L 10/21/2026 - 02:14:17: World triggered "meta_data" (matchid "261021021417b793") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/21/2026 - 02:14:17: "pokke<689><[U:1:258926968]>" changed role to "soldier" L 10/21/2026 - 02:14:17: "pipipi<690><[U:1:161676149]>" changed role to "soldier" L 10/21/2026 - 02:14:19: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:14:19: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "220") L 10/21/2026 - 02:14:19: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:21: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:21: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:14:21: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "83") (weapon "quake_rl") L 10/21/2026 - 02:14:21: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:22: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:22: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:14:22: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "82") (weapon "quake_rl") L 10/21/2026 - 02:14:22: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:26: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:26: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:26: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:14:26: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "70") (realdamage "7") (weapon "quake_rl") L 10/21/2026 - 02:14:26: "pokke<689><[U:1:258926968]>" killed "pipipi<690><[U:1:161676149]>" with "quake_rl" (attacker_position "12425 3489 -1183") (victim_position "12164 3594 -1370") L 10/21/2026 - 02:14:26: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:14:26: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "71") (weapon "quake_rl") L 10/21/2026 - 02:14:26: "pipipi<690><[U:1:161676149]>" spawned as "soldier" L 10/21/2026 - 02:14:28: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:28: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:28: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:14:28: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "60") (weapon "quake_rl") L 10/21/2026 - 02:14:29: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:14:29: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "55") (weapon "quake_rl") L 10/21/2026 - 02:14:29: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:14:29: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "67") (weapon "quake_rl") L 10/21/2026 - 02:14:29: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:29: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:30: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:30: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "world" (attacker_position "12532 3849 -677") (victim_position "11993 3325 -1479") L 10/21/2026 - 02:14:30: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:14:33: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:14:33: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "59") (weapon "quake_rl") L 10/21/2026 - 02:14:33: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:33: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:34: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:14:34: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "667") L 10/21/2026 - 02:14:34: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:34: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:35: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:36: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:36: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:14:36: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "106") (weapon "quake_rl") L 10/21/2026 - 02:14:36: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:14:36: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "89") (realdamage "59") (weapon "quake_rl") L 10/21/2026 - 02:14:36: "pokke<689><[U:1:258926968]>" killed "pipipi<690><[U:1:161676149]>" with "quake_rl" (attacker_position "12542 3783 -1045") (victim_position "12632 3642 -1053") L 10/21/2026 - 02:14:36: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:14:37: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "78") (weapon "quake_rl") L 10/21/2026 - 02:14:37: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:37: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:37: "pipipi<690><[U:1:161676149]>" spawned as "soldier" L 10/21/2026 - 02:14:40: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:40: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:14:40: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "272") L 10/21/2026 - 02:14:40: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:40: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:41: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:41: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:14:41: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "71") (weapon "quake_rl") L 10/21/2026 - 02:14:42: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:42: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "world" (attacker_position "12643 3735 -914") (victim_position "12195 3636 -1393") L 10/21/2026 - 02:14:42: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:14:44: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:14:44: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "103") (weapon "quake_rl") L 10/21/2026 - 02:14:44: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:44: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:44: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:14:44: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "62") (weapon "quake_rl") L 10/21/2026 - 02:14:45: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:45: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:46: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:46: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:14:46: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "69") (weapon "quake_rl") L 10/21/2026 - 02:14:47: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:47: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:14:47: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:14:47: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "22") (weapon "shotgun_soldier") L 10/21/2026 - 02:14:48: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:49: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:51: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:52: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:14:52: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:14:52: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "62") (weapon "shotgun_soldier") L 10/21/2026 - 02:14:52: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:53: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:14:53: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "63") (weapon "quake_rl") L 10/21/2026 - 02:14:53: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:14:53: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:14:53: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "37") (realdamage "31") (weapon "shotgun_soldier") L 10/21/2026 - 02:14:53: "pokke<689><[U:1:258926968]>" killed "pipipi<690><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12195 3531 -1308") (victim_position "12511 3674 -957") L 10/21/2026 - 02:14:53: "pipipi<690><[U:1:161676149]>" spawned as "soldier" L 10/21/2026 - 02:14:55: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:55: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:55: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:14:55: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "326") L 10/21/2026 - 02:14:56: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:14:56: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "55") (weapon "quake_rl") L 10/21/2026 - 02:14:56: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:56: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:58: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:14:58: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:14:58: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "23") (weapon "shotgun_soldier") L 10/21/2026 - 02:14:58: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:58: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:14:58: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "60") (weapon "quake_rl") L 10/21/2026 - 02:14:59: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:14:59: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:14:59: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "23") (weapon "shotgun_soldier") L 10/21/2026 - 02:14:59: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:14:59: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "110") (realdamage "15") (weapon "quake_rl") L 10/21/2026 - 02:14:59: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "quake_rl" (attacker_position "12204 3474 -1379") (victim_position "12148 3387 -1481") L 10/21/2026 - 02:14:59: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:14:59: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:15:02: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:02: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "62") (weapon "quake_rl") L 10/21/2026 - 02:15:02: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:02: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:02: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:02: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "84") (weapon "quake_rl") L 10/21/2026 - 02:15:02: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:02: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "65") (weapon "quake_rl") L 10/21/2026 - 02:15:02: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:02: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:03: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:04: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:04: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:04: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "30") (weapon "shotgun_soldier") L 10/21/2026 - 02:15:04: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:04: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:04: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "64") (weapon "quake_rl") L 10/21/2026 - 02:15:04: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:04: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:04: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "11") (realdamage "1") (weapon "shotgun_soldier") L 10/21/2026 - 02:15:04: "pokke<689><[U:1:258926968]>" killed "pipipi<690><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12627 3551 -1086") (victim_position "12560 3844 -578") L 10/21/2026 - 02:15:05: "pipipi<690><[U:1:161676149]>" spawned as "soldier" L 10/21/2026 - 02:15:07: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:07: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:07: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "92") (weapon "quake_rl") L 10/21/2026 - 02:15:07: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:12: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:13: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:13: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:14: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:15: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:15: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:15: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "50") (weapon "quake_rl") L 10/21/2026 - 02:15:16: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:16: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:16: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "16") (weapon "shotgun_soldier") L 10/21/2026 - 02:15:16: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:16: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:16: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "81") (weapon "quake_rl") L 10/21/2026 - 02:15:16: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:16: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:16: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "54") (weapon "shotgun_soldier") L 10/21/2026 - 02:15:17: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:17: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:17: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:17: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "17") (weapon "shotgun_soldier") L 10/21/2026 - 02:15:17: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:17: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "62") (realdamage "24") (weapon "quake_rl") L 10/21/2026 - 02:15:17: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "quake_rl" (attacker_position "12556 3793 -1181") (victim_position "11953 3878 -1427") L 10/21/2026 - 02:15:17: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:15:19: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:19: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:19: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "82") (weapon "quake_rl") L 10/21/2026 - 02:15:20: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:20: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "110") (weapon "quake_rl") L 10/21/2026 - 02:15:20: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:20: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:20: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:20: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "85") (weapon "quake_rl") (airshot "1") (height "521") L 10/21/2026 - 02:15:21: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:21: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:22: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:22: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:22: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "13") (weapon "shotgun_soldier") L 10/21/2026 - 02:15:22: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:22: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:22: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:22: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "50") (weapon "quake_rl") L 10/21/2026 - 02:15:23: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:23: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:23: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "18") (weapon "shotgun_soldier") L 10/21/2026 - 02:15:23: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:25: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:25: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:25: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:25: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "70") (realdamage "20") (weapon "quake_rl") L 10/21/2026 - 02:15:25: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "quake_rl" (attacker_position "12704 3482 -1094") (victim_position "12214 3451 -1335") L 10/21/2026 - 02:15:26: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:15:28: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:28: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:28: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:28: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "80") (weapon "quake_rl") L 10/21/2026 - 02:15:29: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:29: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:29: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:33: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:33: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:33: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:33: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "53") (weapon "quake_rl") L 10/21/2026 - 02:15:33: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:33: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:33: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "9") (weapon "shotgun_soldier") L 10/21/2026 - 02:15:33: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:33: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "83") (weapon "quake_rl") L 10/21/2026 - 02:15:33: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:34: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:34: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:34: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "84") (weapon "shotgun_soldier") L 10/21/2026 - 02:15:34: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:34: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "75") (realdamage "70") (weapon "quake_rl") L 10/21/2026 - 02:15:34: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "quake_rl" (attacker_position "12550 3644 -1040") (victim_position "12503 3808 -1133") L 10/21/2026 - 02:15:35: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:35: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:15:37: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:37: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "111") (weapon "quake_rl") L 10/21/2026 - 02:15:37: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:37: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "77") (weapon "quake_rl") L 10/21/2026 - 02:15:37: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:37: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:38: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:39: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:40: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:40: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:40: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "84") (weapon "quake_rl") L 10/21/2026 - 02:15:40: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:41: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:41: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:41: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:41: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "12") (weapon "shotgun_soldier") L 10/21/2026 - 02:15:41: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:42: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:42: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "world" (attacker_position "12134 3730 -1408") (victim_position "12617 3359 -1086") L 10/21/2026 - 02:15:42: "pipipi<690><[U:1:161676149]>" triggered "domination" against "pokke<689><[U:1:258926968]>" L 10/21/2026 - 02:15:42: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:15:44: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:44: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "109") (weapon "quake_rl") L 10/21/2026 - 02:15:45: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:45: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:45: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:45: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:45: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "84") (weapon "quake_rl") L 10/21/2026 - 02:15:46: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:46: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:46: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "66") (weapon "quake_rl") L 10/21/2026 - 02:15:47: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:47: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:47: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:47: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "45") (weapon "shotgun_soldier") L 10/21/2026 - 02:15:47: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:48: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:48: "pokke<689><[U:1:258926968]>" killed "pipipi<690><[U:1:161676149]>" with "world" (attacker_position "12428 3383 -1258") (victim_position "12295 3815 -1228") L 10/21/2026 - 02:15:48: "pokke<689><[U:1:258926968]>" triggered "revenge" against "pipipi<690><[U:1:161676149]>" L 10/21/2026 - 02:15:48: "pipipi<690><[U:1:161676149]>" spawned as "soldier" L 10/21/2026 - 02:15:50: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:51: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:51: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:51: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "67") (weapon "quake_rl") L 10/21/2026 - 02:15:51: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:52: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:52: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:52: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:52: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "81") (weapon "quake_rl") L 10/21/2026 - 02:15:53: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:53: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "67") (weapon "quake_rl") L 10/21/2026 - 02:15:53: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:53: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:54: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:55: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:55: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:15:55: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "55") (weapon "shotgun_soldier") L 10/21/2026 - 02:15:55: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:55: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:55: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "76") (realdamage "37") (weapon "quake_rl") L 10/21/2026 - 02:15:55: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "quake_rl" (attacker_position "12389 3401 -1360") (victim_position "12133 3525 -1339") L 10/21/2026 - 02:15:55: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:15:58: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:58: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "416") L 10/21/2026 - 02:15:58: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:58: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:15:58: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:15:58: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "71") (weapon "quake_rl") L 10/21/2026 - 02:16:00: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:00: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:00: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "71") (weapon "quake_rl") L 10/21/2026 - 02:16:01: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:01: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:01: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:01: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:01: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "21") (weapon "shotgun_soldier") L 10/21/2026 - 02:16:02: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "world" (attacker_position "12605 3485 -1094") (victim_position "13118 3781 -1488") L 10/21/2026 - 02:16:02: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:16:04: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:04: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:04: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "65") (weapon "quake_rl") L 10/21/2026 - 02:16:05: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:05: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:05: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "238") L 10/21/2026 - 02:16:05: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:05: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "109") (weapon "quake_rl") L 10/21/2026 - 02:16:05: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:05: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:07: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:07: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:07: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:08: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:08: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:09: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:09: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:09: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:09: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "6") (weapon "shotgun_soldier") L 10/21/2026 - 02:16:09: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:09: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "48") (weapon "quake_rl") L 10/21/2026 - 02:16:10: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:10: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:10: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:10: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "12") (weapon "shotgun_soldier") L 10/21/2026 - 02:16:10: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:10: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "36") (realdamage "7") (weapon "quake_rl") L 10/21/2026 - 02:16:10: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "quake_rl" (attacker_position "12647 3512 -1094") (victim_position "12036 3622 -1448") L 10/21/2026 - 02:16:11: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:16:13: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:13: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:13: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:13: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "71") (weapon "quake_rl") L 10/21/2026 - 02:16:14: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:14: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "94") (weapon "quake_rl") L 10/21/2026 - 02:16:14: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:14: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:15: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:15: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:15: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "70") (weapon "quake_rl") L 10/21/2026 - 02:16:15: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:15: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:15: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "55") (weapon "quake_rl") L 10/21/2026 - 02:16:15: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:15: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:15: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "15") (weapon "shotgun_soldier") L 10/21/2026 - 02:16:16: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:16: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:16: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "29") (weapon "shotgun_soldier") L 10/21/2026 - 02:16:16: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:16: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:16: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "6") (weapon "shotgun_soldier") L 10/21/2026 - 02:16:17: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:17: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:17: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "97") (realdamage "86") (weapon "quake_rl") L 10/21/2026 - 02:16:17: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "quake_rl" (attacker_position "12123 3979 -1390") (victim_position "12178 3581 -1386") L 10/21/2026 - 02:16:17: "pipipi<690><[U:1:161676149]>" triggered "domination" against "pokke<689><[U:1:258926968]>" L 10/21/2026 - 02:16:17: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:16:19: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:20: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:20: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:20: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "64") (weapon "quake_rl") L 10/21/2026 - 02:16:20: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:20: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:20: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "81") (weapon "quake_rl") L 10/21/2026 - 02:16:20: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:20: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:20: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "107") (weapon "quake_rl") L 10/21/2026 - 02:16:21: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:21: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "85") (weapon "quake_rl") L 10/21/2026 - 02:16:21: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:21: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:21: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:21: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "104") (weapon "quake_rl") L 10/21/2026 - 02:16:22: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:22: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:22: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "16") (realdamage "1") (weapon "shotgun_soldier") L 10/21/2026 - 02:16:22: "pokke<689><[U:1:258926968]>" killed "pipipi<690><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12505 3584 -1094") (victim_position "12581 3567 -839") L 10/21/2026 - 02:16:22: "pokke<689><[U:1:258926968]>" triggered "revenge" against "pipipi<690><[U:1:161676149]>" L 10/21/2026 - 02:16:22: "pipipi<690><[U:1:161676149]>" spawned as "soldier" L 10/21/2026 - 02:16:24: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:24: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:24: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "70") (weapon "quake_rl") L 10/21/2026 - 02:16:25: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:25: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:25: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:25: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "62") (weapon "quake_rl") L 10/21/2026 - 02:16:26: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:26: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "64") (weapon "quake_rl") L 10/21/2026 - 02:16:26: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:26: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:26: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:26: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "75") (weapon "quake_rl") L 10/21/2026 - 02:16:27: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:27: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:27: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:27: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "6") (weapon "shotgun_soldier") L 10/21/2026 - 02:16:28: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:28: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:28: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "8") (weapon "shotgun_soldier") L 10/21/2026 - 02:16:28: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:28: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "109") (realdamage "41") (weapon "quake_rl") L 10/21/2026 - 02:16:28: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "quake_rl" (attacker_position "12407 3733 -1075") (victim_position "12294 3807 -1202") L 10/21/2026 - 02:16:28: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:28: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:16:30: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:30: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "85") (weapon "quake_rl") L 10/21/2026 - 02:16:30: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:30: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:30: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:30: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "59") (weapon "quake_rl") L 10/21/2026 - 02:16:31: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:32: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:34: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:34: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:34: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:34: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "81") (weapon "quake_rl") L 10/21/2026 - 02:16:35: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:35: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:35: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "88") (weapon "shotgun_soldier") L 10/21/2026 - 02:16:35: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:35: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:35: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:35: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "4") (weapon "shotgun_soldier") L 10/21/2026 - 02:16:35: "pokke<689><[U:1:258926968]>" killed "pipipi<690><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12420 3471 -1246") (victim_position "12736 3573 -481") L 10/21/2026 - 02:16:35: "pipipi<690><[U:1:161676149]>" spawned as "soldier" L 10/21/2026 - 02:16:38: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:38: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:39: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:39: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "79") (weapon "quake_rl") L 10/21/2026 - 02:16:39: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:39: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:39: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:39: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "82") (weapon "quake_rl") L 10/21/2026 - 02:16:40: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:40: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:40: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:40: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "74") (weapon "shotgun_soldier") L 10/21/2026 - 02:16:41: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:41: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "108") (weapon "quake_rl") L 10/21/2026 - 02:16:41: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:41: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:41: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:41: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "25") (weapon "shotgun_soldier") L 10/21/2026 - 02:16:41: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:41: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:41: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "32") (realdamage "1") (weapon "shotgun_soldier") L 10/21/2026 - 02:16:41: "pokke<689><[U:1:258926968]>" killed "pipipi<690><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12376 3844 -1226") (victim_position "12616 3778 -1094") L 10/21/2026 - 02:16:42: "pipipi<690><[U:1:161676149]>" spawned as "soldier" L 10/21/2026 - 02:16:42: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:43: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:43: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:43: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "53") (weapon "quake_rl") L 10/21/2026 - 02:16:44: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:44: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:45: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:45: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "111") (weapon "quake_rl") L 10/21/2026 - 02:16:45: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:45: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "110") (weapon "quake_rl") L 10/21/2026 - 02:16:45: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:45: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:46: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:46: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:46: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "46") (realdamage "33") (weapon "quake_rl") L 10/21/2026 - 02:16:46: "pokke<689><[U:1:258926968]>" killed "pipipi<690><[U:1:161676149]>" with "quake_rl" (attacker_position "12487 3502 -1248") (victim_position "12769 3307 -1602") L 10/21/2026 - 02:16:47: "pipipi<690><[U:1:161676149]>" spawned as "soldier" L 10/21/2026 - 02:16:49: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:50: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:50: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "109") (weapon "quake_rl") L 10/21/2026 - 02:16:50: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:50: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:50: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "60") (weapon "quake_rl") L 10/21/2026 - 02:16:50: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:51: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:51: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:51: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "54") (weapon "shotgun_soldier") L 10/21/2026 - 02:16:51: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:52: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:52: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:52: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "47") (weapon "shotgun_soldier") L 10/21/2026 - 02:16:52: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:52: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "65") (realdamage "11") (weapon "quake_rl") L 10/21/2026 - 02:16:52: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "quake_rl" (attacker_position "12411 3734 -1130") (victim_position "12557 3535 -1094") L 10/21/2026 - 02:16:52: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:52: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:16:54: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:54: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:55: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:55: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "54") (weapon "quake_rl") L 10/21/2026 - 02:16:55: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:55: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "247") L 10/21/2026 - 02:16:55: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:55: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:56: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:56: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:56: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:16:56: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "74") (weapon "quake_rl") L 10/21/2026 - 02:16:56: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:16:57: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:57: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:16:57: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "45") (weapon "shotgun_soldier") L 10/21/2026 - 02:17:01: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:03: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:03: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:03: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:04: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:04: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "60") (realdamage "36") (weapon "quake_rl") L 10/21/2026 - 02:17:04: "pokke<689><[U:1:258926968]>" killed "pipipi<690><[U:1:161676149]>" with "quake_rl" (attacker_position "12636 3823 -1110") (victim_position "13069 3829 -1454") L 10/21/2026 - 02:17:04: "pipipi<690><[U:1:161676149]>" spawned as "soldier" L 10/21/2026 - 02:17:06: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:06: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:06: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:06: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "66") (weapon "quake_rl") L 10/21/2026 - 02:17:06: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:06: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "87") (weapon "quake_rl") L 10/21/2026 - 02:17:06: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:07: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:07: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "110") (weapon "quake_rl") L 10/21/2026 - 02:17:07: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:07: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:10: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:10: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "111") (realdamage "102") (weapon "quake_rl") L 10/21/2026 - 02:17:10: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "quake_rl" (attacker_position "12500 3506 -1012") (victim_position "12492 3610 -1094") L 10/21/2026 - 02:17:10: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:10: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:10: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:17:12: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:12: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:12: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "310") L 10/21/2026 - 02:17:12: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:12: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "61") (weapon "quake_rl") L 10/21/2026 - 02:17:12: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:13: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:13: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:14: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:14: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:14: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "58") (weapon "quake_rl") L 10/21/2026 - 02:17:15: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:15: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "59") (weapon "quake_rl") L 10/21/2026 - 02:17:15: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:16: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:17: "pokke<689><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:17:17: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:17: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:17: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "48") (realdamage "43") (weapon "quake_rl") L 10/21/2026 - 02:17:17: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "quake_rl" (attacker_position "12610 3497 -1089") (victim_position "12230 3531 -1332") L 10/21/2026 - 02:17:18: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:17:20: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:20: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "110") (weapon "quake_rl") L 10/21/2026 - 02:17:20: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:20: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "73") (weapon "quake_rl") L 10/21/2026 - 02:17:20: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:20: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:22: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:23: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:23: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:23: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "52") (weapon "quake_rl") L 10/21/2026 - 02:17:23: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:24: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:24: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "60") (weapon "quake_rl") L 10/21/2026 - 02:17:24: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:24: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:24: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "96") (realdamage "26") (weapon "quake_rl") L 10/21/2026 - 02:17:24: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "quake_rl" (attacker_position "12560 3757 -1019") (victim_position "12460 3550 -1101") L 10/21/2026 - 02:17:24: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:24: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:17:26: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:26: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:26: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "79") (weapon "quake_rl") L 10/21/2026 - 02:17:27: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:27: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "65") (weapon "quake_rl") L 10/21/2026 - 02:17:27: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:27: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:27: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:27: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "62") (weapon "quake_rl") L 10/21/2026 - 02:17:28: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:28: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "110") (realdamage "104") (weapon "quake_rl") L 10/21/2026 - 02:17:28: "pokke<689><[U:1:258926968]>" killed "pipipi<690><[U:1:161676149]>" with "quake_rl" (attacker_position "12204 3489 -1120") (victim_position "12310 3495 -1188") L 10/21/2026 - 02:17:28: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:28: "pipipi<690><[U:1:161676149]>" spawned as "soldier" L 10/21/2026 - 02:17:31: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:31: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:31: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "112") (weapon "quake_rl") L 10/21/2026 - 02:17:31: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:31: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:31: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:31: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "82") (weapon "quake_rl") L 10/21/2026 - 02:17:32: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:32: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:32: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "50") (weapon "quake_rl") L 10/21/2026 - 02:17:32: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:32: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:32: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "48") (weapon "quake_rl") L 10/21/2026 - 02:17:33: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:33: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:17:33: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:17:33: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "15") (weapon "shotgun_soldier") L 10/21/2026 - 02:17:34: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:17:34: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:17:34: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "49") (realdamage "38") (weapon "shotgun_soldier") L 10/21/2026 - 02:17:34: "pokke<689><[U:1:258926968]>" killed "pipipi<690><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12366 3651 -1122") (victim_position "12535 3798 -1176") L 10/21/2026 - 02:17:34: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:34: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "76") (weapon "quake_rl") L 10/21/2026 - 02:17:34: "pipipi<690><[U:1:161676149]>" spawned as "soldier" L 10/21/2026 - 02:17:34: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:37: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:37: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:37: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:37: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "67") (weapon "quake_rl") L 10/21/2026 - 02:17:37: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:38: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:38: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "109") (weapon "quake_rl") L 10/21/2026 - 02:17:38: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:38: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:39: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:17:39: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:39: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "109") (realdamage "40") (weapon "quake_rl") L 10/21/2026 - 02:17:39: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "quake_rl" (attacker_position "12523 3606 -926") (victim_position "12499 3665 -1094") L 10/21/2026 - 02:17:39: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:39: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:17:41: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:41: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:42: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:42: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "49") (weapon "quake_rl") L 10/21/2026 - 02:17:42: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:42: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:42: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "66") (weapon "quake_rl") L 10/21/2026 - 02:17:42: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:42: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:42: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "72") (weapon "quake_rl") L 10/21/2026 - 02:17:43: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:43: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "208") L 10/21/2026 - 02:17:43: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:43: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "108") (weapon "quake_rl") L 10/21/2026 - 02:17:43: "pokke<689><[U:1:258926968]>" killed "pipipi<690><[U:1:161676149]>" with "world" (attacker_position "12545 3593 -1048") (victim_position "12612 3491 -875") L 10/21/2026 - 02:17:43: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:43: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:43: "pipipi<690><[U:1:161676149]>" spawned as "soldier" L 10/21/2026 - 02:17:45: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:46: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:46: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "56") (weapon "quake_rl") L 10/21/2026 - 02:17:46: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:46: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:46: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "79") (weapon "quake_rl") L 10/21/2026 - 02:17:46: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:47: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:47: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:48: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:49: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:17:49: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:17:49: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "29") (weapon "shotgun_soldier") L 10/21/2026 - 02:17:50: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:50: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:50: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "68") (weapon "quake_rl") L 10/21/2026 - 02:17:52: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:55: "pokke<689><[U:1:258926968]>" committed suicide with "quake_rl" (attacker_position "12234 3362 -1488") L 10/21/2026 - 02:17:56: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:17:56: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:58: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:17:58: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "455") L 10/21/2026 - 02:17:58: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:17:58: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:01: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:01: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:18:01: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "77") (weapon "quake_rl") L 10/21/2026 - 02:18:01: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:18:01: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:18:01: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "52") (weapon "shotgun_soldier") L 10/21/2026 - 02:18:01: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:02: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:18:02: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:18:02: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "15") (weapon "shotgun_soldier") L 10/21/2026 - 02:18:02: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:03: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:18:03: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:18:03: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "26") (weapon "shotgun_soldier") L 10/21/2026 - 02:18:03: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:03: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:18:03: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:18:03: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "45") (realdamage "17") (weapon "shotgun_soldier") L 10/21/2026 - 02:18:03: "pokke<689><[U:1:258926968]>" killed "pipipi<690><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12314 3701 -1236") (victim_position "12606 3626 -876") L 10/21/2026 - 02:18:03: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:18:03: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "93") (weapon "quake_rl") L 10/21/2026 - 02:18:03: "pipipi<690><[U:1:161676149]>" spawned as "soldier" L 10/21/2026 - 02:18:05: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:06: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:18:06: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "669") L 10/21/2026 - 02:18:06: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:06: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:07: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:18:07: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "608") L 10/21/2026 - 02:18:07: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:07: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:10: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:10: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:18:10: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "104") (weapon "quake_rl") L 10/21/2026 - 02:18:10: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:11: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:11: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:18:11: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "75") (realdamage "26") (weapon "quake_rl") L 10/21/2026 - 02:18:11: "pokke<689><[U:1:258926968]>" killed "pipipi<690><[U:1:161676149]>" with "quake_rl" (attacker_position "12248 3566 -1382") (victim_position "12256 3845 -1433") L 10/21/2026 - 02:18:11: "pipipi<690><[U:1:161676149]>" spawned as "soldier" L 10/21/2026 - 02:18:11: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:12: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:13: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:13: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:14: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:18:14: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "54") (weapon "quake_rl") L 10/21/2026 - 02:18:14: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:14: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:18:14: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "55") (weapon "quake_rl") L 10/21/2026 - 02:18:14: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:14: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:18:14: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "78") (weapon "quake_rl") L 10/21/2026 - 02:18:15: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:18:15: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "84") (weapon "quake_rl") L 10/21/2026 - 02:18:15: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:15: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:18:15: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "108") (realdamage "105") (weapon "quake_rl") L 10/21/2026 - 02:18:15: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "quake_rl" (attacker_position "12500 3674 -922") (victim_position "12442 3647 -1109") L 10/21/2026 - 02:18:15: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:15: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:18:18: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:18: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:18:18: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "59") (weapon "quake_rl") L 10/21/2026 - 02:18:19: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:19: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:19: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:18:19: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "44") (weapon "quake_rl") L 10/21/2026 - 02:18:22: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:18:22: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "81") (weapon "quake_rl") L 10/21/2026 - 02:18:22: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:22: "pokke<689><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:18:23: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:23: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:18:23: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "62") (weapon "quake_rl") L 10/21/2026 - 02:18:23: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:18:23: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "111") (realdamage "52") (weapon "quake_rl") L 10/21/2026 - 02:18:23: "pokke<689><[U:1:258926968]>" killed "pipipi<690><[U:1:161676149]>" with "quake_rl" (attacker_position "12445 3834 -1054") (victim_position "12529 3801 -1084") L 10/21/2026 - 02:18:23: "pipipi<690><[U:1:161676149]>" spawned as "soldier" L 10/21/2026 - 02:18:23: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:26: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:26: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:26: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:18:26: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "53") (weapon "quake_rl") L 10/21/2026 - 02:18:27: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:18:27: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "83") (weapon "quake_rl") L 10/21/2026 - 02:18:27: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:27: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:27: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:18:27: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "66") (weapon "quake_rl") L 10/21/2026 - 02:18:28: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:28: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:18:28: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:18:28: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "38") (weapon "shotgun_soldier") L 10/21/2026 - 02:18:29: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:18:29: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:18:29: "pokke<689><[U:1:258926968]>" joined team "Spectator" L 10/21/2026 - 02:18:29: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "world" (attacker_position "12610 3816 -1174") (victim_position "12519 3467 -1178") L 10/21/2026 - 02:18:29: World triggered "mge_match_end" (winner "[U:1:161676149]") (loser "[U:1:258926968]") (winner_score "20") (loser_score "16")