L 10/21/2026 - 03:01:49: World triggered "meta_data" (matchid "261021030149ffad") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/21/2026 - 03:01:49: "smoke FULLCHUPETE<716><[U:1:860248085]>" changed role to "soldier" L 10/21/2026 - 03:01:49: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" changed role to "soldier" L 10/21/2026 - 03:01:52: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:01:52: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:01:52: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:01:52: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "63") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:01:53: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:01:53: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:01:53: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:01:53: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "76") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:01:54: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:01:54: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "55") (weapon "quake_rl") L 10/21/2026 - 03:01:54: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:01:54: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:01:54: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:01:54: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "68") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:01:54: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:01:54: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:01:54: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "19") (realdamage "8") (weapon "shotgun_soldier") L 10/21/2026 - 03:01:54: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12450 3772 -4029") (victim_position "12692 3372 -4166") L 10/21/2026 - 03:01:54: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:01:57: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:01:57: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:01:57: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "68") (weapon "quake_rl") L 10/21/2026 - 03:01:57: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:01:58: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:01:58: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "53") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:01:58: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:01:58: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:01:59: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:01:59: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:01:59: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "50") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:00: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:00: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:00: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "61") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:00: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:02:01: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:02:01: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "40") (weapon "quake_rl") L 10/21/2026 - 03:02:01: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:01: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:01: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:01: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "8") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:01: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:01: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "52") (realdamage "28") (weapon "tf_projectile_rocket") (airshot "1") (height "964") L 10/21/2026 - 03:02:01: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12838 3577 -4082") (victim_position "12225 3573 -3491") L 10/21/2026 - 03:02:01: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:02:03: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:02:04: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:04: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:02:04: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "66") (weapon "quake_rl") L 10/21/2026 - 03:02:04: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:02:05: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:05: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:05: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "53") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:05: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:02:06: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:06: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:06: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:06: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:06: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "26") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:07: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:07: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:07: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "26") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:07: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:02:08: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:08: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:08: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:08: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "6") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:08: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:08: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:08: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "24") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:09: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:09: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:09: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "36") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:09: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:09: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:09: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "6") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:09: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:10: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:10: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:10: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "11") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:11: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:11: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:02:12: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:12: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:12: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "43") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:12: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:13: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:13: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:13: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "42") (realdamage "32") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:13: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12387 3816 -4297") (victim_position "12874 3932 -4547") L 10/21/2026 - 03:02:13: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:02:15: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:02:15: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "80") (weapon "quake_rl") L 10/21/2026 - 03:02:15: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:02:15: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:15: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "108") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:16: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:16: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:02:16: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:17: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:02:17: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:02:17: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "92") (weapon "quake_rl") L 10/21/2026 - 03:02:18: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:19: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:02:19: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:20: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:20: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:20: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "18") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:20: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:20: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:20: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "46") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:21: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:21: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:21: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "6") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:21: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:21: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:21: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "12") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:22: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:22: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:22: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:22: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "18") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:23: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:23: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:23: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "11") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:23: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:23: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:23: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:23: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:23: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "26") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:24: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:24: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:24: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "27") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:24: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:24: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:24: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "5") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:25: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:27: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:27: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:27: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:27: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "30") (realdamage "5") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:27: "smoke FULLCHUPETE<716><[U:1:860248085]>" killed "FLAMESS | vanguard.tf<711><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "12281 3319 -4591") (victim_position "12607 3557 -4099") L 10/21/2026 - 03:02:27: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" spawned as "soldier" L 10/21/2026 - 03:02:29: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:02:29: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:29: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:29: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "249") L 10/21/2026 - 03:02:30: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:02:32: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:32: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:32: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "7") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:32: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:32: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:32: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:32: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "57") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:33: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:33: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:33: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:33: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "55") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:34: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:35: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:35: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:35: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "68") (realdamage "50") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:35: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12461 3535 -4173") (victim_position "12405 3392 -4374") L 10/21/2026 - 03:02:35: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:02:36: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:37: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:02:37: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:02:37: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "61") (weapon "quake_rl") L 10/21/2026 - 03:02:38: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:38: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:38: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "85") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:38: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:02:38: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:38: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "86") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:38: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:39: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:02:39: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "71") (weapon "quake_rl") L 10/21/2026 - 03:02:39: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:02:39: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:39: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:39: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "107") (realdamage "69") (weapon "tf_projectile_rocket") (airshot "1") (height "170") L 10/21/2026 - 03:02:39: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12643 3672 -4166") (victim_position "12483 3664 -3995") L 10/21/2026 - 03:02:39: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:39: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:02:41: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:02:42: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:02:43: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:02:43: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:02:43: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "60") (weapon "quake_rl") L 10/21/2026 - 03:02:44: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:44: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:44: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:44: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "65") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:44: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:44: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:44: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "27") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:44: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:44: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "81") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:44: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:45: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:45: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:45: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:45: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:45: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "15") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:46: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:46: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:46: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "53") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:46: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "world" (attacker_position "12628 3448 -4166") (victim_position "12289 3466 -4435") L 10/21/2026 - 03:02:46: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:02:47: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:47: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:47: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "86") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:49: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:49: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:02:50: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:02:50: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "78") (weapon "quake_rl") L 10/21/2026 - 03:02:50: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:02:50: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:50: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:50: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "71") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:51: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:51: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:51: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "63") (realdamage "23") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:51: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12670 3444 -3863") (victim_position "12633 3698 -4166") L 10/21/2026 - 03:02:51: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "domination" against "smoke FULLCHUPETE<716><[U:1:860248085]>" L 10/21/2026 - 03:02:51: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:02:52: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:53: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:53: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:02:53: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:02:53: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "72") (weapon "quake_rl") L 10/21/2026 - 03:02:54: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:54: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:54: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "53") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:54: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:02:54: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:02:54: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "385") L 10/21/2026 - 03:02:55: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:55: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:55: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "106") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:55: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:02:55: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:55: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:56: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:56: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:56: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "4") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:58: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:02:58: "smoke FULLCHUPETE<716><[U:1:860248085]>" picked up item "tf_ammo_pack" L 10/21/2026 - 03:02:59: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:02:59: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:59: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" picked up item "tf_ammo_pack" L 10/21/2026 - 03:02:59: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:59: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:02:59: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "55") (realdamage "48") (weapon "shotgun_soldier") L 10/21/2026 - 03:02:59: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12063 3835 -4534") (victim_position "12457 3928 -4571") L 10/21/2026 - 03:03:00: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:03:00: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:02: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:02: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:02: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:02: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "107") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:02: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:03:02: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "75") (weapon "quake_rl") L 10/21/2026 - 03:03:02: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:03: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:03: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:04: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:04: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:04: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:04: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "61") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:04: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:04: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:04: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:04: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "29") (weapon "shotgun_soldier") L 10/21/2026 - 03:03:06: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:06: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:06: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "5") (weapon "shotgun_soldier") L 10/21/2026 - 03:03:07: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:07: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:07: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:07: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "10") (weapon "shotgun_soldier") L 10/21/2026 - 03:03:07: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:09: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:09: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:09: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "25") (weapon "shotgun_soldier") L 10/21/2026 - 03:03:09: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:09: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:09: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "24") (weapon "shotgun_soldier") L 10/21/2026 - 03:03:09: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:10: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:03:10: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "52") (weapon "quake_rl") L 10/21/2026 - 03:03:10: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:10: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:10: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "15") (weapon "shotgun_soldier") L 10/21/2026 - 03:03:11: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:11: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:11: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:12: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:12: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:12: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "59") (realdamage "10") (weapon "shotgun_soldier") L 10/21/2026 - 03:03:12: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12331 4012 -4531") (victim_position "12213 3865 -4508") L 10/21/2026 - 03:03:12: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:03:14: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:14: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:03:14: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "103") (weapon "quake_rl") L 10/21/2026 - 03:03:15: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:15: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:15: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:15: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "72") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:17: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:17: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:20: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:21: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:22: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:22: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "111") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:22: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" committed suicide with "tf_projectile_rocket" (attacker_position "12539 3578 -4048") L 10/21/2026 - 03:03:22: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" spawned as "soldier" L 10/21/2026 - 03:03:22: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:22: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:24: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:03:24: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "103") (weapon "quake_rl") L 10/21/2026 - 03:03:24: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:24: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:24: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:24: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "53") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:24: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:25: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:25: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:25: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "63") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:27: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:27: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:28: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:28: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "53") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:28: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:28: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:29: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:29: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:30: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:30: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:30: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "24") (weapon "shotgun_soldier") L 10/21/2026 - 03:03:30: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:30: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:30: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "26") (realdamage "13") (weapon "shotgun_soldier") L 10/21/2026 - 03:03:30: "smoke FULLCHUPETE<716><[U:1:860248085]>" killed "FLAMESS | vanguard.tf<711><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "12372 3382 -4336") (victim_position "12335 3825 -4235") L 10/21/2026 - 03:03:30: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "revenge" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" L 10/21/2026 - 03:03:30: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" spawned as "soldier" L 10/21/2026 - 03:03:30: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:32: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:32: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:33: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:33: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "102") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:33: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:33: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:34: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:37: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:37: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:37: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:03:37: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "112") (weapon "quake_rl") L 10/21/2026 - 03:03:37: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:38: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:38: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:38: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:38: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "49") (realdamage "31") (weapon "shotgun_soldier") L 10/21/2026 - 03:03:38: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12311 3590 -4238") (victim_position "12623 3654 -3998") L 10/21/2026 - 03:03:39: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:03:41: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:41: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:41: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:03:41: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "72") (weapon "quake_rl") L 10/21/2026 - 03:03:41: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:41: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "72") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:42: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:42: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:03:42: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "101") (weapon "quake_rl") L 10/21/2026 - 03:03:42: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:43: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:03:43: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "54") (weapon "quake_rl") L 10/21/2026 - 03:03:43: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:43: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:43: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:43: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "59") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:44: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:44: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:44: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "39") (weapon "shotgun_soldier") L 10/21/2026 - 03:03:44: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:44: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:44: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "106") (realdamage "77") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:44: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12074 3883 -4328") (victim_position "11953 3862 -4546") L 10/21/2026 - 03:03:44: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:03:46: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:03:46: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "108") (weapon "quake_rl") L 10/21/2026 - 03:03:46: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:46: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:47: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:47: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:47: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:47: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "70") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:48: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:48: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:48: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:49: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:49: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:49: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "15") (weapon "shotgun_soldier") L 10/21/2026 - 03:03:49: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:49: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:49: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "76") (weapon "shotgun_soldier") L 10/21/2026 - 03:03:49: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:50: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:50: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:50: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "59") (weapon "shotgun_soldier") L 10/21/2026 - 03:03:50: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:50: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:50: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "65") (weapon "shotgun_soldier") L 10/21/2026 - 03:03:51: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:51: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:51: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:51: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "39") (realdamage "24") (weapon "shotgun_soldier") L 10/21/2026 - 03:03:51: "smoke FULLCHUPETE<716><[U:1:860248085]>" killed "FLAMESS | vanguard.tf<711><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "12114 3847 -4524") (victim_position "12151 4142 -4550") L 10/21/2026 - 03:03:52: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" spawned as "soldier" L 10/21/2026 - 03:03:52: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:54: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:54: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:03:54: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "70") (weapon "quake_rl") L 10/21/2026 - 03:03:54: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:54: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:55: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:55: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "88") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:55: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:55: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:55: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "52") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:55: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:56: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:03:56: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:56: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:56: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "77") (realdamage "58") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:56: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12361 3646 -4132") (victim_position "12307 3816 -4308") L 10/21/2026 - 03:03:56: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:03:57: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:58: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:58: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:59: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:03:59: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "101") (weapon "quake_rl") L 10/21/2026 - 03:03:59: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:59: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:03:59: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:03:59: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "58") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:03: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:03: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" picked up item "tf_ammo_pack" L 10/21/2026 - 03:04:04: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:04: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:04: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:04: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "81") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:04: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:04: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:04: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "69") (weapon "shotgun_soldier") L 10/21/2026 - 03:04:05: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:07: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:07: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:07: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "56") (realdamage "52") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:07: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12280 4021 -4547") (victim_position "12200 3516 -4454") L 10/21/2026 - 03:04:07: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:04:09: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:04:09: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "268") L 10/21/2026 - 03:04:09: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:09: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:10: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:10: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:10: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:10: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "39") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:13: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:13: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:13: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:13: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "72") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:13: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:13: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:13: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "16") (weapon "shotgun_soldier") L 10/21/2026 - 03:04:13: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:14: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:04:14: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "61") (weapon "quake_rl") L 10/21/2026 - 03:04:14: "smoke FULLCHUPETE<716><[U:1:860248085]>" killed "FLAMESS | vanguard.tf<711><[U:1:324215498]>" with "world" (attacker_position "12532 3954 -3884") (victim_position "12302 3833 -4301") L 10/21/2026 - 03:04:14: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" spawned as "soldier" L 10/21/2026 - 03:04:14: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:15: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:16: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:16: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:16: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "105") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:17: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:17: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:17: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:17: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "57") (weapon "shotgun_soldier") L 10/21/2026 - 03:04:17: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:18: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:18: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:18: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:18: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "86") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:19: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:19: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:19: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:19: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "40") (realdamage "16") (weapon "shotgun_soldier") L 10/21/2026 - 03:04:19: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12492 3642 -4166") (victim_position "12383 4071 -4172") L 10/21/2026 - 03:04:19: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:04:20: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:21: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:21: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:04:21: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "60") (weapon "quake_rl") L 10/21/2026 - 03:04:21: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:21: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:21: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "182") L 10/21/2026 - 03:04:22: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:22: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:23: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:23: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:23: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "83") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:23: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:23: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:23: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:23: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "54") (realdamage "28") (weapon "shotgun_soldier") L 10/21/2026 - 03:04:23: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12518 3573 -4166") (victim_position "12697 3346 -4090") L 10/21/2026 - 03:04:24: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:04:25: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:26: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:26: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:26: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:26: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "80") (weapon "tf_projectile_rocket") (airshot "1") (height "602") L 10/21/2026 - 03:04:26: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:04:26: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "61") (weapon "quake_rl") L 10/21/2026 - 03:04:27: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:27: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:04:27: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "51") (weapon "quake_rl") L 10/21/2026 - 03:04:28: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:28: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:28: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:28: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "106") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:28: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:28: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:28: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "43") (weapon "shotgun_soldier") L 10/21/2026 - 03:04:29: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:29: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:29: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:29: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:29: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "61") (weapon "shotgun_soldier") L 10/21/2026 - 03:04:30: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:30: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "109") (realdamage "29") (weapon "tf_projectile_rocket") (airshot "1") (height "312") L 10/21/2026 - 03:04:30: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12344 3760 -4307") (victim_position "12309 3903 -4205") L 10/21/2026 - 03:04:30: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:30: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:04:32: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:32: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:32: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:32: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "78") (weapon "tf_projectile_rocket") (airshot "1") (height "486") L 10/21/2026 - 03:04:32: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:04:32: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "40") (weapon "quake_rl") L 10/21/2026 - 03:04:33: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:33: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:35: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:35: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:35: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:04:35: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "77") (weapon "quake_rl") L 10/21/2026 - 03:04:35: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:35: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:35: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "60") (weapon "shotgun_soldier") L 10/21/2026 - 03:04:36: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:36: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:36: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "31") (realdamage "12") (weapon "shotgun_soldier") L 10/21/2026 - 03:04:36: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12351 3854 -4301") (victim_position "12585 3761 -4166") L 10/21/2026 - 03:04:36: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "domination" against "smoke FULLCHUPETE<716><[U:1:860248085]>" L 10/21/2026 - 03:04:36: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:04:37: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:38: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:38: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "92") (weapon "tf_projectile_rocket") (airshot "1") (height "538") L 10/21/2026 - 03:04:38: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:38: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:39: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:04:39: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "43") (weapon "quake_rl") L 10/21/2026 - 03:04:39: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:40: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:41: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:41: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "80") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:41: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:04:41: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "89") (weapon "quake_rl") L 10/21/2026 - 03:04:41: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:41: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:41: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:41: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:41: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:41: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "8") (realdamage "5") (weapon "shotgun_soldier") L 10/21/2026 - 03:04:41: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12014 3687 -4241") (victim_position "12714 3870 -3917") L 10/21/2026 - 03:04:41: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:04:43: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:43: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:43: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:43: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "246") L 10/21/2026 - 03:04:44: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:45: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:45: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:45: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:04:45: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "78") (weapon "quake_rl") L 10/21/2026 - 03:04:45: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:45: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "105") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:45: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:46: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:46: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:46: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:04:46: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "42") (realdamage "4") (weapon "shotgun_soldier") L 10/21/2026 - 03:04:46: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12527 3599 -3817") (victim_position "12732 3563 -3860") L 10/21/2026 - 03:04:46: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:04:47: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:48: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:48: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:48: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:04:48: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "55") (weapon "quake_rl") L 10/21/2026 - 03:04:49: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:04:49: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "97") (weapon "quake_rl") L 10/21/2026 - 03:04:49: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:49: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:49: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "75") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:49: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:50: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:50: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:50: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "293") L 10/21/2026 - 03:04:50: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:50: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "world" (attacker_position "12509 3439 -3628") (victim_position "12595 3415 -4151") L 10/21/2026 - 03:04:50: World triggered "mge_match_end" (winner "[U:1:324215498]") (loser "[U:1:860248085]") (winner_score "20") (loser_score "5")