L 10/21/2026 - 00:23:22: World triggered "meta_data" (matchid "26102100232206d3") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/21/2026 - 00:23:22: "fster<666><[U:1:1023986200]>" changed role to "soldier" L 10/21/2026 - 00:23:22: "fran #freemute<665><[U:1:384860776]>" changed role to "soldier" L 10/21/2026 - 00:23:27: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:27: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:27: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "94") (weapon "tf_projectile_rocket") (airshot "1") (height "438") L 10/21/2026 - 00:23:27: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:23:27: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:23:27: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "49") (weapon "quake_rl") L 10/21/2026 - 00:23:28: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:23:28: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:29: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:23:29: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "33") (weapon "quake_rl") L 10/21/2026 - 00:23:29: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:29: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:23:29: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:23:29: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "67") (weapon "quake_rl") L 10/21/2026 - 00:23:30: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:30: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:30: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "47") (realdamage "46") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:30: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11117 12493 -2838") (victim_position "-11040 12929 -2849") L 10/21/2026 - 00:23:31: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:23:32: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:33: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:23:33: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:23:33: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "61") (weapon "quake_rl") L 10/21/2026 - 00:23:33: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:34: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:34: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "111") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:34: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:23:34: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "184") L 10/21/2026 - 00:23:34: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:34: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:23:35: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:23:36: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:37: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:37: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "world" (attacker_position "-11431 13368 -2904") (victim_position "-10891 12405 -2948") L 10/21/2026 - 00:23:37: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:23:43: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:47: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:23:47: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:23:47: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "43") (weapon "quake_rl") L 10/21/2026 - 00:23:47: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:47: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:23:48: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:23:48: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "67") (weapon "quake_rl") L 10/21/2026 - 00:23:48: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:48: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:48: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "48") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:48: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:23:49: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:49: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "108") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:49: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:50: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:23:50: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:50: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:50: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "92") (realdamage "3") (weapon "tf_projectile_rocket") (airshot "1") (height "316") L 10/21/2026 - 00:23:50: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11136 12490 -2903") (victim_position "-10895 12809 -2635") L 10/21/2026 - 00:23:50: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:23:50: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "66") (weapon "quake_rl") L 10/21/2026 - 00:23:50: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:23:53: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:23:53: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:23:53: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "69") (weapon "quake_rl") L 10/21/2026 - 00:23:53: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:54: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:23:54: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:55: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:55: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "65") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:55: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:23:55: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:23:55: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:23:55: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "60") (weapon "shotgun_soldier") L 10/21/2026 - 00:23:56: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:56: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "107") (realdamage "102") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:56: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11186 12656 -2941") (victim_position "-11019 12686 -2823") L 10/21/2026 - 00:23:56: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:56: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:23:58: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:58: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:23:58: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:23:58: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "53") (weapon "quake_rl") L 10/21/2026 - 00:23:58: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:59: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:23:59: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "111") (weapon "quake_rl") L 10/21/2026 - 00:23:59: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:23:59: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:59: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:23:59: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "87") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:00: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:01: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:24:01: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:24:01: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:24:01: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "27") (weapon "shotgun_soldier") L 10/21/2026 - 00:24:02: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:02: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:02: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "48") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:02: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:24:02: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:03: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:24:03: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:24:03: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "59") (realdamage "42") (weapon "shotgun_soldier") L 10/21/2026 - 00:24:03: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "shotgun_soldier" (attacker_position "-10891 13251 -3169") (victim_position "-10732 13151 -3162") L 10/21/2026 - 00:24:03: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:24:09: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:09: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:24:09: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "82") (weapon "quake_rl") L 10/21/2026 - 00:24:09: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:10: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:10: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "74") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:10: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:10: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:11: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:11: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "65") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:11: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:12: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:12: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:12: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "51") (realdamage "36") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:12: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11222 12897 -2908") (victim_position "-10869 12943 -2923") L 10/21/2026 - 00:24:12: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:12: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:24:16: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:16: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:17: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:24:17: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "75") (weapon "quake_rl") L 10/21/2026 - 00:24:17: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:17: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "63") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:17: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:17: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:18: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:18: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:24:18: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:24:18: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "43") (weapon "shotgun_soldier") L 10/21/2026 - 00:24:18: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:18: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:24:18: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:24:18: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "21") (weapon "shotgun_soldier") L 10/21/2026 - 00:24:19: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:24:19: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:24:19: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "18") (weapon "shotgun_soldier") L 10/21/2026 - 00:24:19: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:19: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "110") (realdamage "103") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:19: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11060 12824 -2839") (victim_position "-11011 12927 -2897") L 10/21/2026 - 00:24:19: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:19: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:24:22: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:22: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:22: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:22: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "75") (weapon "tf_projectile_rocket") (airshot "1") (height "533") L 10/21/2026 - 00:24:23: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:24:23: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "84") (weapon "quake_rl") L 10/21/2026 - 00:24:23: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:24: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:24: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:24:24: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "92") (weapon "quake_rl") L 10/21/2026 - 00:24:25: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:25: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "90") (realdamage "17") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:25: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11263 12170 -2886") (victim_position "-11252 12152 -2823") L 10/21/2026 - 00:24:25: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:24:25: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:27: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:27: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:28: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:24:28: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "75") (weapon "quake_rl") L 10/21/2026 - 00:24:28: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:28: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:28: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:29: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:24:29: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "108") (weapon "quake_rl") L 10/21/2026 - 00:24:29: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:29: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:29: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:29: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "85") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:30: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:24:30: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:24:30: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:24:30: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "42") (realdamage "17") (weapon "shotgun_soldier") L 10/21/2026 - 00:24:30: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "shotgun_soldier" (attacker_position "-11263 12397 -2664") (victim_position "-11054 12701 -2839") L 10/21/2026 - 00:24:30: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:24:33: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:33: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:34: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:34: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "62") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:34: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:35: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:35: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:35: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "55") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:35: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:36: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:36: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:24:36: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:24:36: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "86") (weapon "shotgun_soldier") L 10/21/2026 - 00:24:37: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:37: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:37: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "54") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:37: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:24:37: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:24:37: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "84") (weapon "shotgun_soldier") L 10/21/2026 - 00:24:38: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:38: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:38: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "54") (realdamage "32") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:38: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-10946 12692 -2766") (victim_position "-10844 12650 -2951") L 10/21/2026 - 00:24:38: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:24:39: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:40: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:41: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:24:41: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "66") (weapon "quake_rl") L 10/21/2026 - 00:24:41: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:42: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:42: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:24:42: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "58") (weapon "quake_rl") L 10/21/2026 - 00:24:43: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:43: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:24:43: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "75") (weapon "quake_rl") L 10/21/2026 - 00:24:43: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:24:43: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:24:43: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "34") (realdamage "10") (weapon "shotgun_soldier") L 10/21/2026 - 00:24:43: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "shotgun_soldier" (attacker_position "-11046 12753 -2839") (victim_position "-11092 12945 -2846") L 10/21/2026 - 00:24:44: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:24:47: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:47: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:47: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "53") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:47: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:48: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:48: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:48: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:24:48: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "52") (weapon "quake_rl") L 10/21/2026 - 00:24:49: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:49: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:24:49: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "47") (weapon "quake_rl") L 10/21/2026 - 00:24:50: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:50: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:50: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:24:50: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "63") (weapon "quake_rl") L 10/21/2026 - 00:24:50: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:24:50: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:24:50: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "83") (realdamage "11") (weapon "shotgun_soldier") L 10/21/2026 - 00:24:50: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "shotgun_soldier" (attacker_position "-10736 13020 -3088") (victim_position "-10620 13186 -3172") L 10/21/2026 - 00:24:50: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:24:52: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:55: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:55: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:24:55: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "217") L 10/21/2026 - 00:24:55: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:56: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:56: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:56: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "106") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:56: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:24:56: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "108") (realdamage "93") (weapon "quake_rl") L 10/21/2026 - 00:24:56: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11131 12687 -2839") (victim_position "-11119 12661 -2633") L 10/21/2026 - 00:24:56: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:56: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:56: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:24:59: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:24:59: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:24:59: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "246") L 10/21/2026 - 00:24:59: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:59: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:24:59: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "46") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:01: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:01: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:01: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:01: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "81") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:02: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:25:02: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "66") (weapon "quake_rl") L 10/21/2026 - 00:25:02: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:02: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:03: "fran #freemute<665><[U:1:384860776]>" picked up item "tf_ammo_pack" L 10/21/2026 - 00:25:03: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:25:03: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "107") (realdamage "18") (weapon "quake_rl") L 10/21/2026 - 00:25:03: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "quake_rl" (attacker_position "-11199 12578 -2923") (victim_position "-10975 12594 -2863") L 10/21/2026 - 00:25:03: "fran #freemute<665><[U:1:384860776]>" triggered "domination" against "fster<666><[U:1:1023986200]>" L 10/21/2026 - 00:25:04: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:04: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:25:04: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:05: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:06: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:06: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:06: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:25:06: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "346") L 10/21/2026 - 00:25:07: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:07: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "54") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:07: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:07: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:08: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:09: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "65") (weapon "market_gardener") L 10/21/2026 - 00:25:09: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:25:09: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:25:09: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "88") (realdamage "83") (weapon "shotgun_soldier") L 10/21/2026 - 00:25:09: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "shotgun_soldier" (attacker_position "-10840 12338 -2951") (victim_position "-10947 12343 -2927") L 10/21/2026 - 00:25:09: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:25:11: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:12: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:12: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:12: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "51") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:12: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:13: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:13: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "108") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:13: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:13: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:14: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:14: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:14: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:14: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "89") (realdamage "71") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:14: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11093 12514 -2768") (victim_position "-10993 12428 -2887") L 10/21/2026 - 00:25:14: "fster<666><[U:1:1023986200]>" triggered "revenge" against "fran #freemute<665><[U:1:384860776]>" L 10/21/2026 - 00:25:14: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:25:16: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:17: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:17: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "61") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:17: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:17: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:25:17: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "66") (weapon "quake_rl") L 10/21/2026 - 00:25:17: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:18: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:19: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:19: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:25:19: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:25:19: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "18") (weapon "shotgun_soldier") L 10/21/2026 - 00:25:19: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:19: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:19: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "52") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:21: "fster<666><[U:1:1023986200]>" picked up item "tf_ammo_pack" L 10/21/2026 - 00:25:21: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:23: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:23: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:23: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "64") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:23: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:24: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:24: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:24: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "103") (realdamage "23") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:24: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11138 13538 -2882") (victim_position "-11001 13271 -2951") L 10/21/2026 - 00:25:24: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:25:27: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:27: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:28: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:28: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:28: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "53") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:29: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:29: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:29: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "80") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:29: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:29: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:30: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:25:30: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "76") (weapon "quake_rl") L 10/21/2026 - 00:25:30: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:30: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:30: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "69") (realdamage "56") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:30: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11220 13445 -2503") (victim_position "-11289 13464 -2951") L 10/21/2026 - 00:25:31: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:25:34: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:34: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:34: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:34: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "74") (weapon "tf_projectile_rocket") (airshot "1") (height "587") L 10/21/2026 - 00:25:34: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:25:34: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "48") (weapon "quake_rl") L 10/21/2026 - 00:25:35: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:35: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:35: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "96") (weapon "tf_projectile_rocket") (airshot "1") (height "260") L 10/21/2026 - 00:25:35: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:36: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:25:36: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "52") (weapon "quake_rl") L 10/21/2026 - 00:25:36: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:36: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "world" (attacker_position "-10787 13601 -2854") (victim_position "-10948 13554 -2942") L 10/21/2026 - 00:25:36: "fster<666><[U:1:1023986200]>" triggered "domination" against "fran #freemute<665><[U:1:384860776]>" L 10/21/2026 - 00:25:36: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:36: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:25:39: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:41: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:42: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:25:42: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "43") (weapon "quake_rl") L 10/21/2026 - 00:25:43: "fran #freemute<665><[U:1:384860776]>" picked up item "tf_ammo_pack" L 10/21/2026 - 00:25:43: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:43: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:43: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "59") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:43: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:44: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:25:44: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:25:44: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "6") (weapon "shotgun_soldier") L 10/21/2026 - 00:25:44: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:46: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:47: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:47: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "55") (realdamage "36") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:47: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11046 13483 -2767") (victim_position "-10930 13342 -2860") L 10/21/2026 - 00:25:47: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:47: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:25:50: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:50: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:25:50: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "93") (weapon "quake_rl") L 10/21/2026 - 00:25:51: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:51: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:52: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:52: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "57") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:52: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:53: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:53: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:53: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:54: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:54: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "78") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:54: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:54: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:25:54: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:25:54: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "74") (weapon "shotgun_soldier") L 10/21/2026 - 00:25:55: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:25:55: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:25:55: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "25") (weapon "shotgun_soldier") L 10/21/2026 - 00:25:55: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:25:55: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:55: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "77") (realdamage "32") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:55: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11220 13832 -2951") (victim_position "-11166 13832 -2833") L 10/21/2026 - 00:25:55: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:55: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:25:57: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:58: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:25:58: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "73") (weapon "quake_rl") L 10/21/2026 - 00:25:58: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:59: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:25:59: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:25:59: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "320") L 10/21/2026 - 00:25:59: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:25:59: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "world" (attacker_position "-10945 13350 -2891") (victim_position "-11443 13467 -3044") L 10/21/2026 - 00:25:59: "fran #freemute<665><[U:1:384860776]>" triggered "revenge" against "fster<666><[U:1:1023986200]>" L 10/21/2026 - 00:25:59: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:26:03: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:03: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:26:03: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:03: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "81") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:04: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:26:05: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:26:05: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:05: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:26:05: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "50") (weapon "quake_rl") L 10/21/2026 - 00:26:05: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:05: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "184") L 10/21/2026 - 00:26:05: "fster<666><[U:1:1023986200]>" picked up item "tf_ammo_pack" L 10/21/2026 - 00:26:06: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:26:06: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:26:06: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "76") (weapon "quake_rl") L 10/21/2026 - 00:26:06: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:26:06: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:26:06: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "46") (weapon "shotgun_soldier") L 10/21/2026 - 00:26:06: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:06: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:06: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "68") (realdamage "43") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:06: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11128 13366 -2651") (victim_position "-10987 13724 -2839") L 10/21/2026 - 00:26:06: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:26:12: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:12: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:26:13: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:26:14: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:26:14: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:26:14: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "56") (weapon "quake_rl") L 10/21/2026 - 00:26:14: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:26:14: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:26:14: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "37") (weapon "shotgun_soldier") L 10/21/2026 - 00:26:16: "fster<666><[U:1:1023986200]>" picked up item "tf_ammo_pack" L 10/21/2026 - 00:26:16: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:17: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:17: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "57") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:18: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:18: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:18: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "59") (realdamage "46") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:18: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11203 13429 -2869") (victim_position "-11252 13786 -2848") L 10/21/2026 - 00:26:18: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:26:21: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:26:22: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:26:22: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "66") (weapon "quake_rl") L 10/21/2026 - 00:26:22: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:22: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:22: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "79") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:22: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:26:23: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:26:23: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:26:23: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "67") (weapon "quake_rl") L 10/21/2026 - 00:26:23: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:24: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:26:24: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:24: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:26:24: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:26:24: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "15") (weapon "shotgun_soldier") L 10/21/2026 - 00:26:25: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:26:25: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:26:25: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "15") (weapon "shotgun_soldier") L 10/21/2026 - 00:26:25: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:25: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:25: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "88") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:26: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:26:27: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:27: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "74") (realdamage "22") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:27: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11169 13740 -2951") (victim_position "-11220 13948 -2902") L 10/21/2026 - 00:26:27: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:27: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:26:33: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:26:34: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:26:34: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "73") (weapon "quake_rl") L 10/21/2026 - 00:26:34: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:35: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:35: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:26:35: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:35: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "64") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:36: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:26:36: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:37: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:26:38: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:26:38: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "35") (weapon "quake_rl") L 10/21/2026 - 00:26:38: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:26:38: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:26:38: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "7") (weapon "shotgun_soldier") L 10/21/2026 - 00:26:39: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:40: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:40: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:40: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "39") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:40: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11052 13571 -2839") (victim_position "-10906 12867 -2793") L 10/21/2026 - 00:26:40: "fster<666><[U:1:1023986200]>" triggered "domination" against "fran #freemute<665><[U:1:384860776]>" L 10/21/2026 - 00:26:40: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:26:42: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:26:43: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:26:43: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "62") (weapon "quake_rl") L 10/21/2026 - 00:26:43: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:43: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:43: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "310") L 10/21/2026 - 00:26:44: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:26:44: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:44: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:44: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "59") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:45: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:26:45: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:26:45: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:26:45: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "11") (weapon "shotgun_soldier") L 10/21/2026 - 00:26:45: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:46: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "world" (attacker_position "-11254 13393 -2951") (victim_position "-11784 13402 -3070") L 10/21/2026 - 00:26:46: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:26:48: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:26:48: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:26:48: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "78") (weapon "quake_rl") L 10/21/2026 - 00:26:48: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:49: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:49: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "49") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:49: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:26:49: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:26:49: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "390") L 10/21/2026 - 00:26:49: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:50: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:26:50: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:50: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "42") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:50: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:51: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:26:51: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:26:51: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "4") (weapon "shotgun_soldier") L 10/21/2026 - 00:26:52: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:26:52: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:26:52: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "31") (realdamage "22") (weapon "shotgun_soldier") L 10/21/2026 - 00:26:52: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "shotgun_soldier" (attacker_position "-11108 13026 -2951") (victim_position "-11041 13495 -2839") L 10/21/2026 - 00:26:52: "fran #freemute<665><[U:1:384860776]>" triggered "revenge" against "fster<666><[U:1:1023986200]>" L 10/21/2026 - 00:26:52: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:26:52: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:55: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:26:56: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:26:56: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:26:56: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "17") (weapon "shotgun_soldier") L 10/21/2026 - 00:26:56: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:56: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:56: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "61") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:57: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:26:57: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:26:57: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "77") (weapon "quake_rl") L 10/21/2026 - 00:26:57: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:58: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:26:58: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:58: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "46") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:58: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:26:58: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "46") (weapon "quake_rl") L 10/21/2026 - 00:26:58: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:26:59: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:26:59: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:26:59: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:26:59: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "10") (weapon "shotgun_soldier") L 10/21/2026 - 00:27:06: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:27:06: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:27:06: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "11") (weapon "shotgun_soldier") L 10/21/2026 - 00:27:08: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:27:08: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:27:08: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "46") (realdamage "12") (weapon "shotgun_soldier") L 10/21/2026 - 00:27:08: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "shotgun_soldier" (attacker_position "-10861 12454 -2951") (victim_position "-11132 12591 -2839") L 10/21/2026 - 00:27:08: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:27:11: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:27:11: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:27:11: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "251") L 10/21/2026 - 00:27:11: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:11: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:11: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "72") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:12: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:27:12: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:27:12: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "63") (weapon "quake_rl") L 10/21/2026 - 00:27:12: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:13: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:13: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:27:13: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:13: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "82") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:16: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:27:16: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:27:16: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "52") (realdamage "11") (weapon "shotgun_soldier") L 10/21/2026 - 00:27:16: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "shotgun_soldier" (attacker_position "-11237 12592 -2920") (victim_position "-10965 12787 -2847") L 10/21/2026 - 00:27:16: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:27:18: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:27:19: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:19: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:27:19: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:27:19: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "220") L 10/21/2026 - 00:27:19: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:19: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "55") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:20: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:27:20: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:27:20: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "48") (weapon "quake_rl") L 10/21/2026 - 00:27:20: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:21: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:27:21: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:27:21: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "60") (realdamage "38") (weapon "quake_rl") L 10/21/2026 - 00:27:21: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "quake_rl" (attacker_position "-10945 12632 -2917") (victim_position "-10773 12941 -2863") L 10/21/2026 - 00:27:21: "fran #freemute<665><[U:1:384860776]>" triggered "domination" against "fster<666><[U:1:1023986200]>" L 10/21/2026 - 00:27:21: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:27:21: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:23: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:27:24: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:27:25: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:25: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:25: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "111") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:25: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:27:25: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "111") (weapon "quake_rl") L 10/21/2026 - 00:27:25: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:27:26: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:27:27: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:27:27: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:27:27: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "10") (weapon "shotgun_soldier") L 10/21/2026 - 00:27:27: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:27: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:27:27: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:27:27: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "14") (weapon "shotgun_soldier") L 10/21/2026 - 00:27:27: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:27: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "84") (realdamage "75") (weapon "tf_projectile_rocket") (airshot "1") (height "560") L 10/21/2026 - 00:27:27: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11016 12717 -2839") (victim_position "-11139 12480 -2342") L 10/21/2026 - 00:27:27: "fster<666><[U:1:1023986200]>" triggered "revenge" against "fran #freemute<665><[U:1:384860776]>" L 10/21/2026 - 00:27:28: "fran #freemute<665><[U:1:384860776]>" spawned as "soldier" L 10/21/2026 - 00:27:30: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:27:31: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:27:31: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "99") (weapon "quake_rl") L 10/21/2026 - 00:27:31: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:32: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:32: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:27:33: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:27:33: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:33: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:27:33: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "104") (weapon "quake_rl") L 10/21/2026 - 00:27:33: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:33: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "92") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:33: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:27:34: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:34: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:27:34: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:27:34: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "32") (realdamage "25") (weapon "shotgun_soldier") L 10/21/2026 - 00:27:34: "fran #freemute<665><[U:1:384860776]>" killed "fster<666><[U:1:1023986200]>" with "shotgun_soldier" (attacker_position "-10753 12874 -2808") (victim_position "-10954 12723 -2769") L 10/21/2026 - 00:27:34: "fster<666><[U:1:1023986200]>" spawned as "soldier" L 10/21/2026 - 00:27:36: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:27:38: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:38: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:38: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "84") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:39: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:27:40: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:27:40: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 00:27:40: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "71") (weapon "quake_rl") L 10/21/2026 - 00:27:40: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:40: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "192") L 10/21/2026 - 00:27:40: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:40: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:27:41: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 00:27:42: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:27:42: "fran #freemute<665><[U:1:384860776]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 00:27:42: "fran #freemute<665><[U:1:384860776]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 00:27:42: "fran #freemute<665><[U:1:384860776]>" triggered "damage" against "fster<666><[U:1:1023986200]>" (damage "14") (weapon "shotgun_soldier") L 10/21/2026 - 00:27:42: "fster<666><[U:1:1023986200]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:43: "fran #freemute<665><[U:1:384860776]>" picked up item "tf_ammo_pack" L 10/21/2026 - 00:27:43: "fster<666><[U:1:1023986200]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:43: "fster<666><[U:1:1023986200]>" triggered "damage" against "fran #freemute<665><[U:1:384860776]>" (damage "71") (realdamage "11") (weapon "tf_projectile_rocket") L 10/21/2026 - 00:27:43: "fster<666><[U:1:1023986200]>" killed "fran #freemute<665><[U:1:384860776]>" with "tf_projectile_rocket" (attacker_position "-11083 12606 -2560") (victim_position "-11185 12548 -2930") L 10/21/2026 - 00:27:43: World triggered "mge_match_end" (winner "[U:1:1023986200]") (loser "[U:1:384860776]") (winner_score "20") (loser_score "14")