L 10/22/2026 - 04:14:39: World triggered "meta_data" (matchid "261022041439aaed") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/22/2026 - 04:14:39: "wreck<1025><[U:1:327865740]>" changed role to "soldier" L 10/22/2026 - 04:14:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" changed role to "soldier" L 10/22/2026 - 04:14:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:14:42: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:14:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:14:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "110") (weapon "tf_projectile_rocket") L 10/22/2026 - 04:14:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:14:43: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:14:43: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "106") (weapon "quake_rl") L 10/22/2026 - 04:14:43: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:14:44: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:14:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:14:48: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:14:50: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:14:50: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:14:50: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "74") (weapon "tf_projectile_rocket") L 10/22/2026 - 04:14:50: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:14:50: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:14:51: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:14:51: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:14:51: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "74") (realdamage "60") (weapon "quake_rl") L 10/22/2026 - 04:14:51: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "quake_rl" (attacker_position "12205 3564 -1173") (victim_position "12318 3408 -1299") L 10/22/2026 - 04:14:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:14:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:14:56: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:14:56: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:14:56: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:14:56: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "64") (weapon "tf_projectile_rocket") L 10/22/2026 - 04:14:57: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:14:57: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "93") (weapon "quake_rl") L 10/22/2026 - 04:14:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:14:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "90") (weapon "tf_projectile_rocket") L 10/22/2026 - 04:14:57: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:14:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:14:59: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:14:59: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:14:59: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "84") (weapon "quake_rl") L 10/22/2026 - 04:14:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:14:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "52") (realdamage "36") (weapon "tf_projectile_rocket") L 10/22/2026 - 04:14:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "tf_projectile_rocket" (attacker_position "12649 3682 -1008") (victim_position "12694 3408 -1094") L 10/22/2026 - 04:14:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:14:59: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:15:01: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:02: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:02: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:02: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:02: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "61") (weapon "quake_rl") L 10/22/2026 - 04:15:02: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "102") (weapon "quake_rl") L 10/22/2026 - 04:15:03: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:04: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:04: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:04: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "49") (weapon "quake_rl") L 10/22/2026 - 04:15:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "77") (weapon "quake_rl") L 10/22/2026 - 04:15:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "26") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:05: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:05: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:05: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "21") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:05: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:05: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:05: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "7") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:05: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:06: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:06: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:06: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "27") (realdamage "26") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:06: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "shotgun_soldier" (attacker_position "12474 3778 -1153") (victim_position "12702 3435 -1094") L 10/22/2026 - 04:15:06: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:15:08: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:09: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:09: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:09: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "68") (weapon "quake_rl") L 10/22/2026 - 04:15:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "74") (weapon "quake_rl") L 10/22/2026 - 04:15:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "66") (weapon "quake_rl") L 10/22/2026 - 04:15:11: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:12: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:12: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:12: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "85") (weapon "quake_rl") L 10/22/2026 - 04:15:12: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:12: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "58") (weapon "quake_rl") L 10/22/2026 - 04:15:12: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:12: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:13: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:13: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:13: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "46") (realdamage "37") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:13: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "shotgun_soldier" (attacker_position "12363 4023 -1177") (victim_position "12602 3810 -1175") L 10/22/2026 - 04:15:13: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:15:15: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:15: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:16: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:16: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "70") (weapon "quake_rl") L 10/22/2026 - 04:15:16: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:16: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "65") (weapon "quake_rl") L 10/22/2026 - 04:15:16: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:16: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:17: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "12") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:17: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:17: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:17: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:18: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:18: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:18: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "18") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:18: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:19: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:19: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:19: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "57") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:20: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:20: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:20: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:20: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "54") (realdamage "16") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:20: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12376 3608 -1043") (victim_position "12432 3869 -1220") L 10/22/2026 - 04:15:20: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:15:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "74") (weapon "quake_rl") L 10/22/2026 - 04:15:22: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:22: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:22: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "103") (weapon "quake_rl") L 10/22/2026 - 04:15:23: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:23: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "71") (weapon "quake_rl") L 10/22/2026 - 04:15:23: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:23: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:23: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "55") (weapon "quake_rl") L 10/22/2026 - 04:15:23: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "28") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:25: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:26: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:26: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:26: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "24") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:26: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:26: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:26: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "10") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:26: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:26: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:26: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "16") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:26: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:26: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:26: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:27: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:27: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:27: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "26") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "60") (weapon "quake_rl") L 10/22/2026 - 04:15:28: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:29: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:29: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:29: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "30") (realdamage "21") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:29: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12192 4252 -1277") (victim_position "12341 3772 -1235") L 10/22/2026 - 04:15:29: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:15:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:33: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:33: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:33: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "61") (weapon "quake_rl") L 10/22/2026 - 04:15:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "78") (weapon "quake_rl") L 10/22/2026 - 04:15:34: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:34: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:34: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:34: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "34") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "99") (weapon "quake_rl") L 10/22/2026 - 04:15:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:36: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:36: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:36: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "46") (weapon "quake_rl") L 10/22/2026 - 04:15:36: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:36: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:36: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "32") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "25") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "world" (attacker_position "12447 3870 -1214") (victim_position "12204 3472 -1372") L 10/22/2026 - 04:15:37: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:15:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:39: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:39: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:39: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "78") (weapon "quake_rl") L 10/22/2026 - 04:15:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:40: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:40: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "86") (weapon "quake_rl") L 10/22/2026 - 04:15:40: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:40: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "73") (weapon "quake_rl") L 10/22/2026 - 04:15:41: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:42: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:42: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:42: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "76") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "30") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:42: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:42: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:42: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "68") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:43: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:43: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:43: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "49") (realdamage "31") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:43: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12591 3806 -1111") (victim_position "12599 3558 -1094") L 10/22/2026 - 04:15:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:15:45: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "110") (weapon "quake_rl") L 10/22/2026 - 04:15:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:46: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:46: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "76") (weapon "quake_rl") L 10/22/2026 - 04:15:46: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "82") (weapon "quake_rl") L 10/22/2026 - 04:15:47: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:47: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "108") (weapon "quake_rl") L 10/22/2026 - 04:15:47: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:48: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "70") (weapon "quake_rl") L 10/22/2026 - 04:15:48: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:49: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:49: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:49: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "69") (realdamage "56") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:49: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12658 3490 -966") (victim_position "12704 3440 -1094") L 10/22/2026 - 04:15:49: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:15:51: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:51: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "110") (weapon "quake_rl") L 10/22/2026 - 04:15:51: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "57") (weapon "quake_rl") L 10/22/2026 - 04:15:52: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:52: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:53: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:53: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:53: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "50") (weapon "quake_rl") L 10/22/2026 - 04:15:53: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:53: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "71") (weapon "quake_rl") L 10/22/2026 - 04:15:53: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "19") (weapon "shotgun_soldier") L 10/22/2026 - 04:15:54: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:55: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:15:55: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:55: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "40") (realdamage "22") (weapon "quake_rl") L 10/22/2026 - 04:15:55: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "quake_rl" (attacker_position "12538 3769 -942") (victim_position "12449 3928 -1496") L 10/22/2026 - 04:15:55: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:15:56: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "83") (weapon "quake_rl") L 10/22/2026 - 04:15:58: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:15:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:15:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "87") (weapon "quake_rl") L 10/22/2026 - 04:16:01: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:01: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:01: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:01: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "91") (weapon "quake_rl") L 10/22/2026 - 04:16:02: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:04: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:04: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:04: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "71") (weapon "quake_rl") L 10/22/2026 - 04:16:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:05: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:05: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:05: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "55") (weapon "quake_rl") L 10/22/2026 - 04:16:07: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "70") (realdamage "2") (weapon "quake_rl") L 10/22/2026 - 04:16:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12508 3374 -1338") (victim_position "12614 3393 -1026") L 10/22/2026 - 04:16:07: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:07: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "73") (weapon "quake_rl") L 10/22/2026 - 04:16:07: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:16:08: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:08: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "109") (weapon "quake_rl") L 10/22/2026 - 04:16:08: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:08: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:08: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "108") (weapon "quake_rl") L 10/22/2026 - 04:16:08: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "79") (weapon "quake_rl") L 10/22/2026 - 04:16:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:09: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "99") (weapon "quake_rl") L 10/22/2026 - 04:16:10: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:10: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:10: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "47") (realdamage "39") (weapon "quake_rl") L 10/22/2026 - 04:16:10: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "quake_rl" (attacker_position "13212 3658 -1312") (victim_position "12910 3466 -1593") L 10/22/2026 - 04:16:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:16:11: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:12: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:12: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:12: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "35") (weapon "shotgun_soldier") L 10/22/2026 - 04:16:13: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:13: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:13: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:13: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "27") (weapon "shotgun_soldier") L 10/22/2026 - 04:16:13: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:14: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:14: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "111") (weapon "quake_rl") L 10/22/2026 - 04:16:14: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:14: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:14: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:14: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "63") (weapon "quake_rl") L 10/22/2026 - 04:16:15: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:15: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:15: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:15: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "7") (weapon "shotgun_soldier") L 10/22/2026 - 04:16:15: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:15: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "94") (realdamage "68") (weapon "quake_rl") L 10/22/2026 - 04:16:15: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12264 3679 -1214") (victim_position "12645 3482 -1089") L 10/22/2026 - 04:16:15: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:16:17: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "66") (weapon "quake_rl") L 10/22/2026 - 04:16:18: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:18: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:19: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:19: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:19: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "8") (weapon "shotgun_soldier") L 10/22/2026 - 04:16:20: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:20: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:20: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "12") (weapon "shotgun_soldier") L 10/22/2026 - 04:16:20: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:20: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:20: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:20: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "4") (weapon "shotgun_soldier") L 10/22/2026 - 04:16:20: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:20: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:20: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "4") (weapon "shotgun_soldier") L 10/22/2026 - 04:16:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "11") (weapon "shotgun_soldier") L 10/22/2026 - 04:16:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 04:16:22: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:23: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:24: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:26: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:26: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "55") (weapon "quake_rl") L 10/22/2026 - 04:16:26: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "54") (weapon "quake_rl") L 10/22/2026 - 04:16:27: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:30: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:30: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:30: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:30: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "21") (realdamage "18") (weapon "shotgun_soldier") L 10/22/2026 - 04:16:30: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "shotgun_soldier" (attacker_position "12726 3996 -1156") (victim_position "12392 3828 -1224") L 10/22/2026 - 04:16:30: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:16:32: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:32: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:32: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "14") (weapon "shotgun_soldier") L 10/22/2026 - 04:16:33: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "55") (weapon "shotgun_soldier") L 10/22/2026 - 04:16:34: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:34: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:34: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:34: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "71") (weapon "shotgun_soldier") L 10/22/2026 - 04:16:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "61") (weapon "shotgun_soldier") L 10/22/2026 - 04:16:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "85") (weapon "quake_rl") L 10/22/2026 - 04:16:37: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "91") (realdamage "15") (weapon "quake_rl") L 10/22/2026 - 04:16:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12389 4017 -1483") (victim_position "12641 3829 -1110") L 10/22/2026 - 04:16:37: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:37: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "63") (weapon "quake_rl") L 10/22/2026 - 04:16:38: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:16:40: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:40: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:40: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "14") (weapon "shotgun_soldier") L 10/22/2026 - 04:16:40: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "52") (weapon "quake_rl") L 10/22/2026 - 04:16:41: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:41: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:41: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:41: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "47") (weapon "shotgun_soldier") L 10/22/2026 - 04:16:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "109") (weapon "quake_rl") L 10/22/2026 - 04:16:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:42: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "7") (weapon "shotgun_soldier") L 10/22/2026 - 04:16:43: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:43: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:43: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 04:16:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:43: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:44: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:44: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:44: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "67") (realdamage "56") (weapon "shotgun_soldier") L 10/22/2026 - 04:16:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "shotgun_soldier" (attacker_position "12410 3407 -1358") (victim_position "12459 3564 -1061") L 10/22/2026 - 04:16:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "domination" against "wreck<1025><[U:1:327865740]>" L 10/22/2026 - 04:16:45: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:45: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:16:47: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "102") (weapon "quake_rl") L 10/22/2026 - 04:16:48: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:48: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:48: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "189") L 10/22/2026 - 04:16:49: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:49: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:49: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "49") (weapon "quake_rl") L 10/22/2026 - 04:16:49: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:49: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:49: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:49: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:49: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "47") (weapon "shotgun_soldier") L 10/22/2026 - 04:16:50: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:50: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "52") (weapon "quake_rl") L 10/22/2026 - 04:16:50: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:50: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:50: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:50: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "57") (weapon "shotgun_soldier") L 10/22/2026 - 04:16:50: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:50: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:50: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "7") (weapon "shotgun_soldier") L 10/22/2026 - 04:16:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "7") (weapon "shotgun_soldier") L 10/22/2026 - 04:16:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "world" (attacker_position "12305 3425 -1197") (victim_position "12410 3807 -1093") L 10/22/2026 - 04:16:52: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:16:54: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "75") (weapon "quake_rl") L 10/22/2026 - 04:16:55: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:55: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:55: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 04:16:55: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:55: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:55: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "76") (weapon "quake_rl") L 10/22/2026 - 04:16:57: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:16:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "87") (weapon "quake_rl") L 10/22/2026 - 04:16:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:16:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:16:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "32") (realdamage "3") (weapon "shotgun_soldier") L 10/22/2026 - 04:16:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "shotgun_soldier" (attacker_position "12750 3434 -1094") (victim_position "12508 3526 -1008") L 10/22/2026 - 04:16:58: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:17:00: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:01: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:01: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:17:01: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "94") (weapon "quake_rl") L 10/22/2026 - 04:17:01: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:01: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:02: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:17:02: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "60") (weapon "quake_rl") L 10/22/2026 - 04:17:02: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:02: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:17:02: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "72") (weapon "quake_rl") L 10/22/2026 - 04:17:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:17:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "61") (weapon "quake_rl") L 10/22/2026 - 04:17:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:03: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:05: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:05: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:05: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "15") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:06: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:06: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:06: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "16") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:06: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:06: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:07: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:07: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:07: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "80") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "22") (realdamage "5") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "shotgun_soldier" (attacker_position "12784 3419 -1012") (victim_position "12810 3652 -1295") L 10/22/2026 - 04:17:07: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:17:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "59") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:10: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:10: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:17:10: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "66") (weapon "quake_rl") L 10/22/2026 - 04:17:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:17:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "88") (weapon "quake_rl") L 10/22/2026 - 04:17:11: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:11: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:11: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:11: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "59") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:17:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "108") (realdamage "99") (weapon "quake_rl") (airshot "1") (height "212") L 10/22/2026 - 04:17:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12475 3841 -1142") (victim_position "12323 3754 -1022") L 10/22/2026 - 04:17:12: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:12: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:17:14: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:14: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:17:14: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "171") L 10/22/2026 - 04:17:15: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:15: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:16: "wreck<1025><[U:1:327865740]>" picked up item "tf_ammo_pack" L 10/22/2026 - 04:17:18: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:21: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:21: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:17:21: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "46") (weapon "quake_rl") L 10/22/2026 - 04:17:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:23: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:24: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:25: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "28") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:25: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:25: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:25: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "28") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:26: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:26: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:26: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "29") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:26: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:26: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:26: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "11") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:26: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:26: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:26: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "41") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:27: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:27: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:17:27: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "43") (realdamage "14") (weapon "quake_rl") L 10/22/2026 - 04:17:27: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "quake_rl" (attacker_position "12800 3449 -1094") (victim_position "12923 3450 -1624") L 10/22/2026 - 04:17:27: "wreck<1025><[U:1:327865740]>" triggered "revenge" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" L 10/22/2026 - 04:17:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:17:27: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:29: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:30: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:30: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:17:30: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "59") (weapon "quake_rl") L 10/22/2026 - 04:17:30: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:30: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:17:30: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "99") (weapon "quake_rl") L 10/22/2026 - 04:17:30: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:30: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:30: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:31: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:31: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:17:31: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 04:17:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "17") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:31: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:32: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:32: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:17:32: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "50") (weapon "quake_rl") L 10/22/2026 - 04:17:33: "wreck<1025><[U:1:327865740]>" picked up item "tf_ammo_pack" L 10/22/2026 - 04:17:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "11") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:36: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:36: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "18") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:37: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:37: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:37: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "19") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "30") (realdamage "24") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "shotgun_soldier" (attacker_position "12319 3782 -1235") (victim_position "12702 3830 -909") L 10/22/2026 - 04:17:37: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:17:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:39: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:40: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:41: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:17:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "96") (weapon "quake_rl") L 10/22/2026 - 04:17:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "22") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:43: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:43: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:17:43: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "65") (weapon "quake_rl") L 10/22/2026 - 04:17:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "77") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:44: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:44: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:44: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "75") (realdamage "4") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:44: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "shotgun_soldier" (attacker_position "12618 3816 -1174") (victim_position "12712 3667 -1047") L 10/22/2026 - 04:17:44: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:17:46: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:46: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "3") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:47: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:47: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:47: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "7") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "8") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:47: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:47: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:47: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "17") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "8") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:48: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:48: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:48: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "21") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:49: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:49: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:49: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:17:49: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "38") (weapon "quake_rl") L 10/22/2026 - 04:17:50: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:50: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:50: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "3") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:50: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:50: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:50: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "10") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:51: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:51: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:51: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "14") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "13") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:17:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "25") (weapon "quake_rl") L 10/22/2026 - 04:17:52: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:52: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:17:52: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:52: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:52: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "10") (weapon "shotgun_soldier") L 10/22/2026 - 04:17:54: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:17:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 10/22/2026 - 04:17:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:00: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:00: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:00: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "7") (weapon "shotgun_soldier") L 10/22/2026 - 04:18:00: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:00: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:00: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "18") (weapon "shotgun_soldier") L 10/22/2026 - 04:18:01: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:02: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:02: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:18:02: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "213") L 10/22/2026 - 04:18:03: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:03: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:18:03: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "96") (realdamage "92") (weapon "quake_rl") L 10/22/2026 - 04:18:03: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "quake_rl" (attacker_position "12549 3501 -1167") (victim_position "12500 3462 -1249") L 10/22/2026 - 04:18:03: "wreck<1025><[U:1:327865740]>" picked up item "tf_ammo_pack" L 10/22/2026 - 04:18:03: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:18:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "81") (weapon "quake_rl") L 10/22/2026 - 04:18:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:18:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:05: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:06: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:06: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:18:06: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "58") (weapon "quake_rl") L 10/22/2026 - 04:18:06: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:09: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:12: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:12: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:18:12: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "66") (weapon "quake_rl") L 10/22/2026 - 04:18:12: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:12: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:12: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "16") (weapon "shotgun_soldier") L 10/22/2026 - 04:18:13: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:13: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:13: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:13: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "34") (weapon "shotgun_soldier") L 10/22/2026 - 04:18:13: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:13: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:13: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "22") (weapon "shotgun_soldier") L 10/22/2026 - 04:18:14: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:14: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:14: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "16") (realdamage "6") (weapon "shotgun_soldier") L 10/22/2026 - 04:18:14: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12613 3573 -1094") (victim_position "12696 3388 -898") L 10/22/2026 - 04:18:14: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:18:16: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:16: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "59") (weapon "shotgun_soldier") L 10/22/2026 - 04:18:18: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:18: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:18:18: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "52") (weapon "quake_rl") L 10/22/2026 - 04:18:18: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:18: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:18: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 04:18:18: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:19: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:19: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:19: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "18") (weapon "shotgun_soldier") L 10/22/2026 - 04:18:19: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:18:19: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "54") (weapon "quake_rl") L 10/22/2026 - 04:18:19: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:20: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:20: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:22: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:22: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:22: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "26") (weapon "shotgun_soldier") L 10/22/2026 - 04:18:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "4") (weapon "shotgun_soldier") L 10/22/2026 - 04:18:32: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:33: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:35: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:36: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:18:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "58") (realdamage "1") (weapon "quake_rl") L 10/22/2026 - 04:18:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12286 3882 -1255") (victim_position "12076 3694 -1427") L 10/22/2026 - 04:18:37: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:18:39: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:18:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "80") (weapon "quake_rl") L 10/22/2026 - 04:18:40: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:18:40: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "70") (weapon "quake_rl") L 10/22/2026 - 04:18:40: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:42: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:46: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:46: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:46: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:18:46: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "61") (weapon "quake_rl") L 10/22/2026 - 04:18:49: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:49: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:49: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "44") (weapon "shotgun_soldier") L 10/22/2026 - 04:18:50: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:50: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:52: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" committed suicide with "quake_rl" (attacker_position "12922 3824 -1527") L 10/22/2026 - 04:18:52: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:18:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:18:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "111") (weapon "quake_rl") L 10/22/2026 - 04:18:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:54: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:55: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:18:55: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "88") (weapon "quake_rl") L 10/22/2026 - 04:18:55: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:57: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "41") (weapon "shotgun_soldier") L 10/22/2026 - 04:18:58: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:18:58: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:18:58: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "96") (weapon "quake_rl") L 10/22/2026 - 04:18:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:18:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "20") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:01: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:01: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:01: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:01: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "31") (realdamage "26") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:01: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "shotgun_soldier" (attacker_position "12204 3820 -1173") (victim_position "12360 3567 -1246") L 10/22/2026 - 04:19:02: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:19:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "54") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:04: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "52") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:04: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:19:04: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "100") (weapon "quake_rl") L 10/22/2026 - 04:19:05: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:06: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:06: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:06: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "25") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:06: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:07: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:07: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:07: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "9") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:07: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:07: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:07: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "22") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:08: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:08: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:08: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "36") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:08: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:08: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:19:08: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "76") (realdamage "72") (weapon "quake_rl") L 10/22/2026 - 04:19:08: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12334 3802 -1235") (victim_position "12410 4079 -1520") L 10/22/2026 - 04:19:08: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:19:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "29") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:10: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "47") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:11: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:11: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:11: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:11: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "53") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:12: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:12: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:12: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "8") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:12: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:13: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:13: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:13: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "8") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:13: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:13: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:13: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:13: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "61") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:14: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:19:14: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "90") (weapon "quake_rl") L 10/22/2026 - 04:19:14: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "world" (attacker_position "12389 3761 -1136") (victim_position "12536 3824 -1176") L 10/22/2026 - 04:19:14: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:14: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:19:16: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:17: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:17: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:17: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "42") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:18: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:18: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:18: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "61") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:18: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:18: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:18: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "38") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:18: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:19: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:19: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:19: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "36") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:19: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:19: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:19: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "45") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:20: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:20: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:19:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "105") (weapon "quake_rl") L 10/22/2026 - 04:19:21: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:21: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:21: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "8") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "81") (realdamage "66") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "shotgun_soldier" (attacker_position "12229 3529 -1381") (victim_position "12342 3630 -1175") L 10/22/2026 - 04:19:21: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:19:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" say "*SPEC* donovin : te faltan mil atomos para ser un año mio" L 10/22/2026 - 04:19:23: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:23: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:23: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "42") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:24: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:24: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:24: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:24: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "49") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:26: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:26: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:26: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:26: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "23") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:26: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:27: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:27: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:27: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "35") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:19:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "75") (weapon "quake_rl") L 10/22/2026 - 04:19:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "12") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:27: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:27: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:27: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "16") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:28: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:28: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:28: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "15") (realdamage "6") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:28: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "shotgun_soldier" (attacker_position "12946 3653 -1260") (victim_position "13297 4110 -1473") L 10/22/2026 - 04:19:28: World triggered "mge_match_end" (winner "[U:1:1073712167]") (loser "[U:1:327865740]") (winner_score "20") (loser_score "12")