L 10/22/2026 - 22:12:27: World triggered "meta_data" (matchid "2610222212273745") (map "mge_league_v5") (arena "Product Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/22/2026 - 22:12:27: "relax pal<3><[U:1:151709855]>" changed role to "scout" L 10/22/2026 - 22:12:27: "Float<4><[U:1:141667583]>" changed role to "soldier" L 10/22/2026 - 22:12:27: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:12:27: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:12:27: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "45") (weapon "scattergun") L 10/22/2026 - 22:12:27: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:12:28: "Float<4><[U:1:141667583]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 22:12:28: "Float<4><[U:1:141667583]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 22:12:28: "Float<4><[U:1:141667583]>" triggered "damage" against "relax pal<3><[U:1:151709855]>" (damage "74") (weapon "quake_rl") L 10/22/2026 - 22:12:29: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:12:29: "Float<4><[U:1:141667583]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 22:12:29: "Float<4><[U:1:141667583]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 22:12:29: "Float<4><[U:1:141667583]>" triggered "damage" against "relax pal<3><[U:1:151709855]>" (damage "61") (weapon "quake_rl") L 10/22/2026 - 22:12:30: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:12:30: "Float<4><[U:1:141667583]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 22:12:31: "Float<4><[U:1:141667583]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 22:12:31: "Float<4><[U:1:141667583]>" triggered "damage" against "relax pal<3><[U:1:151709855]>" (damage "72") (realdamage "3") (weapon "quake_rl") L 10/22/2026 - 22:12:31: "Float<4><[U:1:141667583]>" killed "relax pal<3><[U:1:151709855]>" with "quake_rl" (attacker_position "6571 -9146 240") (victim_position "6498 -9398 223") L 10/22/2026 - 22:12:31: "relax pal<3><[U:1:151709855]>" spawned as "scout" L 10/22/2026 - 22:12:32: "Float<4><[U:1:141667583]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 22:12:32: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:12:32: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:12:32: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "53") (weapon "scattergun") L 10/22/2026 - 22:12:33: "Float<4><[U:1:141667583]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 22:12:33: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:12:33: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:12:33: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "39") (weapon "scattergun") L 10/22/2026 - 22:12:34: "Float<4><[U:1:141667583]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 22:12:34: "Float<4><[U:1:141667583]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 22:12:34: "Float<4><[U:1:141667583]>" triggered "damage" against "relax pal<3><[U:1:151709855]>" (damage "87") (weapon "quake_rl") L 10/22/2026 - 22:12:34: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:12:34: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:12:34: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "91") (weapon "scattergun") L 10/22/2026 - 22:12:34: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:12:34: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:12:34: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "56") (realdamage "55") (weapon "scattergun") L 10/22/2026 - 22:12:34: "relax pal<3><[U:1:151709855]>" killed "Float<4><[U:1:141667583]>" with "scattergun" (attacker_position "6592 -9263 418") (victim_position "6543 -9411 228") L 10/22/2026 - 22:12:34: "Float<4><[U:1:141667583]>" spawned as "soldier" L 10/22/2026 - 22:12:36: "Float<4><[U:1:141667583]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 22:12:37: "Float<4><[U:1:141667583]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 22:12:37: "Float<4><[U:1:141667583]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 22:12:37: "Float<4><[U:1:141667583]>" triggered "damage" against "relax pal<3><[U:1:151709855]>" (damage "56") (weapon "quake_rl") L 10/22/2026 - 22:12:38: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:12:39: "Float<4><[U:1:141667583]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 22:12:39: "Float<4><[U:1:141667583]>" triggered "damage" against "relax pal<3><[U:1:151709855]>" (damage "62") (weapon "quake_rl") L 10/22/2026 - 22:12:39: "Float<4><[U:1:141667583]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 22:12:39: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:12:39: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:12:39: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "36") (weapon "scattergun") L 10/22/2026 - 22:12:39: "Float<4><[U:1:141667583]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 22:12:39: "Float<4><[U:1:141667583]>" triggered "damage" against "relax pal<3><[U:1:151709855]>" (damage "111") (realdamage "26") (weapon "quake_rl") L 10/22/2026 - 22:12:39: "Float<4><[U:1:141667583]>" killed "relax pal<3><[U:1:151709855]>" with "quake_rl" (attacker_position "6883 -8823 220") (victim_position "6866 -8929 247") L 10/22/2026 - 22:12:39: "Float<4><[U:1:141667583]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 22:12:39: "relax pal<3><[U:1:151709855]>" spawned as "scout" L 10/22/2026 - 22:12:40: "Float<4><[U:1:141667583]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 22:12:40: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:12:40: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:12:40: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "11") (weapon "scattergun") L 10/22/2026 - 22:12:41: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:12:41: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:12:41: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "40") (weapon "scattergun") L 10/22/2026 - 22:12:42: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:12:42: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:12:42: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "15") (weapon "scattergun") L 10/22/2026 - 22:12:43: "Float<4><[U:1:141667583]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 22:12:43: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:12:43: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:12:43: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "37") (weapon "scattergun") L 10/22/2026 - 22:12:44: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:12:44: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:12:44: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "75") (weapon "scattergun") L 10/22/2026 - 22:12:44: "Float<4><[U:1:141667583]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 22:12:44: "Float<4><[U:1:141667583]>" triggered "damage" against "relax pal<3><[U:1:151709855]>" (damage "106") (weapon "quake_rl") L 10/22/2026 - 22:12:44: "Float<4><[U:1:141667583]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 22:12:45: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:12:45: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:12:45: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "45") (realdamage "22") (weapon "scattergun") L 10/22/2026 - 22:12:45: "relax pal<3><[U:1:151709855]>" killed "Float<4><[U:1:141667583]>" with "scattergun" (attacker_position "6532 -9345 220") (victim_position "6846 -8978 214") L 10/22/2026 - 22:12:45: "Float<4><[U:1:141667583]>" spawned as "soldier" L 10/22/2026 - 22:12:46: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:12:46: "Float<4><[U:1:141667583]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 22:12:47: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:12:47: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:12:47: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "83") (weapon "scattergun") L 10/22/2026 - 22:12:47: "Float<4><[U:1:141667583]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 22:12:47: "Float<4><[U:1:141667583]>" triggered "damage" against "relax pal<3><[U:1:151709855]>" (damage "107") (weapon "quake_rl") L 10/22/2026 - 22:12:47: "Float<4><[U:1:141667583]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 22:12:48: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:12:48: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:12:48: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "22") (weapon "scattergun") L 10/22/2026 - 22:12:49: "Float<4><[U:1:141667583]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 22:12:49: "Float<4><[U:1:141667583]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 22:12:49: "Float<4><[U:1:141667583]>" triggered "damage" against "relax pal<3><[U:1:151709855]>" (damage "58") (realdamage "37") (weapon "quake_rl") L 10/22/2026 - 22:12:49: "Float<4><[U:1:141667583]>" killed "relax pal<3><[U:1:151709855]>" with "quake_rl" (attacker_position "6863 -8735 262") (victim_position "6949 -9087 419") L 10/22/2026 - 22:12:49: "relax pal<3><[U:1:151709855]>" spawned as "scout" L 10/22/2026 - 22:12:53: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:12:53: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:12:53: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "103") (weapon "scattergun") L 10/22/2026 - 22:12:54: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:12:54: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:12:54: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "104") (weapon "scattergun") L 10/22/2026 - 22:12:54: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:12:54: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:12:54: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "80") (realdamage "18") (weapon "scattergun") L 10/22/2026 - 22:12:54: "relax pal<3><[U:1:151709855]>" killed "Float<4><[U:1:141667583]>" with "scattergun" (attacker_position "6829 -9173 207") (victim_position "6770 -9307 220") L 10/22/2026 - 22:12:54: "Float<4><[U:1:141667583]>" spawned as "soldier" L 10/22/2026 - 22:12:56: "Float<4><[U:1:141667583]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 22:12:56: "Float<4><[U:1:141667583]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 22:12:56: "Float<4><[U:1:141667583]>" triggered "damage" against "relax pal<3><[U:1:151709855]>" (damage "59") (weapon "quake_rl") L 10/22/2026 - 22:12:56: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:12:56: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:12:56: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "87") (weapon "scattergun") L 10/22/2026 - 22:12:57: "Float<4><[U:1:141667583]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 22:12:58: "Float<4><[U:1:141667583]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 22:12:58: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:12:58: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:12:58: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "10") (weapon "scattergun") L 10/22/2026 - 22:12:59: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:12:59: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:12:59: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "40") (weapon "scattergun") L 10/22/2026 - 22:12:59: "Float<4><[U:1:141667583]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 22:12:59: "Float<4><[U:1:141667583]>" triggered "damage" against "relax pal<3><[U:1:151709855]>" (damage "79") (weapon "quake_rl") L 10/22/2026 - 22:12:59: "Float<4><[U:1:141667583]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 22:12:59: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:13:00: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:13:00: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:13:00: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "46") (weapon "scattergun") L 10/22/2026 - 22:13:01: "Float<4><[U:1:141667583]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 22:13:01: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:13:01: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:13:01: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "92") (realdamage "56") (weapon "scattergun") L 10/22/2026 - 22:13:01: "relax pal<3><[U:1:151709855]>" killed "Float<4><[U:1:141667583]>" with "scattergun" (attacker_position "7100 -8814 373") (victim_position "6916 -8758 216") L 10/22/2026 - 22:13:01: "Float<4><[U:1:141667583]>" spawned as "soldier" L 10/22/2026 - 22:13:02: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:13:02: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:13:02: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "6") (weapon "scattergun") L 10/22/2026 - 22:13:05: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "7") (weapon "wrap_assassin") L 10/22/2026 - 22:13:05: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "15") (weapon "wrap_assassin") L 10/22/2026 - 22:13:05: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "4") (weapon "wrap_assassin") L 10/22/2026 - 22:13:05: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:13:05: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:13:05: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "62") (weapon "scattergun") L 10/22/2026 - 22:13:05: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "4") (weapon "wrap_assassin") L 10/22/2026 - 22:13:06: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:13:06: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:13:06: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "98") (weapon "scattergun") L 10/22/2026 - 22:13:06: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "4") (weapon "wrap_assassin") L 10/22/2026 - 22:13:07: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "4") (weapon "wrap_assassin") L 10/22/2026 - 22:13:07: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:13:07: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:13:07: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "98") (realdamage "20") (weapon "scattergun") L 10/22/2026 - 22:13:07: "relax pal<3><[U:1:151709855]>" killed "Float<4><[U:1:141667583]>" with "scattergun" (attacker_position "6431 -9718 291") (victim_position "6276 -9773 240") L 10/22/2026 - 22:13:07: "Float<4><[U:1:141667583]>" spawned as "soldier" L 10/22/2026 - 22:13:10: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:13:10: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:13:10: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "29") (weapon "scattergun") L 10/22/2026 - 22:13:10: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:13:10: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:13:10: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "46") (weapon "scattergun") L 10/22/2026 - 22:13:11: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:13:11: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:13:11: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "102") (weapon "scattergun") L 10/22/2026 - 22:13:12: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:13:12: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:13:12: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "25") (weapon "scattergun") L 10/22/2026 - 22:13:12: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:13:12: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:13:12: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "90") (realdamage "27") (weapon "scattergun") L 10/22/2026 - 22:13:12: "relax pal<3><[U:1:151709855]>" killed "Float<4><[U:1:141667583]>" with "scattergun" (attacker_position "7201 -9362 234") (victim_position "7416 -9278 95") L 10/22/2026 - 22:13:12: "relax pal<3><[U:1:151709855]>" triggered "domination" against "Float<4><[U:1:141667583]>" L 10/22/2026 - 22:13:13: "Float<4><[U:1:141667583]>" spawned as "soldier" L 10/22/2026 - 22:13:15: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "9") (weapon "wrap_assassin") L 10/22/2026 - 22:13:15: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "15") (weapon "wrap_assassin") L 10/22/2026 - 22:13:15: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "9") (weapon "wrap_assassin") L 10/22/2026 - 22:13:15: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "4") (weapon "wrap_assassin") L 10/22/2026 - 22:13:16: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:13:16: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:13:16: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "93") (weapon "scattergun") L 10/22/2026 - 22:13:16: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "4") (weapon "wrap_assassin") L 10/22/2026 - 22:13:16: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "4") (weapon "wrap_assassin") L 10/22/2026 - 22:13:16: "relax pal<3><[U:1:151709855]>" triggered "shot_fired" (weapon "scattergun") L 10/22/2026 - 22:13:16: "relax pal<3><[U:1:151709855]>" triggered "shot_hit" (weapon "scattergun") L 10/22/2026 - 22:13:16: "relax pal<3><[U:1:151709855]>" triggered "damage" against "Float<4><[U:1:141667583]>" (damage "103") (realdamage "94") (weapon "scattergun") L 10/22/2026 - 22:13:16: "relax pal<3><[U:1:151709855]>" killed "Float<4><[U:1:141667583]>" with "scattergun" (attacker_position "6109 -8718 194") (victim_position "6072 -8799 188") L 10/22/2026 - 22:13:17: "Float<4><[U:1:141667583]>" spawned as "soldier" L 10/22/2026 - 22:13:17: "Float<4><[U:1:141667583]>" disconnected (reason "Disconnect by user.") L 10/22/2026 - 22:13:17: "Float<4><[U:1:141667583]>" joined team "Spectator" L 10/22/2026 - 22:13:17: World triggered "mge_match_end" (winner "[U:1:151709855]") (loser "[U:1:141667583]") (winner_score "7") (loser_score "3")