L 10/22/2026 - 19:29:01: World triggered "meta_data" (matchid "26102219290164de") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/22/2026 - 19:29:01: "pokke<51><[U:1:258926968]>" changed role to "scout" L 10/22/2026 - 19:29:01: "Guerere<50><[U:1:1255550794]>" changed role to "soldier" L 10/22/2026 - 19:29:04: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:06: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:06: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:06: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:06: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "92") (weapon "quake_rl") L 10/22/2026 - 19:29:06: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:07: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:07: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "43") (weapon "quake_rl") L 10/22/2026 - 19:29:08: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:08: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:08: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "49") (weapon "quake_rl") L 10/22/2026 - 19:29:10: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:10: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:11: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:11: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "108") (weapon "quake_rl") L 10/22/2026 - 19:29:11: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:11: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:12: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:12: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "70") (realdamage "63") (weapon "quake_rl") L 10/22/2026 - 19:29:12: "Guerere<50><[U:1:1255550794]>" killed "pokke<51><[U:1:258926968]>" with "quake_rl" (attacker_position "-11079 13262 135") (victim_position "-11158 13437 120") L 10/22/2026 - 19:29:12: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:12: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 10/22/2026 - 19:29:15: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:16: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:17: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:17: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:17: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "55") (weapon "quake_rl") L 10/22/2026 - 19:29:17: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:17: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:17: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "66") (weapon "quake_rl") L 10/22/2026 - 19:29:18: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:18: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:18: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:18: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "66") (weapon "quake_rl") L 10/22/2026 - 19:29:19: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:19: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:19: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "49") (weapon "quake_rl") L 10/22/2026 - 19:29:20: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:20: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:20: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "59") (realdamage "11") (weapon "quake_rl") L 10/22/2026 - 19:29:20: "pokke<51><[U:1:258926968]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "-10843 13841 120") (victim_position "-10565 14089 97") L 10/22/2026 - 19:29:20: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:29:23: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:23: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:23: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:23: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "67") (weapon "quake_rl") L 10/22/2026 - 19:29:24: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:24: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:24: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:24: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "90") (weapon "quake_rl") L 10/22/2026 - 19:29:25: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:25: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "107") (weapon "quake_rl") L 10/22/2026 - 19:29:25: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:25: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:25: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "106") (realdamage "36") (weapon "quake_rl") L 10/22/2026 - 19:29:25: "pokke<51><[U:1:258926968]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "-11068 13242 120") (victim_position "-10908 13059 178") L 10/22/2026 - 19:29:25: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:25: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:29:28: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:28: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:28: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:28: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "103") (weapon "quake_rl") L 10/22/2026 - 19:29:28: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:28: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "69") (weapon "quake_rl") L 10/22/2026 - 19:29:29: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:29: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:29: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "45") (weapon "quake_rl") L 10/22/2026 - 19:29:29: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:30: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:30: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:30: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "57") (weapon "quake_rl") L 10/22/2026 - 19:29:30: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:30: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:30: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "66") (weapon "quake_rl") L 10/22/2026 - 19:29:30: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:30: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:30: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "89") (realdamage "63") (weapon "quake_rl") L 10/22/2026 - 19:29:30: "pokke<51><[U:1:258926968]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "-11159 12421 318") (victim_position "-11399 12370 112") L 10/22/2026 - 19:29:31: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:29:33: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:34: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:34: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "48") (weapon "quake_rl") L 10/22/2026 - 19:29:34: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:35: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:35: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:35: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "62") (weapon "quake_rl") L 10/22/2026 - 19:29:35: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:36: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:36: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:36: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:36: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "101") (weapon "quake_rl") L 10/22/2026 - 19:29:36: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:41: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:41: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:41: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "107") (realdamage "81") (weapon "quake_rl") L 10/22/2026 - 19:29:41: "Guerere<50><[U:1:1255550794]>" killed "pokke<51><[U:1:258926968]>" with "quake_rl" (attacker_position "-11232 12698 140") (victim_position "-11089 12539 232") L 10/22/2026 - 19:29:41: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:41: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "107") (weapon "quake_rl") L 10/22/2026 - 19:29:41: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:41: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 10/22/2026 - 19:29:44: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:44: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:44: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:44: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "99") (weapon "quake_rl") L 10/22/2026 - 19:29:44: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:44: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:44: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "52") (weapon "quake_rl") L 10/22/2026 - 19:29:45: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:45: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:45: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:45: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "105") (realdamage "90") (weapon "quake_rl") L 10/22/2026 - 19:29:45: "pokke<51><[U:1:258926968]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "-11154 12518 258") (victim_position "-11263 12295 174") L 10/22/2026 - 19:29:45: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:29:48: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:49: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:49: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:49: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 19:29:49: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:49: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "89") (weapon "quake_rl") L 10/22/2026 - 19:29:49: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:50: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:50: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "53") (weapon "quake_rl") L 10/22/2026 - 19:29:50: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:51: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:51: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:51: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:51: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "48") (weapon "quake_rl") L 10/22/2026 - 19:29:51: "Guerere<50><[U:1:1255550794]>" picked up item "tf_ammo_pack" L 10/22/2026 - 19:29:52: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:52: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:52: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "84") (realdamage "34") (weapon "quake_rl") L 10/22/2026 - 19:29:52: "pokke<51><[U:1:258926968]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "-11088 12538 282") (victim_position "-11393 12434 112") L 10/22/2026 - 19:29:52: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:29:55: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:57: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:58: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:58: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:29:58: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:29:58: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "79") (weapon "quake_rl") L 10/22/2026 - 19:30:03: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:03: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:30:03: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "49") (weapon "quake_rl") L 10/22/2026 - 19:30:04: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:04: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:04: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:30:04: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "61") (realdamage "15") (weapon "quake_rl") L 10/22/2026 - 19:30:04: "pokke<51><[U:1:258926968]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "-11213 13623 251") (victim_position "-11348 13410 -26") L 10/22/2026 - 19:30:05: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:30:08: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:08: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:09: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:09: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:09: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:30:09: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "62") (weapon "quake_rl") L 10/22/2026 - 19:30:10: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:10: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:11: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:30:11: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "47") (weapon "quake_rl") L 10/22/2026 - 19:30:13: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:13: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:13: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:30:13: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 19:30:14: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:14: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:14: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:30:14: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "103") (weapon "quake_rl") L 10/22/2026 - 19:30:14: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:30:14: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "56") (realdamage "22") (weapon "quake_rl") L 10/22/2026 - 19:30:14: "pokke<51><[U:1:258926968]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "-11057 12534 307") (victim_position "-11172 12283 170") L 10/22/2026 - 19:30:14: "pokke<51><[U:1:258926968]>" triggered "domination" against "Guerere<50><[U:1:1255550794]>" L 10/22/2026 - 19:30:14: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:30:17: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:17: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:18: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:30:18: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "66") (weapon "quake_rl") L 10/22/2026 - 19:30:18: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:18: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:30:18: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "90") (weapon "quake_rl") L 10/22/2026 - 19:30:19: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:19: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:21: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:22: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:30:22: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "65") (weapon "quake_rl") L 10/22/2026 - 19:30:25: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:25: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:25: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:30:25: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "106") (weapon "quake_rl") L 10/22/2026 - 19:30:26: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:26: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:30:26: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "58") (realdamage "30") (weapon "quake_rl") L 10/22/2026 - 19:30:26: "pokke<51><[U:1:258926968]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "-11128 13486 361") (victim_position "-10959 13747 120") L 10/22/2026 - 19:30:26: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:30:29: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:29: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:30: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:30: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:30:30: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "73") (weapon "quake_rl") L 10/22/2026 - 19:30:30: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:30: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:30:30: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "86") (weapon "quake_rl") L 10/22/2026 - 19:30:31: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:32: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:40: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:40: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:30:40: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "75") (weapon "quake_rl") L 10/22/2026 - 19:30:40: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:40: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:41: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:41: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:30:41: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "51") (weapon "quake_rl") L 10/22/2026 - 19:30:41: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:41: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:30:41: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "57") (realdamage "23") (weapon "quake_rl") L 10/22/2026 - 19:30:41: "pokke<51><[U:1:258926968]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "-11754 13160 142") (victim_position "-11574 12928 15") L 10/22/2026 - 19:30:42: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:30:44: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:44: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:47: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:47: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:30:47: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "53") (weapon "quake_rl") L 10/22/2026 - 19:30:48: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:49: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:49: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:30:49: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "52") (weapon "quake_rl") L 10/22/2026 - 19:30:50: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:50: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:30:50: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "57") (weapon "quake_rl") L 10/22/2026 - 19:30:51: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:51: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:30:51: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "83") (realdamage "77") (weapon "quake_rl") L 10/22/2026 - 19:30:51: "pokke<51><[U:1:258926968]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "-11079 12940 192") (victim_position "-10821 12662 120") L 10/22/2026 - 19:30:51: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:30:54: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:54: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:30:54: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "48") (weapon "quake_rl") L 10/22/2026 - 19:30:56: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:57: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:30:57: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "109") (weapon "quake_rl") L 10/22/2026 - 19:30:57: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:58: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:30:58: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:02: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:05: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:06: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:06: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:07: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:08: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:09: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:10: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:12: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "195") (realdamage "6") (weapon "market_gardener") (crit "crit") L 10/22/2026 - 19:31:12: "pokke<51><[U:1:258926968]>" killed "Guerere<50><[U:1:1255550794]>" with "market_gardener" (attacker_position "-11675 12386 108") (victim_position "-11673 12380 34") L 10/22/2026 - 19:31:12: "pokke<51><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/22/2026 - 19:31:12: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:31:15: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:15: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:16: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:17: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:31:17: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "111") (weapon "quake_rl") L 10/22/2026 - 19:31:17: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:17: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:31:17: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "78") (weapon "quake_rl") L 10/22/2026 - 19:31:17: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:18: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:18: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:31:18: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "28") (weapon "quake_rl") L 10/22/2026 - 19:31:19: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:20: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:31:20: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "37") (realdamage "8") (weapon "quake_rl") L 10/22/2026 - 19:31:20: "pokke<51><[U:1:258926968]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "-10892 13111 120") (victim_position "-11053 12280 120") L 10/22/2026 - 19:31:20: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:31:24: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:24: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:31:24: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "66") (weapon "quake_rl") (airshot "1") (height "387") L 10/22/2026 - 19:31:24: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:25: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:26: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:26: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:27: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:29: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:29: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:31:29: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "105") (weapon "quake_rl") L 10/22/2026 - 19:31:29: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:30: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:31:30: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "33") (weapon "quake_rl") L 10/22/2026 - 19:31:31: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:31: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:31:31: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "52") (realdamage "8") (weapon "quake_rl") L 10/22/2026 - 19:31:31: "pokke<51><[U:1:258926968]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "-10896 13693 163") (victim_position "-11106 14067 168") L 10/22/2026 - 19:31:31: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:31:34: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:34: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:31:34: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "81") (weapon "quake_rl") L 10/22/2026 - 19:31:35: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:36: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:31:36: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "342") L 10/22/2026 - 19:31:36: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:37: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:38: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:31:38: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "29") (weapon "quake_rl") L 10/22/2026 - 19:31:38: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:38: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:40: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:40: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:31:40: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "100") (weapon "quake_rl") L 10/22/2026 - 19:31:40: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:42: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:31:42: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "112") (realdamage "44") (weapon "quake_rl") L 10/22/2026 - 19:31:42: "pokke<51><[U:1:258926968]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "-10753 13048 2") (victim_position "-10747 13096 -63") L 10/22/2026 - 19:31:42: "pokke<51><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/22/2026 - 19:31:42: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:42: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:31:42: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:44: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:46: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:46: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:31:46: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "73") (weapon "quake_rl") L 10/22/2026 - 19:31:46: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:46: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:31:46: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "110") (weapon "quake_rl") L 10/22/2026 - 19:31:46: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:47: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:47: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:48: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:31:48: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "60") (realdamage "9") (weapon "quake_rl") L 10/22/2026 - 19:31:48: "pokke<51><[U:1:258926968]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "-11035 13533 232") (victim_position "-11778 13478 112") L 10/22/2026 - 19:31:48: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:31:51: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:54: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:54: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:54: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:31:54: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "87") (weapon "quake_rl") L 10/22/2026 - 19:31:54: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:54: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:31:54: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "57") (weapon "quake_rl") L 10/22/2026 - 19:31:55: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:55: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:31:55: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "77") (weapon "quake_rl") L 10/22/2026 - 19:31:55: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:55: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:31:56: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:31:56: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "68") (realdamage "44") (weapon "quake_rl") L 10/22/2026 - 19:31:56: "pokke<51><[U:1:258926968]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "-10825 12453 352") (victim_position "-11027 12207 120") L 10/22/2026 - 19:31:56: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:32:01: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:32:01: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "306") L 10/22/2026 - 19:32:01: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:02: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:03: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:03: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:03: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:32:03: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "103") (weapon "quake_rl") L 10/22/2026 - 19:32:03: "Guerere<50><[U:1:1255550794]>" killed "pokke<51><[U:1:258926968]>" with "world" (attacker_position "-11174 13386 120") (victim_position "-11006 13130 135") L 10/22/2026 - 19:32:03: "Guerere<50><[U:1:1255550794]>" triggered "revenge" against "pokke<51><[U:1:258926968]>" L 10/22/2026 - 19:32:03: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:32:03: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "61") (weapon "quake_rl") L 10/22/2026 - 19:32:03: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 10/22/2026 - 19:32:06: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:08: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:32:08: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "105") (weapon "quake_rl") L 10/22/2026 - 19:32:08: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:09: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:32:09: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "110") (realdamage "40") (weapon "quake_rl") L 10/22/2026 - 19:32:09: "pokke<51><[U:1:258926968]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "-10975 13490 170") (victim_position "-11021 13609 232") L 10/22/2026 - 19:32:09: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:09: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:32:09: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:11: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:12: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:15: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:15: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:16: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:32:16: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "71") (weapon "quake_rl") L 10/22/2026 - 19:32:19: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:19: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:20: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:20: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:20: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:32:20: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "76") (weapon "quake_rl") L 10/22/2026 - 19:32:21: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:21: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:32:21: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "100") (realdamage "89") (weapon "quake_rl") L 10/22/2026 - 19:32:21: "pokke<51><[U:1:258926968]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "-11294 13186 325") (victim_position "-11295 12899 120") L 10/22/2026 - 19:32:21: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:32:22: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:23: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:23: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:24: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:24: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:32:24: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "109") (weapon "quake_rl") L 10/22/2026 - 19:32:24: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:24: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:32:24: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "54") (weapon "quake_rl") L 10/22/2026 - 19:32:25: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:32:25: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "71") (weapon "quake_rl") L 10/22/2026 - 19:32:25: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:25: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:27: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:32:27: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "112") (realdamage "82") (weapon "quake_rl") L 10/22/2026 - 19:32:27: "pokke<51><[U:1:258926968]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "-11245 12449 120") (victim_position "-11202 12401 120") L 10/22/2026 - 19:32:27: "pokke<51><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/22/2026 - 19:32:27: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:27: "Guerere<50><[U:1:1255550794]>" spawned as "soldier" L 10/22/2026 - 19:32:27: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:29: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:29: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:30: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:30: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:31: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:31: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:31: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:32:31: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "91") (weapon "quake_rl") L 10/22/2026 - 19:32:33: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:32:33: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "83") (weapon "quake_rl") L 10/22/2026 - 19:32:33: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:33: "Guerere<50><[U:1:1255550794]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:32:33: "Guerere<50><[U:1:1255550794]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "67") (weapon "quake_rl") L 10/22/2026 - 19:32:33: "Guerere<50><[U:1:1255550794]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 19:32:34: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 19:32:34: "pokke<51><[U:1:258926968]>" triggered "damage" against "Guerere<50><[U:1:1255550794]>" (damage "100") (realdamage "4") (weapon "quake_rl") L 10/22/2026 - 19:32:34: "pokke<51><[U:1:258926968]>" killed "Guerere<50><[U:1:1255550794]>" with "quake_rl" (attacker_position "-11120 13397 168") (victim_position "-11264 13323 131") L 10/22/2026 - 19:32:34: "pokke<51><[U:1:258926968]>" triggered "domination" against "Guerere<50><[U:1:1255550794]>" L 10/22/2026 - 19:32:34: World triggered "mge_match_end" (winner "[U:1:258926968]") (loser "[U:1:1255550794]") (winner_score "20") (loser_score "4")