L 10/22/2026 - 19:21:57: World triggered "meta_data" (matchid "261022192157b4b1") (map "mge_league_v5") (arena "Ammomod [MGE] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/22/2026 - 19:21:57: "endure<65><[U:1:1066673017]>" changed role to "soldier" L 10/22/2026 - 19:21:57: "bailey<62><[U:1:1254132021]>" changed role to "soldier" L 10/22/2026 - 19:22:05: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:22:05: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:22:05: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "82") (weapon "shotgun_soldier") L 10/22/2026 - 19:22:05: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:22:05: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:22:05: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "41") (weapon "shotgun_soldier") L 10/22/2026 - 19:22:06: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:22:06: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:22:06: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "49") (weapon "shotgun_soldier") L 10/22/2026 - 19:22:06: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:06: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:06: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "103") (weapon "quake_rl") L 10/22/2026 - 19:22:07: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 19:22:07: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 19:22:07: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "84") (realdamage "48") (weapon "shotgun_soldier") L 10/22/2026 - 19:22:07: "endure<65><[U:1:1066673017]>" killed "bailey<62><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "2055 -6290 -1460") (victim_position "2048 -6109 -1389") L 10/22/2026 - 19:22:07: "bailey<62><[U:1:1254132021]>" spawned as "soldier" L 10/22/2026 - 19:22:08: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:09: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:09: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "76") (weapon "quake_rl") L 10/22/2026 - 19:22:09: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:09: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:09: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "39") (weapon "quake_rl") L 10/22/2026 - 19:22:09: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:09: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:09: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:09: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "55") (weapon "quake_rl") L 10/22/2026 - 19:22:10: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:10: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "56") (weapon "quake_rl") L 10/22/2026 - 19:22:10: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:10: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:11: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:11: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "45") (weapon "quake_rl") L 10/22/2026 - 19:22:11: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:11: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:11: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "76") (weapon "quake_rl") L 10/22/2026 - 19:22:11: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:12: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:12: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "33") (weapon "quake_rl") L 10/22/2026 - 19:22:13: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:13: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:13: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:13: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "56") (weapon "quake_rl") L 10/22/2026 - 19:22:15: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:15: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:15: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 19:22:15: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:15: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:15: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "89") (realdamage "20") (weapon "quake_rl") L 10/22/2026 - 19:22:15: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2633 -6728 -1460") (victim_position "2314 -6746 -1460") L 10/22/2026 - 19:22:15: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:22:16: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:17: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:17: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "49") (weapon "quake_rl") L 10/22/2026 - 19:22:17: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:17: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:17: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:17: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "73") (weapon "quake_rl") L 10/22/2026 - 19:22:18: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:18: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:18: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:18: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "70") (weapon "quake_rl") L 10/22/2026 - 19:22:19: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:19: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:19: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:19: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "75") (weapon "quake_rl") L 10/22/2026 - 19:22:19: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:19: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "53") (weapon "quake_rl") L 10/22/2026 - 19:22:20: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:20: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:20: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "90") (weapon "quake_rl") L 10/22/2026 - 19:22:20: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:21: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:21: "bailey<62><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/22/2026 - 19:22:22: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:22: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:22: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "46") (realdamage "21") (weapon "quake_rl") L 10/22/2026 - 19:22:22: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "1981 -6406 -1460") (victim_position "2379 -6119 -1460") L 10/22/2026 - 19:22:22: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:22:23: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:24: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:24: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:24: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:24: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "98") (weapon "quake_rl") L 10/22/2026 - 19:22:25: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:25: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:25: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:25: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "101") (weapon "quake_rl") L 10/22/2026 - 19:22:25: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:25: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:25: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "75") (weapon "quake_rl") L 10/22/2026 - 19:22:26: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:26: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:26: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "93") (realdamage "90") (weapon "quake_rl") L 10/22/2026 - 19:22:26: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2080 -6349 -1460") (victim_position "2368 -6263 -1460") L 10/22/2026 - 19:22:26: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:22:27: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:27: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:27: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "88") (weapon "quake_rl") L 10/22/2026 - 19:22:27: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:28: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:28: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:28: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "52") (weapon "quake_rl") L 10/22/2026 - 19:22:28: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:29: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:29: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:29: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "67") (weapon "quake_rl") L 10/22/2026 - 19:22:29: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:30: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:30: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:30: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "94") (weapon "quake_rl") L 10/22/2026 - 19:22:30: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:30: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "45") (weapon "quake_rl") L 10/22/2026 - 19:22:30: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:31: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:31: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "52") (weapon "quake_rl") L 10/22/2026 - 19:22:32: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:32: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:32: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "62") (realdamage "36") (weapon "quake_rl") L 10/22/2026 - 19:22:32: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2364 -6658 -1460") (victim_position "2341 -6152 -1460") L 10/22/2026 - 19:22:32: "bailey<62><[U:1:1254132021]>" triggered "domination" against "endure<65><[U:1:1066673017]>" L 10/22/2026 - 19:22:32: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:22:33: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:33: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:33: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "43") (weapon "quake_rl") L 10/22/2026 - 19:22:34: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:34: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:34: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:34: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "85") (weapon "quake_rl") L 10/22/2026 - 19:22:35: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:35: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "109") (weapon "quake_rl") L 10/22/2026 - 19:22:35: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:35: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:35: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "110") (weapon "quake_rl") L 10/22/2026 - 19:22:35: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:35: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:36: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:36: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "55") (weapon "quake_rl") L 10/22/2026 - 19:22:36: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:36: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:36: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:36: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "95") (realdamage "74") (weapon "quake_rl") L 10/22/2026 - 19:22:36: "endure<65><[U:1:1066673017]>" killed "bailey<62><[U:1:1254132021]>" with "quake_rl" (attacker_position "2076 -6466 -1407") (victim_position "2244 -6502 -1460") L 10/22/2026 - 19:22:36: "endure<65><[U:1:1066673017]>" triggered "revenge" against "bailey<62><[U:1:1254132021]>" L 10/22/2026 - 19:22:36: "bailey<62><[U:1:1254132021]>" spawned as "soldier" L 10/22/2026 - 19:22:38: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:38: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:38: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:38: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "46") (weapon "quake_rl") L 10/22/2026 - 19:22:39: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:39: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:39: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:40: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:40: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "84") (weapon "quake_rl") L 10/22/2026 - 19:22:40: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:40: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:40: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "95") (weapon "quake_rl") L 10/22/2026 - 19:22:41: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:41: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:41: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "39") (weapon "quake_rl") L 10/22/2026 - 19:22:42: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:42: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:42: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "84") (weapon "quake_rl") L 10/22/2026 - 19:22:43: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:43: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:44: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:44: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "54") (realdamage "24") (weapon "quake_rl") L 10/22/2026 - 19:22:44: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2123 -6066 -1460") (victim_position "2793 -6252 -1460") L 10/22/2026 - 19:22:44: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:22:45: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:45: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:46: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:46: "bailey<62><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/22/2026 - 19:22:46: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:46: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "46") (weapon "quake_rl") L 10/22/2026 - 19:22:47: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:47: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:47: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:47: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "63") (weapon "quake_rl") L 10/22/2026 - 19:22:47: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:47: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "54") (weapon "quake_rl") L 10/22/2026 - 19:22:48: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:48: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:48: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:48: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "46") (weapon "quake_rl") L 10/22/2026 - 19:22:48: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:49: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:49: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "99") (weapon "quake_rl") L 10/22/2026 - 19:22:49: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:50: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:50: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "50") (weapon "quake_rl") L 10/22/2026 - 19:22:50: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:50: "endure<65><[U:1:1066673017]>" picked up item "tf_ammo_pack" L 10/22/2026 - 19:22:50: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:50: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "60") (weapon "quake_rl") L 10/22/2026 - 19:22:51: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:51: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "82") (realdamage "56") (weapon "quake_rl") L 10/22/2026 - 19:22:51: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2247 -6614 -1420") (victim_position "1958 -6457 -1460") L 10/22/2026 - 19:22:51: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:51: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:22:52: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:52: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:52: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "66") (weapon "quake_rl") L 10/22/2026 - 19:22:53: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:53: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:53: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "92") (weapon "quake_rl") L 10/22/2026 - 19:22:53: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:53: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:54: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:54: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "56") (weapon "quake_rl") L 10/22/2026 - 19:22:54: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:54: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:55: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:55: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "47") (weapon "quake_rl") L 10/22/2026 - 19:22:55: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:55: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:55: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:55: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "58") (weapon "quake_rl") L 10/22/2026 - 19:22:55: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:55: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "96") (realdamage "94") (weapon "quake_rl") L 10/22/2026 - 19:22:55: "endure<65><[U:1:1066673017]>" killed "bailey<62><[U:1:1254132021]>" with "quake_rl" (attacker_position "2400 -6271 -1460") (victim_position "2674 -6589 -1460") L 10/22/2026 - 19:22:56: "bailey<62><[U:1:1254132021]>" spawned as "soldier" L 10/22/2026 - 19:22:56: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:57: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:57: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "55") (weapon "quake_rl") L 10/22/2026 - 19:22:57: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:57: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:57: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "72") (weapon "quake_rl") L 10/22/2026 - 19:22:57: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:57: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:57: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "53") (weapon "quake_rl") L 10/22/2026 - 19:22:58: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:58: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "109") (weapon "quake_rl") L 10/22/2026 - 19:22:58: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:58: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:58: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:58: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "50") (weapon "quake_rl") L 10/22/2026 - 19:22:59: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:59: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:22:59: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:22:59: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "56") (weapon "quake_rl") L 10/22/2026 - 19:22:59: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:01: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:01: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:01: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "49") (realdamage "29") (weapon "quake_rl") L 10/22/2026 - 19:23:01: "endure<65><[U:1:1066673017]>" killed "bailey<62><[U:1:1254132021]>" with "quake_rl" (attacker_position "2095 -6255 -1460") (victim_position "2051 -6627 -1460") L 10/22/2026 - 19:23:01: "bailey<62><[U:1:1254132021]>" spawned as "soldier" L 10/22/2026 - 19:23:03: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:03: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:03: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "55") (weapon "quake_rl") L 10/22/2026 - 19:23:04: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:04: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:04: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "105") (weapon "quake_rl") L 10/22/2026 - 19:23:04: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:04: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:04: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "52") (weapon "quake_rl") L 10/22/2026 - 19:23:05: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:05: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:05: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:05: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "60") (weapon "quake_rl") L 10/22/2026 - 19:23:05: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:05: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:05: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "74") (weapon "quake_rl") L 10/22/2026 - 19:23:06: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:06: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:06: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "55") (weapon "quake_rl") L 10/22/2026 - 19:23:06: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:06: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "80") (weapon "quake_rl") L 10/22/2026 - 19:23:06: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:07: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:08: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:08: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:08: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "105") (realdamage "24") (weapon "quake_rl") L 10/22/2026 - 19:23:08: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "1967 -6280 -1424") (victim_position "2173 -6129 -1460") L 10/22/2026 - 19:23:08: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:23:09: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:10: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:10: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:10: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "50") (weapon "quake_rl") L 10/22/2026 - 19:23:10: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:10: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:10: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "96") (weapon "quake_rl") L 10/22/2026 - 19:23:11: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:11: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:11: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "40") (weapon "quake_rl") L 10/22/2026 - 19:23:11: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:12: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:12: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:12: "endure<65><[U:1:1066673017]>" picked up item "tf_ammo_pack" L 10/22/2026 - 19:23:13: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:13: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "79") (weapon "quake_rl") L 10/22/2026 - 19:23:13: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:13: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:13: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "108") (weapon "quake_rl") L 10/22/2026 - 19:23:14: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:14: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "109") (weapon "quake_rl") L 10/22/2026 - 19:23:14: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:14: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:14: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "64") (weapon "quake_rl") L 10/22/2026 - 19:23:14: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:16: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:16: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:16: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "61") (realdamage "3") (weapon "quake_rl") L 10/22/2026 - 19:23:16: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2288 -6008 -1460") (victim_position "2605 -6087 -1425") L 10/22/2026 - 19:23:16: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:16: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:23:17: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:17: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:17: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "95") (weapon "quake_rl") L 10/22/2026 - 19:23:17: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:18: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:18: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "87") (weapon "quake_rl") L 10/22/2026 - 19:23:18: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:18: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:19: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:19: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "35") (weapon "quake_rl") L 10/22/2026 - 19:23:19: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:19: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "40") (weapon "quake_rl") L 10/22/2026 - 19:23:19: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:19: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:20: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:20: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "81") (weapon "quake_rl") L 10/22/2026 - 19:23:20: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:20: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:20: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:20: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "44") (weapon "quake_rl") L 10/22/2026 - 19:23:22: "endure<65><[U:1:1066673017]>" picked up item "tf_ammo_pack" L 10/22/2026 - 19:23:22: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:23: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:23: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:23: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "68") (weapon "quake_rl") L 10/22/2026 - 19:23:23: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:23: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "54") (weapon "quake_rl") L 10/22/2026 - 19:23:24: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:24: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:24: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "77") (realdamage "50") (weapon "quake_rl") L 10/22/2026 - 19:23:24: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2676 -6291 -1420") (victim_position "2629 -6546 -1460") L 10/22/2026 - 19:23:24: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:24: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "80") (weapon "quake_rl") L 10/22/2026 - 19:23:24: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:23:24: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:25: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:25: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:25: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "91") (weapon "quake_rl") L 10/22/2026 - 19:23:26: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:26: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:26: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "50") (weapon "quake_rl") L 10/22/2026 - 19:23:27: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:27: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:27: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "81") (weapon "quake_rl") L 10/22/2026 - 19:23:27: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:27: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:27: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "56") (weapon "quake_rl") L 10/22/2026 - 19:23:28: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:28: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:28: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:28: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "35") (weapon "quake_rl") L 10/22/2026 - 19:23:29: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:29: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:29: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "79") (weapon "quake_rl") L 10/22/2026 - 19:23:29: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:30: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:30: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "88") (realdamage "66") (weapon "quake_rl") L 10/22/2026 - 19:23:30: "endure<65><[U:1:1066673017]>" killed "bailey<62><[U:1:1254132021]>" with "quake_rl" (attacker_position "2569 -6392 -1394") (victim_position "2226 -5996 -1460") L 10/22/2026 - 19:23:30: "bailey<62><[U:1:1254132021]>" spawned as "soldier" L 10/22/2026 - 19:23:31: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:31: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:31: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:32: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:32: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:32: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "55") (weapon "quake_rl") L 10/22/2026 - 19:23:32: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:33: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:33: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "52") (weapon "quake_rl") L 10/22/2026 - 19:23:33: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:33: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:33: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:33: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "74") (weapon "quake_rl") L 10/22/2026 - 19:23:35: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:35: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:35: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "100") (weapon "quake_rl") L 10/22/2026 - 19:23:36: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:36: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:36: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:36: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "43") (weapon "quake_rl") L 10/22/2026 - 19:23:36: "bailey<62><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/22/2026 - 19:23:37: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:37: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "76") (weapon "quake_rl") L 10/22/2026 - 19:23:38: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:38: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:38: "endure<65><[U:1:1066673017]>" picked up item "tf_ammo_pack" L 10/22/2026 - 19:23:39: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:40: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:40: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:40: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "56") (realdamage "4") (weapon "quake_rl") L 10/22/2026 - 19:23:40: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2189 -6254 -1460") (victim_position "2688 -6578 -1460") L 10/22/2026 - 19:23:40: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:23:41: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:41: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:41: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "70") (weapon "quake_rl") L 10/22/2026 - 19:23:42: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:42: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:42: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:42: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "45") (weapon "quake_rl") L 10/22/2026 - 19:23:42: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:42: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "56") (weapon "quake_rl") L 10/22/2026 - 19:23:42: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:43: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:43: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "49") (weapon "quake_rl") L 10/22/2026 - 19:23:43: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:43: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:43: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "98") (weapon "quake_rl") L 10/22/2026 - 19:23:43: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:43: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:43: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "62") (weapon "quake_rl") L 10/22/2026 - 19:23:44: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:44: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:44: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:44: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "105") (weapon "quake_rl") L 10/22/2026 - 19:23:45: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:45: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:45: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "58") (weapon "quake_rl") L 10/22/2026 - 19:23:46: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:47: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:47: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:47: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "69") (realdamage "5") (weapon "quake_rl") L 10/22/2026 - 19:23:47: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2529 -6311 -1460") (victim_position "2457 -6613 -1411") L 10/22/2026 - 19:23:47: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:23:48: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:49: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:49: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:49: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:49: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "50") (weapon "quake_rl") L 10/22/2026 - 19:23:49: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:49: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "44") (weapon "quake_rl") L 10/22/2026 - 19:23:49: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:50: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:23:50: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:23:50: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "59") (weapon "quake_rl") L 10/22/2026 - 19:23:51: "bailey<62><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/22/2026 - 19:23:52: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:01: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:01: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:01: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "97") (weapon "quake_rl") L 10/22/2026 - 19:24:02: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:02: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:02: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "98") (weapon "quake_rl") L 10/22/2026 - 19:24:02: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:02: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:02: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "70") (weapon "quake_rl") L 10/22/2026 - 19:24:02: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:03: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:03: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:03: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "54") (realdamage "12") (weapon "quake_rl") L 10/22/2026 - 19:24:03: "endure<65><[U:1:1066673017]>" killed "bailey<62><[U:1:1254132021]>" with "quake_rl" (attacker_position "2303 -6696 -1460") (victim_position "2715 -6463 -1412") L 10/22/2026 - 19:24:03: "bailey<62><[U:1:1254132021]>" spawned as "soldier" L 10/22/2026 - 19:24:03: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:04: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:04: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:05: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:05: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:05: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:05: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "47") (weapon "quake_rl") L 10/22/2026 - 19:24:06: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:06: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "47") (weapon "quake_rl") L 10/22/2026 - 19:24:06: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:07: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:07: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "86") (weapon "quake_rl") L 10/22/2026 - 19:24:07: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:07: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:07: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "71") (weapon "quake_rl") L 10/22/2026 - 19:24:07: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:08: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:08: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:08: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "67") (weapon "quake_rl") L 10/22/2026 - 19:24:09: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:09: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:09: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 19:24:09: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:09: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:09: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "85") (weapon "quake_rl") L 10/22/2026 - 19:24:11: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:11: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:11: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "98") (realdamage "94") (weapon "quake_rl") L 10/22/2026 - 19:24:11: "endure<65><[U:1:1066673017]>" killed "bailey<62><[U:1:1254132021]>" with "quake_rl" (attacker_position "2600 -6636 -1460") (victim_position "2427 -6294 -1460") L 10/22/2026 - 19:24:11: "bailey<62><[U:1:1254132021]>" spawned as "soldier" L 10/22/2026 - 19:24:12: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:12: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:12: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:12: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "42") (weapon "quake_rl") L 10/22/2026 - 19:24:13: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:13: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "44") (weapon "quake_rl") L 10/22/2026 - 19:24:13: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:13: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:13: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:13: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "75") (weapon "quake_rl") L 10/22/2026 - 19:24:14: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:14: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:14: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "109") (weapon "quake_rl") L 10/22/2026 - 19:24:14: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:14: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:14: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "107") (weapon "quake_rl") L 10/22/2026 - 19:24:14: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:15: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:15: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:15: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "74") (realdamage "56") (weapon "quake_rl") L 10/22/2026 - 19:24:15: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2517 -6088 -1460") (victim_position "2745 -6262 -1460") L 10/22/2026 - 19:24:15: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:24:16: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:17: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:17: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "42") (weapon "quake_rl") L 10/22/2026 - 19:24:17: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:17: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:17: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:17: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "88") (weapon "quake_rl") L 10/22/2026 - 19:24:18: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:18: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:18: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "43") (weapon "quake_rl") L 10/22/2026 - 19:24:18: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:20: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:20: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:20: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:20: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "59") (weapon "quake_rl") L 10/22/2026 - 19:24:21: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:21: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:21: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "50") (weapon "quake_rl") L 10/22/2026 - 19:24:21: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:22: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:22: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:22: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "62") (realdamage "46") (weapon "quake_rl") L 10/22/2026 - 19:24:22: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2201 -6415 -1460") (victim_position "2678 -6420 -1460") L 10/22/2026 - 19:24:22: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:24:23: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:23: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:23: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "62") (weapon "quake_rl") L 10/22/2026 - 19:24:23: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:24: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:24: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:24: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "75") (weapon "quake_rl") L 10/22/2026 - 19:24:24: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:24: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:24: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "37") (weapon "quake_rl") L 10/22/2026 - 19:24:25: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:25: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:25: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:25: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "43") (weapon "quake_rl") L 10/22/2026 - 19:24:26: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:26: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:26: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "98") (weapon "quake_rl") L 10/22/2026 - 19:24:26: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:26: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:26: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "97") (weapon "quake_rl") L 10/22/2026 - 19:24:27: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:28: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:28: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:28: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "90") (realdamage "10") (weapon "quake_rl") L 10/22/2026 - 19:24:28: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2232 -6163 -1424") (victim_position "2524 -6039 -1460") L 10/22/2026 - 19:24:28: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:24:29: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:29: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:29: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "97") (weapon "quake_rl") L 10/22/2026 - 19:24:29: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:29: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:29: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "47") (weapon "quake_rl") L 10/22/2026 - 19:24:30: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:30: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:30: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "99") (weapon "quake_rl") L 10/22/2026 - 19:24:30: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:30: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:30: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "50") (weapon "quake_rl") L 10/22/2026 - 19:24:30: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:31: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:31: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "73") (weapon "quake_rl") L 10/22/2026 - 19:24:31: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:31: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:31: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "64") (weapon "quake_rl") L 10/22/2026 - 19:24:31: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:31: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:31: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "56") (realdamage "25") (weapon "quake_rl") L 10/22/2026 - 19:24:31: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2243 -6382 -1460") (victim_position "2553 -6465 -1460") L 10/22/2026 - 19:24:31: "bailey<62><[U:1:1254132021]>" triggered "domination" against "endure<65><[U:1:1066673017]>" L 10/22/2026 - 19:24:32: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:32: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:24:32: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:32: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:32: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "76") (weapon "quake_rl") L 10/22/2026 - 19:24:33: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:33: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:33: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "73") (weapon "quake_rl") L 10/22/2026 - 19:24:33: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:33: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:34: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:34: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "49") (weapon "quake_rl") L 10/22/2026 - 19:24:34: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:34: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:34: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "87") (weapon "quake_rl") L 10/22/2026 - 19:24:35: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:35: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:35: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:35: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "50") (weapon "quake_rl") L 10/22/2026 - 19:24:36: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:36: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:37: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:37: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "62") (realdamage "4") (weapon "quake_rl") L 10/22/2026 - 19:24:37: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2263 -6188 -1460") (victim_position "1986 -6239 -1460") L 10/22/2026 - 19:24:37: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:24:38: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:38: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:38: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "69") (weapon "quake_rl") L 10/22/2026 - 19:24:38: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:38: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:38: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "54") (weapon "quake_rl") L 10/22/2026 - 19:24:39: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:39: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:39: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "97") (weapon "quake_rl") L 10/22/2026 - 19:24:39: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:39: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:39: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "44") (weapon "quake_rl") L 10/22/2026 - 19:24:39: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:40: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:40: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:40: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "46") (weapon "quake_rl") L 10/22/2026 - 19:24:41: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:41: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:41: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "62") (weapon "quake_rl") L 10/22/2026 - 19:24:41: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:41: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:41: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "98") (weapon "quake_rl") L 10/22/2026 - 19:24:42: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:43: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:43: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:43: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "45") (realdamage "42") (weapon "quake_rl") L 10/22/2026 - 19:24:43: "endure<65><[U:1:1066673017]>" killed "bailey<62><[U:1:1254132021]>" with "quake_rl" (attacker_position "2450 -6201 -1460") (victim_position "2095 -6570 -1399") L 10/22/2026 - 19:24:43: "endure<65><[U:1:1066673017]>" triggered "revenge" against "bailey<62><[U:1:1254132021]>" L 10/22/2026 - 19:24:44: "bailey<62><[U:1:1254132021]>" spawned as "soldier" L 10/22/2026 - 19:24:44: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:45: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:45: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "84") (weapon "quake_rl") L 10/22/2026 - 19:24:45: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:45: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:45: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "49") (weapon "quake_rl") L 10/22/2026 - 19:24:45: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:46: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:46: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:46: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:46: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "47") (weapon "quake_rl") L 10/22/2026 - 19:24:46: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:46: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "82") (weapon "quake_rl") L 10/22/2026 - 19:24:47: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:47: "bailey<62><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/22/2026 - 19:24:47: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:47: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "57") (weapon "quake_rl") L 10/22/2026 - 19:24:47: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:48: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:48: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "75") (weapon "quake_rl") L 10/22/2026 - 19:24:48: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:48: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:48: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "52") (weapon "quake_rl") L 10/22/2026 - 19:24:49: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:49: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:49: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:49: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "42") (weapon "quake_rl") L 10/22/2026 - 19:24:50: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:51: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:51: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:51: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "46") (weapon "quake_rl") L 10/22/2026 - 19:24:52: "bailey<62><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/22/2026 - 19:24:52: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:52: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:53: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:53: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "73") (realdamage "17") (weapon "quake_rl") L 10/22/2026 - 19:24:53: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2080 -6421 -1417") (victim_position "2462 -6420 -1460") L 10/22/2026 - 19:24:53: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:24:54: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:54: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:54: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:55: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:55: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "59") (weapon "quake_rl") L 10/22/2026 - 19:24:55: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:55: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "90") (weapon "quake_rl") L 10/22/2026 - 19:24:55: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:55: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:55: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:55: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "56") (weapon "quake_rl") L 10/22/2026 - 19:24:56: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:56: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:56: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:56: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "76") (weapon "quake_rl") L 10/22/2026 - 19:24:57: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:57: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:57: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "54") (weapon "quake_rl") L 10/22/2026 - 19:24:58: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:58: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:24:58: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "78") (realdamage "65") (weapon "quake_rl") L 10/22/2026 - 19:24:58: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2314 -6374 -1460") (victim_position "2634 -6456 -1460") L 10/22/2026 - 19:24:58: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:24:59: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:24:59: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:00: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:00: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "69") (weapon "quake_rl") L 10/22/2026 - 19:25:00: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:00: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "61") (weapon "quake_rl") L 10/22/2026 - 19:25:00: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:00: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:00: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:00: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 19:25:01: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:01: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "56") (weapon "quake_rl") L 10/22/2026 - 19:25:01: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:01: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:01: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:01: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "49") (weapon "quake_rl") L 10/22/2026 - 19:25:02: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:02: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:02: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:02: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "70") (weapon "quake_rl") L 10/22/2026 - 19:25:04: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:04: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:04: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "92") (realdamage "48") (weapon "quake_rl") L 10/22/2026 - 19:25:04: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2317 -6350 -1460") (victim_position "2555 -6357 -1460") L 10/22/2026 - 19:25:04: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:04: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:04: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "55") (weapon "quake_rl") L 10/22/2026 - 19:25:04: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:25:05: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:05: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:05: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "68") (weapon "quake_rl") L 10/22/2026 - 19:25:05: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:06: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:06: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "62") (weapon "quake_rl") L 10/22/2026 - 19:25:06: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:06: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:06: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "60") (weapon "quake_rl") L 10/22/2026 - 19:25:06: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:06: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:06: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "62") (weapon "quake_rl") L 10/22/2026 - 19:25:07: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:07: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:07: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:07: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "66") (weapon "quake_rl") L 10/22/2026 - 19:25:08: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:08: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "104") (weapon "quake_rl") L 10/22/2026 - 19:25:08: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:08: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:08: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:08: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "43") (weapon "quake_rl") L 10/22/2026 - 19:25:08: "endure<65><[U:1:1066673017]>" killed "bailey<62><[U:1:1254132021]>" with "quake_rl" (attacker_position "2675 -6257 -1295") (victim_position "2436 -6722 -1460") L 10/22/2026 - 19:25:08: "bailey<62><[U:1:1254132021]>" spawned as "soldier" L 10/22/2026 - 19:25:09: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:10: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:10: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:10: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:10: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "73") (weapon "quake_rl") L 10/22/2026 - 19:25:10: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:10: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 19:25:11: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:11: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:11: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "106") (weapon "quake_rl") L 10/22/2026 - 19:25:11: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:12: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:12: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:12: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 19:25:12: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:13: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:13: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "75") (weapon "quake_rl") L 10/22/2026 - 19:25:13: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:13: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:14: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:14: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "99") (weapon "quake_rl") L 10/22/2026 - 19:25:15: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:15: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:15: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "53") (realdamage "28") (weapon "quake_rl") L 10/22/2026 - 19:25:15: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2244 -6623 -1460") (victim_position "2264 -6066 -1445") L 10/22/2026 - 19:25:15: World triggered "mge_match_end" (winner "[U:1:1254132021]") (loser "[U:1:1066673017]") (winner_score "20") (loser_score "9")