L 10/21/2026 - 00:17:11: World triggered "meta_data" (matchid "2610210017111e45") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/21/2026 - 00:17:11: "fster<666><[U:1:1023986200]>" changed role to "soldier" L 10/21/2026 - 00:17:11: "fran #freemute<665><[U:1:384860776]>" changed role to "soldier" L 10/21/2026 - 00:17:12: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:12: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:12: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "52") (weapon "shotgun_soldier") L 10/21/2026 - 00:17:13: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:14: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:17:14: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:17:14: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "48") (weapon "quake_rl") L 10/21/2026 - 00:17:14: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:15: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:17:15: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:15: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "72") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:15: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:17:15: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "98") (weapon "quake_rl") L 10/21/2026 - 00:17:15: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:15: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:17:16: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:16: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:16: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "7") (weapon "shotgun_soldier") L 10/21/2026 - 00:17:16: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:16: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:16: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "102") (realdamage "30") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:16: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11288 13089 -2680") (victim_position "-11156 12967 -2951") L 10/21/2026 - 00:17:16: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:17:18: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:17:19: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:17:22: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:17:22: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:17:22: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "59") (weapon "quake_rl") L 10/21/2026 - 00:17:22: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:23: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:23: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:17:23: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:23: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "71") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:24: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:24: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "109") (realdamage "80") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:24: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-10903 12348 -2897") (victim_position "-10963 12508 -2947") L 10/21/2026 - 00:17:24: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:24: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:17:27: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:17:27: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:27: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:17:27: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "55") (weapon "quake_rl") L 10/21/2026 - 00:17:28: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:17:28: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:28: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:28: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "87") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:29: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:17:29: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:29: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:29: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "72") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:30: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:30: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:30: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "58") (weapon "shotgun_soldier") L 10/21/2026 - 00:17:30: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:30: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "80") (realdamage "4") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:30: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11014 13265 -2951") (victim_position "-11232 13070 -2951") L 10/21/2026 - 00:17:30: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:30: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:17:33: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:17:34: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:17:34: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "50") (weapon "quake_rl") L 10/21/2026 - 00:17:34: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:17:35: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:17:35: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:35: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:17:35: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "58") (weapon "quake_rl") L 10/21/2026 - 00:17:36: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:36: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:17:37: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:37: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:37: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:37: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "43") (weapon "shotgun_soldier") L 10/21/2026 - 00:17:37: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:37: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:37: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "56") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:38: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:38: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:38: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "32") (weapon "shotgun_soldier") L 10/21/2026 - 00:17:38: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:39: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:39: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:39: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:39: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "42") (weapon "shotgun_soldier") L 10/21/2026 - 00:17:39: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:39: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:39: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "21") (weapon "shotgun_soldier") L 10/21/2026 - 00:17:39: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:39: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:39: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "36") (weapon "shotgun_soldier") L 10/21/2026 - 00:17:40: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:40: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:40: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "79") (realdamage "21") (weapon "shotgun_soldier") L 10/21/2026 - 00:17:40: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "shotgun_soldier" (attacker_position "-10874 13200 -2951") (victim_position "-10827 13477 -2951") L 10/21/2026 - 00:17:40: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:17:44: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:44: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:44: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "65") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:44: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:17:44: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:45: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:17:45: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:17:45: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "71") (weapon "quake_rl") L 10/21/2026 - 00:17:46: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:46: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:17:46: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:17:46: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "58") (weapon "quake_rl") L 10/21/2026 - 00:17:47: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:47: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:47: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "71") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:47: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:47: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:17:47: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:47: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:47: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "12") (weapon "shotgun_soldier") L 10/21/2026 - 00:17:49: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:17:49: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:17:49: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "82") (realdamage "37") (weapon "quake_rl") L 10/21/2026 - 00:17:49: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11075 13544 -2839") (victim_position "-11478 13593 -2975") L 10/21/2026 - 00:17:49: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:17:54: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:54: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:17:54: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:55: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:55: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "58") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:55: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:17:55: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:55: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "83") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:55: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:55: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:17:55: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "77") (weapon "quake_rl") L 10/21/2026 - 00:17:55: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:17:56: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:56: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:56: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "55") (weapon "shotgun_soldier") L 10/21/2026 - 00:17:56: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:17:56: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:56: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:56: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "11") (weapon "shotgun_soldier") L 10/21/2026 - 00:17:57: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:57: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:17:57: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "7") (realdamage "6") (weapon "shotgun_soldier") L 10/21/2026 - 00:17:57: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "shotgun_soldier" (attacker_position "-11625 13517 -3013") (victim_position "-11074 13402 -2433") L 10/21/2026 - 00:17:57: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:17:58: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:17:59: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:00: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:18:00: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "67") (weapon "quake_rl") L 10/21/2026 - 00:18:00: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:00: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:00: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "77") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:01: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:01: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:01: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:01: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "447") L 10/21/2026 - 00:18:01: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:02: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:18:02: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "54") (weapon "quake_rl") L 10/21/2026 - 00:18:03: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:03: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:03: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:03: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "48") (realdamage "40") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:03: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11254 12638 -2951") (victim_position "-10951 12355 -2947") L 10/21/2026 - 00:18:03: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:18:03: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "97") (weapon "quake_rl") L 10/21/2026 - 00:18:03: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:18:06: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:06: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:06: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:06: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "468") L 10/21/2026 - 00:18:06: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:18:06: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "55") (weapon "quake_rl") L 10/21/2026 - 00:18:07: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:07: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:18:07: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "107") (realdamage "97") (weapon "quake_rl") (airshot "1") (height "224") L 10/21/2026 - 00:18:07: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11178 12911 -2449") (victim_position "-11134 12900 -2678") L 10/21/2026 - 00:18:07: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:07: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:18:10: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:10: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:11: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:11: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "76") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:11: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:11: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:11: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:18:11: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "51") (weapon "quake_rl") L 10/21/2026 - 00:18:12: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:12: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:13: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:18:13: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "96") (weapon "quake_rl") L 10/21/2026 - 00:18:13: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:14: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:14: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:14: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "103") (realdamage "93") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:14: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-10839 12746 -2877") (victim_position "-11130 12806 -2839") L 10/21/2026 - 00:18:14: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:18:16: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:16: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:17: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:18:17: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "63") (weapon "quake_rl") L 10/21/2026 - 00:18:17: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:17: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:17: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "51") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:17: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:18: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:18: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:18: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "106") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:18: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:18: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:18:18: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "84") (weapon "quake_rl") L 10/21/2026 - 00:18:19: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:19: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "76") (realdamage "36") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:19: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-10902 12932 -2896") (victim_position "-10802 13134 -2947") L 10/21/2026 - 00:18:19: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:19: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:18:21: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:22: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:22: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:23: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:23: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:23: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "52") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:23: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:18:23: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "69") (weapon "quake_rl") L 10/21/2026 - 00:18:23: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:24: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:26: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:26: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:27: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:18:27: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "54") (weapon "quake_rl") L 10/21/2026 - 00:18:28: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:28: "fster<666><[U:1:1023986200]>" picked up item "tf_ammo_pack" L 10/21/2026 - 00:18:29: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:32: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:33: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:33: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:33: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:18:33: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "45") (weapon "quake_rl") L 10/21/2026 - 00:18:35: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:35: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:35: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:35: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "41") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:37: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:37: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:38: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:40: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:43: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:44: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:44: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "93") (realdamage "31") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:44: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-10640 12958 -2903") (victim_position "-10999 12858 -3180") L 10/21/2026 - 00:18:44: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:18:48: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:48: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:48: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:18:48: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "77") (weapon "quake_rl") L 10/21/2026 - 00:18:48: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:49: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:50: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:50: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "54") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:50: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:51: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:51: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:18:51: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "49") (weapon "quake_rl") L 10/21/2026 - 00:18:52: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:52: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "76") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:52: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:52: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:52: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:18:52: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "70") (realdamage "59") (weapon "quake_rl") L 10/21/2026 - 00:18:52: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11023 12571 -2555") (victim_position "-10886 12867 -2951") L 10/21/2026 - 00:18:52: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:18:55: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:55: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:55: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:55: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "73") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:56: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:56: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:57: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:57: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:58: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:58: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:18:58: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "81") (weapon "quake_rl") L 10/21/2026 - 00:18:59: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:18:59: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:18:59: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:18:59: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "80") (weapon "quake_rl") L 10/21/2026 - 00:19:01: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:19:01: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "126") (realdamage "24") (weapon "quake_rl") (crit "mini") L 10/21/2026 - 00:19:01: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11019 12779 -2811") (victim_position "-11039 12544 -2839") L 10/21/2026 - 00:19:01: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:19:01: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:19:05: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:05: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:19:06: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:06: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "61") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:06: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:06: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "80") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:06: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:06: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:19:07: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:19:07: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:19:07: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "73") (weapon "quake_rl") L 10/21/2026 - 00:19:08: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:08: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:08: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "92") (realdamage "52") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:08: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-10669 12539 -2951") (victim_position "-11061 12785 -2827") L 10/21/2026 - 00:19:08: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:19:08: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:19:11: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:19:12: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:19:12: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:12: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:12: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "64") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:12: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:19:12: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "74") (weapon "quake_rl") L 10/21/2026 - 00:19:13: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:13: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:13: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "50") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:15: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:15: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:19:15: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:19:15: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "89") (weapon "quake_rl") L 10/21/2026 - 00:19:15: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:15: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "61") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:16: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:16: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:16: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "35") (realdamage "6") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:16: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11108 12618 -2395") (victim_position "-10648 12725 -2978") L 10/21/2026 - 00:19:16: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:19:16: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:19:16: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:19: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:19:19: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:19:19: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "57") (weapon "quake_rl") L 10/21/2026 - 00:19:19: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:19: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "87") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:19: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:20: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:20: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "56") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:20: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:20: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:19:20: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:19:20: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "76") (weapon "quake_rl") L 10/21/2026 - 00:19:21: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:21: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:19:22: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:24: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:24: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:24: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "42") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:25: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:19:25: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:19:25: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "51") (weapon "quake_rl") L 10/21/2026 - 00:19:26: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:26: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:19:26: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:26: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "46") (realdamage "16") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:26: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11152 12955 -2800") (victim_position "-10923 13363 -2907") L 10/21/2026 - 00:19:26: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:19:45: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:19:45: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:19:45: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "54") (weapon "quake_rl") L 10/21/2026 - 00:19:45: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:46: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:46: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:46: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "48") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:47: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:19:47: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:47: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:47: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "51") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:48: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:19:48: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "53") (weapon "quake_rl") L 10/21/2026 - 00:19:48: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:19:48: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:48: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:48: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "57") (realdamage "46") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:48: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-10953 12485 -2715") (victim_position "-10969 12867 -2901") L 10/21/2026 - 00:19:48: "fster<666><[U:1:1023986200]>" triggered "domination" against "fran #freemute<665><[U:1:384860776]>" L 10/21/2026 - 00:19:48: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:19:53: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:19:53: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:19:53: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "62") (weapon "quake_rl") L 10/21/2026 - 00:19:53: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:54: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:19:54: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:55: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:19:55: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:19:55: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:19:55: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "70") (weapon "quake_rl") L 10/21/2026 - 00:19:56: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:19:56: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "111") (realdamage "56") (weapon "quake_rl") L 10/21/2026 - 00:19:56: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11050 12830 -2816") (victim_position "-11033 12736 -2808") L 10/21/2026 - 00:19:56: "fran #freemute<665><[U:1:384860776]>" triggered "revenge" against "fster<666><[U:1:1023986200]>" L 10/21/2026 - 00:19:56: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:19:56: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:00: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:00: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:00: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:00: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "53") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:01: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:01: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:01: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:20:01: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "68") (weapon "quake_rl") L 10/21/2026 - 00:20:02: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:02: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:02: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:20:02: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "72") (weapon "quake_rl") L 10/21/2026 - 00:20:03: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:20:03: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "109") (realdamage "35") (weapon "quake_rl") L 10/21/2026 - 00:20:03: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11047 12572 -2771") (victim_position "-11040 12753 -2740") L 10/21/2026 - 00:20:03: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:03: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:20:05: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:05: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:05: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:05: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "80") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:06: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:07: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:07: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:07: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "100") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:07: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:07: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:20:07: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "74") (weapon "quake_rl") L 10/21/2026 - 00:20:08: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:08: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:08: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:08: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "72") (realdamage "53") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:08: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-10879 13026 -2624") (victim_position "-11154 12691 -2805") L 10/21/2026 - 00:20:08: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:20:10: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:11: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:12: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:20:12: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "50") (weapon "quake_rl") L 10/21/2026 - 00:20:12: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:12: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:13: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:20:13: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "65") (weapon "quake_rl") L 10/21/2026 - 00:20:13: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:13: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:13: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:13: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "60") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:14: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:14: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "111") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:14: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:15: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:17: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:20:17: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "109") (realdamage "40") (weapon "quake_rl") L 10/21/2026 - 00:20:17: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "quake_rl" (attacker_position "-10797 13424 -2951") (victim_position "-10790 13255 -2951") L 10/21/2026 - 00:20:17: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:17: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:20:21: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:21: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:21: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:21: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "61") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:22: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:22: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:22: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:22: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:22: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:20:22: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "87") (weapon "quake_rl") L 10/21/2026 - 00:20:24: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:24: "fster<666><[U:1:1023986200]>" picked up item "tf_ammo_pack" L 10/21/2026 - 00:20:26: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:26: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:20:26: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "31") (weapon "quake_rl") L 10/21/2026 - 00:20:27: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:27: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:28: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:28: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:28: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:28: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "102") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:30: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:30: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:31: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:33: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:34: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:34: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:34: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "66") (realdamage "37") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:34: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-10840 13767 -2808") (victim_position "-10877 13472 -2951") L 10/21/2026 - 00:20:34: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:20:36: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:37: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:37: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:20:37: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "65") (weapon "quake_rl") L 10/21/2026 - 00:20:37: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:37: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:37: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "98") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:38: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:38: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:20:38: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "47") (weapon "quake_rl") L 10/21/2026 - 00:20:39: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:39: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:39: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:39: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "105") (realdamage "92") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:39: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11003 13535 -2731") (victim_position "-10879 13301 -2790") L 10/21/2026 - 00:20:39: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:20:42: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:43: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:20:43: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "68") (weapon "quake_rl") L 10/21/2026 - 00:20:43: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:44: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:44: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:44: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "53") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:44: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:20:44: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "266") L 10/21/2026 - 00:20:44: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:45: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:45: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:47: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:20:47: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "111") (realdamage "14") (weapon "quake_rl") L 10/21/2026 - 00:20:47: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11064 13603 -2839") (victim_position "-10990 13641 -2767") L 10/21/2026 - 00:20:47: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:20:47: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:49: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:49: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:20:49: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "338") L 10/21/2026 - 00:20:49: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:50: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:51: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:51: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:51: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "58") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:51: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:20:51: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "54") (weapon "quake_rl") L 10/21/2026 - 00:20:51: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:52: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:52: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:52: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:20:52: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "63") (realdamage "27") (weapon "quake_rl") L 10/21/2026 - 00:20:52: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11030 13410 -2815") (victim_position "-10985 13744 -2769") L 10/21/2026 - 00:20:52: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:52: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "101") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:52: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:20:56: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:56: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:57: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:57: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:57: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "106") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:57: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:20:57: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "106") (weapon "quake_rl") L 10/21/2026 - 00:20:57: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:57: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:58: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:20:58: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:58: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "76") (realdamage "14") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:20:58: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-10848 13881 -2919") (victim_position "-10880 13375 -2951") L 10/21/2026 - 00:20:58: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:21:00: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:00: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:21:00: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "69") (weapon "quake_rl") L 10/21/2026 - 00:21:01: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:01: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:01: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:01: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "70") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:02: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:04: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:05: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:05: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:21:05: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "69") (weapon "quake_rl") L 10/21/2026 - 00:21:05: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:05: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:21:05: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "68") (realdamage "48") (weapon "quake_rl") L 10/21/2026 - 00:21:05: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11104 13708 -2776") (victim_position "-11149 13366 -2887") L 10/21/2026 - 00:21:06: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:21:08: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:09: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:09: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:09: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "54") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:09: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:10: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:10: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "106") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:10: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:10: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:21:10: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "103") (weapon "quake_rl") L 10/21/2026 - 00:21:10: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:11: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:11: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:11: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "26") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:13: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:13: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:21:13: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "49") (weapon "quake_rl") L 10/21/2026 - 00:21:14: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:15: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "world" (attacker_position "-11061 12535 -2839") (victim_position "-10481 13013 -3107") L 10/21/2026 - 00:21:15: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:21:15: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:18: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:18: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:18: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:21:18: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "235") L 10/21/2026 - 00:21:18: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:18: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "75") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:19: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:19: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:22: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:22: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:23: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:23: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "27") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:23: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:23: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:23: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:21:23: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "33") (weapon "quake_rl") L 10/21/2026 - 00:21:24: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:24: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "34") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:25: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:25: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:25: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:21:25: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "27") (weapon "quake_rl") L 10/21/2026 - 00:21:27: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:28: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:28: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:29: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:21:29: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "98") (realdamage "13") (weapon "quake_rl") L 10/21/2026 - 00:21:29: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11102 12763 -2839") (victim_position "-11054 12606 -2813") L 10/21/2026 - 00:21:29: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:29: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:21:33: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:33: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:34: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:21:34: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "298") L 10/21/2026 - 00:21:34: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:34: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "68") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:34: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:35: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:35: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:35: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "59") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:35: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:37: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:37: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:37: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:37: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "74") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:38: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:39: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:40: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:40: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:21:40: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "68") (realdamage "57") (weapon "quake_rl") L 10/21/2026 - 00:21:40: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11253 12922 -2921") (victim_position "-11252 12376 -2951") L 10/21/2026 - 00:21:40: "fran #freemute<665><[U:1:384860776]>" triggered "domination" against "fster<666><[U:1:1023986200]>" L 10/21/2026 - 00:21:40: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:40: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "62") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:40: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:21:43: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:43: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:44: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:44: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "48") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:44: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:44: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:44: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "56") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:44: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:45: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:47: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:49: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:49: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:21:49: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "75") (weapon "quake_rl") L 10/21/2026 - 00:21:50: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:50: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:21:50: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "24") (weapon "quake_rl") L 10/21/2026 - 00:21:52: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:52: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:52: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "105") (realdamage "20") (weapon "tf_projectile_rocket") (airshot "1") (height "222") L 10/21/2026 - 00:21:52: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-10964 13032 -2578") (victim_position "-11019 13236 -2729") L 10/21/2026 - 00:21:52: "fster<666><[U:1:1023986200]>" triggered "revenge" against "fran #freemute<665><[U:1:384860776]>" L 10/21/2026 - 00:21:52: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:21:55: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:56: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:57: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:21:57: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "49") (weapon "quake_rl") L 10/21/2026 - 00:21:57: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:57: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:57: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:57: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "78") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:58: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:21:58: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:21:58: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "78") (weapon "quake_rl") L 10/21/2026 - 00:21:58: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:21:59: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:00: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:00: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:00: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:22:00: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "101") (realdamage "73") (weapon "quake_rl") L 10/21/2026 - 00:22:00: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11140 12377 -2951") (victim_position "-10873 12201 -2849") L 10/21/2026 - 00:22:00: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:22:02: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:02: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:03: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:03: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "52") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:03: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:04: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:04: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:04: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:22:04: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "51") (weapon "quake_rl") L 10/21/2026 - 00:22:05: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:05: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:05: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "81") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:05: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:05: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:22:05: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "104") (weapon "quake_rl") L 10/21/2026 - 00:22:07: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:07: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:07: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:07: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "55") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:07: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:22:07: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "30") (weapon "quake_rl") L 10/21/2026 - 00:22:09: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:09: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:09: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:09: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "71") (realdamage "14") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:09: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-10879 12868 -2766") (victim_position "-11162 12775 -2789") L 10/21/2026 - 00:22:09: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:22:12: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:12: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:13: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:22:13: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "57") (weapon "quake_rl") L 10/21/2026 - 00:22:13: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:13: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:14: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:22:14: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "109") (weapon "quake_rl") L 10/21/2026 - 00:22:14: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:14: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:15: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:15: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "83") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:15: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:16: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:18: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:21: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:22: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:22: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:23: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:22:23: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "73") (realdamage "23") (weapon "quake_rl") L 10/21/2026 - 00:22:23: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "quake_rl" (attacker_position "-10800 13223 -2823") (victim_position "-10781 12716 -2951") L 10/21/2026 - 00:22:23: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:22:27: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:27: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:27: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:27: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "55") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:27: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:28: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:28: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "87") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:28: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:22:28: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "56") (weapon "quake_rl") L 10/21/2026 - 00:22:28: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:28: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:29: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:30: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:22:30: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "44") (weapon "quake_rl") L 10/21/2026 - 00:22:30: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:31: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:31: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:22:31: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "64") (realdamage "17") (weapon "quake_rl") L 10/21/2026 - 00:22:31: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11118 13255 -2860") (victim_position "-11599 13455 -2996") L 10/21/2026 - 00:22:31: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:22:35: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:35: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:35: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:35: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "67") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:36: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:36: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:22:36: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "48") (weapon "quake_rl") L 10/21/2026 - 00:22:37: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:37: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:37: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:37: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "75") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:38: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:38: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:38: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "64") (realdamage "58") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:38: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11344 13419 -2867") (victim_position "-11136 13736 -2903") L 10/21/2026 - 00:22:38: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:38: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:22:41: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:42: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:43: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:22:43: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "54") (weapon "quake_rl") L 10/21/2026 - 00:22:43: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:44: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:44: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:44: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "45") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:44: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:46: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:47: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:47: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:47: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:49: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:22:49: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "108") (weapon "quake_rl") L 10/21/2026 - 00:22:49: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:50: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:50: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "61") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:50: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:51: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:51: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:51: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "58") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:51: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:51: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:22:51: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "68") (realdamage "56") (weapon "quake_rl") L 10/21/2026 - 00:22:51: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11320 13688 -2851") (victim_position "-11188 13377 -2841") L 10/21/2026 - 00:22:51: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:22:54: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:54: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:54: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:54: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "79") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:55: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:55: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:22:55: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "66") (weapon "quake_rl") L 10/21/2026 - 00:22:56: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:56: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:22:56: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:22:56: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "88") (weapon "quake_rl") (airshot "1") (height "256") L 10/21/2026 - 00:22:57: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:57: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:57: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "54") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:22:57: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:23:00: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:01: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:23:03: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:04: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:05: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:05: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "24") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:07: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:23:07: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:08: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:23:09: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:09: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:23:09: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:23:09: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "39") (realdamage "4") (weapon "quake_rl") L 10/21/2026 - 00:23:09: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11176 12480 -2883") (victim_position "-10902 13084 -2951") L 10/21/2026 - 00:23:09: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:23:12: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:12: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:23:13: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:23:13: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "112") (weapon "quake_rl") L 10/21/2026 - 00:23:13: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:13: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:23:13: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:13: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "85") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:14: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:23:14: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:14: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:14: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "56") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:14: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:23:14: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "49") (weapon "quake_rl") L 10/21/2026 - 00:23:14: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:23:16: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:16: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "99") (realdamage "12") (weapon "tf_projectile_rocket") (crit "mini") L 10/21/2026 - 00:23:16: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-10498 12806 -3024") (victim_position "-10567 12768 -2903") L 10/21/2026 - 00:23:16: World triggered "mge_match_end" (winner "[U:1:1023986200]") (loser "[U:1:384860776]") (winner_score "20") (loser_score "19")