L 10/20/2026 - 17:00:41: World triggered "meta_data" (matchid "2610201700415a62") (map "mge_league_v5") (arena "Granary Middle Pro [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/20/2026 - 17:00:41: "aboOod<125><[U:1:146245695]>" changed role to "soldier" L 10/20/2026 - 17:00:41: "Vil<126><[U:1:1136595723]>" changed role to "engineer" L 10/20/2026 - 17:00:42: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_primary") L 10/20/2026 - 17:00:42: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:00:43: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:43: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "wrangler_kill") L 10/20/2026 - 17:00:43: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "wrangler_kill") L 10/20/2026 - 17:00:43: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "wrangler_kill") L 10/20/2026 - 17:00:43: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "wrangler_kill") L 10/20/2026 - 17:00:43: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "wrangler_kill") L 10/20/2026 - 17:00:43: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "wrangler_kill") L 10/20/2026 - 17:00:43: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:00:43: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "54") (weapon "quake_rl") L 10/20/2026 - 17:00:43: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:00:43: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "wrangler_kill") L 10/20/2026 - 17:00:44: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "wrangler_kill") L 10/20/2026 - 17:00:44: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "wrangler_kill") L 10/20/2026 - 17:00:44: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "wrangler_kill") L 10/20/2026 - 17:00:44: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "wrangler_kill") L 10/20/2026 - 17:00:44: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "wrangler_kill") L 10/20/2026 - 17:00:44: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "wrangler_kill") L 10/20/2026 - 17:00:44: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:00:44: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "wrangler_kill") L 10/20/2026 - 17:00:44: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "wrangler_kill") L 10/20/2026 - 17:00:44: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "wrangler_kill") L 10/20/2026 - 17:00:45: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "wrangler_kill") L 10/20/2026 - 17:00:45: "aboOod<125><[U:1:146245695]>" triggered "killedobject" (object "OBJ_SENTRYGUN") (weapon "quake_rl") (objectowner "Vil<126><[U:1:1136595723]>") (attacker_position "6793 3264 1217") L 10/20/2026 - 17:00:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:45: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:45: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 17:00:45: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_primary") L 10/20/2026 - 17:00:45: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_primary") L 10/20/2026 - 17:00:45: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "11") (weapon "shotgun_primary") L 10/20/2026 - 17:00:46: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:46: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:46: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "37") (weapon "shotgun_soldier") L 10/20/2026 - 17:00:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_primary") L 10/20/2026 - 17:00:46: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_primary") L 10/20/2026 - 17:00:46: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "20") (realdamage "18") (weapon "shotgun_primary") L 10/20/2026 - 17:00:46: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_primary" (attacker_position "7198 3504 1088") (victim_position "6861 3238 1184") L 10/20/2026 - 17:00:46: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 17:00:48: "Vil<126><[U:1:1136595723]>" triggered "player_builtobject" (object "OBJ_SENTRYGUN") (position "6861 3245 1184") L 10/20/2026 - 17:00:48: "Vil<126><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/20/2026 - 17:00:48: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:00:49: "aboOod<125><[U:1:146245695]>" triggered "killedobject" (object "OBJ_SENTRYGUN") (weapon "quake_rl") (objectowner "Vil<126><[U:1:1136595723]>") (attacker_position "6844 3048 1240") L 10/20/2026 - 17:00:49: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:00:49: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "53") (weapon "quake_rl") L 10/20/2026 - 17:00:49: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:49: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:49: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "59") (weapon "shotgun_soldier") L 10/20/2026 - 17:00:49: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_primary") L 10/20/2026 - 17:00:49: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_primary") L 10/20/2026 - 17:00:49: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "13") (weapon "shotgun_primary") L 10/20/2026 - 17:00:49: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:00:50: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_primary") L 10/20/2026 - 17:00:50: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_primary") L 10/20/2026 - 17:00:50: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "4") (weapon "shotgun_primary") L 10/20/2026 - 17:00:50: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:50: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:50: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 17:00:50: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_primary") L 10/20/2026 - 17:00:50: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_primary") L 10/20/2026 - 17:00:50: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "45") (weapon "shotgun_primary") L 10/20/2026 - 17:00:50: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:00:51: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:00:51: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "59") (realdamage "58") (weapon "quake_rl") L 10/20/2026 - 17:00:51: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7288 3148 1088") (victim_position "7582 2947 1184") L 10/20/2026 - 17:00:51: "Vil<126><[U:1:1136595723]>" spawned as "engineer" L 10/20/2026 - 17:00:51: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:52: "Vil<126><[U:1:1136595723]>" triggered "player_builtobject" (object "OBJ_SENTRYGUN") (position "7944 2169 1184") L 10/20/2026 - 17:00:54: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:00:54: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_primary") L 10/20/2026 - 17:00:54: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_primary") L 10/20/2026 - 17:00:54: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "39") (weapon "shotgun_primary") L 10/20/2026 - 17:00:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:00:56: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "10") (weapon "wrangler_kill") L 10/20/2026 - 17:00:56: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "10") (weapon "wrangler_kill") L 10/20/2026 - 17:00:56: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "10") (weapon "wrangler_kill") L 10/20/2026 - 17:00:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:56: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "10") (weapon "wrangler_kill") L 10/20/2026 - 17:00:56: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "10") (weapon "wrangler_kill") L 10/20/2026 - 17:00:57: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "10") (weapon "wrangler_kill") L 10/20/2026 - 17:00:57: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "10") (weapon "wrangler_kill") L 10/20/2026 - 17:00:57: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "10") (weapon "wrangler_kill") L 10/20/2026 - 17:00:57: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "10") (weapon "wrangler_kill") L 10/20/2026 - 17:00:57: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "wrangler_kill") L 10/20/2026 - 17:00:57: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:00:57: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "72") (weapon "quake_rl") L 10/20/2026 - 17:00:57: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:00:57: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "wrangler_kill") L 10/20/2026 - 17:00:57: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "wrangler_kill") L 10/20/2026 - 17:00:57: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:57: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:00:57: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "17") (weapon "shotgun_soldier") L 10/20/2026 - 17:00:57: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "wrangler_kill") L 10/20/2026 - 17:00:58: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "wrangler_kill") L 10/20/2026 - 17:00:58: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "wrangler_kill") L 10/20/2026 - 17:00:58: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:00:58: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "wrangler_kill") L 10/20/2026 - 17:00:58: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:00:58: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "62") (weapon "quake_rl") L 10/20/2026 - 17:00:58: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (realdamage "5") (weapon "wrangler_kill") L 10/20/2026 - 17:00:58: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "wrangler_kill" (attacker_position "7900 1961 1184") (victim_position "7700 1823 1088") L 10/20/2026 - 17:00:59: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 17:01:02: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:03: "aboOod<125><[U:1:146245695]>" triggered "killedobject" (object "OBJ_SENTRYGUN") (weapon "quake_rl") (objectowner "Vil<126><[U:1:1136595723]>") (attacker_position "7231 1848 1088") L 10/20/2026 - 17:01:04: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:04: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_primary") L 10/20/2026 - 17:01:04: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_primary") L 10/20/2026 - 17:01:04: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "14") (weapon "shotgun_primary") L 10/20/2026 - 17:01:04: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:01:04: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:01:04: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "21") (weapon "shotgun_soldier") L 10/20/2026 - 17:01:04: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:01:04: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "77") (weapon "quake_rl") L 10/20/2026 - 17:01:05: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_primary") L 10/20/2026 - 17:01:05: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_primary") L 10/20/2026 - 17:01:05: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "20") (weapon "shotgun_primary") L 10/20/2026 - 17:01:05: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_primary") L 10/20/2026 - 17:01:05: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_primary") L 10/20/2026 - 17:01:05: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "21") (weapon "shotgun_primary") L 10/20/2026 - 17:01:06: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:06: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:01:06: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "97") (realdamage "61") (weapon "quake_rl") L 10/20/2026 - 17:01:06: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7817 2263 1610") (victim_position "7961 2138 1254") L 10/20/2026 - 17:01:06: "Vil<126><[U:1:1136595723]>" spawned as "engineer" L 10/20/2026 - 17:01:06: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:01:08: "Vil<126><[U:1:1136595723]>" triggered "player_builtobject" (object "OBJ_SENTRYGUN") (position "6859 3027 1184") L 10/20/2026 - 17:01:09: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_primary") L 10/20/2026 - 17:01:10: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_primary") L 10/20/2026 - 17:01:10: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_primary") L 10/20/2026 - 17:01:10: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "26") (weapon "shotgun_primary") L 10/20/2026 - 17:01:10: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:10: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_primary") L 10/20/2026 - 17:01:10: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_primary") L 10/20/2026 - 17:01:10: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "19") (weapon "shotgun_primary") L 10/20/2026 - 17:01:13: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:13: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:01:13: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "60") (weapon "quake_rl") L 10/20/2026 - 17:01:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:01:14: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:01:14: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "53") (weapon "shotgun_soldier") L 10/20/2026 - 17:01:14: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "10") (weapon "wrangler_kill") L 10/20/2026 - 17:01:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:15: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:01:15: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "46") (realdamage "39") (weapon "quake_rl") L 10/20/2026 - 17:01:15: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7095 2868 1236") (victim_position "6694 2504 1184") L 10/20/2026 - 17:01:15: "Vil<126><[U:1:1136595723]>" spawned as "engineer" L 10/20/2026 - 17:01:15: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:01:16: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:17: "Vil<126><[U:1:1136595723]>" triggered "object_detonated" (object "OBJ_SENTRYGUN") (position "7957 2243 1184") L 10/20/2026 - 17:01:17: "Vil<126><[U:1:1136595723]>" triggered "killedobject" (object "OBJ_SENTRYGUN") (weapon "pda_engineer") (objectowner "Vil<126><[U:1:1136595723]>") (attacker_position "7957 2243 1184") L 10/20/2026 - 17:01:18: "Vil<126><[U:1:1136595723]>" triggered "player_builtobject" (object "OBJ_SENTRYGUN") (position "7957 2243 1184") L 10/20/2026 - 17:01:18: "aboOod<125><[U:1:146245695]>" picked up item "tf_ammo_pack" L 10/20/2026 - 17:01:20: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_primary") L 10/20/2026 - 17:01:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:20: "Vil<126><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/20/2026 - 17:01:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:01:20: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_primary") L 10/20/2026 - 17:01:20: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_primary") L 10/20/2026 - 17:01:20: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "33") (weapon "shotgun_primary") L 10/20/2026 - 17:01:21: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:21: "aboOod<125><[U:1:146245695]>" triggered "killedobject" (object "OBJ_SENTRYGUN") (weapon "quake_rl") (objectowner "Vil<126><[U:1:1136595723]>") (attacker_position "7995 2463 1184") L 10/20/2026 - 17:01:22: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:22: "Vil<126><[U:1:1136595723]>" triggered "player_builtobject" (object "OBJ_SENTRYGUN") (position "7450 2181 1088") L 10/20/2026 - 17:01:22: "aboOod<125><[U:1:146245695]>" triggered "killedobject" (object "OBJ_SENTRYGUN") (weapon "quake_rl") (objectowner "Vil<126><[U:1:1136595723]>") (attacker_position "7848 2245 1184") L 10/20/2026 - 17:01:22: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:01:22: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:01:22: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "66") (weapon "shotgun_soldier") L 10/20/2026 - 17:01:23: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:01:23: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:01:23: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "22") (weapon "shotgun_soldier") L 10/20/2026 - 17:01:23: "Vil<126><[U:1:1136595723]>" triggered "player_builtobject" (object "OBJ_DISPENSER") (position "7541 2014 1088") L 10/20/2026 - 17:01:24: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:01:24: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:01:24: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "67") (realdamage "63") (weapon "shotgun_soldier") L 10/20/2026 - 17:01:24: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7618 2201 1088") (victim_position "7523 2015 1088") L 10/20/2026 - 17:01:24: "Vil<126><[U:1:1136595723]>" spawned as "engineer" L 10/20/2026 - 17:01:26: "aboOod<125><[U:1:146245695]>" triggered "killedobject" (object "OBJ_DISPENSER") (weapon "quake_rl") (objectowner "Vil<126><[U:1:1136595723]>") (attacker_position "7488 2178 1123") L 10/20/2026 - 17:01:26: "Vil<126><[U:1:1136595723]>" triggered "player_builtobject" (object "OBJ_TELEPORTER") (position "6774 3106 1184") L 10/20/2026 - 17:01:27: "Vil<126><[U:1:1136595723]>" triggered "player_builtobject" (object "OBJ_TELEPORTER") (position "6763 3363 1184") L 10/20/2026 - 17:01:28: "aboOod<125><[U:1:146245695]>" picked up item "tf_ammo_pack" L 10/20/2026 - 17:01:28: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:28: "aboOod<125><[U:1:146245695]>" triggered "killedobject" (object "OBJ_TELEPORTER") (weapon "quake_rl") (objectowner "Vil<126><[U:1:1136595723]>") (attacker_position "6896 3045 1184") L 10/20/2026 - 17:01:28: "Vil<126><[U:1:1136595723]>" triggered "player_builtobject" (object "OBJ_DISPENSER") (position "7181 3217 1088") L 10/20/2026 - 17:01:29: "aboOod<125><[U:1:146245695]>" triggered "killedobject" (object "OBJ_DISPENSER") (weapon "quake_rl") (objectowner "Vil<126><[U:1:1136595723]>") (attacker_position "7103 3100 1219") L 10/20/2026 - 17:01:29: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:01:29: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "56") (weapon "quake_rl") L 10/20/2026 - 17:01:29: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:30: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:01:30: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "62") (weapon "quake_rl") L 10/20/2026 - 17:01:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:01:30: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:01:30: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "57") (realdamage "42") (weapon "shotgun_soldier") L 10/20/2026 - 17:01:30: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7382 3125 1144") (victim_position "7628 3174 1095") L 10/20/2026 - 17:01:30: "aboOod<125><[U:1:146245695]>" triggered "domination" against "Vil<126><[U:1:1136595723]>" L 10/20/2026 - 17:01:31: "Vil<126><[U:1:1136595723]>" spawned as "engineer" L 10/20/2026 - 17:01:32: "Vil<126><[U:1:1136595723]>" triggered "player_builtobject" (object "OBJ_TELEPORTER") (position "6687 2276 1184") L 10/20/2026 - 17:01:33: "Vil<126><[U:1:1136595723]>" triggered "object_detonated" (object "OBJ_TELEPORTER") (position "6786 2063 1184") L 10/20/2026 - 17:01:33: "Vil<126><[U:1:1136595723]>" triggered "killedobject" (object "OBJ_TELEPORTER") (weapon "pda_engineer") (objectowner "Vil<126><[U:1:1136595723]>") (attacker_position "6786 2063 1184") L 10/20/2026 - 17:01:34: "Vil<126><[U:1:1136595723]>" triggered "player_builtobject" (object "OBJ_DISPENSER") (position "6877 1906 1184") L 10/20/2026 - 17:01:36: "Vil<126><[U:1:1136595723]>" triggered "player_builtobject" (object "OBJ_TELEPORTER") (position "7216 1924 1088") L 10/20/2026 - 17:01:36: "Vil<126><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/20/2026 - 17:01:37: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:37: "Vil<126><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/20/2026 - 17:01:37: "Vil<126><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/20/2026 - 17:01:37: "Vil<126><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/20/2026 - 17:01:37: "Vil<126><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/20/2026 - 17:01:37: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:01:37: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "73") (weapon "quake_rl") L 10/20/2026 - 17:01:37: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:01:37: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:01:37: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "66") (weapon "shotgun_soldier") L 10/20/2026 - 17:01:37: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_primary") L 10/20/2026 - 17:01:37: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_primary") L 10/20/2026 - 17:01:37: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "62") (weapon "shotgun_primary") L 10/20/2026 - 17:01:38: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:38: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_primary") L 10/20/2026 - 17:01:38: "aboOod<125><[U:1:146245695]>" picked up item "tf_ammo_pack" L 10/20/2026 - 17:01:39: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:39: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_primary") L 10/20/2026 - 17:01:39: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:01:39: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:01:39: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "50") (realdamage "17") (weapon "shotgun_soldier") L 10/20/2026 - 17:01:39: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7373 2184 1088") (victim_position "7569 2234 1088") L 10/20/2026 - 17:01:39: "Vil<126><[U:1:1136595723]>" spawned as "engineer" L 10/20/2026 - 17:01:40: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:40: "aboOod<125><[U:1:146245695]>" triggered "killedobject" (object "OBJ_TELEPORTER") (weapon "quake_rl") (objectowner "Vil<126><[U:1:1136595723]>") (attacker_position "7233 2092 1160") L 10/20/2026 - 17:01:40: "Vil<126><[U:1:1136595723]>" triggered "object_detonated" (object "OBJ_TELEPORTER") (position "8017 3303 1184") L 10/20/2026 - 17:01:40: "Vil<126><[U:1:1136595723]>" triggered "object_detonated" (object "OBJ_DISPENSER") (position "8017 3303 1184") L 10/20/2026 - 17:01:44: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:01:44: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "106") (weapon "quake_rl") L 10/20/2026 - 17:01:44: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:45: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:01:45: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "87") (weapon "quake_rl") L 10/20/2026 - 17:01:46: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:46: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:01:46: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "88") (weapon "quake_rl") L 10/20/2026 - 17:01:46: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "36") (weapon "tomislav") L 10/20/2026 - 17:01:47: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:01:47: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:01:47: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "62") (realdamage "54") (weapon "shotgun_soldier") L 10/20/2026 - 17:01:47: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "6996 3021 1384") (victim_position "6985 3238 1184") L 10/20/2026 - 17:01:47: "Vil<126><[U:1:1136595723]>" spawned as "heavyweapons" L 10/20/2026 - 17:01:50: "Vil<126><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/20/2026 - 17:01:50: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "5") (weapon "tomislav") L 10/20/2026 - 17:01:50: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "11") (weapon "tomislav") L 10/20/2026 - 17:01:51: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:53: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:53: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:01:53: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "77") (weapon "quake_rl") L 10/20/2026 - 17:01:53: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "10") (weapon "tomislav") L 10/20/2026 - 17:01:53: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "10") (weapon "tomislav") L 10/20/2026 - 17:01:54: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:54: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:01:54: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "79") (weapon "quake_rl") L 10/20/2026 - 17:01:54: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "33") (weapon "tomislav") L 10/20/2026 - 17:01:54: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "11") (weapon "tomislav") L 10/20/2026 - 17:01:55: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "11") (weapon "tomislav") L 10/20/2026 - 17:01:55: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:55: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "22") (weapon "tomislav") L 10/20/2026 - 17:01:55: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:01:55: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "73") (weapon "quake_rl") L 10/20/2026 - 17:01:55: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "11") (weapon "tomislav") L 10/20/2026 - 17:01:56: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:56: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "tomislav") L 10/20/2026 - 17:01:57: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "tomislav") L 10/20/2026 - 17:01:57: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:01:57: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "59") (weapon "quake_rl") L 10/20/2026 - 17:01:58: "aboOod<125><[U:1:146245695]>" picked up item "tf_ammo_pack" L 10/20/2026 - 17:01:58: "Vil<126><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/20/2026 - 17:01:59: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:01:59: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:01:59: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "62") (realdamage "28") (weapon "quake_rl") L 10/20/2026 - 17:01:59: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "6964 1877 1184") (victim_position "6889 2421 1195") L 10/20/2026 - 17:01:59: "Vil<126><[U:1:1136595723]>" spawned as "heavyweapons" L 10/20/2026 - 17:02:02: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "5") (weapon "tomislav") L 10/20/2026 - 17:02:02: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "5") (weapon "tomislav") L 10/20/2026 - 17:02:02: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:02:02: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:02:02: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "106") (weapon "quake_rl") L 10/20/2026 - 17:02:02: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "23") (weapon "tomislav") L 10/20/2026 - 17:02:02: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "18") (weapon "tomislav") L 10/20/2026 - 17:02:02: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:02: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:02: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "85") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:02: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "22") (weapon "tomislav") L 10/20/2026 - 17:02:03: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "49") (weapon "tomislav") L 10/20/2026 - 17:02:03: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:02:03: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "98") (weapon "quake_rl") L 10/20/2026 - 17:02:03: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:02:03: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:03: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:03: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "84") (realdamage "59") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:03: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "6727 2895 1184") (victim_position "6918 2901 1221") L 10/20/2026 - 17:02:03: "Vil<126><[U:1:1136595723]>" spawned as "heavyweapons" L 10/20/2026 - 17:02:09: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:02:10: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:02:10: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "110") (weapon "quake_rl") L 10/20/2026 - 17:02:10: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:02:10: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "52") (weapon "tomislav") L 10/20/2026 - 17:02:11: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "51") (weapon "tomislav") L 10/20/2026 - 17:02:11: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "24") (realdamage "15") (weapon "tomislav") L 10/20/2026 - 17:02:11: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "tomislav" (attacker_position "8032 2390 1225") (victim_position "7798 2454 1240") L 10/20/2026 - 17:02:11: "Vil<126><[U:1:1136595723]>" triggered "revenge" against "aboOod<125><[U:1:146245695]>" L 10/20/2026 - 17:02:11: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 17:02:13: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:02:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:14: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:14: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "74") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:14: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:02:14: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "73") (weapon "quake_rl") L 10/20/2026 - 17:02:15: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:02:15: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:02:15: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "86") (weapon "quake_rl") L 10/20/2026 - 17:02:15: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:15: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:15: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "68") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:16: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:02:16: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:02:16: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "68") (realdamage "43") (weapon "quake_rl") L 10/20/2026 - 17:02:16: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7981 2927 1184") (victim_position "7893 3311 1384") L 10/20/2026 - 17:02:16: "Vil<126><[U:1:1136595723]>" spawned as "heavyweapons" L 10/20/2026 - 17:02:16: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:18: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:02:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:02:21: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:02:21: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "43") (weapon "quake_rl") L 10/20/2026 - 17:02:21: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:02:24: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:24: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:24: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "6") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:24: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:02:25: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:25: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:25: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "17") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:25: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:02:25: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "52") (weapon "tf_projectile_rocket") L 10/20/2026 - 17:02:25: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:25: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:25: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:26: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:02:26: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:02:26: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:02:26: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "60") (weapon "quake_rl") L 10/20/2026 - 17:02:26: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:26: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:26: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "27") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:26: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:26: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:26: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:02:27: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:02:27: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:02:27: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "68") (weapon "quake_rl") L 10/20/2026 - 17:02:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:27: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:27: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "43") (realdamage "17") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:27: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7467 2994 1428") (victim_position "7808 3127 1456") L 10/20/2026 - 17:02:27: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:02:27: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "68") (weapon "tf_projectile_rocket") L 10/20/2026 - 17:02:27: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 17:02:28: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:02:29: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:02:29: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:29: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:29: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "43") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:30: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:02:31: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:31: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:31: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:02:31: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:02:32: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:33: "aboOod<125><[U:1:146245695]>" picked up item "tf_ammo_pack" L 10/20/2026 - 17:02:33: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:33: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:02:33: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:02:33: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "55") (weapon "quake_rl") L 10/20/2026 - 17:02:33: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:33: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:33: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "74") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:33: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:34: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:02:34: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "58") (realdamage "1") (weapon "quake_rl") L 10/20/2026 - 17:02:34: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7727 2644 1190") (victim_position "7741 2468 1336") L 10/20/2026 - 17:02:34: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:02:34: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 17:02:36: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:02:37: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:37: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:37: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:37: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:02:37: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:37: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:37: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:37: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:02:37: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "31") (weapon "quake_rl") L 10/20/2026 - 17:02:38: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:02:39: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:02:39: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:39: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:39: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "19") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:39: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:40: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:02:40: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "88") (realdamage "76") (weapon "quake_rl") L 10/20/2026 - 17:02:40: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7872 3272 1384") (victim_position "7864 3008 1384") L 10/20/2026 - 17:02:40: "aboOod<125><[U:1:146245695]>" triggered "domination" against "Vil<126><[U:1:1136595723]>" L 10/20/2026 - 17:02:40: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:02:40: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 17:02:40: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:42: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:02:42: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:42: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:42: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:42: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:02:42: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "25") (weapon "tf_projectile_rocket") L 10/20/2026 - 17:02:43: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:02:44: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:44: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:44: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:44: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:02:44: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "249") L 10/20/2026 - 17:02:44: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:02:44: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:44: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:44: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "32") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:45: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:45: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:45: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "39") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:02:45: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:02:45: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "104") (weapon "quake_rl") L 10/20/2026 - 17:02:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:46: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:46: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:46: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:46: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "world" (attacker_position "6837 2244 1184") (victim_position "7090 2403 1384") L 10/20/2026 - 17:02:46: "Vil<126><[U:1:1136595723]>" triggered "revenge" against "aboOod<125><[U:1:146245695]>" L 10/20/2026 - 17:02:47: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 17:02:49: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:02:49: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:02:49: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:49: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:49: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "3") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:50: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:50: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:50: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:50: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:02:51: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:02:52: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:02:52: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "75") (weapon "tf_projectile_rocket") L 10/20/2026 - 17:02:52: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:02:52: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:52: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:52: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "42") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:52: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:53: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:02:54: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:54: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:54: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:54: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:02:54: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:54: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:54: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:54: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:54: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:54: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "17") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:54: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:02:54: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "50") (weapon "quake_rl") L 10/20/2026 - 17:02:55: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:55: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:55: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:57: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:57: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:57: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "12") (realdamage "8") (weapon "shotgun_soldier") L 10/20/2026 - 17:02:57: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "7516 2870 1446") (victim_position "7899 3176 1328") L 10/20/2026 - 17:02:57: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:02:57: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 17:02:59: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:59: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:02:59: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "59") (weapon "shotgun_soldier") L 10/20/2026 - 17:03:00: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:00: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:00: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "30") (weapon "shotgun_soldier") L 10/20/2026 - 17:03:00: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:01: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:01: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:03:01: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:01: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:01: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "7") (weapon "shotgun_soldier") L 10/20/2026 - 17:03:04: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:03:04: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:05: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:03:06: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:03:06: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "45") (realdamage "34") (weapon "quake_rl") L 10/20/2026 - 17:03:06: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "quake_rl" (attacker_position "7432 2369 1384") (victim_position "6886 2216 1317") L 10/20/2026 - 17:03:06: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 17:03:08: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:09: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:09: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:09: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 17:03:09: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:03:09: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:03:09: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "238") L 10/20/2026 - 17:03:10: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:10: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:10: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "51") (weapon "shotgun_soldier") L 10/20/2026 - 17:03:10: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:10: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:10: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "34") (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:10: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:03:11: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:11: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:11: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "30") (realdamage "20") (weapon "shotgun_soldier") L 10/20/2026 - 17:03:11: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7563 2452 1384") (victim_position "7822 3021 1384") L 10/20/2026 - 17:03:11: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 17:03:13: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:03:13: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:13: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:13: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "93") (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:14: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:15: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:03:15: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:15: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:15: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:15: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "83") (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:16: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:16: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:16: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "16") (realdamage "2") (weapon "shotgun_soldier") L 10/20/2026 - 17:03:16: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "6953 3092 1469") (victim_position "6768 3169 1289") L 10/20/2026 - 17:03:16: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 17:03:18: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:03:18: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:18: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:18: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:18: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 10/20/2026 - 17:03:19: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:03:19: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:19: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:19: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "82") (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:19: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:03:20: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:03:20: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "55") (weapon "quake_rl") L 10/20/2026 - 17:03:20: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:20: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:20: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "49") (weapon "shotgun_soldier") L 10/20/2026 - 17:03:20: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7965 2494 1344") (victim_position "7539 2252 1443") L 10/20/2026 - 17:03:20: "Vil<126><[U:1:1136595723]>" spawned as "soldier" L 10/20/2026 - 17:03:23: "aboOod<125><[U:1:146245695]>" picked up item "tf_ammo_pack" L 10/20/2026 - 17:03:23: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:24: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:24: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:03:24: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:24: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:24: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:24: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "8") (weapon "shotgun_soldier") L 10/20/2026 - 17:03:25: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:25: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "111") (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:25: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "world" (attacker_position "7389 2317 1381") (victim_position "7495 2355 1395") L 10/20/2026 - 17:03:25: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 17:03:25: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:27: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:03:28: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:28: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:29: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:03:29: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:29: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:29: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 10/20/2026 - 17:03:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:03:30: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:31: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:31: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "92") (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:31: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:31: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:31: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:31: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "50") (weapon "shotgun_soldier") L 10/20/2026 - 17:03:31: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:31: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:31: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "25") (weapon "shotgun_soldier") L 10/20/2026 - 17:03:32: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:32: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:34: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:34: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:34: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "66") (realdamage "25") (weapon "shotgun_soldier") L 10/20/2026 - 17:03:34: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "7669 2547 1303") (victim_position "7833 2414 1384") L 10/20/2026 - 17:03:34: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:03:34: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 17:03:37: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:03:38: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:38: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:03:38: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:38: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "70") (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:39: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:39: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:03:40: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:40: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:40: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 10/20/2026 - 17:03:40: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:41: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:41: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:41: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "76") (weapon "shotgun_soldier") L 10/20/2026 - 17:03:41: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:41: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:42: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:42: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:42: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "46") (realdamage "16") (weapon "shotgun_soldier") L 10/20/2026 - 17:03:42: "Vil<126><[U:1:1136595723]>" killed "aboOod<125><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "7806 2817 1240") (victim_position "7675 3086 1350") L 10/20/2026 - 17:03:43: "aboOod<125><[U:1:146245695]>" spawned as "soldier" L 10/20/2026 - 17:03:45: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:03:45: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:45: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:45: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "40") (weapon "shotgun_soldier") L 10/20/2026 - 17:03:46: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/20/2026 - 17:03:46: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "107") (weapon "quake_rl") L 10/20/2026 - 17:03:46: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:03:46: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:46: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:46: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:46: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "82") (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:47: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:47: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:47: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 10/20/2026 - 17:03:47: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:47: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:47: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "10") (weapon "shotgun_soldier") L 10/20/2026 - 17:03:48: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:48: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/20/2026 - 17:03:48: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:48: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:48: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "3") (weapon "shotgun_soldier") L 10/20/2026 - 17:03:49: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:49: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/20/2026 - 17:03:51: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:51: "Vil<126><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:51: "Vil<126><[U:1:1136595723]>" triggered "damage" against "aboOod<125><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 10/20/2026 - 17:03:51: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:51: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:51: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "30") (weapon "shotgun_soldier") L 10/20/2026 - 17:03:51: "Vil<126><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:52: "aboOod<125><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:52: "aboOod<125><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/20/2026 - 17:03:52: "aboOod<125><[U:1:146245695]>" triggered "damage" against "Vil<126><[U:1:1136595723]>" (damage "57") (realdamage "20") (weapon "shotgun_soldier") L 10/20/2026 - 17:03:52: "aboOod<125><[U:1:146245695]>" killed "Vil<126><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "7920 2706 1184") (victim_position "8010 3073 1250") L 10/20/2026 - 17:03:52: World triggered "mge_match_end" (winner "[U:1:146245695]") (loser "[U:1:1136595723]") (winner_score "20") (loser_score "9")