L 10/21/2026 - 02:34:26: World triggered "meta_data" (matchid "26102102342673e8") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/21/2026 - 02:34:26: "lightoff<705><[U:1:420680524]>" changed role to "soldier" L 10/21/2026 - 02:34:26: "pokke<702><[U:1:258926968]>" changed role to "soldier" L 10/21/2026 - 02:34:27: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:28: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:28: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:34:29: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:34:29: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "60") (weapon "quake_rl") L 10/21/2026 - 02:34:29: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:34:29: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:34:29: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "71") (weapon "quake_rl") L 10/21/2026 - 02:34:30: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:30: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:34:30: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:30: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "52") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:31: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:32: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:34:32: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:32: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:32: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "72") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:34: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:34:34: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:34:34: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "57") (weapon "quake_rl") L 10/21/2026 - 02:34:34: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:34: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:34: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "69") (realdamage "42") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:34: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11260 13499 -2899") (victim_position "-10974 13117 -2951") L 10/21/2026 - 02:34:34: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:34:36: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:37: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:34:37: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:34:37: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "80") (weapon "quake_rl") L 10/21/2026 - 02:34:37: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:37: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:37: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "72") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:38: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:34:38: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:38: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:34:38: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "106") (weapon "quake_rl") L 10/21/2026 - 02:34:38: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:38: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "99") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:39: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:34:39: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:34:39: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "47") (realdamage "46") (weapon "quake_rl") L 10/21/2026 - 02:34:39: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-10942 13353 -2877") (victim_position "-11379 13603 -2961") L 10/21/2026 - 02:34:39: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:34:43: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:34:43: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:44: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:44: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "51") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:44: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:44: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:34:46: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:46: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:46: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "90") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:47: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:34:49: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:34:49: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:34:49: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "81") (weapon "quake_rl") L 10/21/2026 - 02:34:49: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:49: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:49: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "103") (realdamage "80") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:49: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11273 13537 -2812") (victim_position "-11122 13416 -2898") L 10/21/2026 - 02:34:49: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:34:50: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:51: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:34:51: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:51: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "72") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:51: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:34:51: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "66") (weapon "quake_rl") L 10/21/2026 - 02:34:51: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:52: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:34:52: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:52: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "44") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:52: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:34:52: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "77") (weapon "quake_rl") L 10/21/2026 - 02:34:53: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:34:53: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:34:53: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "44") (weapon "quake_rl") L 10/21/2026 - 02:34:53: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:53: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:34:54: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:54: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "92") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:54: "lightoff<705><[U:1:420680524]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:34:54: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:56: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:34:57: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:34:57: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:34:57: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "88") (realdamage "23") (weapon "quake_rl") L 10/21/2026 - 02:34:57: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-10866 12991 -2855") (victim_position "-10654 12910 -2876") L 10/21/2026 - 02:34:58: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:35:01: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:02: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:02: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:02: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "68") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:03: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:03: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:03: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:35:03: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "106") (weapon "quake_rl") L 10/21/2026 - 02:35:04: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:04: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:04: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "106") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:04: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:04: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:35:04: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "52") (weapon "quake_rl") L 10/21/2026 - 02:35:06: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:07: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:07: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:35:07: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "63") (realdamage "9") (weapon "quake_rl") (crit "mini") L 10/21/2026 - 02:35:07: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11302 13192 -2951") (victim_position "-11683 13395 -3078") L 10/21/2026 - 02:35:07: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:35:12: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:12: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:12: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:12: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "50") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:13: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:13: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:14: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:14: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "82") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:14: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:14: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:35:14: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "56") (weapon "quake_rl") L 10/21/2026 - 02:35:14: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:15: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:15: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:35:15: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "24") (weapon "quake_rl") L 10/21/2026 - 02:35:18: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:18: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:19: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:19: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "80") (realdamage "57") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:19: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11226 13728 -2791") (victim_position "-11097 13423 -2847") L 10/21/2026 - 02:35:19: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:35:21: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:21: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:22: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:22: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:23: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:35:23: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "52") (weapon "quake_rl") L 10/21/2026 - 02:35:23: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:23: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "73") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:23: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:23: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:26: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:26: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:26: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:26: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "108") (realdamage "82") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:26: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11001 13633 -2800") (victim_position "-11148 13689 -2932") L 10/21/2026 - 02:35:26: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:27: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:35:30: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:31: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:31: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:35:31: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "77") (weapon "quake_rl") L 10/21/2026 - 02:35:32: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:32: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:32: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:32: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "60") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:32: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:32: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:32: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:35:32: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "104") (weapon "quake_rl") L 10/21/2026 - 02:35:34: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:35: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:35: "pokke<702><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:35:36: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:36: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:36: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "70") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:36: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:37: "pokke<702><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:35:38: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:38: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:35:38: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "54") (realdamage "11") (weapon "quake_rl") L 10/21/2026 - 02:35:38: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11136 13604 -2903") (victim_position "-11036 13929 -2860") L 10/21/2026 - 02:35:38: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:35:41: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:41: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:41: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:41: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "52") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:42: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:42: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:42: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:42: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "84") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:43: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:43: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:43: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:35:43: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "34") (weapon "quake_rl") L 10/21/2026 - 02:35:43: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:43: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "31") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:45: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:45: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:45: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:45: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "64") (realdamage "62") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:45: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11156 13554 -2776") (victim_position "-11107 13287 -2900") L 10/21/2026 - 02:35:45: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:35:45: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "171") L 10/21/2026 - 02:35:45: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:35:48: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:48: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:49: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:49: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:50: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:50: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:35:50: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "70") (weapon "quake_rl") L 10/21/2026 - 02:35:50: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:51: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:51: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:51: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "79") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:51: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:51: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:35:51: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "103") (realdamage "51") (weapon "quake_rl") L 10/21/2026 - 02:35:51: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-10936 13842 -2613") (victim_position "-11013 13918 -2903") L 10/21/2026 - 02:35:52: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:35:54: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:54: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:54: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:54: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "58") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:55: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:55: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "110") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:55: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:55: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:55: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:55: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:55: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "87") (realdamage "42") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:35:55: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11173 13570 -2794") (victim_position "-10974 13603 -2839") L 10/21/2026 - 02:35:55: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:35:55: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "63") (weapon "quake_rl") L 10/21/2026 - 02:35:56: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:35:56: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:35:59: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:00: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:00: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:36:00: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "66") (weapon "quake_rl") L 10/21/2026 - 02:36:00: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:01: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:36:01: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "109") (weapon "quake_rl") L 10/21/2026 - 02:36:01: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:02: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:02: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:36:02: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "59") (realdamage "12") (weapon "quake_rl") L 10/21/2026 - 02:36:02: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11022 13724 -2839") (victim_position "-10943 13901 -2899") L 10/21/2026 - 02:36:02: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:36:04: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:05: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:06: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:06: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:06: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:06: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "77") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:07: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:07: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:07: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "107") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:07: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:07: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:36:07: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "69") (weapon "quake_rl") L 10/21/2026 - 02:36:08: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:08: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:36:08: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "77") (weapon "quake_rl") L 10/21/2026 - 02:36:09: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:09: "lightoff<705><[U:1:420680524]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:36:09: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:12: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:12: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:14: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:14: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:14: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:36:14: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "45") (realdamage "31") (weapon "quake_rl") L 10/21/2026 - 02:36:14: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11283 13421 -2942") (victim_position "-11038 13947 -2851") L 10/21/2026 - 02:36:14: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:36:17: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:18: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:18: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:18: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "50") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:18: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:18: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:36:18: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "63") (weapon "quake_rl") L 10/21/2026 - 02:36:18: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:18: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "82") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:19: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:19: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:21: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:21: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:21: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:36:21: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "73") (weapon "quake_rl") L 10/21/2026 - 02:36:21: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:21: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:21: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "79") (realdamage "26") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:21: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11033 13410 -2815") (victim_position "-10788 13555 -2916") L 10/21/2026 - 02:36:22: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:36:25: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:26: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:26: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:36:26: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "66") (weapon "quake_rl") L 10/21/2026 - 02:36:27: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:27: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:27: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:36:27: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "49") (weapon "quake_rl") L 10/21/2026 - 02:36:28: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:28: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:28: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:28: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "84") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:29: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:32: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:32: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:32: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:32: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "73") (realdamage "61") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:32: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11192 13275 -2951") (victim_position "-11019 13337 -2912") L 10/21/2026 - 02:36:32: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:33: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:36:36: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:36: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:36: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "84") (weapon "tf_projectile_rocket") (airshot "1") (height "499") L 10/21/2026 - 02:36:37: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:37: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:36:37: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "46") (weapon "quake_rl") L 10/21/2026 - 02:36:37: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:38: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:41: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:41: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:41: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:41: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "64") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:41: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:41: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:42: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:36:42: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "70") (weapon "quake_rl") L 10/21/2026 - 02:36:42: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:43: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:43: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:43: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "50") (realdamage "14") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:43: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10988 13612 -2839") (victim_position "-11079 13286 -2890") L 10/21/2026 - 02:36:44: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:36:46: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:46: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:47: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:36:47: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "71") (weapon "quake_rl") L 10/21/2026 - 02:36:47: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:47: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "84") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:47: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:47: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:48: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:48: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:48: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "50") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:48: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:36:48: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "48") (weapon "quake_rl") L 10/21/2026 - 02:36:48: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:50: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:52: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:52: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:52: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:36:52: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "47") (weapon "quake_rl") L 10/21/2026 - 02:36:53: "lightoff<705><[U:1:420680524]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:36:53: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:54: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:55: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:36:55: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:56: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:36:56: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "48") (realdamage "35") (weapon "quake_rl") L 10/21/2026 - 02:36:56: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-10919 13380 -2889") (victim_position "-11352 13363 -2896") L 10/21/2026 - 02:36:56: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:36:59: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:36:59: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:00: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:00: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "45") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:00: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:00: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:00: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:00: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "106") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:01: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:02: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:37:02: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "54") (weapon "quake_rl") L 10/21/2026 - 02:37:02: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:02: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:02: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "101") (realdamage "71") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:02: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11287 13820 -2857") (victim_position "-11128 13530 -2810") L 10/21/2026 - 02:37:02: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:02: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:37:05: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:07: "lightoff<705><[U:1:420680524]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:37:07: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:07: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:37:07: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "69") (weapon "quake_rl") L 10/21/2026 - 02:37:08: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:08: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "93") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:08: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:08: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:08: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:08: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:37:08: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "61") (weapon "quake_rl") L 10/21/2026 - 02:37:09: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:09: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:09: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:09: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "48") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:10: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:12: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:12: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:12: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:12: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "80") (realdamage "37") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:12: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10994 13848 -2796") (victim_position "-11053 13431 -2855") L 10/21/2026 - 02:37:12: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:37:15: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:16: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:16: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:37:16: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "61") (weapon "quake_rl") L 10/21/2026 - 02:37:17: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:17: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "70") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:17: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:17: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:17: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:37:17: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "66") (weapon "quake_rl") L 10/21/2026 - 02:37:17: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:17: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "108") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:17: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "world" (attacker_position "-11006 14016 -2936") (victim_position "-11036 13832 -2891") L 10/21/2026 - 02:37:18: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:37:18: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "93") (weapon "quake_rl") L 10/21/2026 - 02:37:18: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:18: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:18: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:37:21: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:21: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:21: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:37:21: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "52") (weapon "quake_rl") L 10/21/2026 - 02:37:22: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:22: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:22: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "76") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:22: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:22: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:22: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:23: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:37:23: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "49") (weapon "quake_rl") L 10/21/2026 - 02:37:23: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:23: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:23: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "42") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:24: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:25: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:37:25: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "73") (realdamage "38") (weapon "quake_rl") (crit "mini") L 10/21/2026 - 02:37:25: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-10923 13359 -2951") (victim_position "-11397 13723 -2965") L 10/21/2026 - 02:37:25: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:37:28: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:28: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:29: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:29: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "61") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:29: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:29: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:30: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:30: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:37:30: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "70") (weapon "quake_rl") L 10/21/2026 - 02:37:31: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:31: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:31: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:31: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "86") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:32: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:32: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "107") (realdamage "76") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:32: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10975 13512 -2853") (victim_position "-11127 13691 -2839") L 10/21/2026 - 02:37:32: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:32: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:37:36: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:36: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:37: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:37:37: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "100") (weapon "quake_rl") L 10/21/2026 - 02:37:37: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:37: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:37:37: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "110") (weapon "quake_rl") L 10/21/2026 - 02:37:38: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:37:38: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "110") (realdamage "8") (weapon "quake_rl") L 10/21/2026 - 02:37:38: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11050 13812 -2791") (victim_position "-10965 13858 -2903") L 10/21/2026 - 02:37:38: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:38: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:38: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:37:40: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:40: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:40: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:40: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "72") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:41: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:37:41: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "204") L 10/21/2026 - 02:37:41: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:41: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:41: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "106") (realdamage "88") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:41: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10905 13680 -2858") (victim_position "-11031 13477 -2839") L 10/21/2026 - 02:37:41: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:41: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:37:43: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:44: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:45: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:45: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:37:45: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "107") (weapon "quake_rl") L 10/21/2026 - 02:37:45: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:45: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "105") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:45: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:46: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:47: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:47: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:47: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "92") (realdamage "75") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:47: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10944 13684 -2931") (victim_position "-10795 13564 -2923") L 10/21/2026 - 02:37:47: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:37:49: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:49: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:49: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "95") (weapon "tf_projectile_rocket") (airshot "1") (height "378") L 10/21/2026 - 02:37:49: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:50: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:50: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:51: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:51: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:37:51: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "85") (weapon "quake_rl") L 10/21/2026 - 02:37:51: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:51: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:51: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "59") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:52: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:53: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:53: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:37:53: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "81") (weapon "quake_rl") L 10/21/2026 - 02:37:53: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:53: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:53: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "73") (realdamage "33") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:53: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10870 13069 -2826") (victim_position "-10897 12730 -2951") L 10/21/2026 - 02:37:54: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:37:56: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:57: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:57: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:37:57: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "77") (weapon "quake_rl") L 10/21/2026 - 02:37:58: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:58: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:58: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:37:58: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "307") L 10/21/2026 - 02:37:59: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:59: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "110") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:59: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:37:59: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:37:59: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "world" (attacker_position "-11075 13587 -2648") (victim_position "-10673 13526 -3259") L 10/21/2026 - 02:37:59: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:38:02: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:02: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:02: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:02: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "49") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:03: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:03: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:03: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:03: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "92") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:04: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:04: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:38:04: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "61") (weapon "quake_rl") L 10/21/2026 - 02:38:04: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:04: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:04: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "59") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:05: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:07: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:09: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:09: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:09: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "81") (realdamage "4") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:09: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11109 13626 -2785") (victim_position "-11310 13366 -2943") L 10/21/2026 - 02:38:09: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:38:12: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:13: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:13: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:38:13: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "77") (weapon "quake_rl") L 10/21/2026 - 02:38:14: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:38:14: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "301") L 10/21/2026 - 02:38:14: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:14: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:14: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:14: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "56") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:15: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:16: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:16: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "39") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:16: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:17: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:17: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "world" (attacker_position "-10862 13233 -2950") (victim_position "-11291 13576 -2935") L 10/21/2026 - 02:38:17: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:38:21: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:22: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:22: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:22: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "67") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:23: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:23: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:23: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:24: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:24: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:24: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "103") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:24: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:38:24: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "77") (weapon "quake_rl") L 10/21/2026 - 02:38:24: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:25: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:38:25: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "77") (weapon "quake_rl") (airshot "1") (height "370") L 10/21/2026 - 02:38:26: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:26: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "world" (attacker_position "-11186 13850 -2867") (victim_position "-11569 13541 -2984") L 10/21/2026 - 02:38:26: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:38:26: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:29: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:29: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:30: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:30: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "46") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:30: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:30: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:31: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:31: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "82") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:31: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:32: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:32: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:32: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:38:32: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "81") (weapon "quake_rl") L 10/21/2026 - 02:38:33: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:34: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:34: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:34: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "27") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:36: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:37: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:37: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:37: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "104") (realdamage "54") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:37: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11296 12576 -2951") (victim_position "-11076 12658 -2778") L 10/21/2026 - 02:38:37: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:37: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:38:37: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "59") (weapon "quake_rl") L 10/21/2026 - 02:38:37: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:38:40: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:40: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:40: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "369") L 10/21/2026 - 02:38:40: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:41: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:41: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:41: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:38:41: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "54") (weapon "quake_rl") L 10/21/2026 - 02:38:41: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:41: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "104") (realdamage "96") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:41: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11069 12850 -2757") (victim_position "-10891 12965 -2951") L 10/21/2026 - 02:38:41: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:38:44: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:44: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:44: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:44: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "70") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:45: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:45: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:38:45: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "48") (weapon "quake_rl") L 10/21/2026 - 02:38:46: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:46: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:46: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "64") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:46: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:46: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:38:46: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "90") (weapon "quake_rl") L 10/21/2026 - 02:38:46: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:47: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:47: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:47: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "34") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:48: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:49: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:49: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "27") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:50: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:51: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:51: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:38:53: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:53: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "80") (realdamage "12") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:38:53: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11131 12720 -2839") (victim_position "-11178 12927 -2857") L 10/21/2026 - 02:38:53: World triggered "mge_match_end" (winner "[U:1:420680524]") (loser "[U:1:258926968]") (winner_score "20") (loser_score "13")