L 10/22/2026 - 04:25:24: World triggered "meta_data" (matchid "261022042524e079") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/22/2026 - 04:25:24: "wreck<1025><[U:1:327865740]>" changed role to "soldier" L 10/22/2026 - 04:25:24: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" changed role to "soldier" L 10/22/2026 - 04:25:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "88") (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:28: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:25:28: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:25:28: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "94") (weapon "quake_rl") L 10/22/2026 - 04:25:29: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:29: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:25:29: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "189") L 10/22/2026 - 04:25:29: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:25:30: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:25:30: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:25:30: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "56") (realdamage "8") (weapon "quake_rl") L 10/22/2026 - 04:25:30: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "quake_rl" (attacker_position "12444 3628 -1108") (victim_position "12049 3431 -1463") L 10/22/2026 - 04:25:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:25:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:33: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:25:33: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:33: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "54") (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:33: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:33: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:34: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:25:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "78") (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:34: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:25:34: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "88") (weapon "quake_rl") L 10/22/2026 - 04:25:34: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:25:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:35: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:25:35: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "54") (weapon "quake_rl") L 10/22/2026 - 04:25:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "84") (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:37: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:25:38: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:25:38: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:25:38: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "57") (weapon "quake_rl") L 10/22/2026 - 04:25:39: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:25:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:44: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:25:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "66") (realdamage "26") (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "tf_projectile_rocket" (attacker_position "12410 3680 -992") (victim_position "12638 3795 -909") L 10/22/2026 - 04:25:45: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:25:45: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "59") (weapon "quake_rl") L 10/22/2026 - 04:25:45: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:25:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:47: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:25:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "64") (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:48: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:25:48: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "112") (weapon "quake_rl") L 10/22/2026 - 04:25:48: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:25:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "87") (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:49: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:25:50: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:51: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:25:51: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "87") (weapon "quake_rl") L 10/22/2026 - 04:25:51: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:25:52: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:52: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:52: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "40") (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:53: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:25:54: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "world" (attacker_position "12337 3718 -1235") (victim_position "12854 4053 -1506") L 10/22/2026 - 04:25:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:25:59: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:25:59: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "253") L 10/22/2026 - 04:25:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "107") (weapon "tf_projectile_rocket") L 10/22/2026 - 04:25:59: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:25:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:26:00: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:00: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:26:00: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:26:00: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "378") L 10/22/2026 - 04:26:00: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:26:00: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "77") (weapon "tf_projectile_rocket") (airshot "1") (height "323") L 10/22/2026 - 04:26:03: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:26:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 04:26:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "101") (realdamage "62") (weapon "tf_projectile_rocket") L 10/22/2026 - 04:26:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "tf_projectile_rocket" (attacker_position "12322 3764 -1014") (victim_position "12546 3526 -1089") L 10/22/2026 - 04:26:03: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:26:05: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:05: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:05: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:26:05: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "304") L 10/22/2026 - 04:26:06: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:06: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:07: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:26:07: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "391") L 10/22/2026 - 04:26:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:26:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "44") (weapon "quake_rl") L 10/22/2026 - 04:26:10: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:14: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:14: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:26:14: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "86") (weapon "quake_rl") L 10/22/2026 - 04:26:14: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:16: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" committed suicide with "quake_rl" (attacker_position "12656 3831 -1001") L 10/22/2026 - 04:26:16: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:26:18: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:26:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "64") (weapon "quake_rl") L 10/22/2026 - 04:26:22: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:23: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:26:23: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "54") (weapon "quake_rl") L 10/22/2026 - 04:26:25: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:26:25: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "109") (weapon "quake_rl") L 10/22/2026 - 04:26:25: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:26:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "86") (realdamage "82") (weapon "quake_rl") L 10/22/2026 - 04:26:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12464 3796 -1086") (victim_position "12394 3615 -1112") L 10/22/2026 - 04:26:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:25: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:26:26: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:28: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:28: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:28: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:26:28: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "101") (weapon "quake_rl") L 10/22/2026 - 04:26:29: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:29: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:26:29: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "70") (weapon "quake_rl") L 10/22/2026 - 04:26:29: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:29: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:26:29: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "69") (weapon "quake_rl") L 10/22/2026 - 04:26:30: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:26:30: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "248") L 10/22/2026 - 04:26:30: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:31: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "world" (attacker_position "12288 3617 -1201") (victim_position "12656 3710 -1069") L 10/22/2026 - 04:26:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:26:35: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:36: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:36: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:26:36: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "56") (weapon "quake_rl") L 10/22/2026 - 04:26:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:26:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 04:26:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:37: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:38: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:41: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:41: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:26:41: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "76") (weapon "quake_rl") L 10/22/2026 - 04:26:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:26:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "112") (weapon "quake_rl") L 10/22/2026 - 04:26:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:42: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:26:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "100") (realdamage "65") (weapon "quake_rl") L 10/22/2026 - 04:26:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12441 3903 -1286") (victim_position "12547 3628 -1094") L 10/22/2026 - 04:26:43: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:26:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:45: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:46: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:46: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:46: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:26:46: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "76") (weapon "quake_rl") L 10/22/2026 - 04:26:47: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:52: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:52: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:52: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:26:52: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "56") (weapon "quake_rl") L 10/22/2026 - 04:26:53: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:53: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:53: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:55: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:55: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:26:55: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "80") (weapon "quake_rl") L 10/22/2026 - 04:26:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:58: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:26:58: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:26:58: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "107") (realdamage "14") (weapon "quake_rl") (airshot "1") (height "255") L 10/22/2026 - 04:26:58: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "quake_rl" (attacker_position "12331 3631 -1046") (victim_position "12376 3835 -971") L 10/22/2026 - 04:26:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:27:00: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:00: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:00: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "283") L 10/22/2026 - 04:27:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:03: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:04: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:04: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "74") (weapon "quake_rl") L 10/22/2026 - 04:27:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "78") (weapon "quake_rl") L 10/22/2026 - 04:27:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:05: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:05: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:05: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:06: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:06: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "60") (realdamage "9") (weapon "quake_rl") L 10/22/2026 - 04:27:06: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12371 3725 -1068") (victim_position "12525 3541 -1094") L 10/22/2026 - 04:27:06: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:06: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:27:08: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:08: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "797") L 10/22/2026 - 04:27:08: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:09: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:09: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:09: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "315") L 10/22/2026 - 04:27:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:10: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:11: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:12: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:13: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:13: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "65") (weapon "quake_rl") L 10/22/2026 - 04:27:13: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:16: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:16: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:18: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:18: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "64") (realdamage "40") (weapon "quake_rl") L 10/22/2026 - 04:27:18: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12729 3395 -1022") (victim_position "12751 3485 -1094") L 10/22/2026 - 04:27:18: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:18: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:27:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:21: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "79") (weapon "quake_rl") L 10/22/2026 - 04:27:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:22: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:24: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:26: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:26: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:26: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "40") (weapon "quake_rl") L 10/22/2026 - 04:27:28: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:28: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:28: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "32") (weapon "quake_rl") L 10/22/2026 - 04:27:29: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:30: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:30: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:30: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "78") (weapon "quake_rl") L 10/22/2026 - 04:27:30: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:31: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:31: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "59") (weapon "quake_rl") L 10/22/2026 - 04:27:31: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "62") (realdamage "26") (weapon "quake_rl") L 10/22/2026 - 04:27:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12609 3581 -694") (victim_position "12652 3659 -1094") L 10/22/2026 - 04:27:31: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:31: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:27:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:34: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:34: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:34: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "64") (weapon "quake_rl") L 10/22/2026 - 04:27:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "57") (weapon "quake_rl") L 10/22/2026 - 04:27:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:36: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:37: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:38: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 10/22/2026 - 04:27:40: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:40: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:40: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "64") (weapon "quake_rl") L 10/22/2026 - 04:27:40: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:40: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "65") (weapon "quake_rl") L 10/22/2026 - 04:27:40: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:41: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:41: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:41: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "62") (weapon "quake_rl") L 10/22/2026 - 04:27:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "61") (weapon "quake_rl") L 10/22/2026 - 04:27:42: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:42: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 04:27:42: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "72") (weapon "quake_rl") L 10/22/2026 - 04:27:43: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:44: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:44: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "48") (realdamage "19") (weapon "quake_rl") L 10/22/2026 - 04:27:44: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "quake_rl" (attacker_position "12451 3812 -1156") (victim_position "12822 3596 -1096") L 10/22/2026 - 04:27:44: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:27:46: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:46: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:46: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "85") (weapon "quake_rl") L 10/22/2026 - 04:27:46: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "69") (weapon "quake_rl") L 10/22/2026 - 04:27:47: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:47: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:47: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "70") (weapon "quake_rl") L 10/22/2026 - 04:27:49: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "74") (weapon "quake_rl") L 10/22/2026 - 04:27:51: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:52: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:53: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:53: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:53: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "111") (realdamage "8") (weapon "quake_rl") L 10/22/2026 - 04:27:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12601 3596 -1094") (victim_position "12616 3503 -1094") L 10/22/2026 - 04:27:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:54: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:27:55: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:56: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:56: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:56: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:56: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "79") (weapon "quake_rl") L 10/22/2026 - 04:27:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "103") (weapon "quake_rl") L 10/22/2026 - 04:27:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:58: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:27:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:27:58: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "70") (weapon "quake_rl") L 10/22/2026 - 04:27:59: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:00: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:01: "wreck<1025><[U:1:327865740]>" picked up item "tf_ammo_pack" L 10/22/2026 - 04:28:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:03: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:03: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:05: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:05: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:05: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "67") (weapon "quake_rl") L 10/22/2026 - 04:28:05: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:05: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:05: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "78") (weapon "quake_rl") L 10/22/2026 - 04:28:06: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "world" (attacker_position "12577 3787 -1050") (victim_position "12359 3518 -1237") L 10/22/2026 - 04:28:06: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:28:08: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:09: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:09: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "67") (weapon "quake_rl") L 10/22/2026 - 04:28:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:09: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "80") (weapon "quake_rl") L 10/22/2026 - 04:28:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "108") (weapon "quake_rl") L 10/22/2026 - 04:28:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "88") (realdamage "74") (weapon "quake_rl") L 10/22/2026 - 04:28:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12481 3688 -1039") (victim_position "12437 3699 -1123") L 10/22/2026 - 04:28:10: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:11: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:28:12: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:13: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:13: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:13: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "63") (weapon "quake_rl") L 10/22/2026 - 04:28:13: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:13: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:13: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "77") (weapon "quake_rl") L 10/22/2026 - 04:28:14: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:14: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:14: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:14: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "290") L 10/22/2026 - 04:28:15: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:16: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:16: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "76") (weapon "quake_rl") L 10/22/2026 - 04:28:16: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:17: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:17: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "57") (weapon "quake_rl") L 10/22/2026 - 04:28:17: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:17: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "world" (attacker_position "12562 3518 -962") (victim_position "12442 3496 -1216") L 10/22/2026 - 04:28:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:28:19: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:19: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:19: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "109") (weapon "quake_rl") L 10/22/2026 - 04:28:19: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:21: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:22: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "74") (weapon "quake_rl") L 10/22/2026 - 04:28:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:26: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:27: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:27: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "85") (weapon "quake_rl") L 10/22/2026 - 04:28:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "83") (weapon "quake_rl") L 10/22/2026 - 04:28:28: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:28: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:28: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "94") (weapon "quake_rl") L 10/22/2026 - 04:28:29: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:29: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:29: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:29: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "54") (realdamage "4") (weapon "quake_rl") L 10/22/2026 - 04:28:29: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "quake_rl" (attacker_position "12853 3537 -1050") (victim_position "12472 3812 -1160") L 10/22/2026 - 04:28:30: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:28:32: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:32: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:32: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:32: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "77") (weapon "quake_rl") L 10/22/2026 - 04:28:33: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:33: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:33: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "52") (weapon "quake_rl") L 10/22/2026 - 04:28:33: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "89") (weapon "quake_rl") L 10/22/2026 - 04:28:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:35: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:35: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "106") (weapon "quake_rl") L 10/22/2026 - 04:28:35: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:36: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "98") (weapon "quake_rl") L 10/22/2026 - 04:28:37: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:39: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "50") (realdamage "14") (weapon "quake_rl") L 10/22/2026 - 04:28:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12982 3883 -1477") (victim_position "12804 3650 -1295") L 10/22/2026 - 04:28:43: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:28:44: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" say "*SPEC* donovin : te faltan mil atomos para ser un año mio" L 10/22/2026 - 04:28:46: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:46: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:46: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:46: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "85") (weapon "quake_rl") L 10/22/2026 - 04:28:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "79") (weapon "quake_rl") L 10/22/2026 - 04:28:47: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "73") (weapon "quake_rl") L 10/22/2026 - 04:28:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:52: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:52: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:52: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "106") (weapon "quake_rl") L 10/22/2026 - 04:28:53: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:53: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:53: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "65") (weapon "quake_rl") L 10/22/2026 - 04:28:54: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:54: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "world" (attacker_position "12702 3495 -880") (victim_position "12327 3704 -1231") L 10/22/2026 - 04:28:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:28:56: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:56: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "55") (weapon "quake_rl") L 10/22/2026 - 04:28:57: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "109") (weapon "quake_rl") L 10/22/2026 - 04:28:57: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:58: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:58: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:58: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "366") L 10/22/2026 - 04:28:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:28:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:28:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "61") (weapon "quake_rl") L 10/22/2026 - 04:29:00: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:00: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:29:00: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "56") (realdamage "29") (weapon "quake_rl") L 10/22/2026 - 04:29:00: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12674 3837 -1110") (victim_position "12613 3435 -1094") L 10/22/2026 - 04:29:00: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:29:02: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:29:02: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "65") (weapon "quake_rl") L 10/22/2026 - 04:29:02: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:02: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:03: "wreck<1025><[U:1:327865740]>" picked up item "tf_ammo_pack" L 10/22/2026 - 04:29:05: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:29:05: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "71") (weapon "quake_rl") L 10/22/2026 - 04:29:05: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:29:05: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "58") (weapon "quake_rl") L 10/22/2026 - 04:29:05: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:05: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:06: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:06: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:07: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:29:07: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 04:29:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:29:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "53") (weapon "quake_rl") L 10/22/2026 - 04:29:07: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:29:07: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "84") (realdamage "53") (weapon "quake_rl") L 10/22/2026 - 04:29:07: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "quake_rl" (attacker_position "13100 3961 -1503") (victim_position "13046 3995 -1469") L 10/22/2026 - 04:29:07: "wreck<1025><[U:1:327865740]>" picked up item "tf_ammo_pack" L 10/22/2026 - 04:29:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:29:07: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:29:10: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "83") (weapon "quake_rl") L 10/22/2026 - 04:29:10: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:11: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:12: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:12: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:12: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:29:12: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "53") (weapon "quake_rl") L 10/22/2026 - 04:29:12: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:12: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:29:12: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "76") (weapon "quake_rl") L 10/22/2026 - 04:29:14: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:15: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "world" (attacker_position "12409 3820 -1222") (victim_position "12961 3083 -1204") L 10/22/2026 - 04:29:15: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:29:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:17: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:17: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:29:17: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "65") (weapon "quake_rl") L 10/22/2026 - 04:29:18: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:18: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:19: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:20: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:29:20: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "46") (weapon "quake_rl") L 10/22/2026 - 04:29:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:29:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "90") (weapon "quake_rl") L 10/22/2026 - 04:29:21: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:29:22: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "92") (weapon "quake_rl") L 10/22/2026 - 04:29:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:26: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:28: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:29: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:29: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:29:29: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "90") (realdamage "23") (weapon "quake_rl") L 10/22/2026 - 04:29:29: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12569 3900 -1061") (victim_position "12454 3819 -1212") L 10/22/2026 - 04:29:29: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:29:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:31: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:31: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:29:31: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "49") (weapon "quake_rl") L 10/22/2026 - 04:29:32: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:33: "wreck<1025><[U:1:327865740]>" picked up item "tf_ammo_pack" L 10/22/2026 - 04:29:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:29:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "64") (weapon "quake_rl") L 10/22/2026 - 04:29:35: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:35: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:36: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:44: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:44: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:29:44: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "75") (weapon "quake_rl") L 10/22/2026 - 04:29:45: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:45: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:29:45: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "102") (weapon "quake_rl") L 10/22/2026 - 04:29:46: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:46: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:29:46: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "52") (weapon "quake_rl") L 10/22/2026 - 04:29:47: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:49: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:49: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 10/22/2026 - 04:29:51: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:29:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "86") (realdamage "8") (weapon "quake_rl") L 10/22/2026 - 04:29:51: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12221 3621 -1304") (victim_position "12341 3425 -1326") L 10/22/2026 - 04:29:52: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:29:53: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:29:53: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "750") L 10/22/2026 - 04:29:53: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:54: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:54: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:29:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "79") (weapon "quake_rl") L 10/22/2026 - 04:29:59: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:59: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:29:59: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:29:59: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "104") (weapon "quake_rl") L 10/22/2026 - 04:30:00: "wreck<1025><[U:1:327865740]>" picked up item "tf_ammo_pack" L 10/22/2026 - 04:30:00: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "world" (attacker_position "12642 3603 -1058") (victim_position "12423 3446 -1347") L 10/22/2026 - 04:30:00: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "domination" against "wreck<1025><[U:1:327865740]>" L 10/22/2026 - 04:30:00: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:30:00: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:02: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:02: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:02: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:02: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "63") (weapon "quake_rl") L 10/22/2026 - 04:30:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:03: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "105") (weapon "quake_rl") L 10/22/2026 - 04:30:03: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:04: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "72") (weapon "quake_rl") L 10/22/2026 - 04:30:04: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:04: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:04: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "100") (weapon "quake_rl") L 10/22/2026 - 04:30:06: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:07: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 04:30:07: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:10: "wreck<1025><[U:1:327865740]>" picked up item "tf_ammo_pack" L 10/22/2026 - 04:30:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "83") (realdamage "4") (weapon "quake_rl") L 10/22/2026 - 04:30:11: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12261 3527 -1195") (victim_position "12294 3374 -1324") L 10/22/2026 - 04:30:11: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:30:13: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:14: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:14: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:15: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:15: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "64") (weapon "quake_rl") L 10/22/2026 - 04:30:15: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:16: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:16: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:16: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:16: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "68") (weapon "quake_rl") L 10/22/2026 - 04:30:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "55") (weapon "quake_rl") L 10/22/2026 - 04:30:17: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:17: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:19: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:19: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:19: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "76") (weapon "quake_rl") L 10/22/2026 - 04:30:20: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:20: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:20: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "68") (weapon "quake_rl") L 10/22/2026 - 04:30:21: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:21: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:21: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "46") (weapon "quake_rl") L 10/22/2026 - 04:30:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "65") (realdamage "42") (weapon "quake_rl") L 10/22/2026 - 04:30:21: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12568 3871 -1038") (victim_position "12684 3376 -1094") L 10/22/2026 - 04:30:22: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:30:24: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:24: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:24: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "67") (weapon "quake_rl") L 10/22/2026 - 04:30:24: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:25: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:25: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:26: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:26: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:26: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "67") (weapon "quake_rl") L 10/22/2026 - 04:30:26: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:26: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:26: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "66") (weapon "quake_rl") L 10/22/2026 - 04:30:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:27: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "100") (weapon "quake_rl") L 10/22/2026 - 04:30:29: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:29: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:29: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "55") (weapon "quake_rl") L 10/22/2026 - 04:30:29: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:29: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "66") (weapon "quake_rl") L 10/22/2026 - 04:30:29: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:31: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:31: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:31: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "94") (realdamage "71") (weapon "quake_rl") L 10/22/2026 - 04:30:31: "wreck<1025><[U:1:327865740]>" killed "el muerto se ríe del degollado<1026><[U:1:1073712167]>" with "quake_rl" (attacker_position "12270 3605 -1241") (victim_position "12651 3425 -1094") L 10/22/2026 - 04:30:31: "wreck<1025><[U:1:327865740]>" triggered "revenge" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" L 10/22/2026 - 04:30:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "65") (weapon "quake_rl") L 10/22/2026 - 04:30:31: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 04:30:33: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:33: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:34: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "78") (weapon "quake_rl") L 10/22/2026 - 04:30:34: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:35: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:37: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "60") (weapon "quake_rl") L 10/22/2026 - 04:30:37: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:39: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "36") (weapon "quake_rl") L 10/22/2026 - 04:30:40: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:40: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "43") (realdamage "23") (weapon "quake_rl") L 10/22/2026 - 04:30:41: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12590 3703 -1094") (victim_position "12489 4266 -1440") L 10/22/2026 - 04:30:41: "wreck<1025><[U:1:327865740]>" spawned as "soldier" L 10/22/2026 - 04:30:42: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:43: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:43: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:43: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "84") (weapon "quake_rl") L 10/22/2026 - 04:30:43: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:44: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:44: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "68") (weapon "quake_rl") L 10/22/2026 - 04:30:44: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:45: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "69") (weapon "quake_rl") L 10/22/2026 - 04:30:45: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:46: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:46: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:46: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "81") (weapon "quake_rl") L 10/22/2026 - 04:30:47: "wreck<1025><[U:1:327865740]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:47: "wreck<1025><[U:1:327865740]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:47: "wreck<1025><[U:1:327865740]>" triggered "damage" against "el muerto se ríe del degollado<1026><[U:1:1073712167]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 04:30:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 04:30:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 04:30:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" triggered "damage" against "wreck<1025><[U:1:327865740]>" (damage "62") (realdamage "47") (weapon "quake_rl") L 10/22/2026 - 04:30:48: "el muerto se ríe del degollado<1026><[U:1:1073712167]>" killed "wreck<1025><[U:1:327865740]>" with "quake_rl" (attacker_position "12416 3629 -1110") (victim_position "12712 3585 -886") L 10/22/2026 - 04:30:48: World triggered "mge_match_end" (winner "[U:1:1073712167]") (loser "[U:1:327865740]") (winner_score "20") (loser_score "11")