L 10/21/2026 - 23:56:37: World triggered "meta_data" (matchid "26102123563733cd") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/21/2026 - 23:56:37: "Hertz<975><[U:1:197161740]>" changed role to "soldier" L 10/21/2026 - 23:56:37: "pex<981><[U:1:301213564]>" changed role to "soldier" L 10/21/2026 - 23:56:38: "Hertz<975><[U:1:197161740]>" say "suei frio naquela market" L 10/21/2026 - 23:56:42: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:56:42: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:56:43: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:56:43: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "41") (weapon "quake_rl") L 10/21/2026 - 23:56:44: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:56:44: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:56:44: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:56:44: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "69") (weapon "quake_rl") L 10/21/2026 - 23:56:44: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:56:44: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "51") (weapon "quake_rl") L 10/21/2026 - 23:56:45: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:56:45: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:56:45: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "101") (realdamage "47") (weapon "quake_rl") L 10/21/2026 - 23:56:45: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "quake_rl" (attacker_position "-11181 13914 191") (victim_position "-11101 13594 291") L 10/21/2026 - 23:56:45: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:56:45: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:56:45: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "67") (weapon "quake_rl") L 10/21/2026 - 23:56:45: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 23:56:46: "pex<981><[U:1:301213564]>" say "kkk" L 10/21/2026 - 23:56:48: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:56:48: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:56:49: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:56:49: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "40") (weapon "quake_rl") L 10/21/2026 - 23:56:50: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:56:50: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:56:50: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:56:50: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "50") (weapon "quake_rl") L 10/21/2026 - 23:56:50: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:56:50: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "62") (weapon "quake_rl") L 10/21/2026 - 23:56:51: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:56:51: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:56:51: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:56:51: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:56:51: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "58") (weapon "shotgun_soldier") L 10/21/2026 - 23:56:51: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:56:51: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "77") (realdamage "41") (weapon "quake_rl") L 10/21/2026 - 23:56:51: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "quake_rl" (attacker_position "-11047 13617 232") (victim_position "-11025 13401 168") L 10/21/2026 - 23:56:51: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:56:51: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 23:56:53: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:56:54: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:56:54: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:56:54: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "43") (weapon "quake_rl") L 10/21/2026 - 23:56:55: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:56:55: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "81") (weapon "quake_rl") L 10/21/2026 - 23:56:55: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:56:55: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:56:55: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:56:55: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "82") (weapon "quake_rl") L 10/21/2026 - 23:56:56: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:56:56: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:56:57: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:56:57: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:56:57: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "70") (weapon "quake_rl") L 10/21/2026 - 23:56:57: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:56:57: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:56:57: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "36") (realdamage "5") (weapon "shotgun_soldier") L 10/21/2026 - 23:56:57: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11097 13610 232") (victim_position "-11132 14103 120") L 10/21/2026 - 23:56:57: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/21/2026 - 23:57:01: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:01: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:01: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:01: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "82") (weapon "quake_rl") L 10/21/2026 - 23:57:02: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:02: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:02: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:02: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "50") (weapon "quake_rl") L 10/21/2026 - 23:57:02: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:02: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "408") L 10/21/2026 - 23:57:03: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:03: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:03: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:03: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:03: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "32") (weapon "quake_rl") L 10/21/2026 - 23:57:04: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:04: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:04: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "6") (weapon "shotgun_soldier") L 10/21/2026 - 23:57:04: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:04: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:04: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "11") (weapon "shotgun_soldier") L 10/21/2026 - 23:57:04: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:05: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "world" (attacker_position "-11525 13796 106") (victim_position "-11467 13666 114") L 10/21/2026 - 23:57:05: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:05: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "75") (weapon "quake_rl") L 10/21/2026 - 23:57:05: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 23:57:06: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:07: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:07: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:07: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:07: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "70") (weapon "quake_rl") L 10/21/2026 - 23:57:08: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:08: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:08: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "50") (weapon "quake_rl") L 10/21/2026 - 23:57:08: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:09: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:09: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "69") (weapon "quake_rl") L 10/21/2026 - 23:57:09: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:09: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:09: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:09: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "72") (weapon "shotgun_soldier") L 10/21/2026 - 23:57:09: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:09: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:09: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "60") (realdamage "35") (weapon "quake_rl") L 10/21/2026 - 23:57:09: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "quake_rl" (attacker_position "-11095 13909 168") (victim_position "-10851 13912 371") L 10/21/2026 - 23:57:09: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/21/2026 - 23:57:13: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:14: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:14: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:14: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:14: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "59") (weapon "quake_rl") L 10/21/2026 - 23:57:14: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:14: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:14: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "104") (weapon "quake_rl") L 10/21/2026 - 23:57:15: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:16: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:17: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:17: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:18: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:18: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:18: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "98") (weapon "quake_rl") L 10/21/2026 - 23:57:18: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:18: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:19: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:19: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:19: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:19: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "34") (weapon "shotgun_soldier") L 10/21/2026 - 23:57:19: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:19: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:19: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "11") (weapon "shotgun_soldier") L 10/21/2026 - 23:57:20: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:20: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:20: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "32") (realdamage "30") (weapon "shotgun_soldier") L 10/21/2026 - 23:57:20: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-10915 13341 120") (victim_position "-11078 13765 232") L 10/21/2026 - 23:57:20: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 23:57:23: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:23: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:23: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:23: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "63") (weapon "quake_rl") L 10/21/2026 - 23:57:24: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:24: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:25: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:25: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:25: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "106") (weapon "quake_rl") L 10/21/2026 - 23:57:25: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:25: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:25: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "75") (weapon "quake_rl") L 10/21/2026 - 23:57:25: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:25: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:25: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "7") (weapon "shotgun_soldier") L 10/21/2026 - 23:57:25: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:26: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:26: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:26: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "59") (realdamage "51") (weapon "shotgun_soldier") L 10/21/2026 - 23:57:26: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11049 13556 385") (victim_position "-11129 13662 240") L 10/21/2026 - 23:57:26: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/21/2026 - 23:57:27: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:28: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:28: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:28: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:28: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "251") L 10/21/2026 - 23:57:28: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:28: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "59") (weapon "quake_rl") L 10/21/2026 - 23:57:29: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:29: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:29: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:29: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "62") (weapon "quake_rl") L 10/21/2026 - 23:57:30: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:30: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:30: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:30: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "70") (weapon "quake_rl") L 10/21/2026 - 23:57:30: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:30: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "58") (weapon "quake_rl") L 10/21/2026 - 23:57:31: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:31: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:31: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "54") (realdamage "11") (weapon "shotgun_soldier") L 10/21/2026 - 23:57:31: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-10963 13679 256") (victim_position "-11078 13399 302") L 10/21/2026 - 23:57:31: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/21/2026 - 23:57:33: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:34: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:34: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:34: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "216") L 10/21/2026 - 23:57:34: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:35: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:35: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "64") (weapon "quake_rl") L 10/21/2026 - 23:57:35: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:35: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:35: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "65") (realdamage "58") (weapon "quake_rl") L 10/21/2026 - 23:57:35: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "quake_rl" (attacker_position "-11100 13651 391") (victim_position "-11214 13629 171") L 10/21/2026 - 23:57:35: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:35: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/21/2026 - 23:57:36: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:38: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:38: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:38: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "282") L 10/21/2026 - 23:57:38: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:38: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:38: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "70") (weapon "quake_rl") L 10/21/2026 - 23:57:39: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:39: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:39: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:40: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:40: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:40: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "68") (realdamage "62") (weapon "quake_rl") L 10/21/2026 - 23:57:40: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "quake_rl" (attacker_position "-10942 13776 155") (victim_position "-10995 13230 120") L 10/21/2026 - 23:57:40: "pex<981><[U:1:301213564]>" triggered "domination" against "Hertz<975><[U:1:197161740]>" L 10/21/2026 - 23:57:40: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/21/2026 - 23:57:41: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:42: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:42: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:42: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:42: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "65") (weapon "quake_rl") L 10/21/2026 - 23:57:43: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:43: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:43: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "67") (weapon "quake_rl") L 10/21/2026 - 23:57:43: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:44: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:44: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:44: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:44: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "71") (weapon "quake_rl") L 10/21/2026 - 23:57:44: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:44: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:44: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "50") (weapon "shotgun_soldier") L 10/21/2026 - 23:57:44: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:45: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:45: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:45: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "31") (weapon "shotgun_soldier") L 10/21/2026 - 23:57:45: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:45: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:45: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "25") (weapon "shotgun_soldier") L 10/21/2026 - 23:57:46: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:46: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:46: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "20") (weapon "shotgun_soldier") L 10/21/2026 - 23:57:46: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:46: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:46: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:46: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "52") (realdamage "32") (weapon "shotgun_soldier") L 10/21/2026 - 23:57:46: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11094 13409 168") (victim_position "-11330 13661 120") L 10/21/2026 - 23:57:47: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/21/2026 - 23:57:49: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:50: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:50: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:50: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:50: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "82") (weapon "quake_rl") L 10/21/2026 - 23:57:51: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:51: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:51: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "57") (weapon "quake_rl") L 10/21/2026 - 23:57:51: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:52: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:52: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:52: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "106") (weapon "quake_rl") L 10/21/2026 - 23:57:52: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:52: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:52: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "105") (weapon "quake_rl") L 10/21/2026 - 23:57:53: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:53: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:53: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "14") (weapon "shotgun_soldier") L 10/21/2026 - 23:57:53: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:53: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:53: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:53: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "46") (realdamage "11") (weapon "shotgun_soldier") L 10/21/2026 - 23:57:53: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11071 13671 232") (victim_position "-11223 13420 120") L 10/21/2026 - 23:57:54: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/21/2026 - 23:57:55: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:56: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:56: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:56: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:56: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "74") (weapon "quake_rl") L 10/21/2026 - 23:57:57: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:57: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:57: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:57: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "52") (weapon "quake_rl") L 10/21/2026 - 23:57:57: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:57:57: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "249") L 10/21/2026 - 23:57:58: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:58: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:57:58: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:58: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:58: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "10") (weapon "shotgun_soldier") L 10/21/2026 - 23:57:58: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:59: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:59: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:59: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "5") (weapon "shotgun_soldier") L 10/21/2026 - 23:57:59: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:59: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:59: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "16") (weapon "shotgun_soldier") L 10/21/2026 - 23:57:59: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:59: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:57:59: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "56") (realdamage "23") (weapon "shotgun_soldier") L 10/21/2026 - 23:57:59: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11136 13618 168") (victim_position "-10901 13787 423") L 10/21/2026 - 23:57:59: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/21/2026 - 23:58:01: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:02: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:02: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:03: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:03: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "65") (weapon "quake_rl") L 10/21/2026 - 23:58:03: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:03: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:03: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "186") L 10/21/2026 - 23:58:03: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:04: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:04: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:04: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:04: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:04: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "24") (weapon "shotgun_soldier") L 10/21/2026 - 23:58:04: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:04: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:04: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "23") (weapon "shotgun_soldier") L 10/21/2026 - 23:58:05: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:05: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:05: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "56") (weapon "shotgun_soldier") L 10/21/2026 - 23:58:05: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:05: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:05: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "8") (realdamage "7") (weapon "shotgun_soldier") L 10/21/2026 - 23:58:05: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-11309 13531 120") (victim_position "-11303 13787 120") L 10/21/2026 - 23:58:05: "Hertz<975><[U:1:197161740]>" triggered "revenge" against "pex<981><[U:1:301213564]>" L 10/21/2026 - 23:58:05: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 23:58:07: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:07: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:08: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:08: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "53") (weapon "quake_rl") L 10/21/2026 - 23:58:08: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:08: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:09: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:09: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:09: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:09: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "52") (weapon "quake_rl") L 10/21/2026 - 23:58:09: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:09: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:09: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "16") (weapon "shotgun_soldier") L 10/21/2026 - 23:58:10: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:10: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:10: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "104") (weapon "quake_rl") L 10/21/2026 - 23:58:10: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:10: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:10: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "81") (weapon "shotgun_soldier") L 10/21/2026 - 23:58:10: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:10: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:10: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "32") (weapon "shotgun_soldier") L 10/21/2026 - 23:58:11: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:11: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:11: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "8") (weapon "shotgun_soldier") L 10/21/2026 - 23:58:11: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:11: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:11: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "62") (realdamage "31") (weapon "shotgun_soldier") L 10/21/2026 - 23:58:11: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-10995 13842 227") (victim_position "-11246 13984 120") L 10/21/2026 - 23:58:11: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/21/2026 - 23:58:14: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:15: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:15: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:15: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:15: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "82") (weapon "quake_rl") L 10/21/2026 - 23:58:16: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:16: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:16: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:16: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "50") (weapon "quake_rl") L 10/21/2026 - 23:58:16: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:16: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "445") L 10/21/2026 - 23:58:17: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:17: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:17: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:17: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "3") (weapon "shotgun_soldier") L 10/21/2026 - 23:58:18: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:18: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:18: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "3") (weapon "shotgun_soldier") L 10/21/2026 - 23:58:18: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:19: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "world" (attacker_position "-11366 13544 41") (victim_position "-11094 13663 237") L 10/21/2026 - 23:58:19: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:19: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 23:58:20: "Hertz<975><[U:1:197161740]>" picked up item "tf_ammo_pack" L 10/21/2026 - 23:58:21: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:21: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:22: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:22: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "48") (weapon "quake_rl") L 10/21/2026 - 23:58:22: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:22: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:22: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "54") (weapon "quake_rl") L 10/21/2026 - 23:58:22: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:22: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "109") (weapon "quake_rl") L 10/21/2026 - 23:58:23: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:24: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:24: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:24: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:24: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "103") (weapon "quake_rl") L 10/21/2026 - 23:58:24: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:24: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "70") (weapon "quake_rl") L 10/21/2026 - 23:58:24: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:24: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:24: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "29") (realdamage "2") (weapon "shotgun_soldier") L 10/21/2026 - 23:58:24: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11053 13832 240") (victim_position "-11189 14145 120") L 10/21/2026 - 23:58:24: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/21/2026 - 23:58:25: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:26: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:26: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "284") L 10/21/2026 - 23:58:27: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:27: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:27: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:27: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "57") (weapon "quake_rl") L 10/21/2026 - 23:58:28: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:28: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:28: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:28: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "46") (weapon "quake_rl") L 10/21/2026 - 23:58:28: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:28: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:29: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:29: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:29: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "39") (weapon "shotgun_soldier") L 10/21/2026 - 23:58:29: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:29: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:29: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "32") (weapon "shotgun_soldier") L 10/21/2026 - 23:58:29: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:29: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:29: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:29: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "16") (weapon "shotgun_soldier") L 10/21/2026 - 23:58:30: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:30: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:30: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "67") (realdamage "62") (weapon "shotgun_soldier") L 10/21/2026 - 23:58:30: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-11207 13455 120") (victim_position "-11039 13339 187") L 10/21/2026 - 23:58:30: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 23:58:33: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:33: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:33: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:33: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "59") (weapon "quake_rl") L 10/21/2026 - 23:58:34: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:34: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "300") L 10/21/2026 - 23:58:34: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:34: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:35: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:35: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:35: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:35: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "93") (weapon "quake_rl") L 10/21/2026 - 23:58:35: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:35: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:35: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "25") (weapon "shotgun_soldier") L 10/21/2026 - 23:58:36: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:36: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:36: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:36: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:36: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "49") (weapon "shotgun_soldier") L 10/21/2026 - 23:58:37: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:37: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:37: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "47") (realdamage "8") (weapon "shotgun_soldier") L 10/21/2026 - 23:58:37: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11036 13537 232") (victim_position "-10975 13813 168") L 10/21/2026 - 23:58:37: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/21/2026 - 23:58:39: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:39: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:39: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:40: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:40: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "69") (weapon "quake_rl") L 10/21/2026 - 23:58:40: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:40: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:40: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:40: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "61") (weapon "quake_rl") L 10/21/2026 - 23:58:41: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:41: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:41: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:41: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "101") (weapon "quake_rl") L 10/21/2026 - 23:58:42: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:42: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:42: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "49") (weapon "shotgun_soldier") L 10/21/2026 - 23:58:42: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:42: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:42: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "49") (realdamage "38") (weapon "shotgun_soldier") L 10/21/2026 - 23:58:42: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-11529 13490 78") (victim_position "-11136 13461 168") L 10/21/2026 - 23:58:42: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 23:58:44: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:44: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:46: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:47: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "65") (weapon "market_gardener") L 10/21/2026 - 23:58:47: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:47: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:47: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:47: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "60") (weapon "quake_rl") L 10/21/2026 - 23:58:48: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:48: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:48: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "24") (weapon "shotgun_soldier") L 10/21/2026 - 23:58:48: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:48: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:48: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "69") (weapon "quake_rl") L 10/21/2026 - 23:58:48: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:48: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:48: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "46") (weapon "shotgun_soldier") L 10/21/2026 - 23:58:49: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:49: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:49: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "46") (weapon "quake_rl") L 10/21/2026 - 23:58:49: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:50: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:50: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:50: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "52") (realdamage "22") (weapon "quake_rl") L 10/21/2026 - 23:58:50: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "quake_rl" (attacker_position "-10943 13685 255") (victim_position "-11120 13877 172") L 10/21/2026 - 23:58:50: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/21/2026 - 23:58:50: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:52: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:52: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:52: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:52: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "76") (weapon "quake_rl") L 10/21/2026 - 23:58:53: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:53: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:54: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:55: "Hertz<975><[U:1:197161740]>" picked up item "tf_ammo_pack" L 10/21/2026 - 23:58:55: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:55: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:55: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:55: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "80") (weapon "quake_rl") L 10/21/2026 - 23:58:55: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:55: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "63") (weapon "quake_rl") L 10/21/2026 - 23:58:56: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:56: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:56: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "18") (weapon "shotgun_soldier") L 10/21/2026 - 23:58:56: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:56: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:56: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:58:56: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "88") (realdamage "54") (weapon "shotgun_soldier") L 10/21/2026 - 23:58:56: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-11082 13637 232") (victim_position "-11043 13716 285") L 10/21/2026 - 23:58:56: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 23:58:58: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:58: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:59: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:59: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "52") (weapon "quake_rl") L 10/21/2026 - 23:58:59: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:58:59: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "49") (weapon "quake_rl") L 10/21/2026 - 23:58:59: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:58:59: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:00: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:00: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:00: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "86") (weapon "quake_rl") L 10/21/2026 - 23:59:00: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:00: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "50") (weapon "quake_rl") L 10/21/2026 - 23:59:00: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:00: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:00: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:00: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "51") (weapon "shotgun_soldier") L 10/21/2026 - 23:59:01: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:01: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:01: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:01: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:01: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "9") (weapon "shotgun_soldier") L 10/21/2026 - 23:59:05: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:05: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:05: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "34") (realdamage "23") (weapon "shotgun_soldier") L 10/21/2026 - 23:59:05: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-11391 13607 81") (victim_position "-11035 13535 303") L 10/21/2026 - 23:59:05: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 23:59:07: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:07: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:07: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:07: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "48") (weapon "quake_rl") L 10/21/2026 - 23:59:08: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:08: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:08: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "78") (weapon "quake_rl") L 10/21/2026 - 23:59:09: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:09: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:09: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "75") (weapon "quake_rl") L 10/21/2026 - 23:59:09: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:09: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:09: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "57") (weapon "quake_rl") L 10/21/2026 - 23:59:10: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:10: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:10: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:10: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "23") (weapon "shotgun_soldier") L 10/21/2026 - 23:59:10: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:11: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:11: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:11: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "48") (weapon "shotgun_soldier") L 10/21/2026 - 23:59:11: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:11: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:11: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:11: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "72") (realdamage "17") (weapon "shotgun_soldier") L 10/21/2026 - 23:59:11: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11264 13674 120") (victim_position "-11089 13860 168") L 10/21/2026 - 23:59:11: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/21/2026 - 23:59:12: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:14: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:14: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:14: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "282") L 10/21/2026 - 23:59:14: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:14: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:14: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "77") (weapon "quake_rl") L 10/21/2026 - 23:59:15: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:15: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "107") (realdamage "89") (weapon "quake_rl") (airshot "1") (height "432") L 10/21/2026 - 23:59:15: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "quake_rl" (attacker_position "-11096 13677 452") (victim_position "-11043 13664 669") L 10/21/2026 - 23:59:15: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:15: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/21/2026 - 23:59:16: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:17: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:17: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:17: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:17: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "304") L 10/21/2026 - 23:59:18: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:18: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "66") (weapon "quake_rl") L 10/21/2026 - 23:59:18: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:18: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:18: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:18: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "100") (realdamage "99") (weapon "quake_rl") (airshot "1") (height "409") L 10/21/2026 - 23:59:18: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "quake_rl" (attacker_position "-11111 13716 470") (victim_position "-11120 13381 577") L 10/21/2026 - 23:59:18: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/21/2026 - 23:59:19: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:21: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:21: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:21: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:21: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "69") (weapon "quake_rl") L 10/21/2026 - 23:59:22: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:22: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:22: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "78") (weapon "quake_rl") L 10/21/2026 - 23:59:22: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:22: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:22: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "273") L 10/21/2026 - 23:59:22: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:22: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:23: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:23: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:23: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "48") (weapon "shotgun_soldier") L 10/21/2026 - 23:59:23: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:23: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:23: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "35") (realdamage "9") (weapon "shotgun_soldier") L 10/21/2026 - 23:59:23: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-11236 13898 241") (victim_position "-11232 14043 604") L 10/21/2026 - 23:59:24: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 23:59:26: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:26: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:26: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:26: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "39") (weapon "quake_rl") L 10/21/2026 - 23:59:27: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:27: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:27: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:27: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "90") (weapon "quake_rl") L 10/21/2026 - 23:59:27: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:27: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "66") (weapon "quake_rl") L 10/21/2026 - 23:59:28: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:28: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:28: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:28: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:28: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "13") (weapon "shotgun_soldier") L 10/21/2026 - 23:59:29: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:29: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:29: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "57") (weapon "quake_rl") L 10/21/2026 - 23:59:29: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:29: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:29: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "6") (weapon "shotgun_soldier") L 10/21/2026 - 23:59:29: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:29: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:29: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "6") (weapon "shotgun_soldier") L 10/21/2026 - 23:59:30: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:30: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:30: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:30: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "60") (realdamage "18") (weapon "shotgun_soldier") L 10/21/2026 - 23:59:30: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-11019 13832 168") (victim_position "-11103 13508 232") L 10/21/2026 - 23:59:30: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 23:59:32: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:32: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:32: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:32: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "50") (weapon "quake_rl") L 10/21/2026 - 23:59:33: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:33: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:33: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:33: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "47") (weapon "quake_rl") L 10/21/2026 - 23:59:34: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:34: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "64") (weapon "quake_rl") L 10/21/2026 - 23:59:34: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:34: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:34: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:34: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "40") (weapon "shotgun_soldier") L 10/21/2026 - 23:59:35: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:35: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:35: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:35: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "75") (realdamage "66") (weapon "quake_rl") L 10/21/2026 - 23:59:35: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "quake_rl" (attacker_position "-10896 13537 186") (victim_position "-10975 13220 120") L 10/21/2026 - 23:59:35: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:35: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "76") (weapon "quake_rl") L 10/21/2026 - 23:59:35: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/21/2026 - 23:59:38: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:38: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:39: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:39: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "69") (weapon "quake_rl") L 10/21/2026 - 23:59:39: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:39: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:40: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:40: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:40: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:40: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "58") (weapon "quake_rl") L 10/21/2026 - 23:59:40: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:41: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:41: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:41: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:41: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "82") (weapon "shotgun_soldier") L 10/21/2026 - 23:59:42: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "65") (weapon "market_gardener") L 10/21/2026 - 23:59:42: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:42: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:42: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:42: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "8") (weapon "shotgun_soldier") L 10/21/2026 - 23:59:43: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:43: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:43: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "8") (weapon "shotgun_soldier") L 10/21/2026 - 23:59:43: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:43: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "world" (attacker_position "-10837 13312 120") (victim_position "-10664 13579 -167") L 10/21/2026 - 23:59:44: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/21/2026 - 23:59:46: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:47: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:47: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "267") L 10/21/2026 - 23:59:47: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:47: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:47: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:47: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "68") (weapon "quake_rl") L 10/21/2026 - 23:59:48: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:48: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:49: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:49: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "37") (weapon "quake_rl") L 10/21/2026 - 23:59:49: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:49: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:51: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:51: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:51: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:51: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:51: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "16") (weapon "shotgun_soldier") L 10/21/2026 - 23:59:51: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:51: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:51: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "83") (weapon "shotgun_soldier") L 10/21/2026 - 23:59:52: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:53: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:53: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:53: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "57") (realdamage "39") (weapon "shotgun_soldier") L 10/21/2026 - 23:59:53: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11252 13462 120") (victim_position "-11016 13390 168") L 10/21/2026 - 23:59:53: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/21/2026 - 23:59:55: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:55: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:55: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:55: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "306") L 10/21/2026 - 23:59:56: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:56: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "53") (weapon "quake_rl") L 10/21/2026 - 23:59:56: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:56: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:57: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:57: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "82") (weapon "quake_rl") L 10/21/2026 - 23:59:57: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:57: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:57: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/21/2026 - 23:59:57: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "56") (weapon "quake_rl") L 10/21/2026 - 23:59:58: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:58: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:58: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "27") (weapon "shotgun_soldier") L 10/21/2026 - 23:59:58: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/21/2026 - 23:59:58: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:58: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:58: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "12") (weapon "shotgun_soldier") L 10/21/2026 - 23:59:58: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:58: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/21/2026 - 23:59:58: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "37") (realdamage "15") (weapon "shotgun_soldier") L 10/21/2026 - 23:59:58: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-11017 13409 168") (victim_position "-11256 13834 252") L 10/21/2026 - 23:59:59: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/22/2026 - 00:00:01: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:02: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:02: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:02: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "42") (weapon "quake_rl") L 10/22/2026 - 00:00:03: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:03: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:04: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:04: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:04: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:04: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "58") (weapon "quake_rl") L 10/22/2026 - 00:00:05: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:05: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:05: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "13") (weapon "shotgun_soldier") L 10/22/2026 - 00:00:05: "Hertz<975><[U:1:197161740]>" picked up item "tf_ammo_pack" L 10/22/2026 - 00:00:05: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:05: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:05: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:05: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "7") (weapon "shotgun_soldier") L 10/22/2026 - 00:00:06: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:06: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:06: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "31") (weapon "shotgun_soldier") L 10/22/2026 - 00:00:06: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:06: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "65") (weapon "quake_rl") L 10/22/2026 - 00:00:06: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:07: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:07: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:07: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "48") (weapon "shotgun_soldier") L 10/22/2026 - 00:00:07: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:07: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:07: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "55") (realdamage "25") (weapon "shotgun_soldier") L 10/22/2026 - 00:00:07: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-11149 13783 120") (victim_position "-11111 13501 426") L 10/22/2026 - 00:00:07: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/22/2026 - 00:00:09: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:09: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:09: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:09: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "70") (weapon "quake_rl") L 10/22/2026 - 00:00:10: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:10: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:10: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 00:00:11: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:11: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:11: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:11: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "56") (weapon "quake_rl") L 10/22/2026 - 00:00:12: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:12: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:12: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:12: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "53") (weapon "quake_rl") L 10/22/2026 - 00:00:12: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:12: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:12: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "49") (weapon "shotgun_soldier") L 10/22/2026 - 00:00:12: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:12: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:12: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "48") (weapon "shotgun_soldier") L 10/22/2026 - 00:00:13: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:13: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:13: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "68") (realdamage "21") (weapon "shotgun_soldier") L 10/22/2026 - 00:00:13: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-10859 13845 195") (victim_position "-11006 14124 120") L 10/22/2026 - 00:00:13: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/22/2026 - 00:00:15: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:15: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:15: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:15: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "64") (weapon "quake_rl") L 10/22/2026 - 00:00:16: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:16: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:16: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "102") (weapon "quake_rl") L 10/22/2026 - 00:00:16: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:17: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:17: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:19: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:20: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:20: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:20: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:20: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "56") (realdamage "51") (weapon "quake_rl") L 10/22/2026 - 00:00:20: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "quake_rl" (attacker_position "-11069 13598 304") (victim_position "-11389 13512 23") L 10/22/2026 - 00:00:20: "Hertz<975><[U:1:197161740]>" triggered "domination" against "pex<981><[U:1:301213564]>" L 10/22/2026 - 00:00:21: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/22/2026 - 00:00:22: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:23: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:23: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:23: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "59") (weapon "quake_rl") L 10/22/2026 - 00:00:24: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:24: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:24: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "108") (weapon "quake_rl") L 10/22/2026 - 00:00:24: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:25: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:25: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:25: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "66") (weapon "quake_rl") L 10/22/2026 - 00:00:25: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:25: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:25: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:25: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "20") (weapon "shotgun_soldier") L 10/22/2026 - 00:00:26: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:26: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:26: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "50") (weapon "shotgun_soldier") L 10/22/2026 - 00:00:26: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:26: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:26: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "55") (weapon "quake_rl") L 10/22/2026 - 00:00:26: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:26: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:26: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "61") (realdamage "38") (weapon "shotgun_soldier") L 10/22/2026 - 00:00:26: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11087 13680 232") (victim_position "-11286 13932 216") L 10/22/2026 - 00:00:26: "pex<981><[U:1:301213564]>" triggered "revenge" against "Hertz<975><[U:1:197161740]>" L 10/22/2026 - 00:00:26: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/22/2026 - 00:00:30: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:30: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:31: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:31: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:31: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "68") (weapon "quake_rl") L 10/22/2026 - 00:00:32: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:32: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:32: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "76") (weapon "shotgun_soldier") L 10/22/2026 - 00:00:32: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:32: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:32: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "56") (weapon "quake_rl") L 10/22/2026 - 00:00:33: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:33: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "109") (realdamage "48") (weapon "quake_rl") L 10/22/2026 - 00:00:33: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "quake_rl" (attacker_position "-11056 13437 236") (victim_position "-10918 13477 120") L 10/22/2026 - 00:00:33: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:33: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/22/2026 - 00:00:37: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:37: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:38: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:38: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:38: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "74") (weapon "quake_rl") L 10/22/2026 - 00:00:39: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:39: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:39: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "105") (weapon "quake_rl") L 10/22/2026 - 00:00:39: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:39: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:39: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "394") L 10/22/2026 - 00:00:39: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:40: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:40: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "59") (weapon "quake_rl") L 10/22/2026 - 00:00:40: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:40: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:40: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "10") (weapon "shotgun_soldier") L 10/22/2026 - 00:00:40: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:40: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:40: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:40: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "12") (weapon "shotgun_soldier") L 10/22/2026 - 00:00:41: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:41: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:41: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "13") (weapon "shotgun_soldier") L 10/22/2026 - 00:00:41: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:41: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:41: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "9") (weapon "shotgun_soldier") L 10/22/2026 - 00:00:41: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "world" (attacker_position "-11119 13286 120") (victim_position "-10881 13854 134") L 10/22/2026 - 00:00:41: World triggered "mge_match_end" (winner "[U:1:301213564]") (loser "[U:1:197161740]") (winner_score "20") (loser_score "18")