L 10/22/2026 - 04:19:34: World triggered "meta_data" (matchid "2610220419347d58") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/22/2026 - 04:19:34: "wreck<1025><[U:1:327865740]>" changed role to "soldier" L 10/22/2026 - 04:19:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" changed role to "soldier" L 10/22/2026 - 04:19:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" say "lixpo" L 10/22/2026 - 04:19:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" say "lixo" L 10/22/2026 - 04:19:37: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:38: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:19:38: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "95") (weapon "quake_rl") L 10/22/2026 - 04:19:38: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:39: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:19:39: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "100") (weapon "quake_rl") L 10/22/2026 - 04:19:39: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:39: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:19:39: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "100") (realdamage "58") (weapon "quake_rl") L 10/22/2026 - 04:19:39: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "quake_rl" (attacker_position "12555 3886 -1182") (victim_position "12497 3998 -1515") L 10/22/2026 - 04:19:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:19:43: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:44: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:19:44: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "57") (weapon "quake_rl") L 10/22/2026 - 04:19:44: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:45: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:19:45: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "49") (weapon "quake_rl") L 10/22/2026 - 04:19:45: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:46: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:19:46: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "33") (weapon "quake_rl") L 10/22/2026 - 04:19:46: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:46: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:46: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "13") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:47: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:47: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:47: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "3") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:47: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:47: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:47: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:48: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:48: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:48: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:49: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:49: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:49: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:49: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:49: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:49: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:52: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:53: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:54: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:55: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:56: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:19:56: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:19:56: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "90") (weapon "quake_rl") L 10/22/2026 - 04:19:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "35") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:57: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:57: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:57: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "19") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "4") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:57: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "8") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:58: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:58: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:58: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "5") (weapon "shotgun_soldier") L 10/22/2026 - 04:19:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:19:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:00: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:00: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:00: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "12") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:01: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:03: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "12") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:07: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:12: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:12: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:12: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:12: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "8") (weapon "shotgun_soldier") (crit "mini") L 10/22/2026 - 04:20:13: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:13: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:13: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "32") (weapon "shotgun_soldier") (crit "mini") L 10/22/2026 - 04:20:14: "wreck<1025><[U:1:327865740]>" committed suicide with "quake_rl" (attacker_position "12961 3106 -1204") L 10/22/2026 - 04:20:14: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:20:15: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" say "*SPEC* donovin : te faltan mil atomos para ser un año mio" L 10/22/2026 - 04:20:16: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" say "*SPEC* donovin : te faltan mil atomos para ser un año mio" L 10/22/2026 - 04:20:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:18: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:18: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:18: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:20:18: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "72") (weapon "quake_rl") L 10/22/2026 - 04:20:18: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:20:18: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "48") (weapon "quake_rl") L 10/22/2026 - 04:20:19: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:19: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:20:19: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "73") (weapon "quake_rl") L 10/22/2026 - 04:20:19: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:19: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:20:19: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "100") (weapon "quake_rl") L 10/22/2026 - 04:20:21: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "28") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:21: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:21: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:21: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "41") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:22: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:22: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:22: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "22") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "46") (realdamage "26") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "shotgun_soldier" (attacker_position "12706 3538 -1094") (victim_position "12492 3771 -1156") L 10/22/2026 - 04:20:22: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:20:24: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:24: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:24: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "14") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:24: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "5") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:25: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:25: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:20:25: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "95") (weapon "quake_rl") L 10/22/2026 - 04:20:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:26: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:20:26: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "63") (weapon "quake_rl") L 10/22/2026 - 04:20:26: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:26: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:26: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "7") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:26: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:26: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:26: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "7") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:26: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:26: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:26: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "60") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "33") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:27: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:28: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:28: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:28: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "8") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:28: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:28: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:28: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:29: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:29: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:29: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "77") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:29: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:30: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "69") (realdamage "34") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "shotgun_soldier" (attacker_position "12415 3757 -1136") (victim_position "12560 3737 -1094") L 10/22/2026 - 04:20:31: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:20:32: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:33: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:33: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:33: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "27") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:33: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:33: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:33: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "23") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:34: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:34: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:20:34: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "53") (weapon "quake_rl") L 10/22/2026 - 04:20:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "16") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "7") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:35: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:35: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:35: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:35: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "54") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:20:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "66") (weapon "quake_rl") L 10/22/2026 - 04:20:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:36: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:36: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:36: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "16") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:20:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "78") (weapon "quake_rl") L 10/22/2026 - 04:20:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12253 3468 -1376") (victim_position "12083 3557 -1444") L 10/22/2026 - 04:20:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:36: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:20:38: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:38: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:38: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "48") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:38: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "15") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:39: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "36") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:39: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:20:39: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "73") (weapon "quake_rl") L 10/22/2026 - 04:20:40: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:20:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "63") (weapon "quake_rl") L 10/22/2026 - 04:20:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "72") (realdamage "4") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "shotgun_soldier" (attacker_position "12741 3543 -1094") (victim_position "12965 3390 -1109") L 10/22/2026 - 04:20:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "domination" against "wreck<1025><[U:1:327865740]>" L 10/22/2026 - 04:20:43: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:20:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:45: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:46: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:20:46: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "61") (weapon "quake_rl") L 10/22/2026 - 04:20:46: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:46: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:20:46: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "61") (weapon "quake_rl") L 10/22/2026 - 04:20:46: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:47: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:47: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:20:47: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "173") L 10/22/2026 - 04:20:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:20:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "100") (weapon "quake_rl") L 10/22/2026 - 04:20:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:48: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:48: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:48: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "22") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:48: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "world" (attacker_position "12512 3617 -1038") (victim_position "12176 3892 -1470") L 10/22/2026 - 04:20:48: "wreck<1025><[U:1:327865740]>" triggered "revenge" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" L 10/22/2026 - 04:20:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:20:50: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:50: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:20:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "63") (weapon "quake_rl") L 10/22/2026 - 04:20:51: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:51: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:20:51: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "77") (weapon "quake_rl") L 10/22/2026 - 04:20:52: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:52: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:53: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:53: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:20:53: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "104") (weapon "quake_rl") L 10/22/2026 - 04:20:53: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:53: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:53: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "62") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:53: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:54: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:54: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:54: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "88") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:54: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "world" (attacker_position "12549 3644 -1094") (victim_position "12399 3659 -1117") L 10/22/2026 - 04:20:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:20:56: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:56: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:20:56: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "108") (weapon "quake_rl") L 10/22/2026 - 04:20:56: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:57: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "40") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:58: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:58: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:58: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:20:58: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "65") (weapon "shotgun_soldier") L 10/22/2026 - 04:20:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:20:58: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "world" (attacker_position "12378 3673 -1126") (victim_position "12163 3668 -1393") L 10/22/2026 - 04:20:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:21:01: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:01: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:02: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:02: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:21:02: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "85") (weapon "quake_rl") L 10/22/2026 - 04:21:02: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:03: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:03: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:03: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:03: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "40") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:21:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "109") (weapon "quake_rl") L 10/22/2026 - 04:21:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:04: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:05: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:05: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:05: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "89") (realdamage "75") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:05: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12656 3901 -1054") (victim_position "12700 3853 -1110") L 10/22/2026 - 04:21:05: "wreck<1025><[U:1:327865740]>" triggered "domination" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" L 10/22/2026 - 04:21:05: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:05: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:21:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "11") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "3") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:21:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "34") (weapon "quake_rl") L 10/22/2026 - 04:21:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "3") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:11: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:11: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:11: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:12: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:12: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:12: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "10") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:12: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:12: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:13: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:13: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:13: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "11") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:14: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:16: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:18: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:18: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:18: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "7") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:19: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:19: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:19: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "16") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:20: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:20: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:20: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "11") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:21:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "24") (weapon "quake_rl") L 10/22/2026 - 04:21:22: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:22: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:22: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:22: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:22: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:22: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "10") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:23: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:24: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:24: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:24: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:25: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:25: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:25: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "3") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:26: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:26: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:26: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:28: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:31: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:31: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:31: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:31: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:32: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:32: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:32: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:21:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "47") (weapon "quake_rl") L 10/22/2026 - 04:21:35: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:21:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "55") (weapon "quake_rl") L 10/22/2026 - 04:21:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:36: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "13") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:36: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:21:36: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "37") (weapon "quake_rl") L 10/22/2026 - 04:21:37: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:38: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:38: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:38: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "13") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:38: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:40: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:40: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:40: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:21:40: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "102") (realdamage "22") (weapon "quake_rl") L 10/22/2026 - 04:21:40: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "quake_rl" (attacker_position "12501 4201 -1487") (victim_position "12673 4468 -1438") L 10/22/2026 - 04:21:40: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:21:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "22") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:43: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "48") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:44: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:44: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:44: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:44: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:44: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "31") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:45: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:45: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:45: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "14") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:21:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "80") (weapon "quake_rl") L 10/22/2026 - 04:21:46: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:46: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:46: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:46: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "58") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:21:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "52") (realdamage "29") (weapon "quake_rl") L 10/22/2026 - 04:21:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12315 3591 -1243") (victim_position "12591 3533 -1266") L 10/22/2026 - 04:21:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "revenge" against "wreck<1025><[U:1:327865740]>" L 10/22/2026 - 04:21:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:47: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:21:49: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:49: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:50: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:21:50: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "101") (weapon "quake_rl") L 10/22/2026 - 04:21:50: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:50: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:21:50: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "58") (weapon "quake_rl") L 10/22/2026 - 04:21:50: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:50: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:21:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "65") (weapon "quake_rl") L 10/22/2026 - 04:21:51: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:51: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:51: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "14") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:52: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:21:52: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "107") (realdamage "99") (weapon "quake_rl") L 10/22/2026 - 04:21:52: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "quake_rl" (attacker_position "12832 3569 -1110") (victim_position "12760 3770 -1094") L 10/22/2026 - 04:21:52: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:52: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:21:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "30") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:55: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:55: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:55: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:55: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "11") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:55: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:21:55: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "62") (weapon "quake_rl") L 10/22/2026 - 04:21:57: "wreck<1025><[U:1:327865740]>" picked up item "tf_ammo_pack" L 10/22/2026 - 04:21:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:58: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:21:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "11") (weapon "shotgun_soldier") L 10/22/2026 - 04:21:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:21:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "12") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:00: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:00: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:01: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:01: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:01: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "48") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:02: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:02: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:02: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:04: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:05: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:05: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:05: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:05: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "8") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:05: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:22:05: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "57") (realdamage "22") (weapon "quake_rl") L 10/22/2026 - 04:22:05: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12386 3153 -1591") (victim_position "12606 3292 -1583") L 10/22/2026 - 04:22:05: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:22:08: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:08: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:22:08: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "60") (weapon "quake_rl") L 10/22/2026 - 04:22:08: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:22:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "103") (weapon "quake_rl") L 10/22/2026 - 04:22:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "16") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:11: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "35") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:11: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:22:11: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "109") (weapon "quake_rl") L 10/22/2026 - 04:22:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "world" (attacker_position "12546 3692 -1094") (victim_position "12383 3645 -1118") L 10/22/2026 - 04:22:11: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:11: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:22:13: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:22:13: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "53") (weapon "quake_rl") L 10/22/2026 - 04:22:13: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:14: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:14: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:14: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:14: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "14") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:14: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:22:14: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "68") (weapon "quake_rl") L 10/22/2026 - 04:22:14: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:14: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:14: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "57") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:14: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:15: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:22:15: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "58") (weapon "quake_rl") L 10/22/2026 - 04:22:15: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:15: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:15: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "33") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:15: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:16: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:16: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:16: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "22") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:16: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "13") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:17: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:17: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:17: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "32") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:18: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:18: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:18: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "52") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:18: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:18: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:22:18: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "85") (realdamage "49") (weapon "quake_rl") L 10/22/2026 - 04:22:18: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12977 3346 -1284") (victim_position "12983 3343 -1519") L 10/22/2026 - 04:22:18: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:22:20: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:20: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:21: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:21: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:22:21: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "111") (weapon "quake_rl") L 10/22/2026 - 04:22:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:22:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "80") (weapon "quake_rl") L 10/22/2026 - 04:22:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:22: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:23: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:23: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:23: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "7") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:24: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:24: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:24: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "7") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:24: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:24: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:24: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "15") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:24: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "8") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:25: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:25: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:25: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "44") (realdamage "13") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:25: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12425 3775 -1142") (victim_position "12731 3607 -1094") L 10/22/2026 - 04:22:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:22:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:28: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:28: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:29: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:29: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:22:29: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "67") (weapon "quake_rl") L 10/22/2026 - 04:22:30: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:30: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:30: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:30: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "55") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:30: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:22:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "44") (weapon "quake_rl") L 10/22/2026 - 04:22:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 10/22/2026 - 04:22:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:31: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:31: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:31: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "5") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "39") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:32: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:32: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:32: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:32: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:32: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:32: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:32: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "12") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:33: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:33: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:33: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "12") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:33: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:33: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:33: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:33: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "18") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:34: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "37") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:37: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:37: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:37: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "84") (realdamage "51") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:37: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12416 3550 -1027") (victim_position "12304 3626 -1183") L 10/22/2026 - 04:22:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:22:39: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:22:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "213") L 10/22/2026 - 04:22:40: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:40: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:40: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "8") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:22:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "80") (weapon "quake_rl") L 10/22/2026 - 04:22:41: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:22:41: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "110") (weapon "quake_rl") L 10/22/2026 - 04:22:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "world" (attacker_position "12770 3745 -1094") (victim_position "12835 3610 -1079") L 10/22/2026 - 04:22:41: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:41: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:22:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "36") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:43: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "26") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:44: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:44: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:44: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "5") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:44: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:45: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:48: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:49: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:22:52: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "32") (weapon "quake_rl") L 10/22/2026 - 04:22:52: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:53: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "12") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:22:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "53") (weapon "quake_rl") L 10/22/2026 - 04:22:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:55: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:55: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:55: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:55: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "26") (realdamage "11") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:55: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "shotgun_soldier" (attacker_position "12754 3499 -1094") (victim_position "12279 3543 -712") L 10/22/2026 - 04:22:55: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:22:55: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "53") (weapon "quake_rl") L 10/22/2026 - 04:22:55: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:22:56: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:22:56: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:22:56: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "57") (weapon "reserve_shooter") (crit "mini") L 10/22/2026 - 04:22:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:22:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:22:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "16") (weapon "reserve_shooter") (crit "mini") L 10/22/2026 - 04:22:57: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:57: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:22:57: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "34") (weapon "quake_rl") L 10/22/2026 - 04:22:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:22:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:22:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "24") (weapon "reserve_shooter") (crit "mini") L 10/22/2026 - 04:22:58: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:58: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:58: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "4") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:22:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:22:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "4") (weapon "reserve_shooter") L 10/22/2026 - 04:22:59: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:59: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:22:59: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "14") (weapon "shotgun_soldier") L 10/22/2026 - 04:22:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:22:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:22:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "54") (weapon "quake_rl") L 10/22/2026 - 04:23:00: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:02: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:02: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:02: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:23:02: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "105") (weapon "quake_rl") L 10/22/2026 - 04:23:02: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:23:02: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "61") (realdamage "33") (weapon "quake_rl") L 10/22/2026 - 04:23:02: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12726 3663 -966") (victim_position "12474 3584 -1026") L 10/22/2026 - 04:23:02: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:23:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:23:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:23:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "16") (weapon "reserve_shooter") (crit "mini") L 10/22/2026 - 04:23:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:23:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:23:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "75") (weapon "reserve_shooter") (crit "mini") L 10/22/2026 - 04:23:04: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:08: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:08: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:23:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "43") (weapon "quake_rl") L 10/22/2026 - 04:23:09: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:10: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:23:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "27") (weapon "quake_rl") L 10/22/2026 - 04:23:12: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:23:12: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:23:12: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "3") (weapon "reserve_shooter") L 10/22/2026 - 04:23:12: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:23:12: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:23:12: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "6") (weapon "reserve_shooter") L 10/22/2026 - 04:23:12: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:13: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:13: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:14: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:23:14: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:23:14: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "10") (weapon "shotgun_soldier") L 10/22/2026 - 04:23:15: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:23:15: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:23:15: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "10") (weapon "shotgun_soldier") L 10/22/2026 - 04:23:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:23:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "91") (realdamage "54") (weapon "quake_rl") L 10/22/2026 - 04:23:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12403 4504 -1246") (victim_position "12443 4797 -1281") L 10/22/2026 - 04:23:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "domination" against "wreck<1025><[U:1:327865740]>" L 10/22/2026 - 04:23:17: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:23:20: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:23:20: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:23:20: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "65") (weapon "reserve_shooter") L 10/22/2026 - 04:23:20: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:23:20: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "91") (weapon "quake_rl") L 10/22/2026 - 04:23:20: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:20: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:23:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 04:23:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:23:21: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:22: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:23:22: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:23:22: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "30") (weapon "shotgun_soldier") L 10/22/2026 - 04:23:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:23:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "91") (weapon "quake_rl") L 10/22/2026 - 04:23:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:23:22: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:23:23: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:23:23: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:23:23: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "114") (realdamage "32") (weapon "reserve_shooter") (crit "mini") L 10/22/2026 - 04:23:23: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "reserve_shooter" (attacker_position "12668 3777 -909") (victim_position "12484 3733 -962") L 10/22/2026 - 04:23:23: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:23:24: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:23:25: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:26: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:28: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:23:28: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "45") (weapon "quake_rl") L 10/22/2026 - 04:23:28: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:23:28: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:23:28: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "13") (weapon "reserve_shooter") L 10/22/2026 - 04:23:29: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:29: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:29: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:23:29: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:23:29: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "14") (weapon "reserve_shooter") L 10/22/2026 - 04:23:29: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:23:29: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "34") (weapon "quake_rl") L 10/22/2026 - 04:23:30: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:30: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:23:30: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "48") (weapon "quake_rl") L 10/22/2026 - 04:23:30: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:23:30: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:23:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "27") (weapon "reserve_shooter") L 10/22/2026 - 04:23:31: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:31: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:23:31: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "62") (weapon "quake_rl") L 10/22/2026 - 04:23:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:23:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "85") (realdamage "77") (weapon "quake_rl") L 10/22/2026 - 04:23:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "13083 3761 -1500") (victim_position "13042 4139 -1499") L 10/22/2026 - 04:23:31: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:32: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:23:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:23:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:23:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "26") (weapon "reserve_shooter") (crit "mini") L 10/22/2026 - 04:23:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:23:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:23:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "47") (weapon "reserve_shooter") L 10/22/2026 - 04:23:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:23:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:23:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "46") (weapon "reserve_shooter") L 10/22/2026 - 04:23:35: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:23:35: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:23:35: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "128") (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:23:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:23:36: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:23:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:23:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "74") (weapon "quake_rl") L 10/22/2026 - 04:23:37: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:23:37: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "126") (realdamage "98") (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:23:37: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "rocketlauncher_directhit" (attacker_position "12625 3779 -779") (victim_position "12473 3740 -1094") L 10/22/2026 - 04:23:37: "wreck<1025><[U:1:327865740]>" triggered "revenge" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" L 10/22/2026 - 04:23:37: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:23:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:23:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:40: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:23:40: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:23:40: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "93") (weapon "reserve_shooter") (crit "mini") L 10/22/2026 - 04:23:40: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:23:42: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:23:43: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:23:44: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 10/22/2026 - 04:23:44: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:23:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:23:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "3") (weapon "reserve_shooter") L 10/22/2026 - 04:23:47: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:23:48: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:23:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:23:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "76") (weapon "quake_rl") L 10/22/2026 - 04:23:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:23:48: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:23:49: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "67") (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:23:49: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:23:49: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:23:49: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:23:50: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:23:50: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:23:50: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "89") (realdamage "15") (weapon "shotgun_soldier") L 10/22/2026 - 04:23:50: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12535 4533 -1253") (victim_position "12521 4474 -1243") L 10/22/2026 - 04:23:50: "wreck<1025><[U:1:327865740]>" picked up item "tf_ammo_pack" L 10/22/2026 - 04:23:50: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:23:52: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:23:52: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:23:52: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "4") (weapon "reserve_shooter") L 10/22/2026 - 04:23:52: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:23:53: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:53: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:23:53: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "69") (weapon "quake_rl") L 10/22/2026 - 04:23:55: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:23:56: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:56: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:23:56: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "182") (realdamage "157") (weapon "rocketlauncher_directhit") (crit "mini") (airshot "1") (height "173") L 10/22/2026 - 04:23:56: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "rocketlauncher_directhit" (attacker_position "12420 4468 -1242") (victim_position "12451 4351 -1064") L 10/22/2026 - 04:23:56: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:23:56: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "89") (weapon "quake_rl") L 10/22/2026 - 04:23:56: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:23:56: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:23:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:23:58: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:23:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:23:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:23:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "9") (weapon "reserve_shooter") (crit "mini") L 10/22/2026 - 04:23:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:24:01: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:01: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "135") (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:01: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:01: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:24:01: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:24:02: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:02: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:24:03: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:24:03: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:24:03: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "44") (weapon "shotgun_soldier") L 10/22/2026 - 04:24:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:24:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:24:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "35") (weapon "reserve_shooter") L 10/22/2026 - 04:24:03: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:24:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:24:04: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:24:04: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:24:04: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "77") (realdamage "56") (weapon "shotgun_soldier") L 10/22/2026 - 04:24:04: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12394 3684 -1127") (victim_position "12343 3546 -1223") L 10/22/2026 - 04:24:04: "wreck<1025><[U:1:327865740]>" triggered "domination" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" L 10/22/2026 - 04:24:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:24:06: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:24:06: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:24:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:24:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:24:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "55") (weapon "reserve_shooter") L 10/22/2026 - 04:24:08: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:24:08: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:24:08: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "68") (weapon "quake_rl") L 10/22/2026 - 04:24:08: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:08: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "128") (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:08: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:08: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:24:08: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:24:08: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "15") (weapon "reserve_shooter") L 10/22/2026 - 04:24:09: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:09: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:09: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "65") (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:24:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:24:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "77") (weapon "quake_rl") L 10/22/2026 - 04:24:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:24:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:24:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "59") (realdamage "27") (weapon "reserve_shooter") (crit "mini") L 10/22/2026 - 04:24:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "reserve_shooter" (attacker_position "12694 3749 -1087") (victim_position "12781 3403 -1053") L 10/22/2026 - 04:24:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "revenge" against "wreck<1025><[U:1:327865740]>" L 10/22/2026 - 04:24:10: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:24:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:24:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "272") L 10/22/2026 - 04:24:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:24:15: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:24:15: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:15: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:24:15: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 04:24:17: "wreck<1025><[U:1:327865740]>" picked up item "tf_ammo_pack" L 10/22/2026 - 04:24:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:24:18: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:24:18: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:24:18: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "53") (realdamage "30") (weapon "quake_rl") L 10/22/2026 - 04:24:18: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12484 3553 -1098") (victim_position "12972 3249 -1521") L 10/22/2026 - 04:24:18: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:18: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:24:19: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:24:19: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:19: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:24:20: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:21: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:24:21: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:24:21: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "4") (weapon "shotgun_soldier") L 10/22/2026 - 04:24:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:24:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:24:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "24") (weapon "quake_rl") L 10/22/2026 - 04:24:21: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:24:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:24:24: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:26: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:24:30: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:30: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:30: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "80") (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:32: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:32: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "69") (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:32: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:32: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:24:33: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:24:33: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:24:33: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "57") (weapon "shotgun_soldier") L 10/22/2026 - 04:24:33: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:24:33: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "85") (weapon "quake_rl") L 10/22/2026 - 04:24:33: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:24:34: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 04:24:34: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 04:24:34: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "57") (realdamage "10") (weapon "shotgun_soldier") L 10/22/2026 - 04:24:34: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12656 3521 -1015") (victim_position "12511 3849 -1140") L 10/22/2026 - 04:24:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:24:36: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:24:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "108") (weapon "quake_rl") L 10/22/2026 - 04:24:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:24:38: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:24:38: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:38: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:24:38: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "73") (weapon "quake_rl") L 10/22/2026 - 04:24:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:24:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:24:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "23") (weapon "reserve_shooter") L 10/22/2026 - 04:24:39: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:24:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:24:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "63") (realdamage "46") (weapon "reserve_shooter") L 10/22/2026 - 04:24:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "reserve_shooter" (attacker_position "12572 3476 -1094") (victim_position "12425 3721 -1129") L 10/22/2026 - 04:24:39: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:24:40: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:24:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:24:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:24:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "8") (weapon "reserve_shooter") L 10/22/2026 - 04:24:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:24:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:24:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "15") (weapon "reserve_shooter") L 10/22/2026 - 04:24:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:24:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:24:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "33") (weapon "reserve_shooter") (crit "mini") L 10/22/2026 - 04:24:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:24:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:24:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "20") (weapon "reserve_shooter") (crit "mini") L 10/22/2026 - 04:24:43: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:44: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:24:44: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "111") (weapon "quake_rl") L 10/22/2026 - 04:24:44: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:24:44: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:44: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:24:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:24:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "68") (realdamage "51") (weapon "quake_rl") L 10/22/2026 - 04:24:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12444 3644 -1057") (victim_position "12732 3612 -1025") L 10/22/2026 - 04:24:45: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:24:46: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:24:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:24:49: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:24:49: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:24:49: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "66") (weapon "reserve_shooter") (crit "mini") L 10/22/2026 - 04:24:50: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:24:50: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:24:50: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "79") (weapon "reserve_shooter") L 10/22/2026 - 04:24:50: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "rocketlauncher_directhit") L 10/22/2026 - 04:24:50: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:24:50: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:24:50: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "15") (weapon "reserve_shooter") L 10/22/2026 - 04:24:53: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/22/2026 - 04:24:53: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/22/2026 - 04:24:53: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "64") (realdamage "9") (weapon "reserve_shooter") L 10/22/2026 - 04:24:53: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "reserve_shooter" (attacker_position "12797 3566 -1094") (victim_position "12956 3698 -1258") L 10/22/2026 - 04:24:53: World triggered "mge_match_end" (winner "[U:1:1073712167]") (loser "[U:1:327865740]") (winner_score "20") (loser_score "14")