L 10/22/2026 - 00:00:48: World triggered "meta_data" (matchid "261022000048e11c") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/22/2026 - 00:00:48: "Hertz<975><[U:1:197161740]>" changed role to "soldier" L 10/22/2026 - 00:00:48: "pex<981><[U:1:301213564]>" changed role to "soldier" L 10/22/2026 - 00:00:49: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:49: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:49: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "291") L 10/22/2026 - 00:00:49: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:49: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:49: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "66") (weapon "quake_rl") L 10/22/2026 - 00:00:50: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:50: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:50: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:51: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:51: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:51: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "64") (weapon "quake_rl") L 10/22/2026 - 00:00:51: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:51: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:51: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "25") (weapon "shotgun_soldier") L 10/22/2026 - 00:00:51: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:52: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:52: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:52: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "17") (weapon "shotgun_soldier") L 10/22/2026 - 00:00:52: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:52: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:52: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "9") (weapon "shotgun_soldier") L 10/22/2026 - 00:00:52: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:52: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:00:52: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "22") (realdamage "20") (weapon "shotgun_soldier") L 10/22/2026 - 00:00:52: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-11413 13534 46") (victim_position "-10905 13395 236") L 10/22/2026 - 00:00:52: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/22/2026 - 00:00:55: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:56: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:56: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:56: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "110") (weapon "quake_rl") L 10/22/2026 - 00:00:56: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:56: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:56: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "62") (weapon "quake_rl") L 10/22/2026 - 00:00:57: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:57: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:57: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:00:57: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:00:57: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "53") (realdamage "31") (weapon "quake_rl") L 10/22/2026 - 00:00:57: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "quake_rl" (attacker_position "-10769 13665 237") (victim_position "-10999 13581 301") L 10/22/2026 - 00:00:58: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/22/2026 - 00:01:00: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:00: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:01: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:01: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "72") (weapon "quake_rl") L 10/22/2026 - 00:01:01: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:01: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:01: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:01: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "102") (weapon "quake_rl") L 10/22/2026 - 00:01:02: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:02: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:03: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:03: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:03: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "34") (weapon "shotgun_soldier") L 10/22/2026 - 00:01:03: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:03: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:03: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "72") (realdamage "68") (weapon "quake_rl") L 10/22/2026 - 00:01:03: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "quake_rl" (attacker_position "-11050 13496 232") (victim_position "-11104 13872 168") L 10/22/2026 - 00:01:03: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/22/2026 - 00:01:06: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:07: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:07: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:07: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "65") (weapon "quake_rl") L 10/22/2026 - 00:01:08: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:08: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:08: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:08: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "79") (weapon "quake_rl") L 10/22/2026 - 00:01:08: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:08: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "209") L 10/22/2026 - 00:01:08: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:08: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:09: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:09: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:09: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "35") (weapon "shotgun_soldier") L 10/22/2026 - 00:01:09: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:09: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:09: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:09: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "57") (realdamage "12") (weapon "shotgun_soldier") L 10/22/2026 - 00:01:09: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11085 13824 235") (victim_position "-10848 14090 360") L 10/22/2026 - 00:01:09: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:09: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "77") (weapon "quake_rl") L 10/22/2026 - 00:01:10: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/22/2026 - 00:01:12: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:13: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:13: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:14: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:14: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "59") (weapon "quake_rl") L 10/22/2026 - 00:01:14: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:14: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:14: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:14: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "75") (weapon "quake_rl") L 10/22/2026 - 00:01:15: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:15: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:15: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:15: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "104") (realdamage "39") (weapon "quake_rl") (airshot "1") (height "318") L 10/22/2026 - 00:01:15: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "quake_rl" (attacker_position "-11072 13480 232") (victim_position "-11151 13673 438") L 10/22/2026 - 00:01:15: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:15: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "86") (weapon "quake_rl") L 10/22/2026 - 00:01:15: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/22/2026 - 00:01:18: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:18: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:19: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:19: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "54") (weapon "quake_rl") L 10/22/2026 - 00:01:20: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:20: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:20: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:20: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "48") (weapon "quake_rl") L 10/22/2026 - 00:01:20: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:21: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:21: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:21: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "61") (weapon "quake_rl") L 10/22/2026 - 00:01:21: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:21: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:21: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "58") (weapon "shotgun_soldier") L 10/22/2026 - 00:01:21: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:22: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:22: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:22: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:22: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "43") (realdamage "30") (weapon "shotgun_soldier") L 10/22/2026 - 00:01:22: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11131 13714 240") (victim_position "-11103 14064 120") L 10/22/2026 - 00:01:22: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/22/2026 - 00:01:23: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:25: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:25: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "293") L 10/22/2026 - 00:01:25: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:25: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:25: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:25: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "77") (weapon "quake_rl") L 10/22/2026 - 00:01:25: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:26: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:26: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:26: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "456") L 10/22/2026 - 00:01:26: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:26: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:26: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:26: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:26: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "15") (weapon "shotgun_soldier") L 10/22/2026 - 00:01:27: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:27: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:27: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "3") (weapon "shotgun_soldier") L 10/22/2026 - 00:01:27: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:27: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:27: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "8") (weapon "shotgun_soldier") L 10/22/2026 - 00:01:27: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:27: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:27: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "16") (weapon "shotgun_soldier") L 10/22/2026 - 00:01:28: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "world" (attacker_position "-11463 13681 104") (victim_position "-11280 13921 122") L 10/22/2026 - 00:01:28: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/22/2026 - 00:01:31: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:31: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:31: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:31: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "62") (weapon "quake_rl") L 10/22/2026 - 00:01:32: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:32: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:32: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:32: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "79") (weapon "quake_rl") L 10/22/2026 - 00:01:33: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:33: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:33: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:34: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:34: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:34: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "71") (weapon "quake_rl") L 10/22/2026 - 00:01:34: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:34: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:34: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "15") (weapon "shotgun_soldier") L 10/22/2026 - 00:01:35: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:35: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:35: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "82") (realdamage "4") (weapon "shotgun_soldier") L 10/22/2026 - 00:01:35: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-10935 13654 215") (victim_position "-11136 13749 168") L 10/22/2026 - 00:01:35: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:35: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/22/2026 - 00:01:38: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:38: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:38: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:38: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "79") (weapon "quake_rl") L 10/22/2026 - 00:01:39: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:39: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:39: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:39: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "76") (weapon "quake_rl") L 10/22/2026 - 00:01:40: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:40: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:40: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:40: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "87") (weapon "quake_rl") L 10/22/2026 - 00:01:40: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:40: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:40: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "35") (weapon "shotgun_soldier") L 10/22/2026 - 00:01:40: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:41: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:41: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:41: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "11") (weapon "shotgun_soldier") L 10/22/2026 - 00:01:41: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:41: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:41: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "34") (realdamage "10") (weapon "shotgun_soldier") L 10/22/2026 - 00:01:41: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-10945 13273 120") (victim_position "-10999 13782 302") L 10/22/2026 - 00:01:41: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/22/2026 - 00:01:44: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:44: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:44: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "71") (weapon "quake_rl") (airshot "1") (height "510") L 10/22/2026 - 00:01:45: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:45: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:45: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "49") (weapon "quake_rl") L 10/22/2026 - 00:01:45: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:46: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:46: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:47: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:47: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:47: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:47: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "76") (weapon "quake_rl") L 10/22/2026 - 00:01:47: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:47: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "102") (realdamage "76") (weapon "quake_rl") L 10/22/2026 - 00:01:47: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "quake_rl" (attacker_position "-11177 13988 224") (victim_position "-11098 13681 232") L 10/22/2026 - 00:01:47: "Hertz<975><[U:1:197161740]>" triggered "domination" against "pex<981><[U:1:301213564]>" L 10/22/2026 - 00:01:47: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/22/2026 - 00:01:50: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:50: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:51: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:51: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "55") (weapon "quake_rl") L 10/22/2026 - 00:01:51: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:51: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:52: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:52: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:52: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "77") (weapon "quake_rl") L 10/22/2026 - 00:01:52: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:52: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:54: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:54: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:54: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "104") (weapon "quake_rl") L 10/22/2026 - 00:01:55: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:55: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:55: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "33") (weapon "shotgun_soldier") L 10/22/2026 - 00:01:56: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:56: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:56: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:01:56: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "39") (realdamage "5") (weapon "shotgun_soldier") L 10/22/2026 - 00:01:56: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-10618 13662 -112") (victim_position "-10941 13359 -202") L 10/22/2026 - 00:01:56: "pex<981><[U:1:301213564]>" triggered "revenge" against "Hertz<975><[U:1:197161740]>" L 10/22/2026 - 00:01:56: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/22/2026 - 00:01:58: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:58: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:58: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "270") L 10/22/2026 - 00:01:59: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:01:59: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:01:59: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "82") (weapon "quake_rl") L 10/22/2026 - 00:01:59: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:00: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:00: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:01: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:01: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:01: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:01: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "21") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:01: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:02:01: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "70") (weapon "quake_rl") L 10/22/2026 - 00:02:01: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:01: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:01: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "14") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:01: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:01: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:01: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "50") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:02: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:03: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:03: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:03: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:03: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "21") (realdamage "6") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:03: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11312 13149 120") (victim_position "-11477 13518 55") L 10/22/2026 - 00:02:03: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/22/2026 - 00:02:07: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:07: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:08: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:02:08: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "50") (weapon "quake_rl") L 10/22/2026 - 00:02:08: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:08: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:08: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:02:08: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "232") L 10/22/2026 - 00:02:09: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:02:09: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "83") (realdamage "28") (weapon "quake_rl") L 10/22/2026 - 00:02:09: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "quake_rl" (attacker_position "-11002 13395 304") (victim_position "-11077 13536 289") L 10/22/2026 - 00:02:09: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:09: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:09: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/22/2026 - 00:02:11: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:12: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:12: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:12: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:13: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:13: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:02:13: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "67") (weapon "quake_rl") L 10/22/2026 - 00:02:13: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:13: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:02:13: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 00:02:13: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:14: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:14: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:14: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "49") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:14: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:14: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:14: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "20") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:15: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:15: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:15: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "15") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:15: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:15: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:15: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "15") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:16: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:16: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:16: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "25") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:16: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:16: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:16: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "49") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:16: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:16: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:16: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "56") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:17: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:17: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:17: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:17: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "17") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:17: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11148 12931 120") (victim_position "-10959 12869 120") L 10/22/2026 - 00:02:17: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/22/2026 - 00:02:20: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:22: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:22: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:23: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:23: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:23: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:02:23: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "109") (weapon "quake_rl") L 10/22/2026 - 00:02:24: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:24: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:24: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:24: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:24: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "68") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:25: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:25: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:25: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "64") (realdamage "29") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:25: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-11032 12834 232") (victim_position "-11255 12915 120") L 10/22/2026 - 00:02:25: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/22/2026 - 00:02:27: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:28: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:28: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:02:28: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "76") (weapon "quake_rl") L 10/22/2026 - 00:02:29: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:29: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:30: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:30: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:30: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:30: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:30: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "25") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:31: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:31: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:02:31: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "63") (weapon "quake_rl") L 10/22/2026 - 00:02:31: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:31: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:31: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "50") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:31: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:31: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:31: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "42") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:31: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:31: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:31: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "21") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:32: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:32: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:32: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:32: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "77") (realdamage "29") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:32: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-10719 12693 83") (victim_position "-10917 12926 153") L 10/22/2026 - 00:02:32: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/22/2026 - 00:02:33: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:35: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:35: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:35: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:02:35: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "56") (weapon "quake_rl") L 10/22/2026 - 00:02:36: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:36: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:36: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:02:36: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 00:02:37: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:37: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:02:37: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "82") (weapon "quake_rl") L 10/22/2026 - 00:02:37: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:38: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:38: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:38: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "33") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:39: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:39: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:39: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "56") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:39: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:39: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:39: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:39: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "54") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:40: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:40: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:40: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "31") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:40: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:40: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:40: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "23") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:40: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:40: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:40: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "54") (realdamage "28") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:40: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-10912 12449 120") (victim_position "-11094 12655 232") L 10/22/2026 - 00:02:41: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/22/2026 - 00:02:42: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:43: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:43: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:02:43: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "59") (weapon "quake_rl") L 10/22/2026 - 00:02:43: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:43: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:02:43: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "77") (weapon "quake_rl") L 10/22/2026 - 00:02:44: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:44: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:44: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:02:44: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "77") (weapon "quake_rl") L 10/22/2026 - 00:02:44: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:44: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:02:44: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "92") (weapon "quake_rl") L 10/22/2026 - 00:02:45: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:45: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:45: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "57") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:45: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:45: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:45: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:45: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "24") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:45: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "world" (attacker_position "-11219 12988 523") (victim_position "-11456 13268 44") L 10/22/2026 - 00:02:46: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/22/2026 - 00:02:49: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:49: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:02:49: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "284") L 10/22/2026 - 00:02:49: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:49: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:02:49: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "63") (weapon "quake_rl") L 10/22/2026 - 00:02:50: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:50: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:50: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:02:50: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "53") (weapon "quake_rl") L 10/22/2026 - 00:02:51: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:51: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:51: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:02:51: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "54") (realdamage "14") (weapon "quake_rl") L 10/22/2026 - 00:02:51: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "quake_rl" (attacker_position "-11057 12265 120") (victim_position "-10960 12869 120") L 10/22/2026 - 00:02:51: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/22/2026 - 00:02:54: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:55: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:55: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:02:55: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "235") L 10/22/2026 - 00:02:55: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:55: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:02:55: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "69") (weapon "quake_rl") L 10/22/2026 - 00:02:56: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:56: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:57: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:02:57: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:02:57: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "66") (weapon "quake_rl") L 10/22/2026 - 00:02:57: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:57: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:57: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:57: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "85") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:58: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:58: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:02:58: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "24") (realdamage "6") (weapon "shotgun_soldier") L 10/22/2026 - 00:02:58: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-10970 12661 225") (victim_position "-11131 12453 168") L 10/22/2026 - 00:02:58: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/22/2026 - 00:03:00: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:00: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:00: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:00: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "68") (weapon "quake_rl") L 10/22/2026 - 00:03:01: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:01: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "74") (weapon "quake_rl") L 10/22/2026 - 00:03:01: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:01: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:01: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:02: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:03: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:03: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:03: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:03: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "16") (weapon "shotgun_soldier") L 10/22/2026 - 00:03:03: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:03: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "61") (weapon "quake_rl") L 10/22/2026 - 00:03:03: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:03: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:03: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "58") (weapon "shotgun_soldier") L 10/22/2026 - 00:03:03: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:04: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:04: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:04: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "87") (realdamage "7") (weapon "shotgun_soldier") L 10/22/2026 - 00:03:04: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-11032 12920 168") (victim_position "-10917 12881 233") L 10/22/2026 - 00:03:04: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/22/2026 - 00:03:06: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:07: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:07: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:07: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "56") (weapon "quake_rl") L 10/22/2026 - 00:03:08: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:08: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:08: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:08: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "82") (weapon "quake_rl") L 10/22/2026 - 00:03:08: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:09: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:10: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:10: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:10: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "74") (weapon "shotgun_soldier") L 10/22/2026 - 00:03:11: "pex<981><[U:1:301213564]>" picked up item "tf_ammo_pack" L 10/22/2026 - 00:03:11: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:11: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "56") (weapon "quake_rl") L 10/22/2026 - 00:03:11: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:12: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:14: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:14: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:14: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "77") (realdamage "40") (weapon "shotgun_soldier") L 10/22/2026 - 00:03:14: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11073 12942 168") (victim_position "-11239 12694 120") L 10/22/2026 - 00:03:14: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/22/2026 - 00:03:17: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:18: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:18: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:18: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "341") L 10/22/2026 - 00:03:19: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:19: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:19: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "37") (weapon "quake_rl") L 10/22/2026 - 00:03:19: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:20: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:20: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:20: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "100") (realdamage "82") (weapon "quake_rl") L 10/22/2026 - 00:03:20: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "quake_rl" (attacker_position "-11190 12782 152") (victim_position "-10925 12603 279") L 10/22/2026 - 00:03:20: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:20: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "50") (weapon "quake_rl") L 10/22/2026 - 00:03:20: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/22/2026 - 00:03:23: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:24: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:25: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:25: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:25: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "64") (weapon "quake_rl") L 10/22/2026 - 00:03:25: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:25: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:26: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:26: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:26: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "47") (weapon "quake_rl") L 10/22/2026 - 00:03:26: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:26: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "61") (weapon "quake_rl") L 10/22/2026 - 00:03:26: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:26: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:26: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "24") (weapon "shotgun_soldier") L 10/22/2026 - 00:03:26: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:26: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:26: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "92") (weapon "quake_rl") L 10/22/2026 - 00:03:27: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:27: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:27: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "77") (realdamage "17") (weapon "shotgun_soldier") L 10/22/2026 - 00:03:27: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11199 12272 120") (victim_position "-11180 12578 149") L 10/22/2026 - 00:03:27: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/22/2026 - 00:03:28: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:29: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:29: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:29: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:29: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "60") (weapon "quake_rl") L 10/22/2026 - 00:03:30: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:30: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "82") (weapon "quake_rl") L 10/22/2026 - 00:03:30: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:30: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:30: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "84") (weapon "quake_rl") L 10/22/2026 - 00:03:30: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:31: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:31: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "112") (realdamage "90") (weapon "quake_rl") (airshot "1") (height "472") L 10/22/2026 - 00:03:31: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "quake_rl" (attacker_position "-10952 12867 607") (victim_position "-10885 12868 607") L 10/22/2026 - 00:03:31: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/22/2026 - 00:03:31: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:32: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:33: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:33: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:33: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "72") (weapon "quake_rl") L 10/22/2026 - 00:03:34: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:34: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:35: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:35: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:36: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:36: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:36: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:36: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "17") (weapon "shotgun_soldier") L 10/22/2026 - 00:03:36: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:36: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "109") (weapon "quake_rl") L 10/22/2026 - 00:03:36: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:36: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:37: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:37: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:37: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:37: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:37: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "22") (weapon "shotgun_soldier") L 10/22/2026 - 00:03:38: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:38: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:38: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "76") (realdamage "36") (weapon "shotgun_soldier") L 10/22/2026 - 00:03:38: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-10929 13980 120") (victim_position "-11227 13858 120") L 10/22/2026 - 00:03:38: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/22/2026 - 00:03:40: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:42: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:42: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "263") L 10/22/2026 - 00:03:42: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:42: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:42: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:42: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "64") (weapon "quake_rl") L 10/22/2026 - 00:03:43: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:43: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:43: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:43: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "54") (weapon "quake_rl") L 10/22/2026 - 00:03:43: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:43: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:44: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:44: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:44: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "12") (weapon "shotgun_soldier") L 10/22/2026 - 00:03:44: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:44: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:44: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 00:03:45: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:45: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:45: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 00:03:45: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:45: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:45: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 00:03:46: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:46: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:46: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "7") (weapon "shotgun_soldier") L 10/22/2026 - 00:03:46: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:46: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:46: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:46: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:46: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "13") (weapon "shotgun_soldier") L 10/22/2026 - 00:03:47: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:47: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:47: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "13") (weapon "shotgun_soldier") L 10/22/2026 - 00:03:47: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:48: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:48: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:03:48: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "80") (realdamage "22") (weapon "shotgun_soldier") L 10/22/2026 - 00:03:48: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11045 13821 232") (victim_position "-11213 13649 120") L 10/22/2026 - 00:03:48: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/22/2026 - 00:03:50: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:51: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:51: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:52: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:52: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "69") (weapon "quake_rl") L 10/22/2026 - 00:03:52: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:52: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:52: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:52: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "105") (weapon "quake_rl") L 10/22/2026 - 00:03:53: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:53: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:53: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:53: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "54") (realdamage "32") (weapon "quake_rl") L 10/22/2026 - 00:03:53: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "quake_rl" (attacker_position "-11035 13564 304") (victim_position "-10975 13716 168") L 10/22/2026 - 00:03:53: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/22/2026 - 00:03:56: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:56: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:57: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:57: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "59") (weapon "quake_rl") L 10/22/2026 - 00:03:57: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:58: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:58: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:58: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "62") (weapon "quake_rl") L 10/22/2026 - 00:03:58: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:59: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:03:59: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "104") (realdamage "93") (weapon "quake_rl") L 10/22/2026 - 00:03:59: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "quake_rl" (attacker_position "-11182 13782 120") (victim_position "-10986 13688 301") L 10/22/2026 - 00:03:59: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:03:59: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/22/2026 - 00:04:01: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:01: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:01: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:01: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "43") (weapon "quake_rl") L 10/22/2026 - 00:04:02: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:02: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:02: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:02: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "57") (weapon "quake_rl") L 10/22/2026 - 00:04:03: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:03: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:03: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "79") (weapon "quake_rl") L 10/22/2026 - 00:04:03: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:03: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:03: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "72") (weapon "quake_rl") L 10/22/2026 - 00:04:03: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:03: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:03: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "5") (weapon "shotgun_soldier") L 10/22/2026 - 00:04:03: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:04: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:04: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:04: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "34") (weapon "shotgun_soldier") L 10/22/2026 - 00:04:04: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:04: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:04: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "18") (weapon "shotgun_soldier") L 10/22/2026 - 00:04:05: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:05: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:05: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "13") (weapon "shotgun_soldier") L 10/22/2026 - 00:04:05: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:05: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:05: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "7") (weapon "shotgun_soldier") L 10/22/2026 - 00:04:05: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:05: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:05: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "15") (realdamage "8") (weapon "shotgun_soldier") L 10/22/2026 - 00:04:05: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11059 13513 232") (victim_position "-11022 13832 168") L 10/22/2026 - 00:04:06: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/22/2026 - 00:04:08: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:08: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:08: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "204") L 10/22/2026 - 00:04:08: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:08: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:08: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "50") (weapon "quake_rl") L 10/22/2026 - 00:04:08: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:09: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:10: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:10: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:10: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:10: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "60") (weapon "shotgun_soldier") L 10/22/2026 - 00:04:10: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:10: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:10: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "46") (weapon "shotgun_soldier") L 10/22/2026 - 00:04:10: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:10: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:10: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "63") (realdamage "10") (weapon "shotgun_soldier") L 10/22/2026 - 00:04:10: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-10915 13890 181") (victim_position "-11069 13664 232") L 10/22/2026 - 00:04:11: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/22/2026 - 00:04:14: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:14: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:14: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "254") L 10/22/2026 - 00:04:14: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:14: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:14: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "68") (weapon "quake_rl") L 10/22/2026 - 00:04:15: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:15: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:16: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:16: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:16: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "76") (realdamage "67") (weapon "quake_rl") L 10/22/2026 - 00:04:16: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "quake_rl" (attacker_position "-11203 13613 173") (victim_position "-11043 13502 293") L 10/22/2026 - 00:04:16: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:16: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:16: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "106") (weapon "quake_rl") L 10/22/2026 - 00:04:16: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/22/2026 - 00:04:17: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:18: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:18: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:18: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "268") L 10/22/2026 - 00:04:19: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:19: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:19: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "69") (weapon "quake_rl") L 10/22/2026 - 00:04:19: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:19: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:20: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:20: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:22: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:22: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:22: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "33") (realdamage "25") (weapon "shotgun_soldier") L 10/22/2026 - 00:04:22: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-11018 13386 168") (victim_position "-11036 13828 240") L 10/22/2026 - 00:04:22: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/22/2026 - 00:04:24: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:25: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:25: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:25: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "68") (weapon "quake_rl") L 10/22/2026 - 00:04:26: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:26: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:26: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "83") (weapon "quake_rl") L 10/22/2026 - 00:04:26: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:27: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:28: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:28: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:28: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "74") (weapon "quake_rl") L 10/22/2026 - 00:04:28: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:28: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:28: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:28: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "104") (realdamage "57") (weapon "quake_rl") (airshot "1") (height "214") L 10/22/2026 - 00:04:28: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "quake_rl" (attacker_position "-10993 13841 222") (victim_position "-10929 13593 334") L 10/22/2026 - 00:04:29: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:29: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/22/2026 - 00:04:30: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:31: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:31: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:31: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:31: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "62") (weapon "quake_rl") L 10/22/2026 - 00:04:32: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:32: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:32: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:32: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "61") (weapon "quake_rl") L 10/22/2026 - 00:04:32: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:32: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "185") L 10/22/2026 - 00:04:33: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:33: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:33: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "63") (realdamage "29") (weapon "quake_rl") L 10/22/2026 - 00:04:33: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "quake_rl" (attacker_position "-11224 13701 263") (victim_position "-11020 14045 120") L 10/22/2026 - 00:04:33: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/22/2026 - 00:04:34: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:36: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:36: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:37: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:37: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "76") (weapon "quake_rl") L 10/22/2026 - 00:04:37: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:37: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:38: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:38: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:38: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "54") (weapon "quake_rl") L 10/22/2026 - 00:04:38: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:38: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:38: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "94") (weapon "quake_rl") L 10/22/2026 - 00:04:39: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:40: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:42: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:42: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:42: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "26") (weapon "shotgun_soldier") L 10/22/2026 - 00:04:42: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:42: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:42: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "61") (weapon "shotgun_soldier") L 10/22/2026 - 00:04:42: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:42: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:42: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "57") (realdamage "12") (weapon "shotgun_soldier") L 10/22/2026 - 00:04:42: "pex<981><[U:1:301213564]>" killed "Hertz<975><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11069 13584 232") (victim_position "-11224 13721 120") L 10/22/2026 - 00:04:43: "Hertz<975><[U:1:197161740]>" spawned as "soldier" L 10/22/2026 - 00:04:45: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:45: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:45: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "51") (weapon "quake_rl") (airshot "1") (height "201") L 10/22/2026 - 00:04:46: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:46: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:46: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "81") (weapon "quake_rl") L 10/22/2026 - 00:04:46: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:47: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:47: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:47: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:47: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "55") (weapon "quake_rl") L 10/22/2026 - 00:04:47: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:47: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "83") (weapon "quake_rl") (airshot "1") (height "380") L 10/22/2026 - 00:04:48: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:48: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:48: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:48: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:48: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "36") (weapon "shotgun_soldier") L 10/22/2026 - 00:04:49: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:49: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:49: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "14") (weapon "shotgun_soldier") L 10/22/2026 - 00:04:49: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:49: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "35") (weapon "quake_rl") L 10/22/2026 - 00:04:50: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:50: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:50: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:50: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:50: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:50: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "20") (realdamage "19") (weapon "shotgun_soldier") L 10/22/2026 - 00:04:51: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-11226 13863 120") (victim_position "-11124 13431 168") L 10/22/2026 - 00:04:51: "pex<981><[U:1:301213564]>" spawned as "soldier" L 10/22/2026 - 00:04:52: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:53: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:53: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:53: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "80") (weapon "quake_rl") L 10/22/2026 - 00:04:54: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:54: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:54: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:55: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:55: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:55: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "46") (weapon "quake_rl") L 10/22/2026 - 00:04:55: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:55: "pex<981><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:55: "pex<981><[U:1:301213564]>" triggered "damage" against "Hertz<975><[U:1:197161740]>" (damage "15") (weapon "shotgun_soldier") L 10/22/2026 - 00:04:56: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 00:04:56: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 00:04:56: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "107") (weapon "quake_rl") L 10/22/2026 - 00:04:56: "pex<981><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:56: "Hertz<975><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:56: "Hertz<975><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 00:04:56: "Hertz<975><[U:1:197161740]>" triggered "damage" against "pex<981><[U:1:301213564]>" (damage "79") (realdamage "20") (weapon "shotgun_soldier") L 10/22/2026 - 00:04:56: "Hertz<975><[U:1:197161740]>" killed "pex<981><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-11037 13735 232") (victim_position "-11038 13830 281") L 10/22/2026 - 00:04:56: World triggered "mge_match_end" (winner "[U:1:197161740]") (loser "[U:1:301213564]") (winner_score "20") (loser_score "18")