20") (weapon "the_capper") L 10/20/2026 - 16:57:26: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:26: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:26: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "25") (weapon "shotgun_soldier") L 10/20/2026 - 16:57:26: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:26: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "the_capper") L 10/20/2026 - 16:57:26: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "20") (weapon "the_capper") L 10/20/2026 - 16:57:27: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:27: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "the_capper") L 10/20/2026 - 16:57:27: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "20") (weapon "the_capper") L 10/20/2026 - 16:57:27: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:27: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:27: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:27: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:57:27: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "66") (weapon "quake_rl") L 10/20/2026 - 16:57:27: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:27: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:27: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:27: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "47") (realdamage "43") (weapon "shotgun_soldier") L 10/20/2026 - 16:57:27: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7819 2826 1184") (victim_position "7998 3024 1271") L 10/20/2026 - 16:57:28: "Vil<126><[U:1:1136595723]>" spawned as "scout" L 10/20/2026 - 16:57:29: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:29: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:29: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "14") (weapon "scattergun") L 10/20/2026 - 16:57:29: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:29: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:29: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:57:29: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "33") (weapon "quake_rl") L 10/20/2026 - 16:57:30: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:30: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:30: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "4") (weapon "scattergun") L 10/20/2026 - 16:57:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:31: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:31: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:31: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "47") (weapon "scattergun") L 10/20/2026 - 16:57:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:31: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:31: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "47") (weapon "shotgun_soldier") L 10/20/2026 - 16:57:32: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:32: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:32: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:32: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "67") (weapon "shotgun_soldier") L 10/20/2026 - 16:57:32: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:32: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:32: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "69") (weapon "scattergun") L 10/20/2026 - 16:57:33: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:57:33: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "54") (realdamage "1") (weapon "quake_rl") L 10/20/2026 - 16:57:33: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7755 2736 1186") (victim_position "7702 2624 1343") L 10/20/2026 - 16:57:33: "aboOod<125><[U:1:146245695]>" triggered "domination" against "Vil<126><[U:1:1136595723]>" L 10/20/2026 - 16:57:33: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:33: "Vil<126><[U:1:1136595723]>" spawned as "scout" L 10/20/2026 - 16:57:33: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:35: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:35: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:36: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:36: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:36: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "63") (weapon "scattergun") L 10/20/2026 - 16:57:36: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:36: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:36: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 16:57:36: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:36: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:36: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "76") (weapon "scattergun") L 10/20/2026 - 16:57:36: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:36: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:57:36: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "70") (weapon "quake_rl") L 10/20/2026 - 16:57:37: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:37: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:37: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:37: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "26") (weapon "scattergun") L 10/20/2026 - 16:57:38: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:38: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:38: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:57:38: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "49") (weapon "quake_rl") L 10/20/2026 - 16:57:38: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:39: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:39: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:39: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "37") (weapon "scattergun") L 10/20/2026 - 16:57:39: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:39: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:39: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:39: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:57:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:40: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:40: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:40: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "13") (realdamage "2") (weapon "shotgun_soldier") L 10/20/2026 - 16:57:40: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7607 2613 1200") (victim_position "7989 2880 1300") L 10/20/2026 - 16:57:40: "Vil<126><[U:1:1136595723]>" spawned as "scout" L 10/20/2026 - 16:57:42: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:42: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:42: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "5") (weapon "scattergun") L 10/20/2026 - 16:57:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:43: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:43: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:43: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:43: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 16:57:43: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:44: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:44: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:44: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:44: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "56") (weapon "scattergun") L 10/20/2026 - 16:57:44: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:45: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:45: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:45: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "8") (weapon "scattergun") L 10/20/2026 - 16:57:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:45: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:45: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:45: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "18") (weapon "scattergun") L 10/20/2026 - 16:57:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:45: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:45: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "63") (weapon "shotgun_soldier") L 10/20/2026 - 16:57:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:46: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "the_capper") L 10/20/2026 - 16:57:46: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "20") (weapon "the_capper") L 10/20/2026 - 16:57:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:47: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:47: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:47: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:47: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:57:47: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "49") (weapon "quake_rl") L 10/20/2026 - 16:57:47: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:47: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "the_capper") L 10/20/2026 - 16:57:47: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "17") (weapon "the_capper") L 10/20/2026 - 16:57:47: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:47: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:47: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:47: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:57:48: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:49: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:50: "Vil<126><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/20/2026 - 16:57:50: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:50: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:50: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "18") (weapon "scattergun") L 10/20/2026 - 16:57:50: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:50: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:50: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "28") (realdamage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:57:50: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7596 2576 1210") (victim_position "8001 2953 1184") L 10/20/2026 - 16:57:50: "Vil<126><[U:1:1136595723]>" spawned as "scout" L 10/20/2026 - 16:57:52: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:52: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:52: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "5") (weapon "scattergun") L 10/20/2026 - 16:57:52: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:52: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:52: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:57:53: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:53: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:53: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "5") (weapon "scattergun") L 10/20/2026 - 16:57:53: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:54: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:54: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:54: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:54: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "23") (weapon "scattergun") L 10/20/2026 - 16:57:55: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:55: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:55: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:55: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "55") (weapon "scattergun") L 10/20/2026 - 16:57:55: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:55: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:55: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 16:57:56: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:56: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:56: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "32") (weapon "scattergun") L 10/20/2026 - 16:57:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:57: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:57: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:57: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "28") (weapon "scattergun") L 10/20/2026 - 16:57:57: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:57:57: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:58: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:58: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "the_capper") L 10/20/2026 - 16:57:58: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "20") (weapon "the_capper") L 10/20/2026 - 16:57:58: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:58: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:58: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:57:58: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:58: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:57:58: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "17") (weapon "shotgun_soldier") L 10/20/2026 - 16:57:59: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:57:59: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:57:59: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "136") (realdamage "55") (weapon "scattergun") (crit "mini") L 10/20/2026 - 16:57:59: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "scattergun" (attacker_position "7846 3280 1384") (victim_position "7933 3188 1335") L 10/20/2026 - 16:57:59: "Vil<126><[U:1:1136595723]>" triggered "revenge" against "aboOod<125><[U:1:146245695]>" L 10/20/2026 - 16:57:59: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:58:02: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:02: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:58:02: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "24") (weapon "scattergun") L 10/20/2026 - 16:58:02: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:02: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:02: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:02: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "31") (weapon "shotgun_soldier") L 10/20/2026 - 16:58:03: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:03: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:58:03: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "51") (weapon "scattergun") L 10/20/2026 - 16:58:03: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:03: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:03: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:58:03: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "46") (weapon "scattergun") L 10/20/2026 - 16:58:04: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:04: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:58:04: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "26") (weapon "scattergun") L 10/20/2026 - 16:58:04: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:04: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:58:04: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "43") (weapon "quake_rl") L 10/20/2026 - 16:58:04: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:04: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:04: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "12") (weapon "shotgun_soldier") L 10/20/2026 - 16:58:04: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:05: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:05: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:05: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:05: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:05: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "the_capper") L 10/20/2026 - 16:58:05: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "10") (weapon "the_capper") L 10/20/2026 - 16:58:05: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:05: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:05: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:07: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:07: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:07: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:58:07: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "72") (realdamage "39") (weapon "scattergun") L 10/20/2026 - 16:58:07: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "scattergun" (attacker_position "8009 2431 1184") (victim_position "7787 2710 1185") L 10/20/2026 - 16:58:07: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:58:08: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:08: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:58:08: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "17") (weapon "scattergun") L 10/20/2026 - 16:58:08: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:09: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:58:09: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "55") (weapon "quake_rl") L 10/20/2026 - 16:58:09: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:09: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:09: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:09: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "66") (weapon "shotgun_soldier") L 10/20/2026 - 16:58:09: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:09: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:58:09: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "62") (weapon "scattergun") L 10/20/2026 - 16:58:10: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:58:10: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "80") (realdamage "29") (weapon "quake_rl") L 10/20/2026 - 16:58:10: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7992 3008 1184") (victim_position "7884 3207 1393") L 10/20/2026 - 16:58:10: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:10: "Vil<126><[U:1:1136595723]>" spawned as "scout" L 10/20/2026 - 16:58:10: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:11: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:11: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:58:11: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "26") (weapon "scattergun") L 10/20/2026 - 16:58:11: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:13: "aboOod<125><[U:1:146245695]>" picked up item "tf_ammo_pack" L 10/20/2026 - 16:58:14: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:14: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:58:14: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "67") (weapon "scattergun") L 10/20/2026 - 16:58:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:14: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:15: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:15: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:15: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "24") (weapon "shotgun_soldier") L 10/20/2026 - 16:58:15: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:15: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:58:15: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "56") (weapon "scattergun") L 10/20/2026 - 16:58:15: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:16: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:16: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:16: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "60") (weapon "shotgun_soldier") L 10/20/2026 - 16:58:16: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:17: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:17: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:17: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:58:17: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "66") (weapon "scattergun") L 10/20/2026 - 16:58:17: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:17: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:17: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "52") (weapon "shotgun_soldier") L 10/20/2026 - 16:58:17: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7895 2625 1184") (victim_position "7804 2919 1327") L 10/20/2026 - 16:58:17: "Vil<126><[U:1:1136595723]>" spawned as "scout" L 10/20/2026 - 16:58:19: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:19: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:58:19: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "58") (weapon "quake_rl") L 10/20/2026 - 16:58:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:20: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:21: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:22: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:22: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:58:22: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "19") (weapon "scattergun") L 10/20/2026 - 16:58:22: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:58:22: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "60") (weapon "quake_rl") L 10/20/2026 - 16:58:22: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:22: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:22: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:58:22: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "21") (weapon "scattergun") L 10/20/2026 - 16:58:22: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:22: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:22: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:58:23: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:25: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:25: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:58:25: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "54") (weapon "scattergun") L 10/20/2026 - 16:58:25: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:25: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:58:25: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "69") (realdamage "23") (weapon "quake_rl") L 10/20/2026 - 16:58:25: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7714 2864 1191") (victim_position "8005 2583 1184") L 10/20/2026 - 16:58:25: "Vil<126><[U:1:1136595723]>" spawned as "scout" L 10/20/2026 - 16:58:26: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:28: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:28: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:58:28: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "3") (weapon "scattergun") L 10/20/2026 - 16:58:29: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:29: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:58:29: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "scattergun") L 10/20/2026 - 16:58:29: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:30: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:30: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:58:30: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "59") (weapon "scattergun") L 10/20/2026 - 16:58:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:30: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:30: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "30") (weapon "shotgun_soldier") L 10/20/2026 - 16:58:30: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:30: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:58:30: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "24") (weapon "scattergun") L 10/20/2026 - 16:58:31: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:31: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:58:31: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "75") (weapon "scattergun") L 10/20/2026 - 16:58:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:32: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:32: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:32: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:58:32: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "77") (weapon "quake_rl") L 10/20/2026 - 16:58:32: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:32: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:33: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:33: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:33: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:33: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:33: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "62") (realdamage "30") (weapon "shotgun_soldier") L 10/20/2026 - 16:58:33: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7325 2738 1225") (victim_position "7379 2791 1201") L 10/20/2026 - 16:58:33: "aboOod<125><[U:1:146245695]>" triggered "domination" against "Vil<126><[U:1:1136595723]>" L 10/20/2026 - 16:58:33: "Vil<126><[U:1:1136595723]>" spawned as "scout" L 10/20/2026 - 16:58:33: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:35: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:35: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:58:35: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "57") (weapon "scattergun") L 10/20/2026 - 16:58:36: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:36: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:36: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:36: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:36: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "84") (weapon "shotgun_soldier") L 10/20/2026 - 16:58:37: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:37: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:37: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:37: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:58:37: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "scattergun") L 10/20/2026 - 16:58:38: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:38: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:38: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:58:38: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "50") (weapon "scattergun") L 10/20/2026 - 16:58:38: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:38: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:38: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "24") (weapon "shotgun_soldier") L 10/20/2026 - 16:58:38: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "scattergun") L 10/20/2026 - 16:58:38: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "scattergun") L 10/20/2026 - 16:58:38: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "71") (weapon "scattergun") L 10/20/2026 - 16:58:39: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:39: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:40: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "the_capper") L 10/20/2026 - 16:58:40: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "22") (weapon "the_capper") (crit "mini") L 10/20/2026 - 16:58:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:40: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "the_capper") L 10/20/2026 - 16:58:40: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "24") (weapon "the_capper") (crit "mini") L 10/20/2026 - 16:58:41: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:41: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:43: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:43: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:43: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:44: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:44: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:46: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:47: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:47: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:47: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "the_capper") L 10/20/2026 - 16:58:47: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "23") (realdamage "2") (weapon "the_capper") (crit "mini") L 10/20/2026 - 16:58:47: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "the_capper" (attacker_position "7051 1999 1384") (victim_position "7364 1943 1088") L 10/20/2026 - 16:58:47: "Vil<126><[U:1:1136595723]>" triggered "revenge" against "aboOod<125><[U:1:146245695]>" L 10/20/2026 - 16:58:47: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:58:47: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:47: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "the_capper") L 10/20/2026 - 16:58:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:56: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:58:57: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:57: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:58:57: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:58:57: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "77") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:58:58: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:58: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:58: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 10/20/2026 - 16:58:58: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:58: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:58:58: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "55") (weapon "quake_rl") L 10/20/2026 - 16:58:58: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:58: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:58: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "53") (weapon "shotgun_soldier") L 10/20/2026 - 16:58:59: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:58:59: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:59: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:58:59: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 10/20/2026 - 16:58:59: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:58:59: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:58:59: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "45") (weapon "quake_rl") L 10/20/2026 - 16:59:00: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:00: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:00: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:01: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:02: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:02: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:02: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:02: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:02: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:02: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:02: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:02: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:02: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:02: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "12") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:03: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:03: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:03: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "38") (realdamage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:03: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "6979 2868 1197") (victim_position "6744 3283 1184") L 10/20/2026 - 16:59:03: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:59:07: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:07: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:07: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:59:08: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:08: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:08: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:08: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:09: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:09: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:09: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:10: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:10: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:59:11: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:11: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:11: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:11: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:59:11: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "29") (weapon "quake_rl") L 10/20/2026 - 16:59:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:59:15: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:59:15: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "83") (weapon "quake_rl") L 10/20/2026 - 16:59:15: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:15: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:15: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "11") (realdamage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:15: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7439 2859 1219") (victim_position "7846 3244 1384") L 10/20/2026 - 16:59:15: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:15: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:59:17: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:17: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "402") L 10/20/2026 - 16:59:17: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:17: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:59:18: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:59:19: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:19: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:19: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:19: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "49") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:19: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:59:19: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:20: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:20: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:20: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "52") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:21: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:59:23: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:24: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:26: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:26: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:26: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "10") (realdamage "2") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:26: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "7007 2128 1384") (victim_position "7810 2268 1155") L 10/20/2026 - 16:59:27: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 16:59:29: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:32: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:59:32: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:32: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:32: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "39") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:32: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:59:32: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "51") (weapon "quake_rl") L 10/20/2026 - 16:59:33: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:33: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:33: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:33: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:34: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:59:34: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:34: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:34: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "48") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:34: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:34: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:34: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "96") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:35: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:59:35: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:35: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:35: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:35: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:35: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:35: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:36: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:36: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:36: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:36: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:36: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:36: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:36: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:37: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:37: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:37: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "15") (realdamage "13") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:37: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7051 2249 1384") (victim_position "7217 2506 1195") L 10/20/2026 - 16:59:37: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:59:37: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:38: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:38: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:38: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:39: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:39: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:39: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "26") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:39: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:39: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:39: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:39: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "42") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:39: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:39: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "60") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:40: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:59:40: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:40: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "315") L 10/20/2026 - 16:59:41: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:41: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:41: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:41: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:41: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:59:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:42: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:42: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "36") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:42: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:59:42: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "75") (realdamage "60") (weapon "quake_rl") L 10/20/2026 - 16:59:42: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7287 2964 1384") (victim_position "6805 2907 1184") L 10/20/2026 - 16:59:42: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:59:44: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:59:44: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:44: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:44: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:44: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "11") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:44: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:44: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "76") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:45: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:45: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "66") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:45: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:45: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:59:46: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:46: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:46: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "12") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:47: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:47: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:59:47: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:47: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:47: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:47: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:47: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:47: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "12") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:47: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:59:47: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "39") (weapon "quake_rl") L 10/20/2026 - 16:59:48: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:59:49: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:59:49: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "49") (realdamage "18") (weapon "quake_rl") L 10/20/2026 - 16:59:49: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7541 2426 1384") (victim_position "6935 2198 1328") L 10/20/2026 - 16:59:49: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:59:51: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:51: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:51: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:52: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:52: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:52: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "81") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:52: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:52: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:52: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "28") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:53: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:53: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:59:53: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:59:53: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "94") (weapon "quake_rl") L 10/20/2026 - 16:59:53: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:53: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:53: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:53: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "37") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:54: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:54: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:59:54: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:59:54: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "74") (realdamage "33") (weapon "quake_rl") L 10/20/2026 - 16:59:54: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7845 3122 1384") (victim_position "8150 2793 1184") L 10/20/2026 - 16:59:54: "aboOod<125><[U:1:146245695]>" triggered "domination" against "Vil<126><[U:1:1136595723]>" L 10/20/2026 - 16:59:54: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:54: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 16:59:56: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:59:57: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:57: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "53") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:57: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:57: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:57: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "19") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:57: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:58: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:59:58: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:59:58: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "41") (weapon "quake_rl") L 10/20/2026 - 16:59:58: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:58: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:58: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "25") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:58: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:58: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:58: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "73") (weapon "tf_projectile_rocket") L 10/20/2026 - 16:59:59: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:59: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:59: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:59: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 16:59:59: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 16:59:59: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "35") (weapon "quake_rl") L 10/20/2026 - 16:59:59: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:59: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:59: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "18") (weapon "shotgun_soldier") L 10/20/2026 - 16:59:59: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:59: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 16:59:59: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 10/20/2026 - 17:00:00: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:00:00: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:01: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:01: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:01: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 10/20/2026 - 17:00:01: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:01: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:01: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "26") (weapon "shotgun_soldier") L 10/20/2026 - 17:00:01: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:01: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:01: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "21") (realdamage "11") (weapon "shotgun_soldier") L 10/20/2026 - 17:00:01: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "7446 2537 1205") (victim_position "7822 2608 1192") L 10/20/2026 - 17:00:01: "Vil<126><[U:1:1136595723]>" triggered "revenge" against "aboOod<125><[U:1:146245695]>" L 10/20/2026 - 17:00:02: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 17:00:05: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:05: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:00:05: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:05: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "48") (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:06: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:06: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:06: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "18") (weapon "shotgun_soldier") L 10/20/2026 - 17:00:06: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:00:07: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:00:07: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "57") (weapon "quake_rl") L 10/20/2026 - 17:00:07: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:07: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:07: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 17:00:07: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:07: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:07: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 10/20/2026 - 17:00:08: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:00:08: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "62") (weapon "quake_rl") L 10/20/2026 - 17:00:08: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:00:08: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:08: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:08: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "71") (realdamage "69") (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:08: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "7915 2923 1456") (victim_position "7861 3105 1416") L 10/20/2026 - 17:00:08: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 17:00:11: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:11: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:00:11: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:11: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:11: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "44") (weapon "shotgun_soldier") L 10/20/2026 - 17:00:11: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:11: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:11: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "65") (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:12: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:00:12: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:13: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:13: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:13: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 17:00:13: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:14: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:16: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:00:16: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:00:16: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "80") (weapon "quake_rl") L 10/20/2026 - 17:00:16: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:16: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:16: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "50") (weapon "shotgun_soldier") L 10/20/2026 - 17:00:16: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:17: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:17: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "58") (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:17: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:17: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:17: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "37") (weapon "shotgun_soldier") L 10/20/2026 - 17:00:17: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:00:17: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:17: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:17: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "15") (realdamage "8") (weapon "shotgun_soldier") L 10/20/2026 - 17:00:17: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "7626 3071 1139") (victim_position "7614 2507 1450") L 10/20/2026 - 17:00:17: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 17:00:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:00:20: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:20: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:00:20: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 10/20/2026 - 17:00:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:20: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:20: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "11") (weapon "shotgun_soldier") L 10/20/2026 - 17:00:20: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:21: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:21: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:21: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "84") (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:21: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:00:23: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:00:23: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:23: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:23: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:23: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "56") (weapon "shotgun_soldier") L 10/20/2026 - 17:00:23: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:00:23: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "64") (weapon "quake_rl") L 10/20/2026 - 17:00:23: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:23: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:23: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 17:00:24: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:24: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:24: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 17:00:24: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7160 2477 1188") (victim_position "7122 2775 1260") L 10/20/2026 - 17:00:24: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 17:00:26: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:27: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:00:27: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:00:27: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "63") (weapon "quake_rl") L 10/20/2026 - 17:00:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:27: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:27: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "58") (weapon "shotgun_soldier") L 10/20/2026 - 17:00:28: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:28: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "69") (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:28: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:28: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:28: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:28: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "64") (realdamage "56") (weapon "shotgun_soldier") L 10/20/2026 - 17:00:28: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7841 2434 1384") (victim_position "7721 2599 1214") L 10/20/2026 - 17:00:28: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 17:00:30: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:00:32: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:00:32: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "69") (weapon "quake_rl") L 10/20/2026 - 17:00:32: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:00:34: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:34: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:34: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "110") (weapon "tf_projectile_rocket") L 10/20/2026 - 17:00:34: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:00:34: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "107") (realdamage "8") (weapon "quake_rl") L 10/20/2026 - 17:00:34: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "6922 2505 1405") (victim_position "7093 2374 1384") L 10/20/2026 - 17:00:34: World triggered "mge_match_end" (winner "[U:1:146245695]") (loser "[U:1:1136595723]") (winner_score "20") (loser_score "11")