L 10/22/2026 - 19:25:21: World triggered "meta_data" (matchid "261022192521ddee") (map "mge_league_v5") (arena "Ammomod [MGE] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/22/2026 - 19:25:21: "endure<65><[U:1:1066673017]>" changed role to "soldier" L 10/22/2026 - 19:25:21: "bailey<62><[U:1:1254132021]>" changed role to "soldier" L 10/22/2026 - 19:25:23: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:23: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:23: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "78") (weapon "quake_rl") L 10/22/2026 - 19:25:24: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:24: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:24: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "105") (weapon "quake_rl") L 10/22/2026 - 19:25:24: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:24: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:24: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "73") (weapon "quake_rl") L 10/22/2026 - 19:25:25: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:25: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:25: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:25: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "74") (weapon "quake_rl") L 10/22/2026 - 19:25:25: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:25: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "50") (weapon "quake_rl") L 10/22/2026 - 19:25:26: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:26: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:26: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "85") (realdamage "9") (weapon "quake_rl") L 10/22/2026 - 19:25:26: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2112 -6720 -1460") (victim_position "2366 -6601 -1460") L 10/22/2026 - 19:25:26: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:26: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:25:27: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:27: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:27: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "47") (weapon "quake_rl") L 10/22/2026 - 19:25:27: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:28: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:28: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:28: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "103") (weapon "quake_rl") L 10/22/2026 - 19:25:28: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:29: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:29: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:29: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:29: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "93") (weapon "quake_rl") L 10/22/2026 - 19:25:29: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:30: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:30: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "98") (weapon "quake_rl") L 10/22/2026 - 19:25:30: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:31: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:31: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:32: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:32: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "67") (realdamage "40") (weapon "quake_rl") L 10/22/2026 - 19:25:32: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2441 -6300 -1460") (victim_position "1979 -6384 -1435") L 10/22/2026 - 19:25:32: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:25:33: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:33: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:33: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "98") (weapon "quake_rl") L 10/22/2026 - 19:25:33: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:33: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:33: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "65") (weapon "quake_rl") L 10/22/2026 - 19:25:33: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:34: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:34: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "65") (weapon "quake_rl") L 10/22/2026 - 19:25:34: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:34: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:34: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "58") (weapon "quake_rl") L 10/22/2026 - 19:25:34: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:34: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:34: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "65") (weapon "quake_rl") L 10/22/2026 - 19:25:34: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:34: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:34: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "68") (weapon "quake_rl") L 10/22/2026 - 19:25:35: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:35: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "73") (realdamage "66") (weapon "quake_rl") L 10/22/2026 - 19:25:35: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2795 -6510 -1460") (victim_position "2586 -6484 -1460") L 10/22/2026 - 19:25:35: "bailey<62><[U:1:1254132021]>" triggered "domination" against "endure<65><[U:1:1066673017]>" L 10/22/2026 - 19:25:35: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:35: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:25:36: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:36: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:36: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "39") (weapon "quake_rl") L 10/22/2026 - 19:25:37: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:37: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:37: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:37: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "79") (weapon "quake_rl") L 10/22/2026 - 19:25:38: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:38: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:38: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:38: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "43") (weapon "quake_rl") L 10/22/2026 - 19:25:38: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:39: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:39: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:39: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:39: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "97") (weapon "quake_rl") L 10/22/2026 - 19:25:41: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:41: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:41: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "92") (weapon "quake_rl") L 10/22/2026 - 19:25:41: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:41: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:41: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "89") (weapon "quake_rl") L 10/22/2026 - 19:25:42: "endure<65><[U:1:1066673017]>" killed "bailey<62><[U:1:1254132021]>" with "world" (attacker_position "2292 -6639 -1432") (victim_position "2240 -6807 -1460") L 10/22/2026 - 19:25:42: "endure<65><[U:1:1066673017]>" triggered "revenge" against "bailey<62><[U:1:1254132021]>" L 10/22/2026 - 19:25:42: "bailey<62><[U:1:1254132021]>" spawned as "soldier" L 10/22/2026 - 19:25:44: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:44: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:44: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:44: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "48") (weapon "quake_rl") L 10/22/2026 - 19:25:44: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:45: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:45: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:45: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "49") (weapon "quake_rl") L 10/22/2026 - 19:25:45: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:45: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "81") (weapon "quake_rl") L 10/22/2026 - 19:25:45: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:46: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:46: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:46: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "79") (weapon "quake_rl") L 10/22/2026 - 19:25:46: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:46: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "79") (weapon "quake_rl") L 10/22/2026 - 19:25:46: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:46: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:47: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:47: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "72") (weapon "quake_rl") L 10/22/2026 - 19:25:48: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:48: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:48: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "73") (realdamage "4") (weapon "quake_rl") L 10/22/2026 - 19:25:48: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2656 -6291 -1460") (victim_position "2170 -6392 -1414") L 10/22/2026 - 19:25:49: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:25:50: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:50: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:50: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "68") (weapon "quake_rl") L 10/22/2026 - 19:25:50: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:50: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:51: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:51: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "45") (weapon "quake_rl") L 10/22/2026 - 19:25:51: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:51: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:51: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:51: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "63") (weapon "quake_rl") L 10/22/2026 - 19:25:52: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:52: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "46") (weapon "quake_rl") L 10/22/2026 - 19:25:52: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:53: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:53: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:53: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "59") (weapon "quake_rl") L 10/22/2026 - 19:25:54: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:54: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:54: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "98") (weapon "quake_rl") L 10/22/2026 - 19:25:54: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:55: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:55: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "104") (weapon "quake_rl") L 10/22/2026 - 19:25:55: "bailey<62><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/22/2026 - 19:25:55: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:55: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:55: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "70") (weapon "quake_rl") L 10/22/2026 - 19:25:56: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:56: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:56: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "105") (realdamage "3") (weapon "quake_rl") L 10/22/2026 - 19:25:56: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2748 -6333 -1312") (victim_position "2751 -6558 -1456") L 10/22/2026 - 19:25:56: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:25:57: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:57: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:57: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "98") (weapon "quake_rl") L 10/22/2026 - 19:25:57: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:58: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:58: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "46") (weapon "quake_rl") L 10/22/2026 - 19:25:58: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:58: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:59: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:59: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "251") L 10/22/2026 - 19:25:59: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:59: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "50") (weapon "quake_rl") L 10/22/2026 - 19:25:59: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:59: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:25:59: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:25:59: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "71") (weapon "quake_rl") L 10/22/2026 - 19:26:00: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:00: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:00: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:00: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "66") (weapon "quake_rl") L 10/22/2026 - 19:26:02: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:02: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:02: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:02: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "46") (weapon "quake_rl") L 10/22/2026 - 19:26:02: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:02: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "71") (realdamage "34") (weapon "quake_rl") L 10/22/2026 - 19:26:02: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2498 -6151 -1396") (victim_position "2299 -6651 -1411") L 10/22/2026 - 19:26:02: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:26:03: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:03: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:03: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "88") (weapon "quake_rl") L 10/22/2026 - 19:26:03: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:04: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:04: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:04: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:04: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "66") (weapon "quake_rl") L 10/22/2026 - 19:26:05: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:05: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:05: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:05: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "53") (weapon "quake_rl") L 10/22/2026 - 19:26:06: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:06: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:06: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:06: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "98") (weapon "quake_rl") L 10/22/2026 - 19:26:06: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:06: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "59") (weapon "quake_rl") L 10/22/2026 - 19:26:07: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:08: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:08: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:08: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "64") (weapon "quake_rl") L 10/22/2026 - 19:26:09: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:09: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:09: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "99") (realdamage "79") (weapon "quake_rl") L 10/22/2026 - 19:26:09: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2550 -6171 -1460") (victim_position "2339 -6485 -1460") L 10/22/2026 - 19:26:09: "bailey<62><[U:1:1254132021]>" triggered "domination" against "endure<65><[U:1:1066673017]>" L 10/22/2026 - 19:26:09: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:09: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:09: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "48") (weapon "quake_rl") L 10/22/2026 - 19:26:09: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:26:10: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:11: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:11: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:11: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "91") (weapon "quake_rl") L 10/22/2026 - 19:26:11: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:11: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:11: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "45") (weapon "quake_rl") L 10/22/2026 - 19:26:12: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:12: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:12: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "88") (weapon "quake_rl") L 10/22/2026 - 19:26:12: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:13: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:13: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "68") (weapon "quake_rl") L 10/22/2026 - 19:26:13: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:13: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:13: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:13: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "81") (weapon "quake_rl") L 10/22/2026 - 19:26:14: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:15: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:15: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "106") (realdamage "49") (weapon "quake_rl") L 10/22/2026 - 19:26:15: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2540 -5960 -1412") (victim_position "2606 -6199 -1460") L 10/22/2026 - 19:26:15: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:15: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:26:16: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:16: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:16: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "93") (weapon "quake_rl") L 10/22/2026 - 19:26:16: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:17: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:17: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:17: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:17: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "102") (weapon "quake_rl") L 10/22/2026 - 19:26:18: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:18: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:18: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "79") (weapon "quake_rl") L 10/22/2026 - 19:26:18: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:18: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:18: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 19:26:18: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:19: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:19: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:19: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "57") (realdamage "19") (weapon "quake_rl") L 10/22/2026 - 19:26:19: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2235 -6210 -1460") (victim_position "2591 -6395 -1460") L 10/22/2026 - 19:26:19: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:26:20: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:20: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:20: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:20: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "98") (weapon "quake_rl") L 10/22/2026 - 19:26:21: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:21: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:21: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:21: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "43") (weapon "quake_rl") L 10/22/2026 - 19:26:21: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:21: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "86") (weapon "quake_rl") L 10/22/2026 - 19:26:22: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:22: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:22: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:22: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "98") (realdamage "87") (weapon "quake_rl") L 10/22/2026 - 19:26:22: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2118 -6204 -1460") (victim_position "2268 -6556 -1460") L 10/22/2026 - 19:26:22: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:26:23: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:23: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:23: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "102") (weapon "quake_rl") L 10/22/2026 - 19:26:23: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:23: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:23: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "69") (weapon "quake_rl") L 10/22/2026 - 19:26:24: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:24: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:24: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "53") (weapon "quake_rl") L 10/22/2026 - 19:26:24: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:24: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:24: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "74") (weapon "quake_rl") L 10/22/2026 - 19:26:25: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:25: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "108") (weapon "quake_rl") L 10/22/2026 - 19:26:25: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:25: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:25: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:26: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:26: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "97") (realdamage "29") (weapon "quake_rl") L 10/22/2026 - 19:26:26: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2358 -6250 -1460") (victim_position "2658 -6034 -1301") L 10/22/2026 - 19:26:26: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:26:27: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:27: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:27: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:27: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "50") (weapon "quake_rl") L 10/22/2026 - 19:26:27: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:27: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:27: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "103") (weapon "quake_rl") L 10/22/2026 - 19:26:28: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:28: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:28: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "58") (weapon "quake_rl") L 10/22/2026 - 19:26:28: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:28: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:28: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:28: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "75") (weapon "quake_rl") L 10/22/2026 - 19:26:29: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:29: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:29: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "80") (weapon "quake_rl") L 10/22/2026 - 19:26:29: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:29: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "86") (weapon "quake_rl") L 10/22/2026 - 19:26:29: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:31: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:31: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:31: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:31: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "63") (realdamage "41") (weapon "quake_rl") L 10/22/2026 - 19:26:31: "endure<65><[U:1:1066673017]>" killed "bailey<62><[U:1:1254132021]>" with "quake_rl" (attacker_position "1947 -6226 -1460") (victim_position "2370 -5969 -1435") L 10/22/2026 - 19:26:31: "endure<65><[U:1:1066673017]>" triggered "revenge" against "bailey<62><[U:1:1254132021]>" L 10/22/2026 - 19:26:31: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:31: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "87") (weapon "quake_rl") L 10/22/2026 - 19:26:31: "bailey<62><[U:1:1254132021]>" spawned as "soldier" L 10/22/2026 - 19:26:32: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:32: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:33: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:33: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "60") (weapon "quake_rl") L 10/22/2026 - 19:26:33: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:33: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "45") (weapon "quake_rl") L 10/22/2026 - 19:26:33: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:33: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:33: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:33: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "87") (weapon "quake_rl") L 10/22/2026 - 19:26:34: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:34: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:34: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:34: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "42") (weapon "quake_rl") L 10/22/2026 - 19:26:36: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:36: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:36: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "79") (weapon "quake_rl") L 10/22/2026 - 19:26:36: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:36: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:36: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "84") (realdamage "56") (weapon "quake_rl") L 10/22/2026 - 19:26:36: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2202 -6492 -1429") (victim_position "2330 -6188 -1460") L 10/22/2026 - 19:26:36: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:26:37: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:37: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:37: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "103") (weapon "quake_rl") L 10/22/2026 - 19:26:37: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:37: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:37: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "85") (weapon "quake_rl") L 10/22/2026 - 19:26:38: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:38: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:38: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:38: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "96") (weapon "quake_rl") L 10/22/2026 - 19:26:39: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:39: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:39: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "99") (weapon "quake_rl") L 10/22/2026 - 19:26:39: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:40: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:40: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:40: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "78") (weapon "quake_rl") L 10/22/2026 - 19:26:40: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:40: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:40: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "80") (weapon "quake_rl") L 10/22/2026 - 19:26:41: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:41: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:41: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "83") (realdamage "12") (weapon "quake_rl") L 10/22/2026 - 19:26:41: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2658 -6265 -1411") (victim_position "2423 -6419 -1460") L 10/22/2026 - 19:26:42: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:42: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:26:42: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:43: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:43: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 19:26:43: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:43: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:43: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "57") (weapon "quake_rl") L 10/22/2026 - 19:26:43: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:44: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:44: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "95") (weapon "quake_rl") L 10/22/2026 - 19:26:44: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:44: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:44: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "60") (weapon "quake_rl") L 10/22/2026 - 19:26:44: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:45: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:45: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:46: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:46: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:46: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "63") (weapon "quake_rl") L 10/22/2026 - 19:26:47: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:48: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:48: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:48: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "80") (weapon "quake_rl") L 10/22/2026 - 19:26:49: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:49: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:49: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "64") (weapon "quake_rl") L 10/22/2026 - 19:26:49: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:49: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "88") (realdamage "61") (weapon "quake_rl") L 10/22/2026 - 19:26:49: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2642 -6302 -1460") (victim_position "2580 -6481 -1460") L 10/22/2026 - 19:26:49: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:50: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:26:50: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:51: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:51: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "76") (weapon "quake_rl") L 10/22/2026 - 19:26:51: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:51: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:52: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:52: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:52: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:52: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:52: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "100") (weapon "quake_rl") L 10/22/2026 - 19:26:53: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:53: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "49") (weapon "quake_rl") L 10/22/2026 - 19:26:53: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:54: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:54: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:54: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "47") (weapon "quake_rl") L 10/22/2026 - 19:26:54: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:54: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "95") (weapon "quake_rl") L 10/22/2026 - 19:26:55: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:55: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:55: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "80") (realdamage "58") (weapon "quake_rl") L 10/22/2026 - 19:26:55: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2762 -6158 -1460") (victim_position "2618 -6556 -1460") L 10/22/2026 - 19:26:55: "bailey<62><[U:1:1254132021]>" triggered "domination" against "endure<65><[U:1:1066673017]>" L 10/22/2026 - 19:26:55: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:26:56: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:57: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:57: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "48") (weapon "quake_rl") L 10/22/2026 - 19:26:57: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:57: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:57: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "42") (weapon "quake_rl") L 10/22/2026 - 19:26:57: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:57: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:57: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "75") (weapon "quake_rl") L 10/22/2026 - 19:26:58: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:58: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:58: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "54") (weapon "quake_rl") L 10/22/2026 - 19:26:58: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:59: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:59: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:59: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "50") (weapon "quake_rl") L 10/22/2026 - 19:26:59: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:59: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:59: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "50") (weapon "quake_rl") L 10/22/2026 - 19:26:59: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:26:59: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:26:59: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "85") (weapon "quake_rl") L 10/22/2026 - 19:27:01: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:01: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:02: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:02: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "111") (weapon "quake_rl") L 10/22/2026 - 19:27:02: "endure<65><[U:1:1066673017]>" killed "bailey<62><[U:1:1254132021]>" with "world" (attacker_position "2447 -6542 -1460") (victim_position "2542 -6530 -1460") L 10/22/2026 - 19:27:02: "endure<65><[U:1:1066673017]>" triggered "revenge" against "bailey<62><[U:1:1254132021]>" L 10/22/2026 - 19:27:02: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:02: "bailey<62><[U:1:1254132021]>" spawned as "soldier" L 10/22/2026 - 19:27:03: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:03: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:04: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:04: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:04: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:04: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "101") (weapon "quake_rl") L 10/22/2026 - 19:27:05: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:05: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:05: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "70") (weapon "quake_rl") L 10/22/2026 - 19:27:06: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:06: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:06: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "87") (weapon "quake_rl") L 10/22/2026 - 19:27:06: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:07: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:07: "endure<65><[U:1:1066673017]>" picked up item "tf_ammo_pack" L 10/22/2026 - 19:27:08: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:08: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:08: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:08: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "105") (realdamage "98") (weapon "quake_rl") L 10/22/2026 - 19:27:08: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2110 -6445 -1460") (victim_position "2381 -6412 -1460") L 10/22/2026 - 19:27:08: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:27:09: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:09: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:09: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "74") (weapon "quake_rl") L 10/22/2026 - 19:27:10: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:10: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:10: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:10: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "94") (weapon "quake_rl") L 10/22/2026 - 19:27:11: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:11: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:12: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:12: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "49") (weapon "quake_rl") L 10/22/2026 - 19:27:12: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:12: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:12: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "50") (weapon "quake_rl") L 10/22/2026 - 19:27:13: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:13: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:13: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "46") (weapon "quake_rl") L 10/22/2026 - 19:27:14: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:14: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:14: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "49") (weapon "quake_rl") L 10/22/2026 - 19:27:14: "bailey<62><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/22/2026 - 19:27:14: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:14: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:14: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "61") (realdamage "19") (weapon "quake_rl") L 10/22/2026 - 19:27:14: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2422 -6454 -1460") (victim_position "2132 -6666 -1460") L 10/22/2026 - 19:27:14: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:27:14: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:16: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:16: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:16: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "103") (weapon "quake_rl") L 10/22/2026 - 19:27:16: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:17: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:17: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 19:27:17: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:17: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:17: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "103") (weapon "quake_rl") L 10/22/2026 - 19:27:17: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:17: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:17: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "53") (weapon "quake_rl") L 10/22/2026 - 19:27:18: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:18: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:18: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:18: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 19:27:18: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:18: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 19:27:19: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:19: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:19: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "65") (realdamage "31") (weapon "quake_rl") L 10/22/2026 - 19:27:19: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2087 -6420 -1460") (victim_position "2331 -6202 -1460") L 10/22/2026 - 19:27:19: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:19: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:27:20: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:20: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:20: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "64") (weapon "quake_rl") L 10/22/2026 - 19:27:21: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:21: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:21: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "104") (weapon "quake_rl") L 10/22/2026 - 19:27:21: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:21: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:22: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:22: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "60") (weapon "quake_rl") L 10/22/2026 - 19:27:22: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:22: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:22: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "82") (weapon "quake_rl") L 10/22/2026 - 19:27:22: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:23: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:23: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:23: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "52") (weapon "quake_rl") L 10/22/2026 - 19:27:23: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:23: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:23: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "54") (weapon "quake_rl") L 10/22/2026 - 19:27:24: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:25: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:25: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:25: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "78") (realdamage "50") (weapon "quake_rl") L 10/22/2026 - 19:27:25: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2275 -6095 -1460") (victim_position "2538 -6101 -1460") L 10/22/2026 - 19:27:25: "bailey<62><[U:1:1254132021]>" triggered "domination" against "endure<65><[U:1:1066673017]>" L 10/22/2026 - 19:27:25: "endure<65><[U:1:1066673017]>" spawned as "soldier" L 10/22/2026 - 19:27:26: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:26: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:27: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:27: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:27: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "91") (weapon "quake_rl") L 10/22/2026 - 19:27:27: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:28: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:28: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:28: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "101") (weapon "quake_rl") L 10/22/2026 - 19:27:28: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:28: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:28: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:28: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "52") (weapon "quake_rl") L 10/22/2026 - 19:27:29: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:29: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "52") (weapon "quake_rl") L 10/22/2026 - 19:27:29: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:29: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:29: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "89") (weapon "quake_rl") L 10/22/2026 - 19:27:30: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:31: "endure<65><[U:1:1066673017]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:31: "endure<65><[U:1:1066673017]>" triggered "damage" against "bailey<62><[U:1:1254132021]>" (damage "107") (weapon "quake_rl") L 10/22/2026 - 19:27:31: "endure<65><[U:1:1066673017]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:32: "bailey<62><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:27:32: "bailey<62><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:27:32: "bailey<62><[U:1:1254132021]>" triggered "damage" against "endure<65><[U:1:1066673017]>" (damage "99") (realdamage "44") (weapon "quake_rl") L 10/22/2026 - 19:27:32: "bailey<62><[U:1:1254132021]>" killed "endure<65><[U:1:1066673017]>" with "quake_rl" (attacker_position "2132 -6313 -1312") (victim_position "2423 -6140 -1460") L 10/22/2026 - 19:27:32: World triggered "mge_match_end" (winner "[U:1:1254132021]") (loser "[U:1:1066673017]") (winner_score "20") (loser_score "3")