L 10/21/2026 - 02:22:41: World triggered "meta_data" (matchid "2610210222414a7f") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/21/2026 - 02:22:41: "pokke<689><[U:1:258926968]>" changed role to "soldier" L 10/21/2026 - 02:22:41: "pipipi<690><[U:1:161676149]>" changed role to "soldier" L 10/21/2026 - 02:22:43: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:22:43: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:22:46: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:22:46: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:22:46: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:22:46: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "66") (weapon "quake_rl") L 10/21/2026 - 02:22:47: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:22:47: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:22:47: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "103") (weapon "quake_rl") L 10/21/2026 - 02:22:47: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:22:47: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:22:47: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "78") (weapon "quake_rl") L 10/21/2026 - 02:22:48: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:22:50: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:22:50: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:22:50: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "75") (realdamage "45") (weapon "quake_rl") L 10/21/2026 - 02:22:50: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "quake_rl" (attacker_position "12687 3406 -1094") (victim_position "12590 3785 -1046") L 10/21/2026 - 02:22:50: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:22:53: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:22:53: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:22:53: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "84") (weapon "quake_rl") L 10/21/2026 - 02:22:53: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:22:55: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:22:55: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "289") L 10/21/2026 - 02:22:55: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:22:56: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:22:56: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:22:56: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:22:56: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "37") (weapon "quake_rl") L 10/21/2026 - 02:22:57: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:22:58: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:00: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:00: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "54") (realdamage "41") (weapon "quake_rl") L 10/21/2026 - 02:23:00: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "quake_rl" (attacker_position "12521 3739 -1086") (victim_position "12567 3922 -1083") L 10/21/2026 - 02:23:00: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:00: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:23:03: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:03: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:04: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:04: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:04: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "53") (weapon "quake_rl") L 10/21/2026 - 02:23:04: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:04: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:04: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "62") (weapon "quake_rl") L 10/21/2026 - 02:23:04: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:04: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:04: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "89") (weapon "quake_rl") L 10/21/2026 - 02:23:05: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:05: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:05: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "198") L 10/21/2026 - 02:23:07: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:08: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:08: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:08: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "87") (weapon "quake_rl") L 10/21/2026 - 02:23:08: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:10: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:10: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:10: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:10: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "41") (realdamage "22") (weapon "quake_rl") L 10/21/2026 - 02:23:10: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "quake_rl" (attacker_position "12727 3470 -1094") (victim_position "12194 3512 -1382") L 10/21/2026 - 02:23:10: "pipipi<690><[U:1:161676149]>" triggered "domination" against "pokke<689><[U:1:258926968]>" L 10/21/2026 - 02:23:11: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:23:13: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:13: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:13: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:13: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "77") (weapon "quake_rl") L 10/21/2026 - 02:23:14: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:14: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:14: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "61") (weapon "quake_rl") L 10/21/2026 - 02:23:14: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:14: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "86") (weapon "quake_rl") L 10/21/2026 - 02:23:14: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:15: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:15: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:15: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:15: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "79") (weapon "quake_rl") L 10/21/2026 - 02:23:16: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:17: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:18: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:19: "pipipi<690><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:23:19: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:19: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "110") (realdamage "4") (weapon "quake_rl") L 10/21/2026 - 02:23:19: "pokke<689><[U:1:258926968]>" killed "pipipi<690><[U:1:161676149]>" with "quake_rl" (attacker_position "12265 3646 -1239") (victim_position "12245 3579 -1350") L 10/21/2026 - 02:23:19: "pokke<689><[U:1:258926968]>" triggered "revenge" against "pipipi<690><[U:1:161676149]>" L 10/21/2026 - 02:23:19: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:19: "pipipi<690><[U:1:161676149]>" spawned as "soldier" L 10/21/2026 - 02:23:22: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:22: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:22: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:22: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "57") (weapon "quake_rl") L 10/21/2026 - 02:23:23: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:23: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "96") (weapon "quake_rl") L 10/21/2026 - 02:23:23: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:23: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:24: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:24: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:24: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "86") (realdamage "65") (weapon "quake_rl") L 10/21/2026 - 02:23:24: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "quake_rl" (attacker_position "12362 3701 -1128") (victim_position "12376 3535 -1198") L 10/21/2026 - 02:23:25: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:23:26: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:27: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:27: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:27: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "108") (weapon "quake_rl") L 10/21/2026 - 02:23:28: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:28: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:30: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:30: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "108") (weapon "quake_rl") L 10/21/2026 - 02:23:30: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:31: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:32: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:32: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "84") (weapon "quake_rl") L 10/21/2026 - 02:23:32: "pokke<689><[U:1:258926968]>" killed "pipipi<690><[U:1:161676149]>" with "world" (attacker_position "12354 3705 -1001") (victim_position "12445 3587 -1097") L 10/21/2026 - 02:23:32: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:32: "pipipi<690><[U:1:161676149]>" spawned as "soldier" L 10/21/2026 - 02:23:32: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:34: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:35: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:35: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:35: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "78") (weapon "quake_rl") L 10/21/2026 - 02:23:35: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:36: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:38: "pokke<689><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:23:42: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:42: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:42: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "109") (weapon "quake_rl") L 10/21/2026 - 02:23:42: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:43: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:43: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:43: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:43: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "63") (weapon "quake_rl") L 10/21/2026 - 02:23:44: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:44: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:44: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "42") (weapon "quake_rl") L 10/21/2026 - 02:23:45: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:45: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:45: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "52") (realdamage "9") (weapon "quake_rl") L 10/21/2026 - 02:23:45: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "quake_rl" (attacker_position "12416 3590 -1080") (victim_position "12058 3517 -1352") L 10/21/2026 - 02:23:45: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:23:47: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:47: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:47: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "74") (weapon "quake_rl") L 10/21/2026 - 02:23:48: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:48: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:49: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:49: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:49: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "75") (weapon "quake_rl") L 10/21/2026 - 02:23:50: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:50: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "110") (weapon "quake_rl") L 10/21/2026 - 02:23:50: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:50: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "84") (weapon "quake_rl") L 10/21/2026 - 02:23:50: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:50: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:52: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:52: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:53: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:53: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "49") (weapon "quake_rl") L 10/21/2026 - 02:23:53: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:23:53: "pokke<689><[U:1:258926968]>" killed "pipipi<690><[U:1:161676149]>" with "world" (attacker_position "12060 3717 -1126") (victim_position "12533 3787 -1165") L 10/21/2026 - 02:23:53: "pipipi<690><[U:1:161676149]>" spawned as "soldier" L 10/21/2026 - 02:23:57: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:57: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:57: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:57: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "90") (weapon "quake_rl") L 10/21/2026 - 02:23:58: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:58: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:58: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "68") (weapon "quake_rl") L 10/21/2026 - 02:23:58: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:58: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:59: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:23:59: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "73") (weapon "quake_rl") L 10/21/2026 - 02:23:59: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:23:59: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:01: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:01: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:01: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:01: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "109") (realdamage "55") (weapon "quake_rl") L 10/21/2026 - 02:24:01: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "quake_rl" (attacker_position "12461 3799 -1155") (victim_position "12294 3798 -1236") L 10/21/2026 - 02:24:01: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:24:03: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:03: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:03: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "76") (weapon "quake_rl") L 10/21/2026 - 02:24:04: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:04: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "109") (weapon "quake_rl") L 10/21/2026 - 02:24:04: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:04: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:04: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "416") L 10/21/2026 - 02:24:04: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:05: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:05: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:05: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:05: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "6") (weapon "shotgun_soldier") L 10/21/2026 - 02:24:06: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:06: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:06: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:06: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "12") (weapon "shotgun_soldier") L 10/21/2026 - 02:24:06: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:06: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:06: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "33") (weapon "shotgun_soldier") L 10/21/2026 - 02:24:06: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:06: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "64") (realdamage "62") (weapon "quake_rl") L 10/21/2026 - 02:24:06: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "quake_rl" (attacker_position "12408 3695 -1066") (victim_position "12131 3508 -1366") L 10/21/2026 - 02:24:07: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:24:08: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:09: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:09: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "74") (weapon "quake_rl") L 10/21/2026 - 02:24:09: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:09: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:10: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:10: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "77") (weapon "quake_rl") L 10/21/2026 - 02:24:10: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:10: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:10: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "50") (weapon "quake_rl") L 10/21/2026 - 02:24:10: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:11: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:11: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:11: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:11: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "54") (weapon "quake_rl") L 10/21/2026 - 02:24:11: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:12: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:12: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:12: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "76") (weapon "shotgun_soldier") L 10/21/2026 - 02:24:12: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:12: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:12: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "82") (realdamage "55") (weapon "quake_rl") L 10/21/2026 - 02:24:12: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "quake_rl" (attacker_position "12525 3741 -1094") (victim_position "12767 3499 -1094") L 10/21/2026 - 02:24:12: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:24:14: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:14: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "249") L 10/21/2026 - 02:24:14: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:14: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:14: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:14: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "76") (weapon "quake_rl") L 10/21/2026 - 02:24:15: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:15: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:15: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:15: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:15: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "4") (weapon "shotgun_soldier") L 10/21/2026 - 02:24:15: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:15: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "29") (weapon "quake_rl") L 10/21/2026 - 02:24:16: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:16: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:16: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:16: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "90") (weapon "quake_rl") L 10/21/2026 - 02:24:16: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:16: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:16: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "41") (realdamage "7") (weapon "shotgun_soldier") L 10/21/2026 - 02:24:16: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "12411 3700 -1106") (victim_position "12031 3545 -1445") L 10/21/2026 - 02:24:16: "pipipi<690><[U:1:161676149]>" triggered "domination" against "pokke<689><[U:1:258926968]>" L 10/21/2026 - 02:24:16: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:24:18: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:19: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:19: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:19: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:19: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "89") (weapon "quake_rl") L 10/21/2026 - 02:24:20: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:20: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:20: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "70") (weapon "quake_rl") L 10/21/2026 - 02:24:20: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:20: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:20: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "75") (weapon "quake_rl") L 10/21/2026 - 02:24:21: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:21: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:21: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "8") (weapon "shotgun_soldier") L 10/21/2026 - 02:24:21: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:21: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:21: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "54") (weapon "shotgun_soldier") L 10/21/2026 - 02:24:21: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:21: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:21: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "23") (weapon "shotgun_soldier") L 10/21/2026 - 02:24:21: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:21: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:21: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "273") L 10/21/2026 - 02:24:21: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "quake_rl" (attacker_position "12508 3635 -1094") (victim_position "12254 3474 -1103") L 10/21/2026 - 02:24:22: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:24:22: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:23: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:24: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:24: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:24: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:24: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "75") (weapon "quake_rl") L 10/21/2026 - 02:24:25: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:25: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:25: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:25: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "73") (weapon "quake_rl") L 10/21/2026 - 02:24:26: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:26: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:26: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:26: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "65") (weapon "quake_rl") L 10/21/2026 - 02:24:26: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:26: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "55") (weapon "quake_rl") L 10/21/2026 - 02:24:26: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:26: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:26: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "40") (weapon "shotgun_soldier") L 10/21/2026 - 02:24:26: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:26: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:26: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "27") (weapon "shotgun_soldier") L 10/21/2026 - 02:24:27: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:27: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:27: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "8") (weapon "shotgun_soldier") L 10/21/2026 - 02:24:27: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:27: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:27: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "39") (weapon "shotgun_soldier") L 10/21/2026 - 02:24:27: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:27: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:27: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "31") (weapon "shotgun_soldier") L 10/21/2026 - 02:24:27: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:28: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:28: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:28: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:28: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "70") (realdamage "32") (weapon "shotgun_soldier") L 10/21/2026 - 02:24:28: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "12600 3367 -1094") (victim_position "12463 3638 -1098") L 10/21/2026 - 02:24:28: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:24:31: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:31: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "255") L 10/21/2026 - 02:24:31: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:31: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:31: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:32: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:32: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:32: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "108") (realdamage "103") (weapon "quake_rl") L 10/21/2026 - 02:24:32: "pokke<689><[U:1:258926968]>" killed "pipipi<690><[U:1:161676149]>" with "quake_rl" (attacker_position "12626 3567 -1094") (victim_position "12507 3469 -1237") L 10/21/2026 - 02:24:32: "pokke<689><[U:1:258926968]>" triggered "revenge" against "pipipi<690><[U:1:161676149]>" L 10/21/2026 - 02:24:32: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:32: "pipipi<690><[U:1:161676149]>" spawned as "soldier" L 10/21/2026 - 02:24:34: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:35: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:35: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "51") (weapon "quake_rl") L 10/21/2026 - 02:24:35: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:35: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:35: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "79") (weapon "shotgun_soldier") L 10/21/2026 - 02:24:35: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:35: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:35: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "228") L 10/21/2026 - 02:24:36: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:36: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:37: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:37: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:37: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:37: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:37: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "16") (weapon "shotgun_soldier") L 10/21/2026 - 02:24:37: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:37: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:37: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "11") (weapon "shotgun_soldier") L 10/21/2026 - 02:24:38: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:38: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:38: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "11") (weapon "shotgun_soldier") L 10/21/2026 - 02:24:38: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:40: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:41: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:41: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:41: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "99") (realdamage "89") (weapon "quake_rl") L 10/21/2026 - 02:24:41: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "quake_rl" (attacker_position "12421 3629 -1110") (victim_position "12217 3684 -1406") L 10/21/2026 - 02:24:41: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:24:43: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:45: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:45: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:45: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "77") (weapon "quake_rl") L 10/21/2026 - 02:24:45: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:45: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:45: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:45: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "45") (weapon "shotgun_soldier") L 10/21/2026 - 02:24:46: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:46: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:46: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:46: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "50") (weapon "quake_rl") L 10/21/2026 - 02:24:46: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:46: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:46: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "32") (weapon "shotgun_soldier") L 10/21/2026 - 02:24:46: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:47: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:47: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "111") (weapon "quake_rl") L 10/21/2026 - 02:24:47: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:48: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:48: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:48: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "world" (attacker_position "12541 3483 -1156") (victim_position "12284 3304 -1526") L 10/21/2026 - 02:24:48: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:24:48: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:51: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:51: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:51: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:51: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "182") L 10/21/2026 - 02:24:52: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:52: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:52: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:52: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "62") (weapon "quake_rl") L 10/21/2026 - 02:24:52: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:52: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:52: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "87") (weapon "shotgun_soldier") L 10/21/2026 - 02:24:53: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:53: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "99") (weapon "quake_rl") L 10/21/2026 - 02:24:53: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "world" (attacker_position "12577 3511 -1069") (victim_position "12513 3594 -1094") L 10/21/2026 - 02:24:53: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:53: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:24:54: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:55: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:24:55: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "376") L 10/21/2026 - 02:24:55: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:57: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:58: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:58: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:24:58: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:24:59: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:00: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:00: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:00: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:00: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:00: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "84") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:00: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:00: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "80") (weapon "quake_rl") L 10/21/2026 - 02:25:00: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:01: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:01: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:01: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "14") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:01: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:01: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:01: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "50") (realdamage "17") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:01: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "12578 3804 -1179") (victim_position "12305 3600 -1032") L 10/21/2026 - 02:25:01: "pipipi<690><[U:1:161676149]>" triggered "domination" against "pokke<689><[U:1:258926968]>" L 10/21/2026 - 02:25:01: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:25:03: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:03: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:03: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "70") (weapon "quake_rl") L 10/21/2026 - 02:25:04: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:04: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "197") L 10/21/2026 - 02:25:04: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:04: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:05: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:06: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:07: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:07: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:07: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:07: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "94") (weapon "quake_rl") L 10/21/2026 - 02:25:08: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:08: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "52") (weapon "quake_rl") L 10/21/2026 - 02:25:08: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:08: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:09: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:09: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "47") (realdamage "21") (weapon "quake_rl") L 10/21/2026 - 02:25:09: "pokke<689><[U:1:258926968]>" killed "pipipi<690><[U:1:161676149]>" with "quake_rl" (attacker_position "12746 3808 -1090") (victim_position "12715 3951 -1528") L 10/21/2026 - 02:25:09: "pokke<689><[U:1:258926968]>" triggered "revenge" against "pipipi<690><[U:1:161676149]>" L 10/21/2026 - 02:25:09: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:09: "pipipi<690><[U:1:161676149]>" spawned as "soldier" L 10/21/2026 - 02:25:11: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:11: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:11: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "51") (weapon "quake_rl") L 10/21/2026 - 02:25:12: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:12: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:12: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:13: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:13: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "112") (weapon "quake_rl") L 10/21/2026 - 02:25:13: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:13: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:13: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:13: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "49") (weapon "quake_rl") L 10/21/2026 - 02:25:14: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:14: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:14: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "19") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:14: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:14: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:14: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "38") (weapon "quake_rl") L 10/21/2026 - 02:25:14: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:14: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:14: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "8") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:14: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:14: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:14: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "22") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:15: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:15: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:15: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "29") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:15: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:16: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:16: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:16: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "13") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:16: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:16: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:16: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "13") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:17: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:17: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:17: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "44") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:17: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:18: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:18: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:18: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:18: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "30") (realdamage "3") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:18: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "12410 3616 -1049") (victim_position "12126 3753 -1445") L 10/21/2026 - 02:25:18: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:25:20: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:21: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:21: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:21: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "83") (weapon "quake_rl") L 10/21/2026 - 02:25:21: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:21: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:21: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "56") (weapon "quake_rl") L 10/21/2026 - 02:25:21: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:22: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:22: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:22: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "67") (weapon "quake_rl") L 10/21/2026 - 02:25:22: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:22: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "100") (weapon "quake_rl") L 10/21/2026 - 02:25:22: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:23: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:23: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:23: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "24") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:23: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:23: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:23: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:23: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "10") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:23: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:23: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:23: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "29") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:25: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:25: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:25: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:25: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "70") (realdamage "61") (weapon "quake_rl") L 10/21/2026 - 02:25:25: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "quake_rl" (attacker_position "12650 3547 -1094") (victim_position "12204 3511 -1365") L 10/21/2026 - 02:25:26: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:25:28: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:28: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:28: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:28: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "55") (weapon "quake_rl") L 10/21/2026 - 02:25:29: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:29: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:29: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:29: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "112") (weapon "quake_rl") L 10/21/2026 - 02:25:29: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:30: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:30: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:30: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "37") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:30: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:31: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:31: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:31: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:31: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "34") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:32: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:32: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:32: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:32: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "71") (realdamage "8") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:32: "pokke<689><[U:1:258926968]>" killed "pipipi<690><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12442 3745 -1135") (victim_position "12698 3645 -1058") L 10/21/2026 - 02:25:32: "pipipi<690><[U:1:161676149]>" spawned as "soldier" L 10/21/2026 - 02:25:34: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:34: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:34: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:34: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "63") (weapon "quake_rl") L 10/21/2026 - 02:25:35: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:35: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "93") (weapon "quake_rl") L 10/21/2026 - 02:25:35: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:35: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "58") (weapon "quake_rl") L 10/21/2026 - 02:25:35: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:35: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:36: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:36: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:36: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:36: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "101") (realdamage "97") (weapon "quake_rl") L 10/21/2026 - 02:25:36: "pokke<689><[U:1:258926968]>" killed "pipipi<690><[U:1:161676149]>" with "quake_rl" (attacker_position "12352 3675 -1000") (victim_position "12682 3766 -988") L 10/21/2026 - 02:25:36: "pipipi<690><[U:1:161676149]>" spawned as "soldier" L 10/21/2026 - 02:25:38: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:38: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:38: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:38: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "82") (weapon "quake_rl") L 10/21/2026 - 02:25:38: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:38: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:38: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "42") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:39: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:39: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "89") (weapon "quake_rl") L 10/21/2026 - 02:25:39: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:40: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:40: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:40: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:40: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "50") (weapon "quake_rl") L 10/21/2026 - 02:25:40: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:40: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:40: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "5") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:40: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:40: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "76") (weapon "quake_rl") L 10/21/2026 - 02:25:40: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:41: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:41: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:41: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:41: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "19") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:41: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:41: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "78") (weapon "quake_rl") L 10/21/2026 - 02:25:41: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:41: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:41: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "52") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:41: "pokke<689><[U:1:258926968]>" killed "pipipi<690><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12320 3890 -1163") (victim_position "12622 3734 -1094") L 10/21/2026 - 02:25:42: "pipipi<690><[U:1:161676149]>" spawned as "soldier" L 10/21/2026 - 02:25:44: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:45: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:45: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "107") (weapon "quake_rl") L 10/21/2026 - 02:25:45: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:45: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:45: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:45: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "61") (weapon "quake_rl") L 10/21/2026 - 02:25:46: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:46: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:46: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:46: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:46: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "22") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:47: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:47: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:47: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "26") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:47: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:47: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "32") (weapon "quake_rl") L 10/21/2026 - 02:25:47: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:47: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:47: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "11") (realdamage "1") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:47: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "12126 3748 -1444") (victim_position "12422 3584 -1008") L 10/21/2026 - 02:25:47: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:25:50: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:50: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:50: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:50: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "109") (weapon "quake_rl") L 10/21/2026 - 02:25:50: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:51: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:51: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:51: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "80") (weapon "quake_rl") L 10/21/2026 - 02:25:52: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:52: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:52: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "37") (realdamage "20") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:52: "pokke<689><[U:1:258926968]>" killed "pipipi<690><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12266 3849 -1279") (victim_position "12588 3835 -1177") L 10/21/2026 - 02:25:52: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:52: "pipipi<690><[U:1:161676149]>" spawned as "soldier" L 10/21/2026 - 02:25:54: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:54: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:54: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "233") L 10/21/2026 - 02:25:54: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:55: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:55: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:55: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "71") (weapon "quake_rl") L 10/21/2026 - 02:25:56: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:56: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:56: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:56: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "6") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:56: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:57: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:57: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:57: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "65") (weapon "quake_rl") L 10/21/2026 - 02:25:57: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:58: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:58: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:58: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "12") (weapon "shotgun_soldier") L 10/21/2026 - 02:25:59: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:25:59: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:25:59: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "110") (weapon "quake_rl") L 10/21/2026 - 02:25:59: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "world" (attacker_position "12214 3467 -1378") (victim_position "12186 3405 -1240") L 10/21/2026 - 02:25:59: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:25:59: "pokke<689><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:26:01: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:26:01: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:26:02: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:26:02: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:26:02: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "79") (weapon "quake_rl") L 10/21/2026 - 02:26:02: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:26:03: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:26:03: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "107") (weapon "quake_rl") L 10/21/2026 - 02:26:03: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:26:03: "pokke<689><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:26:03: "pokke<689><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:26:03: "pokke<689><[U:1:258926968]>" triggered "damage" against "pipipi<690><[U:1:161676149]>" (damage "76") (weapon "quake_rl") L 10/21/2026 - 02:26:03: "pipipi<690><[U:1:161676149]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 02:26:03: "pipipi<690><[U:1:161676149]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 02:26:03: "pipipi<690><[U:1:161676149]>" triggered "damage" against "pokke<689><[U:1:258926968]>" (damage "23") (realdamage "20") (weapon "shotgun_soldier") L 10/21/2026 - 02:26:03: "pokke<689><[U:1:258926968]>" joined team "Spectator" L 10/21/2026 - 02:26:03: "pipipi<690><[U:1:161676149]>" killed "pokke<689><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "12482 3739 -1054") (victim_position "12233 3580 -1046") L 10/21/2026 - 02:26:03: World triggered "mge_match_end" (winner "[U:1:161676149]") (loser "[U:1:258926968]") (winner_score "20") (loser_score "9")