L 10/22/2026 - 23:40:06: World triggered "meta_data" (matchid "2610222340066046") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/22/2026 - 23:40:06: "el muerto se ríe del degollado<65><[U:1:1073712167]>" changed role to "soldier" L 10/22/2026 - 23:40:06: "max i<68><[U:1:1313629037]>" changed role to "soldier" L 10/22/2026 - 23:40:09: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:09: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:09: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "58") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:13: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:14: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:14: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "49") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:18: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:18: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:18: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "13") (weapon "shotgun_soldier") L 10/22/2026 - 23:40:24: "max i<68><[U:1:1313629037]>" say "MJAN" L 10/22/2026 - 23:40:26: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:40:26: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:26: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:40:26: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "73") (weapon "quake_rl") L 10/22/2026 - 23:40:26: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:26: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:26: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "27") (weapon "shotgun_soldier") L 10/22/2026 - 23:40:27: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:40:29: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:40:30: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:30: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:30: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "48") (realdamage "29") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:30: "max i<68><[U:1:1313629037]>" killed "el muerto se ríe del degollado<65><[U:1:1073712167]>" with "tf_projectile_rocket" (attacker_position "12494 3419 -1053") (victim_position "12517 3835 -1042") L 10/22/2026 - 23:40:30: "el muerto se ríe del degollado<65><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 23:40:33: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:40:33: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:34: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:34: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "78") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:34: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:40:34: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:40:34: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "78") (weapon "quake_rl") L 10/22/2026 - 23:40:35: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:36: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:40:36: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:40:36: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "71") (weapon "quake_rl") L 10/22/2026 - 23:40:37: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:37: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:37: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:37: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "49") (weapon "shotgun_soldier") L 10/22/2026 - 23:40:37: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:40:37: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "107") (realdamage "83") (weapon "quake_rl") L 10/22/2026 - 23:40:37: "el muerto se ríe del degollado<65><[U:1:1073712167]>" killed "max i<68><[U:1:1313629037]>" with "quake_rl" (attacker_position "12517 3785 -1043") (victim_position "12335 3693 -1108") L 10/22/2026 - 23:40:37: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:40:37: "max i<68><[U:1:1313629037]>" spawned as "soldier" L 10/22/2026 - 23:40:40: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:40: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "73") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:40: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:40:40: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:40: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:40:40: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "85") (weapon "quake_rl") L 10/22/2026 - 23:40:40: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:40:40: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:40: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "56") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:41: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:41: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:40:41: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:42: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:42: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:42: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "7") (weapon "shotgun_soldier") L 10/22/2026 - 23:40:42: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:40:42: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:40:42: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "54") (weapon "quake_rl") L 10/22/2026 - 23:40:42: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:42: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:42: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:42: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "59") (weapon "shotgun_soldier") L 10/22/2026 - 23:40:43: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:43: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:43: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:43: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "32") (weapon "shotgun_soldier") L 10/22/2026 - 23:40:44: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:44: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:44: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:44: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "87") (realdamage "54") (weapon "shotgun_soldier") L 10/22/2026 - 23:40:44: "max i<68><[U:1:1313629037]>" killed "el muerto se ríe del degollado<65><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12594 3701 -1094") (victim_position "12481 3638 -1094") L 10/22/2026 - 23:40:44: "el muerto se ríe del degollado<65><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 23:40:46: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:40:46: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:40:46: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "66") (weapon "quake_rl") L 10/22/2026 - 23:40:46: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:47: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:47: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:40:47: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:40:47: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "105") (weapon "quake_rl") L 10/22/2026 - 23:40:48: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:48: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:48: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "76") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:48: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:40:48: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:49: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:49: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "76") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:49: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:49: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:49: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:49: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:49: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "61") (weapon "shotgun_soldier") L 10/22/2026 - 23:40:50: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:50: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:50: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "68") (weapon "shotgun_soldier") L 10/22/2026 - 23:40:50: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:50: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:51: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:51: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:51: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "25") (realdamage "16") (weapon "shotgun_soldier") L 10/22/2026 - 23:40:51: "max i<68><[U:1:1313629037]>" killed "el muerto se ríe del degollado<65><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12404 3506 -1246") (victim_position "12584 3432 -1332") L 10/22/2026 - 23:40:51: "el muerto se ríe del degollado<65><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 23:40:53: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:40:54: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:55: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:40:55: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:55: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:40:55: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "63") (weapon "quake_rl") L 10/22/2026 - 23:40:56: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:56: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:56: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "68") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:57: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:40:58: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:58: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:58: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "67") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:40:59: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:59: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:59: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "7") (weapon "shotgun_soldier") L 10/22/2026 - 23:40:59: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:59: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:40:59: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "16") (weapon "shotgun_soldier") L 10/22/2026 - 23:40:59: "max i<68><[U:1:1313629037]>" picked up item "tf_ammo_pack" L 10/22/2026 - 23:40:59: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:40:59: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "110") (weapon "quake_rl") L 10/22/2026 - 23:40:59: "max i<68><[U:1:1313629037]>" killed "el muerto se ríe del degollado<65><[U:1:1073712167]>" with "world" (attacker_position "12383 3721 -1129") (victim_position "12295 3771 -1236") L 10/22/2026 - 23:40:59: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:40:59: "el muerto se ríe del degollado<65><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 23:41:00: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:01: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:01: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "109") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:01: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:01: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:01: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:41:01: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "59") (weapon "quake_rl") L 10/22/2026 - 23:41:02: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:02: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:03: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:41:03: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "63") (weapon "quake_rl") L 10/22/2026 - 23:41:03: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:03: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "275") L 10/22/2026 - 23:41:04: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:04: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:04: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:04: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:04: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "14") (weapon "shotgun_soldier") L 10/22/2026 - 23:41:04: "max i<68><[U:1:1313629037]>" killed "el muerto se ríe del degollado<65><[U:1:1073712167]>" with "world" (attacker_position "12753 3544 -1089") (victim_position "12263 3684 -1222") L 10/22/2026 - 23:41:04: "max i<68><[U:1:1313629037]>" triggered "domination" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" L 10/22/2026 - 23:41:04: "el muerto se ríe del degollado<65><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 23:41:06: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:06: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:41:06: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "78") (weapon "quake_rl") L 10/22/2026 - 23:41:06: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:07: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:07: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:07: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "72") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:09: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:09: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:09: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "103") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:09: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:09: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:09: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "86") (realdamage "61") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:09: "max i<68><[U:1:1313629037]>" killed "el muerto se ríe del degollado<65><[U:1:1073712167]>" with "tf_projectile_rocket" (attacker_position "12552 3691 -1034") (victim_position "12397 3816 -1142") L 10/22/2026 - 23:41:10: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:10: "el muerto se ríe del degollado<65><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 23:41:12: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:12: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:41:12: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "49") (weapon "quake_rl") L 10/22/2026 - 23:41:12: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:12: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:12: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "64") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:16: "el muerto se ríe del degollado<65><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 10/22/2026 - 23:41:17: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:17: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:41:17: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "86") (weapon "quake_rl") L 10/22/2026 - 23:41:18: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:18: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "73") (realdamage "22") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:18: "max i<68><[U:1:1313629037]>" killed "el muerto se ríe del degollado<65><[U:1:1073712167]>" with "tf_projectile_rocket" (attacker_position "12806 3610 -998") (victim_position "12666 3594 -1003") L 10/22/2026 - 23:41:18: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:18: "el muerto se ríe del degollado<65><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 23:41:21: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:21: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:21: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:41:21: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "353") L 10/22/2026 - 23:41:21: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:21: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "65") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:21: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:22: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:22: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:41:22: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "357") L 10/22/2026 - 23:41:23: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:23: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:23: "el muerto se ríe del degollado<65><[U:1:1073712167]>" killed "max i<68><[U:1:1313629037]>" with "world" (attacker_position "12711 3536 -1094") (victim_position "12460 3655 -1082") L 10/22/2026 - 23:41:23: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "revenge" against "max i<68><[U:1:1313629037]>" L 10/22/2026 - 23:41:23: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:23: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "80") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:23: "max i<68><[U:1:1313629037]>" spawned as "soldier" L 10/22/2026 - 23:41:25: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:26: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:41:26: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "73") (weapon "quake_rl") L 10/22/2026 - 23:41:26: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:26: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:26: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:41:26: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "81") (weapon "quake_rl") L 10/22/2026 - 23:41:26: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:28: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:29: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:29: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:29: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:29: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "41") (weapon "shotgun_soldier") L 10/22/2026 - 23:41:30: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:30: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:30: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "8") (weapon "shotgun_soldier") L 10/22/2026 - 23:41:30: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:30: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:30: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:30: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "42") (realdamage "40") (weapon "shotgun_soldier") L 10/22/2026 - 23:41:30: "max i<68><[U:1:1313629037]>" killed "el muerto se ríe del degollado<65><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12699 3481 -983") (victim_position "12346 3599 -1088") L 10/22/2026 - 23:41:31: "el muerto se ríe del degollado<65><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 23:41:32: "max i<68><[U:1:1313629037]>" say "saJD" L 10/22/2026 - 23:41:33: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:33: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:41:33: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "81") (weapon "quake_rl") L 10/22/2026 - 23:41:33: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:35: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:35: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:41:35: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "59") (weapon "quake_rl") L 10/22/2026 - 23:41:35: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:35: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:36: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:36: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:36: "el muerto se ríe del degollado<65><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 10/22/2026 - 23:41:37: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:37: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:37: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "13") (weapon "shotgun_soldier") L 10/22/2026 - 23:41:37: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:41:37: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "34") (weapon "quake_rl") L 10/22/2026 - 23:41:37: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:37: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:38: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:38: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:41:38: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "60") (weapon "quake_rl") L 10/22/2026 - 23:41:38: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:38: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:39: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:39: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:39: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "10") (realdamage "7") (weapon "shotgun_soldier") L 10/22/2026 - 23:41:39: "el muerto se ríe del degollado<65><[U:1:1073712167]>" killed "max i<68><[U:1:1313629037]>" with "shotgun_soldier" (attacker_position "12431 3649 -1110") (victim_position "12245 3219 -1556") L 10/22/2026 - 23:41:39: "max i<68><[U:1:1313629037]>" spawned as "soldier" L 10/22/2026 - 23:41:41: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:41: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:41: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:41: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "75") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:42: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:42: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:41:42: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "85") (weapon "quake_rl") L 10/22/2026 - 23:41:42: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:43: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:43: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:41:43: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "75") (weapon "quake_rl") L 10/22/2026 - 23:41:43: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:43: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "54") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:43: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:43: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:44: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:44: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:44: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "16") (weapon "shotgun_soldier") L 10/22/2026 - 23:41:44: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:44: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:44: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "73") (realdamage "46") (weapon "shotgun_soldier") L 10/22/2026 - 23:41:44: "el muerto se ríe del degollado<65><[U:1:1073712167]>" killed "max i<68><[U:1:1313629037]>" with "shotgun_soldier" (attacker_position "12419 3676 -979") (victim_position "12570 3525 -847") L 10/22/2026 - 23:41:44: "max i<68><[U:1:1313629037]>" spawned as "soldier" L 10/22/2026 - 23:41:46: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:46: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:46: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:46: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "78") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:47: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:47: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:41:47: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "52") (weapon "quake_rl") L 10/22/2026 - 23:41:48: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:48: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:48: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:41:48: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "56") (weapon "quake_rl") L 10/22/2026 - 23:41:48: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:49: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:49: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:49: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "81") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:49: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:49: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:49: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "17") (weapon "shotgun_soldier") L 10/22/2026 - 23:41:49: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:50: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:50: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:50: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "31") (weapon "shotgun_soldier") L 10/22/2026 - 23:41:50: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:50: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:50: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:50: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "50") (weapon "shotgun_soldier") L 10/22/2026 - 23:41:51: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:51: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:51: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "25") (weapon "shotgun_soldier") L 10/22/2026 - 23:41:51: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:51: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:51: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "84") (realdamage "31") (weapon "shotgun_soldier") L 10/22/2026 - 23:41:51: "el muerto se ríe del degollado<65><[U:1:1073712167]>" killed "max i<68><[U:1:1313629037]>" with "shotgun_soldier" (attacker_position "12619 3703 -1094") (victim_position "12660 3505 -1094") L 10/22/2026 - 23:41:51: "max i<68><[U:1:1313629037]>" spawned as "soldier" L 10/22/2026 - 23:41:53: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:53: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:53: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:53: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "57") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:54: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:54: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:41:54: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "60") (weapon "quake_rl") L 10/22/2026 - 23:41:54: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:55: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:55: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:55: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "68") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:55: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:56: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:56: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:56: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "87") (weapon "shotgun_soldier") L 10/22/2026 - 23:41:56: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:41:56: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "110") (weapon "quake_rl") L 10/22/2026 - 23:41:56: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:56: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:56: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:56: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:41:56: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "23") (realdamage "7") (weapon "shotgun_soldier") L 10/22/2026 - 23:41:56: "max i<68><[U:1:1313629037]>" killed "el muerto se ríe del degollado<65><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12636 3698 -873") (victim_position "12531 3802 -1175") L 10/22/2026 - 23:41:56: "el muerto se ríe del degollado<65><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 23:41:58: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:41:59: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:41:59: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:41:59: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "88") (weapon "quake_rl") L 10/22/2026 - 23:41:59: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:00: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:00: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:42:00: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "77") (weapon "quake_rl") L 10/22/2026 - 23:42:00: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:00: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "63") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:00: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:01: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:42:01: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "103") (weapon "quake_rl") L 10/22/2026 - 23:42:01: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:01: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:01: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:01: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:01: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "56") (weapon "shotgun_soldier") L 10/22/2026 - 23:42:03: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:03: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:03: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:03: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "77") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:04: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:04: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:04: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:04: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "7") (weapon "shotgun_soldier") L 10/22/2026 - 23:42:04: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:04: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:04: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "27") (realdamage "15") (weapon "shotgun_soldier") L 10/22/2026 - 23:42:04: "el muerto se ríe del degollado<65><[U:1:1073712167]>" killed "max i<68><[U:1:1313629037]>" with "shotgun_soldier" (attacker_position "12799 3965 -1025") (victim_position "12785 3534 -1094") L 10/22/2026 - 23:42:04: "max i<68><[U:1:1313629037]>" spawned as "soldier" L 10/22/2026 - 23:42:05: "max i<68><[U:1:1313629037]>" say "AJaJ" L 10/22/2026 - 23:42:08: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:08: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:08: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "64") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:08: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:09: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:09: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "105") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:09: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:09: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:09: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:42:09: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "104") (weapon "quake_rl") L 10/22/2026 - 23:42:10: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:10: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:10: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:10: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "75") (realdamage "36") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:10: "max i<68><[U:1:1313629037]>" killed "el muerto se ríe del degollado<65><[U:1:1073712167]>" with "tf_projectile_rocket" (attacker_position "12568 3526 -1071") (victim_position "12586 3744 -943") L 10/22/2026 - 23:42:10: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:42:10: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "53") (weapon "quake_rl") L 10/22/2026 - 23:42:10: "el muerto se ríe del degollado<65><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 23:42:12: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:12: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:42:12: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "81") (weapon "quake_rl") L 10/22/2026 - 23:42:12: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:13: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:13: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:42:13: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "55") (weapon "quake_rl") L 10/22/2026 - 23:42:14: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:16: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:16: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:16: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:42:16: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "97") (realdamage "96") (weapon "quake_rl") L 10/22/2026 - 23:42:16: "el muerto se ríe del degollado<65><[U:1:1073712167]>" killed "max i<68><[U:1:1313629037]>" with "quake_rl" (attacker_position "12617 3444 -1094") (victim_position "12317 3457 -1370") L 10/22/2026 - 23:42:16: "max i<68><[U:1:1313629037]>" spawned as "soldier" L 10/22/2026 - 23:42:18: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:18: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:18: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:42:18: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "101") (weapon "quake_rl") L 10/22/2026 - 23:42:18: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:18: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "59") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:19: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:19: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:19: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "53") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:20: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:20: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:20: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "82") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:21: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:21: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:21: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "87") (realdamage "54") (weapon "shotgun_soldier") L 10/22/2026 - 23:42:21: "max i<68><[U:1:1313629037]>" killed "el muerto se ríe del degollado<65><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12689 3809 -909") (victim_position "12688 3727 -1005") L 10/22/2026 - 23:42:21: "el muerto se ríe del degollado<65><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 23:42:23: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:23: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:23: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "348") L 10/22/2026 - 23:42:23: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:23: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:42:23: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "72") (weapon "quake_rl") L 10/22/2026 - 23:42:24: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:24: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:24: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:24: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "887") L 10/22/2026 - 23:42:25: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:25: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:25: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:25: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:42:25: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "58") (weapon "quake_rl") L 10/22/2026 - 23:42:29: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:29: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:29: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "7") (weapon "shotgun_soldier") L 10/22/2026 - 23:42:29: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:29: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:29: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "14") (weapon "shotgun_soldier") L 10/22/2026 - 23:42:30: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:30: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:30: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "8") (realdamage "1") (weapon "shotgun_soldier") L 10/22/2026 - 23:42:30: "max i<68><[U:1:1313629037]>" killed "el muerto se ríe del degollado<65><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12271 3623 -1179") (victim_position "12251 3830 -1431") L 10/22/2026 - 23:42:30: "el muerto se ríe del degollado<65><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 23:42:32: "el muerto se ríe del degollado<65><[U:1:1073712167]>" say "MAX STEEL" L 10/22/2026 - 23:42:34: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:34: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:42:34: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "52") (weapon "quake_rl") L 10/22/2026 - 23:42:34: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:34: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:34: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "62") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:35: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:42:35: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "77") (weapon "quake_rl") L 10/22/2026 - 23:42:35: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:35: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:35: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:35: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "67") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:36: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:42:36: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "107") (weapon "quake_rl") L 10/22/2026 - 23:42:36: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:36: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:37: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:37: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:37: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "38") (realdamage "31") (weapon "shotgun_soldier") L 10/22/2026 - 23:42:37: "el muerto se ríe del degollado<65><[U:1:1073712167]>" killed "max i<68><[U:1:1313629037]>" with "shotgun_soldier" (attacker_position "12428 3826 -1158") (victim_position "12069 3520 -1163") L 10/22/2026 - 23:42:37: "max i<68><[U:1:1313629037]>" spawned as "soldier" L 10/22/2026 - 23:42:39: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:39: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:39: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:39: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "57") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:40: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:40: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:40: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:40: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "61") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:41: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:41: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:41: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:41: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:41: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "79") (weapon "shotgun_soldier") L 10/22/2026 - 23:42:42: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:42: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:42: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "24") (weapon "shotgun_soldier") L 10/22/2026 - 23:42:42: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:43: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:43: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:43: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "43") (weapon "shotgun_soldier") L 10/22/2026 - 23:42:43: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:43: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:43: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:43: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "69") (weapon "shotgun_soldier") L 10/22/2026 - 23:42:44: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:44: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:44: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "87") (weapon "shotgun_soldier") L 10/22/2026 - 23:42:44: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:44: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:44: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:44: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "61") (realdamage "10") (weapon "shotgun_soldier") L 10/22/2026 - 23:42:44: "el muerto se ríe del degollado<65><[U:1:1073712167]>" killed "max i<68><[U:1:1313629037]>" with "shotgun_soldier" (attacker_position "12429 3762 -1139") (victim_position "12543 3751 -1094") L 10/22/2026 - 23:42:45: "max i<68><[U:1:1313629037]>" spawned as "soldier" L 10/22/2026 - 23:42:47: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:47: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:47: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:47: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "60") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:47: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:48: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:48: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "112") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:48: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:48: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:49: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:49: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:49: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:49: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:49: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "76") (weapon "shotgun_soldier") L 10/22/2026 - 23:42:49: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:49: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:49: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "51") (weapon "shotgun_soldier") L 10/22/2026 - 23:42:50: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:50: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:51: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:51: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:51: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "35") (realdamage "29") (weapon "shotgun_soldier") L 10/22/2026 - 23:42:51: "max i<68><[U:1:1313629037]>" killed "el muerto se ríe del degollado<65><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12530 3726 -1094") (victim_position "12547 3790 -1179") L 10/22/2026 - 23:42:51: "el muerto se ríe del degollado<65><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 23:42:53: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:54: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:54: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:54: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:42:54: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "96") (weapon "quake_rl") L 10/22/2026 - 23:42:55: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:55: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:56: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:56: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:42:56: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "65") (weapon "quake_rl") L 10/22/2026 - 23:42:58: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:58: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "78") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:58: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:42:58: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:42:58: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:58: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:58: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "34") (weapon "shotgun_soldier") L 10/22/2026 - 23:42:59: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:59: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:59: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "5") (weapon "shotgun_soldier") L 10/22/2026 - 23:42:59: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:59: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:42:59: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "18") (weapon "shotgun_soldier") L 10/22/2026 - 23:42:59: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:00: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:43:00: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "68") (weapon "quake_rl") L 10/22/2026 - 23:43:00: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:00: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:00: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "8") (realdamage "1") (weapon "shotgun_soldier") L 10/22/2026 - 23:43:00: "max i<68><[U:1:1313629037]>" killed "el muerto se ríe del degollado<65><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12682 3511 -1066") (victim_position "12135 3319 -1505") L 10/22/2026 - 23:43:00: "el muerto se ríe del degollado<65><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 23:43:02: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:02: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:03: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:43:03: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "60") (weapon "quake_rl") L 10/22/2026 - 23:43:03: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:04: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:43:04: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "76") (weapon "quake_rl") L 10/22/2026 - 23:43:04: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:04: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:04: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "51") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:05: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:06: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:06: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:06: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:06: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:06: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "31") (weapon "shotgun_soldier") L 10/22/2026 - 23:43:07: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:08: "max i<68><[U:1:1313629037]>" picked up item "tf_ammo_pack" L 10/22/2026 - 23:43:09: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:09: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:09: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:10: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:10: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:10: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "43") (weapon "shotgun_soldier") L 10/22/2026 - 23:43:10: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:10: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:10: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "54") (weapon "shotgun_soldier") L 10/22/2026 - 23:43:10: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:43:10: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "62") (weapon "quake_rl") L 10/22/2026 - 23:43:10: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:11: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:11: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:11: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "40") (weapon "shotgun_soldier") L 10/22/2026 - 23:43:11: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:11: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:11: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "55") (realdamage "21") (weapon "shotgun_soldier") L 10/22/2026 - 23:43:11: "max i<68><[U:1:1313629037]>" killed "el muerto se ríe del degollado<65><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12453 3834 -1061") (victim_position "12623 3609 -1094") L 10/22/2026 - 23:43:11: "el muerto se ríe del degollado<65><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 23:43:13: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:13: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:43:13: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "74") (weapon "quake_rl") L 10/22/2026 - 23:43:14: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:14: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:14: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "68") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:14: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:14: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:15: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:15: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "51") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:15: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:15: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:15: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:15: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "106") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:16: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:16: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:16: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:16: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "16") (realdamage "13") (weapon "shotgun_soldier") L 10/22/2026 - 23:43:16: "max i<68><[U:1:1313629037]>" killed "el muerto se ríe del degollado<65><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12466 3641 -1098") (victim_position "12260 3592 -1242") L 10/22/2026 - 23:43:16: "max i<68><[U:1:1313629037]>" triggered "domination" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" L 10/22/2026 - 23:43:17: "el muerto se ríe del degollado<65><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 23:43:19: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:19: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:43:19: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "70") (weapon "quake_rl") L 10/22/2026 - 23:43:19: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:19: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:19: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:43:19: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "82") (weapon "quake_rl") L 10/22/2026 - 23:43:20: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:21: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:21: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "84") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:21: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:43:21: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "87") (realdamage "73") (weapon "quake_rl") L 10/22/2026 - 23:43:21: "el muerto se ríe del degollado<65><[U:1:1073712167]>" killed "max i<68><[U:1:1313629037]>" with "quake_rl" (attacker_position "12475 3806 -1048") (victim_position "12422 3650 -1112") L 10/22/2026 - 23:43:21: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "revenge" against "max i<68><[U:1:1313629037]>" L 10/22/2026 - 23:43:21: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:21: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:21: "max i<68><[U:1:1313629037]>" spawned as "soldier" L 10/22/2026 - 23:43:23: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:23: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:24: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:24: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:24: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "78") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:24: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:43:24: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "90") (weapon "quake_rl") L 10/22/2026 - 23:43:24: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:25: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:25: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:25: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:26: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:26: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:43:26: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "78") (weapon "quake_rl") L 10/22/2026 - 23:43:26: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:26: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:26: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:26: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:26: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "22") (weapon "shotgun_soldier") L 10/22/2026 - 23:43:27: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:28: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:28: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:28: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "6") (weapon "shotgun_soldier") L 10/22/2026 - 23:43:29: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:30: "el muerto se ríe del degollado<65><[U:1:1073712167]>" killed "max i<68><[U:1:1313629037]>" with "world" (attacker_position "12629 3537 -1094") (victim_position "12842 3413 -1570") L 10/22/2026 - 23:43:30: "max i<68><[U:1:1313629037]>" spawned as "soldier" L 10/22/2026 - 23:43:32: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:33: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:33: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:33: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "64") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:33: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:33: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:43:33: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "52") (weapon "quake_rl") L 10/22/2026 - 23:43:34: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:34: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:34: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:43:34: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "101") (weapon "quake_rl") L 10/22/2026 - 23:43:35: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:35: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:36: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:36: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:43:36: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "80") (weapon "quake_rl") L 10/22/2026 - 23:43:36: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:36: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:37: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:37: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:37: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "56") (realdamage "5") (weapon "shotgun_soldier") L 10/22/2026 - 23:43:37: "el muerto se ríe del degollado<65><[U:1:1073712167]>" killed "max i<68><[U:1:1313629037]>" with "shotgun_soldier" (attacker_position "12470 3618 -1106") (victim_position "12245 3488 -1124") L 10/22/2026 - 23:43:37: "max i<68><[U:1:1313629037]>" spawned as "soldier" L 10/22/2026 - 23:43:39: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:39: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:39: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:39: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "68") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:40: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:40: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:43:40: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "82") (weapon "quake_rl") L 10/22/2026 - 23:43:40: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:40: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:40: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:43:40: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "78") (weapon "quake_rl") L 10/22/2026 - 23:43:41: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:41: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "91") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:41: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:41: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:42: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:42: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:42: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "80") (weapon "shotgun_soldier") L 10/22/2026 - 23:43:42: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:42: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:42: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:42: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "23") (weapon "shotgun_soldier") L 10/22/2026 - 23:43:42: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:42: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:42: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "25") (weapon "shotgun_soldier") L 10/22/2026 - 23:43:43: "el muerto se ríe del degollado<65><[U:1:1073712167]>" killed "max i<68><[U:1:1313629037]>" with "world" (attacker_position "12528 3309 -811") (victim_position "12556 3776 -1082") L 10/22/2026 - 23:43:43: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "domination" against "max i<68><[U:1:1313629037]>" L 10/22/2026 - 23:43:43: "max i<68><[U:1:1313629037]>" spawned as "soldier" L 10/22/2026 - 23:43:43: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:45: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:46: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:46: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "46") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:47: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:48: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:48: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:48: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "71") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:48: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:48: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:48: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:48: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "50") (weapon "shotgun_soldier") L 10/22/2026 - 23:43:49: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:49: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:49: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "35") (weapon "shotgun_soldier") L 10/22/2026 - 23:43:49: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:49: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:49: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:49: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "18") (weapon "shotgun_soldier") L 10/22/2026 - 23:43:49: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:43:49: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "58") (weapon "quake_rl") L 10/22/2026 - 23:43:50: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:50: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:50: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:50: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "12") (weapon "shotgun_soldier") L 10/22/2026 - 23:43:51: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:51: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:51: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "7") (weapon "shotgun_soldier") L 10/22/2026 - 23:43:51: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:51: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:43:51: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "96") (weapon "quake_rl") L 10/22/2026 - 23:43:51: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:51: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:51: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:51: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "10") (weapon "shotgun_soldier") L 10/22/2026 - 23:43:52: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:52: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:43:52: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "14") (realdamage "8") (weapon "shotgun_soldier") L 10/22/2026 - 23:43:52: "el muerto se ríe del degollado<65><[U:1:1073712167]>" killed "max i<68><[U:1:1313629037]>" with "shotgun_soldier" (attacker_position "13123 3391 -1500") (victim_position "12509 3499 -1249") L 10/22/2026 - 23:43:52: "max i<68><[U:1:1313629037]>" spawned as "soldier" L 10/22/2026 - 23:43:54: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:54: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:43:54: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "269") L 10/22/2026 - 23:43:54: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:55: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:57: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:43:57: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "83") (weapon "quake_rl") L 10/22/2026 - 23:43:57: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:57: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:58: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:43:58: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:43:58: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "62") (realdamage "20") (weapon "quake_rl") L 10/22/2026 - 23:43:58: "el muerto se ríe del degollado<65><[U:1:1073712167]>" killed "max i<68><[U:1:1313629037]>" with "quake_rl" (attacker_position "12835 3654 -1069") (victim_position "12801 3459 -1094") L 10/22/2026 - 23:43:58: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:43:59: "max i<68><[U:1:1313629037]>" spawned as "soldier" L 10/22/2026 - 23:44:00: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:44:01: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:01: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "186") L 10/22/2026 - 23:44:01: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:02: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:02: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:02: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "73") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:02: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:44:03: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:44:03: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "75") (weapon "quake_rl") L 10/22/2026 - 23:44:03: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:03: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:03: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "103") (realdamage "43") (weapon "tf_projectile_rocket") (airshot "1") (height "308") L 10/22/2026 - 23:44:03: "max i<68><[U:1:1313629037]>" killed "el muerto se ríe del degollado<65><[U:1:1073712167]>" with "tf_projectile_rocket" (attacker_position "12574 3563 -1045") (victim_position "12441 3694 -790") L 10/22/2026 - 23:44:03: "max i<68><[U:1:1313629037]>" triggered "revenge" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" L 10/22/2026 - 23:44:03: "el muerto se ríe del degollado<65><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 23:44:03: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:44:05: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:44:05: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:44:05: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "100") (weapon "quake_rl") L 10/22/2026 - 23:44:06: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:06: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:44:06: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:08: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:08: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:08: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "101") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:09: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:44:09: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:09: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:44:09: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "60") (weapon "quake_rl") L 10/22/2026 - 23:44:10: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:10: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:10: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "8") (weapon "shotgun_soldier") L 10/22/2026 - 23:44:10: "el muerto se ríe del degollado<65><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 10/22/2026 - 23:44:10: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:10: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "112") (realdamage "64") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:10: "max i<68><[U:1:1313629037]>" killed "el muerto se ríe del degollado<65><[U:1:1073712167]>" with "tf_projectile_rocket" (attacker_position "12305 3797 -1227") (victim_position "12384 3825 -1225") L 10/22/2026 - 23:44:10: "el muerto se ríe del degollado<65><[U:1:1073712167]>" spawned as "soldier" L 10/22/2026 - 23:44:10: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:13: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:44:13: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:13: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:44:13: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "68") (weapon "quake_rl") L 10/22/2026 - 23:44:13: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:44:13: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "100") (weapon "quake_rl") L 10/22/2026 - 23:44:13: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:13: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "89") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:13: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:44:14: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:14: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:44:15: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:15: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:15: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:15: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "11") (realdamage "2") (weapon "shotgun_soldier") L 10/22/2026 - 23:44:15: "el muerto se ríe del degollado<65><[U:1:1073712167]>" killed "max i<68><[U:1:1313629037]>" with "shotgun_soldier" (attacker_position "12726 3740 -789") (victim_position "12691 3234 -539") L 10/22/2026 - 23:44:15: "max i<68><[U:1:1313629037]>" spawned as "soldier" L 10/22/2026 - 23:44:17: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:44:17: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:44:17: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "767") L 10/22/2026 - 23:44:17: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:18: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:18: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:18: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "42") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:19: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:19: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:19: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "110") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:20: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:20: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:44:20: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "107") (weapon "quake_rl") L 10/22/2026 - 23:44:20: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:44:20: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:20: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:20: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "52") (weapon "shotgun_soldier") L 10/22/2026 - 23:44:21: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:44:21: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:21: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:21: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "36") (weapon "shotgun_soldier") L 10/22/2026 - 23:44:21: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:21: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:21: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "42") (realdamage "2") (weapon "shotgun_soldier") L 10/22/2026 - 23:44:21: "el muerto se ríe del degollado<65><[U:1:1073712167]>" killed "max i<68><[U:1:1313629037]>" with "shotgun_soldier" (attacker_position "12399 3662 -1117") (victim_position "12694 3803 -909") L 10/22/2026 - 23:44:21: "max i<68><[U:1:1313629037]>" spawned as "soldier" L 10/22/2026 - 23:44:23: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:44:24: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:24: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:24: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "58") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:24: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:44:24: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "62") (weapon "quake_rl") L 10/22/2026 - 23:44:24: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:44:25: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:25: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:44:25: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:44:25: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "97") (weapon "quake_rl") L 10/22/2026 - 23:44:25: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:25: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "63") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:26: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:26: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:26: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:44:26: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:44:26: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "98") (realdamage "78") (weapon "quake_rl") L 10/22/2026 - 23:44:26: "el muerto se ríe del degollado<65><[U:1:1073712167]>" killed "max i<68><[U:1:1313629037]>" with "quake_rl" (attacker_position "12639 3315 -925") (victim_position "12461 3605 -1105") L 10/22/2026 - 23:44:26: "max i<68><[U:1:1313629037]>" spawned as "soldier" L 10/22/2026 - 23:44:28: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:44:28: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:28: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:28: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "68") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:29: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:44:29: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:44:29: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "95") (weapon "quake_rl") L 10/22/2026 - 23:44:30: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:30: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:44:30: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:44:30: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "64") (weapon "quake_rl") L 10/22/2026 - 23:44:31: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:44:31: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:31: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:31: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:31: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "56") (weapon "shotgun_soldier") L 10/22/2026 - 23:44:31: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:31: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:31: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "33") (weapon "shotgun_soldier") L 10/22/2026 - 23:44:32: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:32: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:32: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:32: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "17") (weapon "shotgun_soldier") L 10/22/2026 - 23:44:33: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:33: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:33: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:33: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "87") (weapon "shotgun_soldier") L 10/22/2026 - 23:44:33: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:33: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:33: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "53") (realdamage "20") (weapon "shotgun_soldier") L 10/22/2026 - 23:44:33: "el muerto se ríe del degollado<65><[U:1:1073712167]>" killed "max i<68><[U:1:1313629037]>" with "shotgun_soldier" (attacker_position "12521 3802 -1173") (victim_position "12542 3715 -1094") L 10/22/2026 - 23:44:33: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "domination" against "max i<68><[U:1:1313629037]>" L 10/22/2026 - 23:44:33: "max i<68><[U:1:1313629037]>" spawned as "soldier" L 10/22/2026 - 23:44:35: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:44:35: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:35: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:35: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "64") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:36: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/22/2026 - 23:44:36: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "76") (weapon "quake_rl") L 10/22/2026 - 23:44:36: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:44:37: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:37: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:44:38: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:38: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:38: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "61") (weapon "tf_projectile_rocket") L 10/22/2026 - 23:44:38: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/22/2026 - 23:44:38: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:38: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:38: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "25") (weapon "shotgun_soldier") L 10/22/2026 - 23:44:38: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:38: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:38: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "84") (weapon "shotgun_soldier") L 10/22/2026 - 23:44:39: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:39: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:39: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "58") (weapon "shotgun_soldier") L 10/22/2026 - 23:44:39: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:39: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:39: "max i<68><[U:1:1313629037]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:39: "max i<68><[U:1:1313629037]>" triggered "damage" against "el muerto se ríe del degollado<65><[U:1:1073712167]>" (damage "59") (weapon "shotgun_soldier") L 10/22/2026 - 23:44:40: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:40: "max i<68><[U:1:1313629037]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:40: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:40: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/22/2026 - 23:44:40: "el muerto se ríe del degollado<65><[U:1:1073712167]>" triggered "damage" against "max i<68><[U:1:1313629037]>" (damage "86") (realdamage "78") (weapon "shotgun_soldier") L 10/22/2026 - 23:44:40: "max i<68><[U:1:1313629037]>" joined team "Spectator" L 10/22/2026 - 23:44:40: "el muerto se ríe del degollado<65><[U:1:1073712167]>" killed "max i<68><[U:1:1313629037]>" with "shotgun_soldier" (attacker_position "12575 3802 -1179") (victim_position "12679 3729 -1026") L 10/22/2026 - 23:44:40: World triggered "mge_match_end" (winner "[U:1:1073712167]") (loser "[U:1:1313629037]") (winner_score "20") (loser_score "18")