L 10/21/2026 - 02:44:07: World triggered "meta_data" (matchid "2610210244071cd5") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/21/2026 - 02:44:07: "lightoff<705><[U:1:420680524]>" changed role to "soldier" L 10/21/2026 - 02:44:07: "pokke<702><[U:1:258926968]>" changed role to "soldier" L 10/21/2026 - 02:44:10: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:10: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:11: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:44:11: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "62") (weapon "quake_rl") L 10/21/2026 - 02:44:11: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:11: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:11: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "65") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:12: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:12: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:12: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:13: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:44:13: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "60") (weapon "quake_rl") L 10/21/2026 - 02:44:13: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:13: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "57") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:13: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:13: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:13: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "69") (realdamage "50") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:13: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10983 12824 -2839") (victim_position "-11163 13091 -2895") L 10/21/2026 - 02:44:14: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:44:16: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:16: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:16: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:44:16: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "66") (weapon "quake_rl") L 10/21/2026 - 02:44:17: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:17: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:44:17: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "312") L 10/21/2026 - 02:44:17: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:17: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:17: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "51") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:18: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:18: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:18: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:18: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "102") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:19: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:19: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:19: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "46") (realdamage "35") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:19: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10764 12742 -3024") (victim_position "-11204 12635 -2859") L 10/21/2026 - 02:44:19: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:44:22: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:23: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:23: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:24: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:24: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:44:24: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "109") (weapon "quake_rl") L 10/21/2026 - 02:44:24: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:25: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:26: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:28: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:28: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:44:28: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "68") (weapon "quake_rl") L 10/21/2026 - 02:44:28: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:28: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:28: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "60") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:29: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:30: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:30: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:30: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "51") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:30: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:30: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:44:30: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "80") (realdamage "12") (weapon "quake_rl") L 10/21/2026 - 02:44:30: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-10860 12963 -2905") (victim_position "-10622 12925 -2903") L 10/21/2026 - 02:44:30: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:31: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:31: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "82") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:31: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:44:34: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:36: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:36: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:44:36: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "457") L 10/21/2026 - 02:44:36: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:36: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:36: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "38") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:37: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:37: "pokke<702><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:44:40: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:40: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:42: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:42: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:42: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:42: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "71") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:43: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:43: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:43: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:44:43: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "58") (realdamage "20") (weapon "quake_rl") L 10/21/2026 - 02:44:43: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11186 13421 -2823") (victim_position "-11148 12658 -2951") L 10/21/2026 - 02:44:44: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:44:46: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:46: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:46: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:44:46: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "72") (weapon "quake_rl") (airshot "1") (height "779") L 10/21/2026 - 02:44:47: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:47: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "39") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:47: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:47: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:48: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:48: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:44:48: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "52") (weapon "quake_rl") L 10/21/2026 - 02:44:49: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:44:49: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "111") (realdamage "50") (weapon "quake_rl") L 10/21/2026 - 02:44:49: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-10703 13191 -3117") (victim_position "-10621 13193 -3061") L 10/21/2026 - 02:44:49: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:44:49: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:51: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:51: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:51: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:44:51: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "63") (weapon "quake_rl") L 10/21/2026 - 02:44:52: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:52: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:52: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:44:52: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "66") (weapon "quake_rl") L 10/21/2026 - 02:44:53: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:53: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:53: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:44:53: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "79") (weapon "quake_rl") L 10/21/2026 - 02:44:54: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:54: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:54: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "65") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:55: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:56: "lightoff<705><[U:1:420680524]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:44:57: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:44:57: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:44:57: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "98") (realdamage "12") (weapon "quake_rl") (airshot "1") (height "388") L 10/21/2026 - 02:44:57: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11097 13538 -2839") (victim_position "-11046 13316 -2519") L 10/21/2026 - 02:44:57: "pokke<702><[U:1:258926968]>" triggered "domination" against "lightoff<705><[U:1:420680524]>" L 10/21/2026 - 02:44:58: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:44:58: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:45:01: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:01: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:01: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:45:01: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "528") L 10/21/2026 - 02:45:02: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:02: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "40") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:02: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:02: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:02: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:02: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "51") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:03: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:03: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "91") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:03: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:45:03: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "68") (weapon "quake_rl") L 10/21/2026 - 02:45:03: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:03: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:04: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:05: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:05: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:05: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "48") (realdamage "40") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:05: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11137 12427 -2853") (victim_position "-10974 12798 -2769") L 10/21/2026 - 02:45:05: "lightoff<705><[U:1:420680524]>" triggered "revenge" against "pokke<702><[U:1:258926968]>" L 10/21/2026 - 02:45:05: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:45:08: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:10: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:10: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:45:10: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "74") (weapon "quake_rl") L 10/21/2026 - 02:45:10: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:10: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "109") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:10: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:11: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:11: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:45:11: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "86") (weapon "quake_rl") L 10/21/2026 - 02:45:11: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:11: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:12: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:12: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "49") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:12: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:12: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "111") (realdamage "24") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:12: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11069 12607 -2839") (victim_position "-11139 12676 -2903") L 10/21/2026 - 02:45:12: "lightoff<705><[U:1:420680524]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:45:12: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:12: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:45:16: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:17: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:17: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:45:17: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "73") (weapon "quake_rl") L 10/21/2026 - 02:45:18: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:18: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:19: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:45:19: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "110") (weapon "quake_rl") L 10/21/2026 - 02:45:19: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:19: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:19: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:19: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "64") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:20: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:21: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:22: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:22: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:22: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "61") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:23: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:23: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:45:23: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "78") (realdamage "17") (weapon "quake_rl") L 10/21/2026 - 02:45:23: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-10959 12424 -2765") (victim_position "-11168 12387 -2951") L 10/21/2026 - 02:45:23: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:45:27: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:27: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:27: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:27: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "55") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:28: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:28: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:28: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:45:28: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "87") (weapon "quake_rl") L 10/21/2026 - 02:45:29: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:30: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:30: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:45:30: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "86") (realdamage "85") (weapon "quake_rl") L 10/21/2026 - 02:45:30: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11053 12992 -2902") (victim_position "-11032 12805 -2839") L 10/21/2026 - 02:45:30: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:30: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:45:34: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:35: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:35: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "74") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:35: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:35: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:35: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:36: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:45:36: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "61") (weapon "quake_rl") L 10/21/2026 - 02:45:36: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:36: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:36: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "74") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:36: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:37: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:38: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:39: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:39: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:45:39: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "83") (weapon "quake_rl") L 10/21/2026 - 02:45:39: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:39: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:39: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "95") (realdamage "33") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:39: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10890 13008 -2853") (victim_position "-11063 13110 -2951") L 10/21/2026 - 02:45:40: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:45:43: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:44: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:45: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:45:45: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "82") (weapon "quake_rl") L 10/21/2026 - 02:45:45: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:46: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:46: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:46: "pokke<702><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:45:46: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:46: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "76") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:47: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:48: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:48: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:49: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:49: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "76") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:49: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:50: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:50: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:45:50: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "57") (weapon "quake_rl") L 10/21/2026 - 02:45:50: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:52: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:53: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:54: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:45:55: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:45:55: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "72") (realdamage "25") (weapon "quake_rl") (crit "mini") L 10/21/2026 - 02:45:55: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-10473 12939 -3042") (victim_position "-10581 12749 -2987") L 10/21/2026 - 02:45:55: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:45:55: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:45:58: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:00: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:00: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:46:00: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "340") L 10/21/2026 - 02:46:00: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:00: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:00: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "41") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:02: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:03: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:03: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:03: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "61") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:03: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:46:03: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "73") (realdamage "57") (weapon "quake_rl") L 10/21/2026 - 02:46:03: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11173 12801 -2951") (victim_position "-11005 12644 -2770") L 10/21/2026 - 02:46:03: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:03: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:03: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:46:07: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:07: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:07: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:07: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "50") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:08: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:08: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:08: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:09: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:46:09: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "53") (weapon "quake_rl") L 10/21/2026 - 02:46:09: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:09: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "89") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:09: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:09: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:09: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:46:09: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "170") L 10/21/2026 - 02:46:10: "lightoff<705><[U:1:420680524]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:46:10: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "world" (attacker_position "-10747 12960 -3070") (victim_position "-10556 13200 -3166") L 10/21/2026 - 02:46:10: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:46:14: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:14: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:14: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:14: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "55") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:15: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:15: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "84") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:15: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:15: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:15: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:46:15: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "84") (weapon "quake_rl") L 10/21/2026 - 02:46:16: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:16: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:16: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:46:16: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "97") (realdamage "73") (weapon "quake_rl") L 10/21/2026 - 02:46:16: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-10928 12637 -2913") (victim_position "-11132 12974 -2840") L 10/21/2026 - 02:46:16: "pokke<702><[U:1:258926968]>" triggered "domination" against "lightoff<705><[U:1:420680524]>" L 10/21/2026 - 02:46:16: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:16: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "70") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:16: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:46:18: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:18: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:18: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:18: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "94") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:19: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:19: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:20: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:20: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:20: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "105") (realdamage "86") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:20: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11256 12605 -2951") (victim_position "-11038 12512 -2838") L 10/21/2026 - 02:46:20: "lightoff<705><[U:1:420680524]>" triggered "revenge" against "pokke<702><[U:1:258926968]>" L 10/21/2026 - 02:46:20: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:20: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:46:22: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:23: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:23: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:23: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:46:23: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "58") (weapon "quake_rl") L 10/21/2026 - 02:46:24: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:24: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:24: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "74") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:24: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:24: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:46:24: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "50") (weapon "quake_rl") L 10/21/2026 - 02:46:25: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:25: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:46:25: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "56") (weapon "quake_rl") L 10/21/2026 - 02:46:26: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:26: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "107") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:26: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:27: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:27: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "63") (realdamage "32") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:27: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10975 12633 -2903") (victim_position "-10984 12377 -2900") L 10/21/2026 - 02:46:27: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:27: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:27: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:46:27: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "75") (weapon "quake_rl") L 10/21/2026 - 02:46:27: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:46:28: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:29: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:30: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:46:30: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "88") (weapon "quake_rl") L 10/21/2026 - 02:46:30: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:30: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:30: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "55") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:31: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:31: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:31: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:31: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "87") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:32: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:32: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:32: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "110") (realdamage "48") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:32: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11047 12987 -2908") (victim_position "-11139 13023 -2803") L 10/21/2026 - 02:46:32: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:46:32: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "55") (weapon "quake_rl") L 10/21/2026 - 02:46:32: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:32: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:46:35: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:35: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:36: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:36: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "86") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:36: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:36: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:46:36: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "86") (weapon "quake_rl") L 10/21/2026 - 02:46:36: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:37: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:37: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "89") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:37: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:37: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:38: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:38: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "84") (realdamage "29") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:38: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11242 13298 -2909") (victim_position "-11007 13268 -2891") L 10/21/2026 - 02:46:38: "lightoff<705><[U:1:420680524]>" triggered "domination" against "pokke<702><[U:1:258926968]>" L 10/21/2026 - 02:46:38: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:38: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:46:41: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:42: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:42: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:46:42: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "76") (weapon "quake_rl") L 10/21/2026 - 02:46:43: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:43: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:43: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:46:43: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "286") L 10/21/2026 - 02:46:43: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:43: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:44: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:44: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "59") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:44: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:44: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:44: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "107") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:45: "pokke<702><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:46:45: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:45: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:45: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "78") (realdamage "10") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:45: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10963 13618 -2913") (victim_position "-10878 13338 -2905") L 10/21/2026 - 02:46:45: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:45: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:46:45: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "82") (weapon "quake_rl") L 10/21/2026 - 02:46:45: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:46:47: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:48: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:48: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:46:48: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "70") (weapon "quake_rl") L 10/21/2026 - 02:46:48: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:48: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:48: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "105") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:49: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:49: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:49: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "72") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:49: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:50: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:50: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:50: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:46:50: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "47") (weapon "quake_rl") L 10/21/2026 - 02:46:52: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:52: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:46:52: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "79") (realdamage "51") (weapon "quake_rl") L 10/21/2026 - 02:46:52: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11150 13392 -2902") (victim_position "-11307 13257 -2902") L 10/21/2026 - 02:46:52: "pokke<702><[U:1:258926968]>" triggered "revenge" against "lightoff<705><[U:1:420680524]>" L 10/21/2026 - 02:46:52: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:46:52: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:55: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:55: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:56: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:56: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:57: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:57: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:57: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:57: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "49") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:46:57: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:46:57: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "66") (weapon "quake_rl") L 10/21/2026 - 02:46:58: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:46:58: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:46:58: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "69") (weapon "quake_rl") L 10/21/2026 - 02:46:59: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:00: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:47:00: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "111") (realdamage "39") (weapon "quake_rl") L 10/21/2026 - 02:47:00: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-10991 13897 -2903") (victim_position "-10914 13943 -2923") L 10/21/2026 - 02:47:00: "pokke<702><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:47:00: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:00: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:47:03: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:03: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:47:03: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "97") (weapon "quake_rl") L 10/21/2026 - 02:47:03: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:04: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:04: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "85") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:04: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:04: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:04: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "196") L 10/21/2026 - 02:47:04: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:05: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "world" (attacker_position "-10995 13507 -2839") (victim_position "-11203 13346 -2947") L 10/21/2026 - 02:47:05: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:47:05: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:08: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:09: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:09: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:47:09: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "80") (weapon "quake_rl") L 10/21/2026 - 02:47:10: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:10: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "102") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:10: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:10: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:11: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:11: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:11: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "78") (realdamage "66") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:11: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10934 13584 -2636") (victim_position "-11102 13523 -2807") L 10/21/2026 - 02:47:11: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:47:14: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:15: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:15: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:47:15: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "48") (weapon "quake_rl") L 10/21/2026 - 02:47:16: "lightoff<705><[U:1:420680524]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:47:16: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:16: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:47:16: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "78") (weapon "quake_rl") L 10/21/2026 - 02:47:16: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:16: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:16: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "82") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:17: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:17: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:18: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:18: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:18: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "73") (realdamage "63") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:18: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11393 13395 -2902") (victim_position "-11458 13717 -2897") L 10/21/2026 - 02:47:18: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:47:21: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:22: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:22: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:47:22: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "56") (weapon "quake_rl") L 10/21/2026 - 02:47:23: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:23: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:23: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:47:23: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "263") L 10/21/2026 - 02:47:23: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:23: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "105") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:24: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:24: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:24: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:47:24: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "56") (realdamage "38") (weapon "quake_rl") L 10/21/2026 - 02:47:24: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11109 13522 -2839") (victim_position "-11466 13593 -2976") L 10/21/2026 - 02:47:24: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:47:27: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:27: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:27: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:27: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "42") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:28: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:28: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:47:28: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "272") L 10/21/2026 - 02:47:28: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:28: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:28: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "51") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:29: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:29: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:29: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:47:29: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "104") (realdamage "76") (weapon "quake_rl") (airshot "1") (height "217") L 10/21/2026 - 02:47:29: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-10858 13402 -2904") (victim_position "-10759 13667 -2963") L 10/21/2026 - 02:47:29: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:29: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "63") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:29: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:47:32: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:32: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:32: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:47:32: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "83") (weapon "quake_rl") (airshot "1") (height "492") L 10/21/2026 - 02:47:33: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:33: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "61") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:33: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:33: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:33: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:47:33: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "101") (realdamage "91") (weapon "quake_rl") L 10/21/2026 - 02:47:33: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-10963 13122 -2649") (victim_position "-10821 13216 -2951") L 10/21/2026 - 02:47:34: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:47:36: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:36: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:47:36: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "50") (weapon "quake_rl") L 10/21/2026 - 02:47:36: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:36: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:36: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "101") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:36: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:36: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:37: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:47:37: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "80") (weapon "quake_rl") L 10/21/2026 - 02:47:38: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:38: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:40: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:40: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:47:40: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "53") (weapon "quake_rl") L 10/21/2026 - 02:47:40: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:41: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:41: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "85") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:41: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:41: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:41: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:41: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "79") (realdamage "26") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:41: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11136 13867 -2839") (victim_position "-11178 13553 -2888") L 10/21/2026 - 02:47:41: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:47:44: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:44: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:44: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:47:44: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "64") (weapon "quake_rl") L 10/21/2026 - 02:47:45: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:45: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:45: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "83") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:45: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:45: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:47:45: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "190") L 10/21/2026 - 02:47:45: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:47: "lightoff<705><[U:1:420680524]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:47:49: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:49: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:50: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "world" (attacker_position "-11015 13405 -2903") (victim_position "-10759 13277 -3206") L 10/21/2026 - 02:47:50: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:47:53: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:54: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:47:54: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "69") (weapon "quake_rl") (airshot "1") (height "561") L 10/21/2026 - 02:47:54: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:55: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:55: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:55: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:55: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "86") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:56: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:56: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:56: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:47:56: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "71") (weapon "quake_rl") L 10/21/2026 - 02:47:57: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:58: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:58: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "68") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:58: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:47:58: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:47:58: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:47:58: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "54") (realdamage "41") (weapon "quake_rl") L 10/21/2026 - 02:47:58: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11219 13976 -2817") (victim_position "-10933 13632 -2796") L 10/21/2026 - 02:47:59: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:48:02: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:02: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:02: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:02: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "53") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:03: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:03: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:04: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:04: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:48:04: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "50") (weapon "quake_rl") L 10/21/2026 - 02:48:05: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:07: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:07: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:48:07: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "54") (weapon "quake_rl") L 10/21/2026 - 02:48:07: "pokke<702><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:48:08: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:08: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "110") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:08: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:48:08: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "84") (realdamage "15") (weapon "quake_rl") L 10/21/2026 - 02:48:08: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-10962 13695 -2903") (victim_position "-11067 13835 -2860") L 10/21/2026 - 02:48:08: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:08: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:08: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:48:10: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:11: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:11: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "76") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:11: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:11: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:48:11: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "53") (weapon "quake_rl") L 10/21/2026 - 02:48:11: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:12: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:13: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:48:13: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "110") (weapon "quake_rl") L 10/21/2026 - 02:48:13: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:13: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:14: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:14: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:14: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:48:14: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "49") (weapon "quake_rl") L 10/21/2026 - 02:48:14: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:14: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "267") L 10/21/2026 - 02:48:15: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "world" (attacker_position "-10950 13810 -2890") (victim_position "-11031 13297 -2947") L 10/21/2026 - 02:48:15: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:48:17: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:19: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:19: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:19: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "72") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:19: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:20: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:48:20: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "109") (weapon "quake_rl") L 10/21/2026 - 02:48:20: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:20: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:20: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:20: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "101") (realdamage "50") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:20: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10981 13658 -2705") (victim_position "-11105 13398 -2903") L 10/21/2026 - 02:48:20: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:48:24: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:25: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:25: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:48:25: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "82") (weapon "quake_rl") L 10/21/2026 - 02:48:25: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:26: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:26: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "73") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:26: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:26: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:48:26: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "106") (weapon "quake_rl") L 10/21/2026 - 02:48:26: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:26: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:26: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:26: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "102") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:26: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10997 13388 -2780") (victim_position "-11224 13607 -2838") L 10/21/2026 - 02:48:27: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:48:30: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:31: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:31: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:48:31: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "57") (weapon "quake_rl") L 10/21/2026 - 02:48:32: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:32: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:32: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:32: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "75") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:33: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:33: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:48:33: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "63") (weapon "quake_rl") L 10/21/2026 - 02:48:33: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:33: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:33: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "59") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:34: "lightoff<705><[U:1:420680524]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:48:34: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:34: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "72") (realdamage "39") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:34: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11185 13512 -2918") (victim_position "-11126 13436 -2793") L 10/21/2026 - 02:48:34: "lightoff<705><[U:1:420680524]>" triggered "domination" against "pokke<702><[U:1:258926968]>" L 10/21/2026 - 02:48:34: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:48:34: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:37: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:38: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:38: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:48:38: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "64") (weapon "quake_rl") L 10/21/2026 - 02:48:39: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:39: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "106") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:39: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:39: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:48:39: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "256") L 10/21/2026 - 02:48:39: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:40: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:41: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:41: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "world" (attacker_position "-10993 13199 -2885") (victim_position "-10836 13046 -2938") L 10/21/2026 - 02:48:41: "pokke<702><[U:1:258926968]>" triggered "revenge" against "lightoff<705><[U:1:420680524]>" L 10/21/2026 - 02:48:41: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:41: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "67") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:41: "lightoff<705><[U:1:420680524]>" spawned as "soldier" L 10/21/2026 - 02:48:44: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:44: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:45: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:45: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "56") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:45: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:46: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:46: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:46: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "110") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:46: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:46: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:48: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:49: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:52: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "65") (realdamage "21") (weapon "unique_pickaxe_escape") L 10/21/2026 - 02:48:52: "lightoff<705><[U:1:420680524]>" killed "pokke<702><[U:1:258926968]>" with "unique_pickaxe_escape" (attacker_position "-11117 13104 -2951") (victim_position "-11124 13058 -2951") L 10/21/2026 - 02:48:52: "lightoff<705><[U:1:420680524]>" picked up item "tf_ammo_pack" L 10/21/2026 - 02:48:52: "pokke<702><[U:1:258926968]>" spawned as "soldier" L 10/21/2026 - 02:48:56: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:56: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:57: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:48:57: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "58") (weapon "quake_rl") L 10/21/2026 - 02:48:57: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:57: "lightoff<705><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:58: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:48:58: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "66") (weapon "quake_rl") L 10/21/2026 - 02:48:58: "lightoff<705><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:58: "lightoff<705><[U:1:420680524]>" triggered "damage" against "pokke<702><[U:1:258926968]>" (damage "58") (weapon "tf_projectile_rocket") L 10/21/2026 - 02:48:58: "pokke<702><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 02:48:58: "pokke<702><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 02:48:58: "pokke<702><[U:1:258926968]>" triggered "damage" against "lightoff<705><[U:1:420680524]>" (damage "71") (realdamage "68") (weapon "quake_rl") L 10/21/2026 - 02:48:58: "pokke<702><[U:1:258926968]>" killed "lightoff<705><[U:1:420680524]>" with "quake_rl" (attacker_position "-11111 12718 -2797") (victim_position "-11289 12740 -2951") L 10/21/2026 - 02:48:58: World triggered "mge_match_end" (winner "[U:1:258926968]") (loser "[U:1:420680524]") (winner_score "20") (loser_score "19")