L 10/21/2026 - 22:56:26: World triggered "meta_data" (matchid "261021225626cfc7") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/21/2026 - 22:56:26: "rch<946><[U:1:919363215]>" changed role to "soldier" L 10/21/2026 - 22:56:26: "pex<966><[U:1:301213564]>" changed role to "soldier" L 10/21/2026 - 22:56:27: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:56:27: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:56:27: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "109") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:56:27: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:56:28: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:56:28: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:56:28: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "79") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:56:28: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:56:29: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:56:29: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:29: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:29: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "47") (realdamage "14") (weapon "shotgun_soldier") L 10/21/2026 - 22:56:29: "rch<946><[U:1:919363215]>" killed "pex<966><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "12356 3581 -1246") (victim_position "12399 3794 -855") L 10/21/2026 - 22:56:29: "pex<966><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 22:56:31: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:56:32: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:56:32: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:56:32: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "59") (weapon "quake_rl") L 10/21/2026 - 22:56:32: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:56:32: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:56:32: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "100") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:56:33: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:56:33: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:56:33: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "73") (weapon "quake_rl") L 10/21/2026 - 22:56:33: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:56:34: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:56:34: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:56:34: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:56:34: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "278") L 10/21/2026 - 22:56:34: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:56:34: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "81") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:56:34: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:35: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:35: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:35: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "13") (weapon "shotgun_soldier") L 10/21/2026 - 22:56:35: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:35: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:35: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:35: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "80") (realdamage "36") (weapon "shotgun_soldier") L 10/21/2026 - 22:56:35: "rch<946><[U:1:919363215]>" killed "pex<966><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "12593 3572 -860") (victim_position "12536 3701 -1094") L 10/21/2026 - 22:56:35: "pex<966><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 22:56:37: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:56:37: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:56:37: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:56:37: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "88") (weapon "tf_projectile_rocket") (airshot "1") (height "415") L 10/21/2026 - 22:56:38: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:56:38: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "40") (weapon "quake_rl") L 10/21/2026 - 22:56:38: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:56:38: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:56:39: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:56:39: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "56") (weapon "quake_rl") L 10/21/2026 - 22:56:39: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:56:39: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:56:40: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:40: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:56:41: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:41: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:41: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "81") (weapon "shotgun_soldier") L 10/21/2026 - 22:56:41: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:41: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:41: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "48") (weapon "shotgun_soldier") L 10/21/2026 - 22:56:41: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:41: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:41: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "64") (realdamage "51") (weapon "shotgun_soldier") L 10/21/2026 - 22:56:41: "pex<966><[U:1:301213564]>" killed "rch<946><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "12605 3685 -1094") (victim_position "12423 3827 -1220") L 10/21/2026 - 22:56:42: "rch<946><[U:1:919363215]>" spawned as "soldier" L 10/21/2026 - 22:56:43: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:56:44: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:56:44: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:56:44: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "72") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:56:44: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:56:45: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:56:45: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:56:45: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:56:45: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "49") (weapon "quake_rl") L 10/21/2026 - 22:56:46: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:56:46: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:56:46: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:56:46: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "61") (weapon "quake_rl") L 10/21/2026 - 22:56:46: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:46: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:46: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "36") (weapon "shotgun_soldier") L 10/21/2026 - 22:56:46: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:46: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:46: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "7") (weapon "shotgun_soldier") L 10/21/2026 - 22:56:48: "rch<946><[U:1:919363215]>" picked up item "tf_ammo_pack" L 10/21/2026 - 22:56:48: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:48: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:48: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "25") (weapon "shotgun_soldier") L 10/21/2026 - 22:56:48: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:48: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:48: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "8") (weapon "shotgun_soldier") L 10/21/2026 - 22:56:49: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:49: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:49: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:49: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "67") (weapon "shotgun_soldier") L 10/21/2026 - 22:56:50: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:50: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:50: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:50: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "68") (weapon "shotgun_soldier") L 10/21/2026 - 22:56:50: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:50: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:56:52: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:03: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:03: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:03: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "38") (weapon "shotgun_soldier") L 10/21/2026 - 22:57:03: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:03: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:03: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "15") (weapon "shotgun_soldier") L 10/21/2026 - 22:57:03: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:03: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:03: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "22") (realdamage "5") (weapon "shotgun_soldier") L 10/21/2026 - 22:57:03: "pex<966><[U:1:301213564]>" killed "rch<946><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "12380 3473 -1246") (victim_position "12721 3491 -1094") L 10/21/2026 - 22:57:04: "rch<946><[U:1:919363215]>" spawned as "soldier" L 10/21/2026 - 22:57:06: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:57:06: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:06: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:06: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "360") L 10/21/2026 - 22:57:06: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:57:07: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:57:07: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "61") (weapon "quake_rl") L 10/21/2026 - 22:57:07: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:07: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:07: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "79") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:08: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:57:08: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:08: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:08: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:08: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "24") (weapon "shotgun_soldier") L 10/21/2026 - 22:57:08: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:08: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "105") (realdamage "29") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:08: "rch<946><[U:1:919363215]>" killed "pex<966><[U:1:301213564]>" with "tf_projectile_rocket" (attacker_position "12569 3522 -1080") (victim_position "12380 3691 -1127") L 10/21/2026 - 22:57:08: "pex<966><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 22:57:08: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:10: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:10: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:57:10: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "111") (weapon "quake_rl") L 10/21/2026 - 22:57:10: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:57:11: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:57:11: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:12: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:57:12: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "406") L 10/21/2026 - 22:57:12: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:57:12: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:12: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:12: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "61") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:13: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:14: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:14: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:14: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "45") (weapon "shotgun_soldier") L 10/21/2026 - 22:57:19: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:22: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:22: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:22: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "83") (realdamage "36") (weapon "shotgun_soldier") L 10/21/2026 - 22:57:22: "pex<966><[U:1:301213564]>" killed "rch<946><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "12448 3521 -1103") (victim_position "12584 3485 -1264") L 10/21/2026 - 22:57:22: "rch<946><[U:1:919363215]>" spawned as "soldier" L 10/21/2026 - 22:57:24: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:57:24: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:24: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:57:24: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "97") (weapon "quake_rl") L 10/21/2026 - 22:57:24: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:24: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "210") L 10/21/2026 - 22:57:25: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:57:26: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:57:27: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:27: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:27: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:27: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "98") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:29: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:30: "rch<946><[U:1:919363215]>" picked up item "tf_ammo_pack" L 10/21/2026 - 22:57:32: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:57:34: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:34: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:34: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "56") (realdamage "6") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:34: "rch<946><[U:1:919363215]>" killed "pex<966><[U:1:301213564]>" with "tf_projectile_rocket" (attacker_position "12515 3447 -1022") (victim_position "12688 3578 -1292") L 10/21/2026 - 22:57:34: "pex<966><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 22:57:35: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:37: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:57:37: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:37: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:37: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "52") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:37: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:57:37: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "72") (weapon "quake_rl") L 10/21/2026 - 22:57:37: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:38: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:57:38: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:38: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "107") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:38: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:39: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:39: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:39: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "45") (weapon "shotgun_soldier") L 10/21/2026 - 22:57:39: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:57:39: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:39: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:39: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "39") (weapon "shotgun_soldier") L 10/21/2026 - 22:57:39: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:39: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:39: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "32") (realdamage "28") (weapon "shotgun_soldier") L 10/21/2026 - 22:57:39: "rch<946><[U:1:919363215]>" killed "pex<966><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "12319 3538 -1246") (victim_position "12497 3736 -865") L 10/21/2026 - 22:57:40: "pex<966><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 22:57:41: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:42: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:57:42: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:57:42: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "72") (weapon "quake_rl") L 10/21/2026 - 22:57:43: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:57:43: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:57:43: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "67") (weapon "quake_rl") L 10/21/2026 - 22:57:43: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:44: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:44: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:44: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:44: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "61") (weapon "shotgun_soldier") L 10/21/2026 - 22:57:44: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:44: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:44: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "69") (weapon "shotgun_soldier") L 10/21/2026 - 22:57:45: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:45: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:45: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "60") (weapon "shotgun_soldier") L 10/21/2026 - 22:57:45: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:46: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:46: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:57:46: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "88") (realdamage "50") (weapon "shotgun_soldier") L 10/21/2026 - 22:57:46: "rch<946><[U:1:919363215]>" killed "pex<966><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "12612 3815 -1174") (victim_position "12681 3842 -1110") L 10/21/2026 - 22:57:46: "pex<966><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 22:57:47: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:47: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "216") L 10/21/2026 - 22:57:48: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:57:48: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:57:48: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "54") (weapon "quake_rl") L 10/21/2026 - 22:57:48: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:57:49: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:57:49: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:57:49: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "45") (weapon "quake_rl") L 10/21/2026 - 22:57:50: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:00: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:00: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:00: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:58:00: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "58") (weapon "quake_rl") L 10/21/2026 - 22:58:00: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:00: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "102") (realdamage "55") (weapon "tf_projectile_rocket") (airshot "1") (height "286") L 10/21/2026 - 22:58:00: "rch<946><[U:1:919363215]>" killed "pex<966><[U:1:301213564]>" with "tf_projectile_rocket" (attacker_position "12591 3680 -1017") (victim_position "12615 3448 -808") L 10/21/2026 - 22:58:00: "rch<946><[U:1:919363215]>" triggered "domination" against "pex<966><[U:1:301213564]>" L 10/21/2026 - 22:58:00: "pex<966><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 22:58:02: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:02: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:02: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:58:02: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "83") (weapon "quake_rl") L 10/21/2026 - 22:58:03: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:03: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:03: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "52") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:03: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:04: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:04: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:04: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:04: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "88") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:04: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:04: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:04: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "55") (weapon "shotgun_soldier") L 10/21/2026 - 22:58:05: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:05: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:05: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:05: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "61") (weapon "shotgun_soldier") L 10/21/2026 - 22:58:05: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:05: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:05: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "39") (weapon "shotgun_soldier") L 10/21/2026 - 22:58:06: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:06: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:06: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "15") (weapon "shotgun_soldier") L 10/21/2026 - 22:58:06: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:06: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:06: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "54") (realdamage "52") (weapon "shotgun_soldier") L 10/21/2026 - 22:58:06: "rch<946><[U:1:919363215]>" killed "pex<966><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "12618 3471 -1094") (victim_position "12401 3695 -1128") L 10/21/2026 - 22:58:06: "pex<966><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 22:58:10: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:10: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:58:10: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "75") (weapon "quake_rl") L 10/21/2026 - 22:58:10: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:11: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:58:11: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "63") (weapon "quake_rl") L 10/21/2026 - 22:58:11: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:11: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:11: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:11: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "103") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:12: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:12: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:12: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "71") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:12: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:12: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:58:12: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "102") (weapon "quake_rl") L 10/21/2026 - 22:58:12: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:12: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:12: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "58") (realdamage "31") (weapon "shotgun_soldier") L 10/21/2026 - 22:58:12: "pex<966><[U:1:301213564]>" killed "rch<946><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "12325 3727 -1038") (victim_position "12604 3490 -994") L 10/21/2026 - 22:58:12: "pex<966><[U:1:301213564]>" triggered "revenge" against "rch<946><[U:1:919363215]>" L 10/21/2026 - 22:58:12: "rch<946><[U:1:919363215]>" spawned as "soldier" L 10/21/2026 - 22:58:14: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:15: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:15: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:15: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "54") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:15: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:58:15: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "80") (weapon "quake_rl") L 10/21/2026 - 22:58:15: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:16: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:16: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:20: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:21: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:21: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:58:21: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "57") (weapon "quake_rl") L 10/21/2026 - 22:58:21: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:21: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:21: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "322") L 10/21/2026 - 22:58:22: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:22: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:22: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:22: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "91") (realdamage "55") (weapon "tf_projectile_rocket") (airshot "1") (height "348") L 10/21/2026 - 22:58:22: "rch<946><[U:1:919363215]>" killed "pex<966><[U:1:301213564]>" with "tf_projectile_rocket" (attacker_position "12695 3558 -1082") (victim_position "12207 3626 -1045") L 10/21/2026 - 22:58:23: "pex<966><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 22:58:24: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:25: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:58:25: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "78") (weapon "quake_rl") L 10/21/2026 - 22:58:25: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:25: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:25: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:25: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:25: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "74") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:26: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:26: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:26: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:26: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "83") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:27: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:27: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:27: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "61") (weapon "shotgun_soldier") L 10/21/2026 - 22:58:27: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:27: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:27: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:27: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "78") (realdamage "77") (weapon "shotgun_soldier") L 10/21/2026 - 22:58:27: "rch<946><[U:1:919363215]>" killed "pex<966><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "12716 3638 -1094") (victim_position "12560 3386 -1115") L 10/21/2026 - 22:58:28: "pex<966><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 22:58:30: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:30: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:30: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:30: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "93") (weapon "tf_projectile_rocket") (airshot "1") (height "473") L 10/21/2026 - 22:58:30: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:31: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:32: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:32: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:32: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "76") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:32: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:32: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:58:32: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "64") (weapon "quake_rl") L 10/21/2026 - 22:58:32: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:32: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:32: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "29") (weapon "shotgun_soldier") L 10/21/2026 - 22:58:32: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:32: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:32: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "101") (realdamage "43") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:33: "rch<946><[U:1:919363215]>" killed "pex<966><[U:1:301213564]>" with "tf_projectile_rocket" (attacker_position "12388 3669 -1121") (victim_position "12693 3679 -990") L 10/21/2026 - 22:58:33: "pex<966><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 22:58:35: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:35: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:58:35: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "96") (weapon "quake_rl") L 10/21/2026 - 22:58:35: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:35: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:35: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "82") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:36: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:36: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:38: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:38: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:38: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "69") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:38: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:39: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:39: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:39: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:39: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "38") (weapon "shotgun_soldier") L 10/21/2026 - 22:58:39: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:39: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:39: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "55") (weapon "shotgun_soldier") L 10/21/2026 - 22:58:40: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:40: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:40: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "26") (weapon "shotgun_soldier") L 10/21/2026 - 22:58:40: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:40: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:40: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "58") (realdamage "51") (weapon "shotgun_soldier") L 10/21/2026 - 22:58:40: "pex<966><[U:1:301213564]>" killed "rch<946><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "12343 3410 -1324") (victim_position "12596 3519 -1094") L 10/21/2026 - 22:58:41: "rch<946><[U:1:919363215]>" spawned as "soldier" L 10/21/2026 - 22:58:43: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:43: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:58:43: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "102") (weapon "quake_rl") L 10/21/2026 - 22:58:43: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:44: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:44: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:58:44: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "55") (weapon "quake_rl") L 10/21/2026 - 22:58:44: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:45: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:45: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:45: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "9") (weapon "shotgun_soldier") L 10/21/2026 - 22:58:45: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:45: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:45: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "13") (realdamage "5") (weapon "shotgun_soldier") L 10/21/2026 - 22:58:45: "pex<966><[U:1:301213564]>" killed "rch<946><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "12727 3656 -1094") (victim_position "12534 3530 -401") L 10/21/2026 - 22:58:46: "rch<946><[U:1:919363215]>" spawned as "soldier" L 10/21/2026 - 22:58:47: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:48: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:48: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:48: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "59") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:48: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:48: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:58:48: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "77") (weapon "quake_rl") L 10/21/2026 - 22:58:48: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:48: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "669") L 10/21/2026 - 22:58:49: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:49: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:51: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:52: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:52: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "43") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:52: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:52: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:53: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:53: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:53: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "46") (realdamage "42") (weapon "shotgun_soldier") L 10/21/2026 - 22:58:53: "rch<946><[U:1:919363215]>" killed "pex<966><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "12304 3740 -1236") (victim_position "12704 3852 -1083") L 10/21/2026 - 22:58:53: "pex<966><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 22:58:53: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:55: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:55: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:56: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:56: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:58:56: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "83") (weapon "quake_rl") L 10/21/2026 - 22:58:57: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:57: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:58:57: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:57: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "57") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:57: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:57: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:58:57: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "52") (weapon "shotgun_soldier") L 10/21/2026 - 22:58:58: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:58: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:58: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "51") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:58:58: "rch<946><[U:1:919363215]>" picked up item "tf_ammo_pack" L 10/21/2026 - 22:59:00: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:01: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:01: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:01: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:01: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "76") (realdamage "53") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:01: "rch<946><[U:1:919363215]>" killed "pex<966><[U:1:301213564]>" with "tf_projectile_rocket" (attacker_position "12342 3838 -1228") (victim_position "12425 3770 -1140") L 10/21/2026 - 22:59:01: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:01: "pex<966><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 22:59:04: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:59:04: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:59:04: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "73") (weapon "quake_rl") L 10/21/2026 - 22:59:04: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:04: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:04: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "64") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:05: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:59:05: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:05: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:05: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "72") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:06: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:06: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:06: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:06: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "65") (weapon "shotgun_soldier") L 10/21/2026 - 22:59:06: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:06: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:06: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "33") (weapon "shotgun_soldier") L 10/21/2026 - 22:59:07: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:07: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:07: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "8") (weapon "shotgun_soldier") L 10/21/2026 - 22:59:07: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:59:07: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:59:07: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "82") (weapon "quake_rl") L 10/21/2026 - 22:59:07: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:07: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:07: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "53") (realdamage "25") (weapon "shotgun_soldier") L 10/21/2026 - 22:59:07: "rch<946><[U:1:919363215]>" killed "pex<966><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "12495 3683 -800") (victim_position "12624 3743 -1094") L 10/21/2026 - 22:59:07: "pex<966><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 22:59:10: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:10: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "373") L 10/21/2026 - 22:59:10: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:10: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:59:11: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:59:11: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:59:11: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "43") (weapon "quake_rl") L 10/21/2026 - 22:59:12: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:12: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "109") (realdamage "64") (weapon "tf_projectile_rocket") (airshot "1") (height "174") L 10/21/2026 - 22:59:12: "rch<946><[U:1:919363215]>" killed "pex<966><[U:1:301213564]>" with "tf_projectile_rocket" (attacker_position "12728 3469 -1094") (victim_position "12738 3507 -919") L 10/21/2026 - 22:59:12: "rch<946><[U:1:919363215]>" triggered "domination" against "pex<966><[U:1:301213564]>" L 10/21/2026 - 22:59:12: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:12: "pex<966><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 22:59:14: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:59:14: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:14: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:14: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "298") L 10/21/2026 - 22:59:15: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:59:15: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "69") (weapon "quake_rl") L 10/21/2026 - 22:59:15: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:59:15: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:15: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:15: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "66") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:16: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:59:16: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:16: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:16: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "104") (realdamage "76") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:16: "rch<946><[U:1:919363215]>" killed "pex<966><[U:1:301213564]>" with "tf_projectile_rocket" (attacker_position "12540 3600 -1094") (victim_position "12445 3844 -1215") L 10/21/2026 - 22:59:16: "pex<966><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 22:59:18: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:18: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "108") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:18: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:59:18: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:59:18: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "54") (weapon "quake_rl") L 10/21/2026 - 22:59:19: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:19: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:59:20: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:20: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:59:20: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:20: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:20: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "103") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:20: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:59:20: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "56") (weapon "quake_rl") L 10/21/2026 - 22:59:21: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:21: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:21: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:21: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:21: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "39") (weapon "shotgun_soldier") L 10/21/2026 - 22:59:22: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:22: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:22: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:22: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "39") (weapon "shotgun_soldier") L 10/21/2026 - 22:59:23: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:23: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:23: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "53") (realdamage "28") (weapon "shotgun_soldier") L 10/21/2026 - 22:59:23: "rch<946><[U:1:919363215]>" killed "pex<966><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "12470 3634 -1098") (victim_position "12717 3717 -909") L 10/21/2026 - 22:59:23: "pex<966><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 22:59:25: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:59:25: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:59:25: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "51") (weapon "quake_rl") L 10/21/2026 - 22:59:25: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:25: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "103") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:25: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:25: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:59:25: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "55") (weapon "quake_rl") L 10/21/2026 - 22:59:26: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:59:26: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:26: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "69") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:26: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:26: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:59:27: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:27: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:59:27: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "51") (weapon "quake_rl") L 10/21/2026 - 22:59:27: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:27: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:27: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "11") (weapon "shotgun_soldier") L 10/21/2026 - 22:59:28: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:28: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:28: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "82") (weapon "shotgun_soldier") L 10/21/2026 - 22:59:28: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:28: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:28: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "67") (realdamage "14") (weapon "shotgun_soldier") L 10/21/2026 - 22:59:28: "rch<946><[U:1:919363215]>" killed "pex<966><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "12625 3675 -1094") (victim_position "12640 3766 -909") L 10/21/2026 - 22:59:28: "pex<966><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 22:59:30: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:30: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:59:30: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:59:30: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "63") (weapon "quake_rl") L 10/21/2026 - 22:59:31: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:31: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:31: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "52") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:31: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:59:31: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:31: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "111") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:31: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:32: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:59:33: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:33: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:33: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "77") (realdamage "72") (weapon "shotgun_soldier") L 10/21/2026 - 22:59:33: "rch<946><[U:1:919363215]>" killed "pex<966><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "12559 3808 -1002") (victim_position "12679 3712 -1094") L 10/21/2026 - 22:59:33: "pex<966><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 22:59:36: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:36: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:59:36: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:59:36: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "50") (weapon "quake_rl") L 10/21/2026 - 22:59:37: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:59:37: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 22:59:37: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "67") (weapon "quake_rl") L 10/21/2026 - 22:59:37: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:37: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:37: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "90") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:38: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 22:59:38: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:38: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:38: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "49") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:38: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:38: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:38: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "49") (weapon "shotgun_soldier") L 10/21/2026 - 22:59:39: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:40: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:40: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:40: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:40: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "18") (weapon "shotgun_soldier") L 10/21/2026 - 22:59:41: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:41: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "61") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:41: "pex<966><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:41: "pex<966><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 22:59:41: "pex<966><[U:1:301213564]>" triggered "damage" against "rch<946><[U:1:919363215]>" (damage "11") (weapon "shotgun_soldier") L 10/21/2026 - 22:59:41: "rch<946><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:42: "rch<946><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:42: "rch<946><[U:1:919363215]>" triggered "damage" against "pex<966><[U:1:301213564]>" (damage "86") (realdamage "25") (weapon "tf_projectile_rocket") L 10/21/2026 - 22:59:42: "pex<966><[U:1:301213564]>" joined team "Spectator" L 10/21/2026 - 22:59:42: "rch<946><[U:1:919363215]>" killed "pex<966><[U:1:301213564]>" with "tf_projectile_rocket" (attacker_position "12315 3347 -1510") (victim_position "12647 3451 -1026") L 10/21/2026 - 22:59:42: World triggered "mge_match_end" (winner "[U:1:919363215]") (loser "[U:1:301213564]") (winner_score "20") (loser_score "6")