L 10/21/2026 - 02:39:00: World triggered "meta_data" (matchid "26102102390081a6") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/21/2026 - 02:39:00: "lightoff<705><[U:1:420680524]>" changed role to "soldier" L 10/21/2026 - 02:39:00: "pokke<702><[U:1:258926968]>" changed role to "soldier" L 10/21/2026 - 02:39:02: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:02: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:02: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "78") (weapon "tf_projectile_rocket") (airshot "1") (height "546") L 10/21/2026 - 02:39:02: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:03: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:39:03: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "70") (weapon "quake_rl") L 10/21/2026 - 02:39:03: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:03: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:03: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:03: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "88") (weapon "tf_projectile_rocket") (airshot "1") (height "450") L 10/21/2026 - 02:39:04: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:04: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:04: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:39:04: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "73") (weapon "quake_rl") L 10/21/2026 - 02:39:05: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:06: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:06: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:39:06: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "57") (weapon "quake_rl") L 10/21/2026 - 02:39:06: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "world" (attacker_position "-10856 12708 -2892") (victim_position "-10782 13266 -3191") L 10/21/2026 - 02:39:06: "lightoff<705><[U:1:420680524]>" triggered "domination" against "pokke<702><[U:1:258926968]>" L 10/21/2026 - 02:39:07: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:39:10: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:10: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:10: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "71") (weapon "tf_projectile_rocket") (airshot "1") (height "422") L 10/21/2026 - 02:39:11: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:11: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:12: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:12: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:12: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:39:12: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "58") (weapon "quake_rl") L 10/21/2026 - 02:39:12: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:12: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "98") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:13: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:13: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:14: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "world" (attacker_position "-11022 12817 -2839") (victim_position "-10781 13353 -3243") L 10/21/2026 - 02:39:14: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:39:17: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:17: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:18: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:39:18: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "62") (weapon "quake_rl") L 10/21/2026 - 02:39:18: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:18: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:19: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:19: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:20: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:20: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:39:20: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "73") (weapon "quake_rl") L 10/21/2026 - 02:39:21: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:22: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:22: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:22: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "106") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:22: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:22: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:39:22: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "68") (weapon "quake_rl") L 10/21/2026 - 02:39:24: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:39:24: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "97") (realdamage "21") (weapon "quake_rl") (crit "mini") L 10/21/2026 - 02:39:24: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-10911 12553 -2908") (victim_position "-10776 12625 -2951") L 10/21/2026 - 02:39:24: "pokke<702><[U:1:258926968]>" triggered "revenge" against "lightoff<705><[U:1:420680524]>" L 10/21/2026 - 02:39:24: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:24: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:39:28: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:28: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:29: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:29: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:29: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:29: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "104") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:30: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:31: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:31: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:31: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:31: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "75") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:32: "lightoff<705><[U:1:420680524]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:39:32: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:32: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "81") (realdamage "21") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:32: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10708 12716 -2919") (victim_position "-10833 12609 -2901") L 10/21/2026 - 02:39:32: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:32: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:39:34: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:35: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:36: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:39:36: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "109") (weapon "quake_rl") L 10/21/2026 - 02:39:36: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:36: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:36: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "108") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:36: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:37: "lightoff<705><[U:1:420680524]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:39:37: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:37: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:39:37: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "74") (realdamage "40") (weapon "quake_rl") L 10/21/2026 - 02:39:37: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11081 12648 -2745") (victim_position "-10860 12615 -2903") L 10/21/2026 - 02:39:37: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:37: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:39:40: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:40: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:41: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:41: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "63") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:41: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:42: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:42: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:42: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:39:42: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "74") (weapon "quake_rl") L 10/21/2026 - 02:39:42: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:43: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:43: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "50") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:44: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:44: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:39:44: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "75") (realdamage "74") (weapon "quake_rl") L 10/21/2026 - 02:39:44: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11034 13152 -2921") (victim_position "-11019 12777 -2839") L 10/21/2026 - 02:39:44: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:39:46: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:46: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:46: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:46: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "82") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:46: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:39:46: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "102") (weapon "quake_rl") L 10/21/2026 - 02:39:47: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:47: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:47: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:47: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "47") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:47: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:39:47: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "107") (weapon "quake_rl") L 10/21/2026 - 02:39:47: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:48: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:48: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "82") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:48: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:49: "pokke<702><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:39:49: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:51: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:51: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:39:51: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "85") (realdamage "29") (weapon "quake_rl") (crit "mini") L 10/21/2026 - 02:39:51: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11123 12802 -2703") (victim_position "-11063 13038 -2951") L 10/21/2026 - 02:39:51: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:39:54: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:54: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:39:54: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "488") L 10/21/2026 - 02:39:54: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:55: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:55: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "50") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:56: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:56: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:39:56: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "75") (weapon "quake_rl") L 10/21/2026 - 02:39:56: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:56: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:56: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "55") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:39:57: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:39:57: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:00: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:01: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:01: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:40:01: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "75") (realdamage "4") (weapon "quake_rl") L 10/21/2026 - 02:40:01: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-10968 12882 -2789") (victim_position "-10927 13121 -2894") L 10/21/2026 - 02:40:01: "pokke<702><[U:1:258926968]>" triggered "domination" against "lightoff<705><[U:1:420680524]>" L 10/21/2026 - 02:40:01: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:40:04: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:04: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:05: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:05: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "45") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:05: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:05: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:05: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:05: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "73") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:06: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:06: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:06: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:40:06: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "104") (weapon "quake_rl") L 10/21/2026 - 02:40:06: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:06: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "77") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:07: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:08: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:10: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:10: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:10: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:10: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "99") (realdamage "28") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:10: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10817 12639 -2922") (victim_position "-11033 12933 -2903") L 10/21/2026 - 02:40:10: "lightoff<705><[U:1:420680524]>" triggered "revenge" against "pokke<702><[U:1:258926968]>" L 10/21/2026 - 02:40:10: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:40:14: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:15: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:15: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:40:15: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "69") (weapon "quake_rl") L 10/21/2026 - 02:40:16: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:16: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "107") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:16: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:16: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:16: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:40:16: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "71") (weapon "quake_rl") L 10/21/2026 - 02:40:16: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:17: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:17: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "71") (realdamage "66") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:17: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10853 12664 -2782") (victim_position "-11040 12475 -2779") L 10/21/2026 - 02:40:17: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:40:21: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:21: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:21: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:40:21: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "53") (weapon "quake_rl") L 10/21/2026 - 02:40:22: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:22: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:24: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:24: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:40:24: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "72") (weapon "quake_rl") L 10/21/2026 - 02:40:24: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:25: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:25: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "56") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:25: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:25: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:25: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "68") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:26: "lightoff<705><[U:1:420680524]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:40:26: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:26: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:27: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:27: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "65") (realdamage "59") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:27: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10995 12290 -2951") (victim_position "-11128 12992 -2903") L 10/21/2026 - 02:40:27: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:40:29: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:30: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:31: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:31: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:40:31: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "64") (weapon "quake_rl") L 10/21/2026 - 02:40:31: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:31: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:31: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "83") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:32: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:32: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:33: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:33: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:33: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "72") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:33: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:33: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:40:33: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "53") (weapon "quake_rl") L 10/21/2026 - 02:40:34: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:34: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:34: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "58") (realdamage "22") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:34: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11478 13576 -2964") (victim_position "-11162 13049 -2892") L 10/21/2026 - 02:40:34: "lightoff<705><[U:1:420680524]>" triggered "domination" against "pokke<702><[U:1:258926968]>" L 10/21/2026 - 02:40:35: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:40:36: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:37: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:38: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:38: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:38: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:40:38: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "83") (weapon "quake_rl") L 10/21/2026 - 02:40:39: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:39: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:40:39: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "55") (weapon "quake_rl") L 10/21/2026 - 02:40:39: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:39: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:39: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "100") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:40: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:40: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:40: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "104") (realdamage "86") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:40: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11341 13646 -2884") (victim_position "-11072 13674 -2806") L 10/21/2026 - 02:40:40: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:40:44: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:44: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:45: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:40:45: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "53") (weapon "quake_rl") L 10/21/2026 - 02:40:45: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:45: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:40:45: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "78") (weapon "quake_rl") L 10/21/2026 - 02:40:45: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:46: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:46: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "44") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:48: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:48: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:49: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:49: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:49: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "57") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:50: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:50: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:50: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:40:50: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "107") (realdamage "61") (weapon "quake_rl") L 10/21/2026 - 02:40:50: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11842 13409 -2959") (victim_position "-11885 13180 -2959") L 10/21/2026 - 02:40:50: "pokke<702><[U:1:258926968]>" triggered "revenge" against "lightoff<705><[U:1:420680524]>" L 10/21/2026 - 02:40:50: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:51: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:40:53: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:53: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:53: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:53: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "83") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:54: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:54: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:54: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:40:54: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "53") (weapon "quake_rl") L 10/21/2026 - 02:40:55: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:55: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:40:55: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "46") (weapon "quake_rl") L 10/21/2026 - 02:40:55: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:58: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:59: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:59: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:59: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "52") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:40:59: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:40:59: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:00: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "world" (attacker_position "-10907 13149 -2745") (victim_position "-11250 13477 -2947") L 10/21/2026 - 02:41:00: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:41:03: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:03: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:04: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:04: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "53") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:04: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:04: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:06: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:06: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:06: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:06: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "52") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:06: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:06: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:41:06: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "78") (weapon "quake_rl") L 10/21/2026 - 02:41:08: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:08: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "111") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:08: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:08: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:09: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:09: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "108") (realdamage "7") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:09: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10993 13306 -2939") (victim_position "-10970 13504 -2903") L 10/21/2026 - 02:41:09: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:09: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:41:13: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:13: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:13: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "79") (weapon "tf_projectile_rocket") (airshot "1") (height "484") L 10/21/2026 - 02:41:14: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:14: "lightoff<705><[U:1:420680524]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:41:14: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:15: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:15: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:15: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "80") (weapon "tf_projectile_rocket") (airshot "1") (height "526") L 10/21/2026 - 02:41:15: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:15: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:15: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:15: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "97") (realdamage "48") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:16: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10988 13207 -2909") (victim_position "-11103 12836 -2792") L 10/21/2026 - 02:41:16: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:41:18: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:41:18: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "74") (weapon "quake_rl") L 10/21/2026 - 02:41:18: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:18: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:18: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:18: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "66") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:19: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:19: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:19: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:41:19: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "62") (weapon "quake_rl") L 10/21/2026 - 02:41:20: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:20: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:20: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:20: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "103") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:20: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:41:20: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "102") (realdamage "97") (weapon "quake_rl") L 10/21/2026 - 02:41:20: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11094 12662 -2835") (victim_position "-11241 12922 -2951") L 10/21/2026 - 02:41:20: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:41:23: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:24: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:41:24: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "86") (weapon "quake_rl") (airshot "1") (height "449") L 10/21/2026 - 02:41:24: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:24: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:24: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "47") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:24: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:25: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:25: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "65") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:25: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:41:25: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "49") (weapon "quake_rl") L 10/21/2026 - 02:41:25: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:25: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:26: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:26: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "61") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:26: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:26: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:41:26: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "31") (weapon "quake_rl") L 10/21/2026 - 02:41:27: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:28: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:29: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:29: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:41:29: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "46") (realdamage "18") (weapon "quake_rl") L 10/21/2026 - 02:41:29: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11197 13308 -2887") (victim_position "-11638 13493 -2919") L 10/21/2026 - 02:41:29: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:41:32: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:32: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:33: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:33: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:34: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:34: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:41:34: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "110") (weapon "quake_rl") L 10/21/2026 - 02:41:34: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:34: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "54") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:34: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:39: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:39: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:41:39: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "101") (realdamage "22") (weapon "quake_rl") (airshot "1") (height "482") L 10/21/2026 - 02:41:39: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11090 13469 -2839") (victim_position "-10761 13459 -2793") L 10/21/2026 - 02:41:39: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:41:39: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:42: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:43: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:44: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:44: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "110") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:44: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:44: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:45: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:45: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:45: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "62") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:45: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:41:45: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "111") (weapon "quake_rl") L 10/21/2026 - 02:41:45: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:46: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:46: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:47: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:47: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "54") (realdamage "13") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:47: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11136 13713 -2903") (victim_position "-10975 13589 -2840") L 10/21/2026 - 02:41:47: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:41:49: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:50: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:50: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:41:50: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "107") (weapon "quake_rl") L 10/21/2026 - 02:41:51: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:51: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:51: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "103") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:51: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:51: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:52: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:52: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:52: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:52: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "105") (realdamage "59") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:52: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11066 13614 -2769") (victim_position "-11191 13458 -2951") L 10/21/2026 - 02:41:52: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:41:54: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:55: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:56: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:56: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:41:56: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "79") (weapon "quake_rl") L 10/21/2026 - 02:41:56: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:56: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:56: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "52") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:57: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:57: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:41:57: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "402") L 10/21/2026 - 02:41:58: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:41:58: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:41:58: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:41:58: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "98") (realdamage "43") (weapon "quake_rl") L 10/21/2026 - 02:41:58: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-10923 12938 -2897") (victim_position "-11098 13279 -2815") L 10/21/2026 - 02:41:58: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:42:02: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:02: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:02: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:02: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "67") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:03: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:03: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:04: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:04: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:06: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:06: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:06: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "47") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:06: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:06: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:42:06: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "91") (weapon "quake_rl") L 10/21/2026 - 02:42:07: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:08: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:08: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:08: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "56") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:09: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:11: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:11: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:11: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:11: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "86") (realdamage "27") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:11: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11008 12335 -2923") (victim_position "-10844 12850 -2911") L 10/21/2026 - 02:42:11: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:42:13: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:15: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:15: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:42:15: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "71") (weapon "quake_rl") L 10/21/2026 - 02:42:15: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:16: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:42:16: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "352") L 10/21/2026 - 02:42:16: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:16: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:16: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:16: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "80") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:16: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:17: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:17: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "48") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:19: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:21: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:22: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:24: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:26: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:27: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:27: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:29: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:29: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:29: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "46") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:30: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:30: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:30: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:30: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "62") (realdamage "2") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:31: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10587 12812 -2878") (victim_position "-11035 12959 -2844") L 10/21/2026 - 02:42:31: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:31: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:42:33: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:33: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:34: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:42:34: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "73") (weapon "quake_rl") L 10/21/2026 - 02:42:34: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:34: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:34: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "80") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:35: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:35: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:42:35: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "471") L 10/21/2026 - 02:42:35: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:36: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:36: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:37: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:42:37: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "63") (weapon "quake_rl") L 10/21/2026 - 02:42:37: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:42:37: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "112") (realdamage "1") (weapon "quake_rl") L 10/21/2026 - 02:42:37: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11057 13365 -2903") (victim_position "-11008 13321 -2900") L 10/21/2026 - 02:42:37: "pokke<702><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:42:37: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:42:37: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:42: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:42: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:43: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:42:43: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "90") (weapon "quake_rl") L 10/21/2026 - 02:42:43: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:43: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "93") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:43: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:43: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:44: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:44: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:45: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:46: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:47: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:42:47: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "100") (realdamage "61") (weapon "quake_rl") L 10/21/2026 - 02:42:47: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11006 12774 -2680") (victim_position "-10825 12929 -2951") L 10/21/2026 - 02:42:47: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:42:49: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:49: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:49: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:49: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "78") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:50: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:50: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:51: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:51: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:51: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "102") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:51: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:51: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:42:51: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "38") (weapon "quake_rl") L 10/21/2026 - 02:42:52: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:53: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:53: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:54: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:42:54: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "52") (weapon "quake_rl") L 10/21/2026 - 02:42:55: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:55: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:55: "lightoff<705><[U:1:420680524]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:42:55: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:42:55: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "86") (weapon "quake_rl") L 10/21/2026 - 02:42:57: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:57: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:42:57: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "52") (realdamage "19") (weapon "quake_rl") L 10/21/2026 - 02:42:57: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11208 13277 -2883") (victim_position "-11116 13552 -2839") L 10/21/2026 - 02:42:57: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:42:57: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:57: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "60") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:42:57: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:43:00: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:00: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:01: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:01: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:01: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:43:01: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "91") (weapon "quake_rl") L 10/21/2026 - 02:43:02: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:02: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:43:02: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "105") (realdamage "88") (weapon "quake_rl") L 10/21/2026 - 02:43:02: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11019 13439 -2839") (victim_position "-11103 13673 -2779") L 10/21/2026 - 02:43:02: "pokke<702><[U:1:258926968]>" triggered "domination" against "lightoff<705><[U:1:420680524]>" L 10/21/2026 - 02:43:02: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:02: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:43:05: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:06: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:06: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:06: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "52") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:06: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:08: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:43:08: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "109") (weapon "quake_rl") L 10/21/2026 - 02:43:08: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:08: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:08: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "88") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:08: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:08: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:09: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:09: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:09: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "79") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:10: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:10: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:10: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:43:10: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "107") (realdamage "61") (weapon "quake_rl") L 10/21/2026 - 02:43:10: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11107 13858 -2903") (victim_position "-11043 13643 -2839") L 10/21/2026 - 02:43:10: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:43:12: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:12: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:13: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:13: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:13: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "70") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:13: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:43:13: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "110") (weapon "quake_rl") L 10/21/2026 - 02:43:13: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:14: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:15: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:43:15: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "55") (weapon "quake_rl") L 10/21/2026 - 02:43:15: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:15: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:15: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:15: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "80") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:16: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:17: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:17: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "69") (realdamage "28") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:17: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11155 13637 -2898") (victim_position "-11135 13202 -2951") L 10/21/2026 - 02:43:17: "lightoff<705><[U:1:420680524]>" triggered "revenge" against "pokke<702><[U:1:258926968]>" L 10/21/2026 - 02:43:17: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:43:20: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:20: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:20: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "76") (weapon "tf_projectile_rocket") (airshot "1") (height "440") L 10/21/2026 - 02:43:21: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:21: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:21: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:43:21: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "59") (weapon "quake_rl") L 10/21/2026 - 02:43:22: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:22: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:22: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:22: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "82") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:22: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:22: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:43:22: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "102") (weapon "quake_rl") L 10/21/2026 - 02:43:24: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:24: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "world" (attacker_position "-11323 12975 -2793") (victim_position "-10922 13511 -2939") L 10/21/2026 - 02:43:24: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:24: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:43:26: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:26: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:26: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:26: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "82") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:27: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:27: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:43:27: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "47") (weapon "quake_rl") L 10/21/2026 - 02:43:28: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:28: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:28: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "407") L 10/21/2026 - 02:43:28: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:29: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:29: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:29: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:29: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "77") (realdamage "33") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:29: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11065 12967 -2872") (victim_position "-11072 13577 -2839") L 10/21/2026 - 02:43:29: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:43:32: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:32: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:32: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "87") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:32: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:43:32: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "106") (weapon "quake_rl") L 10/21/2026 - 02:43:32: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:32: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:33: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:33: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:33: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "32") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:33: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:35: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:35: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "109") (realdamage "104") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:35: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10973 13321 -2851") (victim_position "-10975 13478 -2769") L 10/21/2026 - 02:43:35: "lightoff<705><[U:1:420680524]>" triggered "domination" against "pokke<702><[U:1:258926968]>" L 10/21/2026 - 02:43:35: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:35: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:43:39: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:39: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:40: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:43:40: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "70") (weapon "quake_rl") L 10/21/2026 - 02:43:40: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:41: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:41: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "106") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:41: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:41: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:41: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "87") (realdamage "73") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:41: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11139 13648 -2854") (victim_position "-11031 13552 -2794") L 10/21/2026 - 02:43:41: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:43:41: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "89") (weapon "quake_rl") L 10/21/2026 - 02:43:41: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:41: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:41: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:43:44: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:44: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:45: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:43:45: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "77") (weapon "quake_rl") L 10/21/2026 - 02:43:45: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:45: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:46: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:43:46: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "72") (realdamage "57") (weapon "quake_rl") L 10/21/2026 - 02:43:46: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11045 13654 -2839") (victim_position "-11577 13752 -2959") L 10/21/2026 - 02:43:46: "pokke<702><[U:1:258926968]>" triggered "revenge" against "lightoff<705><[U:1:420680524]>" L 10/21/2026 - 02:43:46: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:43:48: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:48: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:48: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:48: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "47") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:49: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:43:49: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "297") L 10/21/2026 - 02:43:49: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:49: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:49: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:49: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "68") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:49: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:50: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:50: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:43:50: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "39") (weapon "quake_rl") L 10/21/2026 - 02:43:50: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:50: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "46") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:53: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:53: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:53: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:43:53: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "65") (realdamage "39") (weapon "quake_rl") L 10/21/2026 - 02:43:53: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11170 13677 -2551") (victim_position "-11020 13614 -2835") L 10/21/2026 - 02:43:53: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:43:55: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:55: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:56: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:56: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "62") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:56: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:56: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:57: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:57: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:57: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "75") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:43:57: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:57: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:43:57: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "51") (weapon "quake_rl") L 10/21/2026 - 02:43:58: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:43:58: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:43:58: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "64") (weapon "quake_rl") L 10/21/2026 - 02:44:00: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:01: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:01: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "68") (realdamage "28") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:01: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11631 13236 -3138") (victim_position "-11390 12916 -3185") L 10/21/2026 - 02:44:01: World triggered "mge_match_end" (winner "[U:1:420680524]") (loser "[U:1:258926968]") (winner_score "20") (loser_score "18")