L 10/22/2026 - 19:19:56: World triggered "meta_data" (matchid "26102219195674a9") (map "mge_league_v5") (arena "Product Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/22/2026 - 19:19:56: "$uicide_$harkâ¢<45><[U:1:919476269]>" changed role to "sniper" L 10/22/2026 - 19:19:56: "Guerere<50><[U:1:1255550794]>" changed role to "soldier" L 10/22/2026 - 19:19:57: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:19:57: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:19:57: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "92") (weapon "quake_rl") L 10/22/2026 - 19:19:58: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:19:59: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:19:59: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "sniperrifle") L 10/22/2026 - 19:19:59: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:19:59: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "98") (realdamage "45") (weapon "quake_rl") L 10/22/2026 - 19:19:59: "Guerere<50><[U:1:1255550794]>" killed "$uicide_$harkâ¢<45><[U:1:919476269]>" with "quake_rl" (attacker_position "6478 -9217 220") (victim_position "6605 -9561 320") L 10/22/2026 - 19:20:00: "$uicide_$harkâ¢<45><[U:1:919476269]>" spawned as "sniper" L 10/22/2026 - 19:20:03: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:03: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:20:03: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "93") (weapon "quake_rl") L 10/22/2026 - 19:20:04: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:05: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:20:05: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:20:05: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 19:20:05: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:20:05: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:06: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:20:06: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:20:06: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "36") (weapon "shotgun_soldier") L 10/22/2026 - 19:20:06: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:06: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:20:06: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "48") (weapon "quake_rl") L 10/22/2026 - 19:20:07: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:20:07: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:20:07: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "5") (weapon "shotgun_soldier") L 10/22/2026 - 19:20:07: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:20:07: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:20:07: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "5") (weapon "shotgun_soldier") L 10/22/2026 - 19:20:08: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:20:08: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:08: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:20:08: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "67") (weapon "quake_rl") L 10/22/2026 - 19:20:09: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:09: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:20:09: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "63") (realdamage "57") (weapon "quake_rl") L 10/22/2026 - 19:20:09: "$uicide_$harkâ¢<45><[U:1:919476269]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "6540 -9004 262") (victim_position "6477 -9250 220") L 10/22/2026 - 19:20:09: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:20:11: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:11: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:12: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:20:12: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "56") (weapon "quake_rl") L 10/22/2026 - 19:20:12: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:12: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:20:12: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "59") (weapon "quake_rl") L 10/22/2026 - 19:20:12: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:13: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:13: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:20:13: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "42") (weapon "quake_rl") L 10/22/2026 - 19:20:13: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:13: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:20:13: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:20:13: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "16") (weapon "shotgun_soldier") L 10/22/2026 - 19:20:14: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:20:14: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:20:14: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "5") (weapon "shotgun_soldier") L 10/22/2026 - 19:20:15: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:17: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:20:17: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:20: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:21: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:23: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:23: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:20:23: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "73") (realdamage "24") (weapon "quake_rl") L 10/22/2026 - 19:20:23: "$uicide_$harkâ¢<45><[U:1:919476269]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "7095 -9008 399") (victim_position "7271 -8825 251") L 10/22/2026 - 19:20:23: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:20:25: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:26: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:26: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:26: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:26: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:20:26: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "47") (weapon "quake_rl") L 10/22/2026 - 19:20:27: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:29: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:29: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:20:29: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "74") (weapon "quake_rl") L 10/22/2026 - 19:20:30: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:30: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:31: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:20:31: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "98") (realdamage "70") (weapon "quake_rl") L 10/22/2026 - 19:20:31: "$uicide_$harkâ¢<45><[U:1:919476269]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "6966 -9279 203") (victim_position "6724 -9570 320") L 10/22/2026 - 19:20:31: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:31: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:20:32: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:33: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:33: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:20:33: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "81") (weapon "quake_rl") L 10/22/2026 - 19:20:33: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:34: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:34: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:34: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:20:34: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "70") (weapon "quake_rl") L 10/22/2026 - 19:20:35: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:35: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:36: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:20:36: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:20:36: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "47") (weapon "shotgun_soldier") L 10/22/2026 - 19:20:36: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:20:36: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:20:36: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "60") (weapon "shotgun_soldier") L 10/22/2026 - 19:20:36: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:20:36: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "80") (weapon "quake_rl") L 10/22/2026 - 19:20:36: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:37: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:20:39: "Guerere<50><[U:1:1255550794]>" picked up item "tf_ammo_pack" L 10/22/2026 - 19:20:39: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:41: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:41: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:41: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:20:41: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "52") (realdamage "36") (weapon "quake_rl") L 10/22/2026 - 19:20:41: "$uicide_$harkâ¢<45><[U:1:919476269]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "6239 -8955 347") (victim_position "6222 -9211 234") L 10/22/2026 - 19:20:41: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "domination" against "Guerere<50><[U:1:1255550794]>" L 10/22/2026 - 19:20:41: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:20:43: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:20:43: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "107") (weapon "quake_rl") L 10/22/2026 - 19:20:44: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:44: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:44: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:20:44: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "56") (weapon "quake_rl") L 10/22/2026 - 19:20:44: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:44: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:45: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:46: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:46: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:20:46: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "56") (realdamage "29") (weapon "quake_rl") L 10/22/2026 - 19:20:46: "$uicide_$harkâ¢<45><[U:1:919476269]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "6574 -9511 240") (victim_position "7315 -9248 121") L 10/22/2026 - 19:20:46: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:20:49: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:50: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:50: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:20:50: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "60") (weapon "quake_rl") L 10/22/2026 - 19:20:50: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:51: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:51: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:20:51: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "59") (weapon "quake_rl") L 10/22/2026 - 19:20:51: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:52: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:52: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:20:52: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "74") (weapon "quake_rl") L 10/22/2026 - 19:20:52: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:54: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:54: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:55: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:55: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:20:55: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "92") (realdamage "34") (weapon "quake_rl") L 10/22/2026 - 19:20:55: "$uicide_$harkâ¢<45><[U:1:919476269]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "6524 -9505 279") (victim_position "6671 -9055 215") L 10/22/2026 - 19:20:55: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:20:57: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:57: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:20:57: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "55") (weapon "quake_rl") L 10/22/2026 - 19:20:57: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:58: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:58: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:20:58: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "80") (weapon "quake_rl") L 10/22/2026 - 19:20:59: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:59: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:20:59: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:20:59: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 19:21:00: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:21:00: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:21:00: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "30") (weapon "shotgun_soldier") L 10/22/2026 - 19:21:00: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:00: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:21:00: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:21:00: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "18") (realdamage "7") (weapon "shotgun_soldier") L 10/22/2026 - 19:21:00: "$uicide_$harkâ¢<45><[U:1:919476269]>" killed "Guerere<50><[U:1:1255550794]>" with "shotgun_soldier" (attacker_position "6756 -9029 215") (victim_position "6510 -8595 270") L 10/22/2026 - 19:21:00: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:21:02: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:02: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:02: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:02: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "187") L 10/22/2026 - 19:21:03: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:03: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "83") (weapon "quake_rl") L 10/22/2026 - 19:21:03: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:03: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:03: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:03: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "74") (weapon "quake_rl") L 10/22/2026 - 19:21:03: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:03: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "55") (weapon "quake_rl") L 10/22/2026 - 19:21:04: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:04: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:04: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:04: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "63") (realdamage "21") (weapon "quake_rl") L 10/22/2026 - 19:21:04: "$uicide_$harkâ¢<45><[U:1:919476269]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "6571 -9016 271") (victim_position "6664 -9162 231") L 10/22/2026 - 19:21:04: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:04: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "62") (weapon "quake_rl") L 10/22/2026 - 19:21:04: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:21:06: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:07: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:07: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:07: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "79") (weapon "quake_rl") L 10/22/2026 - 19:21:07: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:07: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "89") (weapon "quake_rl") L 10/22/2026 - 19:21:07: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:07: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:07: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "64") (weapon "quake_rl") L 10/22/2026 - 19:21:08: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:08: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:08: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:08: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "89") (realdamage "55") (weapon "quake_rl") L 10/22/2026 - 19:21:08: "$uicide_$harkâ¢<45><[U:1:919476269]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "6465 -9140 220") (victim_position "6672 -9177 248") L 10/22/2026 - 19:21:08: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:21:10: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:10: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:10: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "63") (weapon "quake_rl") L 10/22/2026 - 19:21:10: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:10: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:10: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "44") (weapon "quake_rl") L 10/22/2026 - 19:21:11: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:11: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:12: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:14: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:14: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:14: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:14: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "73") (weapon "quake_rl") L 10/22/2026 - 19:21:15: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:15: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:15: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:15: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "65") (weapon "quake_rl") L 10/22/2026 - 19:21:15: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:15: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "71") (weapon "quake_rl") L 10/22/2026 - 19:21:16: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:17: "Guerere<50><[U:1:1255550794]>" picked up item "tf_ammo_pack" L 10/22/2026 - 19:21:17: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:17: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:17: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "60") (realdamage "37") (weapon "quake_rl") L 10/22/2026 - 19:21:17: "$uicide_$harkâ¢<45><[U:1:919476269]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "6442 -8849 345") (victim_position "6721 -9312 251") L 10/22/2026 - 19:21:17: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:21:19: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:19: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:20: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:20: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:20: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "107") (weapon "quake_rl") L 10/22/2026 - 19:21:20: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:21: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:21: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:21: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:21: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "49") (weapon "quake_rl") L 10/22/2026 - 19:21:21: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:21: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "81") (weapon "quake_rl") L 10/22/2026 - 19:21:22: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:22: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:22: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "57") (realdamage "30") (weapon "quake_rl") L 10/22/2026 - 19:21:22: "$uicide_$harkâ¢<45><[U:1:919476269]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "6503 -8883 220") (victim_position "6926 -8708 261") L 10/22/2026 - 19:21:22: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:21:25: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:25: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:25: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:25: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "53") (weapon "quake_rl") L 10/22/2026 - 19:21:25: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:25: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "111") (weapon "quake_rl") L 10/22/2026 - 19:21:25: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:26: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:26: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:26: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "54") (weapon "quake_rl") L 10/22/2026 - 19:21:27: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:27: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:27: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "57") (weapon "quake_rl") L 10/22/2026 - 19:21:27: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:28: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:28: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "41") (realdamage "32") (weapon "quake_rl") L 10/22/2026 - 19:21:28: "$uicide_$harkâ¢<45><[U:1:919476269]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "6604 -9070 398") (victim_position "6195 -9567 240") L 10/22/2026 - 19:21:28: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:21:28: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:21:30: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:30: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:30: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:30: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "108") (weapon "quake_rl") L 10/22/2026 - 19:21:31: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:31: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:31: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "63") (weapon "quake_rl") L 10/22/2026 - 19:21:32: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:32: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:32: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "68") (weapon "quake_rl") L 10/22/2026 - 19:21:32: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:32: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:32: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "96") (weapon "quake_rl") L 10/22/2026 - 19:21:32: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:21:32: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:21:32: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "12") (weapon "shotgun_soldier") L 10/22/2026 - 19:21:33: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:33: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:33: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "92") (realdamage "30") (weapon "quake_rl") L 10/22/2026 - 19:21:33: "Guerere<50><[U:1:1255550794]>" killed "$uicide_$harkâ¢<45><[U:1:919476269]>" with "quake_rl" (attacker_position "7039 -8753 232") (victim_position "6628 -8996 215") L 10/22/2026 - 19:21:33: "Guerere<50><[U:1:1255550794]>" triggered "revenge" against "$uicide_$harkâ¢<45><[U:1:919476269]>" L 10/22/2026 - 19:21:33: "$uicide_$harkâ¢<45><[U:1:919476269]>" spawned as "soldier" L 10/22/2026 - 19:21:36: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:36: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "271") L 10/22/2026 - 19:21:36: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:36: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:38: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:38: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:38: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:21:38: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:21:38: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "14") (weapon "shotgun_soldier") L 10/22/2026 - 19:21:39: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:39: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:21:39: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:21:39: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "35") (weapon "shotgun_soldier") L 10/22/2026 - 19:21:41: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:21:41: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:21:41: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "38") (realdamage "32") (weapon "shotgun_soldier") L 10/22/2026 - 19:21:41: "$uicide_$harkâ¢<45><[U:1:919476269]>" killed "Guerere<50><[U:1:1255550794]>" with "shotgun_soldier" (attacker_position "6204 -8954 343") (victim_position "6083 -9164 121") L 10/22/2026 - 19:21:41: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:21:44: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:44: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:45: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:45: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:45: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "72") (weapon "quake_rl") L 10/22/2026 - 19:21:45: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:45: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 19:21:45: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:46: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:21:46: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:21:46: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "53") (weapon "shotgun_soldier") L 10/22/2026 - 19:21:46: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:46: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:21:46: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:21:46: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "32") (weapon "shotgun_soldier") L 10/22/2026 - 19:21:47: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:47: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:21:47: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:21:47: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "43") (weapon "shotgun_soldier") L 10/22/2026 - 19:21:47: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:47: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "53") (weapon "quake_rl") L 10/22/2026 - 19:21:48: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:21:48: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:21:48: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "35") (weapon "shotgun_soldier") L 10/22/2026 - 19:21:48: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:21:48: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:21:48: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "45") (realdamage "1") (weapon "shotgun_soldier") L 10/22/2026 - 19:21:48: "$uicide_$harkâ¢<45><[U:1:919476269]>" killed "Guerere<50><[U:1:1255550794]>" with "shotgun_soldier" (attacker_position "7127 -9366 192") (victim_position "7325 -8944 161") L 10/22/2026 - 19:21:48: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:21:50: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:51: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:51: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:51: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:51: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "46") (weapon "quake_rl") L 10/22/2026 - 19:21:54: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:54: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:54: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "40") (weapon "quake_rl") L 10/22/2026 - 19:21:56: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:56: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:56: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "65") (weapon "quake_rl") L 10/22/2026 - 19:21:58: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:58: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "106") (realdamage "79") (weapon "quake_rl") (airshot "1") (height "181") L 10/22/2026 - 19:21:58: "$uicide_$harkâ¢<45><[U:1:919476269]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "6411 -9027 353") (victim_position "6211 -9112 457") L 10/22/2026 - 19:21:58: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:21:58: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:21:58: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "68") (weapon "quake_rl") L 10/22/2026 - 19:21:58: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:21:58: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:00: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:00: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:01: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:01: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "49") (weapon "quake_rl") L 10/22/2026 - 19:22:01: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:01: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:01: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "56") (weapon "quake_rl") L 10/22/2026 - 19:22:01: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:01: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:01: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "60") (weapon "quake_rl") L 10/22/2026 - 19:22:02: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:02: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:02: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:02: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "65") (weapon "quake_rl") L 10/22/2026 - 19:22:02: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:02: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "72") (weapon "quake_rl") L 10/22/2026 - 19:22:03: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:03: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "110") (realdamage "91") (weapon "quake_rl") L 10/22/2026 - 19:22:03: "$uicide_$harkâ¢<45><[U:1:919476269]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "6765 -9428 271") (victim_position "6788 -9560 240") L 10/22/2026 - 19:22:03: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "domination" against "Guerere<50><[U:1:1255550794]>" L 10/22/2026 - 19:22:03: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:03: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:22:05: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:05: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:05: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:05: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "79") (weapon "quake_rl") L 10/22/2026 - 19:22:06: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:06: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:06: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:06: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "77") (weapon "quake_rl") L 10/22/2026 - 19:22:07: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:07: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:07: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "72") (weapon "quake_rl") L 10/22/2026 - 19:22:07: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:07: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:07: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "76") (realdamage "64") (weapon "quake_rl") L 10/22/2026 - 19:22:07: "$uicide_$harkâ¢<45><[U:1:919476269]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "6538 -9272 294") (victim_position "6463 -9636 240") L 10/22/2026 - 19:22:07: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:22:10: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:10: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:11: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:12: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:12: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "58") (weapon "quake_rl") L 10/22/2026 - 19:22:13: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:14: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:14: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:14: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "66") (weapon "quake_rl") L 10/22/2026 - 19:22:17: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:17: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:17: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "53") (realdamage "24") (weapon "quake_rl") L 10/22/2026 - 19:22:17: "Guerere<50><[U:1:1255550794]>" killed "$uicide_$harkâ¢<45><[U:1:919476269]>" with "quake_rl" (attacker_position "6981 -9324 474") (victim_position "6837 -9436 296") L 10/22/2026 - 19:22:17: "Guerere<50><[U:1:1255550794]>" triggered "revenge" against "$uicide_$harkâ¢<45><[U:1:919476269]>" L 10/22/2026 - 19:22:17: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:17: "$uicide_$harkâ¢<45><[U:1:919476269]>" spawned as "soldier" L 10/22/2026 - 19:22:17: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:21: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:21: "Guerere<50><[U:1:1255550794]>" picked up item "tf_ammo_pack" L 10/22/2026 - 19:22:22: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:22: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:22: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "46") (weapon "quake_rl") L 10/22/2026 - 19:22:22: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:23: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:23: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "42") (weapon "quake_rl") L 10/22/2026 - 19:22:23: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:23: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:26: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:27: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:27: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:27: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:27: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "102") (weapon "quake_rl") L 10/22/2026 - 19:22:28: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:28: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:28: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "110") (realdamage "38") (weapon "quake_rl") L 10/22/2026 - 19:22:28: "$uicide_$harkâ¢<45><[U:1:919476269]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "6250 -9132 337") (victim_position "6316 -9202 233") L 10/22/2026 - 19:22:28: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:28: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:22:31: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:31: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:31: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:31: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "89") (weapon "quake_rl") L 10/22/2026 - 19:22:32: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:32: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:32: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:32: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "28") (weapon "quake_rl") L 10/22/2026 - 19:22:33: "Guerere<50><[U:1:1255550794]>" picked up item "tf_ammo_pack" L 10/22/2026 - 19:22:34: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:34: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:35: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:22:35: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:22:35: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "17") (weapon "shotgun_soldier") L 10/22/2026 - 19:22:35: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:22:35: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:22:35: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "29") (weapon "shotgun_soldier") L 10/22/2026 - 19:22:36: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:36: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:22:39: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:39: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:39: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 19:22:40: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:40: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:40: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "89") (weapon "quake_rl") L 10/22/2026 - 19:22:40: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:22:40: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:22:40: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "16") (realdamage "15") (weapon "shotgun_soldier") L 10/22/2026 - 19:22:40: "$uicide_$harkâ¢<45><[U:1:919476269]>" killed "Guerere<50><[U:1:1255550794]>" with "shotgun_soldier" (attacker_position "6211 -9448 218") (victim_position "5967 -9363 172") L 10/22/2026 - 19:22:40: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:22:42: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:42: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:43: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:43: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "66") (weapon "quake_rl") L 10/22/2026 - 19:22:43: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:43: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:43: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:43: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "$uicide_$harkâ¢<45><[U:1:919476269]>" (damage "66") (weapon "quake_rl") L 10/22/2026 - 19:22:44: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:44: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:44: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "53") (weapon "quake_rl") L 10/22/2026 - 19:22:44: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:22:44: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:22:44: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "23") (weapon "shotgun_soldier") L 10/22/2026 - 19:22:44: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:45: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:22:45: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:22:45: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "33") (weapon "shotgun_soldier") L 10/22/2026 - 19:22:46: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:22:46: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:22:46: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "15") (weapon "shotgun_soldier") L 10/22/2026 - 19:22:46: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:49: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:50: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:22:50: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:22:50: "$uicide_$harkâ¢<45><[U:1:919476269]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "89") (realdamage "5") (weapon "shotgun_soldier") L 10/22/2026 - 19:22:50: "$uicide_$harkâ¢<45><[U:1:919476269]>" killed "Guerere<50><[U:1:1255550794]>" with "shotgun_soldier" (attacker_position "6904 -9581 371") (victim_position "6924 -9608 300") L 10/22/2026 - 19:22:50: "$uicide_$harkâ¢<45><[U:1:919476269]>" picked up item "tf_ammo_pack" L 10/22/2026 - 19:22:50: World triggered "mge_match_end" (winner "[U:1:919476269]") (loser "[U:1:1255550794]") (winner_score "20") (loser_score "4")