L 10/23/2026 - 06:11:25: World triggered "meta_data" (matchid "2610230611250cee") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/23/2026 - 06:11:25: "lyn<199><[U:1:358797354]>" changed role to "soldier" L 10/23/2026 - 06:11:25: "bailey<200><[U:1:1254132021]>" changed role to "soldier" L 10/23/2026 - 06:11:28: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:11:28: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:28: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:28: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "335") L 10/23/2026 - 06:11:28: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:11:28: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "57") (weapon "quake_rl") L 10/23/2026 - 06:11:28: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:29: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:29: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:11:29: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:29: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "61") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:30: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:30: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:30: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "53") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:30: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:11:30: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:11:30: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "52") (weapon "quake_rl") L 10/23/2026 - 06:11:31: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:11:32: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:32: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:32: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "63") (realdamage "1") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:32: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12014 3349 -1448") (victim_position "11979 3453 -1389") L 10/23/2026 - 06:11:32: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:11:34: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:11:34: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:11:34: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "77") (weapon "quake_rl") L 10/23/2026 - 06:11:35: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:35: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:35: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "70") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:35: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:11:35: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:36: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:36: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "74") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:36: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:11:36: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:36: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:36: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "69") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:37: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:37: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:37: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "94") (realdamage "49") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:37: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12423 3665 -1074") (victim_position "12536 3849 -1184") L 10/23/2026 - 06:11:37: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:11:39: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:39: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:11:40: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:11:40: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "45") (weapon "quake_rl") L 10/23/2026 - 06:11:40: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:41: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:11:41: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:41: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:41: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "90") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:41: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:11:43: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:43: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:11:43: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:11:43: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "76") (weapon "quake_rl") L 10/23/2026 - 06:11:44: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:44: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "76") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:44: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:45: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:11:45: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:11:45: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "101") (weapon "quake_rl") L 10/23/2026 - 06:11:46: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:46: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:46: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "65") (realdamage "38") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:46: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12194 3677 -1267") (victim_position "12026 3926 -1479") L 10/23/2026 - 06:11:46: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:11:48: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:48: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:11:49: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:11:49: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:49: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "72") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:49: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:11:49: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "79") (weapon "quake_rl") L 10/23/2026 - 06:11:49: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:50: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:50: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:11:50: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:50: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "60") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:52: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:52: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "81") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:52: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:52: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:11:52: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "54") (weapon "quake_rl") L 10/23/2026 - 06:11:52: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:11:53: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:53: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:53: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "59") (realdamage "47") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:53: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12580 3808 -1045") (victim_position "12562 3693 -1025") L 10/23/2026 - 06:11:53: "lyn<199><[U:1:358797354]>" triggered "domination" against "bailey<200><[U:1:1254132021]>" L 10/23/2026 - 06:11:53: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:11:55: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:55: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:11:56: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:11:56: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "47") (weapon "quake_rl") L 10/23/2026 - 06:11:56: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:11:57: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:11:57: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:11:57: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "53") (weapon "quake_rl") L 10/23/2026 - 06:11:57: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:01: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:01: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:01: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "79") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:01: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:01: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:02: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:04: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:04: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:12:04: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "93") (weapon "quake_rl") L 10/23/2026 - 06:12:05: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:05: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:06: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:06: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "69") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:06: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:07: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:07: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:07: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:07: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "67") (realdamage "35") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:07: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12523 3798 -862") (victim_position "12346 3748 -1082") L 10/23/2026 - 06:12:07: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:12:10: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:10: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:10: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:12:10: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "63") (weapon "quake_rl") L 10/23/2026 - 06:12:10: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:10: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "103") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:10: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:11: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:13: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:14: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:14: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:15: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:15: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "77") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:15: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:16: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:12:16: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "111") (weapon "quake_rl") L 10/23/2026 - 06:12:16: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "world" (attacker_position "12436 3701 -1124") (victim_position "12539 3677 -1094") L 10/23/2026 - 06:12:16: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:12:16: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:18: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:18: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:18: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:19: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:12:19: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "57") (weapon "quake_rl") L 10/23/2026 - 06:12:19: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:19: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "83") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:19: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:22: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:22: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:22: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "51") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:22: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:24: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:24: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:24: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "102") (realdamage "41") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:24: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12557 3681 -1094") (victim_position "12316 3480 -1087") L 10/23/2026 - 06:12:24: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:12:26: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:26: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:26: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:12:26: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "65") (weapon "quake_rl") L 10/23/2026 - 06:12:26: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:27: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:27: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "69") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:27: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:27: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:27: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:28: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:28: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:28: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "56") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:30: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:30: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:30: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:30: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "82") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:31: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:32: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:32: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:32: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "109") (realdamage "28") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:32: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12250 4109 -1476") (victim_position "12406 4162 -1455") L 10/23/2026 - 06:12:32: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:12:34: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:34: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:34: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:34: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "446") L 10/23/2026 - 06:12:35: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:35: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:36: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:36: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:36: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "91") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:36: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:38: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:38: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:38: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "73") (realdamage "42") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:38: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12136 3541 -1376") (victim_position "12275 3694 -1185") L 10/23/2026 - 06:12:38: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:12:40: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:40: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:40: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:40: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "79") (weapon "tf_projectile_rocket") (airshot "1") (height "477") L 10/23/2026 - 06:12:40: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:12:40: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "53") (weapon "quake_rl") L 10/23/2026 - 06:12:41: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:42: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:43: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:44: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:44: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:12:44: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "66") (weapon "quake_rl") L 10/23/2026 - 06:12:44: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:45: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:45: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:45: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "100") (realdamage "71") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:45: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12257 3673 -1188") (victim_position "12460 3598 -1104") L 10/23/2026 - 06:12:45: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:12:47: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:47: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:48: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:12:48: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "39") (weapon "quake_rl") L 10/23/2026 - 06:12:49: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:49: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:49: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:49: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "80") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:49: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:12:49: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "57") (weapon "quake_rl") L 10/23/2026 - 06:12:49: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:53: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:53: "lyn<199><[U:1:358797354]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:12:53: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:53: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:12:53: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "79") (weapon "quake_rl") L 10/23/2026 - 06:12:54: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:54: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:54: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "78") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:54: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:54: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:12:54: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "101") (realdamage "89") (weapon "quake_rl") (airshot "1") (height "234") L 10/23/2026 - 06:12:54: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12775 3414 -1058") (victim_position "12563 3599 -859") L 10/23/2026 - 06:12:54: "bailey<200><[U:1:1254132021]>" triggered "revenge" against "lyn<199><[U:1:358797354]>" L 10/23/2026 - 06:12:54: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:12:57: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:12:57: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "70") (weapon "quake_rl") L 10/23/2026 - 06:12:57: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:57: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:58: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:58: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:58: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:58: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "66") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:59: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:12:59: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:59: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:59: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "69") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:59: "lyn<199><[U:1:358797354]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:12:59: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:59: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "77") (realdamage "46") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:12:59: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12502 3697 -1054") (victim_position "12699 3691 -1094") L 10/23/2026 - 06:12:59: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:00: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:13:02: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:13:02: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "64") (weapon "quake_rl") L 10/23/2026 - 06:13:02: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:02: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:03: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:03: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:03: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:03: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "68") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:03: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:03: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "71") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:03: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:03: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:03: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:13:03: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "80") (weapon "quake_rl") L 10/23/2026 - 06:13:04: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:05: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:13:05: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "84") (weapon "quake_rl") L 10/23/2026 - 06:13:05: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:06: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:06: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:06: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "64") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:07: "bailey<200><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:13:07: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:07: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "world" (attacker_position "12650 3723 -1094") (victim_position "12460 3546 -1092") L 10/23/2026 - 06:13:07: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:13:09: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:09: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:09: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:09: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "75") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:10: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:10: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:11: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:11: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "112") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:11: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:13:11: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "112") (weapon "quake_rl") L 10/23/2026 - 06:13:11: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:11: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:12: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:12: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:13:12: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "78") (realdamage "74") (weapon "quake_rl") L 10/23/2026 - 06:13:12: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12003 3577 -1219") (victim_position "12562 3795 -1181") L 10/23/2026 - 06:13:12: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:13:14: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:14: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:15: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:15: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "53") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:15: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:18: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:18: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:20: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:21: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:21: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:21: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:13:21: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "55") (weapon "quake_rl") L 10/23/2026 - 06:13:22: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:22: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:13:22: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "299") L 10/23/2026 - 06:13:25: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:25: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:25: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "75") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:25: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:25: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:13:25: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "98") (realdamage "33") (weapon "quake_rl") L 10/23/2026 - 06:13:25: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12613 3346 -1069") (victim_position "12464 3686 -983") L 10/23/2026 - 06:13:25: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:13:28: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:28: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:29: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:29: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "93") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:29: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:13:29: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "81") (weapon "quake_rl") L 10/23/2026 - 06:13:29: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:29: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:30: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:30: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:13:30: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "68") (weapon "quake_rl") (airshot "1") (height "905") L 10/23/2026 - 06:13:31: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:31: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:31: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "50") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:32: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:32: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:34: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:34: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:36: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:36: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:36: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:13:36: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "50") (realdamage "46") (weapon "quake_rl") L 10/23/2026 - 06:13:36: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "11976 3238 -1451") (victim_position "12102 3564 -1328") L 10/23/2026 - 06:13:36: "bailey<200><[U:1:1254132021]>" triggered "domination" against "lyn<199><[U:1:358797354]>" L 10/23/2026 - 06:13:36: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:13:39: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:13:39: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "108") (weapon "quake_rl") L 10/23/2026 - 06:13:39: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:39: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:39: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:39: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "54") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:39: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:40: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:40: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:40: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "52") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:40: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:40: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:13:40: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "69") (weapon "quake_rl") L 10/23/2026 - 06:13:40: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:40: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:40: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "66") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:42: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:42: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:44: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:44: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:44: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:44: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "58") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:45: "bailey<200><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:13:45: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:13:45: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "71") (realdamage "46") (weapon "quake_rl") L 10/23/2026 - 06:13:45: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12023 3536 -1453") (victim_position "12068 3397 -1434") L 10/23/2026 - 06:13:45: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:45: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:13:47: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:47: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:48: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:48: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:48: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:48: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "106") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:49: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:49: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:49: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:49: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "98") (realdamage "78") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:49: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12351 3595 -1053") (victim_position "12245 3643 -1239") L 10/23/2026 - 06:13:49: "lyn<199><[U:1:358797354]>" triggered "revenge" against "bailey<200><[U:1:1254132021]>" L 10/23/2026 - 06:13:49: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:13:51: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:51: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:52: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:13:52: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "89") (weapon "quake_rl") L 10/23/2026 - 06:13:52: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:52: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "110") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:52: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:52: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:53: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:54: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:55: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:55: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "51") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:55: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:55: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:13:57: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:57: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "74") (realdamage "18") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:57: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12017 3823 -1418") (victim_position "12086 3983 -1484") L 10/23/2026 - 06:13:57: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:13:57: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:13:59: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:00: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:00: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "95") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:00: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:14:00: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "96") (weapon "quake_rl") L 10/23/2026 - 06:14:00: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:00: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:01: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:02: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:05: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:05: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:05: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "64") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:05: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:06: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:06: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:07: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:07: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "69") (realdamage "52") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:07: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12625 3815 -1094") (victim_position "12706 3616 -1045") L 10/23/2026 - 06:14:07: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:14:07: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "79") (weapon "quake_rl") L 10/23/2026 - 06:14:07: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:14:07: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:08: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:10: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:11: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:11: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "74") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:11: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:11: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:11: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "75") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:11: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:11: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:12: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:14:12: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "84") (weapon "quake_rl") L 10/23/2026 - 06:14:12: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:13: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:13: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:13: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:13: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "95") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:15: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:15: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:15: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:14:15: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "97") (realdamage "47") (weapon "quake_rl") L 10/23/2026 - 06:14:15: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12479 3753 -1094") (victim_position "12176 3561 -1282") L 10/23/2026 - 06:14:15: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:14:17: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:18: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:18: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "64") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:18: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:18: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:18: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:18: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "49") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:18: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:19: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:14:19: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "77") (weapon "quake_rl") L 10/23/2026 - 06:14:23: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:26: "lyn<199><[U:1:358797354]>" committed suicide with "world" (attacker_position "13140 3768 -1500") L 10/23/2026 - 06:14:26: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:14:28: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:28: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:28: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:28: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "60") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:29: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:29: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "85") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:29: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:14:29: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "75") (weapon "quake_rl") L 10/23/2026 - 06:14:29: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:29: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:30: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:30: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:30: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:30: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "57") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:31: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:31: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:31: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "62") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:31: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:33: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:33: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:14:33: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "81") (weapon "quake_rl") L 10/23/2026 - 06:14:33: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:33: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "107") (realdamage "18") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:33: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12473 3522 -848") (victim_position "12603 3529 -1042") L 10/23/2026 - 06:14:33: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:33: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:14:35: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:35: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:36: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:36: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "55") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:36: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:36: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:14:36: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "72") (weapon "quake_rl") L 10/23/2026 - 06:14:36: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:37: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:37: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:37: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "76") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:37: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:38: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:39: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:40: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:40: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:40: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "85") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:41: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:41: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:41: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:41: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "83") (realdamage "15") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:41: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12493 3852 -1197") (victim_position "12406 3965 -1483") L 10/23/2026 - 06:14:42: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:14:43: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:43: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:43: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "240") L 10/23/2026 - 06:14:44: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:44: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:14:44: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "67") (weapon "quake_rl") L 10/23/2026 - 06:14:44: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:44: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:48: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:49: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:14:49: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "51") (weapon "quake_rl") L 10/23/2026 - 06:14:49: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:49: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:49: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:51: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:51: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:51: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "67") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:51: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:53: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:53: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:14:53: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "102") (weapon "quake_rl") L 10/23/2026 - 06:14:54: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:54: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:54: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "96") (realdamage "40") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:54: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12374 3544 -1242") (victim_position "12766 3502 -1094") L 10/23/2026 - 06:14:54: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:14:56: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:56: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:56: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:14:56: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "85") (weapon "quake_rl") L 10/23/2026 - 06:14:57: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:14:57: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "112") (weapon "quake_rl") L 10/23/2026 - 06:14:57: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:57: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:14:57: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:57: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "53") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:58: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:58: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:58: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "47") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:14:58: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:00: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:00: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:00: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "75") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:00: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:01: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:02: "lyn<199><[U:1:358797354]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:15:03: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:03: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "112") (realdamage "2") (weapon "tf_projectile_rocket") (airshot "1") (height "278") L 10/23/2026 - 06:15:03: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12487 3332 -1050") (victim_position "12507 3387 -1059") L 10/23/2026 - 06:15:03: "lyn<199><[U:1:358797354]>" triggered "domination" against "bailey<200><[U:1:1254132021]>" L 10/23/2026 - 06:15:03: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:15:03: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:05: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:06: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:06: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:06: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "50") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:06: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:07: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:07: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:07: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:15:07: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "103") (weapon "quake_rl") L 10/23/2026 - 06:15:08: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:08: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:08: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "52") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:09: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:09: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "52") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:09: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:09: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:09: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:15:09: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "102") (realdamage "52") (weapon "quake_rl") L 10/23/2026 - 06:15:09: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12472 3584 -1091") (victim_position "12673 3837 -1110") L 10/23/2026 - 06:15:09: "bailey<200><[U:1:1254132021]>" triggered "revenge" against "lyn<199><[U:1:358797354]>" L 10/23/2026 - 06:15:09: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:15:11: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:11: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:11: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "64") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:11: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:11: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:15:11: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "97") (weapon "quake_rl") L 10/23/2026 - 06:15:12: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:12: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:15:12: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "103") (weapon "quake_rl") L 10/23/2026 - 06:15:13: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:13: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:13: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "60") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:14: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:15: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:15: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:15: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "57") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:15: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:15:15: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "107") (realdamage "28") (weapon "quake_rl") L 10/23/2026 - 06:15:15: "bailey<200><[U:1:1254132021]>" killed "lyn<199><[U:1:358797354]>" with "quake_rl" (attacker_position "12210 3822 -1100") (victim_position "12419 3891 -1163") L 10/23/2026 - 06:15:15: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:15: "lyn<199><[U:1:358797354]>" spawned as "soldier" L 10/23/2026 - 06:15:18: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:18: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:15:18: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "84") (weapon "quake_rl") L 10/23/2026 - 06:15:19: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:19: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:19: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:15:19: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "74") (weapon "quake_rl") (airshot "1") (height "510") L 10/23/2026 - 06:15:19: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:20: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:20: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "38") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:21: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:21: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:21: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:21: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "71") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:22: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:22: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:22: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "65") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:23: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:15:23: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "54") (weapon "quake_rl") L 10/23/2026 - 06:15:23: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:23: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:24: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:24: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "66") (realdamage "26") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:24: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12053 4054 -1318") (victim_position "11953 3808 -1467") L 10/23/2026 - 06:15:24: "bailey<200><[U:1:1254132021]>" spawned as "soldier" L 10/23/2026 - 06:15:26: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:26: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:26: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:15:26: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "67") (weapon "quake_rl") L 10/23/2026 - 06:15:27: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:27: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:27: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:28: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:28: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "69") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:28: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:29: "bailey<200><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/23/2026 - 06:15:31: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:31: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "217") L 10/23/2026 - 06:15:31: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:31: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:31: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:15:31: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "56") (weapon "quake_rl") L 10/23/2026 - 06:15:32: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:33: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:33: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:33: "bailey<200><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/23/2026 - 06:15:33: "bailey<200><[U:1:1254132021]>" triggered "damage" against "lyn<199><[U:1:358797354]>" (damage "90") (weapon "quake_rl") L 10/23/2026 - 06:15:35: "lyn<199><[U:1:358797354]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:35: "bailey<200><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/23/2026 - 06:15:36: "lyn<199><[U:1:358797354]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:36: "lyn<199><[U:1:358797354]>" triggered "damage" against "bailey<200><[U:1:1254132021]>" (damage "107") (realdamage "6") (weapon "tf_projectile_rocket") L 10/23/2026 - 06:15:36: "lyn<199><[U:1:358797354]>" killed "bailey<200><[U:1:1254132021]>" with "tf_projectile_rocket" (attacker_position "12264 3692 -1237") (victim_position "12126 3758 -1413") L 10/23/2026 - 06:15:36: World triggered "mge_match_end" (winner "[U:1:358797354]") (loser "[U:1:1254132021]") (winner_score "20") (loser_score "10")