L 10/21/2026 - 00:13:05: World triggered "meta_data" (matchid "2610210013059643") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/21/2026 - 00:13:05: "fster<666><[U:1:1023986200]>" changed role to "soldier" L 10/21/2026 - 00:13:05: "fran #freemute<665><[U:1:384860776]>" changed role to "soldier" L 10/21/2026 - 00:13:06: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:13:06: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:13:06: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "66") (weapon "quake_rl") L 10/21/2026 - 00:13:06: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:06: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "299") L 10/21/2026 - 00:13:06: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:07: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:13:07: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:07: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:13:07: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "39") (weapon "quake_rl") L 10/21/2026 - 00:13:08: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:13:08: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:13:08: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "92") (weapon "quake_rl") L 10/21/2026 - 00:13:09: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:10: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:13:11: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:12: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:12: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:12: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "95") (realdamage "77") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:12: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11148 13901 -2918") (victim_position "-10984 13499 -2839") L 10/21/2026 - 00:13:12: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:13:12: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:13:16: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:13:17: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:13:17: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "64") (weapon "quake_rl") L 10/21/2026 - 00:13:17: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:17: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:17: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "53") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:17: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:18: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:18: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "56") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:18: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:13:19: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:19: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:19: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "80") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:19: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:13:19: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:20: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:13:20: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:13:20: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:13:20: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "62") (realdamage "13") (weapon "shotgun_soldier") L 10/21/2026 - 00:13:20: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "shotgun_soldier" (attacker_position "-11391 13444 -3075") (victim_position "-11433 13720 -2967") L 10/21/2026 - 00:13:20: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:13:22: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:23: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:13:23: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:23: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:13:23: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "75") (weapon "quake_rl") L 10/21/2026 - 00:13:24: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:13:24: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:24: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:24: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "89") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:25: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:13:25: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:26: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:26: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "100") (realdamage "96") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:26: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11387 13499 -2982") (victim_position "-11269 13823 -2943") L 10/21/2026 - 00:13:26: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:13:29: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:29: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:13:30: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:13:30: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "78") (weapon "quake_rl") L 10/21/2026 - 00:13:30: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:30: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "258") L 10/21/2026 - 00:13:30: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:31: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:31: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:13:31: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:31: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "38") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:32: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:32: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:32: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "46") (realdamage "38") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:32: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11076 13392 -2903") (victim_position "-11602 13462 -3044") L 10/21/2026 - 00:13:32: "fster<666><[U:1:1023986200]>" triggered "domination" against "fran #freemute<665><[U:1:384860776]>" L 10/21/2026 - 00:13:32: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:13:32: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:13:32: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:13:32: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "57") (weapon "quake_rl") L 10/21/2026 - 00:13:32: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:13:35: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:35: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:13:36: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:13:36: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "62") (weapon "quake_rl") L 10/21/2026 - 00:13:36: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:36: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:36: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "52") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:37: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:13:37: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:38: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:13:38: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "75") (weapon "quake_rl") L 10/21/2026 - 00:13:38: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:13:38: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:38: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "109") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:38: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:38: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:13:38: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:13:38: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "49") (realdamage "27") (weapon "shotgun_soldier") L 10/21/2026 - 00:13:38: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "shotgun_soldier" (attacker_position "-11532 12778 -2653") (victim_position "-11424 12936 -2793") L 10/21/2026 - 00:13:39: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:13:39: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:13:44: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:44: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "110") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:44: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:45: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:45: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:13:45: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:13:45: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "51") (weapon "shotgun_soldier") L 10/21/2026 - 00:13:45: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "shotgun_soldier" (attacker_position "-10913 13242 -2951") (victim_position "-11101 12939 -2861") L 10/21/2026 - 00:13:46: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:13:49: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:13:49: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:13:49: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "74") (weapon "quake_rl") L 10/21/2026 - 00:13:49: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:50: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:50: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:50: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "47") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:51: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:13:51: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:13:51: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "175") L 10/21/2026 - 00:13:51: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:52: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:13:52: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:13:52: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "55") (realdamage "47") (weapon "shotgun_soldier") L 10/21/2026 - 00:13:52: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "shotgun_soldier" (attacker_position "-11136 13624 -2903") (victim_position "-11143 13764 -2664") L 10/21/2026 - 00:13:52: "fran #freemute<665><[U:1:384860776]>" triggered "revenge" against "fster<666><[U:1:1023986200]>" L 10/21/2026 - 00:13:52: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:13:55: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:55: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:13:55: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:55: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "67") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:56: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:56: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:13:56: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:13:56: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:13:57: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:13:57: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "80") (weapon "quake_rl") L 10/21/2026 - 00:13:57: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:13:57: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:13:57: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "35") (weapon "shotgun_soldier") L 10/21/2026 - 00:13:57: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:13:58: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:13:58: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:13:58: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "33") (weapon "shotgun_soldier") L 10/21/2026 - 00:13:58: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:13:58: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:13:58: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "47") (weapon "shotgun_soldier") L 10/21/2026 - 00:13:58: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:13:58: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:13:58: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "8") (weapon "shotgun_soldier") L 10/21/2026 - 00:13:58: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:13:59: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:13:59: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:13:59: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "27") (weapon "shotgun_soldier") L 10/21/2026 - 00:13:59: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:13:59: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:13:59: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "53") (realdamage "48") (weapon "shotgun_soldier") L 10/21/2026 - 00:13:59: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "shotgun_soldier" (attacker_position "-10916 13385 -2951") (victim_position "-10977 13406 -2903") L 10/21/2026 - 00:13:59: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:14:01: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:02: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:02: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "62") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:02: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:02: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:14:02: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "43") (weapon "quake_rl") L 10/21/2026 - 00:14:03: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:03: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:03: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:14:03: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "58") (weapon "quake_rl") L 10/21/2026 - 00:14:04: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:04: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:05: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:05: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:14:05: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "32") (weapon "quake_rl") L 10/21/2026 - 00:14:06: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:06: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:06: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "20") (realdamage "6") (weapon "shotgun_soldier") L 10/21/2026 - 00:14:06: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "shotgun_soldier" (attacker_position "-11070 13729 -2839") (victim_position "-11600 13408 -2903") L 10/21/2026 - 00:14:06: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:14:08: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:10: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:10: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:10: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:10: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "75") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:11: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:12: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:12: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:13: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:14:13: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "111") (weapon "quake_rl") L 10/21/2026 - 00:14:13: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:13: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:14: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:14: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:14: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "23") (weapon "shotgun_soldier") L 10/21/2026 - 00:14:14: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:14: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:14: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "14") (weapon "shotgun_soldier") L 10/21/2026 - 00:14:14: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:14: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:14: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "16") (realdamage "3") (weapon "shotgun_soldier") L 10/21/2026 - 00:14:14: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "shotgun_soldier" (attacker_position "-11242 13264 -2951") (victim_position "-11488 13799 -2869") L 10/21/2026 - 00:14:14: "fran #freemute<665><[U:1:384860776]>" triggered "domination" against "fster<666><[U:1:1023986200]>" L 10/21/2026 - 00:14:15: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:14:18: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:18: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:19: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:19: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "78") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:19: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:19: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:14:19: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "74") (weapon "quake_rl") L 10/21/2026 - 00:14:20: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:20: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "50") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:20: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:20: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:20: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:21: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:21: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:21: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "44") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:22: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:22: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:22: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "51") (weapon "shotgun_soldier") L 10/21/2026 - 00:14:22: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "shotgun_soldier" (attacker_position "-11090 13019 -2900") (victim_position "-10975 13474 -2903") L 10/21/2026 - 00:14:22: "fster<666><[U:1:1023986200]>" triggered "revenge" against "fran #freemute<665><[U:1:384860776]>" L 10/21/2026 - 00:14:22: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:14:25: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:26: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:26: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:26: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:14:26: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "74") (weapon "quake_rl") L 10/21/2026 - 00:14:27: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:27: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "71") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:27: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:27: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:14:27: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "110") (weapon "quake_rl") L 10/21/2026 - 00:14:27: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:27: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:27: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:27: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "48") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:28: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:28: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:28: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:28: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:28: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "6") (weapon "shotgun_soldier") L 10/21/2026 - 00:14:29: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:29: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:29: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "3") (weapon "shotgun_soldier") L 10/21/2026 - 00:14:29: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:29: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:29: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:31: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:31: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:31: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "16") (realdamage "2") (weapon "shotgun_soldier") L 10/21/2026 - 00:14:31: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "shotgun_soldier" (attacker_position "-10425 12791 -3021") (victim_position "-11140 13045 -2951") L 10/21/2026 - 00:14:31: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:14:33: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:33: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:33: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:33: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "62") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:34: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:34: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:35: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:35: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:14:35: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "63") (weapon "quake_rl") L 10/21/2026 - 00:14:35: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:35: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:37: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:37: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:37: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "14") (weapon "shotgun_soldier") L 10/21/2026 - 00:14:37: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:37: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:37: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "70") (weapon "shotgun_soldier") L 10/21/2026 - 00:14:37: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:37: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:14:37: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "82") (weapon "quake_rl") L 10/21/2026 - 00:14:38: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:38: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:38: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "60") (realdamage "55") (weapon "shotgun_soldier") L 10/21/2026 - 00:14:38: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "shotgun_soldier" (attacker_position "-10997 12745 -2839") (victim_position "-10946 13065 -2776") L 10/21/2026 - 00:14:38: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:14:40: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:40: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:41: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:41: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "70") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:41: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:41: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:14:41: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "74") (weapon "quake_rl") L 10/21/2026 - 00:14:42: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:42: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:42: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "72") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:42: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:43: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:43: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:43: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:43: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "4") (weapon "shotgun_soldier") L 10/21/2026 - 00:14:44: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:44: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:44: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "14") (weapon "shotgun_soldier") L 10/21/2026 - 00:14:44: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:44: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:44: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:44: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "17") (weapon "shotgun_soldier") L 10/21/2026 - 00:14:45: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:45: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:45: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "16") (weapon "shotgun_soldier") L 10/21/2026 - 00:14:45: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:46: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:46: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:46: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "10") (weapon "shotgun_soldier") L 10/21/2026 - 00:14:46: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:46: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:46: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "9") (weapon "shotgun_soldier") L 10/21/2026 - 00:14:46: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:46: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:46: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "33") (weapon "shotgun_soldier") L 10/21/2026 - 00:14:46: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:47: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:47: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:47: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:47: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "64") (realdamage "59") (weapon "shotgun_soldier") L 10/21/2026 - 00:14:47: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "shotgun_soldier" (attacker_position "-11013 13129 -2951") (victim_position "-11047 13395 -2903") L 10/21/2026 - 00:14:48: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:14:50: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:50: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:50: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "48") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:50: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:51: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:14:51: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "46") (weapon "quake_rl") L 10/21/2026 - 00:14:51: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:51: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:14:51: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "67") (weapon "quake_rl") L 10/21/2026 - 00:14:51: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:52: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:52: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:53: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:53: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:54: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:54: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:54: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "24") (weapon "shotgun_soldier") L 10/21/2026 - 00:14:54: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:54: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:14:54: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "59") (realdamage "41") (weapon "shotgun_soldier") L 10/21/2026 - 00:14:54: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "shotgun_soldier" (attacker_position "-11116 13535 -2839") (victim_position "-10892 13288 -2951") L 10/21/2026 - 00:14:54: "fran #freemute<665><[U:1:384860776]>" triggered "domination" against "fster<666><[U:1:1023986200]>" L 10/21/2026 - 00:14:54: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:14:58: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:58: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:58: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:58: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "59") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:14:58: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:14:59: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:14:59: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "78") (weapon "quake_rl") L 10/21/2026 - 00:15:00: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:00: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:00: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:00: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "35") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:01: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:01: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:01: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:15:01: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "48") (weapon "quake_rl") L 10/21/2026 - 00:15:01: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:01: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "52") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:01: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:01: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:01: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "45") (weapon "shotgun_soldier") L 10/21/2026 - 00:15:01: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:02: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:05: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:05: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:06: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:07: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:09: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:09: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:09: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "12") (realdamage "7") (weapon "shotgun_soldier") L 10/21/2026 - 00:15:09: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "shotgun_soldier" (attacker_position "-11618 13637 -2959") (victim_position "-10958 13979 -2882") L 10/21/2026 - 00:15:09: "fster<666><[U:1:1023986200]>" triggered "revenge" against "fran #freemute<665><[U:1:384860776]>" L 10/21/2026 - 00:15:09: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:09: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:15:10: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:11: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:12: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:15:12: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "71") (weapon "quake_rl") L 10/21/2026 - 00:15:12: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:12: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:13: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:13: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:15:13: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "58") (weapon "quake_rl") L 10/21/2026 - 00:15:14: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:15: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:15: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:15:15: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "51") (weapon "quake_rl") L 10/21/2026 - 00:15:16: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:16: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:16: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "102") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:16: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:16: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:15:16: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "75") (realdamage "20") (weapon "quake_rl") L 10/21/2026 - 00:15:16: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "quake_rl" (attacker_position "-10894 13615 -2712") (victim_position "-11149 13400 -2951") L 10/21/2026 - 00:15:16: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:15:20: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:20: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:21: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:21: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "82") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:21: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:21: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:15:21: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "76") (weapon "quake_rl") L 10/21/2026 - 00:15:22: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:22: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:15:22: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "47") (weapon "quake_rl") L 10/21/2026 - 00:15:22: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:23: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:23: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:23: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:23: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:23: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "18") (weapon "shotgun_soldier") L 10/21/2026 - 00:15:24: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:24: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:24: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "20") (weapon "shotgun_soldier") L 10/21/2026 - 00:15:24: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:24: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:24: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:24: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "14") (weapon "shotgun_soldier") L 10/21/2026 - 00:15:24: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:24: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:24: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "41") (realdamage "9") (weapon "shotgun_soldier") L 10/21/2026 - 00:15:24: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "shotgun_soldier" (attacker_position "-11043 13749 -2790") (victim_position "-11417 13695 -2968") L 10/21/2026 - 00:15:25: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:15:27: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:27: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:27: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "102") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:29: "fster<666><[U:1:1023986200]>" picked up item "tf_ammo_pack" L 10/21/2026 - 00:15:29: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:30: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:30: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:31: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:31: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:15:31: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "104") (weapon "quake_rl") L 10/21/2026 - 00:15:31: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:31: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:31: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:31: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "14") (weapon "shotgun_soldier") L 10/21/2026 - 00:15:32: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:32: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:32: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:32: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:32: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "4") (weapon "shotgun_soldier") L 10/21/2026 - 00:15:32: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:15:32: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "55") (weapon "quake_rl") (airshot "1") (height "654") L 10/21/2026 - 00:15:33: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:33: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:33: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:33: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "7") (weapon "shotgun_soldier") L 10/21/2026 - 00:15:33: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:33: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:33: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "9") (weapon "shotgun_soldier") L 10/21/2026 - 00:15:33: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:33: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "36") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:34: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:34: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:34: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "16") (weapon "shotgun_soldier") L 10/21/2026 - 00:15:34: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "shotgun_soldier" (attacker_position "-11220 13723 -2951") (victim_position "-10924 13585 -2448") L 10/21/2026 - 00:15:34: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:15:36: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:36: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:37: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:37: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "57") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:37: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:15:37: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "109") (weapon "quake_rl") L 10/21/2026 - 00:15:37: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:38: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:38: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:38: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:15:38: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "56") (weapon "quake_rl") L 10/21/2026 - 00:15:38: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:38: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "69") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:39: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:39: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:39: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "53") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:39: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "world" (attacker_position "-11287 14141 -2951") (victim_position "-11113 13981 -2862") L 10/21/2026 - 00:15:39: "fran #freemute<665><[U:1:384860776]>" triggered "domination" against "fster<666><[U:1:1023986200]>" L 10/21/2026 - 00:15:39: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:39: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:15:42: "fran #freemute<665><[U:1:384860776]>" say "凸( •̀_•́ )凸" L 10/21/2026 - 00:15:43: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:43: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:43: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "53") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:43: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:44: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:44: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:15:44: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "79") (weapon "quake_rl") L 10/21/2026 - 00:15:44: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:44: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "107") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:44: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:45: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:45: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:46: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:46: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "34") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:46: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:46: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:46: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "5") (weapon "shotgun_soldier") L 10/21/2026 - 00:15:46: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:46: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:46: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "12") (weapon "shotgun_soldier") L 10/21/2026 - 00:15:46: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:47: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:15:47: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "67") (weapon "quake_rl") L 10/21/2026 - 00:15:47: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:47: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:47: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "47") (realdamage "17") (weapon "shotgun_soldier") L 10/21/2026 - 00:15:47: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "shotgun_soldier" (attacker_position "-11215 13337 -2951") (victim_position "-11349 13753 -2958") L 10/21/2026 - 00:15:47: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:15:48: "fran #freemute<665><[U:1:384860776]>" say "*DEAD* ∫sX Zeta : no soy una mina muchachos tranca!!" L 10/21/2026 - 00:15:51: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:51: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:52: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:52: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "60") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:52: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:52: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:15:52: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "108") (weapon "quake_rl") L 10/21/2026 - 00:15:52: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:53: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:53: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:53: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:53: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "89") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:53: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:53: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:54: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "33") (weapon "shotgun_soldier") L 10/21/2026 - 00:15:54: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:54: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:15:54: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "92") (realdamage "34") (weapon "quake_rl") L 10/21/2026 - 00:15:54: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11287 13955 -2951") (victim_position "-11389 13491 -3055") L 10/21/2026 - 00:15:55: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:15:55: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:15:56: "fran #freemute<665><[U:1:384860776]>" say "JahuvA : bueno chicos nos vamos" L 10/21/2026 - 00:15:58: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:15:58: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:58: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:58: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "102") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:15:59: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:00: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:16:00: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "108") (weapon "quake_rl") L 10/21/2026 - 00:16:00: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:00: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:01: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:01: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:01: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:01: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "31") (weapon "shotgun_soldier") L 10/21/2026 - 00:16:01: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:01: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:01: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "47") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:02: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:02: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:02: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "41") (realdamage "30") (weapon "shotgun_soldier") L 10/21/2026 - 00:16:02: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "shotgun_soldier" (attacker_position "-10902 13730 -2951") (victim_position "-11096 13964 -2649") L 10/21/2026 - 00:16:02: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:16:03: "fran #freemute<665><[U:1:384860776]>" say "*SPEC* federicojuega27600 : hola acá se juegam ge o es puro chamuyo?" L 10/21/2026 - 00:16:04: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:04: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:04: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "54") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:05: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:05: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "112") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:05: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:05: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:07: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:08: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:08: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:09: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:09: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:09: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "6") (weapon "shotgun_soldier") L 10/21/2026 - 00:16:09: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:16:09: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "93") (weapon "quake_rl") L 10/21/2026 - 00:16:09: "fster<666><[U:1:1023986200]>" picked up item "tf_ammo_pack" L 10/21/2026 - 00:16:09: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:10: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:10: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:10: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "33") (weapon "shotgun_soldier") L 10/21/2026 - 00:16:10: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:10: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:16:10: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "101") (realdamage "36") (weapon "quake_rl") L 10/21/2026 - 00:16:10: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11197 13950 -2857") (victim_position "-11429 13717 -2967") L 10/21/2026 - 00:16:10: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:16:12: "fran #freemute<665><[U:1:384860776]>" say "凸( •̀_•́ )凸" L 10/21/2026 - 00:16:13: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:13: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:13: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:16:13: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "259") L 10/21/2026 - 00:16:13: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:13: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "79") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:14: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:14: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:15: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:16: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:16: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:16: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:16: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:16: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "15") (weapon "shotgun_soldier") L 10/21/2026 - 00:16:16: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:16: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "57") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:16: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:16:16: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "38") (weapon "quake_rl") L 10/21/2026 - 00:16:17: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:17: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:17: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:17: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "57") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:17: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:17: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:17: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "6") (weapon "shotgun_soldier") L 10/21/2026 - 00:16:17: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:17: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:17: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "19") (realdamage "6") (weapon "shotgun_soldier") L 10/21/2026 - 00:16:17: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "shotgun_soldier" (attacker_position "-11268 13329 -3143") (victim_position "-10806 13356 -3251") L 10/21/2026 - 00:16:17: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:16:19: "fran #freemute<665><[U:1:384860776]>" say "凸( •̀_•́ )凸" L 10/21/2026 - 00:16:20: "fran #freemute<665><[U:1:384860776]>" say "*SPEC* federicojuega27600 : hola acá se juegam ge o es puro chamuyo?" L 10/21/2026 - 00:16:21: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:21: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:22: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:22: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "79") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:22: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:22: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:23: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:23: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "75") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:23: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:23: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:24: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:24: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:24: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "87") (realdamage "68") (weapon "shotgun_soldier") L 10/21/2026 - 00:16:24: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "shotgun_soldier" (attacker_position "-11110 13578 -2839") (victim_position "-11131 13447 -2826") L 10/21/2026 - 00:16:24: "fster<666><[U:1:1023986200]>" triggered "revenge" against "fran #freemute<665><[U:1:384860776]>" L 10/21/2026 - 00:16:24: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:16:25: "fran #freemute<665><[U:1:384860776]>" say "soga : ns surf" L 10/21/2026 - 00:16:29: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:29: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:29: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:16:29: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "73") (weapon "quake_rl") L 10/21/2026 - 00:16:29: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:30: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:30: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:31: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:31: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "76") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:31: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:16:31: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "106") (weapon "quake_rl") L 10/21/2026 - 00:16:31: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:31: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:31: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:31: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "94") (realdamage "89") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:31: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11104 13540 -2625") (victim_position "-11148 13860 -2951") L 10/21/2026 - 00:16:31: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:16:33: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:35: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:35: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:16:35: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "79") (weapon "quake_rl") L 10/21/2026 - 00:16:36: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:36: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:36: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "112") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:37: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:37: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:37: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:37: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:38: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:16:38: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "45") (weapon "quake_rl") L 10/21/2026 - 00:16:38: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:38: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:38: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "11") (weapon "shotgun_soldier") L 10/21/2026 - 00:16:38: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:39: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:40: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:40: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:40: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:16:40: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "53") (realdamage "13") (weapon "quake_rl") L 10/21/2026 - 00:16:40: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11249 12921 -3140") (victim_position "-10866 12988 -3152") L 10/21/2026 - 00:16:40: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:16:40: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:44: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:45: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:16:45: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "54") (weapon "quake_rl") L 10/21/2026 - 00:16:45: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:45: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "82") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:45: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:45: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:46: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:46: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:46: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "62") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:46: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:46: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:16:46: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "56") (weapon "quake_rl") L 10/21/2026 - 00:16:46: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:46: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "89") (realdamage "46") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:46: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11195 12835 -2816") (victim_position "-10963 12859 -2904") L 10/21/2026 - 00:16:46: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:47: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:16:48: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:49: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:50: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:50: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:50: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:50: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "67") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:51: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:52: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:52: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:52: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "45") (weapon "shotgun_soldier") L 10/21/2026 - 00:16:52: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:53: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:53: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:53: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "69") (weapon "shotgun_soldier") L 10/21/2026 - 00:16:53: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:53: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:53: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "8") (weapon "shotgun_soldier") L 10/21/2026 - 00:16:53: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:54: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:54: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:54: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:54: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "81") (realdamage "78") (weapon "shotgun_soldier") L 10/21/2026 - 00:16:54: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "shotgun_soldier" (attacker_position "-11016 12846 -2839") (victim_position "-11134 13033 -2951") L 10/21/2026 - 00:16:54: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:16:57: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:57: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:16:57: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "48") (weapon "quake_rl") L 10/21/2026 - 00:16:57: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:16:58: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:58: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:16:59: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:59: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:16:59: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "6") (weapon "shotgun_soldier") L 10/21/2026 - 00:17:00: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:00: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:00: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "74") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:01: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:02: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:02: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:17:02: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:03: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:03: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:17:03: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:17:03: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "106") (weapon "quake_rl") L 10/21/2026 - 00:17:04: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:04: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:04: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:04: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "8") (weapon "shotgun_soldier") L 10/21/2026 - 00:17:04: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:04: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:04: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "7") (weapon "shotgun_soldier") L 10/21/2026 - 00:17:04: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:04: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:04: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "52") (weapon "shotgun_soldier") L 10/21/2026 - 00:17:05: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:05: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:05: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "49") (weapon "shotgun_soldier") L 10/21/2026 - 00:17:05: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:05: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:05: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "72") (realdamage "13") (weapon "shotgun_soldier") L 10/21/2026 - 00:17:05: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "shotgun_soldier" (attacker_position "-10989 13198 -2951") (victim_position "-11126 13168 -2717") L 10/21/2026 - 00:17:05: World triggered "mge_match_end" (winner "[U:1:384860776]") (loser "[U:1:1023986200]") (winner_score "20") (loser_score "11")