L 10/21/2026 - 03:04:56: World triggered "meta_data" (matchid "2610210304562005") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/21/2026 - 03:04:56: "smoke FULLCHUPETE<716><[U:1:860248085]>" changed role to "soldier" L 10/21/2026 - 03:04:56: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" changed role to "soldier" L 10/21/2026 - 03:04:59: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:59: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:04:59: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:04:59: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "271") L 10/21/2026 - 03:04:59: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:04:59: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "56") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:00: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:00: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:00: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:00: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "42") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:01: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:01: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:01: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:01: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:02: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:02: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:02: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:02: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "8") (weapon "shotgun_soldier") L 10/21/2026 - 03:05:03: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:04: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:04: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:04: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "20") (weapon "shotgun_soldier") L 10/21/2026 - 03:05:04: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:05: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:05: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:05: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:05: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "23") (weapon "shotgun_soldier") L 10/21/2026 - 03:05:05: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:05: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:05: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "57") (realdamage "55") (weapon "shotgun_soldier") L 10/21/2026 - 03:05:05: "smoke FULLCHUPETE<716><[U:1:860248085]>" killed "FLAMESS | vanguard.tf<711><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "12209 3489 -4451") (victim_position "12181 3734 -4486") L 10/21/2026 - 03:05:05: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "revenge" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" L 10/21/2026 - 03:05:05: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" spawned as "soldier" L 10/21/2026 - 03:05:07: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:07: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:08: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:08: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:08: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:05:08: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "58") (weapon "quake_rl") L 10/21/2026 - 03:05:09: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:09: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:05:09: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "94") (weapon "quake_rl") L 10/21/2026 - 03:05:11: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:11: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:12: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:12: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "55") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:12: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:12: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:12: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "263") L 10/21/2026 - 03:05:12: "smoke FULLCHUPETE<716><[U:1:860248085]>" killed "FLAMESS | vanguard.tf<711><[U:1:324215498]>" with "world" (attacker_position "12488 3469 -4056") (victim_position "12543 3464 -4162") L 10/21/2026 - 03:05:12: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" spawned as "soldier" L 10/21/2026 - 03:05:12: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:15: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:15: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:15: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:05:15: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "47") (weapon "quake_rl") L 10/21/2026 - 03:05:16: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:16: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:05:16: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "47") (weapon "quake_rl") L 10/21/2026 - 03:05:18: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:20: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:20: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:20: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "58") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:20: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:20: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:05:20: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "70") (weapon "quake_rl") L 10/21/2026 - 03:05:21: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:21: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:21: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "101") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:21: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:22: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:22: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:22: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:22: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:05:22: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "59") (realdamage "2") (weapon "quake_rl") L 10/21/2026 - 03:05:22: "smoke FULLCHUPETE<716><[U:1:860248085]>" killed "FLAMESS | vanguard.tf<711><[U:1:324215498]>" with "quake_rl" (attacker_position "12479 3926 -3909") (victim_position "12670 3466 -4166") L 10/21/2026 - 03:05:22: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:22: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" spawned as "soldier" L 10/21/2026 - 03:05:24: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:25: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:25: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:25: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "61") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:25: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:25: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:05:25: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "67") (weapon "quake_rl") L 10/21/2026 - 03:05:25: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:25: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "78") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:25: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:26: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:26: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:27: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:27: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:27: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "43") (weapon "shotgun_soldier") L 10/21/2026 - 03:05:28: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:28: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:28: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "50") (weapon "shotgun_soldier") L 10/21/2026 - 03:05:28: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:29: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:29: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:29: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "7") (weapon "shotgun_soldier") L 10/21/2026 - 03:05:29: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:30: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:30: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:30: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "32") (realdamage "19") (weapon "shotgun_soldier") L 10/21/2026 - 03:05:30: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12299 3811 -4308") (victim_position "12542 3788 -4249") L 10/21/2026 - 03:05:30: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:05:32: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:32: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:05:32: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "84") (weapon "quake_rl") L 10/21/2026 - 03:05:33: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:05:33: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "110") (weapon "quake_rl") L 10/21/2026 - 03:05:33: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:33: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:33: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:33: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "72") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:34: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:34: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:34: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:34: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "75") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:34: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:35: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:35: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:35: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:35: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:35: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "23") (weapon "shotgun_soldier") L 10/21/2026 - 03:05:36: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:36: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:37: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:37: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:37: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "17") (realdamage "16") (weapon "shotgun_soldier") L 10/21/2026 - 03:05:37: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12433 3696 -4174") (victim_position "12281 3728 -4308") L 10/21/2026 - 03:05:37: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:05:39: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:39: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:39: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:05:39: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "48") (weapon "quake_rl") L 10/21/2026 - 03:05:39: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:39: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "96") (weapon "tf_projectile_rocket") (airshot "1") (height "325") L 10/21/2026 - 03:05:40: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:40: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:05:40: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "37") (weapon "quake_rl") L 10/21/2026 - 03:05:41: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:41: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:41: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:41: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "17") (weapon "shotgun_soldier") L 10/21/2026 - 03:05:42: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:42: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:43: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:43: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:43: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:43: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:43: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "39") (weapon "shotgun_soldier") L 10/21/2026 - 03:05:44: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:44: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:44: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:44: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "7") (weapon "shotgun_soldier") L 10/21/2026 - 03:05:44: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:45: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:45: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:45: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:46: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:46: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "96") (realdamage "26") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:46: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12377 3715 -4201") (victim_position "12272 3681 -4309") L 10/21/2026 - 03:05:46: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:46: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:05:47: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:48: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:49: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:49: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:49: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "73") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:49: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:49: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:05:49: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "82") (weapon "quake_rl") L 10/21/2026 - 03:05:50: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:50: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "244") L 10/21/2026 - 03:05:50: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:50: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:50: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:50: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:50: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "6") (weapon "shotgun_soldier") L 10/21/2026 - 03:05:50: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:51: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:52: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:52: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:52: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "16") (weapon "shotgun_soldier") L 10/21/2026 - 03:05:52: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:52: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:53: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:53: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:53: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "9") (weapon "shotgun_soldier") L 10/21/2026 - 03:05:53: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:53: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:54: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:54: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:54: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "5") (weapon "shotgun_soldier") L 10/21/2026 - 03:05:55: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:55: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:55: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:55: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "17") (realdamage "9") (weapon "shotgun_soldier") L 10/21/2026 - 03:05:55: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12476 3775 -4101") (victim_position "12403 4034 -4597") L 10/21/2026 - 03:05:55: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "domination" against "smoke FULLCHUPETE<716><[U:1:860248085]>" L 10/21/2026 - 03:05:55: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:05:57: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:57: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:57: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:05:57: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "65") (weapon "quake_rl") L 10/21/2026 - 03:05:58: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:58: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:58: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "86") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:58: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:05:58: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "56") (weapon "quake_rl") L 10/21/2026 - 03:05:58: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:59: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:05:59: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:05:59: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "61") (weapon "quake_rl") L 10/21/2026 - 03:05:59: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:59: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:59: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:05:59: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "31") (weapon "shotgun_soldier") L 10/21/2026 - 03:05:59: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:05:59: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "71") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:00: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:00: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:00: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "4") (weapon "shotgun_soldier") L 10/21/2026 - 03:06:00: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:00: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:00: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:00: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "20") (weapon "shotgun_soldier") L 10/21/2026 - 03:06:01: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:01: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:01: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:01: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "40") (weapon "shotgun_soldier") L 10/21/2026 - 03:06:02: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:02: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:02: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "20") (weapon "shotgun_soldier") L 10/21/2026 - 03:06:02: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:02: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:02: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "19") (realdamage "2") (weapon "shotgun_soldier") L 10/21/2026 - 03:06:02: "smoke FULLCHUPETE<716><[U:1:860248085]>" killed "FLAMESS | vanguard.tf<711><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "12180 3933 -4560") (victim_position "12382 3737 -4169") L 10/21/2026 - 03:06:02: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "revenge" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" L 10/21/2026 - 03:06:02: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" spawned as "soldier" L 10/21/2026 - 03:06:04: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:04: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:04: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:04: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "81") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:05: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:06:05: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "75") (weapon "quake_rl") L 10/21/2026 - 03:06:05: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:07: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:07: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:06:07: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "107") (weapon "quake_rl") L 10/21/2026 - 03:06:07: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:08: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:08: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:08: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "44") (weapon "shotgun_soldier") L 10/21/2026 - 03:06:08: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:08: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:08: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:08: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "9") (weapon "shotgun_soldier") L 10/21/2026 - 03:06:09: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" picked up item "tf_ammo_pack" L 10/21/2026 - 03:06:09: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:09: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:11: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:11: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:11: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "23") (realdamage "4") (weapon "shotgun_soldier") L 10/21/2026 - 03:06:11: "smoke FULLCHUPETE<716><[U:1:860248085]>" killed "FLAMESS | vanguard.tf<711><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "12625 3621 -4153") (victim_position "12340 3757 -4237") L 10/21/2026 - 03:06:11: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" spawned as "soldier" L 10/21/2026 - 03:06:11: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:13: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:13: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:14: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:14: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:14: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "81") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:14: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:15: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:15: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:15: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:15: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "63") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:16: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:16: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:06:16: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "352") L 10/21/2026 - 03:06:16: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:16: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:16: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:17: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:17: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:17: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "36") (weapon "shotgun_soldier") L 10/21/2026 - 03:06:17: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:17: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:17: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:17: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "52") (realdamage "38") (weapon "shotgun_soldier") L 10/21/2026 - 03:06:17: "smoke FULLCHUPETE<716><[U:1:860248085]>" killed "FLAMESS | vanguard.tf<711><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "12654 3539 -4166") (victim_position "12553 3606 -4089") L 10/21/2026 - 03:06:17: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" spawned as "soldier" L 10/21/2026 - 03:06:19: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:19: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:20: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:20: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "70") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:20: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:21: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:22: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:06:22: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "87") (weapon "quake_rl") L 10/21/2026 - 03:06:22: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:22: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:22: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "75") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:22: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:22: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:23: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:23: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:23: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "60") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:23: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:23: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:23: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "6") (weapon "shotgun_soldier") L 10/21/2026 - 03:06:23: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:24: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:24: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "62") (realdamage "29") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:24: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12713 3773 -3981") (victim_position "12639 3641 -4134") L 10/21/2026 - 03:06:24: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:06:25: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:26: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:26: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:26: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "177") L 10/21/2026 - 03:06:26: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:27: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:27: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:27: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:06:27: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "34") (weapon "quake_rl") L 10/21/2026 - 03:06:27: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:28: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:06:28: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "62") (weapon "quake_rl") L 10/21/2026 - 03:06:28: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:29: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:30: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:30: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:30: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:30: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:30: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "13") (weapon "shotgun_soldier") L 10/21/2026 - 03:06:30: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:30: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "95") (realdamage "86") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:30: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12467 3781 -4190") (victim_position "12213 3920 -4517") L 10/21/2026 - 03:06:30: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:06:32: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:32: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:06:32: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "65") (weapon "quake_rl") L 10/21/2026 - 03:06:33: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:33: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "94") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:33: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:33: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:34: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:35: "smoke FULLCHUPETE<716><[U:1:860248085]>" picked up item "tf_ammo_pack" L 10/21/2026 - 03:06:37: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:37: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:37: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:37: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:37: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "69") (weapon "shotgun_soldier") L 10/21/2026 - 03:06:38: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:38: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:38: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:38: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:38: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "53") (weapon "shotgun_soldier") L 10/21/2026 - 03:06:38: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:38: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:38: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "18") (weapon "shotgun_soldier") L 10/21/2026 - 03:06:39: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:39: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:39: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "91") (realdamage "25") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:39: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12003 3668 -4462") (victim_position "12093 3818 -4530") L 10/21/2026 - 03:06:39: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:39: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:06:43: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:43: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:06:43: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "103") (weapon "quake_rl") L 10/21/2026 - 03:06:45: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:06:45: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "106") (weapon "quake_rl") L 10/21/2026 - 03:06:45: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:45: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:46: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:46: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:46: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "56") (realdamage "19") (weapon "shotgun_soldier") L 10/21/2026 - 03:06:46: "smoke FULLCHUPETE<716><[U:1:860248085]>" killed "FLAMESS | vanguard.tf<711><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "12578 3887 -4015") (victim_position "12469 3698 -4166") L 10/21/2026 - 03:06:46: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" spawned as "soldier" L 10/21/2026 - 03:06:48: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:48: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:48: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "88") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:49: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:49: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:06:49: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "61") (weapon "quake_rl") L 10/21/2026 - 03:06:49: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:49: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:51: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" picked up item "tf_ammo_pack" L 10/21/2026 - 03:06:52: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:52: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "84") (realdamage "46") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:52: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12637 3544 -4153") (victim_position "12494 3511 -4229") L 10/21/2026 - 03:06:52: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:06:52: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "109") (weapon "quake_rl") L 10/21/2026 - 03:06:52: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:52: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:52: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:06:54: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:55: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:06:55: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "48") (weapon "quake_rl") L 10/21/2026 - 03:06:55: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:55: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:55: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:06:55: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "73") (weapon "quake_rl") L 10/21/2026 - 03:06:55: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:55: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "53") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:56: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:56: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:06:56: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:56: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "53") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:57: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:57: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:57: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "8") (weapon "shotgun_soldier") L 10/21/2026 - 03:06:57: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:57: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:57: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "60") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:06:57: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:57: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:57: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:57: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "55") (weapon "shotgun_soldier") L 10/21/2026 - 03:06:58: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:58: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:58: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:06:58: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "84") (realdamage "16") (weapon "shotgun_soldier") L 10/21/2026 - 03:06:58: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12477 3675 -4166") (victim_position "12664 3609 -4166") L 10/21/2026 - 03:06:58: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:07:00: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:00: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:07:00: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "76") (weapon "quake_rl") L 10/21/2026 - 03:07:01: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:01: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:01: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:07:01: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "72") (weapon "quake_rl") L 10/21/2026 - 03:07:01: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:01: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "107") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:01: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:03: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:03: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "111") (realdamage "81") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:03: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12336 3529 -4207") (victim_position "12425 3615 -4181") L 10/21/2026 - 03:07:03: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:03: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:07:03: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:05: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:06: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:06: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:06: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "73") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:06: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:06: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:07:06: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "81") (weapon "quake_rl") L 10/21/2026 - 03:07:07: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:07: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:07: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "71") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:07: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:07: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:08: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:08: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:08: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:08: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:08: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "77") (weapon "shotgun_soldier") L 10/21/2026 - 03:07:09: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:09: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:09: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "87") (weapon "shotgun_soldier") L 10/21/2026 - 03:07:09: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:09: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:09: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:10: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:10: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:10: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "52") (realdamage "5") (weapon "shotgun_soldier") L 10/21/2026 - 03:07:10: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12718 3565 -4166") (victim_position "12601 3661 -4166") L 10/21/2026 - 03:07:10: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "domination" against "smoke FULLCHUPETE<716><[U:1:860248085]>" L 10/21/2026 - 03:07:10: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:07:12: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:12: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:12: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "78") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:12: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:12: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:07:12: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "54") (weapon "quake_rl") L 10/21/2026 - 03:07:13: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:07:13: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "112") (weapon "quake_rl") L 10/21/2026 - 03:07:13: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:14: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:14: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:16: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:17: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:17: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:17: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "34") (weapon "shotgun_soldier") L 10/21/2026 - 03:07:17: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:17: "smoke FULLCHUPETE<716><[U:1:860248085]>" picked up item "tf_ammo_pack" L 10/21/2026 - 03:07:18: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:18: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:18: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:18: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "6") (weapon "shotgun_soldier") L 10/21/2026 - 03:07:19: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:19: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:19: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "36") (weapon "shotgun_soldier") L 10/21/2026 - 03:07:19: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:20: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:20: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:20: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "10") (weapon "shotgun_soldier") L 10/21/2026 - 03:07:20: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:20: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:20: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "15") (realdamage "11") (weapon "shotgun_soldier") L 10/21/2026 - 03:07:20: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "11960 3754 -4534") (victim_position "12531 3797 -4247") L 10/21/2026 - 03:07:20: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:07:22: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:22: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:07:22: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "412") L 10/21/2026 - 03:07:22: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:22: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:22: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "96") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:23: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:23: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:24: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:07:24: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "37") (weapon "quake_rl") L 10/21/2026 - 03:07:24: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:25: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" picked up item "tf_ammo_pack" L 10/21/2026 - 03:07:26: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:26: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:27: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:27: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:27: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "86") (realdamage "68") (weapon "shotgun_soldier") L 10/21/2026 - 03:07:27: "smoke FULLCHUPETE<716><[U:1:860248085]>" killed "FLAMESS | vanguard.tf<711><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "12374 3682 -4168") (victim_position "12455 3813 -4126") L 10/21/2026 - 03:07:27: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "revenge" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" L 10/21/2026 - 03:07:27: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" spawned as "soldier" L 10/21/2026 - 03:07:29: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:32: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:32: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:32: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "76") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:32: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:33: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:33: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "70") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:33: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:33: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:34: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:34: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:34: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:34: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "86") (realdamage "75") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:34: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12301 3556 -4189") (victim_position "12495 3387 -4413") L 10/21/2026 - 03:07:34: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:07:35: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:36: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:36: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:36: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "105") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:36: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:37: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:38: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:38: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "58") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:38: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:38: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:07:38: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "60") (weapon "quake_rl") L 10/21/2026 - 03:07:38: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:39: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:39: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:39: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "59") (weapon "shotgun_soldier") L 10/21/2026 - 03:07:39: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:39: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:07:39: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "64") (weapon "quake_rl") L 10/21/2026 - 03:07:40: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:40: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:40: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "57") (realdamage "23") (weapon "shotgun_soldier") L 10/21/2026 - 03:07:40: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12164 3602 -4458") (victim_position "12406 3759 -4208") L 10/21/2026 - 03:07:40: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:40: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:07:42: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:07:42: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "188") L 10/21/2026 - 03:07:42: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:43: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:44: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:44: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:44: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "49") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:45: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:45: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:46: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:46: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "109") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:46: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:46: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:47: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:47: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:47: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:07:47: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "66") (weapon "quake_rl") L 10/21/2026 - 03:07:47: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:48: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:48: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:48: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:48: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "24") (weapon "shotgun_soldier") L 10/21/2026 - 03:07:48: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:48: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:48: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:48: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "49") (realdamage "18") (weapon "shotgun_soldier") L 10/21/2026 - 03:07:48: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12226 3669 -4419") (victim_position "12328 3848 -4304") L 10/21/2026 - 03:07:49: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:07:51: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:51: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:07:51: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "55") (weapon "quake_rl") L 10/21/2026 - 03:07:51: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:51: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:51: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "107") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:51: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:52: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:52: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:52: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:07:52: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "72") (weapon "quake_rl") L 10/21/2026 - 03:07:53: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:53: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:53: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "111") (realdamage "73") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:53: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12529 3808 -4201") (victim_position "12534 3703 -4166") L 10/21/2026 - 03:07:53: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "domination" against "smoke FULLCHUPETE<716><[U:1:860248085]>" L 10/21/2026 - 03:07:53: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:53: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:07:55: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:55: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:07:55: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "81") (weapon "quake_rl") L 10/21/2026 - 03:07:55: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:55: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "198") L 10/21/2026 - 03:07:55: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:56: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:56: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:56: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:56: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "86") (weapon "tf_projectile_rocket") (airshot "1") (height "651") L 10/21/2026 - 03:07:56: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:07:56: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "62") (weapon "quake_rl") L 10/21/2026 - 03:07:57: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:07:57: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:07:58: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:07:58: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "76") (weapon "quake_rl") L 10/21/2026 - 03:07:58: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:58: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:07:58: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "55") (realdamage "6") (weapon "shotgun_soldier") L 10/21/2026 - 03:07:58: "smoke FULLCHUPETE<716><[U:1:860248085]>" killed "FLAMESS | vanguard.tf<711><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "12413 3854 -3984") (victim_position "12683 3608 -4166") L 10/21/2026 - 03:07:58: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "revenge" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" L 10/21/2026 - 03:07:58: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" spawned as "soldier" L 10/21/2026 - 03:08:00: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:08:01: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:08:01: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "110") (weapon "quake_rl") L 10/21/2026 - 03:08:01: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:08:01: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:01: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "110") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:01: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:01: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:08:02: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:02: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:02: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "49") (weapon "shotgun_soldier") L 10/21/2026 - 03:08:02: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:03: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:03: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:03: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "21") (weapon "shotgun_soldier") L 10/21/2026 - 03:08:03: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:03: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:03: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:03: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "21") (weapon "shotgun_soldier") L 10/21/2026 - 03:08:04: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:04: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:04: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:04: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "15") (realdamage "6") (weapon "shotgun_soldier") L 10/21/2026 - 03:08:04: "smoke FULLCHUPETE<716><[U:1:860248085]>" killed "FLAMESS | vanguard.tf<711><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "12503 3389 -4234") (victim_position "12353 3673 -4199") L 10/21/2026 - 03:08:04: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" spawned as "soldier" L 10/21/2026 - 03:08:06: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:08:06: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:07: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:07: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:07: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "52") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:09: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:10: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:08:10: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "112") (weapon "quake_rl") L 10/21/2026 - 03:08:10: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:08:10: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:11: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:11: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:11: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "9") (weapon "shotgun_soldier") L 10/21/2026 - 03:08:11: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:11: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:11: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "9") (weapon "shotgun_soldier") L 10/21/2026 - 03:08:12: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:12: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:13: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:13: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:13: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:13: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "78") (realdamage "69") (weapon "shotgun_soldier") L 10/21/2026 - 03:08:13: "smoke FULLCHUPETE<716><[U:1:860248085]>" killed "FLAMESS | vanguard.tf<711><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "12227 3363 -4529") (victim_position "12381 3494 -4318") L 10/21/2026 - 03:08:13: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" spawned as "soldier" L 10/21/2026 - 03:08:15: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:16: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:08:16: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:16: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "98") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:17: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:17: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:08:17: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:17: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "103") (realdamage "78") (weapon "tf_projectile_rocket") (airshot "1") (height "185") L 10/21/2026 - 03:08:18: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12623 3434 -4142") (victim_position "12514 3665 -3978") L 10/21/2026 - 03:08:18: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:08:18: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "100") (weapon "quake_rl") L 10/21/2026 - 03:08:18: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:08:20: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:08:20: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "89") (weapon "quake_rl") L 10/21/2026 - 03:08:20: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:20: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:08:20: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:08:21: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:08:22: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:22: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:22: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:22: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "52") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:22: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:22: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:22: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "16") (weapon "shotgun_soldier") L 10/21/2026 - 03:08:23: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:23: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:23: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "105") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:23: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:23: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:23: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "31") (weapon "shotgun_soldier") L 10/21/2026 - 03:08:23: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:24: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:24: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:24: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "73") (realdamage "70") (weapon "tf_projectile_rocket") (airshot "1") (height "392") L 10/21/2026 - 03:08:24: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "tf_projectile_rocket" (attacker_position "12730 3816 -3981") (victim_position "12117 3689 -4115") L 10/21/2026 - 03:08:24: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:08:25: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:26: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:08:26: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:26: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:08:26: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "55") (weapon "quake_rl") L 10/21/2026 - 03:08:27: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:27: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:27: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "80") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:27: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:08:27: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "70") (weapon "quake_rl") L 10/21/2026 - 03:08:27: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:08:28: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:08:28: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:28: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:28: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "71") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:29: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:29: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:29: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:29: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:29: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:29: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "19") (weapon "shotgun_soldier") L 10/21/2026 - 03:08:30: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:30: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:30: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "37") (weapon "shotgun_soldier") L 10/21/2026 - 03:08:30: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:30: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "world" (attacker_position "12634 3578 -4166") (victim_position "12187 3700 -4471") L 10/21/2026 - 03:08:30: "smoke FULLCHUPETE<716><[U:1:860248085]>" spawned as "soldier" L 10/21/2026 - 03:08:32: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:08:32: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:08:32: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "71") (weapon "quake_rl") L 10/21/2026 - 03:08:32: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:32: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:32: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "78") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:33: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:08:33: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:34: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 03:08:34: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:34: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 03:08:34: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "damage" against "FLAMESS | vanguard.tf<711><[U:1:324215498]>" (damage "45") (weapon "quake_rl") L 10/21/2026 - 03:08:34: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:34: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "46") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:34: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:35: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:35: "smoke FULLCHUPETE<716><[U:1:860248085]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:35: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:35: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "72") (weapon "tf_projectile_rocket") L 10/21/2026 - 03:08:36: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:36: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 03:08:36: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "damage" against "smoke FULLCHUPETE<716><[U:1:860248085]>" (damage "83") (realdamage "18") (weapon "shotgun_soldier") L 10/21/2026 - 03:08:36: "smoke FULLCHUPETE<716><[U:1:860248085]>" joined team "Spectator" L 10/21/2026 - 03:08:36: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" killed "smoke FULLCHUPETE<716><[U:1:860248085]>" with "shotgun_soldier" (attacker_position "12218 3872 -4509") (victim_position "12387 4002 -4442") L 10/21/2026 - 03:08:36: "FLAMESS | vanguard.tf<711><[U:1:324215498]>" triggered "domination" against "smoke FULLCHUPETE<716><[U:1:860248085]>" L 10/21/2026 - 03:08:36: World triggered "mge_match_end" (winner "[U:1:324215498]") (loser "[U:1:860248085]") (winner_score "20") (loser_score "11")